Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 11:27:35 Player: Gabe+Kate4EVR Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2806) 2806 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7291 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (3) ------ Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Combat Airjet Heavy Rocket Launcher Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Titanium Leg Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Micro Nuclear Core Xenon Bombardment Thruster Heat Sink Cooling System Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod Weight Redist. System Energy Filter Energy Filter Energy Filter Core Shielding Core Shielding Improved Weapon Shielding Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Shock Bomb Launcher Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 6 | . . 2 2 2 . . . . . Utility 1 | . . . . . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 165 | 6 24 23 40 27 15 8 19 2 1 Power 21 | 1 2 3 3 2 2 3 5 . . Engine 10 | 1 2 3 1 1 . 1 1 . . Core 11 | . . . 2 1 2 2 4 . . Reactor . | . . . . . . . . . . Propulsion 77 | 2 9 12 26 13 6 3 6 . . Treads 12 | . . 3 4 5 . . . . . Leg 25 | 2 7 4 10 1 . . 1 . . Wheel 24 | . 2 5 10 7 . . . . . Hover 7 | . . . . . . 3 4 . . Flight 9 | . . . 2 . 6 . 1 . . Utility 30 | 1 8 5 4 3 1 2 4 2 . Device 14 | . 2 1 3 2 . 2 3 1 . Storage 7 | 1 4 2 . . . . . . . Processor 1 | . . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . Protection 7 | . 2 2 1 . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 37 | 2 5 3 7 9 6 . 4 . 1 Energy Gun 8 | . 3 1 . 4 . . . . . Energy Cannon 6 | . 2 1 . 2 . . 1 . . Ballistic Gun 15 | 2 . 1 5 1 5 . 1 . . Ballistic Cannon 5 | . . . . 2 1 . 2 . . Launcher 2 | . . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 4 | . . . 4 . . . . . . Parts Lost 51 | . . 3 16 8 12 1 8 1 2 Power 3 | . . . 1 . 1 . 1 . . Propulsion 30 | . . 2 10 7 5 1 4 . 1 Utility 12 | . . . 1 1 5 . 3 1 1 Weapon 6 | . . 1 4 . 1 . . . . Highest Loss Streak 12 | . . 3 12 5 5 1 5 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 94 96 79 93 63 47 37 18 22 Engine 6 | . 14 11 4 5 2 . 1 . . Core 1 | . . . 1 1 3 6 5 . . Treads 8 | . . 9 6 20 10 . . . . Leg 13 | . 21 12 19 14 2 . . . . Wheel 11 | . 6 19 14 18 . . . . . Hover 1 | . . . . . . 13 12 . . Flight 2 | . . . . . 15 12 3 6 6 Device 2 | . 1 . 2 2 . 12 7 9 6 Storage 7 | . 14 11 9 7 2 . . . . Processor 1 | . . . . 2 7 1 . . . Protection 4 | . 7 10 4 1 3 . . 1 6 Energy Gun 3 | . 5 1 2 5 . . . . . Energy Cannon 4 | . 9 15 1 2 . . . . . Ballistic Gun 6 | . 13 5 11 4 2 . . . . Ballistic Cannon 1 | . . . . 2 9 . 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 105 | 13 92 95 96 105 104 7 23 6 7 Greatest Support 108 | 20 26 43 58 108 86 16 48 6 6 Greatest Overweight (x) 27 | . 4 9 27 8 5 1 2 . 1 Average Overweight (x) . | . 1 2 2 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Average Capacity 18 | 6 14 24 25 25 12 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 5 5 5 5 Average Carried 17 | 3 13 24 22 24 12 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 25 25 22 25 4 5 5 4 5 Class Distribution -------------------- 50% | Mutant 43% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Matter Collected 3448 | 156 583 517 804 640 313 . 198 54 183 Remotely . | . . . . . . . . . . Salvage Created 3963 | . 726 542 1201 1017 109 . 13 . 355 Parts 201 | . 42 32 62 50 12 . 1 . 2 Haulers Intercepted 8 | . 2 2 2 2 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Combat Hostiles Destroyed 59 | . 16 5 13 16 8 . 1 . . Guns 29 | . 14 1 9 4 1 . . . . Cannons 26 | . 2 4 1 11 7 . 1 . . AOE 2 | . . . 2 . . . . . . Classes Destroyed 11 | . 6 1 2 2 . . . . . Worker 7 | . 1 . 5 1 . . . . . Builder 7 | . . . 3 4 . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 8 | . 