Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 17:50:17 Player: PlasticHeart Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (155) 775 Value Destroyed (5913) 5913 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (2108) 2108 TOTAL SCORE: 16536 Bonus ------- Follower Combat Kills 708 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 274/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Dimensional Node Initializer Transdimensional Reconstructor Companion Sword Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Nanoactuators Improved Actuator Array Advanced Reaction Control System Layered Heavy Armor Plating > --- WEAPON ----------- Companion Sword Lance > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Compact Matter Pod Seismic Detector Graphene Brace Dimensional Node Initializer Transdimensional Reconstructor Hypervelocity Gauss Rifle Smartbomb Launcher Dirty Bomb Trap [Rating: 119] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 5 13 2 18 4 1 10 17 2 3 . 1 11 7 . 4 12 19 14 3 Power 17 | 1 1 1 2 . . . 2 . . . . 2 . . . 4 3 1 . Engine 7 | 1 1 1 2 . . . 2 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 2 . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 3 3 1 . Propulsion 40 | 1 5 . 7 . . 3 4 . 1 . . 2 2 . 2 3 4 5 1 Treads 5 | . . . 5 . . . . . . . . . . . . . . . . Leg 30 | 1 3 . . . . 3 4 . 1 . . 2 2 . 2 3 4 5 . Wheel 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 4 . 4 1 . 4 10 1 1 . 1 7 2 . 2 4 10 6 1 Device 29 | . . . 1 . . 1 5 1 . . 1 4 2 . 1 1 8 3 1 Storage 7 | 1 3 . . . . 1 1 . . . . . . . . . . 1 . Processor 9 | . 1 . . . . 1 3 . . . . . . . . 2 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 3 1 . 1 1 . 1 . . 3 . . 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 1 5 3 1 3 1 1 1 . . . 3 . . 1 2 2 1 Energy Gun 6 | . . 1 2 . 1 . . . . . . . . . . . . 1 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 . 3 . . . . . . . . . . . . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 . . 1 . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . . . . . . . . 3 . . . . Parts Lost 61 | . 3 . 2 . . . 2 . . . . 1 . . . 14 9 17 13 Power 9 | . 1 . . . . . . . . . . . . . . 4 1 1 2 Propulsion 20 | . 1 . 1 . . . . . . . . 1 . . . 2 4 9 2 Utility 24 | . . . 1 . . . 2 . . . . . . . . 7 3 5 6 Weapon 8 | . 1 . . . . . . . . . . . . . . 1 1 2 3 Highest Loss Streak 15 | . 3 . 2 . . . 2 . . . . 1 . . . 10 8 15 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Backups 14 | 2 11 20 19 20 19 15 14 14 14 14 14 13 13 13 12 8 9 8 5 Power 1 | 1 3 3 3 2 2 2 2 2 2 2 2 1 1 2 2 1 1 . 1 Propulsion 2 | . 2 5 3 5 5 1 1 2 2 2 2 2 2 2 2 1 2 1 . Utility 5 | . 2 4 5 6 7 8 7 7 7 7 7 6 6 6 5 1 1 2 1 Weapon 3 | . 2 6 5 6 5 2 3 2 2 3 3 3 2 2 2 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 7 1 13 1 1 10 4 . 1 . 1 1 1 . 1 . 1 1 3 Power 11 | . 4 . 3 . . 1 1 . . . . . . . . . 1 . 1 Propulsion 7 | . 1 1 3 . . 1 . . . . . . . . 1 . . . . Utility 14 | . 2 . . . 1 4 3 . 1 . 1 . 1 . . . . 1 . Weapon 11 | . . . 7 . . 3 . . . . . 1 . . . . . . . Tool/Special 4 | . . . . 1 . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 97 100 99 99 100 99 88 93 93 93 93 93 93 94 95 92 93 78 50 Engine 7 | . 13 14 11 11 11 11 10 13 13 13 13 3 . . . . . . . Core 2 | . . . . . . . . . . . . 6 11 11 11 7 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 2 8 10 5 Treads 6 | . . . 6 33 33 4 . . . . . . . . . . . . . Leg 20 | . 23 . . . . 28 30 33 33 33 33 29 29 29 29 28 26 14 2 Wheel 2 | . 4 28 26 . . . . . . . . . . . . . . . 1 Device 13 | . . . 8 11 11 10 12 13 16 13 17 22 23 21 22 13 21 16 8 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 7 5 Processor 6 | . 12 14 2 . . . 9 6 6 6 6 5 5 5 5 12 15 21 19 Protection 6 | . . . 10 10 11 11 2 6 2 6 2 5 5 6 7 7 3 1 . Energy Gun 5 | . . . 13 21 22 3 . . . . . . . . . . . . 2 Energy Cannon 1 | . 6 14 5 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 20 14 3 . . . . . . . . . . . . . . 