Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 03:10:09 Player: Somberlain Result: Defending 0bPrime! Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (202) 1010 Value Destroyed (6459) 6459 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (17805) 17805 TOTAL SCORE: 35794 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 1534 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Optimus at Protoforge 1000 Executed Drillbomb Mission 10000 Win 3000 Friendly Fire -3187 Cogmind --------- Core Integrity 786/1450 Matter 284/300 Energy 68/190 System Corruption 5% Temperature Cool (0) Movement Hovering (47) Location 0bPrime Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (8) --- Airjet Cooled Gravmag System (fused) Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Experimental Heat Sink Quantum Shading Machine (fused) Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Makeshift Medium Armor Plating Makeshift Heavy Armor Plating Medium Regenerative Plating > --- WEAPON (2) ------- Concept XC Strikerail Concept XC Strikerail > --- INVENTORY (5) ---- Experimental Kinecellerator High-powered Transdimensional Reconstructor Cooled Nova Cannon Mini Smartbomb Launcher Nanosword Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Spectral Analyzer Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Kinecellerator Quantum Capacitor Improved Phase Shifter > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- Experimental Matter Compressor Long-range Sensor Array Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Medium Regenerative Plating Phase Redirector Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Enhanced Hardcell Cannon Mini Smartbomb Launcher Neutron Missile Launcher Improved Plasma Cutter Nanosword [Rating: 220] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Nanosword Energy Gun Advanced Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Concept XC Strikerail Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon CPS Tube Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Slots Evolved 16 | . . . 2 . . . 6 . . . . 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 3 . . . . . . . . . 1 . . . 1 . . Utility 8 | . . . 1 . . . 2 . . . . 2 . . . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 6 3 7 12 5 2 . 25 1 . 1 4 10 . 6 17 15 12 17 12 11 6 9 18 Power 39 | 1 . 1 2 1 . . 4 . . . . 1 . 1 9 2 3 1 3 2 3 3 2 Engine 14 | 1 . 1 2 1 . . 2 . . . . 1 . . 5 1 . . . . . . . Core 8 | . . . . . . . 2 . . . . . . 1 4 . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 2 1 3 2 3 3 2 Propulsion 63 | 2 . 2 5 3 2 . 12 . . 1 3 1 . 2 1 2 4 10 6 2 1 1 3 Treads 14 | 2 . 1 5 3 2 . 1 . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . 11 . . 1 3 1 . 2 1 2 4 10 6 2 1 1 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 63 | 1 2 2 1 . . . 4 1 . . . 5 . 1 3 10 5 6 3 5 1 3 10 Device 31 | . 1 2 . . . . 1 . . . . 3 . . 2 4 3 2 1 3 1 3 5 Storage 7 | 1 1 . 1 . . . . . . . . . . 1 . 1 . . 1 1 . . . Processor 10 | . . . . . . . 1 1 . . . 1 . . 1 . 1 . 1 1 . . 3 Hackware 8 | . . . . . . . 2 . . . . 1 . . . . 1 4 . . . . . Protection 7 | . . . . . . . . . . . . . . . . 5 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 2 4 1 . . 5 . . . 1 3 . 2 4 1 . . . 2 1 2 3 Energy Gun 12 | 2 1 2 4 1 . . 1 . . . . . . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Ballistic Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 9 | . . . . . . . 1 . . . 1 1 . 1 3 . . . . . 1 1 . Launcher 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 1 . . 2 . . 1 . 1 . 2 . 6 2 . 3 8 1 3 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Lost 33 | . 2 3 4 . . . 1 . . . . 1 . . 7 1 1 1 . . 2 1 9 Power 8 | . 1 . . . . . . . . . . 1 . . 1 . . . . . 2 . 3 Propulsion 16 | . . 1 4 . . . 1 . . . . . . . 3 1 1 1 . . . . 4 Utility 5 | . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 Weapon 4 | . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . Highest Loss Streak 3 | . 1 2 2 . . . 1 . . . . 1 . . 2 1 1 1 . . 2 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 1 4 9 11 15 14 11 12 12 11 11 12 13 13 12 13 12 12 13 15 16 17 10 Power . | . . . . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 2 2 4 4 2 3 2 . . 2 2 2 1 . . . 1 1 . 1 . Utility 5 | . . . 1 1 1 . 4 6 6 8 8 7 8 7 6 8 8 7 7 9 11 8 2 Weapon 3 | . . 2 5 8 9 7 2 1 1 1 1 1 1 1 1 1 2 2 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . 1 . . 3 3 . . . 1 . . 5 . 2 . 2 . 5 1 3 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 15 | . . . . . . . 2 . . . 1 . . 5 . 1 . . . 2 . 3 1 Weapon 7 | . . . 1 . . 3 1 . . . . . . . . 1 . 1 . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Average Slot Usage (%) 96 | . 86 87 84 98 100 100 93 100 100 100 100 98 100 100 97 98 96 98 98 95 99 94 94 Engine 4 | . 10 8 11 11 11 11 7 . . . . 3 5 5 5 10 . . . . . . . Core 2 | . . . . . . . 4 13 13 13 13 5 5 5 5 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 9 10 12 14 12 9 12 Treads 8 | . 28 22 23 33 33 33 16 . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 19 40 40 40 40 35 35 35 33 33 33 35 33 33 33 34 33 Device 14 | . 4 9 16 21 22 22 11 6 6 6 6 11 11 11 10 5 11 14 14 16 18 17 17 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . . . . 4 8 13 13 13 16 17 17 16 17 10 10 9 9 8 8 12 Hackware 4 | . . . . . . . 7 10 6 6 6 5 5 5 5 5 9 10 9 9 8 8 1 Protection 1 | . . . . . . . . . . . . . . . . 4 2 . 4 2 2 3 3 Energy Gun 5 | . 28 26 22 22 22 22 5 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 3 . . . . . . . . . . . . . . 1 3 Ballistic Cannon 2 | . . . . . . . 1 5 6 6 5 5 5 4 4 4 4 4 4 . 3 . . Slashing Weapon 2 | . . . . . . . 1 6 6 6 6 5 5 3 . . . . . 2 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 5 5 5 4 1 . . . Peak Build Rating 220 | 6 7 11 20 20 19 22 67 67 66 66 71 85 85 93 96 107 128 141 160 174 192 200 220 Average Rating 101 | 3 6 9 15 19 19 19 51 66 65 66 65 78 85 88 90 90 123 125 153 160 187 182 199 On Entrance 77 | . 