Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:18:59 Player: Person Guy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1810) 1810 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 5545 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 250/700 Matter 273/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Machine Analyzer Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- VSS Leg Improved Heat Sink Machine Analyzer Core Analyzer PSU Rigger Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Power Maul [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 61 | . 12 . 4 2 20 23 . Power 6 | . . . . 1 3 2 . Engine 3 | . . . . . 3 . . Core 3 | . . . . 1 . 2 . Reactor . | . . . . . . . . Propulsion 16 | . 1 . 2 . 4 9 . Treads 2 | . . . 2 . . . . Leg 10 | . 1 . . . 4 5 . Wheel 4 | . . . . . . 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 1 . 2 . 6 6 . Device 5 | . . . 2 . 2 1 . Storage 2 | . . . . . . 2 . Processor 2 | . 1 . . . 1 . . Hackware 2 | . . . . . 1 1 . Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 24 | . 10 . . 1 7 6 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | . 7 . . 1 6 3 . Ballistic Cannon 3 | . . . . . . 3 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 3 . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 . Parts Lost 13 | . . . . 1 3 1 8 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . 2 . 2 Utility 7 | . . . . . 1 1 5 Weapon 1 | . . . . 1 . . . Highest Loss Streak 8 | . . . . 1 3 1 8 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 86 | . 93 100 91 84 83 84 62 Engine 5 | . 14 14 14 12 3 1 . Core 3 | . . . . 1 5 5 5 Treads 2 | . . . 15 28 4 . . Leg 17 | . 28 28 12 . 21 13 . Wheel 3 | . . . . . . 8 13 Device 3 | . . . . . 3 7 6 Storage 7 | . 14 14 14 14 2 5 5 Processor 6 | . 7 14 6 . 8 4 . Hackware 7 | . . . . . 6 14 12 Protection 4 | . . . . . 9 5 5 Ballistic Gun 13 | . 21 28 28 27 17 4 . Ballistic Cannon 4 | . . . . . . 10 10 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 15 14 14 19 32 51 51 Greatest Support 80 | 20 20 20 40 40 51 80 56 Greatest Overweight (x) 4 | . 1 . . . 4 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 7 | 8 8 8 8 8 5 8 8 Most Carried 10 | 5 8 8 8 7 8 10 10 Average Carried 6 | 5 6 8 7 6 4 6 8 Final Capacity 10 | 8 8 8 8 8 5 10 5 Final Carried 10 | 4 8 8 7 6 4 10 5 Class Distribution -------------------- 40% | Hacker-Mutant 38% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 2125 | 200 236 78 . 142 662 807 . Remotely . | . . . . . . . . Salvage Created 1892 | . 369 84 . 110 752 577 . Parts 127 | . 21 5 . 15 54 32 . Haulers Intercepted 5 | . . . . . 2 3 . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 49 | . 9 2 . 9 16 13 . Melee 1 | . . . . . . 1 . Guns 41 | . 9 2 . 9 16 5 . Cannons 7 | . . . . . . 7 . Classes Destroyed 12 | . 4 . . 1 5 2 . Builder 2 | . 1 . . . . 1 . Hauler 5 | . . . . . 2 3 . Recycler 3 | . . . . . . 3 . Operator 7 | . 2 . . . 2 3 . Watcher 2 | . . . . . 2 . . Swarmer 24 | . 3 . . 8 5 8 . Grunt 12 | . 6 2 . . 4 . . Sentry 7 | . . . . . 5 2 . Demolisher 1 | . . . . 1 . . . Specialist 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 4 | . 3 2 . 4 4 4 . Combat Bots Only 4 | . 3 2 . 4 3 4 . Max Kills in Single Turn 2 | . 1 1 . 2 2 2 . Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 439 | . 41 10 . 52 123 185 28 Missed 104 | . 9 5 . 10 35 44 1 Damage Taken 4895 | . 334 88 . 400 1209 1618 1246 Core 858 | . 116 . . 57 235 178 272 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . . . 30 57 . . Volleys Fired 200 | . 48 7 . 18 65 61 1 Largest 2 | . 