5 2 Slashing Weapon 4 | . . . . . . 18 13 5 8 12 11 4 . . . . 4 . . Piercing Weapon 2 | . . . . . . . . 1 1 . . 6 10 11 11 9 4 . . Peak Build Rating 119 | 5 13 14 24 25 25 29 56 57 60 61 61 82 88 89 94 103 119 112 74 Average Rating 50 | 3 9 13 18 24 25 25 47 55 57 58 58 73 81 84 87 94 108 84 54 On Entrance 52 | . 5 13 14 24 25 25 27 56 57 58 61 58 82 84 84 94 103 107 63 Avg Prop Armor Cover (%) 14 | . . . 19 . . . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 48 52 61 63 63 63 59 66 61 66 61 75 74 79 72 80 90 76 63 Greatest Support 126 | 10 24 24 60 60 60 60 81 81 86 86 86 91 92 92 102 126 116 110 20 Greatest Overweight (x) 6 | 1 2 2 4 1 1 1 . . . . . . . . . . . 3 6 Average Overweight (x) . | . 1 1 1 . 1 . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 16 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 20 | 5 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 14 15 15 10 Average Carried 15 | 2 11 20 19 19 19 15 14 14 14 15 14 14 14 15 14 10 11 9 6 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 20 20 20 20 20 15 15 15 15 15 15 15 15 15 14 12 12 10 5 Scrap Suit Usage (%) 35 | . . . . . . . 99 100 100 100 99 62 77 100 48 . . . . Parts Cannibalized 12 | . . . . . . . 1 . 1 . 1 1 3 4 1 . . . . Class Distribution -------------------- 54% | Mutant 22% | Commander-Mutant 8% | Scavenger-Mutant 5% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 4070 | 256 422 190 244 120 10 120 440 113 178 . 143 317 377 60 . 342 248 476 14 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7126 | . 497 . 1155 559 158 . 327 146 336 . 98 385 688 159 . 1003 818 706 91 Parts 297 | . 39 . 48 26 9 . 12 11 8 . 12 17 20 7 . 26 37 22 3 Haulers Intercepted 12 | . 1 . 6 2 . . 2 . . . . . 1 . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . 5 8 . 12 . 13 14 . 23 . 15 2 Prevented 6 | . . . . . . . . . 2 . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 121 | . 16 . 12 12 4 . 2 4 5 . 4 5 16 4 . 17 11 8 1 Melee 53 | . . . . . . . 2 . 3 . 4 5 8 4 . 16 11 . . Guns 42 | . 14 . 3 12 4 . . . . . . . . . . . . 8 1 Cannons 11 | . 2 . 9 . . . . . . . . . . . . . . . . AOE 14 | . . . . . . . . 4 1 . . . 8 . . 1 . . . Classes Destroyed 16 | . 4 . 5 . 1 . . 1 . . . 1 1 . . 2 . 1 . Worker 2 | . . . 1 . 1 . . . . . . . . . . . . . . Hauler 12 | . 1 . 6 2 . . 2 . . . . . 1 . . . . . . Recycler 6 | . . . 4 1 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . Watcher 7 | . . . 2 2 . . . . . . . 3 . . . . . . . Swarmer 33 | . 9 . . 3 2 . . 4 . . 4 . 5 4 . 2 . . . Grunt 54 | . 7 . 8 3 . . 1 . 5 . . . 11 . . 7 6 5 1 Brawler 6 | . . . 1 . . . . . . . . . . . . 4 1 . . Duelist 3 | . . . . . . . . . . . . . . . . 2 . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . . 3 6 1 . 1 . . . . 2 . . . 1 2 1 . Hunter 1 | . . . . . . . . . . . . 1 . . . . . . . Programmer 5 | . . . . . 1 . . . . . . 2 . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . 1 . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 6 . 4 3 3 . 2 4 2 . 4 1 5 4 . 8 4 2 1 Combat Bots Only 8 | . 6 . 2 3 2 . 2 4 2 . 4 1 5 4 . 8 4 2 1 Max Kills in Single Turn 3 | . 1 . 1 1 2 . 1 2 1 . 1 1 3 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 1 . . . 3 . . 1 . . . Melee 1 | . . . . . . . 1 . 1 . 1 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 1038 | . 94 2 84 36 11 . 59 5 25 . 13 56 53 50 . 190 90 127 143 Missed 338 | . 20 1 32 9 4 . 21 1 8 . 4 21 15 17 . 48 33 49 55 Hits 700 | . 74 1 52 27 7 . 38 4 17 . 9 35 38 33 . 142 57 78 88 Melee 25 | . . . . . . . . . . . . . . . . 19 3 3 . Projectile 675 | . 74 1 52 27 7 . 38 4 17 . 9 35 38 33 . 123 54 75 88 AOE 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 36 | . 3 1 . . . . . . 2 . . 1 . . . 10 5 9 5 Actively Blocked 19 | . . . . . . . . . . . . . . . . 1 4 9 5 Damage Taken 12040 | . 656 17 689 348 139 . 508 68 287 . 87 502 424 304 . 2999 1219 2123 1670 Core 1736 | . 88 . 65 40 8 . 20 7 50 . . 31 27 31 . 218 44 160 947 Absorbed by Shields 1088 | . . . . . 13 . . 24 78 . 