Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 23:54:36 Player: Skergy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (157) 785 Value Destroyed (4777) 4777 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 16196 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 260 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 68/100 System Corruption 16% Temperature Cool (0) Movement Core (400) Ox7 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- Omega Cannon > --- INVENTORY (5) ---- Energy Filter Enhanced Quantum Rifle Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Diametric Drive Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Graphene Brace Thermal Barrier Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Light Particle Reactor Advanced Sensor Array Advanced Point Defense System Hypervelocity EM Gauss Rifle Quantum Rifle Enhanced Hardcell Cannon Tesla Bomb Launcher Fusion Bomb Launcher [Rating: 143] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Quantum Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 5 | . . . . . 1 . . 1 . . . . . . 1 . . 1 . 1 Utility 9 | . . . . . 2 . . 2 . . . . 2 . . 2 . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 105 | 6 7 1 . 1 9 1 2 4 3 3 4 3 2 . 5 15 4 6 19 10 Power 12 | 1 . 1 . . 1 . . . . . . . . . . 2 . . 4 3 Engine 5 | 1 . . . . 1 . . . . . . . . . . . . . 2 1 Core 1 | . . 1 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 2 . . 2 2 Propulsion 27 | 2 2 . . . 4 1 1 . . . . . . . 1 3 3 1 5 4 Treads 11 | 2 2 . . . 4 1 1 . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . 1 2 3 1 5 4 Utility 48 | 1 3 . . . 2 . 1 2 3 3 4 2 2 . 4 9 1 3 6 2 Device 26 | . . . . . . . 1 1 2 3 3 2 . . 2 6 . 2 2 2 Storage 5 | 1 2 . . . 1 . . . . . . . . . . . . 1 . . Processor 12 | . 1 . . . 1 . . 1 1 . 1 . 1 . 1 1 . . 4 . Hackware 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . Protection 2 | . . . . . . . . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 2 . . 1 2 . . 2 . . . 1 . . . 1 . 2 4 1 Energy Gun 4 | . . . . . . . . . . . . . . . . 1 . 2 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Launcher 5 | . . . . 1 . . . 2 . . . . . . . . . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 1 . . 1 1 . . . 1 2 . . 8 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 2 System Corruption 13 | . . . . . . . . . . . . . . . . . . . . 13 Parts Lost 89 | . . . . . . . 5 . 1 2 14 1 . 1 22 2 4 3 8 26 Power 14 | . . . . . . . . . 1 1 3 . . . 2 . . . 3 4 Propulsion 23 | . . . . . . . 1 . . . 1 . . . 6 . 1 1 3 10 Utility 33 | . . . . . . . 2 . . 1 5 . . 1 8 2 3 2 . 9 Weapon 19 | . . . . . . . 2 . . . 5 1 . . 6 . . . 2 3 Highest Loss Streak 24 | . . . . . . . 5 . 1 2 4 1 . 1 11 2 2 3 8 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . Average Backups 17 | 1 10 19 18 16 32 39 23 17 19 19 17 14 13 14 18 3 4 4 7 7 Power 1 | . 1 1 1 1 5 7 2 . . . . . . . . . . 1 1 1 Propulsion 2 | . 5 9 7 6 7 9 3 . . . . . . . 1 1 1 . . . Utility 9 | . 1 3 3 4 10 13 11 13 15 15 14 13 12 13 14 1 1 . 1 1 Weapon 3 | . 2 4 4 4 8 9 5 3 4 3 1 . . . . 1 1 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . . 3 4 1 4 1 15 1 . 3 2 . . . 11 1 1 . . 2 Power 6 | . . . . . . . 6 . . . . . . . . . . . . . Propulsion 13 | . . 2 3 . 1 . 5 . . . . . . . 1 . 1 . . . Utility 15 | . . . . . . . . 1 . 2 2 . . . 9 . . . . 1 Weapon 13 | . . 1 1 1 2 1 4 . . 1 . . . . . 1 . . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Average Slot Usage (%) 67 | . 91 100 100 100 62 63 60 55 60 59 52 58 63 64 59 49 60 71 72 60 Engine 4 | . 14 1 . . 7 9 8 1 . 4 5 6 5 . . . . 4 1 . Core 2 | . . 12 14 14 1 . . 4 6 1 . . . 4 3 . . . . . Treads 11 | . 28 28 28 28 26 27 16 . 6 2 . 2 5 5 . . . . . . Leg 1 | . . . . . . . 2 5 . 3 6 3 . . 4 . . . . . Flight 2 | . . . . . . . . . . . . . . . . 8 13 18 20 18 Device 10 | . . . . . . . 5 12 13 18 16 19 17 17 10 18 23 17 18 18 Storage 7 | . 14 14 14 14 9 9 8 6 6 6 6 6 5 5 4 . . 3 4 3 Processor 8 | . 6 14 14 14 8 9 9 12 13 7 5 6 11 11 9 3 4 4 7 7 Hackware 2 | . . . . . . . . . . . . . 4 5 8 13 9 8 8 7 Energy Gun 1 | . . . . . . . . 1 1 . 3 . . . . 3 1 7 5 . Energy Cannon 1 | . . . . . . . . . 3 6 1 . . . 9 . . . . . Ballistic Gun 6 | . 22 28 28 14 . . 1 . . 