Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 00:42:00 Player: Lulu Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (456) 456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1646 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Small Storage Unit Medium Matter Pod (4) Beam Rifle Spread Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit ECM Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Small Storage Unit Spread Laser Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 6 15 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads . | . . . . Leg 9 | 2 2 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 2 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 3 7 1 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 . 9 Power 2 | . 1 . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 83 98 49 Engine 10 | . 12 11 7 Leg 31 | . 28 43 18 Device 6 | . . 10 4 Storage 2 | . 14 . . Processor 5 | . . 10 3 Energy Gun 8 | . 14 10 1 Ballistic Gun 10 | . 14 10 9 Naked Turns 78 | . . . 78 Heaviest Build 15 | 11 12 15 15 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 8 5 5 Most Carried 7 | 2 7 6 5 Average Carried 4 | . 3 4 5 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 2 7 5 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 553 | 224 101 228 . Remotely . | . . . . Salvage Created 527 | . 200 327 . Parts 33 | . 7 26 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 16 | . 6 10 . Guns 14 | . 6 8 . AOE 2 | . . 2 . Classes Destroyed 6 | . 2 4 . Worker 1 | . . 1 . Builder 1 | . . 1 . Swarmer 5 | . 2 3 . Grunt 9 | . 4 5 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 2 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1737 | . 318 407 1012 Core 481 | . 55 69 357 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . . 39 . Core Remaining (%) 89 | 100 78 . . Volleys Fired 81 | . 21 26 34 Largest 2 | . 2 2 1 Hottest 100 | . 85 85 100 Shots Fired 130 | . 42 51 37 Gun 95 | . 42 49 4 Cannon . | . . . . Launcher 2 | . . 2 . Special 33 | . . . 33 Kinetic 50 | . 21 25 4 Thermal 78 | . 21 24 33 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 . Robot Miss Streak 7 | . 6 7 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 63 | . 31 32 . Core Hits 41 | . 14 27 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 806 | . 315 491 . Guns 710 | . 312 398 . Cannons . | . . . . Explosions 93 | . . 93 . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 257 | . 112 145 . Thermal 453 | . 200 253 . Explosive 93 | . . 93 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 37 | . . 2 37 Average Corruption 14 | . . 1 19 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 1 25 Message Errors 6 | . . . 6 Matter Fused 5 | . . 1 4 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Misfires 3 | . . . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 254 | . 140 108 254 Average Temperature 49 | . 48 48 51 Received Heat Transfer 246 | . 153 93 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1258 | . 740 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 222 | . 190 222 50 Initial 79 | . . 79 40 Average 59 | . 86 83 20 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 96 100 Level 1 1 | . . 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 12 16 . Peak Tracking Total 5 | . 4 5 . Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 4 | . . 4 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 8 . Successful 4 | . . 4 . Failed 4 | . . 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 2074 | 53 395 904 722 Spaces Moved 639 | 37 143 312 147 Core 4 | 2 . . 2 Treads . | . . . . Legs 635 | 35 143 312 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 116 120 120 121 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 10 | . . . 10 Exploration Rate (%) 27 | 4 34 31 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 26 | . . . 26 Terrain Destroyed 36 | . . 8 28 Melee . | . . . . Projectile 28 | . . . 28 AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1756 | 44 327 794 591 Wait 987 | . 151 427 409 Move 635 | 36 142 311 146 Hop . | . . . . Pick Up 11 | 2 4 5 . Fast Attach 9 | 6 . 3 . Attach 4 | . 1 3 . Detach . | . . . . Swap 15 | . 5 9 1 Drop 12 | . 2 10 . Fire 81 | . 21 26 34 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 11) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Repaired Aluminum Leg 1317 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Discovered new exit (range 13) 1353 | -9/Materials | Entered Mines 1367 | -9/Mines | Learned location of 1 exit from Materials 1595 | -9/Mines | Crushed by falling debris 1662 | -9/Mines | Crushed by falling debris 1662 | -9/Mines | System corruption reached 10% 1665 | -9/Mines | Crushed by falling debris 1696 | -9/Mines | Lost 6 parts (4n1u1w) 1863 | -9/Mines | Crushed by falling debris 1863 | -9/Mines | System corruption reached 30% 1905 | -9/Mines | Crushed by falling debris 1905 | -9/Mines | Core integrity fell below 50% 1946 | -9/Mines | Crushed by falling debris 1966 | -9/Mines | Build established: Mutant 1998 | -9/Mines | Crushed by falling debris 2003 | -9/Mines | Crushed by falling debris 2043 | -9/Mines | Crushed by falling debris 2043 | -9/Mines | Core integrity fell below 20% 2076 | -9/Mines | Crushed by falling debris 2076 | -9/Mines | Smashed by cave-in Last Messages --------------- 01912_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01912_ System corrupted: Hvy. Assault Rifle misfires. 01946_ The unstable cave ceiling collapses. 01946_ Crushed by falling debris. 01948_ SPOGIY O5,WJ0HIER K>#RI0LNN3K 01963_ U&WM8SPWNQG:M2G5WV|GO 01981_ System corrupted: Heat flow error (+156). 01998_ The unstable cave ceiling collapses. 01998_ Crushed by falling debris. 01998_ Hvy. Assault Rifle destroyed. 01998_ System corrupted by crushing effect (+4). 01999_ System corrupted: Energy discharge (-39). 02003_ The unstable cave ceiling collapses. 02003_ Crushed by falling debris. 02015_ System corrupted: Component data lost. 02043_ The unstable cave ceiling collapses. 02043_ Crushed by falling debris. 02046_ DBOMUKQVJHQGZTL 02076_ The unstable cave ceiling collapses. 02076_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????########???????????? | | ????????????#####??# # ## ##??????????? | | ????????????######## # ##?????????? | | ????????????##@# ## ###### #?????????? | | ?????????????#### ##???# ###?????????? | | ????????????????####????######????????# | | ?????????????????????????# ##???????# | | ?????????????????????????### #####???# | | ?????????????????????????### #???? | | ?????????????????????????# #??? | | ?????????????????????????#### #####??? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# ####???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????#### #???? | | ???????????????????????????????# #???? | | ???????????????????????????????# #??## | | ???????????????????????????????# #??# | | ???????????????????????????????# #??# | | ???????????????????????????????# #??# | | ?????????????????????????????### #??# | | ????????????????????????????## #### | | ????????????????????????????# | | ???????????????????????????# #### | | ??????????????????????????# ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed SpikedNovaTerminator Manual? 0 Play Time 00:19:34 Cumulative 12.1 hours Start 2023.10.17 @ 00:23:17 End 2023.10.17 @ 00:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce7adad9-1313-4646-8237-6cc4fd5a0c73