Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:06:19 Player: lazy_engineer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (4053) 4053 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1620) 1620 TOTAL SCORE: 8288 Bonus ------- High Alert Combat Kills 637 Follower Combat Kills 283 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 23/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Relay Coupler [Grunt] (24) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (22) Relay Coupler [Heavy] (11) Relay Coupler [Heavy] (16) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Cesium-ion Thruster Signal Interpreter Signal Interpreter Remote Shield Remote Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Hammer [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 134 | 6 17 1 23 5 76 6 Power 13 | 1 1 1 1 . 9 . Engine 4 | 1 1 . . . 2 . Core 9 | . . 1 1 . 7 . Reactor . | . . . . . . . Propulsion 46 | 2 4 . 3 4 32 1 Treads 10 | 2 . . 3 . 5 . Leg 9 | . 4 . . . 5 . Wheel 10 | . . . . . 10 . Hover . | . . . . . . . Flight 17 | . . . . 4 12 1 Utility 25 | 2 5 . 9 . 7 2 Device 4 | . . . 1 . 3 . Storage 10 | 2 4 . 4 . . . Processor . | . . . . . . . Hackware 5 | . . . . . 3 2 Protection 6 | . 1 . 4 . 1 . Artifact . | . . . . . . . Weapon 50 | 1 7 . 10 1 28 3 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 31 | 1 5 . 7 . 18 . Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 2 . 3 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 5 | . . . 1 1 3 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 6 | . 1 . . . 3 2 Unidentified Prototypes . | . . . . . . . Corrupted Parts 3 | . . . . . 3 . System Corruption 24 | . . . . . 24 . Parts Lost 36 | . 1 . 6 . 18 11 Power 4 | . . . 1 . 2 1 Propulsion 16 | . 1 . 1 . 9 5 Utility 3 | . . . 2 . 1 . Weapon 13 | . . . 2 . 6 5 Highest Loss Streak 11 | . 1 . 2 . 5 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 99 97 97 82 84 Engine 4 | . 14 6 . . 2 7 Core 6 | . . 7 11 9 6 . Treads 9 | . 11 . 20 . 4 . Leg 6 | . 16 28 1 . 3 . Wheel 3 | . . . . . 9 . Flight 6 | . . . . 33 12 30 Device 1 | . . . . . 3 . Storage 13 | . 26 14 11 9 9 9 Protection 3 | . . 14 9 9 . . Ballistic Gun 22 | . 25 28 30 27 16 6 Launcher 4 | . . . 10 7 2 . Impact Weapon 4 | . . . 1 1 8 7 Naked Turns . | . . . . . . . Heaviest Build 58 | 16 17 15 58 40 48 41 Greatest Support 52 | 40 40 20 52 20 48 20 Greatest Overweight (x) 8 | . 1 . 5 1 8 6 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 20 | 8 20 8 20 15 15 15 Average Capacity 13 | 7 8 8 16 15 15 15 Most Carried 15 | 5 8 8 15 14 15 15 Average Carried 11 | 2 6 8 12 12 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 2 8 8 15 12 15 4 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Tank 13% | Tank 9% | Bothacker-Mutant 9% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 2728 | 274 101 191 644 54 1404 60 Remotely . | . . . . . . . Salvage Created 3248 | 92 417 116 1189 105 1261 68 Parts 209 | 4 29 5 80 4 74 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 71 | . 13 . 26 2 28 2 Melee 2 | . . . . . 1 1 Guns 58 | . 13 . 25 2 18 . AOE 9 | . . . 1 . 7 1 Classes Destroyed 15 | 1 3 1 5 . 5 . Worker 1 | . . 1 . . . . Builder 5 | . . . 2 . . 3 Recycler 2 | 1 . 1 . . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . . . 1 . . 1 Swarmer 10 | . 6 . . . 2 2 Cutter 3 | . . . . . 3 . Saboteur 3 | . . . . . 3 . Grunt 37 | . 7 . 18 2 10 . Brawler 2 | . . . 2 . . . Sentry 11 | . . . 6 . 5 . Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 6 | 1 6 1 4 2 3 5 Combat Bots Only 6 | . 6 . 3 2 3 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 3 Gunslinging 1 | . . . 