Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 21:17:29 Player: Kappa Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3691) 3691 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7796 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Improved Cooling System Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Targeting Computer Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Proton Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Fusion Compressor Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Armor Integrity Analyzer Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Proton Cannon Phase Cannon Enhanced Autogun Remote Datajack Power Sword [Rating: 66] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . 1 . 2 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 74 | 7 1 18 4 15 18 9 2 Power 11 | 1 1 2 1 1 3 1 1 Engine 6 | 1 1 2 . 1 1 . . Core 3 | . . . 1 . . 1 1 Reactor 2 | . . . . . 2 . . Propulsion 13 | 2 . 4 2 . 4 1 . Treads 7 | . . 2 2 . 2 1 . Leg 6 | 2 . 2 . . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 . 4 1 4 5 6 . Device 10 | 1 . . . 1 3 5 . Storage 2 | 1 . . . 1 . . . Processor 4 | . . 3 . . . 1 . Hackware . | . . . . . . . . Protection 6 | . . 1 1 2 2 . . Artifact . | . . . . . . . . Weapon 28 | 2 . 8 . 10 6 1 1 Energy Gun 8 | . . 4 . 3 1 . . Energy Cannon 6 | . . . . 3 3 . . Ballistic Gun 6 | 2 . 1 . 3 . . . Ballistic Cannon 3 | . . 3 . . . . . Launcher 2 | . . . . . 2 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Corrupted Parts 2 | . . . . 1 1 . . System Corruption 18 | . . . . 9 9 . . Parts Lost 37 | . . 4 . 5 4 16 8 Power 4 | . . . . . . 1 3 Propulsion 6 | . . . . 1 . 4 1 Utility 12 | . . 1 . 1 3 6 1 Weapon 15 | . . 3 . 3 1 5 3 Highest Loss Streak 8 | . . 3 . 2 1 6 8 To Critical Strikes . | . . . . . . . . Average Backups 8 | . 1 4 4 7 14 10 4 Power 1 | . . 1 1 1 1 2 1 Propulsion . | . . 2 . . . . . Utility 4 | . . 1 3 3 7 5 3 Weapon 1 | . . . . 2 3 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . . 3 . 1 4 . 1 Power 2 | . . 2 . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . . . 1 3 . 1 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 100 92 99 98 90 88 49 Engine 4 | . 14 11 1 3 2 . . Core 2 | . . . 7 3 . 2 3 Reactor 3 | . . . . . 10 9 2 Treads 18 | . . 2 35 29 18 19 2 Leg 6 | . 28 19 . . . . . Device 9 | . 14 11 7 6 8 12 6 Storage 5 | . 14 . . 2 6 6 6 Processor 11 | . . 14 18 15 13 9 13 Protection 7 | . . 6 1 11 9 6 . Energy Gun 6 | . . 2 27 5 2 5 . Energy Cannon 4 | . . . . 5 11 5 . Ballistic Gun 9 | . 28 18 . 9 2 . 3 Peak Build Rating 66 | 7 7 24 33 41 64 66 42 Average Rating 35 | 5 6 10 31 38 55 54 18 On Entrance 26 | . 7 7 24 33 38 64 39 Naked Turns . | . . . . . . . . Heaviest Build 93 | 11 11 20 22 51 93 83 20 Greatest Support 102 | 20 20 40 80 80 102 102 3 Greatest Overweight (x) 6 | 1 2 5 . . 5 2 6 Average Overweight (x) . | . . . . . 1 . 6 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 Average Capacity 9 | 5 5 5 5 8 15 15 15 Most Carried 15 | . 5 5 5 15 15 15 5 Average Carried 8 | . 1 4 4 7 14 10 4 Final Capacity 15 | 5 5 5 5 15 15 15 15 Final Carried 15 | . 5 5 5 15 15 6 4 Class Distribution -------------------- 39% | Gunner 39% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2294 | 314 129 521 81 536 423 290 . Remotely . | . . . . . . . . Salvage Created 4673 | 130 129 608 699 1046 1139 922 . Parts 248 | 10 12 33 44 59 50 40 . Haulers Intercepted 4 | . . 2 1 . 1 . . Recyclers Shooed 4 | 1 . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . 27 . Prevented 13 | . . . . . . 13 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 80 | . 5 13 7 18 19 18 . Melee 9 | . . . . 3 1 5 . Guns 41 | . 5 12 6 7 5 6 . Cannons 13 | . . 1 . 4 5 3 . AOE 12 | . . . 1 3 6 2 . Classes Destroyed 12 | 3 2 2 . 4 . 1 . Worker 7 | 2 . . 