Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 19:21:02 Player: OBLIQUE Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (239) 239 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 2149 Bonus ------- Follower Combat Kills 25 Entered Garrisons 200 Cogmind --------- Core Integrity 156/400 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Sensor Array Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Combat Airjet Flight Unit Cesium-ion Thruster Sensor Array Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 49 | 6 5 12 20 5 1 Power 9 | 1 1 3 2 2 . Engine 9 | 1 1 3 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 3 9 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 15 | . 2 3 9 1 . Utility 10 | 1 1 4 2 1 1 Device 6 | . 1 3 . 1 1 Storage 1 | 1 . . . . . Processor 3 | . . 1 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 1 2 7 1 . Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 2 3 1 . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 16 | . 1 6 1 2 6 Power 1 | . . 1 . . . Propulsion 9 | . 1 2 1 1 4 Utility 3 | . . 1 . 1 1 Weapon 3 | . . 2 . . 1 Highest Loss Streak 6 | . 1 4 1 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 6 4 4 1 Power . | . 1 1 . . . Propulsion 1 | . . 3 2 2 1 Utility . | . . 1 1 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . . 1 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 92 80 97 82 63 Engine 8 | . 14 3 11 6 . Wheel 6 | . 23 . . . . Flight 22 | . 3 27 31 33 26 Device 11 | . 10 1 22 16 22 Storage 7 | . 14 12 . . . Processor 8 | . . 12 10 11 11 Energy Gun 7 | . 24 . 3 . . Ballistic Gun 11 | . . 21 15 6 . Ballistic Cannon 1 | . . . 1 6 . Peak Build Rating 22 | 6 7 7 18 22 14 Average Rating 9 | 4 6 6 13 16 9 On Entrance 7 | . 6 4 6 18 13 Avg Prop Armor Cover (%) 6 | . 6 . . . . Naked Turns . | . . . . . . Heaviest Build 13 | 12 13 8 11 12 3 Greatest Support 26 | 26 26 8 15 15 15 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 Most Carried 8 | 1 8 8 5 5 2 Average Carried 4 | . 1 6 4 4 1 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 1 8 5 5 3 1 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Scout 23% | Scavenger-Mutant 8% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Sprinter | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 711 | 236 43 209 92 131 . Remotely . | . . . . . . Salvage Created 243 | . 64 59 92 28 . Parts 35 | . 9 8 11 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 17 | . 3 5 6 3 . Guns 14 | . 2 5 6 1 . Cannons 2 | . . . . 2 . AOE 1 | . 1 . . . . Classes Destroyed 4 | . 2 2 . . . Watcher 1 | . 1 . . . . Swarmer 15 | . 3 3 6 3 . Demolisher 1 | . . 1 . . . Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 4 3 3 3 . Combat Bots Only 3 | . 3 3 3 3 . Max Kills in Single Turn 2 | . 2 1 1 2 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 181 | . 12 41 35 50 43 Missed 64 | . 3 11 11 29 10 Hits 117 | . 9 30 24 21 33 Melee 4 | . . 4 . . . Projectile 113 | . 9 26 24 21 33 AOE 4 | . . 4 . . . Critical Strikes 6 | . . 2 . 2 2 Damage Taken 1287 | . 136 458 205 231 257 Core 353 | . 24 85 48 56 140 Absorbed by Shields 26 | . . . . . 26 Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 49 | . 8 18 20 3 . Largest 2 | . 2 2 2 2 . Hottest 112 | . 90 40 112 56 . Shots Fired 84 | . 16 29 34 5 . Gun 75 | . 16 29 28 2 . Cannon 9 | . . . 6 3 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | . 2 29 20 5 . Thermal 22 | . 8 . 14 . . Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 7 | . 5 7 4 4 . Robot Miss Streak 6 | . 4 6 3 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 43 | . 10 16 14 3 . Core Hits 24 | . 5 8 8 3 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Burn 3 | . 1 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 557 | . 181 125 178 73 . Guns 459 | . 125 125 178 31 . Cannons 42 | . . . . 42 . Explosions 56 | . 56 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 278 | . 20 125 60 73 . Thermal 238 | . 120 . 118 . . Explosive . | . . . . . . Electromagnetic 41 | . 41 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 9 . . . Average Corruption 7 | . . 7 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Energy Discharges 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 3 | . 3 . . . . Projectiles . | . . . . . . Explosions 3 | . 3 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . 15 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 50 8 277 31 9 Average Temperature 75 | . 17 3 141 13 9 Received Heat Transfer 177 | . . . . 132 45 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 803 | . 359 . 444 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 93 | 100 100 100 94 73 30 Level 1 6 | . . . 5 26 69 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 316 | . 83 78 210 316 237 Initial 192 | . . 28 . 83 192 Average 60 | . 15 22 103 158 211 Influence Increases 956 | . 123 100 355 303 75 Destroy 0b10 Robot/C 400 | . 60 80 120 140 . Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 82 | . 12 20 20 30 . Allied During Kill 5 | . . . . 5 . Successful Hack 66 | . 10 . 49 7 . Disable Machine 30 | . 15 . . 15 . Destroy Structure 8 | . 6 . 1 1 . Partial Spotted 135 | . 15 . 90 30 . Lose Combat Pursuer 225 | . . . 75 75 75 Influence Decreases 749 | . 50 173 156 206 164 Entered New Map 265 | . . 45 . 116 104 Time Decay 354 | . 40 108 136 70 . Lost Part 110 | . 10 20 . 20 60 Lost Ally 20 | . . . 20 . . Squads Dispatched 7 | . 