4 2 6 5 5 2 . . . . . Ballistic Cannon 1 | . . . . . 8 9 7 4 . . . . . . . . . . . . Launcher 1 | . . . . 13 . . . 2 6 . . . . . . . . . . . Peak Build Rating 143 | 6 9 12 18 19 81 83 85 62 67 87 86 67 69 70 106 80 87 94 143 126 Average Rating 60 | 4 7 11 14 18 76 82 61 56 61 77 68 63 68 69 88 63 77 81 98 98 On Entrance 53 | . 6 9 12 18 19 81 83 44 60 61 84 60 62 69 68 20 80 81 79 126 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . 16 7 . . 7 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 49 49 49 51 75 75 111 65 68 71 70 59 59 59 82 29 29 37 40 44 Greatest Support 121 | 40 40 40 40 40 60 62 81 81 59 98 101 121 121 121 121 21 31 39 45 41 Greatest Overweight (x) 15 | . 1 1 1 1 3 1 2 1 1 1 1 . . . 15 3 1 . 1 10 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 20 40 40 40 20 20 20 20 20 20 20 20 5 5 10 10 10 Average Capacity 20 | 6 16 20 20 20 39 40 26 20 20 20 20 20 20 20 19 5 5 9 10 9 Most Carried 40 | 4 16 20 20 20 40 40 40 20 20 20 20 17 15 15 20 5 5 6 10 10 Average Carried 18 | 1 11 19 19 20 32 39 23 17 19 19 18 15 14 15 19 3 4 3 7 8 Final Capacity 40 | 8 20 20 20 20 40 40 20 20 20 20 20 20 20 20 5 5 5 10 10 5 Final Carried 40 | 4 16 20 20 20 40 40 17 20 20 20 18 16 15 15 3 5 5 5 9 3 Scrap Engine Consumption 192 | . . . . . . . 35 7 7 27 74 1 4 12 25 . . . . . Constructs Created 11 | . . . . . . . 3 . . 2 3 . . . 3 . . . . . Constructs Modified 55 | . . . . . . . 10 5 3 5 17 2 . 1 12 . . . . . Class Distribution -------------------- 35% | Construct 22% | Mutant 9% | Hauler-Skirmisher 8% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Commander-Construct 4% | Hauler-Gunner 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/DSF Hacker-Construct | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Matter Collected 2725 | 199 215 86 . 38 150 10 49 56 198 277 608 70 . . 112 . 233 33 202 189 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5237 | . 180 117 . 96 771 28 368 62 180 896 959 107 . . 596 . . . 99 778 Parts 256 | . 18 13 . 5 41 . 16 . 2 26 66 5 . . 32 . . . 1 31 Haulers Intercepted 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 6 | . . . . . 1 . . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 5 . 2 . . . . . . . . Prevented 5 | . . . . . . . . . . 4 . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Combat Hostiles Destroyed 93 | . 6 5 . 2 22 1 5 1 5 13 5 3 . . 15 . . . . 10 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Guns 20 | . 6 5 . 1 . . . . . . 5 2 . . 1 . . . . . Cannons 48 | . . . . . 22 1 5 . 2 8 . . . . 9 . . . . 1 AOE 16 | . . . . 1 . . . . 3 . . . . . 3 . . . . 9 Classes Destroyed 21 | . 3 1 . 1 4 . 3 1 . 2 4 1 . . 1 . . . . . Worker 5 | . . . . . 1 . . . . . . . . . 3 . . . . 1 Builder 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . Recycler 5 | . . . . . . . 1 . . . . . . . . . . . . 4 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . Watcher 7 | . 1 . . . 4 . . . . . . . . . 1 . . . . 1 Swarmer 30 | . 6 3 . . 4 . . . 1 . . . . . 9 . . . . 7 Grunt 25 | . . 2 . 1 11 1 . . 3 5 . . . . 2 . . . . . Brawler 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Sentry 9 | . . . . . 5 . 2 . 1 . . 1 . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . 2 . . . . 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . Zionite 42 | . . . . . . . . . . . 42 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . Thug 6 | . . . . . . . . . . 5 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . 1 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 12 | . 3 3 . 2 10 1 5 1 3 6 7 2 . . 12 . . . 1 5 Combat Bots Only 8 | . 2 3 . 2 8 1 3 1 3 6 1 2 . . 8 . . . . 5 Max Kills in Single Turn 5 | . 1 2 . 1 1 1 1 1 1 1 1 1 . . 5 . . . 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . 1 . . . . . 3 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Hostile Shots Fired 1401 | . 31 19 . 1 40 4 14 66 25 33 274 10 . 55 430 46 73 14 48 218 Missed 536 | . 15 6 . . 16 1 4 20 6 7 98 3 . 21 153 33 40 7 26 80 Hits 865 | . 16 13 . 1 24 3 10 46 19 26 176 7 . 34 277 13 33 7 22 138 Melee 55 | . . . . . . . . . . 3 49 . . . 3 . . . . . Projectile 810 | . 16 13 . 1 24 3 10 46 19 23 127 7 . 34 274 13 33 7 22 138 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 30 | . . 1 . . . . . 1 1 1 8 . . . 