2 2 . 2 2 2 1 Hottest 96 | . 60 40 . 40 53 96 48 Shots Fired 391 | . 93 14 . 35 129 119 1 Gun 314 | . 93 14 . 35 129 43 . Cannon 77 | . . . . . . 76 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 367 | . 69 14 . 35 129 119 1 Thermal 24 | . 24 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 12 5 . 3 19 19 1 Robot Miss Streak 8 | . 5 1 . 6 6 8 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 . 4 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 253 | . 52 10 . 19 91 80 1 Core Hits 129 | . 21 5 . 10 42 50 1 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 1 . . . 2 1 . Destroy 3 | . 1 . . . 2 . . Blast 1 | . . . . . . 1 . Melee Attacks 5 | . 4 . . . 1 . . Impact 4 | . 4 . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4918 | . 626 129 . 272 1468 2303 120 Guns 3180 | . 617 129 . 266 1452 716 . Cannons 1282 | . . . . . . 1256 26 Explosions 280 | . . . . . . 280 . Melee . | . . . . . . . . Ramming 176 | . 9 . . 6 16 51 94 Kinetic 4313 | . 468 129 . 266 1452 1972 26 Thermal 429 | . 149 . . . . 280 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . 8 15 Average Corruption 6 | . . . . . . 5 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . . . 52 6 Message Errors 13 | . . . . . . 12 1 Matter Fused 16 | . . . . . . 15 1 Heat Flow Errors 6 | . . . . . . 6 . Energy Discharges 4 | . . . . . . 4 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 2 | . . . . . . 2 . Misfires 4 | . . . . . . 4 . Alerts 1 | . . . . . . 1 . Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . . . 53 . Projectiles 16 | . . . . . . 16 . Explosions 37 | . . . . . . 37 . Melee . | . . . . . . . . Knockbacks 11 | . 1 . . . . 10 . Impact 2 | . 1 . . . . 1 . Kinetic 7 | . . . . . . 7 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 93 | . . . . . . 54 39 Shots 1 | . . . . . . 1 . Rammed 34 | . . . . 3 . 3 28 Targets Rammed 47 | . 2 . . 3 4 10 28 Kicked 13 | . 2 . . . 4 7 . Crushed . | . . . . . . . . Highest Temperature 269 | . 120 2 . . 223 269 16 Average Temperature 58 | . 40 2 . . 67 61 12 Received Heat Transfer 753 | . 141 45 . . 423 144 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 475 | . 325 . . . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 520 | . 166 95 . 215 520 269 65 Initial 198 | . . 45 . . 83 198 50 Average 137 | . 75 83 . 129 203 135 50 Maximum Alert Level 2 | . . . . 1 2 1 . Low Security (%) 79 | 100 100 100 . 81 56 82 100 Level 1 16 | . . . . 18 29 17 . Level 2 3 | . . . . . 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . . . 7 11 . Investigation 6 | . 1 . . . 3 2 . Extermination 3 | . . . . . . 3 . Reinforcement 6 | . 1 . . . 2 3 . Assault 2 | . . . . . 2 . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 1 . . . 4 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 22 2 . 9 40 25 6 Peak Tracking Total 11 | . 3 2 . 4 11 4 6 Tactical Retreats 6 | . . . . . 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 2 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . 1 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 7 | . . . . . . 7 . Max in Single Turn 2 | . . . . . . 2 . Garrison Access 3 | . . . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 26 | . 7 1 . . 10 8 . Terminals 20 | . 7 . . . 8 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . 1 2 . Total Hacks 72 | . 20 1 . . 31 20 . Successful 31 | . 9 1 . . 12 9 . Failed 41 | . 11 . . . 19 11 . Catastrophic 3 | . . . . . 2 1 . Database Lockouts . | . . . . . . . . Manual 40 | . 17 . 1 . 20 2 . Terminals 60 | . 20 . . . 27 13 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 6 | . . . . . 