2 2 2 2 . . . . . Recycler 8 | . 1 2 4 1 . . . . . Watcher 3 | . 1 1 . 1 . . . . . Swarmer 14 | . 6 . . . 8 . . . . Grunt 31 | . 10 . 10 11 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . 5 2 2 . . . . . Programmer 4 | . . . . 3 . . 1 . . Best Kill Streak 6 | . 6 2 6 3 4 . 1 . . Combat Bots Only 6 | . 6 2 2 3 4 . 1 . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Hostile Shots Fired 789 | . 94 59 111 148 114 37 199 11 16 Missed 260 | . 28 14 21 39 41 19 81 9 8 Damage Taken 7254 | . 660 673 1637 1461 974 150 1506 31 162 Core 1900 | . 146 70 318 234 248 30 747 19 88 Absorbed by Shields 11 | . . . . . 11 . . . . Redirected to Shielding 146 | . 24 15 3 3 101 . . . . Core Remaining (%) 58 | 100 41 82 42 . . 26 . . . Volleys Fired 322 | . 62 50 86 81 24 . 10 . 9 Largest 2 | . 2 2 2 2 2 . 1 . 1 Hottest 134 | . 120 125 125 134 96 . 53 . 20 Shots Fired 600 | . 125 96 156 160 44 . 10 . 9 Gun 364 | . 106 37 133 71 17 . . . . Cannon 210 | . 19 59 6 89 27 . 10 . . Launcher 17 | . . . 17 . . . . . . Special 9 | . . . . . . . . . 9 Kinetic 351 | . 66 32 110 89 44 . 10 . . Thermal 226 | . 59 64 29 65 . . . . 9 Explosive 1 | . . . 1 . . . . . . Electromagnetic 22 | . . . 16 6 . . . . . Robot Hit Streak 15 | . 15 11 14 15 6 . 3 . 5 Robot Miss Streak 7 | . 3 5 5 7 3 . 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 366 | . 84 60 93 92 24 . 6 . 7 Core Hits 158 | . 36 15 43 44 12 . 3 . 5 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 12 | . . 2 2 5 2 . 1 . . Burn 4 | . . 1 1 2 . . . . . Destroy 3 | . . 1 1 1 . . . . . Blast 5 | . . . . 2 2 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7314 | . 971 998 1875 2407 577 . 410 . 76 Guns 3247 | . 761 287 1211 869 119 . . . . Cannons 3213 | . 210 711 88 1515 458 . 231 . . Explosions 727 | . . . 576 . . . 151 . . Melee . | . . . . . . . . . . Ramming 51 | . . . . 23 . . 28 . . Kinetic 3688 | . 452 241 1003 1184 577 . 231 . . Thermal 2915 | . 519 757 296 1116 . . 151 . 76 Explosive 60 | . . . 60 . . . . . . Electromagnetic 600 | . . . 516 84 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 2 1 6 1 1 1 1 1 1 Average Corruption 2 | . 1 1 5 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . 4 2 21 2 2 4 . . 2 Message Errors 12 | . 2 1 6 . 2 . . . 1 Matter Fused 10 | . 1 . 7 1 . 1 . . . Heat Flow Errors 3 | . . . 1 . . 2 . . . Energy Discharges 3 | . . . 1 1 . 1 . . . Data Loss (minor) 3 | . . . 2 . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . Misfires 4 | . 1 . 3 . . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 182 | . . 25 17 45 15 . 76 . 4 Projectiles 89 | . . 25 . 45 15 . . . 4 Explosions 93 | . . . 17 . . . 76 . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . 4 3 . 3 . . Impact . | . . . . . . . . . . Kinetic 10 | . . . . 4 3 . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 256 | . . . 104 45 . . 107 . . Shots 11 | . . . 9 1 . . 1 . . Rammed 10 | . . . . 4 . . 6 . . Targets Rammed 10 | . . . . 4 . . 6 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 458 | . 340 242 241 458 84 279 17 . . Average Temperature 101 | . 95 85 86 126 34 122 7 . . Received Heat Transfer 2268 | . 228 180 738 615 . 48 366 12 81 Effects 9 | . 3 1 . 5 . . . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . Interference 5 | . 3 . . 2 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 13 | . 4 6 . 3 . . . . . Heat Transferred 5870 | . 1144 1702 740 1925 . . 100 . 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Peak Influence 365 | . 265 240 257 327 365 243 211 . . Initial 183 | . . 77 52 10 180 183 114 . . Average 122 | . 125 106 124 86 264 214 122 . . Maximum Alert Level 1 | . 1 1 1 1 1 1 1 . . Low Security (%) 79 | 100 76 93 80 85 28 51 93 . . Level 1 20 | . 23 6 19 14 71 48 6 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 2 . 