Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 18:30:37 Player: Azken Zutik Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4580) 4580 TOTAL SCORE: 10180 Bonus ------- Pacifist 2880 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 54/100 System Corruption 4% Temperature Cool (1) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Wheel Wheel Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Wheel Wheel Medium Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Hacking Suite Hackware Hacking Suite Weapon None Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Slots Evolved 12 | . . 2 2 2 . . . 2 2 . 2 . . Power 2 | . . . 1 . . . . . 1 . . . . Propulsion 7 | . . 2 1 1 . . . 1 1 . 1 . . Utility 3 | . . . . 1 . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 9 | . . . . . . . 5 . . . . . 4 Power 1 | . . . . . . . 1 . . . . . . Engine 1 | . . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . 4 . . . . . 3 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . 4 . . . . . 3 Utility 1 | . . . . . . . . . . . . . 1 Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 8 | . . . . . . . 3 . . 1 1 . 3 Power 1 | . . . . . . . 1 . . . . . . Propulsion 7 | . . . . . . . 2 . . 1 1 . 3 Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 3 . . 1 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 5 | . . . . . . . 17 13 . 9 1 . 15 Flight 4 | . . . . . . . 15 13 . 9 1 . 11 Naked Turns 321 | . 30 33 81 44 32 12 7 . . . 20 51 11 Heaviest Build 3 | . . . . . . . 3 . . . . . . Greatest Support 31 | 3 3 3 3 3 3 3 20 10 10 10 5 3 31 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Average Carried 4 | 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Class Distribution -------------------- 69% | Mutant 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Sprinter | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Matter Collected 216 | 200 . . . . . . . . . . . . 16 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Damage Taken 2425 | . 78 147 265 . . . 105 233 . 174 277 725 421 Core 2019 | . 78 147 265 . . . 15 217 . 142 256 725 174 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 68 63 51 . . . 97 74 . 85 . . . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 54 | . . 6 22 . . . . . . . . 16 10 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 54 | . . 6 22 . . . . . . . . 16 10 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 2 . . . . . . 1 . 1 3 Average Corruption 1 | . . . 1 . . . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . 3 11 . . . . . . . . 6 5 Shots . | . . . . . . . . . . . . . . Rammed 9 | . . 1 3 . . . . . . . . 4 1 Targets Rammed 9 | . . 1 3 . . . . . . . . 4 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . Received Heat Transfer 411 | . 18 27 99 . . . . 12 . 45 114 60 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Peak Influence 144 | . 30 57 144 65 22 15 14 15 7 4 14 102 136 Initial 65 | . . 12 24 65 22 15 14 . 7 4 . 12 53 Average 41 | . 10 34 58 65 22 15 8 2 7 3 7 48 88 Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . 2 . . . . . . . 1 . 2 Investigation 3 | . 1 . . . . . . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Distress Signals 3 | . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 80 | . 6 7 12 1 . . 1 3 . 7 4 19 20 Peak Tracking Total 18 | . 5 8 7 1 . . 2 3 . 7 4 18 16 Tactical Retreats 4 | . . . 2 . . . . . . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Traps Triggered 4 | . . . 2 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Machines Accessed 7 | . 1 . . . . 1 . . 1 . 2 . 2 Terminals 6 | . 1 . . . . 1 . . 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 12 | . 3 . . . . 1 . . 1 . 3 . 4 Successful 5 | . . . . . . 1 . . 1 . 2 . 1 Failed 7 | . 3 . . . . . . . . . 1 . 3 Catastrophic 5 | . 1 . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . 3 . . . . . . . . . . . 4 Terminals 11 | . 3 . . . . 1 . . 1 . 2 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 4 | . . . . . . 1 . . 1 . 1 . 1 Open DSF 2 | . . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . . . . . 1 . 2 Full Trace Events 3 | . 1 . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Turns Passed 502 | 1 30 33 81 44 32 12 28 38 5 25 36 51 86 Spaces Moved 1131 | 3 59 63 157 88 63 23 60 117 14 80 85 95 224 Core 623 | 3 59 63 157 88 63 23 14 . . . 39 95 19 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 508 | . . . . . . . 46 117 14 80 46 . 205 Fastest Speed 26 | 50 50 50 50 50 50 50 26 32 32 32 35 50 32 Average Speed 42 | 50 50 50 50 50 50 50 35 32 32 32 41 50 34 Slowest Speed 50 | 50 50 50 50 50 50 50 50 32 32 35 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 19 10 23 4 62 1 80 6 . 86 5 39 20 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Gar Arm Total 1134 | 2 58 63 159 88 62 22 64 115 13 77 85 98 228 Wait 1 | . . . . . . . . . . . . . 1 Move 1114 | 2 58 62 157 88 62 22 59 114 13 77 85 95 220 Hop 3 | . . . . . . . . 1 . . . . 2 Pick Up . | . . . . . . . . . . . . . . Fast Attach 8 | . . . . . . . 4 . . . . . 4 Attach 1 | . . . . . . . 1 . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 7 | . . 1 2 . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -4/Garrison -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 9) 32 | -10/Materials | Entered another Materials area 32 | -9/Materials | Evolved 2 slots: Propulsion x2 57 | -9/Materials | Discovered new exit (range 16) 65 | -9/Materials | Entered another Materials area 65 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 144 | -8/Materials | Discovered new exit (range 3) 146 | -8/Materials | Entered Factory 146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 190 | -7/Factory | Sucked down chute 190 | -7/Factory | Entered Waste 190 | -7/Waste | The area was eerily silent 214 | -7/Waste | Discovered new exit (range 16) 222 | -7/Waste | Entered Factory 234 | -7/Factory | Identified exit to DSF 234 | -7/Factory | Entered DSF 258 | -7/DSF | Discovered new exit (range 16) 262 | -7/DSF | Entered Factory 262 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 283 | -6/Factory | Lost 3 parts (1p2n) 297 | -6/Factory | Discovered new exit (range 10) 300 | -6/Factory | Entered another Factory area 300 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 305 | -5/Factory | Identified exit to DSF 305 | -5/Factory | Entered DSF 323 | -5/DSF | Wild Derelicts raided the area 326 | -5/DSF | Discovered new exit (range 15) 327 | -5/DSF | Additional patrols routed to DSF 330 | -5/DSF | Entered Factory 330 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 366 | -4/Factory | Identified exit to Garrison 366 | -4/Factory | Entered Garrison 385 | -4/Garrison | Spotted B-86 Titan 390 | -4/Garrison | Triggered checkpoint 390 | -4/Garrison | Core integrity fell below 50% 407 | -4/Garrison | Discovered new exit (range 8) 413 | -4/Garrison | Installed Relay Interface Framework 416 | -4/Garrison | Core integrity fell below 20% 417 | -4/Garrison | Entered Armory 482 | -4/Armory | Identified exit to Research 503 | -4/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- A009. 00473_ O-24 Administrator locks terminal. 00482_ Connecting with Terminal... >>Access(Main) Found 2 level access points to Research: (99,49) (17,39) Map updated. 00482_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 00485_ Penetrated by Slug. 00485_ Cesium-ion Thruster destroyed. 00486_ Slug penetrates Wall. 00486_ Penetrated by Slug. 00489_ Slug penetrates Wall. 00502_ Penetrated by Slug. 00502_ Nuclear Pulse Array destroyed. 00503_ 3 00503_ Nuclear Pulse Array destroyed. 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