Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.28 @ 14:41:59 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (130) 650 Value Destroyed (5262) 5262 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (709) 709 TOTAL SCORE: 13841 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 39 Met Zhirov 300 Cogmind --------- Core Integrity 233/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Flexi-carbon Leg Myomer Leg Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Quantum Capacitor Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Hypervelocity Mass Driver Improved Plasma Cutter > --- INVENTORY -------- Micro Fission Core Spiked Medium Treads Myomer Leg Advanced Power Amplifier Energy Well Advanced Terrain Scanner Improved Transmission Jammer Advanced ECM Suite Medium Reactive Plating Advanced Hacking Suite Drone Bay Wave Gun Coil Gun Heavy Machine Gun Guided EMP Blaster Rocket Launcher Axe [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 1 1 . . 2 . . . . 1 Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . Parts Attached 241 | . 2 10 6 1 . 6 25 23 29 4 21 29 21 4 9 36 15 Power 24 | . . 2 1 . . . 3 3 2 . 2 3 3 1 1 1 2 Engine 6 | . . 1 . . . . 1 1 1 . 1 1 . . . . . Core 15 | . . 1 1 . . . 2 2 1 . 1 2 3 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 Propulsion 43 | . . 2 1 . . 2 3 4 6 . 3 8 4 . 3 4 3 Treads 3 | . . 1 . . . . . . . . . 1 . . . . 1 Leg 39 | . . . 1 . . 2 3 4 6 . 3 7 4 . 3 4 2 Wheel 1 | . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 59 | . 1 2 1 1 . 2 5 5 4 3 3 6 3 2 5 12 4 Device 28 | . 1 . 1 1 . 1 2 1 3 3 1 3 1 1 1 5 3 Storage 10 | . . 1 . . . . 1 2 1 . . 1 1 . 1 2 . Processor 6 | . . 1 . . . . 1 1 . . 1 . . . . 2 . Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 Protection 13 | . . . . . . 1 1 1 . . 1 1 1 1 3 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 115 | . 1 4 3 . . 2 14 11 17 1 13 12 11 1 . 19 6 Energy Gun 16 | . . . 1 . . . 2 4 . . 1 2 . . . 6 . Energy Cannon 19 | . . . . . . . . . 2 . 3 5 6 . . 3 . Ballistic Gun 34 | . 1 1 2 . . 1 4 4 10 . 5 . . . . 3 3 Ballistic Cannon 9 | . . 2 . . . 1 2 . . . 1 1 2 . . . . Launcher 21 | . . . . . . . 4 1 4 1 2 1 2 . . 4 2 Special Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . Impact Weapon 7 | . . . . . . . . 2 1 . 1 3 . . . . . Slashing Weapon 6 | . . 1 . . . . 2 . . . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . 1 . 1 . 1 1 . . 6 . . Parts Lost 70 | . . 1 . . . 1 2 7 3 . 2 8 3 1 . 13 29 Power 9 | . . . . . . . 1 . . . . 3 1 . . 1 3 Propulsion 19 | . . 1 . . . 1 . 3 2 . 1 3 . . . 1 7 Utility 18 | . . . . . . . 1 1 1 . . . 1 . . 4 10 Weapon 24 | . . . . . . . . 3 . . 1 2 1 1 . 7 9 Highest Loss Streak 13 | . . 1 . . . 1 1 6 3 . 1 4 2 1 . 7 13 Average Slot Usage (%) 97 | . 98 100 100 100 100 98 99 91 97 83 99 97 99 99 98 96 76 Engine 1 | . 14 4 . . . . 2 . 2 . 2 . 2 . . . . Core 5 | . . 9 11 11 11 11 6 6 3 6 3 3 2 5 3 3 3 Treads 2 | . . 12 11 11 11 11 . . . . . 1 . . . . . Leg 21 | . 28 4 11 11 11 13 26 26 25 26 25 19 23 23 23 22 17 Wheel 1 | . . 10 11 11 11 6 . . . . . . . . . . . Device 11 | . 12 14 11 11 11 7 15 5 8 10 12 14 11 16 17 8 10 Storage 13 | . 14 14 11 11 11 11 9 15 17 16 13 12 16 11 11 14 14 Processor 11 | . . . 11 11 11 11 9 13 13 13 13 11 11 11 11 17 13 Protection 2 | . . . . . . 3 1 . . . . 5 5 5 3 3 . Energy Gun 3 | . 24 4 3 . . . 7 5 . . . 4 4 . . 4 2 Energy Cannon 3 | . . . . . . . . . 3 1 2 7 13 13 11 2 . Ballistic Gun 9 | . 3 11 17 22 22 20 12 6 17 7 19 2 . . . 5 4 Ballistic Cannon 2 | . . 10 2 . . 1 4 2 . . . 