Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 12:19:48 Player: Electroid Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (118) 590 Value Destroyed (5462) 5462 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 13515 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 519 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -237 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 80/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Enhanced Nova Cannon AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Army-in-a-Box > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Coolant Injector Improved Targeting Computer Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon AWS/Autocannon [Rating: 142] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Improved Targeting Computer Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon AWS/Autocannon Energy Gun Enhanced Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 2 . 2 . Power 2 | . . . . . . . 1 1 . . . . Propulsion 3 | . . 2 . . . . 1 . . . . . Utility 6 | . . . . . . 1 . 1 2 . 2 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 154 | 6 7 10 . 4 5 13 17 22 2 10 17 41 Power 21 | 1 . 2 . . 1 1 3 1 . 4 4 4 Engine 8 | 1 . 2 . . . 1 1 1 . 1 1 . Core 5 | . . . . . 1 . 2 . . 2 . . Reactor 8 | . . . . . . . . . . 1 3 4 Propulsion 42 | 2 . 4 . 1 . . 2 9 . 4 4 16 Treads 2 | 2 . . . . . . . . . . . . Leg 32 | . . . . . . . . 9 . 4 4 15 Wheel . | . . . . . . . . . . . . . Hover 4 | . . 4 . . . . . . . . . . Flight 4 | . . . . 1 . . 2 . . . . 1 Utility 28 | 1 2 1 . 2 . 3 . 3 2 2 6 6 Device 15 | . . . . . . 2 . 1 2 2 3 5 Storage 7 | 1 . . . 2 . . . 2 . . 1 1 Processor 2 | . 1 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . 1 . . . . 1 . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 5 3 . 1 4 9 12 9 . . 3 15 Energy Gun 5 | 1 . 1 . . . 1 . . . . . 2 Energy Cannon 23 | . 4 1 . . 1 1 . 4 . . 3 9 Ballistic Gun 9 | 1 . . . . 1 1 6 . . . . . Ballistic Cannon 11 | . . . . . 1 4 2 2 . . . 2 Launcher 12 | . . 1 . . 1 1 4 3 . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 2 1 1 . . 1 1 Corrupted Parts 7 | . . . . . 1 . . . . . . 6 System Corruption 37 | . . . . . 11 . . . . . . 26 Parts Lost 31 | . 1 . . . . 1 2 4 . . 2 21 Power 8 | . . . . . . 1 . 2 . . . 5 Propulsion 9 | . . . . . . . 1 1 . . 1 6 Utility 7 | . . . . . . . . . . . 1 6 Weapon 7 | . 1 . . . . . 1 1 . . . 4 Highest Loss Streak 14 | . 1 . . . . 1 2 1 . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 96 95 88 79 56 55 73 69 75 86 88 58 Engine 5 | . 14 11 11 11 2 1 8 5 5 4 2 . Core 3 | . . . . . 8 7 5 3 . 6 5 . Reactor 3 | . . . . . . . . . . 3 7 11 Treads 2 | . 28 1 . . . . . . . . . . Leg 12 | . . . . . . . . 16 29 29 25 16 Hover 4 | . . 42 44 27 . . . . . . . . Flight 3 | . . . . 4 11 9 14 4 . . . . Device 9 | . . . . . . 2 7 6 16 17 24 7 Storage 9 | . 14 1 . 4 11 9 7 12 11 11 10 6 Processor 7 | . 4 20 22 17 11 9 7 6 5 5 5 4 Protection 1 | . 6 . . . . 6 . . . . . 1 Energy Cannon 4 | . 25 9 . . 1 . . 3 . . 1 6 Ballistic Cannon 3 | . . . . . 8 7 1 2 5 5 4 . Launcher 2 | . . 3 11 11 1 1 6 5 . . . . Peak Build Rating 142 | 6 10 17 16 49 55 84 84 89 93 114 127 142 Average Rating 76 | 3 9 15 15 27 50 72 66 72 92 108 120 102 On Entrance 53 | . 6 10 15 16 49 55 78 64 84 93 114 106 Naked Turns 6 | . . . . . . . . . . . . 6 Heaviest Build 187 | 12 17 16 8 50 54 106 112 115 118 155 172 187 Greatest Support 120 | 40 40 28 28 50 50 59 64 96 96 106 120 120 Greatest Overweight (x) 53 | . . . . . 