1 . 1 . Exploded 3 | . . . 1 . 3 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 468 | . 81 1 103 29 197 57 Missed 130 | . 21 1 28 6 64 10 Damage Taken 4628 | . 623 . 1085 275 1986 659 Core 852 | . 156 . 138 61 221 276 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . . . 10 . . . Regen/Repaired (Parts) 107 | . 37 . 70 . . . Core Remaining (%) 67 | 100 . 37 65 . . . Volleys Fired 215 | 14 41 2 62 6 78 12 Largest 4 | 1 2 2 4 3 4 1 Hottest 120 | 20 60 40 93 66 120 30 Shots Fired 467 | 14 79 4 164 18 176 12 Gun 432 | 14 79 4 160 18 151 6 Cannon . | . . . . . . . Launcher 23 | . . . 4 . 15 4 Special 12 | . . . . . 10 2 Kinetic 419 | 14 66 4 160 18 151 6 Thermal 13 | . 13 . . . . . Explosive 23 | . . . 4 . 15 4 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 9 12 3 8 13 14 2 Robot Miss Streak 5 | 2 3 1 4 1 4 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 12 | . 2 . 4 . 6 . Max Gunslinging Chain 2 | . 1 . 1 . 2 . Shots Hit Robots 332 | 12 56 3 109 14 130 8 Core Hits 150 | 3 23 2 55 6 53 8 Critical Kills 4 | . 1 1 . . 2 . Critical Parts Destroyed 7 | . 1 . . . 6 . Critical Strikes 11 | . 2 1 . . 8 . Destroy 7 | . 2 1 . . 4 . Smash 4 | . . . . . 4 . Melee Attacks 60 | . 6 . 3 . 48 3 Impact 49 | . . . 3 . 44 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . 6 . . . 1 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5954 | 92 462 36 1706 199 3044 415 Guns 3894 | 92 462 36 1452 199 1606 47 Cannons . | . . . . . . . Explosions 1216 | . . . 206 . 696 314 Melee 844 | . . . 48 . 742 54 Ramming . | . . . . . . . Kinetic 3800 | 92 368 36 1452 199 1606 47 Thermal 94 | . 94 . . . . . Explosive 1216 | . . . 206 . 696 314 Electromagnetic . | . . . . . . . Impact 844 | . . . 48 . 742 54 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 25 | . 1 1 2 . 25 25 Average Corruption 10 | . 1 1 1 . 17 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 104 | . 2 . 7 . 86 9 Message Errors 25 | . . . 2 . 20 3 Matter Fused 24 | . 1 . 1 . 20 2 Heat Flow Errors 9 | . . . . . 8 1 Energy Discharges 13 | . . . 2 . 10 1 Parts Rejected 2 | . . . . . 1 1 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 7 | . . . 2 . 5 . Data Loss (major) 4 | . . . . . 3 1 Misfires 2 | . 1 . . . 1 . Alerts 3 | . . . . . 3 . Misdirections 2 | . . . . . 2 . Weapon Failures 11 | . . . . . 11 . Overload Shots . | . . . . . . . Overflow Damage 173 | . . . . . 147 26 Projectiles . | . . . . . . . Explosions 49 | . . . . . 23 26 Melee 124 | . . . . . 124 . Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 222 | . . . 58 . 90 74 Shots 8 | . . . 2 . 3 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 416 | . 80 . 196 210 416 110 Average Temperature 51 | . 32 . 37 119 58 58 Received Heat Transfer 1371 | . 180 . 426 117 612 36 Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 6 | . . . . . 6 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 225 | . 225 . . . . . Parts Sabotaged 24 | . . . . . 24 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 2075 | 5 289 135 550 284 2075 1113 Initial 1011 | . 3 17 52 228 187 1011 Average 545 | 1 115 79 392 248 891 1045 Maximum Alert Level 5 | . 1 . 2 1 5 4 Low Security (%) 29 | 100 87 100 7 . 6 . Level 1 17 | . 12 . 32 100 11 . Level 2 26 | . . . 59 . 25 . Level 3 12 | . . . . . 21 90 Level 4 8 | . . . . . 19 9 Level 5 6 | . . . . . 14 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 4 1 7 1 . 1 Investigation 8 | . 3 . 5 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 2 1 . 1 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 7 | . 1 . 