2 4 . Terminal Hacks 17 | . 6 1 . . 5 5 . Prototype ID Bank 5 | . 4 . . . 1 . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 5 | . 1 . . . 2 2 . Unreport Threat 1 | . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Registered Components 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 2 . Seal Access 3 | . . . . . 1 2 . Unauthorized Hacks 8 | . 3 . . . 4 1 . Terminals 8 | . 3 . . . 4 1 . Assimilate 5 | . 2 . . . 2 1 . Botnet 1 | . . . . . 1 . . Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 7 . . . 8 8 . Full Trace Events 3 | . . . . . 2 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 253 | . . . . . . 253 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 3 | . 2 . . . 1 . . Largest Group 2 | . 2 1 1 1 1 1 . Highest-Rated Group 20 | . 20 7 7 7 10 10 . Highest-Rated Ally 10 | . 10 7 7 7 10 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 6519 | 1 1187 282 325 263 1644 2701 116 Spaces Moved 4161 | 1 797 204 228 70 950 1835 76 Core 1 | . . . . . 1 . . Treads 380 | . . . 106 70 204 . . Legs 2627 | 1 797 204 122 . 745 758 . Wheels 1153 | . . . . . . 1077 76 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 120 120 160 90 97 100 Average Speed 114 | 120 120 120 138 160 106 110 100 Slowest Speed 250 | 120 190 120 160 160 250 130 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 1 97 48 62 14 68 44 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . 4 . . . 1 2 . Terrain Destroyed 46 | . 4 . . . 1 41 . Melee 5 | . 4 . . . 1 . . Projectile 8 | . . . . . . 8 . AOE 33 | . . . . . . 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 5583 | 2 929 227 240 185 1473 2413 114 Wait 980 | . 51 17 1 91 396 417 7 Move 4155 | . 796 203 227 69 949 1835 76 Hop . | . . . . . . . . Pick Up 76 | . 12 . 3 1 23 37 . Fast Attach . | . . . . . . . . Attach 53 | . 6 . 4 2 19 22 . Detach . | . . . . . . . . Swap 8 | . 6 . . . 1 1 . Drop 57 | 2 4 . 5 1 15 30 . Fire 200 | . 48 7 . 18 65 61 1 Melee 5 | . 4 . . . 1 . . Ram 33 | . . . . . . 3 30 Kick 13 | . 2 . . . 4 7 . Crush 3 | . . . . 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 10) 912 | -10/Materials | Discovered new exit (range 3) 988 | -10/Materials | Discovered new exit (range 13) 1189 | -10/Materials | Entered Mines 1189 | -10/Mines | Accompanied by 1 ally 1194 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1267 | -10/Mines | Learned 4 Materials zone layouts 1285 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1292 | -10/Mines | Met a Derelict bent on vengeance 1329 | -10/Mines | Discovered new exit (range 8) 1385 | -10/Mines | Discovered new exit (range 15) 1435 | -10/Mines | Learned location of 1 exit from Materials 1460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1460 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Entered Exiles 1471 | -10/Exiles | Accompanied by 1 ally 1500 | -10/Exiles | Met 8R-AWN 1521 | -10/Exiles | Met EX-HEX 1559 | -10/Exiles | Met EX-BIN 1576 | -10/Exiles | Aligned with FarCom system 1577 | -10/Exiles | Given EX-Vault access code 1613 | -10/Exiles | Opened EX-Vault 1621 | -10/Exiles | Found Prototype Device 1622 | -10/Exiles | Identified PSU Rigger 1629 | -10/Exiles | Found Prototype Device 1630 | -10/Exiles | Identified Skeleton Box 1669 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1725 | -10/Exiles | Met EX-DEC 1783 | -10/Exiles | Discovered new exit (range 10) 1796 | -10/Exiles | Left Exiles lab with PSU Rigger 1796 | -10/Exiles | Entered Mines 1796 | -9/Mines | Accompanied by 1 ally 1803 | -9/Mines | Core integrity fell