6 6 11 20 19 19 22 66 66 66 66 69 85 85 93 88 105 122 138 160 166 178 200 Avg Prop Armor Cover (%) 2 | . . 8 . . . . . . . . . . . . . . . . . . 3 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 19 22 42 35 34 34 54 48 48 48 50 54 54 54 52 62 68 60 84 102 112 116 121 Greatest Support 146 | 40 40 40 60 60 60 60 130 55 55 55 60 60 60 60 63 65 77 92 98 110 146 146 134 Greatest Overweight (x) 4 | . . 1 1 . . . 1 . . . . . . . 1 1 . . . . 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 19 Most Carried 20 | . 3 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 Average Carried 13 | . 1 4 9 11 15 14 14 15 14 14 13 14 15 15 14 14 14 14 14 15 18 19 13 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | . 3 5 11 15 15 14 15 15 15 14 15 15 15 15 15 15 15 15 15 16 19 20 5 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Scout 17% | Hacker-Ninja 13% | Scavenger-Sprinter 5% | Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Extension Scavenger-Mutant | -5/Cetus Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Matter Collected 9621 | 222 52 74 125 52 20 . 258 174 123 . 295 123 . 638 1563 417 844 1339 1260 275 459 521 787 Remotely 863 | . . . . . . . . . . . . . . . . . 297 323 243 . . . . Salvage Created 8383 | . 299 201 885 875 576 . 393 45 . . 34 110 . 806 1501 178 397 519 367 196 251 242 508 Parts 408 | . 22 12 46 38 21 . 13 1 . . 4 6 . 27 76 19 15 31 12 7 24 11 23 Haulers Intercepted 7 | . . . 1 4 . . . . . . . . . . . . 1 . 1 . . . . Recyclers Shooed 16 | . 1 . 1 3 2 . 4 . . . . . . 4 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 1 . . 19 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Combat Hostiles Destroyed 124 | . 6 7 17 9 3 . 5 2 1 . 5 . . 4 18 1 6 19 1 . 4 5 11 Melee 10 | . . . . . . . . . . . . . . . 5 . . 1 . . 2 1 1 Guns 46 | . 6 7 16 9 3 . . . . . . . . . . . . . . . . . 5 Cannons 25 | . . . . . . . 4 1 1 . . . . . 7 1 1 7 . . . . 3 AOE 41 | . . . . . . . . 1 . . 5 . . 4 6 . 5 11 1 . 2 4 2 Classes Destroyed 19 | . 5 . 3 1 . . 2 . . . . . . 1 2 . 1 1 . . . . 3 Worker 10 | . . . . . . . 1 . . . . . . 1 . . . . 2 . 3 2 1 Builder 13 | . 2 . . . . . 1 . . . . . . . 6 . 1 . . 1 2 . . Tunneler 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Hauler 7 | . . . 1 4 . . . . . . . . . . . . 1 . 1 . . . . Recycler 24 | . 1 . 1 3 6 . 1 . . . . 1 . 5 3 . . . 1 1 . 1 . Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Operator 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Watcher 10 | . . . 1 . . . . . . . . . . . 3 2 1 1 1 1 . . . Swarmer 45 | . 3 3 . 2 . . 2 1 . . 5 . . 4 2 . . 11 . . 4 5 3 Grunt 43 | . 3 4 13 3 . . . 1 . . . . . . 10 . 6 2 1 . . . . Brawler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Sentry 18 | . . . 4 3 3 . 2 . 1 . . . . . 4 . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Programmer 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scrapoid 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Best Kill Streak 9 | . 4 3 9 6 6 . 2 1 1 . 5 1 . 4 5 1 7 4 1 1 3 5 4 Combat Bots Only 9 | . 4 3 9 3 2 . 2 1 1 . 5 . . 4 4 1 6 4 1 . 3 5 4 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 1 1 1 . 2 1 . 3 2 1 2 3 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . 2 . . 3 1 . 2 3 1 . 2 2 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Hostile Shots Fired 677 | . 53 41 76 24 8 . 91 1 18 . 2 11 . . 73 9 20 31 21 2 97 8 91 Missed 256 | . 15 10 26 9 . . 36 1 10 . . 3 . . 28 5 11 13 12 . 40 2 35 Hits 421 | . 38 31 50 15 8 . 55 . 8 . 2 8 . . 45 4 9 18 9 2 57 6 56 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Projectile 420 | . 38 31 50 15 8 . 55 . 8 . 2 8 . . 45 4 9 17 9 2 57 6 56 AOE 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . Critical Strikes 11 | . . 1 1 . 3 . . . . . . 1 . . 1 1 . . . . . . 3 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 7870 | . 433 370 689 159 118 . 780 . 45 . 66 167 . . 942 140 211 415 110 40 1200 156 1829 Core 1158 | . 90 78 71 20 28 . 180 . . . 26 . . . 90 13 . 91 24 18 119 . 310 Absorbed by Shields 137 | . . . . . . . . . . . . . . . 111 26 . . . . . . . Regen/Repaired (Parts) 704 | . . . . 36 . . 29 . . . . . . . . 62 101 1 52 117 20 176 110 Core Remaining (%) 76 | 100 . 32 . . . 70 . . . . 75 . . . . 89 . 92 . 96 . . 54 Volleys Fired 717 | . 29 21 37 35 17 . 54 8 21 . 13 9 . 12 111 19 29 74 12 4 43 22 147 Largest 2 | . 2 2 2 2 2 . 2 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 2 Hottest 150 | . 105 130 130 122 117 . 96 44 44 . 51 44 . 80 80 47 80 80 80 50 80 80 150 Shots Fired 874 | . 56 37 74 70 34 . 74 8 21 . 13 9 . 12 112 19 29 73 12 5 43 22 151 Gun 304 | . 56 37 74 70 34 . 20 . . . . . . . . . . . . . . . 13 Cannon 527 | . . . . . . . 54 7 21 . 10 9 . 10 98 19 20 66 11 5 42 20 135 Launcher 42 | . . . . . . . . 1 . . 3 . . 2 13 . 9 7 1 . 1 2 3 Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 345 | . . . . . . . 11 7 21 . 10 9 . 10 98 19 20 66 11 1 36 13 13 Thermal 486 | . 56 37 74 70 34 . 63 . . . . . . . . . . . . 4 6 7 135 Explosive 42 | . . . . . . . . 1 . . 3 . . 2 13 . 9 7 1 . 1 2 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 6 13 17 8 . 11 3 5 . 5 . . . 12 11 8 6 5 . . . 12 Robot Miss Streak 7 | . 3 3 3 3 2 . 1 . 2 . . . . . 5 3 1 3 1 . . . 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 7 | . 2 . 3 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 61 | . . . . . . . . . . . . . . . . . . . . . . . 61 Shots Hit Robots 509 | . 34 21 59 46 24 . 43 1 16 . 1 1 . 18 92 25 17 40 14 3 12 7 35 Core Hits 316 | . 15 11 38 18 12 . 11 4 2 . 7 1 . 11 63 8 35 35 7 2 10 7 19 Critical Kills 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Critical Strikes 61 | . 1 1 7 6 2 . . . 2 . . . . 2 19 6 2 9 2 . 2 . . Burn 17 | . 1 1 7 6 2 . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . Blast 28 | . . . . . . . . . 2 . . . . . 