Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 16:45:48 Player: Mas5akr Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (324) 1620 Value Destroyed (10311) 10311 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 19194 Bonus ------- High Alert Combat Kills 862 Follower Combat Kills 674 Met Data Miner 300 Met Imprinter 300 Friendly Fire -393 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 95/100 System Corruption 37% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Fission Core Armored Treads Armored Treads Flexi-carbon Leg Armored Leg Armored Huge Wheel Improved Heat Sink Advanced Heat Sink Energy Well (350) IFF Parser Transmission Jammer Improved Light Armor Plating Layered Medium Armor Plating Drone Bay (2/2) Hacking Drone Bay Gauss Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Improved System Restoration Module Drone Bay > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Fission Core Fission Core Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Energy Well Large Matter Pod Improved Signal Interpreter IFF Parser Improved Targeting Computer Transmission Jammer Improved Core Shielding Improved Light Armor Plating Tractor Beam Precision Shock Rifle High-powered Shock Rifle Plasma Rifle Cooled Particle Cannon Gauss Rifle Axe [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . . . Utility 2 | . . . . . 1 . 1 . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . Parts Attached 226 | 6 6 6 19 6 18 17 21 7 11 . 19 67 6 5 12 Power 26 | 1 1 1 1 1 3 . 4 . 2 . 2 8 . . 2 Engine 18 | 1 1 . 1 . 3 . 3 . 2 . 2 3 . . 2 Core 8 | . . 1 . 1 . . 1 . . . . 5 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 69 | 2 . 2 7 3 7 6 5 2 2 . 9 18 . 1 5 Treads 41 | 2 . 2 7 3 7 6 5 2 1 . 1 . . . 5 Leg 27 | . . . . . . . . . 1 . 8 17 . 1 . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 55 | 1 2 . 1 1 5 1 7 4 2 . 4 17 5 3 2 Device 30 | . 1 . 1 1 2 1 2 2 1 . 4 9 3 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 20 | . . . . . 3 . 5 2 . . . 7 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 76 | 2 3 3 10 1 3 10 5 1 5 . 4 24 1 1 3 Energy Gun 36 | 2 2 2 9 . 2 4 . 1 . . 3 9 1 . 1 Energy Cannon 2 | . . . . . . . . . 1 . . 1 . . . Ballistic Gun 19 | . 1 . . . 1 2 2 . 1 . 1 10 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 11 | . . 1 . 1 . 4 3 . 1 . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . 2 . . 3 . . . . 1 3 . . . Corrupted Parts 10 | . . 1 . . . . . 2 . . 2 3 . . 2 System Corruption 48 | . . 3 . . . . . 7 . . 11 13 . . 14 Parts Lost 100 | . 2 5 1 3 3 3 12 12 9 . 9 21 . 1 19 Power 13 | . 1 . . 1 . . 2 1 1 . 3 2 . . 2 Propulsion 30 | . . 2 . 1 . 2 3 1 4 . 4 8 . . 5 Utility 20 | . . . . 1 1 . 4 5 1 . 1 4 . . 3 Weapon 37 | . 1 3 1 . 2 1 3 5 3 . 1 7 . 1 9 Highest Loss Streak 16 | . 2 5 1 1 1 2 4 7 6 . 4 7 . 1 16 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 18 | 1 10 17 19 19 17 18 19 14 16 16 17 18 18 18 18 Power 1 | . 2 3 2 . . 1 . . . 1 . 1 2 2 1 Propulsion 2 | . 3 5 3 3 2 2 1 . . . . 1 1 2 2 Utility 8 | . 1 3 6 4 5 7 9 9 10 11 12 10 11 11 10 Weapon 5 | . 2 5 7 9 9 8 7 4 4 4 4 5 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 48 | . 3 . 8 1 3 5 3 . . . 1 12 . 1 11 Power 6 | . . . 1 . . . 1 . . . . 3 . . 1 Propulsion 8 | . 3 . . . . 1 . . . . . 1 . . 3 Utility 23 | . . . 5 . 1 1 1 . . . . 7 . 1 7 Weapon 11 | . . . 2 1 2 3 1 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 99 99 99 99 98 56 75 50 84 97 100 99 98 Engine 7 | . 14 14 7 2 5 9 11 . 11 . 11 5 . . 5 Core 3 | . . . 3 8 3 . 3 . . . . 5 13 13 6 Treads 18 | . 28 27 32 32 35 35 29 20 6 7 4 . . . 6 Leg 10 | . . . . . . . . . 4 . 19 30 33 33 25 Device 10 | . 11 14 10 10 11 9 11 10 7 15 13 9 6 10 12 Storage 8 | . 14 14 10 11 9 9 7 7 7 7 7 5 6 6 6 Processor 1 | . . . . . . . . . 6 7 7 2 . . . Protection 5 | . . . . . 