8 1 4 . 2 3 Actively Blocked 10 | . . . . . . . . . . . . . . . . 1 4 . 2 3 Part Disruptions 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Damage Taken 16192 | . 159 124 . 38 286 53 239 681 317 478 3762 165 . 470 4165 360 861 157 474 3403 Core 3471 | . 15 7 . . 20 . 22 85 58 18 282 25 . 98 841 65 230 48 49 1608 Absorbed by Shields 92 | . . . . . . . . . 36 40 16 . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . . . . . . . . . . 39 14 . . Ignored by Resistances 38 | . . . . . . . . . . . . . . . . . 38 . . . Regen/Repaired (Parts) 2684 | . . . . . . . . 212 285 233 1174 131 . . 595 . 54 . . . Core Remaining (%) 76 | 100 . . . 91 . . 92 . . . . 44 . 90 26 . 77 . 93 . Volleys Fired 359 | . 16 11 . 2 . . 3 14 8 37 177 11 . . 35 . 1 . 11 33 Largest 4 | . 2 2 . 2 . . 1 2 2 2 2 2 . . 4 . 1 . 1 1 Hottest 221 | . 100 40 . 53 . . 29 62 143 171 171 98 . . 221 . 94 . 94 100 Shots Fired 568 | . 30 22 . 4 47 5 17 15 16 52 222 14 . . 79 . 1 . 11 33 Gun 308 | . 28 22 . 2 . . . 1 . 19 174 14 . . 15 . 1 . 10 22 Cannon 232 | . . . . . 47 5 17 13 8 31 43 . . . 64 . . . 1 3 Launcher 26 | . . . . 2 . . . 1 8 2 5 . . . . . . . . 8 Special 2 | . 2 . . . . . . . . . . . . . . . . . . . Kinetic 220 | . 28 22 . 2 47 5 17 . 4 . 31 . . . 60 . . . 1 3 Thermal 118 | . 2 . . . . . . 13 . 19 41 . . . 19 . 1 . 5 18 Explosive 24 | . . . . 2 . . . 1 8 2 5 . . . . . . . . 6 Electromagnetic 206 | . . . . . . . . 1 4 31 145 14 . . . . . . 5 6 Robot Hit Streak 14 | . 3 5 . 6 11 6 12 6 5 14 10 6 . . 6 . . . 1 7 Robot Miss Streak 7 | . 5 3 . 1 2 1 1 1 2 1 7 5 . . 5 . 2 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Autonomous 66 | . . . . . 47 5 14 . . . . . . . . . . . . . Shots Hit Robots 330 | . 13 12 . 2 38 4 15 10 9 37 121 8 . . 38 . . . 2 21 Core Hits 191 | . 10 8 . 2 19 1 8 3 10 16 51 4 . . 27 . . . 5 27 Critical Kills 5 | . 1 . . . . . . . . . 4 . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . 1 7 . . . . . . . . . Critical Strikes 22 | . 1 . . . 4 1 1 . . 1 14 . . . . . . . . . Burn 2 | . . . . . . . . . . . 2 . . . . . . . . . Destroy 13 | . 1 . . . . . . . . 1 11 . . . . . . . . . Blast 6 | . . . . . 4 1 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15359 | . 168 146 . 76 3036 332 1040 326 527 1401 3367 222 . . 2321 . . . 309 2088 Guns 3446 | . 168 146 . 15 . . . 20 . 220 2022 222 . . 161 . . . 7 465 Cannons 8033 | . . . . . 3013 332 1040 236 121 1107 590 . . . 1306 . . . . 288 Explosions 3716 | . . . . 61 . . . 70 406 74 755 . . . 713 . . . 302 1335 Melee 94 | . . . . . . . . . . . . . . . 94 . . . . . Ramming 70 | . . . . . 23 . . . . . . . . . 47 . . . . . Kinetic 6614 | . 168 146 . 15 3013 332 1040 . 79 . 382 . . . 1151 . . . . 288 Thermal 2540 | . . . . . . . . 236 . 220 1005 . . . 316 . . . 302 461 Explosive 2717 | . . . . 61 . . . 70 406 74 270 . . . 713 . . . . 1123 Electromagnetic 3324 | . . . . . . . . 20 42 1107 1710 222 . . . . . . 7 216 Impact 94 | . . . . . . . . . . . . . . . 94 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 4 4 . 1 5 1 2 . 2 16 Average Corruption 2 | . . . . . . . . . . . 3 4 . 1 5 1 1 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . 16 9 . . . . 2 . . 11 Message Errors 16 | . . . . . . . . . . . 8 3 . . . . 2 . . 3 Matter Fused 9 | . . . . . . . . . . . 4 3 . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . 2 . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . 3 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1080 | . . . . . 456 48 30 . . 28 137 . . . 157 . . . 27 197 Projectiles 788 | . . . . . 456 48 30 . . 28 56 . . . 57 . . . . 113 Explosions 229 | . . . . . . . . . . . 81 . . . 37 . . . 27 84 Melee 63 | . . . . . . . . . . . . . . . 63 . . . . . Knockbacks 26 | . . . . . 10 3 1 . 1 . . . . . 10 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic 23 | . . . . . 8 3 1 . 1 . . . . . 9 . . . . 1 Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 526 | . . . . 29 . . . . 48 . 156 . . . 108 . . . . 185 Shots 10 | . . . . 1 . . . . 1 . 3 . . . 2 . . . . 3 Rammed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 20 9 . . . . 16 45 151 478 261 194 . . 396 428 16 3 132 324 Average Temperature 103 | . 9 4 . . . . 10 14 83 118 111 63 . . 