2 . . 5 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 6 21 18 26 8 Peak Tracking Total 22 | . 3 22 8 14 8 Tactical Retreats 8 | . . 2 3 1 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 5 | . 1 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts 6 | . . . . 6 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 20 | . 3 . 10 7 . Terminals 17 | . 2 . 9 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 62 | . 10 . 37 15 . Successful 34 | . 6 . 23 5 . Failed 27 | . 4 . 13 10 . Catastrophic 3 | . . . 1 2 . Database Lockouts 1 | . . . 1 . . Manual 22 | . 3 . 17 2 . Terminals 54 | . 9 . 32 13 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 19 | . 4 . 11 4 . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 2 | . . . 1 1 . Terminal Index 2 | . 1 . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . . . 2 1 . Security Status 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 9 | . 1 . 8 . . Terminals 9 | . 1 . 8 . . Track 2 | . . . 2 . . Assimilate 3 | . . . 3 . . Botnet 3 | . 1 . 2 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 . 9 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 4 | . . . 2 2 . Largest Group 2 | . . . 1 2 . Highest-Rated Group 62 | . . . 10 62 . Highest-Rated Ally 31 | . . . 10 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . . . 17 . Total Damage 294 | . . . . 294 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 525 | . . 26 302 151 46 Sensors 46 | . . . . . 46 Terrain 400 | . . 24 302 74 . Structural 523 | . . 26 302 151 44 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 1297 | 54 354 390 302 151 46 Spaces Moved 1752 | 50 296 437 521 384 64 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 246 | 47 199 . . . . Hover . | . . . . . . Flight 1503 | . 97 437 521 384 64 Fastest Speed 29 | 50 37 37 29 29 29 Average Speed 40 | 88 72 37 30 29 32 Slowest Speed 117 | 100 100 37 117 32 40 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 24 | . 1 2 4 13 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 61 73 60 67 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 5 | . 4 . 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 2237 | 56 417 645 629 405 85 Wait 332 | . 101 157 51 11 12 Move 1703 | 49 293 432 512 359 58 Hop 21 | . 1 2 4 12 2 Pick Up 15 | 1 2 6 6 . . Fast Attach 24 | 6 3 4 6 5 . Attach 14 | . 2 6 2 2 2 Detach 10 | . 6 2 2 . . Swap 20 | . 1 6 12 1 . Drop 32 | . . 12 14 6 . Fire 49 | . 8 18 20 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap 6 | . . . . 6 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 4) 326 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Entered Mines 410 | -10/Mines | Assembled infested the area 739 | -10/Mines | Build established: Scavenger-Mutant 789 | -10/Mines | Discovered new exit (range 14) 799 | -10/Mines | Entered Materials 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Lost 4 parts (1n1u2w) 873 | -9/Materials | Identified exit to Mines 873 | -9/Materials | Identified exit to Storage 927 | -9/Materials | Central database locked down 1011 | -9/Materials | Discovered new exit (range 7) 1079 | -9/Materials | Discovered new exit (range 10) 1101 | -9/Materials | Entered Storage 1111 | -9/Storage | Met a pair of Derelict thieves 1200 | -9/Storage | Discovered new exit (range 5) 1252 | -9/Storage | Identified exit to Garrison 1252 | -9/Storage | Entered Garrison 1278 | -9/Garrison | Triggered checkpoint 1284 | -9/Garrison | Core integrity fell below 50% 1298 | -9/Garrison | Self-destructed Last Messages --------------- 01268_ Stasis field depleted. 01268_ Triggered Stasis Trap. 01268_ A bubble of rippling energy engulfs the area. 01268_ Field strength at 88. 01269_ Datajack destroyed. 01269_ Field strength at 71. 01270_ Field strength at 56. 01271_ Field strength at 43. 01272_ Field strength at 25. 01273_ Cesium-ion Thruster destroyed. 01273_ Field strength at 14. 01274_ Stasis field depleted. 01274_ Cesium-ion Thruster destroyed. 01278_ Beams of light sweep through the air. An alarm sounds. 01283_ Cesium-ion Thruster destroyed. 01283_ Critical hit (Burn: +37). 01294_ Flight Unit+ destroyed. 01296_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ???????????????#####????????????????? | | ??????????? ???????????????#"# #????????????????? | | ??????????# ???????????????#" #????????????????? | | ?????????? ???????????????#" #????????????????? | | ?????????? ???????????????#" #????????????????? | | ?????????? ???????????????#"# #????????????????? | | ??????????# #??????????????### #????????????????? | | ??????????# #????????????????# ###??????????????? | | ??????????# #????????????????# #??????????????? | | ??????????# #????????????????# #??????????????? | | ??????????# #??????????####### #??????????????? | | ??????????# #??????????#@ssYs+ ###??????????????? | | ??????????# #??????????#s##### #????????????????? | | ??????????# ############+#???# #????????????????? | | ??????????# #???# #????????????????? | | ??????????# ^ ##### #????????????????? | | ??????????############## #????????????????? | | ???????????????????????# #######????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 64 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledHelicalChip Manual? 0 Play Time 00:29:12 Cumulative 130.0 hours Start 2026.07.01 @ 18:37:57 End 2026.07.01 @ 19:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0c1972-fe3e-4bbb-a344-3fdfbb303fcf