Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 10:18:49 Player: konomiyu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1352) 1352 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 4447 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Makeshift Hammer > --- INVENTORY (15) --- Ion Engine Medium Storage Unit Small Battery (100) Sensor Array Terrain Scanner Cloak of Protection Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Cloak of Protection > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Storage Unit Small Battery Sensor Array Terrain Scanner EM Pulse Gun Assault Rifle Light Assault Rifle Mining Laser Makeshift Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Cloak of Protection Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | 8 7 . . . 7 Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 4 . . . . 3 Treads 2 | 2 . . . . . Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 4 . . . 1 Device 2 | . 1 . . . 1 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 1 . . . 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 7 | . . . . . 7 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Backups 10 | 2 8 11 12 13 10 Power . | . 1 1 1 1 1 Propulsion 1 | 1 2 2 2 2 . Utility 3 | . 1 4 4 5 4 Weapon 4 | . 3 4 5 5 3 Tool/Special . | . . . . . . Unused Backups 5 | . 2 . . . 3 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 96 100 100 100 59 Engine 13 | . 14 14 14 14 7 Leg 27 | . 28 28 28 28 17 Storage 13 | . 14 14 14 14 9 Processor 12 | . 10 14 14 14 4 Energy Gun 13 | . 14 14 14 14 3 Ballistic Gun 1 | . 4 . . . . Launcher 12 | . 9 14 14 14 4 Peak Build Rating 18 | 6 8 8 9 9 18 Average Rating 8 | 5 6 8 8 9 12 On Entrance 6 | . 6 8 8 9 9 Naked Turns . | . . . . . . Heaviest Build 38 | 11 30 30 30 30 38 Greatest Support 40 | 40 20 20 20 20 40 Greatest Overweight (x) 7 | . 1 1 1 1 7 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 13 | 4 11 12 13 13 13 Average Carried 10 | 2 8 11 12 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 4 11 12 13 13 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 667 | 238 209 53 . 27 140 Remotely . | . . . . . . Salvage Created 1368 | . 568 20 . 110 670 Parts 85 | . 47 3 . 7 28 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . 12 3 . 3 13 Melee 6 | . . . . . 6 Guns 6 | . 5 . . 1 . AOE 17 | . 7 3 . 2 5 Classes Destroyed 11 | . 7 . . . 4 Builder 3 | . 2 . . . 1 Tunneler 1 | . 1 . . . . Hauler 2 | . 2 . . . . Operator 3 | . 3 . . . . Watcher 3 | . 2 . . . 1 Swarmer 6 | . 3 3 . . . Grunt 21 | . 9 . . 3 9 Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 8 | . 6 3 . 3 8 Combat Bots Only 8 | . 5 3 . 3 8 Max Kills in Single Turn 4 | . 3 2 . 2 4 Gunslinging . | . . . . . . Exploded 3 | . 3 2 . 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 164 | . 31 1 . 3 129 Missed 43 | . 11 . . . 32 Hits 121 | . 20 1 . 3 97 Projectile 121 | . 20 1 . 3 97 Critical Strikes 5 | . . . . . 5 Damage Taken 2068 | . 222 8 . 39 1799 Core 626 | . 65 . . 10 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 87 | . 61 2 . 2 22 Largest 2 | . 2 2 . 2 2 Hottest 70 | . 70 70 . 70 70 Shots Fired 130 | . 95 4 . 3 28 Gun 112 | . 87 2 . 2 21 Cannon . | . . . . . . Launcher 18 | . 8 2 . 1 7 Special . | . . . . . . Kinetic 34 | . 27 . . . 7 Thermal . | . . . . . . Explosive 18 | . 8 2 . 1 7 Electromagnetic 78 | . 60 2 . 2 14 Robot Hit Streak 7 | . 6 1 . 2 7 Robot Miss Streak 5 | . 5 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 84 | . 48 1 . 1 34 Core Hits 67 | . 37 3 . 7 20 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . 4 Critical Strikes 9 | . 1 . . . 8 Destroy 1 | . 1 . . . . Corrupt 1 | . . . . . 1 Smash 7 | . . . . . 7 Melee Attacks 19 | . . . . . 19 Impact 19 | . . . . . 19 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2925 | . 