120 224 9 3 42 113 Received Heat Transfer 1376 | . 21 45 . 6 99 27 93 129 132 114 245 36 . 27 84 30 72 45 54 117 Effects 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 . . . . 5 . 1 . . 1 . . . . . Combat Hostiles 7 | . . . . . . . . . . 5 . 1 . . 1 . . . . . Parts Fried 18 | . . . . . 2 . . . . 6 6 2 . . 2 . . . . . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . 3 . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 1 2 . . 7 . . . . . . . . . Heat Transferred 3381 | . . . . . . . . 450 . 407 1482 . . . 250 . . . 200 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 6 . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Maximum Alert Level 2 | . . . . . 1 . . . . . . . 2 . 2 1 . . . . Low Security (%) 87 | 100 100 100 . 100 64 100 100 100 . . . . . 100 62 91 100 100 100 100 Level 1 7 | . . . . . 35 . . . . . . . 52 . 1 8 . . . . Level 2 4 | . . . . . . . . . . . . . 47 . 36 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 555 | . 115 95 . 83 355 121 25 58 . . . . 450 181 555 227 14 65 134 155 Initial 450 | . . . . . . 121 19 58 . . . . 450 151 89 227 3 . . 80 Average 70 | . 29 14 . 11 129 73 1 10 . . . . 378 159 192 74 1 12 41 47 Influence Increases 3994 | . 230 135 . 83 622 40 64 133 100 156 . 30 477 30 810 30 14 105 387 548 Destroy 0b10 Robot/C 1540 | . 120 100 . 40 440 20 40 20 100 120 . 20 . . 300 . . . 20 200 Destroy 0b10 Robot/NC 115 | . 10 . . . 25 . 5 . . 10 . 10 . . 25 . . . 5 25 Destroy Leader 226 | . 14 20 . 10 108 . . 10 . . . . . . 42 . . . 2 20 Allied During Kill 19 | . . . . 3 2 . . . . 11 . . . . . . . . 3 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . Successful Hack 252 | . 38 . . . 36 5 18 30 . . . . 12 . 12 . 14 . 48 39 Disable Machine 285 | . . 15 . 15 . 15 . 15 . . . . . . 135 . . . 60 30 Destroy Structure 432 | . 3 . . 15 11 . 1 8 . . . . . . 196 . . . 24 174 Advance Influence 500 | . . . . . . . . 50 . . . . 450 . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . 15 . . 15 . 30 45 15 Lose Combat Pursuer 495 | . 45 . . . . . . . . 15 . . . 30 90 15 . 75 180 45 Influence Decreases 3919 | . 230 135 . 83 333 278 94 154 100 156 . 30 260 76 548 456 21 105 253 607 Entered New Map 625 | . . . . . . 168 32 13 . . . . . 66 82 206 4 . . 54 Time Decay 2434 | . 175 135 . 83 332 110 62 141 100 126 . 30 160 . 246 243 17 45 153 276 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . Lost Part 617 | . . . . . . . . . . 10 . . . 10 220 7 . 30 80 260 Lost Ally 88 | . . . . . 1 . . . . 20 . . . . . . . 30 20 17 Purge Threat 55 | . 55 . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 2 1 . . . . . . . 1 8 1 2 1 3 6 Investigation 7 | . 1 . . . . . . . . . . . . . 1 . 1 1 1 2 Extermination 8 | . . . . . . . . . . . . . . . 2 1 . . 2 3 Reinforcement 7 | . . . . . 2 1 . . . . . . . 1 1 . 1 . . 1 Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Distress Signals 11 | . 2 . . 1 3 . . . . . . . . . . 1 2 . 1 1 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . 7 7 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . 3 7 Times Spotted 298 | . 14 5 . 3 24 2 5 15 5 15 66 4 . 4 34 12 28 14 20 28 Peak Tracking Total 19 | . 5 3 . 2 6 2 2 4 3 5 7 2 1 4 9 10 19 10 9 9 Tactical Retreats 38 | . 2 . . . . . . 6 . 2 5 . . 2 7 1 3 3 4 3 ECM-based Alert Blocks 57 | . . . . . . . . 17 . . . . . . 3 . 26 9 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Traps Triggered 10 | . 1 . . . 2 . . . . . . . . . 1 . . 1 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . 6 1 . . . 1 . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 1 1 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Machines Disabled 20 | . . 1 . 1 . 1 . 1 . 1 . . . . 9 . . . 4 2 Max in Single Turn 3 | . . 1 . 1 . 1 . 1 . 1 . . . . 3 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Machines Accessed 63 | . 8 1 1 . 8 3 9 3 . 1 . . 7 . 3 2 3 1 10 3 Terminals 34 | . 7 1 . . 6 2 3 1 . . . . 3 . 3 . . . 7 1 Fabricators 6 | . . . . . . . . . . . . . 2 . . 1 2 . 1 . Repair Stations 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . Recycling Units 12 | . 1 . . . 1 1 4 1 . . . . 1 . . 1 . 1 . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 207 | . 34 4 1 . 26 11 53 6 . 1 . . 13 . 8 7 8 2 26 7 Successful 108 | . 20 3 1 . 15 5 41 2 . 1 . . 4 . 