7 8 10 4 6 . . 6 12 8 6 Energy Gun 17 | . 18 27 32 32 25 25 17 3 5 . 3 7 26 25 16 Ballistic Gun 4 | . 9 . . . 1 1 1 1 . 1 3 16 . . 5 Impact Weapon 1 | . . . . . . . 1 5 7 . 4 . . . . Peak Build Rating 78 | 6 11 13 22 22 29 34 43 33 43 28 61 78 67 67 67 Average Rating 39 | 1 9 10 19 21 26 30 37 25 38 23 43 71 64 65 64 On Entrance 30 | . 6 11 13 20 22 27 31 30 33 28 26 46 64 65 66 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 50 50 55 57 67 68 90 67 84 58 81 90 79 79 96 Greatest Support 116 | 40 40 40 60 60 82 82 88 66 23 20 91 111 80 80 116 Greatest Overweight (x) 21 | 2 1 1 . . . . 1 2 21 2 18 2 . 1 1 Average Overweight (x) . | . . 1 . . . . . . 4 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 16 20 19 20 20 20 20 20 20 20 20 19 20 20 20 Most Carried 20 | 5 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 10 17 19 19 19 19 19 14 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 18 15 20 20 20 20 17 20 19 20 19 20 20 19 17 Class Distribution -------------------- 23% | Scavenger-Tank 18% | Mutant 16% | Scavenger-Gunner 10% | Gunner 10% | Tank 9% | Derelict-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 8162 | 238 293 95 425 214 489 345 1236 495 328 . 629 2723 97 52 503 Remotely 100 | . . . . . . . 100 . . . . . . . . Salvage Created 13053 | . 556 475 974 363 868 1378 2537 500 342 . 503 3260 315 245 737 Parts 676 | . 34 21 64 17 30 81 151 10 10 . 16 176 14 8 44 Haulers Intercepted 14 | . 1 . 3 . . 4 3 . . . . 3 . . . Recyclers Shooed 11 | . . . . . 2 1 3 . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . 13 5 . 28 . 6 2 . Prevented 17 | . . . . . . . . 4 1 . 2 . 8 2 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 229 | . 8 10 22 27 13 19 44 12 7 . 9 45 4 3 6 Melee 9 | . . . . . . . 1 4 3 . . 1 . . . Guns 117 | . 7 7 9 14 9 13 3 1 . . 6 40 3 3 2 Cannons 6 | . . . . . . . . . 1 . 2 1 . . 2 AOE 77 | . 1 3 12 13 2 5 30 5 3 . . 1 . . 2 Classes Destroyed 22 | . 8 . 1 1 2 . 4 2 1 . . . . . 3 Worker 15 | . 2 . 1 1 1 3 5 . . . . 2 . . . Builder 16 | . 1 . . . . 2 13 . . . . . . . . Tunneler 4 | . . . . . . . 2 . . . . 2 . . . Hauler 14 | . 1 . 3 . . 4 3 . . . . 3 . . . Recycler 18 | . 2 1 1 1 3 1 6 . . . . 3 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . Operator 10 | . 1 . 4 . 1 1 . . . . . 3 . . . Watcher 16 | . 2 . 5 . 1 2 1 . . . . 5 . . . Swarmer 48 | . 3 3 11 6 . 3 9 . . . . 13 . . . Grunt 85 | . 5 7 8 2 8 5 19 7 6 . 6 6 3 3 . Brawler 8 | . . . . . . . 3 3 . . 1 1 . . . Duelist 6 | . . . . . 1 1 2 1 . . . 1 . . . Sentry 31 | . . . 3 . 3 9 2 1 . . 1 11 1 . . Hunter 11 | . . . . . 1 1 3 . . . 1 5 . . . Programmer 13 | . . . . . . . 5 . . . . 8 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Zionite 19 | . . . . . . . . . . . . . . . 19 Samaritan 4 | . . . . . . . . 1 2 . . . . 1 . Tinkerer 3 | . . . . . . . . . . . . . . . 3 Assembled 19 | . . . . 19 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Mutant 6 | . . . . . . . . . 1 . . . . . 5 Best Kill Streak 13 | . 4 4 8 9 4 5 13 7 3 . 3 6 2 3 12 Combat Bots Only 9 | . 3 3 5 9 4 4 9 7 3 . 3 5 2 3 5 Max Kills in Single Turn 3 | . 2 3 3 2 2 3 3 2 2 . 1 2 1 1 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . Exploded 3 | . 1 3 3 2 2 2 2 2 2 . . 1 . . 1 Melee 1 | . . . . . . . 1 1 1 . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 1800 | . 47 63 79 85 54 89 337 43 56 . 86 592 14 13 242 Missed 628 | . 9 27 24 29 15 24 148 12 13 . 25 216 4 4 78 Hits 1172 | . 38 36 55 56 39 65 189 31 43 . 61 376 10 9 164 Melee 44 | . . . . 8 . . 6 10 . . 1 11 . . 8 Projectile 1128 | . 38 36 55 48 39 65 183 21 43 . 60 365 10 9 156 Critical Strikes 32 | . 1 . . 1 1 2 8 1 4 . 3 5 . . 6 Part Disruptions 5 | . . . . . . . . . . . . 1 . 1 3 Damage Taken 18028 | . 444 524 629 848 594 974 3068 763 813 . 