3 2 5 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 14 22 22 20 20 27 36 70 88 80 83 95 111 111 110 118 86 Greatest Support 115 | 20 20 20 10 10 10 30 49 69 69 68 71 71 80 80 110 115 110 Greatest Overweight (x) 6 | . . 2 2 1 1 2 . 3 2 1 1 1 2 1 1 1 6 Average Overweight (x) . | . . . 1 1 1 . . . . . . 1 1 1 . . . Largest Inventory Capacity 18 | . 6 8 8 8 8 8 10 18 18 18 18 18 18 18 18 18 18 Average Capacity 15 | . 6 6 8 8 8 8 8 17 18 18 18 18 18 18 18 18 17 Most Carried 18 | . 6 6 8 8 8 8 10 18 18 18 18 18 18 18 18 18 17 Average Carried 13 | . 6 5 7 8 8 8 7 15 17 17 15 16 17 17 17 16 11 Final Capacity 18 | 6 6 8 8 8 8 8 10 18 18 18 18 18 18 18 18 18 10 Final Carried 18 | 6 6 6 8 8 8 8 10 16 17 18 15 18 17 18 18 18 10 Class Distribution -------------------- 33% | Mutant 22% | Skirmisher 12% | Scavenger-Skirmisher 12% | Scavenger-Tank 10% | Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Skirmisher | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 4811 | 181 . 218 39 . . 124 349 615 638 . 664 590 424 54 . 762 153 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5844 | . . 47 11 . . 80 370 611 1184 . 685 1002 577 90 250 776 161 Parts 274 | . . 5 1 . . 3 31 23 35 . 44 39 20 4 23 32 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . 1 2 . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . . . 16 3 23 17 . Prevented 12 | . . . . . . . . . . . . . 6 . . 6 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 109 | . . 2 1 . . 2 13 10 14 . 17 15 15 1 . 15 4 Guns 35 | . . 2 1 . . 2 3 8 5 . 9 1 1 . . 2 1 Cannons 34 | . . . . . . . 3 . 3 . 3 11 8 1 . 5 . AOE 31 | . . . . . . . 7 1 5 . 5 . 5 . . 6 2 Classes Destroyed 12 | . . 3 . . . 1 5 1 1 . 1 . . . . . . Worker 7 | . . . . . . . 1 1 2 . . 2 . . . . 1 Builder 5 | . . . . . . . . 1 1 . . 2 . . . . 1 Tunneler 3 | . . 1 . . . . . 1 . . 1 . . . . . . Recycler 6 | . . . . . . . 1 . 4 . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 32 | . . 1 1 . . . 5 . 4 . 10 . 4 . . 4 3 Grunt 39 | . . . . . . 2 3 8 6 . 3 4 8 . . 5 . Duelist 5 | . . . . . . . . . . . 1 2 2 . . . . Sentry 15 | . . . . . . . 2 2 3 . 1 4 1 1 . 1 . Hunter 9 | . . . . . . . 3 . . . . 1 . . . 4 1 Programmer 8 | . . . . . . . . . 1 . 2 4 . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 1 1 . . 2 6 6 7 . 5 8 5 1 . 4 6 Combat Bots Only 5 | . . 1 1 . . 2 3 5 5 . 5 3 5 1 . 4 4 Max Kills in Single Turn 4 | . . 1 1 . . 1 2 1 2 . 2 2 2 1 . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 1 2 . 2 . 2 . . 4 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Damage Taken 13482 | . 71 303 12 . . 164 881 1569 1068 . 964 1327 772 137 . 2858 3356 Core 2159 | . 12 73 . . . 22 202 235 95 . 32 110 52 . . 409 917 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 66 . . . 94 63 66 . . 85 . . . . 35 . Volleys Fired 275 | . . 21 1 . . 12 30 22 38 4 32 31 28 2 15 32 7 Largest 4 | . . 2 2 . . 2 3 3 4 4 4 4 4 4 1 4 3 Hottest 372 | . . 85 50 . . 73 118 133 165 168 193 314 372 296 20 357 136 Shots Fired 704 | . . 34 2 . . 24 60 55 97 16 127 92 79 8 15 84 11 Gun 384 | . . 19 2 . . 18 36 51 69 8 106 22 12 . . 35 6 Cannon 234 | . . 15 . . . 6 13 1 19 4 17 66 59 6 . 28 . Launcher 59 | . . . . . . . 11 3 9 4 4 4 8 . . 11 5 Special 27 | . . . . . . . . . . . . . . 2 15 10 . Kinetic 359 | . . 26 2 . . 24 38 31 69 8 108 17 6 2 . 24 4 Thermal 206 | . . 8 . . . . . 8 8 4 1 61 46 6 15 49 . Explosive 33 | . . . . . . . 11 . 7 4 4 . 3 . . 3 1 Electromagnetic 106 | . . . . . . . 11 16 13 . 14 14 24 . . 8 6 Robot Hit Streak 24 | . . 6 1 . . 5 7 9 12 6 12 24 9 5 9 19 3 Robot Miss Streak 5 | . . 4 5 . . 