1 2 1 2 1 1 1 53 Average Overweight (x) . | . . . . . . 1 . . 1 1 1 2 Largest Inventory Capacity 20 | 8 8 8 5 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 5 5 9 20 20 20 20 20 20 20 19 Most Carried 20 | 5 8 6 5 13 18 20 20 20 19 20 20 20 Average Carried 14 | 1 6 4 5 6 17 16 17 19 18 19 19 11 Final Capacity 20 | 8 8 5 5 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 7 5 5 13 17 20 20 20 19 20 19 5 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Gunner 16% | Gunner 9% | Skirmisher 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Matter Collected 2542 | 187 97 91 . . 173 142 278 497 . 395 368 314 Remotely . | . . . . . . . . . . . . . Salvage Created 4387 | 19 97 98 . . 60 434 521 499 . 494 1549 616 Parts 213 | 4 7 8 . . 1 27 23 17 . 22 80 24 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Combat Hostiles Destroyed 100 | . 3 5 . . 1 15 17 10 . 10 29 10 Guns 6 | . . 2 . . . . 3 . . . . 1 Cannons 76 | . 3 2 . . . 15 5 7 . 10 27 7 AOE 13 | . . 1 . . . . 9 3 . . . . Classes Destroyed 15 | 1 3 2 . . 1 1 2 . . 2 1 2 Worker 1 | . . . . . . . 1 . . . . . Builder 6 | . . 1 . . . . 3 . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 3 | . . . . . . . 2 1 . . . . Operator 4 | . 1 . . . . 1 . . . . 2 . Drone 1 | . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . 1 . . . . 1 . Swarmer 23 | . 3 4 . . . 4 7 . . . 5 . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 37 | . . . . . . 5 8 9 . 3 8 4 Sentry 10 | . . 1 . . . 4 . 1 . . 4 . Specialist 4 | . . . . . . . . . . 4 . . Hunter 14 | . . . . . 1 2 2 . . 2 4 3 Programmer 8 | . . . . . . . . . . . 7 1 Heavy 2 | . . . . . . . . . . 1 1 . Best Kill Streak 7 | 1 1 4 . . 1 7 6 4 . 3 7 5 Combat Bots Only 7 | . 1 4 . . 1 7 6 4 . 3 7 5 Max Kills in Single Turn 3 | 1 1 2 . . 1 1 3 2 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Hostile Shots Fired 533 | . 25 22 . . 8 32 68 70 . 35 141 132 Missed 155 | . 5 8 . . 1 10 29 26 . 10 42 24 Damage Taken 7395 | . 187 113 . . 128 291 616 886 . 354 1544 3276 Core 1522 | . 23 52 . . . 26 115 115 . 32 89 1070 Absorbed by Shields 23 | . . . . . . . . . . 23 . . Redirected to Shielding 5 | . . . . . . 5 . . . . . . Ignored by Resistances 487 | . . . . . . . . . . 62 308 117 Regen/Repaired (Parts) 99 | . . . . . . . . 55 . . 44 . Core Remaining (%) 91 | 100 90 . . . 87 95 83 86 . 96 . . Volleys Fired 115 | 1 11 11 . . 5 . 27 14 . . 13 33 Largest 3 | 2 2 2 . . 1 . 3 3 . . 3 3 Hottest 360 | 60 112 113 . . 56 . 110 131 . . 238 360 Shots Fired 388 | 2 21 16 . . 5 36 67 44 . 23 100 74 Gun 58 | 2 . 5 . . . . 34 . . . . 17 Cannon 296 | . 21 7 . . 5 36 9 42 . 23 100 53 Launcher 34 | . . 4 . . . . 24 2 . . . 4 Special . | . . . . . . . . . . . . . Kinetic 193 | 1 . . . . . 36 43 28 . 23 61 1 Thermal 116 | . . 7 . . . . . 14 . . 26 69 Explosive 30 | . . 4 . . . . 24 2 . . . . Electromagnetic 49 | 1 21 5 . . 5 . . . . . 13 4 Robot Hit Streak 17 | 1 3 4 . . 9 16 7 9 . 8 17 9 Robot Miss Streak 5 | . 3 2 . . . 2 2 3 . 2 3 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . Autonomous 154 | . . . . . . 36 5 28 . 23 62 . Shots Hit Robots 250 | 1 8 11 . . 5 28 38 30 . 19 73 37 Core Hits 141 | 1 4 5 . . . 13 39 14 . 8 30 27 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . 3 . 2 . 3 2 3 Meltdown 2 | . . . . . . . . . . . . 2 Blast 11 | . . . . . . 3 . 2 . 3 2 1 Melee Attacks 3 | . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3 | . 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16810 | 12 224 329 . . 115 2341 2058 2386 . 