1205 4463 142 260 3301 Core 2092 | . 50 74 130 109 38 144 250 117 124 . 187 349 30 50 440 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . . 76 . . . Ignored by Resistances 60 | . . . . . . . 60 . . . . . . . . Regen/Repaired (Parts) 552 | . . . 154 . . . . . . . . 322 . . 76 Core Remaining (%) 51 | 100 . 50 . 40 . 66 . . . . 3 . . . . Volleys Fired 693 | . 47 35 58 58 51 57 98 22 17 3 33 153 8 7 46 Largest 4 | . 2 2 3 3 3 3 3 1 1 1 3 4 4 4 4 Hottest 239 | . 80 80 177 168 184 184 145 39 65 5 183 234 239 239 179 Shots Fired 1802 | . 94 67 146 120 145 163 176 21 20 3 66 562 31 29 159 Gun 1545 | . 94 66 132 97 142 159 100 11 1 . 45 556 31 29 82 Cannon 97 | . . . . . . . . . 2 . 16 6 . . 73 Launcher 144 | . . 1 14 23 3 4 76 10 9 . . . . . 4 Special 16 | . . . . . . . . . 8 3 5 . . . . Kinetic 577 | . 37 10 . . 17 16 8 11 . . 13 393 . . 72 Thermal 552 | . 11 . 85 97 125 47 . . 2 . 48 45 8 7 77 Explosive 90 | . . 1 14 23 3 2 32 6 9 . . . . . . Electromagnetic 567 | . 46 56 47 . . 98 136 4 1 . . 124 23 22 10 Robot Hit Streak 20 | . 5 13 6 7 13 20 12 6 7 1 6 17 8 7 9 Robot Miss Streak 13 | . 3 3 4 4 6 4 6 2 2 2 4 8 1 3 13 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 23 | . 1 1 4 3 2 1 1 . . . 3 6 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . 1 1 . 1 . Shots Hit Robots 1094 | . 54 45 75 50 94 111 107 26 21 1 42 328 18 15 107 Core Hits 643 | . 27 22 47 45 31 58 128 25 10 . 23 143 10 8 66 Critical Kills 2 | . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 10 | . . . . . . . 1 3 3 . . 3 . . . Critical Strikes 39 | . . . 5 2 8 . 1 5 3 . . 6 . 1 8 Burn 19 | . . . 5 2 8 . . . . . . . . . 4 Destroy 3 | . . . . . . . . . . . . 3 . . . Blast 3 | . . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . . . . . . 1 . 1 . Smash 9 | . . . . . . . 1 5 3 . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 105 | . . . 1 . . . 20 18 19 . 10 18 . . 19 Impact 68 | . . . 1 . . . 20 18 19 . 10 . . . . Slashing 16 | . . . . . . . . . . . . 16 . . . Piercing 21 | . . . . . . . . . . . . 2 . . 19 Sneak Attacks 15 | . . . . . . . . 6 2 . . 2 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 2 . . . . . 2 Damage Inflicted 31772 | . 823 747 2060 1784 1834 2574 7193 1734 1373 . 887 7246 326 512 2679 Guns 16343 | . 710 590 1204 804 1601 1991 967 144 . . 519 6338 326 302 847 Cannons 1246 | . . . . . . . . . 26 . 243 140 . . 837 Explosions 11151 | . 113 157 856 980 233 583 5694 843 770 . . 308 . 210 404 Melee 3023 | . . . . . . . 523 747 577 . 125 460 . . 591 Ramming 9 | . . . . . . . 9 . . . . . . . . Kinetic 6361 | . 249 68 . . 144 155 65 144 . . 100 4641 . . 795 Thermal 7673 | . 188 57 907 804 1457 627 745 . 26 . 662 1024 38 197 941 Explosive 6751 | . . 100 788 980 233 333 2802 745 770 . . . . . . Electromagnetic 7955 | . 386 522 365 . . 1459 3049 98 . . . 1121 288 315 352 Impact 1972 | . . . . . . . 523 747 577 . 125 . . . . Slashing 460 | . . . . . . . . . . . . 460 . . . Piercing 591 | . . . . . . . . . . . . . . . 591 Highest Corruption 37 | . 1 4 . 4 . . 9 26 26 26 37 19 19 19 34 Average Corruption 12 | . 1 1 . 4 . . 2 21 26 26 27 4 19 19 15 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 418 | . 1 10 . 8 . . 49 41 116 13 63 52 23 21 21 Message Errors 99 | . 1 3 . 3 . . 14 7 21 2 15 10 9 6 8 Matter Fused 90 | . . 1 . 2 . . 6 7 32 3 13 14 2 4 6 Heat Flow Errors 44 | . . 1 . . . . 12 2 10 2 5 5 4 1 2 Energy Discharges 50 | . . 3 . 1 . . 5 6 18 2 4 5 3 3 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 8 | . . . . . . . . 4 1 1 1 . . . 1 Data Loss (minor) 63 | . . 1 . 1 . . 10 7 20 2 9 6 2 4 1 Data Loss (major) 25 | . . . . . . . 1 5 6 1 6 2 2 1 1 Misfires 11 | . . . . . . . 1 . 4 . 3 2 . 1 . Alerts 10 | . . 1 . 1 . . . 2 3 . 2 . . 1 . Misdirections 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 16 | . . . . . . . . 