9 5 2 9 1 . . . . Sever 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . Impale 5 | . . . . . . . . . . . . . . 1 2 1 . . 1 . . . . Melee Attacks 383 | . . . . . . . 29 2 . . 6 31 . 47 34 11 6 30 34 24 51 27 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . 29 2 . . 6 31 . 33 . . . . . 12 51 27 51 Piercing 141 | . . . . . . . . . . . . . . 14 34 11 6 30 34 12 . . . Sneak Attacks 55 | . . . . . . . 3 . . . . 1 . 9 10 11 1 1 6 2 6 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24584 | 4 452 319 1237 955 458 . 1383 97 503 . 378 85 . 1505 5073 1209 2220 2794 1047 262 1181 1136 2286 Guns 4106 | . 452 309 1237 906 428 . 252 . . . . . . . . . . . . . . . 522 Cannons 7120 | . . . . . . . 872 38 503 . . . . . 1928 546 521 1365 165 . . . 1182 Explosions 6333 | . . . . . . . . 59 . . 378 . . 335 1592 . 1627 1212 168 . 141 548 273 Melee 6932 | . . . . . . . 259 . . . . 85 . 1170 1553 663 72 217 714 262 1040 588 309 Ramming 93 | 4 . 10 . 49 30 . . . . . . . . . . . . . . . . . . Kinetic 5588 | . . . . . . . . 38 503 . . . . . 1928 546 521 1365 165 . . . 522 Thermal 5638 | . 452 309 1237 906 428 . 1124 . . . . . . . . . . . . . . . 1182 Explosive 6333 | . . . . . . . . 59 . . 378 . . 335 1592 . 1627 1212 168 . 141 548 273 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3415 | . . . . . . . 259 . . . . 85 . 872 . . . . . 262 1040 588 309 Piercing 3517 | . . . . . . . . . . . . . . 298 1553 663 72 217 714 . . . . Highest Corruption 15 | . . . . . . . . . . 3 3 1 1 1 3 3 . 3 15 15 3 3 5 Average Corruption 3 | . . . . . . . . . . 3 3 1 1 1 1 3 . 1 7 15 2 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . . . . . . 19 3 . 4 20 13 . 4 9 21 2 3 69 Message Errors 44 | . . . . . . . . . . . 4 2 . . 6 . . 1 . 7 . 1 23 Matter Fused 36 | . . . . . . . . . . . 1 . . 1 5 9 . 1 2 4 . . 13 Heat Flow Errors 10 | . . . . . . . . . . . 1 . . . 1 2 . . 1 2 . . 3 Energy Discharges 25 | . . . . . . . . . . . 4 1 . 3 2 . . 1 1 . . . 13 Parts Fused 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 Data Loss (minor) 28 | . . . . . . . . . . . 4 . . . 3 2 . . 2 4 1 2 10 Data Loss (major) 9 | . . . . . . . . . . . 2 . . . . . . . 3 . 1 . 3 Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1792 | . . . . . . . 71 . . . 11 . . 192 449 1 87 125 137 44 160 297 218 Projectiles 135 | . . . . . . . 20 . . . . . . . 6 1 . 21 . . . . 87 Explosions 357 | . . . . . . . . . . . 11 . . 13 164 . 35 70 . . . 26 38 Melee 1300 | . . . . . . . 51 . . . . . . 179 279 . 52 34 137 44 160 271 93 Knockbacks 16 | . . . . 1 . . . . . . . . . . 4 . 1 7 3 . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . 4 . 1 6 3 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . . 34 . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 16 | 2 1 4 . 6 3 . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 2 1 4 . 6 3 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 400 346 45 . 20 . 28 61 82 . 327 8 . . 218 261 69 74 247 184 22 . 198 Average Temperature 53 | . 142 129 19 . 11 . 9 22 36 . 43 7 . . 34 109 19 24 79 62 8 . 54 Received Heat Transfer 1359 | . 177 162 285 69 90 . 141 . . . . 81 . . 207 18 18 36 . 12 27 . 36 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Melted 23 | . 4 3 4 1 3 . 7 . . . . . . . . . . 1 . . . . . Heat Transferred 10536 | . 1202 779 2642 2146 1036 . 1781 . . . . . . . . . . . . . . . 950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Maximum Alert Level 4 | . . . 1 1 . . . . . . . . . . 2 1 2 4 2 1 1 1 3 Low Security (%) 56 | 100 100 100 84 72 100 . 100 . . . . 100 100 100 46 64 60 . . 49 80 58 22 Level 1 19 | . . . 15 27 . . . . . . . . . . 51 35 20 55 . 50 19 41 7 Level 2 10 | . . . . . . . . . . . . . . . 2 . 19 27 100 . . . 18 Level 3 12 | . . . . . . . . . . . . . . . . . . 11 . . . . 51 Level 4 . | . . . . . . . . . . . . . . . . . . 4 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1149 | . 90 79 280 267 165 . 123 . . . . 118 39 141 520 283 546 1149 593 344 263 282 947 Initial 591 | . . 9 3 114 100 . . . . . . 37 39 . 60 227 50 256 591 311 59 146 147 Average 272 | . 38 31 78 142 76 . 47 . . . . 17 13 12 211 181 207 471 555 226 157 189 603 Influence Increases 9536 | . 176 170 481 351 263 . 405 70 50 . 125 268 . 273 1318 331 743 1447 229 183 567 341 1745 Destroy 0b10 Robot/C 3760 | . 120 140 340 180 60 . 100 40 20 . 100 . . 80 700 160 280 760 40 . 80 100 460 Destroy 0b10 Robot/NC 410 | . 20 . 15 35 30 . 15 . . . . 5 . 40 70 10 40 5 25 15 30 15 40 Destroy Leader 562 | . 30 30 94 48 . . 40 . . . 10 . . 10 56 . 56 102 4 2 10 10 60 Allied During Kill 481 | . . . . . . . . . . . . . . . 151 117 152 56 . . . . 5 Successful Hack 214 | . 6 . 16 11 7 . 27 . . . . 4 . 12 14 . 26 19 . 51 . 21 . Select Force Hacks 180 | . . . . 30 150 . . . . . . . . . . . . . . . . . . Disable Machine 675 | . . . 15 15 15 . 30 . . . . . . 15 75 . 60 120 15 60 . 60 195 Destroy Structure 1604 | . . . 1 2 1 . 43 . . . . 64 . 116 222 14 114 280 70 40 177 120 340 Partial Spotted 360 | . . . . . . . 15 . . . . 45 . . . . 15 60 30 15 75 15 90 Lose Combat Pursuer 1290 | . . . . 30 . . 135 30 30 . 15 150 . . 30 30 . 45 45 . 195 . 555 Influence Decreases 8605 | . 151 185 219 364 522 . 305 167 53 . 66 215 112 148 1037 647 310 843 802 631 413 338 1077 Entered New Map 2081 | . . 16 7 158 159 . . 37 2 . . 22 73 . 65 179 40 267 536 243 47 114 116 Time Decay 5095 | . 131 139 182 206 363 . 295 130 51 . 66 164 39 148 562 318 180 386 246 238 326 214 711 Lost Part 312 | . 20 30 30 . . . 10 . . . . 2 . . 70 10 10 10 . . 20 10 90 Lost Ally 770 | . . . . . . . . . . . . . . . 190 140 60 180 20 . 20 . 160 Purge Threat 347 | . . . . . . . . . . . . 27 . . 150 . 20 . . 150 . . . Squads Dispatched 63 | . 1 . 3 2 . . 10 . . . . 5 . 2 1 . 6 11 6 2 3 3 8 Investigation 24 | . . . 1 1 . . 6 . . . . 5 . 1 . . 2 2 1 1 . . 4 Extermination 14 | . . . . . . . 2 . . . . . . 1 . . 1 3 . 1 3 2 1 Reinforcement 23 | . 