1643 5525 2177 Guns 760 | 12 . 66 . . . . 301 . . . . 381 Cannons 13712 | . 180 83 . . 115 2341 480 2018 . 1643 5525 1327 Explosions 2325 | . 44 180 . . . . 1277 355 . . . 469 Melee . | . . . . . . . . . . . . . Ramming 13 | . . . . . . . . 13 . . . . Kinetic 11310 | . . . . . . 2341 781 1831 . 1643 4677 37 Thermal 2790 | . 44 83 . . . . . 366 . . 455 1842 Explosive 1597 | . . 180 . . . . 1241 176 . . . . Electromagnetic 1100 | 12 180 66 . . 115 . 36 . . . 393 298 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . . . . . 11 2 . 2 5 5 2 39 Average Corruption 7 | . . . . . 11 2 . 1 4 5 1 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 69 | . . . . . . 9 . 2 . 6 12 40 Message Errors 17 | . . . . . . 2 . 1 . 1 2 11 Matter Fused 13 | . . . . . . 1 . 1 . 2 2 7 Heat Flow Errors 7 | . . . . . . 1 . . . . 1 5 Energy Discharges 11 | . . . . . . 2 . . . 2 3 4 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . 2 . . . . 1 7 Data Loss (major) 3 | . . . . . . . . . . 1 2 . Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1937 | . 14 25 . . . 305 160 433 . 129 831 40 Projectiles 1837 | . . 12 . . . 305 160 398 . 129 831 2 Explosions 100 | . 14 13 . . . . . 35 . . . 38 Melee . | . . . . . . . . . . . . . Knockbacks 44 | . . . . . . 4 2 17 . 8 13 . Impact . | . . . . . . . . . . . . . Kinetic 37 | . . . . . . 4 1 14 . 7 11 . Secondary 7 | . . . . . . . 1 3 . 1 2 . Self-Inflicted Damage 191 | . 29 . . . . . . 108 . . . 54 Shots 5 | . 1 . . . . . . 2 . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 726 | . 67 279 . . 116 160 364 95 . 13 184 726 Average Temperature 110 | . 32 157 . . 62 79 101 39 . 7 58 183 Received Heat Transfer 1119 | . . . . . . 135 198 360 . 66 144 216 Effects 28 | . . . . . . . 4 . . . . 24 Shutdowns 14 | . . . . . . . 1 . . . . 13 Energy Bleed 2 | . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . Parts Fried 3 | . 1 . . . 2 . . . . . . . Impact Corruptions 3 | . . . . . . . 2 . . . 1 . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 6 | . . . . . . . . . . . . 6 Heat Transferred 2696 | . 50 148 . . . . . 359 . . 592 1547 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Peak Influence 723 | 5 77 194 75 . 30 369 608 499 175 362 589 723 Initial 288 | . 3 32 75 . . 11 164 249 170 122 189 288 Average 250 | . 23 106 75 . 28 225 346 365 170 251 199 492 Maximum Alert Level 3 | . . . . . . 1 2 2 . 1 2 3 Low Security (%) 44 | 100 100 100 100 . 100 46 35 . 100 19 52 . Level 1 30 | . . . . . . 53 19 52 . 80 36 17 Level 2 24 | . . . . . . . 45 47 . . 10 77 Level 3 . | . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 28 | . . 3 . . . 2 5 3 . 1 7 7 Investigation 8 | . . 1 . . . 2 1 2 . . 1 1 Extermination 7 | . . . . . . . . 1 . . 4 2 Reinforcement 11 | . . 2 . . . . 3 . . 1 2 3 Assault 2 | . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Distress Signals 10 | . . 3 . . . 2 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 6 5 . . 1 20 26 12 . 7 32 39 Peak Tracking Total 8 | . 3 4 . . 1 6 5 5 . 3 5 8 Tactical Retreats 10 | . 1 . . . . 2 . 1 . . 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Traps Triggered 9 | . . 1 . . . 2 . 2 3 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Machines Disabled 24 | . 1 1 . . . 1 3 8 . . 5 5 Max in Single Turn 4 | . 1 1 . . . 1 2 4 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Machines Accessed 24 | . 2 2 . 3 . 5 2 4 2 . 3 1 Terminals 10 | . 1 1 . . . 2 1 2 1 . 1 1 Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations 3 | . . . . . . . . 1 1 . 