1 1 . 3 8 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1205 | . . . 82 7 . 63 295 221 345 . 55 8 . . 129 Projectiles 10 | . . . . . . . . . . . . . . . 10 Explosions 421 | . . . 82 7 . 63 151 19 78 . . 3 . . 18 Melee 774 | . . . . . . . 144 202 267 . 55 5 . . 101 Knockbacks 8 | . . . . . . . 2 1 1 . . . . . 4 Impact 4 | . . . . . . . 2 1 1 . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 818 | . . 25 32 12 . 65 387 65 78 . . 72 . 50 32 Shots 35 | . . 1 3 1 . 3 15 5 2 . . 2 . 1 2 Rammed 2 | . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 444 | . 27 222 216 354 229 235 343 210 258 226 251 444 336 341 229 Average Temperature 87 | . 19 40 65 112 75 49 92 95 90 97 77 104 97 138 59 Received Heat Transfer 4157 | . 222 273 156 104 279 387 471 144 324 . 465 867 63 63 339 Effects 7 | . . . . 1 . . . . . . . 2 3 1 . Shutdowns 2 | . . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . 1 . . . . 4 . . . Combat Hostiles 4 | . . . . . . . 1 . . . . 3 . . . Robots Corrupted 21 | . . . 1 . . 1 10 3 2 . 1 2 1 . . Combat Hostiles 18 | . . . 1 . . 1 10 2 . . 1 2 1 . . Parts Fried 53 | . . 1 1 . . 14 13 5 7 . . 7 . 4 1 Impact Corruptions 28 | . . . . . . . 8 7 11 . 2 . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 33 | . . . 5 3 10 2 1 . . . 6 4 . . 2 Heat Transferred 14999 | . 325 50 2270 1887 3774 1175 700 . 37 . 1256 1594 74 174 1683 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . 2 1 2 . . 3 10 . . . . 2 . 2 2 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Maximum Alert Level 4 | . . . 2 . . 1 4 . . . . 2 . . . Low Security (%) 59 | 100 100 100 24 100 100 28 57 . . . . 49 . . . Level 1 26 | . . . 67 . . 71 4 . . . . 32 . . . Level 2 6 | . . . 7 . . . 5 . . . . 18 . . . Level 3 5 | . . . . . . . 23 . . . . . . . . Level 4 1 | . . . . . . . 8 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1299 | . 93 73 436 159 193 360 1299 . . . . 564 . . . Initial 159 | . . 26 . 109 17 63 159 . . . . 39 . . . Average 206 | . 18 16 249 32 70 209 380 . . . . 235 . . . Influence Increases 7762 | . 316 299 832 267 453 898 2096 255 140 . 466 1565 105 70 . Destroy 0b10 Robot/C 4460 | . 160 220 440 160 260 460 1000 240 120 . 360 900 80 60 . Destroy 0b10 Robot/NC 475 | . 45 5 70 10 30 65 155 5 . . . 90 . . . Destroy Leader 1110 | . 46 50 106 30 72 162 290 10 20 . 30 274 10 10 . Allied During Kill 243 | . . 1 . . . 77 104 . . . 61 . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . Successful Hack 160 | . 15 . 27 . 9 15 40 . . . . 54 . . . Disable Machine 570 | . 30 . 120 . 45 60 210 . . . . 105 . . . Destroy Structure 494 | . 5 8 69 67 27 29 252 . . . . 37 . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 225 | . 15 15 . . . 30 45 . . . 15 90 15 . . Influence Decreases 7762 | . 247 368 551 502 348 698 1148 981 713 . 403 1066 455 257 25 Entered New Map 1414 | . . 43 . 172 29 88 192 481 110 . . 24 209 41 25 Time Decay 5164 | . 247 255 541 310 299 580 658 380 527 . 253 662 246 206 . Lost Part 726 | . . 50 10 20 20 30 120 120 66 . 70 210 . 10 . Lost Ally 250 | . . 20 . . . . 120 . 10 . 80 20 . . . Purge Threat 208 | . . . . . . . 58 . . . . 150 . . . Squads Dispatched 47 | . 2 . 1 . 2 2 21 . . . 1 18 . . . Investigation 2 | . 1 . . . . . 1 . . . . . . . . Extermination 13 | . . . . . . . 5 . . . . 8 . . . Reinforcement 19 | . 1 . 1 . 2 2 9 . . . . 4 . . . Assault 3 | . . . . . . . 2 . . . 1 . . . . Garrison 10 | . . . . . . . 4 . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 5 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 14 | . 2 . 1 . . 4 3 . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 346 | . 16 12 38 31 18 30 61 10 7 . 20 66 5 3 29 Peak Tracking Total 8 | . 4 3 4 4 3 6 4 7 3 . 5 4 3 3 8 Tactical Retreats 14 | . 1 1 . 1 . 2 3 . . . 