3 1 1 . . Builder 3 | . . . . 1 2 . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . . 2 1 . 1 . . Recycler 6 | 1 . 1 2 2 . . . Watcher 4 | . . . . 1 3 . . Swarmer 21 | . 3 6 . . 7 5 . Grunt 31 | . 2 2 3 9 7 8 . Brawler 2 | . . . . . . 2 . Duelist 2 | . . . . 1 . 1 . Sentry 14 | . . 5 4 3 1 1 . Programmer 10 | . . . . 5 4 1 . Best Kill Streak 10 | 2 2 3 10 4 5 4 . Combat Bots Only 4 | . 2 3 4 3 4 4 . Max Kills in Single Turn 3 | 1 1 1 2 3 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 3 2 1 . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 641 | . 19 58 28 204 156 114 62 Missed 194 | . 4 12 11 58 62 31 16 Hits 447 | . 15 46 17 146 94 83 46 Melee 24 | . . . . 5 . 8 11 Projectile 423 | . 15 46 17 141 94 75 35 Critical Strikes 23 | . . . 1 6 6 3 7 Part Disruptions 1 | . . . . 1 . . . Damage Taken 6704 | . 164 567 253 1882 1347 1498 993 Core 1144 | . 39 73 15 143 313 138 423 Absorbed by Shields 746 | . . . . 316 272 108 50 Regen/Repaired (Parts) 29 | . . 29 . . . . . Core Remaining (%) 88 | 100 84 81 97 79 . . . Volleys Fired 228 | 9 14 55 16 46 52 31 5 Largest 3 | 2 2 3 3 3 3 3 1 Hottest 229 | 40 40 150 150 207 229 198 25 Shots Fired 521 | 18 28 116 46 122 113 73 5 Gun 369 | 18 28 110 46 87 37 38 5 Cannon 142 | . . 6 . 35 72 29 . Launcher 10 | . . . . . 4 6 . Special . | . . . . . . . . Kinetic 250 | 18 28 106 . 64 24 5 5 Thermal 77 | . . 7 . 9 20 41 . Explosive 1 | . . . . . 1 . . Electromagnetic 193 | . . 3 46 49 68 27 . Robot Hit Streak 13 | 4 6 13 10 13 12 8 5 Robot Miss Streak 5 | 3 5 3 3 4 4 5 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 371 | 11 15 69 31 95 85 60 5 Core Hits 194 | 4 8 27 23 49 40 43 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 1 1 1 . Destroy 1 | . . . . . 1 . . Sever 2 | . . . . 1 . 1 . Melee Attacks 25 | . . . . 6 2 14 3 Impact . | . . . . . . . . Slashing 25 | . . . . 6 2 14 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8666 | 132 178 926 710 2422 2429 1775 94 Guns 4365 | 132 178 869 548 1219 628 721 70 Cannons 2132 | . . 57 . 455 1187 433 . Explosions 1507 | . . . 162 539 577 229 . Melee 662 | . . . . 209 37 392 24 Ramming . | . . . . . . . . Kinetic 2414 | 132 178 827 . 773 385 49 70 Thermal 2306 | . . 99 162 510 769 766 . Explosive 186 | . . . . 170 16 . . Electromagnetic 3098 | . . . 548 760 1222 568 . Impact . | . . . . . . . . Slashing 662 | . . . . 209 37 392 24 Piercing . | . . . . . . . . Highest Corruption 25 | . . . . 11 12 25 25 Average Corruption 9 | . . . . 10 2 21 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 125 | . . . . 66 12 45 2 Message Errors 26 | . . . . 16 1 9 . Matter Fused 27 | . . . . 12 6 9 . Heat Flow Errors 16 | . . . . 9 1 6 . Energy Discharges 14 | . . . . 7 1 5 1 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 22 | . . . . 11 3 8 . Data Loss (major) 4 | . . . . 3 . 1 . Misfires 7 | . . . . 4 . 3 . Alerts 1 | . . . . 1 . . . Misdirections 4 | . . . . 2 . 1 1 Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 313 | . . . . 198 106 9 . Projectiles 32 | . . . . 1 23 8 . Explosions 281 | . . . . 197 83 1 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 422 | . . . . 363 20 39 . Shots 10 | . . . . 6 1 3 . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 646 | . . 158 403 399 646 512 5 Average Temperature 134 | . . 35 163 107 174 117 5 Received Heat Transfer 1384 | . 36 159 126 340 165 205 353 Effects 38 | . . . 4 5 25 4 . Shutdowns 14 | . . . 1 1 10 2 . Energy Bleed 3 | . . . 1 1 1 . . Interference 13 | . . . 2 2 9 . . Matter Decay 2 | . . . . . 1 1 . Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . . 1 1 1 . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . 1 3 2 . Combat Hostiles 5 | . . . . 1 2 2 . Parts Fried 11 | . . . 1 1 6 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 3 . Heat Transferred 3405 | . . 