2 3 3 2 2 5 2 5 1 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 456 | . . 12 1 . . 16 34 64 59 11 57 82 44 6 12 52 6 Core Hits 265 | . . 4 1 . . 5 29 28 41 . 35 40 33 2 5 33 9 Critical Hits 22 | . . . . . . 1 2 . . . . 2 3 1 4 9 . Critical Kills 8 | . . . . . . . 1 . . . . 1 2 1 1 2 . Critical Parts Destroyed 11 | . . . . . . 1 1 . . . . 1 1 . . 7 . Melee Attacks 64 | . . 4 . . . . 13 26 3 . 6 8 . . . 2 2 Impact 43 | . . . . . . . . 26 3 . 6 8 . . . . . Slashing 21 | . . 4 . . . . 13 . . . . . . . . 2 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . . . 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15751 | . . 119 14 . . 457 1535 1444 2134 504 1813 2865 1866 124 241 1999 636 Guns 5265 | . . 99 14 . . 255 423 720 1048 137 1051 531 238 . . 716 33 Cannons 4542 | . . 17 . . . 87 165 24 493 75 333 1706 1029 90 . 523 . Explosions 4636 | . . . . . . 115 917 147 593 292 429 306 599 . . 676 562 Melee 886 | . . . . . . . 30 498 . . . 317 . . . . 41 Ramming 63 | . . 3 . . . . . 55 . . . 5 . . . . . Kinetic 4379 | . . 66 14 . . 342 429 387 1048 137 1097 379 116 17 . 320 27 Thermal 4732 | . . 50 . . . 115 . 118 212 75 42 1630 1036 107 241 1003 103 Explosive 3013 | . . . . . . . 917 . 446 292 387 . 352 . . 372 247 Electromagnetic 2678 | . . . . . . . 159 386 428 . 287 534 362 . . 304 218 Impact 815 | . . . . . . . . 498 . . . 317 . . . . . Slashing 71 | . . . . . . . 30 . . . . . . . . . 41 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 . . . . . 1 2 2 9 8 8 8 8 8 . Average Corruption 5 | . 1 2 . . . . . 1 2 2 3 7 8 8 8 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 161 | . 1 8 . . . . . . 1 1 21 15 32 15 7 60 . Message Errors 37 | . . 3 . . . . . . 1 1 4 5 3 5 2 13 . Matter Fused 28 | . . . . . . . . . . . 2 3 10 3 1 9 . Heat Flow Errors 19 | . 1 2 . . . . . . . . 3 2 4 3 . 4 . Energy Discharges 16 | . . . . . . . . . . . 1 1 2 1 2 9 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 25 | . . 2 . . . . . . . . 2 1 4 3 1 12 . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . 2 . Misfires 4 | . . . . . . . . . . . . . . . . 4 . Targeting Errors 26 | . . 1 . . . . . . . . 8 3 8 . 1 5 . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 426 | . . . . . . . 73 75 15 . 17 169 6 . 10 32 29 Projectiles 77 | . . . . . . . . . 15 . 2 18 . . 10 32 . Explosions 123 | . . . . . . . 73 . . . 15 . 6 . . . 29 Melee 226 | . . . . . . . . 75 . . . 151 . . . . . Knockbacks 15 | . . . . . . 3 . 2 . . 1 7 2 . . . . Impact 6 | . . . . . . . . 2 . . . 4 . . . . . Kinetic 8 | . . . . . . 2 . . . . 1 3 2 . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 363 | . . 3 . . . . 74 20 12 . 94 2 16 . . . 142 Shots 13 | . . . . . . . 2 1 2 . 2 . 1 . . . 5 Rammed 4 | . . 1 . . . . . 2 . . . 1 . . . . . Targets Rammed 7 | . . 1 . . . . . 5 . . . 1 . . . . . Kicked 3 | . . . . . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 210 265 8 . . 126 99 213 306 42 151 109 402 217 . 296 . Average Temperature 82 | . 110 79 6 . . 72 36 67 113 24 25 35 155 62 . 107 . Received Heat Transfer 2601 | . 39 9 6 . . 108 198 612 333 . 117 153 216 18 . 348 444 Effects 4 | . . . . . . . . . 2 . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . 3 1 . . 1 1 Combat Hostiles 7 | . . . . . . . . . 1 . . 3 1 . . 1 1 Parts Fried 22 | . . . . . . . 1 5 2 . . 8 3 . . 3 . Impact Corruptions 8 | . . . . . . . . 4 . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 12 | . . . . . . . . 2 . . . 3 2 . . 5 . Heat Transferred 5927 | . . 148 . . . 150 . 275 296 111 50 1635 1186 148 481 1347 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 1 . 