5 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 24 5 38 5 57 8 Peak Tracking Total 6 | . 6 4 6 3 5 4 Tactical Retreats 14 | . 1 . 1 . 12 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 14 | . 1 . 2 . 11 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 16 | . . . 4 . 10 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 6 | . . . . . 6 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 28 | . 10 . 13 2 3 . Terminals 20 | . 7 . 9 1 3 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 81 | . 26 . 44 7 4 . Successful 53 | . 19 . 29 3 2 . Failed 28 | . 7 . 15 4 2 . Catastrophic 6 | . 1 . 3 . 2 . Database Lockouts . | . . . . . . . Manual 50 | . 15 . 30 3 2 . Terminals 60 | . 20 . 32 4 4 . Fabricators . | . . . . . . . Repair Stations 7 | . 2 . 5 . . . Recycling Units 9 | . 4 . 5 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 22 | . 8 . 11 1 2 . Open Door 1 | . . . . . 1 . Emergency Access Points 2 | . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . Repair Station Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Locate Traps 2 | . . . 2 . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 2 | . 2 . . . . . Hauler Manifests 3 | . 2 . 1 . . . Zone Layout 8 | . 3 . 4 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 5 | . 2 . 3 . . . Report Inventory 4 | . 2 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 17 | . 7 . 9 1 . . Terminals 13 | . 5 . 7 1 . . Track 4 | . 2 . 2 . . . Assimilate 1 | . . . 1 . . . Botnet 5 | . 2 . 2 1 . . Operators 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 8 . 10 2 3 . Full Trace Events 7 | . 2 . 4 . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 90 | . 26 . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 5 | . 3 . . . 1 1 Non-combat 3 | . 3 . . . . . Combat 2 | . . . . . 1 1 Robot Hacks Applied 11 | . 4 . . . 6 1 no_distress 4 | . 4 . . . . . disable_weapons 2 | . . . . . 2 . go_dormant 2 | . . . . . 2 . overwrite_iff 2 | . . . . . 1 1 formatsys_high 1 | . . . . . 1 . Relay Couplers Released 23 | . . . . . 23 . Machine Destruction 23 | . . . . . 23 . Attached 5 | . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies 7 | . . 4 . . 2 1 Largest Group 4 | . . 4 3 . 2 1 Highest-Rated Group 71 | . . 71 63 . 26 21 Highest-Rated Ally 31 | . . 31 31 . 25 21 Total Orders 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 49 | . . 19 22 . 4 4 Total Damage 589 | . . 253 215 . 77 44 Kills 13 | . . 4 6 . 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 6483 | 82 1342 304 1737 73 2717 228 Spaces Moved 3255 | 37 793 183 714 40 1406 82 Core 23 | 13 . . 1 . 5 4 Treads 1253 | 24 275 . 635 . 319 . Legs 802 | . 518 183 78 . 23 . Wheels 627 | . . . . . 627 . Hover . | . . . . . . . Flight 550 | . . . . 40 432 78 Fastest Speed 50 | 50 120 120 120 106 90 106 Average Speed 149 | 121 133 120 186 106 143 188 Slowest Speed 450 | 160 190 120 300 106 450 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 99 44 69 7 94 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 4 | . 2 . 2 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 247 | . . . 36 . 192 19 Melee 1 | . . . . . 1 . Projectile 15 | . . . . . 14 1 AOE 231 | . . . 36 . 177 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 4388 | 63 1002 263 986 57 1873 144 Wait 539 | . 123 77 154 4 150 31 Move 3250 | 36 792 182 713 40 1405 82 Hop . | . . . . . . . Pick Up 79 | 7 12 . 21 . 38 1 Fast Attach 43 | 1 5 1 4 . 31 1 Attach 59 | 5 4 . 11 4 30 5 Detach 4 | . 1 . 1 1 1 . Swap 32 | . 8 . 8 1 15 . Drop 53 | . 10 1 9 1 23 9 Fire 215 | 14 41 2 62 6 78 12 Melee 60 | . 6 . 3 . 48 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 54 | . . . . . 