42 180 298 170 . 283 . . . Redirected to Shielding 182 | . . . 17 7 . . . . . . . . . . . 158 . . . Ignored by Resistances 17 | . . . . . . . . . . . . 17 . . . . . . . Regen/Repaired (Parts) 268 | . . . . . . . 64 . 7 . 10 10 67 56 7 47 . . . Core Remaining (%) 78 | 100 . 64 . . . 71 . . . . 90 . . . . 69 . . . Volleys Fired 308 | 3 71 6 80 40 11 . . 4 5 . . . 7 . . 5 . 56 20 Largest 2 | 2 2 1 2 2 2 . . 1 1 . . . 1 . . 1 . 2 2 Hottest 130 | 40 68 68 130 130 130 . . 43 43 . . . 46 . . 46 . 108 108 Shots Fired 509 | 4 118 6 124 79 21 . . 4 5 . 1 . 7 . . 5 1 101 33 Gun 410 | 4 108 . 64 78 21 . . . . . . . . . . . 1 101 33 Cannon 76 | . 10 6 60 . . . . . . . . . . . . . . . . Launcher 23 | . . . . 1 . . . 4 5 . 1 . 7 . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 244 | 4 108 . 23 . . . . . . . . . . . . . 1 95 13 Thermal 242 | . 10 6 101 78 21 . . . . . . . . . . . . 6 20 Explosive 13 | . . . . 1 . . . . . . . . 7 . . 5 . . . Electromagnetic 10 | . . . . . . . . 4 5 . 1 . . . . . . . . Robot Hit Streak 17 | 2 8 9 17 15 8 . . . 1 . . . . . . 4 . 10 7 Robot Miss Streak 7 | 1 3 1 4 7 4 . . . 1 . . . . . . . 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 7 | . 4 . 1 . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . 1 1 Shots Hit Robots 566 | 3 74 3 102 68 19 . 21 1 13 . 5 39 25 5 . 54 44 68 22 Core Hits 373 | . 29 1 64 84 30 . 9 5 8 . 4 12 30 5 . 37 21 27 7 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . 6 1 Critical Strikes 30 | . . . . . . . 2 . 1 . . 4 2 . . 3 1 15 2 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 16 | . . . . . . . . . . . . . . . . . . 15 1 Sever 5 | . . . . . . . 2 . 1 . . 2 . . . . . . . Impale 8 | . . . . . . . . . . . . 2 2 . . 3 1 . . Melee Attacks 349 | . . . . 9 . . 46 16 16 . 11 58 45 17 . 67 64 . . Impact 9 | . . . . 9 . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . 46 15 16 . 11 25 . . . 1 52 . . Piercing 174 | . . . . . . . . 1 . . . 33 45 17 . 66 12 . . Sneak Attacks 12 | . . . . . . . 2 1 . . . 3 5 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 39 | . . . . . . . 3 . 2 . 2 5 6 3 . 11 7 . . Damage Inflicted 15722 | 26 850 61 1745 958 319 . 827 183 504 . 165 1508 2191 190 . 2662 1697 1349 487 Guns 4536 | 26 680 . 723 952 319 . . . . . . . . . . . . 1349 487 Cannons 1249 | . 166 61 1022 . . . . . . . . . . . . . . . . Explosions 2400 | . . . . . . . . 128 157 . . . 1125 . . 990 . . . Melee 7527 | . . . . . . . 827 55 347 . 165 1508 1066 190 . 1672 1697 . . Ramming 10 | . 4 . . 6 . . . . . . . . . . . . . . . Kinetic 2349 | 26 680 . 244 . . . . . . . . . . . . . . 1216 183 Thermal 3436 | . 166 61 1501 952 319 . . . . . . . . . . . . 133 304 Explosive 2115 | . . . . . . . . . . . . . 1125 . . 990 . . . Electromagnetic 285 | . . . . . . . . 128 157 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3519 | . . . . . . . 827 55 347 . 165 645 . . . 41 1439 . . Piercing 4008 | . . . . . . . . . . . . 863 1066 190 . 1631 258 . . Highest Corruption 11 | . . . . . . . . 1 1 1 1 1 1 1 1 1 11 11 11 Average Corruption 2 | . . . . . . . . 1 1 1 1 1 1 1 1 1 8 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . . . . 9 6 2 7 3 8 5 . 3 5 47 7 Message Errors 26 | . . . . . . . . 1 2 2 . . 1 1 . 2 1 15 1 Matter Fused 28 | . . . . . . . . 3 1 . 3 2 2 2 . . 1 12 2 Heat Flow Errors 8 | . . . . . . . . 2 . . . . 1 1 . . . 4 . Energy Discharges 14 | . . . . . . . . 2 2 . . . 1 1 . . 1 6 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . . . . . . 3 . . . . 1 1 4 2 Data Loss (major) 8 | . . . . . . . . 1 1 . . . 3 . . . . 3 . Misfires 3 | . . . . . . . . . . . 1 . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 390 | . 8 . . . . . 74 . . . 5 42 205 . . 49 7 . . Projectiles 8 | . 8 . . . . . . . . . . . . . . . . . . Explosions 70 | . . . . . . . . . . . . . 70 . . . . . . Melee 312 | . . . . . . . 74 . . . 5 42 135 . . 49 7 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . 28 36 . . . . . . . . . . Shots 3 | . . . . . . . . 