1 . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Peak Influence 614 | . 15 96 72 27 . 134 482 324 333 51 614 574 . . . . 188 Initial 300 | . . 5 37 27 . . 52 89 49 35 21 300 . . . . 2 Average 185 | . 1 31 27 27 . 54 149 153 160 39 397 410 . . . . 89 Maximum Alert Level 2 | . . . . . . . 2 1 1 . 2 2 . . . . . Low Security (%) 62 | . 100 100 100 100 . 100 71 68 74 100 9 . . . . . 100 Level 1 20 | . . . . . . . 17 31 25 . 28 47 . . . . . Level 2 16 | . . . . . . . 10 . . . 62 52 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 3 . . . 3 3 2 . 3 3 . . . . 4 Investigation 4 | . . . 1 . . . . 1 . . 1 . . . . . 1 Extermination 2 | . . . . . . . . . . . 1 1 . . . . . Reinforcement 11 | . . . 2 . . . 3 2 1 . 1 1 . . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . 2 . . . 3 1 2 . . . . . . . . Communications Jammed 42 | . . . . . . . . . 19 . 3 9 . . . . 11 Distress Signals 30 | . . . . . . . . . 18 . 3 9 . . . . . Times Spotted 223 | . 4 8 11 . . 4 26 21 21 5 22 23 20 1 . 29 28 Peak Tracking Total 9 | . 4 2 7 . . 3 6 6 6 4 4 7 4 1 . 4 9 Tactical Retreats 30 | . . 1 1 . . 1 4 3 3 1 2 . 2 . . 6 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . 2 . . . . . . 2 1 . 2 4 1 . . . . Indirectly 4 | . . . . . . . . . . . . 3 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . . 1 . 1 . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 8 | . . . . . . 4 2 . 1 . 1 . . . . . . Max in Single Turn 4 | . . . . . . 4 1 . 1 . 1 . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 36 | . 3 1 1 . 4 . 5 3 4 . 2 3 1 . 7 . 2 Terminals 19 | . 3 . 1 . . . 5 1 3 . 1 3 . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . . . . Total Hacks 96 | . 7 1 8 . 4 . 18 5 11 . 5 10 1 . 21 . 5 Successful 53 | . 2 1 5 . 4 . 5 3 4 . 1 4 1 . 21 . 2 Failed 43 | . 5 . 3 . . . 13 2 7 . 4 6 . . . . 3 Catastrophic 11 | . 1 . . . . . 1 1 3 . 1 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 54 | . 7 . 5 . . . 18 3 8 . 3 7 . . . . 3 Terminals 61 | . 7 . 8 . . . 18 2 9 . 2 10 . . . . 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 2 . 3 . . . . . . Terminal Hacks 39 | . . 1 4 . 4 . 3 1 2 . . 2 1 . 21 . . Record 13 | . . . . . 4 . . . . . . . . . 9 . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . 1 . . . . . Unreport Threat 5 | . . . 1 . . . 2 1 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 2 . 1 . . . 2 1 1 . 1 2 . . . . 2 Terminals 10 | . 2 . 1 . . . 2 . 1 . . 2 . . . . 2 Botnet 10 | . 2 . 1 . . . 2 . 1 . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . Jam 2 | . . . . . . . . 1 . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 1 . . . 5 2 3 . 2 3 . . . . 2 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . Matter 190 | . . . . . . . . 190 . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . 1 3 . . 1 . . 1 . EXPLORE 6 | . . . . . . . . . 1 3 . . 1 . . 1 . Ally Attacks 5 | . . 3 2 . . . . . . . . . . . . . . Total Damage 66 | . . 37 29 . . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . 1 2 . 2 . Drone Launches 9 | . . . . . . . . . 2 3 . . 2 . . 2 . Drone Recoveries 6 | . . . . . . . . . 1 1 . . 2 . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 10075 | . 95 731 110 343 438 210 802 953 951 145 786 869 837 477 352 1698 278 Spaces Moved 6545 | 1 77 619 85 362 487 156 489 557 478 98 382 415 446 294 202 1212 185 Core 1 | . . . . . . . . . . . . . . . . . 1 Treads 20 | . . 15 . . . . . . . . . . . . . . 5 Legs 4943 | 1 77 67 . . . 46 489 557 478 98 382 415 446 294 202 1212 179 Wheels 1581 | . . 