below 50% 1839 | -9/Mines | Assembled infested the area 1844 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2023 | -9/Mines | Discovered new exit (range 10) 2059 | -9/Mines | Entered Materials 2059 | -8/Materials | Accompanied by 1 ally 2059 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2060 | -8/Materials | Identified exit to Factory 2463 | -8/Materials | Lost 3 parts (2n1u) 2742 | -8/Materials | Build established: Scavenger-Mutant 3085 | -8/Materials | Discovered exit to Factory (range 15) 3659 | -8/Materials | First assault squad dispatched 3703 | -8/Materials | Entered Factory 3703 | -7/Factory | Accompanied by 1 ally 3703 | -7/Factory | Evolved 2 slots: Utility x2 4176 | -7/Factory | Build established: Hacker-Mutant 4284 | -7/Factory | Garrison activated, responded to threat 5211 | -7/Factory | Cargo convoy interrupted 6404 | -7/Factory | Sucked down chute 6404 | -7/Factory | Entered Waste 6411 | -7/Waste | Spotted C-40 Crusher 6411 | -7/Waste | Spotted C-40 Crusher 6425 | -7/Waste | Spotted C-40 Crusher 6435 | -7/Waste | Spotted C-40 Crusher 6437 | -7/Waste | Spotted C-40 Crusher 6437 | -7/Waste | Spotted C-40 Crusher 6484 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6488 | -7/Waste | System corruption reached 10% 6493 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6496 | -7/Waste | Crushed by Compactor (1 part destroyed) 6518 | -7/Waste | Core integrity fell below 50% 6520 | -7/Waste | Crushed by Compactor (1 part destroyed) 6520 | -7/Waste | Self-destructed Last Messages --------------- fused. 06502_ Slammed into C-40 Crusher. 06504_ Critical hit (Destroy). 06505_ Slammed into C-40 Crusher. 06507_ Critical hit (Destroy). 06507_ Hrd. Heavy Armor Plating destroyed. 06508_ Slammed into C-40 Crusher. 06511_ Destabilizing: System corrupted (+2). 06514_ Critical hit (Destroy). 06514_ Broken Arm. Huge Wheel destroyed. 06514_ Slammed into C-40 Crusher. 06516_ Broken Coolant Injector destroyed. 06517_ Slammed into C-40 Crusher. 06517_ Arm. Huge Wheel broken. 06517_ Destabilizing: Short circuit. 06519_ Slammed into C-40 Crusher. 06519_ Critical hit (Destroy). 06519_ Broken Arm. Huge Wheel destroyed. 06520_ System corrupted: Matter fused (-9). 06520_ Hacking Suite crushed. Map ----- +----------------------------------------------------+ | ??????? ???????? ????????????????????? | | ??????? = ???????# ????????????????????? | | ???????? #??????# ?????????????????????? | | ????????? #??????# ??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## ######## #??????????????????????? | | ! #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ! #??????????????????????? | | #???#### ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | !#??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | ######## #??????# % #??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC@#??????????????????????? | | #??????# #????### CC]###????????????????????? | | ??????######????# CC #????????????????????? | | ???????????????# CCC #????????????????????? | | #??????????????# CCCC#????????????????????? | | #??????????????# CC #????????????????????? | | #??????????????# CC #????????????????????? | | #??????????????# CC #????????????????????? | | #??????????????# #????????????????????? | | #??????????????# #????????????????????? | | #####??????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayFlightMatter Manual? 0 Play Time 00:42:38 Cumulative 102.0 hours Start 2024.04.26 @ 19:36:04 End 2024.04.26 @ 20:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a137ec30-18b6-42f2-ae0c-8ab350e32530