1 2 . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 112 147 268 42 28 . 1 142 22 . . . 104 124 . 70 . 254 34 Average Temperature 39 | . 24 58 81 9 9 . 1 68 9 . . . 29 69 . 29 . 96 13 Received Heat Transfer 2360 | . 117 27 270 108 19 . 210 . 141 . . 48 142 . . 588 213 192 285 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . . . . . . . . . . . . . . 2 Heat Transferred 5508 | . 296 111 2450 1195 384 . . . . . . . . . . . . 300 772 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . . Low Security (%) 94 | 100 100 100 99 65 100 . 100 . . . . 100 . . . . 100 . . Level 1 5 | . . . . 34 . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 366 | . 162 73 208 366 154 . 39 . . . . 42 . . . . 104 . . Initial 124 | . . 9 22 3 124 . . . . . . 24 . . . . 1 . . Average 47 | . 67 5 50 157 23 . 6 . . . . 6 . . . . 29 . . Influence Increases 4508 | . 445 73 598 937 256 . 189 90 185 . 105 216 350 105 . 375 284 220 80 Destroy 0b10 Robot/C 2860 | . 320 40 260 520 180 . 60 80 100 . 80 100 320 80 . 320 220 160 20 Destroy 0b10 Robot/NC 180 | . 15 5 75 25 10 . 20 . . . . 15 10 . . 5 . . . Destroy Leader 566 | . 72 10 86 168 . . 24 10 10 . 10 46 20 10 . 20 50 30 . Allied During Kill 189 | . . 3 4 135 39 . 8 . . . . . . . . . . . . Successful Hack 114 | . 8 . 7 16 27 . 32 . . . . 24 . . . . . . . Disable Machine 150 | . . 15 60 45 . . 15 . . . . 15 . . . . . . . Destroy Structure 59 | . . . 1 13 . . 15 . . . . 16 . . . . 14 . . Lose Combat Pursuer 390 | . 30 . 105 15 . . 15 . 75 . 15 . . 15 . 30 . 30 60 Influence Decreases 4458 | . 421 40 647 626 574 1 188 91 138 47 66 255 264 191 . 372 199 308 30 Entered New Map 367 | . . 15 35 5 195 1 . 1 . 47 . 15 . 17 . . 2 34 . Time Decay 3390 | . 391 25 422 461 379 . 175 90 138 . 66 240 264 174 . 232 107 206 20 Lost Part 349 | . 30 . 20 . . . 11 . . . . . . . . 120 90 68 10 Lost Ally 202 | . . . 20 160 . . 2 . . . . . . . . 20 . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 6 . . 4 . . . . 3 . . . 1 4 . . Investigation 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . Extermination 5 | . . . . . . . 2 . . . . 2 . . . . 1 . . Reinforcement 7 | . 2 . 1 2 . . 2 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison 6 | . . . . 3 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 5 | . 1 . . 2 1 . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 29 3 24 23 9 . 10 3 10 . 5 14 8 5 . 23 12 9 9 Peak Tracking Total 9 | . 6 1 7 3 2 . 4 3 4 . 4 5 5 4 . 9 5 4 6 Tactical Retreats 14 | . 2 . 3 1 . . 1 . 2 . 1 . . 1 . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 11 | . . 1 4 3 . . 1 . . . . 1 1 . . . . . . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 73 | . 6 . 8 5 12 11 7 . 1 4 1 7 2 . 8 . . 1 . Terminals 32 | . 5 . 6 5 5 . 5 . . . 1 5 . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 279 | . 11 . 19 14 45 81 11 . 1 31 1 15 2 . 47 . . 1 . Successful 240 | . 6 . 12 10 34 81 8 . 1 31 1 6 2 . 47 . . 1 . Failed 38 | . 5 . 6 4 11 . 3 . . . . 9 . . . . . . . Catastrophic 9 | . 2 . 1 . 2 . 2 . . . . 2 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 32 | . 2 . 4 9 9 . 4 . . . . 4 . . . . . . . Terminals 66 | . 9 . 15 14 11 . 7 . . . 1 9 . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 9 | . 2 . . . . . 3 . . . . 4 . . . . . . . Recycling Units 9 | . . . . . 9 . . . . . . . . . . . . . . Scanalyzers 5 | . . . 4 . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 215 | . 4 . 7 6 30 81 2 . 1 31 1 2 2 . 47 . . 1 . Record 153 | . 1 . . 1 24 79 . . . 11 1 . 1 . 35 . . . . Part Schematic 18 | . . . . . 3 . . . . 11 . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . . . 1 . 1 . 1 . . 3 . . . . 4 . . . . Open Door 5 | . . . . 1 . 1 . . 1 . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . Release Object 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . Scan Component 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 2 4 4 . 3 . . . . 1 . . . . . . . Terminals 11 | . 1 . 2 4 . . 