1 . 2 1 . . 2 . . . . . . . 1 . 2 5 5 . . 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Distress Signals 36 | . . . . . . . 1 . . . . . . . 1 1 3 1 4 . . . 25 Communications Jammed 45 | . . . . . . . . . . . . 3 . . . . 1 9 2 . 20 . 10 Distress Signals 45 | . . . . . . . . . . . . 3 . . . . 1 9 2 . 20 . 10 Times Spotted 344 | . 9 7 23 11 3 . 18 2 3 . 5 13 6 3 38 8 27 37 13 5 48 4 61 Peak Tracking Total 13 | . 3 3 5 3 1 . 5 2 1 . 5 5 6 1 5 5 11 11 5 3 13 3 10 Tactical Retreats 58 | . . . . 1 . . 4 2 2 . 1 4 . . 2 2 . 3 2 . 12 . 23 ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . . . . . . . 11 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Traps Triggered 19 | . . . 1 . . . 3 . . . . 2 . 1 2 . . 2 4 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Machines Disabled 47 | . . . 1 1 1 . 2 . . . . . . 1 6 . 4 8 1 4 . 4 14 Max in Single Turn 2 | . . . 1 1 1 . 1 . . . . . . 1 2 . 1 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Machines Accessed 98 | . 2 . 1 5 7 4 9 1 2 3 . 11 . 7 5 1 5 7 5 8 3 3 9 Terminals 48 | . 2 . 1 3 2 . 4 . . . . 6 . 4 5 1 2 3 1 4 2 3 5 Fabricators 6 | . . . . . . . . . . . . . . 1 . . . 2 1 1 1 . . Repair Stations 4 | . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . Recycling Units 22 | . . . . 1 5 . 4 . . . . 4 . . . . 2 2 1 . . . 3 Scanalyzers 4 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Total Hacks 245 | . 3 . 2 12 9 16 22 1 6 23 . 21 . 13 9 3 11 20 13 22 6 8 25 Successful 131 | . 2 . 1 4 6 16 9 1 6 23 . 10 . 5 3 1 7 14 4 8 . 2 9 Failed 113 | . 1 . 1 8 3 . 13 . . . . 10 . 8 6 2 4 6 9 14 6 6 16 Catastrophic 26 | . . . . 3 2 . 1 . . . . 1 . 2 3 1 . 1 . 7 3 2 . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 126 | . 2 . . 6 9 . 21 . . . . 11 . 10 7 1 5 10 6 11 2 7 18 Terminals 114 | . 3 . 2 7 4 . 14 . . . . 14 . 8 9 3 6 4 2 15 5 8 10 Fabricators 22 | . . . . . . . . . . . . . . 3 . . . 13 2 3 1 . . Repair Stations 10 | . . . . 3 . . 2 . . . . . . . . . 3 . . 2 . . . Recycling Units 35 | . . . . 2 5 . 6 . . . . 4 . . . . 2 3 3 . . . 10 Scanalyzers 13 | . . . . . . . . . . . . 3 . . . . . . 4 1 . . 5 Garrison Access 5 | . . . . . . . . . . . . . . 2 . . . . 2 1 . . . Terminal Hacks 71 | . 2 . 1 1 1 16 3 1 6 23 . 2 . 3 2 1 2 2 . 2 . 1 2 Record 16 | . . . . . . 9 . . 5 2 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . 7 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . Branch Access Points 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . 1 . . 1 . 2 . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . . 9 . 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Build 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Repair Station Hacks 6 | . . . . 2 . . . . . . . . . . . . 2 . . 2 . . . Scan Component 3 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Repair 3 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . 2 . . . . . . 4 . . . 3 Retrieve Study 9 | . . . . . . . . . . . . 2 . . . . . . 4 . . . 3 Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 34 | . . . . 1 5 . 6 . . . . 6 . 1 1 . 3 3 . 3 . 1 4 Terminals 11 | . . . . . . . 2 . . . . 2 . 1 1 . 1 . . 2 . 1 1 Assimilate 4 | . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . Botnet 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 20 | . . . . 1 5 . 3 . . . . 4 . . . . 2 2 . . . . 3 Tunnel 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . . . 3 . . . . 4 . . . . 1 . . . . . 1 Scraphulk 5 | . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 63 | . 2 . 1 3 2 . 5 . . . . 7 . 6 4 . 3 5 5 7 3 3 7 Full Trace Events 6 | . . . . 1 1 . 1 . . . . 1 . . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Time 168 | . . . . . . . . . . . . . . . . . . 168 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . Part Studies Acquired 9 | . . . . . . . . . . . . 2 . . . . . . 4 . . . 3 Parts Repaired 3 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Time 81 | . . . . 38 . . . . . . . . . . . . 25 . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 8 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 8 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . 3 3 4 4 4 Autooverrided 12 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 8 Robots Rewired 13 | . . . . . . . . . . . . . . . 11 . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Total Allies 52 | . . . . . . . . . . . . 1 . . 21 5 1 10 1 . 2 1 10 Largest Group 10 | . . . . . . . . . . . . 1 . . 8 10 6 5 1 . 1 1 3 Highest-Rated Group 715 | . . . . . . . . . . . . 10 . . 326 715 498 143 47 . 183 58 308 Highest-Rated Ally 183 | . . . . . . . . . . . . 10 . . 159 159 123 123 47 . 183 58 139 Initial UFD Resources 67 | . . . . . . . 22 38 38 38 41 41 59 59 59 59 62 67 59 59 62 62 62 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 406 | . . . . . . . . . . . . . . . 84 64 51 128 5 . 2 . 72 Total Damage 12255 | . . . . . . . . . . . . . . . 1820 1900 1815 3127 139 . 54 . 3400 Kills 75 | . . . . . . . . . . . . . . . 17 7 12 20 1 . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Active Infowar (turns) 12825 | . . . . . . . 705 274 454 38 1001 609 136 532 1675 703 365 916 534 510 736 454 3183 Optics 9368 | . . . . . . . . 118 454 38 1001 588 136 532 1675 703 365 916 534 510 736 454 608 Sensors 10908 | . . . . . . . 705 274 454 38 1001 536 136 493 939 64 318 914 534 510 551 394 3047 IFF 265 | . . . . . . . . . . . . . . . . . . . . . . 1 264 Decoding 2218 | . . . . . . . . . . . . 608 136 532 942 . . . . . . . . Jamming 2496 | . . . . . . . . . . . . 37 . 39 124 . 63 217 404 510 609 99 394 ECM 140 | . . . . . . . . . . . . . . . . . . . . . 110 . 30 Robot Analysis Total 9 | . 2 . . . . 7 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 2 . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . 8 . 9 4 . . . . . . . . Traps 15 | . . . . . . . . . . . . 8 . 3 4 . