Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 05:22:21 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (421) 2105 Value Destroyed (20381) 20381 Prototype IDs (74) 1480 Alien Tech Used (10) 2000 Bonus (14433) 14433 TOTAL SCORE: 50799 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5584 Follower Combat Kills 298 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1308 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Friendly Fire -857 Cogmind --------- Core Integrity 167/1450 Matter 127/300 Energy 1325/1325 System Corruption 4% Temperature Cool (0) Movement Treading (305) Ox2 Location -2/Section 7 Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Assembled Flux Generator > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (12) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Optical Array Advanced Signal Interpreter Assembled Combat Suite Quantum Capacitor GOLEM Unit > --- WEAPON (2) ------- Long-range Phase Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Experimental Cooling System Experimental Cooling System Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Advanced Sensor Array Navigation Efficiency Matrix Subatomic Replicator Vortex Shotgun (50) Vortex Shotgun (33) Improved Potential Cannon Core Cannon Omega Cannon Mini Smartbomb Launcher Micro-nuke Launcher Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Optical Array Advanced Signal Interpreter Assembled Combat Suite Quantum Capacitor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Experimental Cooling System Experimental Cooling System Experimental Energy Well Zionite Biocell Zionite Biocell Advanced Sensor Array High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Navigation Efficiency Matrix Subatomic Replicator Vortex Shotgun Vortex Shotgun Long-range Phase Cannon Improved Potential Cannon Core Cannon Omega Cannon Micro-nuke Launcher Sigix Terminator [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Utility 10 | . . . 1 . 2 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 457 | . 19 2 26 11 7 54 25 2 14 . 10 16 16 2 1 68 6 35 6 3 22 5 1 . . 9 . 10 18 15 33 21 Power 39 | . 1 . 2 2 1 2 6 . . . . 3 . . . 6 1 1 . 1 2 . . . . . . . . 5 3 3 Engine 12 | . 1 . 2 1 1 2 2 . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Core 9 | . . . . 1 . . 4 . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . Reactor 18 | . . . . . . . . . . . . . . . . 4 1 1 . . 2 . . . . . . . . 5 2 3 Propulsion 74 | . 2 . 8 2 3 10 5 . . . . 1 1 . . 17 . 6 . 1 2 . . . . 1 . 3 4 2 2 4 Treads 34 | . 2 . 7 2 1 8 . . . . . . . . . 4 . . . 1 . . . . . . . 1 . 2 2 4 Leg 18 | . . . . . . . . . . . . . . . . 3 . 6 . . 2 . . . . 1 . 2 4 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . 2 1 5 . . . . 1 1 . . 10 . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 199 | . 3 1 6 1 3 12 10 2 8 . 8 4 6 2 1 30 5 25 5 1 15 5 1 . . 8 . 7 5 6 14 5 Device 90 | . 2 1 1 1 1 4 4 1 6 . 6 1 3 1 . 16 3 4 2 . 5 1 1 . . 5 . 2 3 4 8 4 Storage 17 | . 1 . 3 . . . 1 . . . . . . . 1 4 . 1 . . 3 2 . . . . . . 1 . . . Processor 15 | . . . 2 . . 2 1 . . . . 1 1 1 . . . 1 . . 2 . . . . . . 1 1 . 1 1 Hackware 11 | . . . . . . . 3 . . . 1 . . . . . . 5 . . . . . . . . . 2 . . . . Protection 66 | . . . . . 2 6 1 1 2 . 1 2 2 . . 10 2 14 3 1 5 2 . . . 3 . 2 . 