537 85 362 487 110 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 90 90 90 90 90 120 126 127 122 122 150 150 150 120 120 120 Average Speed 124 | 120 120 95 94 90 90 100 123 131 150 124 150 150 150 150 141 120 123 Slowest Speed 350 | 120 120 160 100 90 90 150 126 220 185 152 152 150 180 150 150 150 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 28 99 13 94 92 45 44 15 20 73 19 10 71 57 62 98 8 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . . 3 1 . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 3 . . . 2 . . . . . . 4 3 . 5 . Spaces Dug 35 | . . 4 . . . . 12 2 6 . 6 2 . . . 2 1 Terrain Destroyed 320 | . . 4 . . . 21 102 2 47 18 38 7 29 . . 38 14 Melee 30 | . . 4 . . . . 12 2 1 . 6 2 . . . 2 1 Projectile 27 | . . . . . . 2 2 . . . . 5 12 . . 6 . AOE 263 | . . . . . . 19 88 . 46 18 32 . 17 . . 30 13 Terrain Rammed 1 | . . 1 . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 7845 | . 79 720 115 379 486 186 611 693 646 113 511 580 563 326 239 1379 219 Wait 495 | . . 44 8 14 . 10 34 41 72 2 60 64 48 18 . 73 7 Move 6529 | . 76 618 84 361 486 155 488 556 478 97 381 414 445 293 201 1211 185 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 95 | . . 9 8 1 . 1 9 13 6 . 3 16 6 3 2 15 3 Fast Attach 59 | . 2 3 2 1 . 1 4 3 9 . 6 7 2 2 6 7 4 Attach 70 | . . 2 2 . . . 6 10 5 1 5 8 5 1 . 15 10 Detach 17 | . . . . . . . 1 1 4 4 1 2 . 2 2 . . Swap 114 | . . 5 2 . . 5 15 10 15 3 10 14 14 1 5 14 1 Drop 118 | . 1 12 8 2 . 2 11 6 16 2 7 15 14 4 8 10 . Fire 275 | . . 21 1 . . 12 30 22 38 4 32 31 28 2 15 32 7 Melee 64 | . . 4 . . . . 13 26 3 . 6 8 . . . 2 2 Ram 1 | . . 1 . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . 5 . . . 1 . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 6) 96 | -10/Materials | Entered Mines 139 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 178 | -10/Mines | Excavation squad dispatched 178 | -10/Mines | A large section of the Mines collapsed 296 | -10/Mines | Learned Materials garrison access intel 302 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 342 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned Materials trap positions 347 | -10/Mines | Discovered new exit (range 5) 683 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 814 | -10/Mines | Discovered new exit (range 7) 821 | -10/Mines | Identified exit to Materials 827 | -10/Mines | Entered Materials 827 | -9/Materials | Accompanied by 3 allies 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Loaded intel: 24 trap records 856 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Identified exit to Storage 937 | -9/Materials | Entered Mines 1001 | -9/Mines | Discovered new exit (range 13) 1001 | -9/Mines | Learned location of Storage (-9) 1010 | -9/Mines | Identified exit to Materials 1019 | -9/Mines | Discovered exit to Materials (range 8) 1050 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1052 | -9/Mines | Found Prototype Device 1052 | -9/Mines | Identified Exp. Sensor Array 1222 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -9/Mines | Discovered new exit (range 5) 1279 | -9/Mines | Identified exit to Exiles 1280 | -9/Mines | Entered Exiles 1280 | -9/Exiles | Found Exiles lab abandoned 1666 | -9/Exiles | Discovered new exit (range 14) 1675 | -9/Exiles | Identified exit to Mines 1718 | -9/Exiles | Entered Mines 1919 | -8/Mines | Discovered exit to Materials (range 3) 1928 | -8/Mines | Entered Materials 1928 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1929 | -8/Materials | Loaded intel: 1 garrison access location 2681 | -8/Materials | Discovered new exit (range 16) 2729 | -8/Materials | Identified exit to Factory 2730 | -8/Materials | Entered Factory 2730 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -7/Factory | Fabricated Hvy. Flak Cannon? 