1 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 11 | . 2 . . . . . 7 . . . . 1 . 1 . Indirectly 5 | . . . . . . . 5 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . 1 . . . . . 3 . . . . Triggered 2 | . . . . . 1 . . . . . 1 . . . . Most Traps Carried 3 | . . . . 3 3 2 . 3 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 42 | . 2 . 8 . 3 4 14 2 2 . . 7 . . . Max in Single Turn 4 | . 1 . 2 . 1 1 4 1 1 . . 2 . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 61 | . 5 . 8 . 4 12 11 . . 4 . 17 . . . Terminals 35 | . 4 . 4 . 3 9 6 . . . . 9 . . . Fabricators 4 | . . . . . . . 2 . . . . 2 . . . Repair Stations 7 | . 1 . 2 . . . 1 . . . . 3 . . . Recycling Units 6 | . . . 1 . 1 2 . . . . . 2 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . Total Hacks 152 | . 15 . 19 . 9 32 22 . . 29 . 26 . . . Successful 88 | . 4 . 12 . 4 13 12 . . 29 . 14 . . . Failed 64 | . 11 . 7 . 5 19 10 . . . . 12 . . . Catastrophic 18 | . . . 2 . 3 2 6 . . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 5 . 9 . 6 7 7 . . . . 8 . . . Terminals 75 | . 12 . 7 . 5 25 11 . . . . 15 . . . Fabricators 8 | . . . . . . . 6 . . . . 2 . . . Repair Stations 14 | . 3 . 4 . . . 2 . . . . 5 . . . Recycling Units 14 | . . . 3 . 4 5 . . . . . 2 . . . Scanalyzers 7 | . . . 5 . . . 2 . . . . . . . . Garrison Access 5 | . . . . . . 2 1 . . . . 2 . . . Terminal Hacks 56 | . 4 . 1 . 1 9 6 . . 29 . 6 . . . Record 12 | . . . . . . . . . . 11 . 1 . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . 3 . 1 . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . 1 1 . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . Locate Traps 3 | . . . . . . 1 1 . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . 3 2 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . 4 . . . 1 . . . . 3 . . . Scan Component 5 | . . . 2 . . . 1 . . . . 2 . . . Repair 3 | . . . 2 . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . 1 . 1 3 . . . . . 1 . . . Report Inventory 5 | . . . 1 . 1 2 . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . 5 . . . 2 . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 5 | . . . 1 . 2 . 1 . . . . 1 . . . Terminals 2 | . . . . . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 2 . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . Mask 2 | . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 4 . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 6 . 4 8 10 . . . . 12 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 2 . . . 1 . . 9 . . . . 13 Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . . Parts Repaired 3 | . . . 2 . . . . . . . . 1 . . . Time 90 | . . . 64 . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 1 . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 1 . . . . parse_system 2 | . . . . . . . . . . 1 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 3 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Total Allies 18 | . . 1 . . . 10 . . 3 . 3 1 . . . Largest Group 10 | . . 1 . . . 10 10 . 3 3 3 1 . . . Highest-Rated Group 173 | . . 31 . . . 173 173 . 48 48 157 26 . . . Highest-Rated Ally 96 | . . 31 . . . 29 29 . 16 16 96 26 . . . Total Orders 21 | . . . . . . 1 10 3 1 . 2 3 1 . . STAY 2 | . . . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . EXPLORE 9 | . . . . . . . 4 1 1 . 1 2 . . . RETURN 8 | . . . . . . . 3 2 . . 1 1 1 . . Ally Attacks 136 | . . 6 . . . 21 70 . . . 39 . . . . Total Damage 2218 | . . 130 . . . 287 746 . . . 1055 . . . . Kills 22 | . . 1 . . . 4 8 . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Active Infowar (turns) 3196 | . . . . . 162 86 940 66 . . . 658 2 117 1165 IFF 1282 | . . . . . . . . . . . . . . 117 1165 Seismic 1911 | . . . . . 162 86 940 65 . . . 658 . . . Decoding 1 | . . . . . . . . . . . . . 1 . . Jamming 1 | . . . . . . . . . . . . . 