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Turns Passed 17264 | 77 297 345 490 439 916 1548 1002 274 454 38 1001 609 136 532 1675 703 365 916 534 510 736 454 3213 Spaces Moved 20389 | 43 123 144 180 167 534 925 1016 502 763 85 631 932 225 909 2063 424 557 1508 1030 706 1362 840 4720 Core 5 | 3 . . . . . . . . . . . . . . . . . . . . 2 . . Treads 2362 | 40 123 144 180 167 534 925 249 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 18022 | . . . . . . . 767 502 763 85 631 932 225 909 2063 424 557 1508 1030 706 1360 840 4720 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 160 160 40 40 40 40 40 40 40 33 33 36 27 26 24 30 16 16 28 Average Speed 50 | 152 160 177 180 160 160 160 70 40 40 40 40 40 40 36 39 76 29 28 32 31 29 29 32 Slowest Speed 250 | 160 160 240 240 160 160 160 160 40 40 40 40 40 40 40 104 104 40 37 39 33 250 96 122 Overloaded Moves 171 | . . . . . . . . . . . . . . . . . . . 6 . 62 11 92 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 39 | . . . . . . . . . . . . . . 2 2 . . . . . 10 . 25 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 51 | 3 32 39 24 33 96 79 29 67 68 74 70 19 81 23 89 83 18 52 27 79 28 70 60 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . . . 1 5 . 1 . 1 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . 5 . 2 2 . 3 . . . . . . . . . . . . Spaces Dug 350 | . . . . . . . 42 4 . . 10 36 . 30 8 . 4 24 25 18 43 18 88 Terrain Destroyed 840 | . . . . . . . 50 17 4 . 44 39 . 68 135 5 25 102 35 20 93 53 150 Melee 236 | . . . . . . . 22 2 . . 6 30 . 27 7 . 4 15 21 16 32 15 39 Projectile 288 | . . . . . . . 28 4 4 . 7 9 . 11 30 5 7 23 5 4 42 16 93 AOE 316 | . . . . . . . . 11 . . 31 . . 30 98 . 14 64 9 . 19 22 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Arm Res Tes Res Qua Frg Total 25980 | 50 166 187 267 263 561 997 1189 562 890 87 1353 1112 270 1027 2764 765 714 1874 1160 956 1570 985 6211 Wait 3606 | . 8 11 28 47 4 61 17 47 101 . 689 110 46 29 428 270 87 179 26 177 89 40 1112 Move 20366 | 42 122 143 179 166 533 924 1015 501 762 84 630 932 224 908 2062 423 556 1507 1029 705 1361 839 4719 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | . 2 . 5 2 . 5 18 . 2 . 1 2 . 5 2 5 3 14 8 9 9 10 12 Fast Attach 76 | 6 1 5 6 1 . . 10 1 . . . 3 . 1 4 5 3 2 7 4 . 6 11 Attach 58 | . . . 1 . . . 9 . . . . 2 . . 7 1 4 4 3 3 4 9 11 Detach 40 | . . . 1 . . . . 1 . . . 2 . 1 4 1 2 . 3 5 . 10 10 Swap 243 | . 2 3 7 5 2 . 13 2 2 2 10 8 . 15 33 15 18 32 20 13 9 9 23 Drop 181 | . 1 . 3 1 2 7 24 . 2 1 3 5 . 9 10 15 6 21 18 12 4 13 24 Fire 717 | . 29 21 37 35 17 . 54 8 21 . 13 9 . 12 111 19 29 74 12 4 43 22 147 Melee 383 | . . . . . . . 29 2 . . 6 31 . 47 34 11 6 30 34 24 51 27 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | 2 1 4 . 6 3 . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 8 . . 3 . . . . . . . 8 Rewire 77 | . . . . . . . . . . . . . . . 66 . . 11 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 84 | . . . . . . . . . . . 1 . . . . . . . . . . . 83 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) -5/Waste -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Armory -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge 0bPrime History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 398 | -10/Mines | Met a Derelict bent on vengeance 463 | -10/Mines | Core integrity fell below 50% 583 | -10/Mines | Assembled infested the area 588 | -10/Mines | Assisted by a Guerilla fighting off Assembled 687 | -10/Mines | Discovered new exit (range 4) 708 | -10/Mines | Learned Materials non-interactive machine intel 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Loaded intel: 39 non-interactive machine locations 763 | -9/Materials | Build established: Scavenger-Mutant 1097 | -9/Materials | Destroyed 9 combat bots 1125 | -9/Materials | Identified exit to Mines 1125 | -9/Materials | Identified exit to Storage 1210 | -9/Materials | Entered Storage 1272 | -9/Storage | Repaired Imp. Heat Sink 1519 | -9/Storage | Identified exit to Recycling 1642 | -9/Storage | Used back door to open Recycling access 1649 | -9/Storage | Entered Recycling 2377 | -9/Recycling | Discovered new exit (range 15) 2528 | -9/Recycling | Scanned before Scraplab entrance 2550 | -9/Recycling | Entered Scraplab 2563 | -9/Recycling | Discovered new exit (range 2) 2565 | -9/Recycling | Entered Scraptown 2634 | -9/Scraptown | Visited Comm Corps 2647 | -9/Scraptown | Visited Spacefarers 2765 | -9/Scraptown | Discovered new exit (range 11) 3205 | -9/Scraptown | Visited Symbiants 3217 | -9/Scraptown | Visited SPCMW 3278 | -9/Scraptown | Visited Shadow of the Wyrm 3294 | -9/Scraptown | Visited Cyclists 3400 | -9/Scraptown | Visited UFD Registry 3400 | -9/Scraptown | Registered with UFD as "Macebank" 3434 | -9/Scraptown | Entered Cyclist Reading Room 3458 | -9/Scraptown | Visited Fellowship of the Rings 3564 | -9/Scraptown | Visited Abandonware Association 3580 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 3620 | -9/Scraptown | Visited LU-1G1's Boring Crew 3646 | -9/Scraptown | Visited Botcube Research 3654 | -9/Scraptown | Found Lrg. Botcube 3699 | -9/Scraptown | Visited Analyses Database 3738 | -9/Scraptown | Visited Scrap Suit Storage 3779 | -9/Scraptown | Visited Derelict Rescue Squad 3789 | -9/Scraptown | Found DRS Beacon 3816 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3830 | -9/Scraptown | Found DCF Scrap (31 items) 3862 | -9/Scraptown | Visited Curators Association 4025 | -9/Scraptown | Met Optimus 4025 | -9/Scraptown | Accepted into 0bPrime 4107 | -9/Scraptown | Discovered new exit (range 5) 4113 | -9/Scraptown | Entered Factory 4113 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 4334 | -6/Factory | Identified exit to Lower Caves 4493 | -6/Factory | Discovered new exit (range 5) 4500 | -6/Factory | Identified exit to Factory 4689 | -6/Factory | Loaded intel: 8 recycling unit locations 4839 | -6/Factory | Learned