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | . 13 1 10 6 . 30 4 . 6 . 2 8 9 . . 15 . 3 1 . 3 . . . . . . . 9 2 14 9 Energy Gun 32 | . 10 1 4 1 . 3 1 . . . . . . . . 5 . . . . 1 . . . . . . . . . 5 1 Energy Cannon 26 | . . . . . . . . . . . . 2 2 . . 3 . . . . . . . . . . . . 4 1 8 6 Ballistic Gun 33 | . 3 . 3 3 . 14 1 . 2 . . 2 2 . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Launcher 21 | . . . 1 2 . 6 . . 2 . . 1 2 . . 2 . 2 . . . . . . . . . . . . 1 2 Special Weapon 5 | . . . 1 . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 22 | . . . 1 . . 5 2 . 1 . 1 2 3 . . 2 . . . . 1 . . . . . . . 4 . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . 1 . 3 . 2 3 2 . 1 . . 2 . . . 16 1 5 . . 7 . . . . 3 . 1 4 . 6 3 Parts Lost 95 | . 1 1 . 3 . 19 2 . . . 1 2 1 . . 21 . 18 1 1 1 1 . . . . . 2 4 . 3 13 Power 10 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . 2 . 1 2 Propulsion 27 | . . . . 2 . 6 . . . . . . 1 . . 12 . 1 . . . . . . . . . . . . . 5 Utility 47 | . 1 . . . . 9 2 . . . 1 2 . . . 7 . 11 1 1 1 1 . . . . . 2 2 . 2 4 Weapon 11 | . . 1 . 1 . 4 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . 1 1 . 2 . 7 2 . . . 1 1 1 . . 12 . 13 1 1 1 1 . . . . . 1 4 . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 93 100 100 98 99 91 99 100 100 100 100 90 81 76 80 68 86 84 74 83 85 85 85 85 85 63 85 84 81 68 69 70 Engine 3 | . 14 14 11 10 9 6 . . . . . . . . . . . . . 4 4 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 4 11 10 3 5 5 11 10 10 10 10 10 9 8 9 11 10 Treads 8 | . 12 28 33 33 26 25 . . . . . . . . . . . . . 3 . . . . . . . 1 4 10 12 11 Leg 9 | . 15 . . . . . . . . . . . . . . 8 25 22 19 13 19 21 20 20 20 19 20 24 18 3 . . Hover 3 | . . . . . . . 29 30 30 30 30 24 22 20 20 6 . . . . . . . . . . . . . . . . Device 15 | . 8 14 11 20 25 10 10 7 7 7 6 9 4 6 6 16 16 20 13 16 17 17 20 20 20 16 20 14 18 18 16 20 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 12 10 10 11 11 15 15 15 15 11 10 9 9 8 8 8 Processor 5 | . . . 11 1 . 6 15 7 7 7 7 9 19 23 26 5 . 1 . . . . . . . . . 2 4 2 4 5 Hackware 1 | . . . . . . . 3 7 7 7 7 6 6 6 6 . . . . . . . . . . . . 4 9 1 . . Protection 7 | . . . . . 10 15 7 15 15 15 15 13 5 . . 6 7 8 18 15 14 7 10 10 10 4 15 8 4 9 9 4 Energy Gun 3 | . 23 28 19 8 9 3 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . 6 12 9 4 11 6 10 10 10 10 1 10 9 1 3 3 6 Ballistic Gun 2 | . 4 . 2 9 9 11 7 7 6 . . 2 4 . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 6 7 6 7 7 5 3 6 6 1 . . . . . . . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 233 | 13 22 22 95 99 104 113 31 31 32 26 29 35 32 20 90 163 173 187 170 179 188 176 218 218 218 221 221 221 210 233 232 215 Greatest Support 225 | 20 40 40 63 63 63 69 32 32 32 32 32 32 32 24 24 108 108 128 128 124 124 144 124 124 124 142 122 184 126 215 225 225 Greatest Overweight (x) 12 | . . . 1 1 2 4 . . . . . 1 1 . 3 12 1 1 1 2 2 1 1 1 1 1 1 1 1 2 1 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . 2 . 1 . . 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | . 10 10 25 25 25 25 25 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 8 10 23 25 25 25 10 10 10 10 10 10 10 10 24 12 25 24 25 25 25 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 9 10 25 25 25 25 25 9 10 10 10 10 10 10 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | . 7 9 22 24 24 22 9 9 9 10 9 9 9 9 19 9 24 22 24 24 24 22 24 24 25 24 25 24 24 24 24 23 Final Capacity 25 | 8 10 10 25 25 25 25 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 9 10 25 25 25 25 10 9 10 10 9 9 8 10 21 25 24 24 25 24 25 25 25 25 25 25 25 25 24 24 25 20 Class Distribution -------------------- 30% | Mutant 23% | Golem 15% | Scavenger-Mutant 14% | Generator-Mutant 12% | Generator-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 7077 | 184 349 20 203 322 22 1538 234 11 185 . 90 180 162 55 129 1043 70 255 180 86 248 50 10 . . . 114 132 221 209 354 421 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21463 | . 741 231 1015 220 22 1880 431 . 286 . . 340 175 . . 1859 318 1234 189 447 377 145 268 370 587 . 235 1811 697 1009 2434 4142 Parts 884 | . 33 18 76 10 2 101 4 . 19 . . 3 9 . . 25 19 54 15 16 13 8 9 25 20 . 17 94 34 29 101 130 Haulers Intercepted 20 | . 2 . 4 . . 5 2 . 1 . . 1 . . . . . 1 . . . . . . . . . 2 . 1 . 1 Recyclers Shooed 16 | . 4 . 3 1 . 3 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 18 . 5 . 8 . . . 20 . 15 15 . 8 . 23 20 . 17 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 375 | . 16 8 19 9 . 34 1 . 9 . . . 5 . . 66 5 15 3 8 8 2 3 11 8 . 5 19 7 17 34 63 Melee 17 | . . . 1 . . 2 1 . 1 . . . . . . 9 . . 2 . . . . . . . . . 1 . . . Guns 78 | . 16 8 18 4 . 21 . . . . . . 2 . . 8 . . . . . . . . . . . . . . . 1 Cannons 143 | . . . . . . . . . . . . . . . . 2 5 12 1 8 8 2 3 11 8 . 5 19 3 6 17 33 AOE 118 | . . . . 5 . 9 . . 7 . . . 3 . . 37 . 3 . . . . . . . . . . 2 11 14 27 Classes Destroyed 29 | . 5 2 5 1 . 3 . . . . . . 1 . . 3 . 1 1 . 2 . . . . . . 1 . . 4 . Worker 14 | . . 1 4 . . 4 . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 1 . Builder 18 | . . . 2 . . 3 2 . . . . . . . . . . . . . . . . . . . . 2 1 . 6 2 Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 4 . . 5 2 . 1 . . 1 . . . . . 1 . . . . . . . . . 2 . 1 . 1 Recycler 24 | . 3 . 4 1 . 1 3 . . . . 2 . . . . . 2 . . . . . . . . . 2 2 1 2 1 Mechanic 5 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . 3 . 1 1 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 2 . . 2 Swarmer 61 | . 3 . 6 1 . 3 . . 4 . . . 3 . . . . 4 . 1 1 . . 8 1 . 3 6 . 5 4 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Grunt 121 | . 13 6 6 5 . 16 1 . 5 . . . . . . . 1 7 . 5 1 . . . 5 . . . 1 6 21 22 Brawler 10 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 3 Duelist 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Sentry 31 | . . . 7 . . 10 . . . . . . 1 . . . 1 . . 1 . . . 1 2 . . 2 . 1 . 5 Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 26 | . . . . . . 1 . . . . . . . . . . 3 . . 1 . 2 3 . . . . 5 . 2 . 9 Programmer 27 | . . . . . . . . . . . . . . . . . . 3 2 . . . . 2 . . 2 5 6 . 2 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 47 | . . 2 . 1 . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Golem 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 44 | . 6 4 5 3 1 10 4 . 4 . . 2 3 . . 44 3 4 2 3 5 2 3 4 5 . 3 7 3 5 11 30 Combat Bots Only 42 | . 5 4 4 3 . 9 1 . 4 . . . 3 . . 42 3 4 2 3 5 2 2 4 5 . 3 5 2 5 9 23 Max Kills in Single Turn 9 | . 2 1 2 2 1 3 1 . 2 . . 1 2 . . 9 1 2 1 1 1 1 1 1 1 . 1 1 2 5 4 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . 2 . 3 . . 2 . . . 