54 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 12) 833 | -10/Materials | Discovered new exit (range 12) 855 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Repaired Sml. Storage Unit 1060 | -10/Materials | Discovered new exit (range 11) 1425 | -10/Materials | Entered Mines 1426 | -10/Mines | Met a Derelict testing a Signal Generator 1506 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1593 | -10/Mines | Assembled infested the area 1711 | -10/Mines | Discovered new exit (range 9) 1729 | -10/Mines | Entered Materials 1729 | -9/Materials | Accompanied by 3 allies 1729 | -9/Materials | Evolved 2 slots: Weapon x2 2029 | -9/Materials | Build established: Tank 2055 | -9/Materials | Discovered new exit (range 14) 2336 | -9/Materials | Discovered new exit (range 15) 2567 | -9/Materials | Discovered new exit (range 5) 3176 | -9/Materials | Repaired Hvy. Assault Rifle 3209 | -9/Materials | Repaired Imp. Ion Engine 3256 | -9/Materials | Discovered new exit (range 16) 3466 | -9/Materials | Entered another Materials area 3466 | -8/Materials | Evolved 2 slots: Propulsion x2 3539 | -8/Materials | Identified exit to Garrison 3539 | -8/Materials | Entered Garrison 3570 | -8/Garrison | Triggered checkpoint 3646 | -8/Garrison | Lost 3 parts (1n2w) 3787 | -8/Garrison | Garrison Relay disabled 3966 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4328 | -8/Garrison | Build established: Scavenger-Mutant 4481 | -8/Garrison | Phase Generator disabled 4644 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | System corruption reached 10% 4812 | -8/Garrison | Lost 3 parts (1p2w) 4863 | -8/Garrison | Discovered new exit (range 16) 4932 | -8/Garrison | Garrison Relay disabled 4953 | -8/Garrison | Garrison Relay disabled 5275 | -8/Garrison | Discovered new exit (range 12) 5342 | -8/Garrison | Triggered checkpoint 5385 | -8/Garrison | Build established: Scavenger-Skirmisher 5425 | -8/Garrison | Discovered new exit (range 15) 5600 | -8/Garrison | Rescued a captive Derelict 5783 | -8/Garrison | Garrison Relay disabled 5812 | -8/Garrison | Installed Relay Interface Framework 5837 | -8/Garrison | Core integrity fell below 50% 5858 | -8/Garrison | Triggered checkpoint 5862 | -8/Garrison | Garrison Relay disabled 5938 | -8/Garrison | Garrison Relay disabled 6098 | -8/Garrison | Build established: Bothacker-Mutant 6256 | -8/Garrison | Entered Materials 6256 | -8/Materials | Accompanied by 1 ally 6460 | -8/Materials | Core integrity fell below 20% 6484 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06463_ R-06 Scavenger collects Mic. Nuclear Core. 06464_ U-05 Engineer lays Concrete. 06465_ Penetrated by Slug. 06465_ Cesium-ion Thruster destroyed. 06465_ U-05 Engineer builds a Wall. 06466_ U-05 Engineer lays Concrete. 06467_ WMRHM HCGHSN:#XE CNYH5&O SW5N=WFUOH2 06467_ U-05 Engineer builds a Wall. 06467_ U-05 Engineer lays Concrete. 06467_ Jacked H-55 Commando... >>overwrite_iff Rewriting IFF filter. 06468_ U-05 Engineer lays Concrete. 06469_ U-05 Engineer builds a Wall. 06470_ U-05 Engineer lays Concrete. 06472_ U-05 Engineer builds a Wall. 06473_ U-05 Engineer lays Concrete. 06476_ Discarded Relay Coupler [Hunter]. 06478_ Datajack destroyed. 06480_ U-05 Engineer lays Concrete. 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Please Form A Line Challenges ------------ None Game ------ Seed SchematicEnhancedRefractor Manual? 0 Play Time 01:14:52 Cumulative 23.8 hours Start 2024.04.03 @ 21:51:13 End 2024.04.03 @ 23:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 885d226c-59a6-4830-801b-3a4a18201076