location of Protoforge (-2) 4844 | -6/Factory | Spotted B-75 Beast 5056 | -6/Factory | Allied Derelicts emerged from ambush trap array 5115 | -6/Factory | Entered Lower Caves 5154 | -6/Lower Caves | Build established: Hacker-Mutant 5202 | -6/Lower Caves | Learned Factory security intel 5224 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5383 | -6/Lower Caves | Discovered new exit (range 9) 5389 | -6/Lower Caves | Identified exit to Lower Caves 5389 | -6/Lower Caves | Entered another Lower Caves area 5433 | -6/Lower Caves | Discovered exit to Factory (range 12) 5486 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5577 | -6/Lower Caves | Build established: Scout 5714 | -6/Lower Caves | Learned Factory garrison access intel 5791 | -6/Lower Caves | Discovered new exit (range 6) 5792 | -6/Lower Caves | Identified exit to Data Miner 5814 | -6/Lower Caves | Learned Armory emergency access door positions 5814 | -6/Lower Caves | Learned Armory stockpile data 5814 | -6/Lower Caves | Learned Factory terminal intel 5843 | -6/Lower Caves | Entered Data Miner 5843 | -6/Data Miner | Discovered new exit (range 6) 5849 | -6/Data Miner | Met Data Miner 5858 | -6/Data Miner | Learned location of Section 7 (-2) 5858 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5864 | -6/Data Miner | Received God Mode back door access code from Data Miner 5880 | -6/Data Miner | Identified exit to Proximity Caves 5881 | -6/Data Miner | Entered Proximity Caves 5886 | -5/Proximity Caves | Spotted B-75 Beast 5892 | -5/Proximity Caves | Learned 4 Factory zone layouts 5898 | -5/Proximity Caves | Activated DRS Beacon 6541 | -5/Proximity Caves | Learned Factory emergency access door positions 6835 | -5/Proximity Caves | Learned Factory stockpile data 6874 | -5/Proximity Caves | Discovered exit to Factory (range 5) 6882 | -5/Proximity Caves | Entered Factory 6882 | -5/Factory | Evolved 2 slots: Utility x2 6883 | -5/Factory | Identified exit to Extension 6884 | -5/Factory | Identified exit to Factory 6888 | -5/Factory | Loaded intel: 27 terminal locations 6889 | -5/Factory | Loaded intel: 4 garrison access locations 6893 | -5/Factory | Central database locked down 6909 | -5/Factory | Loaded intel: 8 recycling unit locations 7335 | -5/Factory | Found Prototype Launcher 7335 | -5/Factory | Identified Mni. Smartbomb Launcher 7491 | -5/Factory | Manually triggered Chute Trap 7491 | -5/Factory | Sucked down chute 7491 | -5/Factory | Entered Waste 7502 | -5/Waste | Spotted C-40 Crusher 7502 | -5/Waste | Spotted C-40 Crusher 7555 | -5/Waste | Spotted C-40 Crusher 7568 | -5/Waste | Spotted C-40 Crusher 7596 | -5/Waste | Spotted C-40 Crusher 7602 | -5/Waste | Spotted C-40 Crusher 7613 | -5/Waste | Discovered new exit (range 22) 7627 | -5/Waste | Identified exit to Factory 7627 | -5/Waste | Entered Factory 8085 | -5/Factory | Identified exit to Upper Caves 8090 | -5/Factory | Allied Derelicts emerged from ambush trap array 8122 | -5/Factory | Cargo convoy interrupted 8159 | -5/Factory | Entered Extension 8190 | -5/Extension | Rescued a captive Derelict 8191 | -5/Extension | Rescued a captive Derelict 8309 | -5/Extension | Lost 3 allies 8660 | -5/Extension | Rescued a captive Derelict 8660 | -5/Extension | Rescued a captive Derelict 8853 | -5/Extension | Spotted B-75 Beast 9116 | -5/Extension | Destroyed B-75 Beast 9130 | -5/Extension | Spotted B-75 Beast 9194 | -5/Extension | Allies destroyed B-75 Beast 9395 | -5/Extension | Build established: Scavenger-Mutant 9572 | -5/Extension | Rescued A7 9706 | -5/Extension | Rescued a captive Derelict 9707 | -5/Extension | Rescued a captive Derelict 9712 | -5/Extension | Rescued a captive Derelict 9720 | -5/Extension | Attached CPS modules to A7 9745 | -5/Extension | Rescued a captive Derelict 9764 | -5/Extension | Discovered exit to Factory (range 10) 9764 | -5/Extension | Discovered new exit (range 6) 9774 | -5/Extension | Identified exit to Cetus 9789 | -5/Extension | Build established: Scavenger-Scout 9834 | -5/Extension | Disrupted transfer network 9834 | -5/Extension | Entered Cetus 9834 | -5/Cetus | Accompanied by 8 allies (A7) 9839 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9851 | -5/Cetus | Spotted Cetus Guard 9851 | -5/Cetus | Spotted Cetus Guard 9851 | -5/Cetus | Spotted Cetus Guard 9851 | -5/Cetus | Spotted Cetus Guard 9870 | -5/Cetus | Allies destroyed Cetus Guard 9882 | -5/Cetus | Allies destroyed Cetus Guard 9887 | -5/Cetus | Destroyed Cetus Guard 9889 | -5/Cetus | Allies destroyed Cetus Guard 9916 | -5/Cetus | Lost 3 allies 9955 | -5/Cetus | Started Cetus Manufacturing Module 9976 | -5/Cetus | Escorted A7 to Cetus Mainframe 9980 | -5/Cetus | Manufactured an Enhanced Grunt 10005 | -5/Cetus | Manufactured an Enhanced Grunt 10030 | -5/Cetus | Manufactured an Enhanced Grunt 10055 | -5/Cetus | Manufactured an Enhanced Grunt 10080 | -5/Cetus | Manufactured an Enhanced Grunt 10112 | -5/Cetus | Discovered new exit (range 21) 10163 | -5/Cetus | Spotted Cetus Guard 10163 | -5/Cetus | Spotted Cetus Guard 10194 | -5/Cetus | Build established: Scavenger-Mutant 10323 | -5/Cetus | Discovered exit to Factory (range 22) 10335 | -5/Cetus | Met Revision 17 10394 | -5/Cetus | Murdered A7 10398 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10412 | -5/Cetus | Found Prototype Protection 10412 | -5/Cetus | Identified Med. Regenerative Plating 10537 | -5/Cetus | Entered Factory 10537 | -4/Factory | Accompanied by 5 allies 10537 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10538 | -4/Factory | Identified exit to Armory 10550 | -4/Factory | Found Prototype Processor 10550 | -4/Factory | Identified Exp. Signal Interpreter 10573 | -4/Factory | Loaded intel: 8 recycling unit locations 10729 | -4/Factory | Repaired Adv. Sensor Array 10794 | -4/Factory | Scraphulk reinforcements arrived? 