3106 | -7/Factory | Lost 6 parts (3n1u2w) 3628 | -7/Factory | Build established: Skirmisher 3670 | -7/Factory | Discovered new exit (range 9) 3682 | -7/Factory | Identified exit to Factory 3683 | -7/Factory | Entered another Factory area 3683 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4032 | -6/Factory | Garrison activated, responded to threat 4086 | -6/Factory | Lost 3 parts (2n1u) 4506 | -6/Factory | Identified exit to Lower Caves 4634 | -6/Factory | Sucked down chute 4634 | -6/Factory | Entered Waste 4637 | -6/Waste | Spotted C-40 Crusher 4645 | -6/Waste | Spotted C-40 Crusher 4687 | -6/Waste | Spotted C-40 Crusher 4708 | -6/Waste | Spotted C-40 Crusher 4763 | -6/Waste | Spotted C-40 Crusher 4768 | -6/Waste | Discovered new exit (range 10) 4778 | -6/Waste | Identified exit to Factory 4779 | -6/Waste | Entered Factory 5081 | -6/Factory | Found Prototype Processor 5081 | -6/Factory | Identified Exp. Signal Interpreter 5519 | -6/Factory | Discovered new exit (range 16) 5550 | -6/Factory | Identified exit to Factory 5565 | -6/Factory | Entered another Factory area 5565 | -5/Factory | Evolved 2 slots: Utility x2 5752 | -5/Factory | Build established: Tank 6102 | -5/Factory | Lost 3 parts (2p1n) 6154 | -5/Factory | Lost 4 parts (2n2w) 6165 | -5/Factory | First assault squad dispatched 6347 | -5/Factory | Identified exit to Upper Caves 6434 | -5/Factory | Entered Upper Caves 6534 | -5/Upper Caves | Build established: Scavenger-Tank 6758 | -5/Upper Caves | Encountered a Warlord checkpoint 6803 | -5/Upper Caves | Learned location of 1 exit from Factory 6864 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7264 | -5/Upper Caves | Discovered new exit (range 6) 7270 | -5/Upper Caves | Identified exit to Upper Caves 7271 | -5/Upper Caves | Entered another Upper Caves area 7271 | -5/Upper Caves | Discovered new exit (range 13) 7272 | -5/Upper Caves | Encountered a Warlord checkpoint 7298 | -5/Upper Caves | Identified exit to Factory 7468 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7618 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7709 | -5/Upper Caves | Learned 12 Factory zone layouts 7726 | -5/Upper Caves | Discovered new exit (range 5) 7732 | -5/Upper Caves | Identified exit to Zhirov 7748 | -5/Upper Caves | Entered Zhirov 7748 | -5/Zhirov | Discovered new exit (range 3) 7775 | -5/Zhirov | Met Zhirov 7802 | -5/Zhirov | Learned location of Quarantine (-2) 7802 | -5/Zhirov | Learned location of Testing (-3) 7802 | -5/Zhirov | Learned location of Command (-1) 7828 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7856 | -5/Zhirov | Found Alien Artifact 7856 | -5/Zhirov | Identified Integrated Dissipator 7856 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7880 | -5/Zhirov | Found Alien Artifact 7880 | -5/Zhirov | Identified Transdimensional Reconstructor 7880 | -5/Zhirov | Warped through subspace 8099 | -5/Zhirov | Identified exit to Proximity Caves 8100 | -5/Zhirov | Entered Proximity Caves 8406 | -4/Proximity Caves | Spotted B-86 Titan 8547 | -4/Proximity Caves | Lost 7 parts (1p3u3w) 8897 | -4/Proximity Caves | Core integrity fell below 50% 8941 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 9221 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9792 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9798 | -4/Proximity Caves | Entered