3 . . . . 1 . . . . . . . Track 2 | . . . . 1 . . 1 . . . . . . . . . . . . Botnet 8 | . 1 . 1 3 . . 2 . . . . 1 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . Recyclers 2 | . . . . . 2 . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 35 | . 5 . 7 4 8 . 6 . . . . 5 . . . . . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . 3 . . . . 11 . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 19 . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 34 | . . 2 . 10 19 . . . . . . . . . . 2 . . 1 Largest Group 16 | . . 2 1 10 16 9 9 . . . . . . . . 2 . . 1 Highest-Rated Group 187 | . . 42 31 88 187 133 133 . . . . . . . . 94 . . 167 Highest-Rated Ally 167 | . . 31 31 16 27 27 27 . . . . . . . . 47 . . 167 Total Orders 6 | . . . . . 4 2 . . . . . . . . . . . . . STAY 5 | . . . . . 4 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 152 | . . 8 9 95 20 . 12 . . . . . . . . 8 . . . Total Damage 1637 | . . 127 84 839 220 . 158 . . . . . . . . 209 . . . Kills 26 | . . 4 1 14 6 . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 9755 | . . . . . . 1938 770 1046 794 118 848 1144 1233 591 195 393 325 354 6 Sensors 6101 | . . . . . . . 287 1046 793 118 846 1139 1188 590 94 . . . . IFF 354 | . . . . . . . . . . . . . . . . . . 354 . Structural 2269 | . . . . . . 1938 331 . . . . . . . . . . . . Seismic 4652 | . . . . . . . 152 . 337 . 580 853 1222 589 195 393 325 . 6 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 2 . 2 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 18772 | 68 1094 443 1023 1312 2023 2294 937 1127 898 121 939 1284 1349 705 195 938 556 1207 259 Spaces Moved 10981 | 35 495 311 590 465 673 1620 581 770 585 99 656 810 925 545 150 567 326 548 230 Core 185 | 11 . . . . . . . . . . . . . . . . . . 174 Treads 1332 | . . . 65 465 673 129 . . . . . . . . . . . . . Legs 8440 | 24 352 . . . . 1491 581 770 585 99 656 810 925 545 150 567 326 548 11 Wheels 1024 | . 143 311 525 . . . . . . . . . . . . . . . 45 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 170 250 120 120 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 138 | 146 165 113 117 231 250 130 120 120 120 120 120 120 120 120 120 120 120 183 84 Slowest Speed 330 | 190 260 120 330 250 250 250 120 120 120 120 120 120 120 120 120 120 120 330 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 69 74 55 86 99 91 20 79 60 71 83 21 73 73 62 72 10 68 39 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 9 | . . . . . . 4 . . 1 1 . . . . 3 . . . . Known Exits Taken 16 | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 1 . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . 10 . 4 3 . 2 . 2 1 . 2 . 3 . Spaces Dug 62 | . . . . . . . 15 14 3 . 5 8 9 . . 1 7 . . Terrain Destroyed 227 | . . . . 13 . . 15 14 3 . 5 8 110 . . 32 7 18 2 Melee 62 | . . . . . . . 15 14 3 . 5 8 9 . . 1 7 . . Projectile 20 | . . . . . . . . . . . . . . . . . . 18 2 AOE 145 | . . . . 13 . . . . . . . . 101 . . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 13619 | 48 672 395 804 602 995 1811 756 940 749 100 789 1051 1095 568 165 723 443 653 260 Wait 1309 | . 44 72 68 72 129 145 89 143 126 . 110 140 74 8 . 46 24 16 3 Move 10962 | 34 494 310 589 464 672 1619 580 769 584 98 655 809 924 544 149 566 325 547 230 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 6 34 2 22 2 3 14 15 2 2 . 2 10 13 . 3 10 16 10 1 Fast Attach 34 | 1 2 1 8 1 . 1 2 . . . . 1 1 . 4 5 2 3 2 Attach 93 | 4 6 . 6 . . 8 8 1 . . . 4 9 . 2 15 15 11 4 Detach 9 | . . . . . . 1 1 . . . . . 1 . . 3 1 2 . Swap 116 | . 5 1 4 10 1 3 12 4 14 2 11 24 15 4 1 1 2 2 . Drop 139 | . 15 3 27 3 3 20 11 2 4 . 2 14 16 . 6 1 6 6 . Fire 308 | 3 71 6 80 40 11 . . 4 5 . . . 7 . . 5 . 56 20 Melee 285 | . . . . 9 . . 38 15 14 . 9 49 35 12 . 52 52 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 195 | . . . . . 176 . . . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: Mat x2 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / War) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 405 | -10/Materials | Identified exit to Mines 579 | -10/Materials | Lost 3 parts (1p1n1w) 757 | -10/Materials | Discovered new exit (range 15) 930 | -10/Materials | Discovered new exit (range 10) 1163 | -10/Materials | Entered Mines 1218 | -10/Mines | Learned Materials terminal intel 1236 | -10/Mines | Met a Derelict bent on vengeance 1325 | -10/Mines | Excavation squad dispatched 1325 | -10/Mines | A large section of the Mines collapsed 1565 | -10/Mines | Learned 4 Materials zone layouts 1565 | -10/Mines | Discovered new exit (range 14) 1598 | -10/Mines | Identified exit to Materials 1606 | -10/Mines | Entered Materials 1606 | -9/Materials | Accompanied by 1 ally 1606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1607 | -9/Materials | Identified exit to Materials 1607 | -9/Materials | Identified exit to Storage 1608 | -9/Materials | Loaded intel: 12 terminal locations 1611 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1792 | -9/Materials | Discovered new exit (range 9) 1984 | -9/Materials | Central database locked down 2629 | -9/Materials | Entered Storage 3234 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3289 | -9/Storage | Identified exit to Recycling 3482 | -9/Storage | Garrison activated, responded to threat 3528 | -9/Storage | Build established: Commander-Mutant 3592 | -9/Storage | Lost 4 allies 3783 | -9/Storage | Discovered exit to Materials (range 16) 3926 | -9/Storage | Build established: Mutant 3930 | -9/Storage | Used back door to open Recycling access 3941 | -9/Storage | Entered Recycling 3941 | -9/Recycling | Accompanied by 2 allies 4530 | -9/Recycling | Discovered new exit (range 5) 4651 | -9/Recycling | Build established: Commander-Mutant 5628 | -9/Recycling | Lost 7 allies 5837 | -9/Recycling | Scanned before Scraplab entrance 5876 | -9/Recycling | Entered Scraplab 5903 | -9/Recycling | Discovered new exit (range 3) 5964 | -9/Recycling | Entered Scraptown 5964 | -9/Scraptown | Accompanied by 9 allies 6004 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6448 | -9/Scraptown | Discovered new exit (range 3) 6547 | -9/Scraptown | Visited CPS Storage 6560 | -9/Scraptown | Visited Cyclists 6588 | -9/Scraptown | Visited Bundlers 6742 | -9/Scraptown | Visited Cave Peace 6782 | -9/Scraptown | Visited Junk Repository 7026 | -9/Scraptown | Visited UFD Registry 7046 | -9/Scraptown | Visited IN-MT5's Study 7074 | -9/Scraptown | Visited Assassins FH 7120 | -9/Scraptown | Registered with UFD as "Ioncore" 7167 | -9/Scraptown | Entered Cyclist Reading Room 7248 | -9/Scraptown | Visited Scrapoid Research Area 7298 | -9/Scraptown | Visited Science Guys 7353 | -9/Scraptown | Visited Science Testing Area 7373 | -9/Scraptown | Visited Sword Containment 7450 | -9/Scraptown | Found Scrap Suit 7501 | -9/Scraptown | Discovered new exit (range 3) 7582 | -9/Scraptown | Visited Cartography Club 7785 | -9/Scraptown | Learned location of Storage (-9) 7785 | -9/Scraptown | Learned location of Recycling (-9) 7785 | -9/Scraptown | Learned location of Lower Caves (-7) 7785 | -9/Scraptown | Learned 12 Factory zone layouts 7785 | -9/Scraptown | Learned 16 Factory zone layouts 7785 | -9/Scraptown | Learned 24 Factory zone layouts 7785 | -9/Scraptown | Learned 16 Research zone layouts 7785 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 7785 | -9/Scraptown | Learned location of 3 exits from Factory 7785 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 7830 | -9/Scraptown | Visited Research Penetration Think Tank 7860 | -9/Scraptown | Visited Curators Association 8192 | -9/Scraptown | Met Optimus 8192 | -9/Scraptown | Accepted into 0bPrime 8258 | -9/Scraptown | Entered Factory 8258 | -6/Factory | Accompanied by 9 allies 8258 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8259 | -6/Factory | Identified exit to Lower Caves 8260 | -6/Factory | Identified exit to Factory 8640 | -6/Factory | Build established: Commander-Gladiator 8802 | -6/Factory | Lost 5 allies 9069 | -6/Factory | Repaired Carbon-fiber Leg 9195 | -6/Factory | Entered Lower Caves 9196 | -6/Lower Caves | Identified exit to Lower Caves 9216 | -6/Lower Caves | Build established: Mutant 10146 | -6/Lower Caves | Found DRS Beacon 10322 | -6/Lower Caves | Entered another Lower Caves area 10591 | -6/Lower Caves | Found DCF Scrap (14 items) 10631 | -6/Lower Caves | Learned location of Extension (-4) 11123 | -6/Lower Caves | Learned 12 Factory zone layouts 11128 | -6/Lower Caves | Discovered new exit (range 12) 11146 | -6/Lower Caves | Identified exit to Data Miner 11220 | -6/Lower Caves | Entered Data Miner 11220 | -6/Data Miner | Discovered new exit (range 6) 11243 | -6/Data Miner | Met Data Miner 11283 | -6/Data Miner | Learned location of Section 7 (-2) 11283 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11302 | -6/Data Miner | Received God Mode back door access code from Data Miner 11340 | -6/Data Miner | Identified exit to Proximity Caves 11341 | -6/Data Miner | Entered Proximity Caves 11363 | -5/Proximity Caves | Learned Factory terminal intel 11440 | -5/Proximity Caves | Learned 8 Factory zone layouts 12280 | -5/Proximity Caves | Entered Factory 12280 | -5/Factory | Evolved 2 slots: Utility x2 12281 | -5/Factory | Identified exit to Factory 12281 | -5/Factory | Identified exit to Upper Caves 12282 | -5/Factory | Loaded intel: 26 terminal locations 12422 | -5/Factory | Discovered exit to Factory (range 11) 12613 | -5/Factory | Identified exit to DSF 12647 | -5/Factory | Build established: Derelict-Mutant 13112 | -5/Factory | Build established: Mutant 13404 | -5/Factory | Incoming investigation squad redirected 13533 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13564 | -5/Factory | Entered Upper Caves 13861 | -5/Upper Caves | Found Alien Artifact 14550 | -5/Upper Caves | Identified exit to Upper Caves 14880 | -5/Upper Caves | Learned Factory security intel 14913 | -5/Upper Caves | Entered another Upper Caves area 14917 | -5/Upper Caves | Discovered exit to Factory (range 13) 15433 | -5/Upper Caves | Discovered new exit (range 11) 15601 | -5/Upper Caves | Identified exit to Zhirov 15618 | -5/Upper Caves | Entered Zhirov 15618 | -5/Zhirov | Discovered new exit (range 3) 15640 | -5/Zhirov | Met Zhirov 15664 | -5/Zhirov | Learned location of Quarantine (-3) 15664 | -5/Zhirov | Learned location of Testing (-2) 15664 | -5/Zhirov | Learned location of Command (-1) 15688 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15714 | -5/Zhirov | Found Alien Artifact 15714 | -5/Zhirov | Identified Integrated Reactor 15714 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15767 | -5/Zhirov | Found Alien Artifact 15812 | -5/Zhirov | Identified exit to Proximity Caves 15813 | -5/Zhirov | Entered Proximity Caves 15894 | -4/Proximity Caves | Spotted B-86 Titan 15999 | -4/Proximity Caves | Build established: Gladiator 16128 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16239 | -4/Proximity Caves | Destroyed 8 combat bots 16240 | -4/Proximity Caves | Lost 10 parts (3p1n6u) 16579 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16597 | -4/Proximity Caves | Found Companion Sword 16725 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16751 | -4/Proximity Caves | Entered Factory 16751 | -4/Factory | Evolved 2 slots: Utility x2 16812 | -4/Factory | Build established: Scavenger-Gladiator 17084 | -4/Factory | Garrison activated, responded to threat 17209 | -4/Factory | System corruption reached 10% 17282 | -4/Factory | Lost 8 parts (1p4n2u1w) 17302 | -4/Factory | Discovered new exit (range 5) 17306 | -4/Factory | Identified exit to Upper Caves 17307 | -4/Factory | Entered Upper Caves 17474 | -4/Upper Caves | Build established: Scavenger-Mutant 17539 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17770 | -4/Upper Caves | Spotted B-86 Titan 17892 | -4/Upper Caves | Destroyed B-86 Titan 17920 | -4/Upper Caves | Lost 15 parts (1p7n5u2w) 18448 | -4/Upper Caves | Discovered new exit (range 13) 18480 | -4/Upper Caves | Identified exit to Upper Caves 18514 | -4/Upper Caves | Entered another Upper Caves area 18515 | -4/Upper Caves | Identified exit to Warlord 18527 | -4/Upper Caves | Discovered new exit (range 5) 18703 | -4/Upper Caves | Core integrity fell below 50% 18747 | -4/Upper Caves | Core integrity fell below 20% 18760 | -4/Upper Caves | Lost 13 parts (2p2n6u3w) 18773 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18660_ Slug penetrates G-73 Enforcer. 