1 . Recycling Units 4 | . 1 1 . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 62 | . 6 6 . 11 . 10 5 11 4 . 6 3 Successful 39 | . 5 3 . 11 . 7 2 6 1 . 4 . Failed 23 | . 1 3 . . . 3 3 5 3 . 2 3 Catastrophic 7 | . . 2 . . . 1 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . . 5 . . . . . . . . Terminals 25 | . 2 3 . . . 3 4 6 3 . 1 3 Fabricators 4 | . . . . . . . 1 3 . . . . Repair Stations 6 | . . . . . . . . 2 1 . 3 . Recycling Units 10 | . 4 3 . . . 1 . . . . 2 . Scanalyzers 5 | . . . . . . 5 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 19 | . 2 1 . 11 . . 1 2 1 . 1 . Record 12 | . 1 1 . 10 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . 1 . Dispatch Records 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . 2 . Scan Component 2 | . . . . . . . . 1 . . 1 . Repair 2 | . . . . . . . . 1 . . 1 . Recycling Unit Hacks 7 | . 3 2 . . . 1 . . . . 1 . Report Inventory 2 | . . 1 . . . 1 . . . . . . Retrieve Matter 3 | . 2 . . . . . . . . . 1 . Retrieve Components 2 | . 1 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . . . . 2 . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . 2 . . . 3 2 4 2 . 1 1 Full Trace Events 7 | . . . . . . 2 1 2 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . . . 1 . . 1 . Time 76 | . . . . . . . . 32 . . 44 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . 5 1 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . . . . 153 Total Damage 3127 | . . . . . . . . . . . . 3127 Kills 22 | . . . . . . . . . . . . 22 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 33 | . . . . . . . . . . . . 33 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Turns Passed 6747 | 91 607 172 191 426 192 778 438 843 165 289 1575 980 Spaces Moved 4753 | 56 310 238 160 824 321 346 696 610 85 126 700 281 Core 26 | 16 . . . . . . . . . . . 10 Treads 350 | 40 310 . . . . . . . . . . . Legs 1437 | . . . . . . . . 255 85 126 700 271 Wheels . | . . . . . . . . . . . . . Hover 910 | . . 238 160 512 . . . . . . . . Flight 2030 | . . . . 312 321 346 696 355 . . . . Fastest Speed 39 | 50 160 48 48 48 50 50 39 39 192 186 186 190 Average Speed 114 | 128 160 48 48 48 50 180 44 114 192 187 189 273 Slowest Speed 2700 | 160 160 48 48 50 150 250 150 265 192 192 192 2700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 39 23 39 93 74 32 18 11 3 89 16 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 220 | . 4 27 . . . 6 68 67 . 5 17 26 Melee . | . . . . . . . . . . . . . Projectile 50 | . . . . . . 6 . 7 . 5 17 15 AOE 170 | . 4 27 . . . . 68 60 . . . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Total 5862 | 73 395 279 274 849 344 505 768 744 87 180 928 436 Wait 593 | 4 49 12 113 9 8 125 11 52 . 18 166 26 Move 4739 | 55 309 237 159 823 320 345 693 609 84 125 699 281 Hop 1 | . . . . . . . 1 . . . . . Pick Up 133 | 7 12 2 1 6 4 9 9 20 1 12 16 34 Fast Attach 14 | . . 2 . . . . . 7 . 1 1 3 Attach 98 | 6 5 2 . 2 2 12 11 13 2 3 11 29 Detach 26 | . . . . . 2 10 5 3 . . 1 5 Swap 42 | . 2 6 . 2 3 1 6 2 . 6 5 9 Drop 91 | . 4 7 1 6 . 3 5 23 . 10 16 16 Fire 115 | 1 11 11 . . 5 . 27 14 . . 13 33 Melee 3 | . 