2 . . 9 . 2 . . . . . . . . . . 1 4 4 3 Melee 1 | . . . 1 . . 1 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 28658 | . 391 262 555 549 . 2733 220 . 315 . 75 187 358 . . 2702 211 5860 665 499 611 98 152 185 395 . 108 1571 565 383 3135 5873 Core 2748 | . 73 66 134 22 . 241 20 . 14 . . 5 19 . . 597 33 492 157 20 70 16 17 6 41 . . 83 19 57 156 390 Absorbed by Shields 2914 | . . . . 153 . 72 37 . 64 . 20 . . . . . . . . . 132 90 140 170 364 . 102 114 518 310 628 . Reduced by Siege Mode 109 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . 94 Redirected to Shielding 411 | . . . . . . . . . 80 . 19 30 . . . 282 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2558 | . . . . . . 95 . . . . . 55 . . . . . 44 182 18 47 47 . . . . 9 . . . . 2061 Core Remaining (%) 65 | 100 . 44 . 61 . 56 . . . . 95 . . . . . 23 . . . . 24 . . . . 94 . 92 . . . Volleys Fired 1029 | . 51 13 70 21 3 127 . . 4 . 1 1 15 . . 92 16 35 22 18 23 7 9 17 19 . 8 64 15 16 108 254 Largest 2 | . 2 2 2 2 2 2 . . 2 . 1 1 2 . . 2 2 2 2 2 2 2 2 2 2 . 2 2 1 1 2 2 Hottest 300 | . 130 130 130 95 88 130 . . 66 . 20 90 123 . . 111 50 50 50 50 50 50 50 50 50 . 50 50 200 200 200 300 Shots Fired 1541 | . 102 26 140 40 6 253 . . 5 . 1 1 25 . . 121 26 54 22 34 43 13 17 31 38 . 16 121 15 16 108 267 Gun 639 | . 102 26 140 31 6 242 . . . . . . 19 . . 72 . . . . . . . . . . . . . . . 1 Cannon 832 | . . . . . . . . . . . . 1 2 . . 30 26 52 22 34 43 13 17 31 38 . 16 121 15 16 108 247 Launcher 67 | . . . . 9 . 9 . . 5 . . . 4 . . 19 . 2 . . . . . . . . . . . . . 19 Special 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 318 | . 12 . 6 16 3 216 . . . . . . 19 . . 45 . . . . . . . . . . . . 1 . . . Thermal 1048 | . 90 26 134 15 3 28 . . . . 1 1 2 . . 29 26 52 22 34 43 13 17 31 38 . 16 121 14 16 41 235 Explosive 67 | . . . . 9 . 9 . . 5 . . . 4 . . 19 . 2 . . . . . . . . . . . . . 19 Electromagnetic 107 | . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . 67 12 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 44 | . 18 13 14 8 4 23 . . 1 . . . 7 . . 8 17 23 12 14 5 9 10 11 14 . 17 15 8 4 19 44 Robot Miss Streak 10 | . 10 8 10 5 5 7 . . 1 . 1 . 1 . . 3 2 1 1 3 3 1 2 1 2 . 2 4 1 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Capacitor 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 218 Shots Hit Robots 1212 | . 88 23 132 36 5 209 16 . 4 . . 5 15 . . 107 17 38 18 21 22 9 11 18 29 . 11 79 17 9 74 199 Core Hits 1023 | . 91 38 151 33 4 110 1 . 19 . . 1 9 . . 168 8 28 5 9 11 4 9 10 15 . 6 42 9 22 54 166 Critical Kills 11 | . . . . . . 1 . . . . . . 1 . . 6 . . . . . . . . . . . . 1 . 1 1 Critical Parts Destroyed 37 | . . . 2 . . 5 1 . . . . 1 3 . . 20 . . . . . . . . . . . . 5 . . . Critical Strikes 52 | . 2 . 2 . . 6 1 . . . . 1 4 . . 27 . . . . . . . . . . . . 6 . 2 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 12 | . . . . . . 1 . . . . . . 4 . . 7 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Smash 34 | . . . 2 . . 5 1 . . . . 1 . . . 19 . . . . . . . . . . . . 6 . . . Melee Attacks 248 | . . . 7 . . 58 43 . 5 . 3 10 4 . 6 48 . 2 8 . 23 . . . . . . . 31 . . . Impact 234 | . . . 7 . . 58 43 . 5 . 3 10 4 . 6 48 . . . . 19 . . . . . . . 31 . . . Slashing 14 | . . . . . . . . . . . . . . . . . . 2 8 . 4 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 4 9 . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64698 | . 1203 301 1823 704 57 5347 1283 . 920 . . 470 357 . . 8409 708 2000 945 897 1120 400 592 851 1285 . 619 3896 2520 3307 9526 15158 Guns 7411 | . 1203 301 1697 381 57 3078 . . . . . . 74 . . 568 . . . . . . . . . . . . . . . 52 Cannons 30062 | . . . . . . . . . . . . . . . . 562 708 1718 661 897 1120 400 498 844 1285 . 619 3881 965 1539 5299 9066 Explosions 20416 | . . . . 306 . 1358 . . 789 . . . 283 . . 4607 . 196 . . . . 94 . . . . . 819 1768 4227 5969 Melee 6517 | . . . 96 . . 888 1283 . 131 . . 470 . . . 2668 . . 245 . . . . . . . . . 736 . . . Ramming 281 | . . . 30 17 . 12 . . . . . . . . . 4 . 86 39 . . . . 7 . . . 15 . . . 71 Kinetic 3430 | . 134 . 42 165 30 2759 . . . . . . 74 . . 226 . . . . . . . . . . . . . . . . Thermal 39170 | . 1069 301 1655 216 27 330 . . . . . . . . . 438 708 1718 661 897 1120 400 498 844 1285 . 619 3881 1784 3307 7861 9551 Explosive 12698 | . . . . 306 . 1358 . . 789 . . . 283 . . 4511 . 196 . . . . . . . . . . . . . 5255 Electromagnetic 2550 | . . . . . . . . . . . . . . . . 562 . . . . . . 94 . . . . . . . 1665 229 Impact 6272 | . . . 96 . . 888 1283 . 131 . . 470 . . . 2668 . . . . . . . . . . . . 736 . . . Slashing 245 | . . . . . . . . . . . . . . . . . . . 245 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Highest Corruption 42 | . . . . . . 11 2 2 2 2 2 . . . . . . 38 42 42 42 . 1 2 2 2 4 4 13 1 1 4 Average Corruption 8 | . . . . . . 9 2 2 2 2 2 . . . . . . 12 39 42 42 . 1 1 2 2 2 1 6 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Effects 265 | . . . . . . 62 . . 1 . 1 . . . . . . 13 45 36 6 . 3 4 2 15 8 7 32 8 9 13 Message Errors 70 | . . . . . . 14 . . 1 . 1 . . . . . . 3 13 8 1 . 1 1 1 9 1 1 9 4 1 1 Matter Fused 70 | . . . . . . 18 . . . . . . . . . . . 5 9 9 3 . . . . 1 1 4 14 1 3 2 Heat Flow Errors 29 | . . . . . . 5 . . . . . . . . . . . . 8 5 . . . . . 3 . 1 1 2 2 2 Energy Discharges 30 | . . . . . . 10 . . . . . . . . . . . . 3 2 1 . . 1 . . 3 . 4 . 2 4 Parts Rejected 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . 6 . . . . . . . . . . . 1 6 5 1 . 2 1 1 . 1 1 3 . . 1 Data Loss (major) 8 | . . . . . . 2 . . . . . . . . . . . . 1 1 . . . 1 . 2 1 . . . . . Misfires 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 6 | . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . 1 . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Weapon Failures 10 | . . . . . . 1 . . . . . . . . . . . . 3 3 . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6072 | . . . 72 4 . 439 561 . 49 . . 260 . . . 1287 72 71 . 51 27 10 24 93 5 . 84 138 967 113 1304 441 Projectiles 2289 | . . . . . . . 9 . . . . . . . . . 72 71 . 51 27 10 24 88 5 . 84 138 455 77 794 384 Explosions 1089 | . . . . 4 . 69 . . 7 . . . . . . 191 . . . . . . . . . . . . 215 36 510 57 Melee 2694 | . . . 72 . . 370 552 . 42 . . 260 . . . 1096 . . . . . . . 5 . . . . 297 . . . Knockbacks 36 | . . . . . . 6 5 . . . . 2 . . . 20 . 1 . . . . . . . . . . 2 . . . Impact 34 | . . . . . . 5 5 . . . . 2 . . . 19 . 1 . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1407 | . . . . 55 . 170 . . 54 . . . 44 . . 154 . . 39 . . . . . . . . . 97 104 163 527 Shots 29 | . . . . 3 . 4 . . 2 . . . 1 . . 3 . . . . . . . . . . . . 