1261 149 . 114 1401 Guns 751 | . 551 . . 13 187 Cannons . | . . . . . . Explosions 1511 | . 710 149 . 100 552 Melee 662 | . . . . . 662 Ramming 1 | . . . . 1 . Kinetic 169 | . 120 . . . 49 Thermal 527 | . 168 . . . 359 Explosive 902 | . 460 149 . 100 193 Electromagnetic 664 | . 513 . . 13 138 Impact 662 | . . . . . 662 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 268 | . 23 . . . 245 Projectiles . | . . . . . . Explosions 41 | . 23 . . . 18 Melee 227 | . . . . . 227 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . . . . 44 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 114 | . 114 18 . 27 6 Average Temperature 29 | . 32 10 . 19 3 Received Heat Transfer 744 | . 117 . . 24 603 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 3 | . 1 . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 10 | . 5 . . . 5 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 500 | . 150 . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 3 . . . 2 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . . Low Security (%) 92 | 100 74 100 . 100 100 Level 1 7 | . 25 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 255 | . 255 86 . 71 194 Initial 62 | . . 62 . . . Average 57 | . 131 16 . 6 111 Influence Increases 1117 | . 483 86 . 81 467 Destroy 0b10 Robot/C 640 | . 240 60 . 60 280 Destroy 0b10 Robot/NC 60 | . 50 . . . 10 Destroy Leader 140 | . 58 10 . 10 62 Allied During Kill 6 | . . . . . 6 Successful Hack 18 | . 18 . . . . Disable Machine 90 | . 60 . . . 30 Destroy Structure 133 | . 57 16 . 11 49 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 943 | . 323 170 76 81 293 Entered New Map 174 | . . 98 76 . . Time Decay 616 | . 323 72 . 81 140 Lost Part 130 | . . . . . 130 Lost Ally 23 | . . . . . 23 Squads Dispatched 6 | . 3 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 26 1 . 3 18 Peak Tracking Total 8 | . 4 . . 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . 6 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 6 . 1 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 20 . 1 . . Successful 7 | . 6 . 1 . . Failed 14 | . 14 . . . . Catastrophic 4 | . 4 . . . . Database Lockouts . | . . . . . . Manual 18 | . 17 . 1 . . Terminals 20 | . 20 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events 6 | . 6 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 2 | . . . . . 2 ROAM 1 | . . . . . 1 AID 1 | . . . . . 1 Ally Attacks 13 | . . . . . 13 Total Damage 146 | . . . . . 146 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 47 | . 35 . . . 12 Terrain 35 | . 35 . . . . Cloaking 12 | . . . . . 12 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3347 | 134 852 391 645 1045 280 Spaces Moved 1788 | 84 523 202 339 535 105 Core 2 | 1 . . . . 1 Treads 74 | 39 . . . . 35 Legs 1712 | 44 523 202 339 535 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 167 | 137 127 190 190 190 165 Slowest Speed 400 | 160 190 190 190 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 6 93 43 86 96 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 131 | . 57 16 . 11 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 131 | . 57 16 . 11 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1986 | 101 614 206 340 560 165 Wait 33 | . 4 2 1 23 3 Move 1783 | 83 522 201 338 534 105 Hop . | . . . . . . Pick Up 27 | 10 12 1 1 . 3 Fast Attach . | . . . . . . Attach 17 | 6 1 . . . 10 Detach 1 | . . . . . 1 Swap 14 | 2 10 . . . 2 Drop 4 | . 4 . . . . Fire 87 | . 61 2 . 