2 2 3 1 6 2 Failed 98 | . 14 1 . . 11 6 12 4 . . . . 9 . 6 5 5 1 19 5 Catastrophic 17 | . 3 . . . 1 1 . . . . . . 4 . 1 . 2 . 2 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Manual 109 | . 23 2 1 . 22 5 12 5 . . . . 9 . 7 4 6 . 11 2 Terminals 113 | . 32 4 . . 20 8 13 2 . . . . 5 . 8 . . . 18 3 Fabricators 13 | . . . . . . . . . . . . . 3 . . 4 5 . 1 . Repair Stations 7 | . . . . . . . . 1 . . . . 3 . . . 3 . . . Recycling Units 34 | . 2 . . . 2 3 15 3 . . . . 2 . . 3 . 2 . 2 Scanalyzers 9 | . . . . . 4 . . . . . . . . . . . . . 5 . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 2 2 Terminal Hacks 52 | . 11 1 1 . 2 2 29 . . 1 . . 1 . 2 . . . 1 1 Record 26 | . . . . . . . 23 . . 1 . . . . 1 . . . . 1 Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . . . . 1 3 . . . . . 1 . . 2 . 1 . . Report Inventory 7 | . . . . . . 1 3 . . . . . 1 . . 1 . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . 4 . . . . . . . . . . . . . 1 . Retrieve Study 5 | . . . . . 4 . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 41 | . 9 2 . . 9 2 9 2 . . . . 2 . . . 2 . 3 1 Terminals 27 | . 8 2 . . 7 2 2 2 . . . . 1 . . . . . 3 . Track 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . Assimilate 5 | . 2 . . . 3 . . . . . . . . . . . . . . . Botnet 14 | . 4 1 . . 2 2 1 1 . . . . 1 . . . . . 2 . Operators 5 | . 1 . . . 1 . 1 1 . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 12 | . 1 . . . 2 . 7 . . . . . 1 . . . . . . 1 Reject 5 | . . . . . 1 . 3 . . . . . 1 . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Mask 5 | . 1 . . . 1 . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 1 . . 7 3 5 3 . . . . 6 . 3 2 2 1 10 3 Full Trace Events 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Robots Rewired 11 | . . . . . . . . . . 6 . . . . . . 3 . 1 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Total Allies 17 | . . 3 . . . . . . . 6 . . . . . . 3 1 2 2 Largest Group 5 | . . 3 3 3 1 . . . . 5 5 . . . . . 3 1 1 1 Highest-Rated Group 163 | . . 40 40 40 16 . . . . 136 136 . . . . . 126 58 163 58 Highest-Rated Ally 163 | . . 16 16 16 16 . . . . 29 29 . . . . . 42 58 163 58 Total Orders 15 | . . . . . 2 . . . 1 3 . 2 . . . . 2 3 . 2 STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . 1 . . . . . . . . . . . . . . 1 EXPLORE 10 | . . . . . . . . . 1 2 . 2 . . . . 2 3 . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 153 | . . . . 18 6 . . . . 6 112 . . . . . . . 8 3 Total Damage 2425 | . . . . 125 41 . . . . 155 1607 . . . . . . . 387 110 Kills 20 | . . . . 2 . . . . . 1 16 . . . . . . . 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Active Infowar (turns) 7901 | . 398 994 541 611 . . . 432 191 1295 855 17 338 101 856 7 49 109 337 770 Optics 2544 | . 398 994 541 611 . . . . . . . . . . . . . . . . Sensors 3362 | . . . . . . . . . . 1295 855 . . . 27 . . 108 307 770 Terrain 24 | . . . . . . . . . . . . . . . 24 . . . . . Machine Analysis 1279 | . . . . . . . . . . . . . 338 101 840 . . . . . Jamming 1050 | . . . . . . . . . . . . . . . . . . 44 282 724 ECM 844 | . . . . . . . . 432 191 . . 17 . . 98 7 49 22 4 24 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . 2 2 2 . . . . . . . . . Drone Launches 11 | . . . . . . . . . 2 1 . 2 . . . . 3 3 . . Drone Recoveries 8 | . . . . . . . . . 2 1 . 2 . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Turns Passed 14381 | 74 900 994 541 611 1352 234 1277 593 655 1667 1504 435 338 101 870 729 123 122 385 876 Spaces Moved 8374 | 41 387 395 223 252 568 105 450 377 328 978 716 214 223 70 621 238 249 340 814 785 Core 93 | 3 . . . . . . . . . . . . . . 24 40 . . . 26 Treads 3370 | 38 387 395 223 252 568 105 324 25 328 310 . 63 223 70 59 . . . . . Legs 2551 | . . . . . . . 126 352 . 668 716 151 . . 538 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2360 | . . . . . . . . . . . . . . . . 198 249 340 814 759 Fastest Speed 17 | 50 160 240 240 240 160 216 130 143 182 128 121 146 146 146 50 37 28 26 17 21 Average Speed 134 | 151 211 240 240 240 216 221 205 146 188 149 145 146 146 146 116 52 31 27 24 31 Slowest Speed 800 | 160 240 240 240 240 410 224 280 197 197 182 200 146 146 146 800 200 112 28 108 550 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . . . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . 7 2 5 12 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 72 96 62 70 52 24 74 10 69 98 49 60 6 60 20 12 25 9 77 22 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 . . 1 1 1 1 1 1 1 1 1 . . . . . 1 . Unknown Exits Taken 7 | 1 . . 1 1 . . . . . . . . . . 1 1 1 1 . . Scrap Searched 13 | . . 1 . 2 . . . . 5 3 2 . . . . . . . . . Spaces Dug 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . . Terrain Destroyed 285 | . 2 . . 17 11 . 1 7 56 6 5 . . . 92 . . . 10 78 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Projectile 54 | . 2 . . . 10 . 1 . 2 1 . . . . 38 . . . . . AOE 230 | . . . . 17 . . . 7 54 5 5 . . . 54 . . . 10 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Res Arm Res Tes Acc Total 11030 | 50 435 422 233 256 692 109 812 408 349 1134 962 320 235 69 696 833 290 364 974 1387 Wait 1770 | . 15 2 1 . 71 . 314 4 10 30 52 87 10 . 16 572 2 19 103 462 Move 8297 | 40 386 394 222 251 567 104 449 376 327 977 715 213 222 69 620 224 244 330 789 778 Hop 28 | . . . . . . . . . . . . . . . . 6 2 5 12 3 Pick Up 125 | 4 8 8 3 1 28 2 16 7 1 7 4 1 1 . 7 5 4 1 6 11 Fast Attach 56 | 6 3 . . . 5 . 1 1 . . 2 . . . 2 11 4 2 9 10 Attach 65 | . . . . . 6 . 1 3 . 1 5 3 2 . 3 6 4 4 15 12 Detach 52 | . 2 . . . 6 . 4 1 . . 1 . . . 2 5 3 3 13 12 Swap 40 | . 4 2 . 1 4 1 1 . 3 5 2 5 . . 4 . . . 7 1 Drop 79 | . 1 5 7 1 3 2 23 2 . 7 3 . . . 3 4 3 . 1 14 Fire 359 | . 16 11 . 2 . . 3 14 8 37 177 11 . . 35 . 1 . 11 33 Melee 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . . 45 Rewire 101 | . . . . . . . . . . 64 . . . . . . 23 . 8 6 Trap 8 | . . . . . . . . . . 6 1 . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / DSF) -5/DSF -4/Factory -3/Research -3/Armory -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 12) 75 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 875 | -10/Materials | Derelicts attacked the area 975 | -10/Materials | Entered Mines 1203 | -10/Mines | Discovered new exit (range 5) 1280 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1368 | -10/Mines | Learned location of Storage (-8) 1372 | -10/Mines | Discovered new exit (range 8) 1634 | -10/Mines | Learned Materials stockpile data 1673 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1833 | -10/Mines | Discovered new exit (range 9) 1873 | -10/Mines | Identified exit to Exiles 1936 | -10/Mines | Found DCF Scrap (12 items) 1955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1969 | -10/Mines | Entered Exiles 1969 | -10/Exiles | Accompanied by 3 allies 2001 | -10/Exiles | Discovered new exit (range 15) 2029 | -10/Exiles | Met 8R-AWN 2068 | -10/Exiles | Met EX-HEX 2157 | -10/Exiles | Met EX-BIN 2185 | -10/Exiles | Aligned with FarCom system 2188 | -10/Exiles | Given EX-Vault access code 2243 | -10/Exiles | Opened EX-Vault 2266 | -10/Exiles | Found Lightpack 2.0 2276 | -10/Exiles | Found AWS/Autocannon 2285 | -10/Exiles | Found Chronowheel 2334 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2347 | -10/Exiles | Exiles lab attacked by MAIN.C 2480 | -10/Exiles | Discovered new exit (range 15) 2510 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Chronowheel, AWS/Autocannon 2510 | -10/Exiles | Entered Mines 2510 | -9/Mines | Accompanied by 3 allies 2511 | -9/Mines | Assembled infested the area 2517 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2534 | -9/Mines | Learned Materials terminal intel 2602 | -9/Mines | Lost 3 allies 3104 | -9/Mines | Discovered new exit (range 6) 3121 | -9/Mines | Entered Materials 3121 | -8/Materials | Accompanied by 1 ally 3121 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3123 | -8/Materials | Loaded intel: 12 terminal locations 3424 | -8/Materials | Build established: Hauler-Skirmisher 4012 | -8/Materials | Destroyed 8 combat bots 4208 | -8/Materials | Discovered new exit (range 16) 4407 | -8/Materials | Identified exit to Storage 4473 | -8/Materials | Entered Storage 4475 | -8/Storage | FarCom data flow suspended 4645 | -8/Storage | Discovered new exit (range 11) 4669 | -8/Storage | Used back door to open Recycling access 4705 | -8/Storage | Identified exit to Recycling 4707 | -8/Storage | Entered Recycling 4786 | -8/Recycling | Build established: Hauler-Gunner 5102 | -8/Recycling | Scanned before Scraplab entrance 5135 | -8/Recycling | Entered Scraplab 5167 | -8/Recycling | Angered Scraplab inhabitants 5169 | -8/Recycling | Found Prototype Device 5171 | -8/Recycling | Identified Scrap Engine 5201 | -8/Recycling | Lost 5 parts (1n2u2w) 5808 | -8/Recycling | Build established: Construct 5942 | -8/Recycling | Discovered new exit (range 16) 5983 | -8/Recycling | Identified exit to Factory 5984 | -8/Recycling | Entered Factory 5984 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6140 | -6/Factory | Discovered new exit (range 4) 6424 | -6/Factory | Discovered new exit (range 15) 6439 | -6/Factory | Discovered new exit (range 15) 6444 | -6/Factory | Identified exit to Factory 6459 | -6/Factory | Identified exit to Lower Caves 6577 | -6/Factory | Entered Lower Caves 7000 | -6/Lower Caves | Learned 8 Factory zone layouts 7031 | -6/Lower Caves | Learned 4 Factory zone layouts 7051 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7102 | -6/Lower Caves | Discovered new exit (range 11) 7119 | -6/Lower Caves | Identified exit to Lower Caves 7232 | -6/Lower Caves | Entered another Lower Caves area 7305 | -6/Lower Caves | Discovered exit to Factory (range 11) 7401 | -6/Lower Caves | Attacked by a faux Warlord 7823 | -6/Lower Caves | Entered a destroyed Warlord outpost 7846 | -6/Lower Caves | Learned Factory interactive machine intel 7921 | -6/Lower Caves | Discovered new exit (range 53) 8412 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8742 | -6/Lower Caves | Build established: Commander-Construct 8883 | -6/Lower Caves | Identified exit to Zion 8899 | -6/Lower Caves | Entered Zion 8899 | -6/Zion | Accompanied by 5 allies 9005 | -6/Zion | Found Prototype Device 9005 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9030 | -6/Zion | Discovered new exit (range 10) 9042 | -6/Zion | Identified exit to Proximity Caves 9100 | -6/Zion | Attacked by Zionites 9100 | -6/Zion | Spotted 5S-QML(B) 9100 | -6/Zion | Spotted 95-5NH(B) 9107 | -6/Zion | Allies destroyed 95-5NH(B) 9122 | -6/Zion | Allies destroyed 5S-QML(B) 9275 | -6/Zion | Lost 4 allies 9389 | -6/Zion | Lost 3 parts (1p2w) 9468 | -6/Zion | Learned Factory trap positions 9531 | -6/Zion | Build established: Construct 9535 | -6/Zion | Learned Factory terminal intel 10140 | -6/Zion | Lost 4 parts (2p2u) 10178 | -6/Zion | Core integrity fell below 50% 10403 | -6/Zion | Entered Proximity Caves 10439 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10498 | -5/Proximity Caves | Spotter reported a threat 10646 | -5/Proximity Caves | Spotter reported a threat 10646 | -5/Proximity Caves | Spotter reported a threat 10740 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10838 | -5/Proximity Caves | Entered Factory 10838 | -5/Factory | Evolved 2 slots: Utility x2 10839 | -5/Factory | Identified exit to Factory 10840 | -5/Factory | Loaded intel: 99 trap records 10841 | -5/Factory | Loaded intel: 54 interactive machine locations 10842 | -5/Factory | Loaded intel: 26 terminal locations 11119 | -5/Factory | Discovered exit to Factory (range 4) 11138 | -5/Factory | Search patrols dispatched 11176 | -5/Factory | Identified exit to DSF 11176 | -5/Factory | Entered DSF 11196 | -5/DSF | Additional patrols routed to DSF 11255 | -5/DSF | Discovered exit to Factory (range 16) 11277 | -5/DSF | Entered Factory 11277 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11712 | -4/Factory | Spotted B-86 Titan 11741 | -4/Factory | Build established: Hacker-Construct 11821 | -4/Factory | Garrison activated, responded to threat 11851 | -4/Factory | Destroyed 8 combat bots 11986 | -4/Factory | Lost 4 parts (2n1u1w) 12027 | -4/Factory | First assault squad dispatched 12087 | -4/Factory | Lost 5 parts (2p1u2w) 12122 | -4/Factory | Core integrity fell below 50% 12141 | -4/Factory | Discovered new exit (range 9) 12147 | -4/Factory | Entered Research 12147 | -3/Research | Evolved 2 slots: Utility x2 12170 | -3/Research | Lost 11 parts (4n6u1w) 12393 | -3/Research | Build established: Hacker-Mutant 12871 | -3/Research | Discovered new exit (range 5) 12876 | -3/Research | Entered Armory 12925 | -3/Armory | Spotted B-86 Titan 12940 | -3/Armory | P-80 Master