1 2 2 11 Rammed 12 | . . . 4 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Targets Rammed 18 | . . . 4 1 . 3 . . . . . . . . . 1 . 4 . . . . . 1 . . . 1 . . . 3 Kicked 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 498 147 114 32 28 263 5 . 253 . 2 42 60 . . 240 102 367 270 285 49 36 . . 9 243 . 282 418 200 206 399 Average Temperature 76 | . 132 61 31 14 16 76 5 . 118 . 2 18 21 . . 62 33 178 108 73 15 18 . . 4 102 . 170 139 78 27 112 Received Heat Transfer 3962 | . 201 105 180 111 . 1149 135 . 36 . 33 30 12 . . 324 45 222 60 192 31 . . 4 82 . . 27 12 66 230 675 Effects 11 | . 6 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Total Turns 48 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . 30 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . 23 Robots Corrupted 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 1 Parts Fried 37 | . . . . . . 7 9 . . . . 3 . . . 1 . . . . . . . 1 . . . . 3 . 12 1 Impact Corruptions 76 | . . . 2 . . 14 21 . 2 . . 5 . . . 22 . . . . . . . 1 . . . . 9 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 38 | . . . . . . . . . . . . . . . . . 1 1 . . 4 1 1 1 . . 2 2 3 2 4 16 Heat Transferred 26468 | . 1599 365 2045 275 35 417 . . . . . . . . . 544 400 962 325 525 649 225 275 450 750 . 275 2125 1000 2260 5420 5547 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 2647 | . 270 159 328 196 7 427 341 . . . . 701 . . . . . 234 . . . . 133 . . . . 587 534 939 1273 2647 Initial 675 | . . 69 . 96 . . 172 . . . . 651 . . . . . 34 . . . . . . . . . 54 330 192 519 675 Average 353 | . 137 62 178 63 . 185 213 . . . . 659 . . . . . 86 . . . . 45 . . . . 319 388 509 951 1459 Maximum Alert Level 5 | . 1 . 1 . . 2 1 . . . . 3 . . . . . 1 . . . . . . . . . 2 2 3 4 5 Low Security (%) 50 | . 89 100 47 100 100 60 46 . . . . . . . . . . 90 . . . . 100 . . . . 29 . 14 . . Level 1 21 | . 10 . 52 . . 25 53 . . . . . . . . . . 9 . . . . . . . . . 34 56 17 6 . Level 2 13 | . . . . . . 14 . . . . . 99 . . . . . . . . . . . . . . . 36 43 47 12 7 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 41 20 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 35 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . . . . 7 7 . . . . . . . . . . 1 . . . . 1 . . . . 3 4 2 11 23 Investigation 13 | . 2 . . . . 4 3 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Extermination 11 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 3 . 3 2 Reinforcement 17 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 1 2 7 Assault 16 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 9 Garrison 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 19 | . 2 . 3 . . 3 1 . . . . . . . . . . . . . 1 . . . . . . 2 . 3 1 3 Communications Jammed 192 | . . . . . . . . . . . . . . . . . . . . . 127 . 1 . . . . 54 10 . . . Distress Signals 189 | . . . . . . . . . . . . . . . . . . . . . 127 . 1 . . . . 51 10 . . . Times Spotted 631 | . 25 10 33 11 1 50 14 . 12 . 6 1 9 . . 75 6 36 3 10 49 2 4 12 8 . 5 27 23 30 57 112 Peak Tracking Total 34 | . 7 4 6 3 1 9 6 . 5 . 3 1 3 . . 34 3 11 2 5 10 2 2 5 5 . 2 5 5 8 6 15 Tactical Retreats 42 | . 2 1 1 . . 3 6 . 3 . 2 . 2 . . 7 1 1 . 1 . . . . . . . 2 4 2 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 11 | . . . . . . 3 2 . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 1 . . . . 