Factory 9798 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9799 | -4/Factory | Identified exit to Research 9800 | -4/Factory | Identified exit to Upper Caves 9800 | -4/Factory | Identified exit to Extension 9880 | -4/Factory | Garrison activated, responded to threat 9959 | -4/Factory | Lost 13 parts (1p1n4u7w) 9968 | -4/Factory | Found Quantum Capacitor 10045 | -4/Factory | Lost 6 parts (1p3n2w) 10065 | -4/Factory | Core integrity fell below 50% 10076 | -4/Factory | Self-destructed Last Messages --------------- 10064_ K-01 Serf collects debris. 10065_ U-05 Engineer builds a Wall. 10065_ Acquired Myomer Leg. 10066_ Penetrated by Slug. 10068_ Acquired Lgt. Antimatter Reactor. 10068_ K-01 Serf collects debris. 10068_ Slug penetrates K-01 Serf. 10068_ K-01 Serf collects debris. 10068_ Imp. Transmission Jammer destroyed. 10069_ R-10 Processor collects Myomer Leg. 10071_ Lgt. Antimatter Reactor destroyed. 10071_ K-01 Serf collects debris. 10072_ Penetrated by Slug. 10072_ R-10 Processor collects Unknown Wheel. 10072_ K-01 Serf collects debris. 10073_ Spk. Medium Treads destroyed. 10074_ K-01 Serf collects debris. 10075_ Penetrated by Slug. 10075_ Energy Well destroyed. 10075_ R-10 Processor collects Drone Bay. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? #????# > | | ??????????????????????????????????? #????# | | ??????????????????????????????????? #????# # | | ??????????????????????????????????? #????# # | | ??????????????????????????????????? #????## ## | | ??????????????????????????????????? #?????# #? | | ??????????????????????????????????? #?????# #? | | ???????????????????????????????????##?????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????????????##?????# | | ??????????????????????????????????? #?????# | | ??????????????????????????????????? #?????# | | ??????????????????????????????????? #?????####### | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ??????????????????????????????????? #???????????# | | ?????????????????????#####+#####???##???????????# | | ?????????????????????# #??????????####??# | | ?????????????????????# #??????????#T"#??# | | ?????????????????????# ??????####### "#### | | ??????????????????????? ???????## | | ????????????????????????#@####????? | | ????????????????????????# #????? | | ????????????????????????# [ #????? ########## | | ????????????????????????#gh #????? # | | ????????????????????????# g#????? # | | ??????#########?????????#g g#????? # "" "" | | ??????# !! ###########Rgkg##### ???????????? | | ??????# !! + ^ k! #????????? | | ??????#! !! ###### #????????? | | ??????# #????# #????????? | | ??##### ! #????# #????????? | | ??# ####+#######?# ^ """"""" #????????? | | ??# ### Y ^ """""""?? ?????????? | | ??# """"""?????????????? | | ??# """""??????????????? | | ??# " " ! ?????????????? | | ### ### ### Y" ?????????????? | | #?# # " [ ?????????????? | | ######## ###+# ############# ?????????????? | | ## # #????? ????????????? | | ## ## #??????##????????????? | | """"" ## ## #????????????????????? | | """"" ## ## #????????????????????? | | """"" + ## #????????????????????? | | """"" ### ## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 34 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 30 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 90 Evasion (%) 42 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeightOmegaRail Manual? 0 Play Time 01:51:43 Cumulative 55.2 hours Start 2021.07.27 @ 23:12:12 End 2021.07.28 @ 14:41:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d457c2c6-5e36-4876-8121-8f6a99dced73