1 . . ECM 1 | . . . . . . . . 1 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 1 . 1 . 1 1 1 Drone Launches 11 | . . . . . . 1 3 2 1 . 1 2 1 . . Drone Recoveries 8 | . . . . . . 1 3 2 . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 22889 | 156 781 1208 2159 1570 714 1795 3255 883 2361 308 1279 3903 520 432 1565 Spaces Moved 10866 | 226 288 418 1094 695 322 879 1586 380 508 92 414 2169 379 330 1086 Core 210 | 202 . . . . . . . . 4 . 4 . . . . Treads 6112 | 24 288 418 1094 695 322 879 1586 380 184 92 57 . . . 93 Legs 4443 | . . . . . . . . . 320 . 353 2068 379 330 993 Wheels 101 | . . . . . . . . . . . . 101 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 156 158 160 163 320 330 120 108 114 114 114 Average Speed 165 | 63 209 240 160 160 158 160 165 173 434 330 193 124 114 119 118 Slowest Speed 1100 | 160 240 240 160 160 160 162 245 330 1100 330 950 190 114 187 188 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 61 | 6 59 69 69 98 32 91 38 64 70 75 63 54 53 57 88 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 . . . . . 1 1 . 1 1 . Known Exits Taken 5 | . 1 . 1 . . . 1 1 . . . 1 . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 21 | . . . . 1 . . . 3 2 . 3 . 6 3 3 Spaces Dug 19 | . . . 7 3 . . 4 . . . . 5 . . . Terrain Destroyed 893 | . 5 8 70 180 33 31 361 54 114 . 4 22 . 11 . Melee 10 | . . . 1 . . . 4 . . . . 5 . . . Projectile 5 | . . . . . . . . 1 . . 4 . . . . AOE 878 | . 5 8 69 180 33 31 357 53 114 . . 17 . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Total 14323 | 239 373 556 1394 1052 424 1153 2019 545 628 97 825 3004 448 350 1216 Wait 1912 | . 3 92 156 276 1 156 234 92 68 . 311 445 44 7 27 Move 10851 | 225 287 417 1093 694 321 878 1585 379 507 91 413 2168 378 329 1086 Hop . | . . . . . . . . . . . . . . . . Pick Up 230 | 8 23 3 36 6 10 14 13 16 4 . 14 72 2 . 9 Fast Attach 52 | 2 . . 4 . 1 5 2 . 5 1 14 11 4 . 3 Attach 105 | 4 3 5 3 3 5 3 11 15 4 . 7 35 1 1 5 Detach 8 | . . . . . . . 1 2 . 1 2 2 . . . Swap 178 | . 4 3 20 10 17 17 39 1 2 . 7 39 3 4 12 Drop 184 | . 6 1 23 5 17 23 14 . 1 1 11 61 8 2 11 Fire 693 | . 47 35 58 58 51 57 98 22 17 3 33 153 8 7 46 Melee 101 | . . . 1 . . . 20 18 17 . 10 18 . . 17 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 . . . . . . Trap 4 | . . . . . 1 . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 10) 938 | -10/Materials | Entered Mines 1133 | -10/Mines | Received a Mining Laser from a helpful Derelict 1586 | -10/Mines | Learned Materials trap positions 1601 | -10/Mines | Discovered new exit (range 5) 1704 | -10/Mines | Lost 5 parts (2n3w) 2094 | -10/Mines | Discovered new exit (range 9) 2132 | -10/Mines | Discovered new exit (range 5) 2146 | -10/Mines | Entered Materials 2146 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2147 | -9/Materials | Loaded intel: 19 trap records 2458 | -9/Materials | Build established: Gunner 2515 | -9/Materials | Repaired Imp. Heat Sink 3192 | -9/Materials | Discovered new exit (range 16) 3245 | -9/Materials | Repaired Hcp. Storage Unit 3343 | -9/Materials | Build established: Scavenger-Gunner 3707 | -9/Materials | Discovered new exit (range 3) 3809 | -9/Materials | Build established: Gunner 4027 | -9/Materials | Identified exit to Mines 4305 | -9/Materials | Entered Mines 4380 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4390 | -9/Mines | Discovered new exit (range 15) 4467 | -9/Mines | Discovered new exit (range 7) 4470 | -9/Mines | Learned location of Storage (-8) 4501 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4634 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4932 | -9/Mines | Build established: Scavenger-Gunner 5226 | -9/Mines | Found a hidden stash of uninstalled traps 5394 | -9/Mines | Assembled infested the area 5404 | -9/Mines | Learned 2 Materials