3 . . . . . 1 . . 1 3 . . 2 . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 53 | . 1 . . 2 . 9 . . . . . . . . . 4 . . . . 3 1 1 . 1 . . . 7 7 10 7 Max in Single Turn 3 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 1 . 1 . . . 2 3 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 66 | . 4 . 6 . . 12 7 . 1 3 1 5 . . . . . 2 . . 4 . 2 . 1 2 . 4 3 1 7 1 Terminals 39 | . 3 . 5 . . 8 2 . . . 1 4 . . . . . . . . . . 2 . 1 . . 3 3 . 6 1 Fabricators 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 6 | . . . 1 . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 212 | . 16 . 15 . . 50 14 . 1 19 7 16 . . . . . 15 . . 10 . 3 . 6 9 . 7 6 3 14 1 Successful 122 | . 9 . 2 . . 25 3 . 1 19 7 4 . . . . . 14 . . 10 . 1 . 6 9 . 2 1 1 8 . Failed 90 | . 7 . 13 . . 25 11 . . . . 12 . . . . . 1 . . . . 2 . . . . 5 5 2 6 1 Catastrophic 20 | . 2 . 2 . . 5 4 . . . . 1 . . . . . . . . . . 1 . . . . 1 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 8 . 9 . . 19 10 . . . . 2 . . 1 . . 1 . . 1 . 2 . . . . . 2 . 2 . Terminals 121 | . 13 . 12 . . 39 6 . . . 7 11 . . . . . . . . . . 3 . 6 . . 5 6 . 12 1 Fabricators 17 | . . . . . . . 2 . . . . . . . . . . 13 . . . . . . . . . 2 . . . . Repair Stations 20 | . . . 3 . . 7 . . . . . 5 . . . . . 2 . . . . . . . . . . . 3 . . Recycling Units 12 | . 3 . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 84 | . 5 . 1 . . 14 1 . 1 19 7 1 . . . . . . . . 10 . 1 . 6 9 . 1 1 . 7 . Record 31 | . . . . . . . . . . 2 7 . . . . . . . . . 9 . . . 6 5 . . . . 2 . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Locate Traps 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 1 . . 5 . . . . . 3 . . . . . 2 . . . . . . . . . . . 1 . . Scan Component 8 | . . . 1 . . 3 . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . Repair 4 | . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 3 . . . . 6 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminals 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 6 . . 10 6 . . . . 5 . . . . . . . . . . 2 . . . . 3 3 1 5 1 Full Trace Events 14 | . 3 . 1 . . 6 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Feedback Events 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Corruption 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . . . . . . . . . 174 . . . . . . . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 9 . . . . 14 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Time 273 | . . . . . . 178 . . . . . 76 . . . . . 19 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 20 | . . 1 . 2 . 2 . . . . 1 . . . 5 . . 9 . . . . . . . . . . . . . . Largest Group 6 | . . 1 . 2 . 2 . . . . 1 . . . 5 5 . 6 . . . . . . . . . . . . . . Highest-Rated Group 274 | . . 31 . 38 . 62 . . . . 96 . . . 274 274 . 144 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 . 31 . 31 . . . . 96 . . . 96 96 . 25 . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 131 | . . 8 . 11 . . . . . . 15 . . . . 64 . 33 . . . . . . . . . . . . . . Total Damage 2388 | . . 102 . 146 . . . . . . 435 . . . . 1215 . 490 . . . . . . . . . . . . . . Kills 21 | . . . . 2 . . . . . . 3 . . . . 10 . 6 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . 1 . 1 . 1 2 2 . 1 . 2 1 . 2 . 1 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 28441 | . 