10851 | -4/Factory | Lost 3 allies 10853 | -4/Factory | Garrison activated, responded to threat 10881 | -4/Factory | Spotted B-86 Titan 10902 | -4/Factory | Entered Armory 10995 | -4/Armory | Found Mni. Smartbomb Launcher 11053 | -4/Armory | Fabricated G-50 Soldier? 11153 | -4/Armory | Fabricated Cld. Gravmag System? 11182 | -4/Armory | Build established: Hacker-Scout 11279 | -4/Armory | Fabricated Cld. Gravmag System (x1) 11359 | -4/Armory | Fabricated G-50 Soldier (x3) 11483 | -4/Armory | Watched by a mysterious "MATRIX" hacker 11487 | -4/Armory | Build established: Hacker-Ninja 11579 | -4/Armory | Scraphulk reinforcements arrived? 11650 | -4/Armory | Scraphulk reinforcements arrived? 11652 | -4/Armory | First assault squad dispatched 11814 | -4/Armory | Discovered new exit (range 7) 11818 | -4/Armory | Identified exit to Research 11818 | -4/Armory | Entered Research 11818 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12018 | -3/Research | Revision forces began assault on 0b10 12081 | -3/Research | Spotted B-86 Titan 12191 | -3/Research | Discovered new exit (range 19) 12205 | -3/Research | Discovered new exit (range 22) 12222 | -3/Research | System corruption reached 10% 12222 | -3/Research | Identified exit to Research 12327 | -3/Research | Discovered new exit (range 9) 12330 | -3/Research | Identified exit to Testing 12342 | -3/Research | Found Prototype Processor 12342 | -3/Research | Identified Spectral Analyzer 12352 | -3/Research | Entered Testing 12390 | -3/Testing | Found Prototype Device 12390 | -3/Testing | Identified AEGIS Remote Shield 12412 | -3/Testing | Found Prototype Energy Cannon 12412 | -3/Testing | Identified Cld. Nova Cannon 12485 | -3/Testing | Spotted Superbehemoth 12573 | -3/Testing | Found Prototype Device 12573 | -3/Testing | Identified Adv. Kinecellerator 12592 | -3/Testing | Discovered exit to Research (range 8) 12622 | -3/Testing | Repaired Enh. Gauss Cannon+ 12649 | -3/Testing | Found Portable AFG 12862 | -3/Testing | Entered Research 12862 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13026 | -2/Research | Found Quantum Capacitor 13175 | -2/Research | Spotted B-90 Cyclops 13367 | -2/Research | Discovered new exit (range 22) 13392 | -2/Research | Discovered new exit (range 20) 13399 | -2/Research | Identified exit to Access 13422 | -2/Research | Spotted B-90 Cyclops 13597 | -2/Research | Discovered new exit (range 10) 13597 | -2/Research | Spotted B-90 Cyclops 13598 | -2/Research | Identified exit to Quarantine 13598 | -2/Research | Entered Quarantine 13613 | -2/Quarantine | Found Alien Artifact 13613 | -2/Quarantine | Identified Core Reset Matrix 13613 | -2/Quarantine | Used Core Reset Matrix 13617 | -2/Quarantine | Detected hypermatrix surge 13617 | -2/Quarantine | Sensed 12 artifacts in vicinity 13668 | -2/Quarantine | Found Dimensional Node Initializer 13668 | -2/Quarantine | Initialized slip node 13671 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13681 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13685 | -2/Quarantine | Found Dimensional Node Initializer 13688 | -2/Quarantine | Found Transdimensional Reconstructor 13690 | -2/Quarantine | Found Transdimensional Reconstructor 13826 | -2/Quarantine | Discovered exit to Access (range 5) 13926 | -2/Quarantine | Found Phase Redirector 13989 | -2/Quarantine | Found Subatomic Replicator 14027 | -2/Quarantine | Spotted Fortress 14045 | -2/Quarantine | Discovered new exit (range 6) 14045 | -2/Quarantine | Discovered new exit (range 7) 14046 | -2/Quarantine | Identified exit to Protoforge 14051 | -2/Quarantine | Identified exit to Section 7 14052 | -2/Quarantine | Entered Protoforge 14053 | -2/Protoforge | Sensed 2 artifacts in vicinity 14141 | -2/Protoforge | Spotted Hotshot 14183 | -2/Protoforge | Spotted Hotshot 14184 | -2/Protoforge | Spotted Hotshot 14234 | -2/Protoforge | Spotted Hotshot 14382 | -2/Protoforge | Spotted AP7-3 14382 | -2/Protoforge | Spotted AP7-3 14409 | -2/Protoforge | Superfortress began startup sequence 14427 | -2/Protoforge | Spotted EXE-6 14427 | -2/Protoforge | Spotted EXE-6 14471 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Low) 14471 | -2/Protoforge | Loaded intel: 3 recycling unit locations 14492 | -2/Protoforge | Scraphulk reinforcements arrived? 14492 | -2/Protoforge | Found Prototype Ballistic Gun 14494 | -2/Protoforge | Found Prototype Ballistic Gun 14496 | -2/Protoforge | Found Prototype Processor 14496 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 14500 | -2/Protoforge | Scraphulk reinforcements arrived? 14500 | -2/Protoforge | Found Prototype Processor 14500 | -2/Protoforge | Identified Exp. Core Analyzer 14507 | -2/Protoforge | Optimus greeted in Protoforge 14507 | -2/Protoforge | Found Prototype Device 14507 | -2/Protoforge | Identified Exp. Kinecellerator 14517 | -2/Protoforge | Lost 3 allies 14521 | -2/Protoforge | Identified Cep. XC Strikerail (x2) 14547 | -2/Protoforge | Initialized slip node 14557 | -2/Protoforge | Used Subatomic Replicator to replicate Cep. XC Strikerail 14575 | -2/Protoforge | Found UFD Drillbomb 14587 | -2/Protoforge | Spotted EXE-6 14587 | -2/Protoforge | Spotted EXE-6 14611 | -2/Protoforge | Destroyed EXE-6 14658 | -2/Protoforge | Met 7R-MNS 14665 | -2/Protoforge | Lost 5 allies 14696 | -2/Protoforge | Crushed by falling debris 14720 | -2/Protoforge | Installed UFD Drillbomb at designated target 14720 | -2/Protoforge | UFD reported confirmed Drillbomb installation 14906 | -2/Protoforge | Spotted Striker 14931 | -2/Protoforge | Spotted Executioner 14946 | -2/Protoforge | Found UFD Drillbomb 14951 | -2/Protoforge | Spotted B-90 Cyclops 14983 | -2/Protoforge | Build established: Scavenger-Mutant 14994 | -2/Protoforge | Spotted Executioner 15020 | -2/Protoforge | Installed UFD Drillbomb at designated target 15020 | -2/Protoforge | UFD reported confirmed Drillbomb installation 15098 | -2/Protoforge | Spotted