zone layouts 5555 | -9/Mines | Destroyed 9 combat bots 5568 | -9/Mines | Core integrity fell below 50% 5875 | -9/Mines | Entered Materials 5875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6201 | -8/Materials | Build established: Tank 6271 | -8/Materials | Discovered new exit (range 6) 6294 | -8/Materials | Discovered new exit (range 9) 6589 | -8/Materials | Entered Storage 7316 | -8/Storage | Discovered new exit (range 11) 7480 | -8/Storage | Identified exit to Recycling 7633 | -8/Storage | Used back door to open Recycling access 8150 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8285 | -8/Storage | Discovered new exit (range 16) 8384 | -8/Storage | Entered Factory 8384 | -7/Factory | Accompanied by 10 allies 8384 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8463 | -7/Factory | Build established: Commander-Tank 8652 | -7/Factory | Discovered new exit (range 16) 8815 | -7/Factory | Discovered new exit (range 48) 8935 | -7/Factory | Build established: Commander-Gunner 9142 | -7/Factory | Discovered new exit (range 15) 9270 | -7/Factory | Lost 3 allies 9577 | -7/Factory | Cargo convoy interrupted 9730 | -7/Factory | Build established: Scavenger-Tank 10569 | -7/Factory | Garrison activated, responded to threat 10615 | -7/Factory | Destroyed 9 combat bots 11052 | -7/Factory | Identified exit to Lower Caves 11184 | -7/Factory | First assault squad dispatched 11197 | -7/Factory | Build established: Scavenger-Mutant 11346 | -7/Factory | Garrison activated, responded to threat 11596 | -7/Factory | Lost 4 parts (1p1n1u1w) 11639 | -7/Factory | Entered Lower Caves 11693 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11746 | -7/Lower Caves | Lost 7 parts (1p2u4w) 11765 | -7/Lower Caves | Destroyed 7 combat bots 11817 | -7/Lower Caves | Learned Factory garrison access intel 11868 | -7/Lower Caves | System corruption reached 10% 11879 | -7/Lower Caves | Core integrity fell below 50% 11902 | -7/Lower Caves | Identified exit to Lower Caves 11914 | -7/Lower Caves | Lost 5 parts (1n3u1w) 12000 | -7/Lower Caves | Build established: Mutant 12522 | -7/Lower Caves | Entered another Lower Caves area 12916 | -7/Lower Caves | Build established: Derelict-Mutant 13165 | -7/Lower Caves | Entered a destroyed Warlord outpost 13365 | -7/Lower Caves | Learned Factory stockpile data 14659 | -7/Lower Caves | Discovered new exit (range 13) 14753 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14775 | -7/Lower Caves | Crushed by falling debris 14802 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 14883 | -7/Lower Caves | Entered Data Miner 14883 | -7/Data Miner | Accompanied by 3 allies 14883 | -7/Data Miner | Discovered new exit (range 6) 14946 | -7/Data Miner | Met Data Miner 15047 | -7/Data Miner | Learned location of Section 7 (-2) 15047 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15100 | -7/Data Miner | Received God Mode back door access code from Data Miner 15191 | -7/Data Miner | Entered Proximity Caves 15191 | -6/Proximity Caves | Accompanied by 3 allies 15293 | -6/Proximity Caves | Escorted by Enhanced Grunt 15300 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15333 | -6/Proximity Caves | Lost 3 allies 15454 | -6/Proximity Caves | Core integrity fell below 20% 15482 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 15794 | -6/Proximity Caves | Build established: Scavenger-Mutant 16195 | -6/Proximity Caves | Learned location of Extension (-4) 16293 | -6/Proximity Caves | System corruption reached 30% 16386 | -6/Proximity Caves | Lost 3 parts (2p1n) 16443 | -6/Proximity Caves | Discovered new exit (range 15) 16470 | -6/Proximity Caves | Entered Factory 16470 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16472 | -6/Factory | Loaded intel: 4 garrison access locations 16561 | -6/Factory | Build established: Scavenger-Gunner 17739 | -6/Factory | Discovered new exit (range 69) 17886 | -6/Factory | Fabricated Hvy. Gauss Cannon? 