3 7 . . 6 . . Investigation 7 | . 2 . 1 1 . . 3 . . Extermination 4 | . . . . 2 . . 2 . . Reinforcement 5 | . . . 2 2 . . 1 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 2 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Distress Signals 5 | . . 2 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 19 11 19 27 16 3 14 4 8 Peak Tracking Total 7 | . 5 3 3 3 7 2 7 3 5 Tactical Retreats 14 | . . . 3 1 2 1 4 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Traps Triggered 8 | . 4 . 1 . 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Machines Disabled 12 | . 1 1 1 7 1 . 1 . . Max in Single Turn 1 | . 1 1 1 1 1 . 1 . . Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Machines Accessed 18 | . 3 2 1 5 . 1 6 . . Terminals 10 | . 3 2 . 1 . 1 3 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . 1 . . Recycling Units 3 | . . . 1 . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Total Hacks 40 | . 6 5 3 9 . 2 15 . . Successful 9 | . . 1 1 5 . . 2 . . Failed 31 | . 6 4 2 4 . 2 13 . . Catastrophic 12 | . 1 3 1 1 . 1 5 . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 6 4 . 1 . 2 5 . . Terminals 19 | . 6 5 . 1 . 2 5 . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 7 | . . . . 3 . . 4 . . Recycling Units 9 | . . . 3 . . . 6 . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . Terminal Hacks 2 | . . 1 . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 1 . . 1 . . Scan Component 1 | . . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . Unlock Access 1 | . . . . 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 1 1 5 . 1 6 . . Full Trace Events 5 | . 1 1 . 1 . . 2 . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Turns Passed 5293 | 66 1075 671 991 1286 318 182 514 67 123 Spaces Moved 3584 | 44 503 308 328 636 271 439 698 161 196 Core 164 | 1 . . 3 . . . 156 . 4 Treads 327 | . . . 1 285 41 . . . . Legs 632 | 43 357 54 61 112 . . 5 . . Wheels 900 | . 146 254 261 239 . . . . . Hover 571 | . . . . . . 108 463 . . Flight 990 | . . . 2 . 230 331 74 161 192 Fastest Speed 27 | 50 120 110 110 97 27 32 40 40 40 Average Speed 103 | 118 148 153 170 145 66 36 63 40 46 Slowest Speed 1400 | 120 190 260 1400 465 435 115 150 40 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . 3 . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 62 20 19 17 34 16 20 34 35 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 59 | . . . 11 15 1 . 32 . . Melee . | . . . . . . . . . . Projectile 19 | . . . . 15 1 . 3 . . AOE 40 | . . . 11 . . . 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Total 4597 | 55 715 430 601 839 366 462 758 162 209 Wait 303 | . 88 9 127 60 12 2 4 . 1 Move 3565 | 43 502 307 327 635 270 432 697 160 192 Hop 5 | . . . . . . 3 . . 2 Pick Up 64 | 6 16 15 9 7 1 6 3 . 1 Fast Attach 97 | 6 10 10 18 22 9 6 15 1 . Attach 17 | . . 3 9 1 1 . 1 1 1 Detach 18 | . 5 4 2 3 . 2 1 . 1 Swap 51 | . 14 10 13 4 5 2 3 . . Drop 110 | . 18 22 10 22 11 9 18 . . Fire 322 | . 62 50 86 81 24 . 10 . 9 Melee . | . . . . . . . . . . Ram 10 | . . . . 4 . . 6 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . 33 . . . . Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Core integrity fell below 50% 1032 | -10/Materials | Discovered new exit (range 7) 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Propulsion x2 1556 | -9/Materials | Lost 3 parts (2n1w) 1802 | -9/Materials | Discovered new exit (range 3) 1813 | -9/Materials | Entered another Materials area 1813 | -8/Materials | Evolved 2 slots: Propulsion x2 1849 | -8/Materials | Build established: Scavenger-Mutant 2220 | -8/Materials | Core integrity fell below 50% 2221 | -8/Materials | Lost 12 parts (1p7n1u3w) 2791 | -8/Materials | Discovered new exit (range 5) 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Propulsion x2 3301 | -7/Factory | Discovered