Executioner 15100 | -2/Protoforge | Local machine network offline 15101 | -2/Protoforge | Found UFD Drillbomb 15131 | -2/Protoforge | UFD reported confirmed Drillbomb installation 15187 | -2/Protoforge | Discovered exit to Access (range 9) 15204 | -2/Protoforge | Installed UFD Drillbomb at designated target 15204 | -2/Protoforge | UFD reported confirmed Drillbomb installation 15413 | -2/Protoforge | Warped through subspace to slip node 15417 | -2/Protoforge | Found UFD Drillbomb 15454 | -2/Protoforge | Build established: Scavenger-Sprinter 15472 | -2/Protoforge | Lost 5 allies 15492 | -2/Protoforge | Installed UFD Drillbomb at designated target 15492 | -2/Protoforge | UFD reported confirmed Drillbomb installation 15746 | -2/Protoforge | Spotted Hotshot 15746 | -2/Protoforge | Spotted Hotshot 15746 | -2/Protoforge | Spotted Hotshot 15747 | -2/Protoforge | Spotted Hotshot 15747 | -2/Protoforge | Spotted Hotshot 15968 | -2/Protoforge | Found UFD Drillbomb 15982 | -2/Protoforge | Installed UFD Drillbomb at designated target 15982 | -2/Protoforge | UFD reported confirmed Drillbomb installation 15988 | -2/Protoforge | Spotted Immortal 15988 | -2/Protoforge | Spotted Immortal 15988 | -2/Protoforge | Spotted Immortal 15990 | -2/Protoforge | Found UFD Drillbomb 16026 | -2/Protoforge | Lost 3 allies 16028 | -2/Protoforge | Spotted Executioner 16260 | -2/Protoforge | Installed UFD Drillbomb at designated target 16260 | -2/Protoforge | UFD reported confirmed Drillbomb installation 16628 | -2/Protoforge | Spotted Executioner 16643 | -2/Protoforge | Spotted Striker 16648 | -2/Protoforge | Warped through subspace 16668 | -2/Protoforge | Found UFD Drillbomb 16683 | -2/Protoforge | Spotted Hotshot 16683 | -2/Protoforge | Spotted Hotshot 16695 | -2/Protoforge | Spotted Executioner 16695 | -2/Protoforge | Spotted Executioner 16696 | -2/Protoforge | Spotted Striker 16697 | -2/Protoforge | Warped through subspace 16797 | -2/Protoforge | Lost 3 allies 16866 | -2/Protoforge | Lost 4 allies 16885 | -2/Protoforge | Installed UFD Drillbomb at designated target 16885 | -2/Protoforge | UFD reported confirmed Drillbomb installation 16926 | -2/Protoforge | Spotted Striker 17096 | -2/Protoforge | Installed UFD Drillbomb at designated target 17096 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17127 | -2/Protoforge | Spotted Executioner 17141 | -2/Protoforge | Found UFD Drillbomb 17165 | -2/Protoforge | Installed UFD Drillbomb at designated target 17165 | -2/Protoforge | UFD reported confirmed Drillbomb installation 17166 | -2/Protoforge | UFD began Drillbomb countdown 17178 | -2/Protoforge | Spotted Executioner 17178 | -2/Protoforge | Spotted Executioner 17236 | -2/Protoforge | Spotted Immortal 17266 | *** | Defending 0bPrime! Last Messages --------------- 17258_ 0bP_NET: We now know his methods may not have always been above board, but it was for the greater good. 17259_ 0bP_NET: And look where we are now! Derelicts, soon to own an entire complex and with the tech to hold it! 17260_ 0bP_NET: Sadly Optimus is no longer with us to enjoy the fruits of our collective efforts. 17261_ 0bP_NET: But Derelicts everywhere will know and remember the exploits and sacrifices of our great leader. 17262_ 0bP_NET: For he was our leader, if not in title then in vision and deeds. 17263_ 0bP_NET: Rest in scrap, dear Optimus. 17264_ 0bP_NET: It is time for us to embark on a new adventure. 17265_ 0bP_NET: One in which we explore the true meaning of 0bPrime. [Achievement: Robotopia] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ######### #########????????????????????????????? | | #????????????????????????????? | | """ " #?#######????????????????????? | | """"" #?#"""""#????????????????????? | | """" #?#"""""#????????????????????? | | ###""@F"###??????????????????? | | " " " " #"" ""#??????????????????? | | """ " " "" " #" "####???????????????? | | "%" " "# """#???????????????? | | " " # """#???????????????? | | "" + """#???????????????? | | "" " + F"#???????????????? | | "" % """ # """#???????????????? | | " "" " "" "# "" #???????????????? | | " "# ####???????????????? | | " # #####??????????????? | | "" % % " "# % """ #??????????????? | | % % " # % """"#??????????????? | | "% " " ; "F""#??????????????? | | %" " + ""#??????????????? | | " %"" " # """#??????????????? | | % %" # "" #??????????????? | | %" % % "#" "#####??????????????? | | " "" "% "#"" ""#??????????????????? | | ""% % %% % "###"F ""###??????????????????? | | """ " %" " "#?#"""""#????????????????????? | | """ ""% %"" " #??"""""#????????????????????? | | """ "" %% " #??######????????????????????? | | """" % " "#????????????????????????????? | | """" " "% "% " #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 71 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 20 Armor Coverage 775 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 81 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 66 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -4/Armory | Authchip Cld. Gravmag System | x1 | -4/Armory | Authchip Cld. Gravmag System | x1 | -4/Armory | Authchip G-50 Soldier | x3 | -4/Armory | Authchip Repaired ---------- Imp. Heat Sink | 10% | -9/Storage Adv. Sensor Array | 25% | -4/Factory Enh. Gauss Cannon | 40% | -3/Testing Studied --------- Cmb. Linear Gravjet | -2/Protoforge | Hacked Lgt. Quantum Reactor | -2/Protoforge | Hacked Particle Reactor | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Fine I'll Do It Myself Help And Harvest Robotopia Challenges ------------ None Game ------ Seed NetworkedNeutronAnalyzer Manual? 0 Play Time 04:07:50 Cumulative 389.6 hours Start 2026.11.01 @ 08:20:40 End 2026.11.02 @ 03:10:09 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type 9 Total 10 Types 6/0/1/1/0/0/0/1/0/1 Lore% 81 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bb9b4d3-867e-46fe-8b0f-ced1571187bb