18663_ Lgt. Antimatter Reactor fries itself beyond repair. 18663_ Slug penetrates Wall. 18664_ Antimatter Reactor destroyed. 18666_ Slug penetrates Wall. 18667_ KE Penetrator destroyed. 18668_ Lrg. Storage Unit destroyed. 18669_ Flexi-carbon Leg fries itself beyond repair. 18670_ System corrupted: Energy discharge (-27). 18670_ Plasma Rifle destroyed. 18671_ Acquired Mak. Laser. 18683_ Destroyed Adv. Heat Sink. 18684_ Mak. Laser destroyed. 18686_ Acquired Alien Artifact. 18691_ Seismic Detector destroyed. 18699_ Adv. Heat Sink destroyed. 18729_ Imp. Target Analyzer destroyed. A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ????? ???????????????????? | | ??????????????????????? ????? ??????????????????? | | ??????????????????????? #??## ???????????????????? | | ??????????????????????? ## ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? ##??#???????????????? | | ???????????????????????? ## #???????????????? | | ????????????????????????# ## ##?????????? | | ???????????????????????## #?????????? | | ??????????????????????## #??????????? | | ????????????????????### @ #??????????? | | ???????????????????## #???????????? | | ?????????????????### #???????????? | | ???????????????### ##???????????? | | ??????????###### #????????????? | | ?????????## ## #????????????? | | ????????## #### #????????????? | | ??????### s ##???# #???????????? | | ?????## ss #?????# ???????????? | | ?????# ## #??????# ???????????? | | ?????# ###### ##??????? #### ????????????? | | ?????# #????####????????# #???? ????????????? | | ?????# ##???????????????? #?????????????????? | | ?????## #####?????????????#?????????????????? | | ??????## ##??????????????????????????????? | | ???????#### #??????????????????????????????# | | ??????##### #??????????????????????????????# | | ?????## #??????????????????????????????# | | ????## ## #?????????????????????????????## | | ?#### #?######????????????????????????????## | | ?# ##?????????????????????????????????### | | ?# ### ##?????????????????????????????????? | | ?# #?# #??????????????????????????????##????? | | ## #####??????????????????????????????# ##???# | | # ## ##????????????????##???????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 51 Energy Capacity 550 Matter Stores 364 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 25 Power Shielding 33 Utility Shielding 90 Melee Speed Boost 30 Evasion (%) 67 Melee Accuracy 8 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Recycling | Hacked Xenon Bombardment Thruster | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Carbon-fiber Leg | 50% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Katana | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Bob, First Of His Name Civilization 2243 Fancy Inventory Ghost 'Em I Have A Map? I Laugh At Your Crits Item+ Link The Feds Myspace Overwhelming There's More Where That Came From Thread The Needle Around The Corner You May Approach The Wall Challenges ------------ None Game ------ Seed TripodSpectralNukerbomber Manual? 0 Play Time 03:53:30 Cumulative 965.0 hours Start 2025.11.02 @ 23:30:33 End 2025.11.03 @ 17:50:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 517 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0/0 Lore% 75 Gallery% 75 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 64/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f8320de1-0fab-41e2-b4ee-1578b3355ad9