new exit (range 6) 3409 | -7/Factory | Lost 5 parts (4n1u) 3834 | -7/Factory | Garrison activated, responded to threat 3960 | -7/Factory | Build established: Mutant 3993 | -7/Factory | Garrison activated, responded to threat 4088 | -7/Factory | Identified exit to Garrison 4090 | -7/Factory | Entered Garrison 4172 | -7/Garrison | Triggered checkpoint 4239 | -7/Garrison | Lost 5 parts (1n4u) 4266 | -7/Garrison | Garrison Relay disabled 4366 | -7/Garrison | Triggered checkpoint 4392 | -7/Garrison | Discovered new exit (range 12) 4395 | -7/Garrison | Core integrity fell below 50% 4408 | -7/Garrison | Entered Factory 4431 | -7/Factory | Lost 5 parts (1p2n1u1w) 4586 | -7/Factory | Discovered new exit (range 8) 4590 | -7/Factory | Entered another Factory area 4590 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4893 | -6/Factory | Core integrity fell below 50% 4910 | -6/Factory | Lost 5 parts (1p3n1u) 5043 | -6/Factory | Core integrity fell below 20% 5101 | -6/Factory | Discovered new exit (range 9) 5104 | -6/Factory | Entered Lower Caves 5148 | -6/Lower Caves | Spotted B-75 Beast 5165 | -6/Lower Caves | Discovered new exit (range 13) 5171 | -6/Lower Caves | Entered another Lower Caves area 5294 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05186_ Found 13 Matter. 05186_ Acquired Hvy. Rocket Launcher. 05188_ Acquired 13 matter. 05226_ JUEARHV%=KV#HRAZM8CFHIQ9R 05239_ Attempting to rewire YC-VHL(r). 05239_ YC-VHL(r) is broken beyond repair. 05240_ Attempting to rewire YC-VHL(r). 05240_ YC-VHL(r) is broken beyond repair. 05247_ YC-VHL(r) destroyed. 05250_ Acquired 56 matter. 05251_ AX-EEW(r) destroyed. 05254_ Acquired 82 matter. 05255_ WP-P88(r) destroyed. 05258_ Acquired 32 matter. 05259_ Destroyed Lgt. Deuterium Engine. 05262_ YT-OKP(r) destroyed. 05269_ RH-VMQ(r) destroyed. 05282_ Critical hit (Burn: +37). 05290_ Nuclear Pulse Thruster destroyed. 05290_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????## ##?## ???????????????? | | ??????????????????????# ##??# ######???##?????? | | ????????????????####### ##??## ## #???# ##???? | | ????????????????# !## #??## ##??? #???# | | ????????????????# ### ##?## ##?? #??# | | ????????????????#! # # #??# #### ### | | ????????????????#%%# #### | | ????????????????##%#### | | ?????????????????#### ### | | ????????????????????## ### #?# | | ?????????????????????# #?## ##?# | | ?????????????????????## #??## ##### | | ??????????????????????# ##???### #### ### | | ??????????????????????## ##??????# ### #### | | ???????????????????????# #???????# ## ##?# | | ???????????????????????# ######?? ## #?## | | ???????????????????????# ## ###### ### | | ???????????????????????## # ###????# | | ????????????????????????## ##?????# | | ?????????????????????????# ##????# | | ?????????????????????????# #????## | | ?????????????????????????# ##?????## | | ?????????????????????###### g ##???????# | | ????????????????????## ## m #????????## | | ????????????????????# #?????????### | | ????????????????????# @ g#???????????# | | ????????????????????# #??????# | | ????????????????????# ##?????# | | ????????????????????# ## ???? | | ????????????????????# #?# ????? # | | ????????????????????## ##?? ####???? # | | ?????????????????????## ##???? ##???????? | | ??????????????????????## ##????? ###?????????# | | ???????????????????????# ????????##????????????# | | ??????????????????????? ???????????????????????# | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Weapon Shielding 66 Evasion (%) 71 Recoil Reduction 5 Particle Charging 15 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableDroneRecalibrator Manual? 0 Play Time 00:37:54 Cumulative 146.9 hours Start 2024.05.04 @ 10:49:36 End 2024.05.04 @ 11:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69b74af6-14c6-4705-bdea-40fb84148901