222 100 648 824 1611 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . 2 2 5 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 97 . . Level 1 . | . . . . . 2 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 225 | 10 91 184 166 189 225 . . Initial 77 | . . 5 45 67 77 . . Average 55 | 1 17 104 29 60 67 . . Influence Increases 2652 | 20 156 440 264 618 739 415 . Destroy 0b10 Robot/C 1600 | . 100 260 140 360 380 360 . Destroy 0b10 Robot/NC 125 | 20 . 15 30 25 35 . . Destroy Leader 406 | . 20 84 52 112 98 40 . Successful Hack 29 | . 5 5 5 . 14 . . Disable Machine 180 | . . . 30 60 90 . . Destroy Structure 102 | . 1 1 7 61 32 . . Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 195 | . 30 60 . . 90 15 . Influence Decreases 2652 | 20 141 346 225 607 682 589 42 Entered New Map 327 | . . 10 64 81 82 81 9 Time Decay 1971 | 20 141 296 161 431 560 362 . Lost Part 299 | . . 40 . 40 40 146 33 Purge Threat 55 | . . . . 55 . . . Squads Dispatched 23 | . 3 1 3 8 8 . . Investigation 5 | . . 1 1 1 2 . . Extermination 6 | . . . . 3 3 . . Reinforcement 9 | . 3 . 2 1 3 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 12 16 12 27 27 20 4 Peak Tracking Total 5 | . 4 5 4 5 4 4 4 Tactical Retreats 11 | . 2 3 . . 5 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 3 | . 2 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 12 | . . . 2 4 6 . . Max in Single Turn 2 | . . . 1 2 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 19 | . 2 3 2 8 4 . . Terminals 12 | . 2 2 2 5 1 . . Fabricators 2 | . . . . 1 1 . . Repair Stations 3 | . . 1 . 1 1 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 5 9 5 9 10 . . Successful 17 | . 2 7 2 2 4 . . Failed 21 | . 3 2 3 7 6 . . Catastrophic 5 | . 1 1 1 2 . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 2 3 . . . Terminals 21 | . 5 4 5 5 2 . . Fabricators 2 | . . . . 1 1 . . Repair Stations 9 | . . 5 . 1 3 . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . 2 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 3 2 2 1 . . Record 1 | . . . 1 . . . . Prototype ID Bank 4 | . 1 1 1 . 1 . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 5 | . . 4 . . 1 . . Scan Component 4 | . . 3 . . 1 . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 3 1 4 3 . . Full Trace Events 4 | . . 1 1 1 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 64 | . . . . . 64 . . Total Part Build Rating 16 | . . . . . 16 . . Parts Repaired 1 | . . 1 . . . . . Time 36 | . . 36 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Active Infowar (turns) 3858 | 57 1199 810 817 . 791 184 . Seismic 2883 | 57 1199 810 817 . . . . Cloaking 975 | . . . . . 791 184 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 7966 | 147 1199 810 962 1994 1967 848 39 Spaces Moved 2882 | 80 507 313 292 833 543 313 1 Core 7 | 4 1 1 . . . . 1 Treads 2013 | . . 35 292 833 540 313 . Legs 862 | 76 506 277 . . 3 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 170 170 165 160 350 Average Speed 177 | 117 120 126 170 170 263 215 350 Slowest Speed 470 | 120 150 300 170 170 470 320 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 60 28 40 22 11 51 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 125 | . . . 6 78 36 5 . Melee . | . . . . . . . . Projectile 7 | . . . . . 2 5 . AOE 118 | . . . 6 78 34 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 5235 | 111 1068 626 722 1313 974 398 23 Wait 1913 | 16 538 211 404 380 331 22 11 Move 2875 | 79 506 312 291 832 542 312 1 Hop . | . . . . . . . . Pick Up 44 | . 5 11 3 17 7 1 . Fast Attach 44 | 7 3 10 1 10 11 2 . Attach 33 | . . 4 2 6 7 12 2 Detach 7 | . . 1 . 2 1 3 . Swap 22 | . 1 6 2 5 7 1 . Drop 43 | . 1 16 3 9 14 . . Fire 228 | 9 14 55 16 46 52 31 5 Melee 25 | . . . . 