assimilated allied Champion 8b 12995 | -3/Armory | Discovered new exit (range 3) 12998 | -3/Armory | Found Fusion Bomb Launcher 12999 | -3/Armory | Entered Research 12999 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13071 | -2/Research | Lost 3 parts (1n2u) 13077 | -2/Research | Lost 3 allies 13117 | -2/Research | Discovered new exit (range 8) 13121 | -2/Research | Entered Testing 13131 | -2/Testing | Central database locked down 13146 | -2/Testing | Rewired PY-36LXV4DXPR 13243 | -2/Testing | Found Prototype Energy Gun 13243 | -2/Testing | Identified Hyp. EM Gauss Rifle 13267 | -2/Testing | Build established: Hacker-Sprinter 13351 | -2/Testing | Found Prototype Launcher 13351 | -2/Testing | Identified Tesla Bomb Launcher 13353 | -2/Testing | Found Prototype Processor 13353 | -2/Testing | Identified Exp. Melee Analysis Suite 13369 | -2/Testing | Found Prototype Processor 13398 | -2/Testing | Identified Exp. Terrain Scan Processor 13400 | -2/Testing | Found Prototype Processor 13400 | -2/Testing | Identified Exp. Core Analyzer 13404 | -2/Testing | Lost 8 parts (3p3n2w) 13412 | -2/Testing | Found Prototype Device 13412 | -2/Testing | Identified Thermal Barrier 13426 | -2/Testing | Found Prototype Ballistic Cannon 13426 | -2/Testing | Identified Omega Cannon 13504 | -2/Testing | Discovered new exit (range 5) 13505 | -2/Testing | Identified exit to Access 13506 | -2/Testing | Entered Access 13506 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 13762 | -1/Access | Spotted B-99 Colossus 14306 | -1/Access | Core integrity fell below 50% 14321 | -1/Access | System corruption reached 10% 14327 | -1/Access | Core integrity fell below 20% 14337 | -1/Access | Energy Cycler disabled 14382 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14332_ G-73 Enforcer suffers critical hit (Burn). 14333_ System corrupted: Matter fused (-9). 14337_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Explosive Keycard] 14337_ Energy Cycler explodes. 14337_ Xenon Bombardment Thruster destroyed. 14337_ Destroyed Xenon Bombardment Thruster. 14349_ Connecting with Garrison Access... 14349_ ALERT: Suspicious activity at Garrison Access A004. Dispatching Investigation squad. 14351_ System corrupted: IFF burst signal emitted. 14361_ Xenon Bombardment Thruster destroyed. 14368_ Triggered Gamma Bomb Trap. 14368_ A bubble of electromagnetic force engulfs the area. 14372_ System corrupted: Component data lost. 14373_ Destroyed Adv. Remote Datajack. 14373_ P-80 Master knocked back. 14375_ Destroyed Gamma Rifle. 14375_ P-80 Master destroyed. 14381_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##############????????????????????????? | | ???????????# | #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #########????????????????? | | #??????????# # #????????????????? | | #??????????# # #????????????????? | | #??????????# # #????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | | ?####################"###@ ########?????????? | | ?# ! #??# #?????????? | | ## #??# #?????????? | | + "" #??# #?????????? | | ## """" #??# #?????????? | | ?# """" #??# #?????????? | | ?# """" #??# #?????????? | | ?# """" ! #??# u % ###+####??? | | ## """" #??####p##########% #### | | + "" #???# # # | | # "" #???# # % # | | # #???# + # " | | # #???# # # | | ####+##+########## # # | | #### + ""?# # | | # ""?######## # | | ^ # == T"# # # | | # ?? == """# # # | | #?????? ""?# + # | | ^ """""" #???????? ?# # # | | ##### """""" #?????????? # # # | | ????# """""" #????????????# # ###+ | | ????# """""" #????????????# # | | ????# """""" #????????????# # | | ????# #????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 47 Energy Capacity 541 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 225 Resistance: TH 20 Propulsion Shielding 33 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Imp. Datajack | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Fitting Room I Laugh At Your Crits Monster Morally Flexible Myspace Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed MagneticIonMount Manual? 0 Play Time 03:50:59 Cumulative 114.4 hours Start 2026.01.26 @ 16:24:16 End 2026.01.27 @ 23:54:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1c6fbec-00e4-4fd0-a8ab-8ba65cd56376