2 22 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 421 | -10/Materials | Discovered new exit (range 7) 552 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Discovered exit to Materials (range 16) 797 | -10/Materials | Discovered exit to Materials (range 4) 985 | -10/Materials | Identified exit to Mines 987 | -10/Materials | Entered Mines 1157 | -10/Mines | Discovered exit to Materials (range 8) 1200 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1348 | -10/Mines | Discovered exit to Materials (range 10) 1367 | -10/Mines | Discovered new exit (range 5) 1376 | -10/Mines | Identified exit to Exiles 1378 | -10/Mines | Entered Exiles 1430 | -10/Exiles | Met 8R-AWN 1453 | -10/Exiles | Met EX-HEX 1517 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Aligned with FarCom system 1540 | -10/Exiles | Given EX-Vault access code 1586 | -10/Exiles | Opened EX-Vault 1599 | -10/Exiles | Found Cloak of Protection 1636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1692 | -10/Exiles | Met EX-DEC 1756 | -10/Exiles | Visited The Gauntlet 2006 | -10/Exiles | Discovered new exit (range 10) 2021 | -10/Exiles | Identified exit to Mines 2023 | -10/Exiles | Left Exiles lab with Cloak of Protection 2023 | -10/Exiles | Entered Mines 2175 | -9/Mines | Discovered new exit (range 16) 2203 | -9/Mines | Identified exit to Materials 2514 | -9/Mines | Discovered exit to Materials (range 15) 2975 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3068 | -9/Mines | Entered Materials 3068 | -8/Materials | Accompanied by 3 allies 3068 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3116 | -8/Materials | Lost 3 allies 3217 | -8/Materials | Lost 6 parts (2n1u3w) 3310 | -8/Materials | Core integrity fell below 50% 3333 | -8/Materials | Core integrity fell below 20% 3348 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03318_ X-57 Shotgunner destroyed. 03319_ Aluminum Leg destroyed. 03321_ U-05 Engineer builds a Wall. 03325_ U-05 Engineer lays Concrete. 03326_ U-05 Engineer builds a Wall. 03327_ X-57 Shotgunner suffers critical hit (Smash). 03327_ Destroyed Shotgun. 03327_ X-57 Shotgunner system corrupted by crushing effect. 03327_ U-05 Engineer builds a Wall. 03329_ X-57 Shotgunner suffers critical hit (Smash). 03331_ U-05 Engineer builds a Wall. 03335_ X-57 Shotgunner misfires. 03335_ U-05 Engineer builds a Wall. 03337_ X-57 Shotgunner destroyed. 03337_ U-05 Engineer builds a Door. 03338_ Assault Rifle destroyed. 03340_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ?????????######??????????????????????? | | ????" ????????##!!!!##?????????????????????? | | ????" ????????#! !#?????????????????????? | | ???? ????????# #?????????????????????? | | ??###+###?????# [#??????????????????????? | | ??# % ####### %[##?????????????????????? | | ??# !]! *! !%g%#### ???????? | | ??# ]%] =%[ u=%=%[=[ ???????? | | ??# =[! u g=@#### !! "????????? | | ??# ####### =%=#??????!! "????????? | | ??# ## ######+###?????????? ??????????? | | ??# # #???????????????????????? | | ??## % # #???????????????????????? | | ??## + % " #???????????????????????? | | ??# # """ #???????????????????????? | | ??# # " " #???????????????????????? | | ??## % # #???????????????????????? | | ???#% # #???????????????????????? | | ???#% # # #####???????????????????????? | | ???#% ###########?????????????????????????? | | ???# ## #?????????????????????????? | | ???# ## """ #?????????????????????????? | | ???# ## """ #?????????????????????????? | | ??## ## """ #?????????????????????????? | | ?## # #?????????????????????????? | | ?# # """ #?????????????????????????? | | ?# +% """ #?????????????????????????? | | ?# % # """ #?????????????????????????? | | ?## %%%# #?????????????????????????? | | ??## %###########?????????????????????????? | | ??# [# #????????????????????????????? | | ??## # #????????????????????????????? | | ???# + !=! #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentOvertunedSuite Manual? 0 Play Time 00:27:25 Cumulative 15.3 hours Start 2025.09.11 @ 09:52:45 End 2025.09.11 @ 10:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b32fcaec-504c-4b10-84da-7c77752bfa5d