6 2 14 3 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 1312 | -10/Materials | Discovered new exit (range 16) 1347 | -10/Materials | Entered another Materials area 1347 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1402 | -9/Materials | Repaired Broken Aluminum Leg 1962 | -9/Materials | Lost 3 parts (1u2w) 2043 | -9/Materials | Discovered new exit (range 16) 2157 | -9/Materials | Entered another Materials area 2157 | -8/Materials | Evolved 2 slots: Propulsion x2 2287 | -8/Materials | Build established: Gunner 3105 | -8/Materials | Discovered new exit (range 8) 3119 | -8/Materials | Entered Factory 3119 | -7/Factory | Evolved 2 slots: Utility x2 3729 | -7/Factory | System corruption reached 10% 4070 | -7/Factory | Build established: Tank 4670 | -7/Factory | Build established: Gunner 4708 | -7/Factory | Garrison activated, responded to threat 5075 | -7/Factory | Discovered new exit (range 14) 5113 | -7/Factory | Entered another Factory area 5113 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5216 | -6/Factory | Fabricated Particle Reactor (x2) 5574 | -6/Factory | Build established: Mutant 6017 | -6/Factory | Build established: Tank 6511 | -6/Factory | Build established: Gunner 6564 | -6/Factory | Discovered new exit (range 15) 7080 | -6/Factory | System corruption reached 10% 7080 | -6/Factory | Entered Lower Caves 7320 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7402 | -6/Lower Caves | Lost 4 parts (1n2u1w) 7528 | -6/Lower Caves | Build established: Mutant 7580 | -6/Lower Caves | Lost 3 parts (1p1u1w) 7700 | -6/Lower Caves | Learned 4 Factory zone layouts 7755 | -6/Lower Caves | Learned location of Extension (-4) 7852 | -6/Lower Caves | Core integrity fell below 50% 7874 | -6/Lower Caves | Lost 6 parts (2n2u2w) 7903 | -6/Lower Caves | Discovered new exit (range 10) 7925 | -6/Lower Caves | Identified exit to Lower Caves 7928 | -6/Lower Caves | Entered another Lower Caves area 7961 | -6/Lower Caves | Core integrity fell below 20% 7967 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07910_ MK3Q2:L5EP4EYUT=,1YC/BL662 07925_ System corrupted: Matter fused (-5). 07925_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 07932_ Fusion Compressor destroyed. 07934_ Critical hit (Burn: +27). 07938_ Imp. Shield Generator destroyed. 07938_ Particle Reactor destroyed. 07939_ Lgt. Treads destroyed. 07940_ System corrupted: Energy discharge (-29). 07940_ Critical hit (Burn: +37). 07941_ Enh. Autogun destroyed. 07943_ Adv. Heat Sink severed. 07946_ Power Sword destroyed. 07946_ Slammed into L-41 Fighter. 07950_ Remote Datajack destroyed. 07951_ Neutrino Core destroyed. 07960_ Targeting Computer severed. 07965_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ###????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????#??????? #?????????????????? | | ???????????????????# ????## #?????????????????? | | ???????????????????# ?### #?????????????????? | | ???????????????????# ## ??????????????????? | | ???????????????????? S???????????????????? | | ?????????????????????# #???????????????????? | | ???????????????????### ##??????????????????? | | ?????????????????### g@! #??????????????????? | | ????????????????# g g l##??????????????????? | | ?????????? ## #???????????????????? | | ??????????? ???# #???????????????????? | | ??????????? ##?????# ???????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????## ######?????????????????? | | ??????????????????????##???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 43 Energy Capacity 580 Matter Stores 320 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 67% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseWarpCompressor Manual? 0 Play Time 00:58:52 Cumulative 19.6 hours Start 2025.10.20 @ 20:14:50 End 2025.10.20 @ 21:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf171f5a-5d53-4858-93b3-3231e64d0f9b