3 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 601 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Propulsion x2 823 | -9/Materials | Met 8R-AWN 855 | -9/Materials | Discovered new exit (range 15) 871 | -9/Materials | Entered Mines 872 | -9/Mines | Followed 8R-AWN into the Mines 898 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 899 | -9/Mines | Found Prototype Device 1056 | -9/Mines | Discovered new exit (range 5) 1062 | -9/Mines | Entered Exiles 1075 | -9/Exiles | Welcomed by 8R-AWN 1095 | -9/Exiles | Met EX-HEX 1129 | -9/Exiles | Met EX-DEC 1149 | -9/Exiles | Discovered new exit (range 14) 1195 | -9/Exiles | Visited The Gauntlet 1274 | -9/Exiles | Met EX-BIN 1281 | -9/Exiles | Aligned with FarCom system 1281 | -9/Exiles | Given EX-Vault access code 1312 | -9/Exiles | Opened EX-Vault 1316 | -9/Exiles | Found Prototype Ballistic Cannon 1325 | -9/Exiles | Found Prototype Flight Unit 1326 | -9/Exiles | Identified Flying Fortress v7 1333 | -9/Exiles | Identified AWS/Autocannon 1344 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -9/Exiles | Found Army-in-a-Box 1488 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Army-in-a-Box, AWS/Autocannon 1488 | -9/Exiles | Entered Mines 1673 | -8/Mines | Discovered new exit (range 14) 1680 | -8/Mines | System corruption reached 10% 1680 | -8/Mines | Entered Materials 1680 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1683 | -8/Materials | Identified Exp. Sensor Array 1865 | -8/Materials | Destroyed 7 combat bots 2119 | -8/Materials | Build established: Skirmisher 2240 | -8/Materials | Discovered new exit (range 16) 2458 | -8/Materials | Entered Factory 2458 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2460 | -7/Factory | FarCom data flow suspended 2768 | -7/Factory | Build established: Gunner 2824 | -7/Factory | Discovered new exit (range 11) 2858 | -7/Factory | First assault squad dispatched 2896 | -7/Factory | Entered another Factory area 2896 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2961 | -6/Factory | Repaired Rocket Launcher 3047 | -6/Factory | Fabricated Adv. Assault Cannon? 3727 | -6/Factory | Discovered new exit (range 5) 3739 | -6/Factory | Entered another Factory area 3739 | -5/Factory | Evolved 2 slots: Utility x2 3804 | -5/Factory | Discovered new exit (range 3) 3902 | -5/Factory | Identified exit to DSF 3904 | -5/Factory | Entered DSF 3946 | -5/DSF | Additional patrols routed to DSF 4070 | -5/DSF | Discovered new exit (range 14) 4164 | -5/DSF | Sterilization system engaged 4184 | -5/DSF | Ambient heat levels rising (+10) 4193 | -5/DSF | Entered Factory 4193 | -4/Factory | Evolved 2 slots: Utility x2 4297 | -4/Factory | Build established: Scavenger-Gunner 5000 | -4/Factory | Repaired Imp. Titanium Leg 5590 | -4/Factory | Discovered new exit (range 13) 5620 | -4/Factory | AWS/Autocannon suddenly broke down 5668 | -4/Factory | Destroyed 7 combat bots 5768 | -4/Factory | Entered Armory 5769 | -4/Armory | Met VL-GR5, who suggested a friendly competition 5868 | -4/Armory | Found Prototype Reactor 5869 | -4/Armory | Identified Zero-point Reactor 5914 | -4/Armory | Build established: Scavenger-Tank 5928 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 6082 | -4/Armory | Lost 7 parts (2p1n3u1w) 6092 | -4/Armory | Lost 5 allies 6228 | -4/Armory | System corruption reached 10% 6520 | -4/Armory | System corruption reached 30% 6527 | -4/Armory | Lost 4 allies 6561 | -4/Armory | First assault squad dispatched 6607 | -4/Armory | Lost 4 allies 6670 | -4/Armory | Lost 14 allies 6680 | -4/Armory | Core integrity fell below 50% 6742 | -4/Armory | Core integrity fell below 20% 6748 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Flexi-carbon Leg destroyed. Particle Reactor destroyed. System corrupted: Enh. Nova Cannon failed to cycle. Enh. Nova Cannon destroyed. System corrupted: Enh. Quantum Rifle failed to cycle. KI3V NRAFDOLG>WZD