17922 | -6/Factory | Identified exit to Factory 18541 | -6/Factory | Build established: Scavenger-Tank 18708 | -6/Factory | Identified exit to Lower Caves 19176 | -6/Factory | Discovered exit to Factory (range 15) 19586 | -6/Factory | Discovered exit to Factory (range 15) 19595 | -6/Factory | Garrison activated, responded to threat 19638 | -6/Factory | Lost 3 parts (2n1w) 19834 | -6/Factory | Repaired Hcp. Storage Unit 20065 | -6/Factory | Lost 7 parts (1p3n3w) 20067 | -6/Factory | System corruption reached 10% 20373 | -6/Factory | Entered Lower Caves 20406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20438 | -6/Lower Caves | Encountered a Warlord checkpoint 20882 | -6/Lower Caves | Discovered new exit (range 10) 20893 | -6/Lower Caves | Entered another Lower Caves area 20906 | -6/Lower Caves | Discovered exit to Factory (range 13) 21031 | -6/Lower Caves | Core integrity fell below 50% 21311 | -6/Lower Caves | Discovered new exit (range 5) 21325 | -6/Lower Caves | Entered Zion 21379 | -6/Zion | System corruption cleaned by Quarantine Array 21413 | -6/Zion | Found CR-A16's Pointy Stick 21521 | -6/Zion | Discovered new exit (range 15) 21608 | -6/Zion | Learned Factory emergency access door positions 21744 | -6/Zion | Given A8's code to call for help 21763 | -6/Zion | Learned Factory terminal intel 21857 | -6/Zion | Met Imprinter 21973 | -6/Zion | Given the Hacking Drone Bay 21974 | -6/Zion | Found Prototype Device 22485 | -6/Zion | Attacked by Zionites 22487 | -6/Zion | Destroyed Imprinter 22551 | -6/Zion | Lost 3 parts (3w) 22799 | -6/Zion | NK-0LA came to Zion's defense 22875 | -6/Zion | System corruption reached 30% 22885 | -6/Zion | Core integrity fell below 20% 22890 | -6/Zion | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- 22848_ Acquired 10 matter. 22851_ System corrupted: Substantial component data lost. 22856_ NK-0LA suffers critical hit (Impale). 22856_ CR-A16's Pointy Stick follow-up attack on NK-0LA. 22864_ Mak. Ablative Armor destroyed. 22868_ Angular Momentum Engine destroyed. 22868_ Mak. Laser destroyed. 22870_ System corrupted: Component data lost. 22870_ Arm. Treads destroyed. 22870_ Adv. Heat Sink destroyed. 22871_ CR-A16's Pointy Stick follow-up attack on NK-0LA. 22874_ Arm. Treads destroyed. 22876_ Mak. Light Armor Plating destroyed. 22882_ Hvy. Pick destroyed. 22882_ Med. Treads destroyed. 22885_ 8A/9B5QANFE&3YFN4O#HO, LJIESIQP 22890_ CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ????????????????????##"#"#""""""""" ####""#" | | ????????????????????"""""""" #"""""" | | ???????????????????##" """" "" "" | | ???????????????????#"" "" | | ???????????????????#"" | | ??????????????????##" """"" | | ????????????????###"" ""#"" " | | ?????????####??#""""" "" """"" "" | | ?????????"""###"" """ """"""" "" | | ?????????#"""##"" """""" """""" " | | ?????????#""""##" """"" """"" | | ?????????" 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Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free EM Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Falx | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Mass Driver | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Hvy. Gauss Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 30% | -9/Materials Hcp. Storage Unit | 74% | -9/Materials Hcp. Storage Unit | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Monster Challenges ------------ None Game ------ Seed TowerMyomerThruster Manual? 0 Play Time 03:01:31 Cumulative 78.9 hours Start 2025.06.19 @ 22:23:07 End 2025.06.22 @ 16:45:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 983ead89-dc2b-448e-a41b-9c5ba191e5d8