723 803 1898 1200 410 2471 847 67 306 34 206 372 184 167 1445 3650 625 1211 748 592 1444 1027 342 731 414 941 627 701 1002 842 1468 943 Spaces Moved 15169 | 1 310 412 670 462 159 718 1193 167 567 90 398 433 267 387 726 2648 289 419 186 253 661 386 169 366 193 163 326 262 417 403 703 365 Core 300 | . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Treads 3957 | . 145 412 670 462 159 718 . . . . . . . . . . . . . . . . . . . . . . . 323 703 365 Legs 5229 | 1 165 . . . . . . . . . . . . . . 893 289 419 186 253 661 386 169 366 193 163 326 262 417 80 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5683 | . . . . . . . 1193 167 567 90 398 433 267 387 726 1455 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 120 160 160 240 240 240 38 38 38 38 38 38 38 42 42 24 195 115 120 185 185 185 185 185 185 185 185 182 120 155 145 145 Average Speed 144 | 120 138 160 231 240 240 247 38 38 38 38 38 41 40 42 191 113 195 183 184 203 188 185 185 185 185 185 185 182 184 187 174 147 Slowest Speed 650 | 120 160 160 240 240 320 490 38 38 38 38 38 102 102 42 222 650 195 195 190 210 210 186 185 185 185 185 185 185 190 320 235 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Exploration Rate (%) 48 | 2 37 86 43 97 12 72 29 38 71 74 47 13 52 59 85 86 48 10 36 52 80 54 5 65 55 60 54 9 56 18 78 27 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 13 | . . 2 . . . . . . . 1 2 . . . 1 . 1 . . . 2 . . . 1 3 . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 . . 1 . 1 1 . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 . . . . . . . . . . 1 1 . 1 1 1 . . 1 1 . 1 . . 1 . . Scrap Searched 19 | . . 1 . 2 . . . 1 1 . 2 . 2 2 4 . . . 1 . . 1 . . 1 . 1 . . . . . Spaces Dug 184 | . . . 3 . . 9 24 . 7 . 3 5 28 . 2 2 3 4 3 . 15 . 1 . . . . 2 16 25 3 29 Terrain Destroyed 996 | . . . 3 61 . 83 24 . 47 . 3 5 45 . 2 22 10 15 11 13 19 3 5 13 6 . 5 27 66 146 159 203 Melee 79 | . . . 3 . . 9 24 . 2 . 3 4 4 . 2 . . 2 1 . 13 . . . . . . . 12 . . . Projectile 178 | . . . . . . . . . . . . 1 2 . . 7 10 13 9 13 6 3 5 13 6 . 5 27 8 4 9 37 AOE 736 | . . . . 61 . 74 . . 45 . . . 38 . . 14 . . . . . . . . . . . . 46 142 150 166 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 20097 | . 499 529 870 512 184 1094 1507 168 640 89 441 608 306 390 767 3078 322 820 555 294 779 702 185 389 212 808 334 364 571 470 895 715 Wait 2488 | . 97 102 36 11 . 105 203 . 39 . 26 126 . . 24 119 9 234 323 17 23 248 . 2 1 614 1 13 69 6 2 38 Move 15137 | . 309 411 669 461 158 717 1192 166 566 89 397 432 266 386 725 2647 288 418 185 252 660 385 168 365 192 162 325 261 416 402 702 365 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | . 9 1 33 4 7 18 12 . 4 . 1 7 . . 11 35 . 41 3 2 9 24 3 2 . 2 . 7 5 11 18 7 Fast Attach 155 | . 5 . 2 2 4 9 9 . 4 . 2 9 1 1 . 33 2 13 1 1 9 2 . . . 9 . 3 7 7 12 8 Attach 124 | . . 1 3 3 2 17 6 . . . 1 3 6 . . 15 1 14 2 2 6 1 1 . . . . 5 7 5 13 10 Detach 77 | . 3 . 2 1 . 3 2 . . . . 2 5 2 . 12 . 10 4 . 6 3 1 . . 3 . . 5 1 5 7 Swap 192 | . 14 1 21 6 1 28 10 2 10 . 7 4 9 1 1 20 4 8 3 . 7 2 . . . 1 . 2 4 3 12 11 Drop 352 | . 11 . 23 2 9 8 30 . 8 . 3 14 . . . 56 1 40 3 2 17 30 3 2 . 17 . 8 12 19 23 11 Fire 1029 | . 51 13 70 21 3 127 . . 4 . 1 1 15 . . 92 16 35 22 18 23 7 9 17 19 . 8 64 15 16 108 254 Melee 244 | . . . 7 . . 58 43 . 5 . 3 10 4 . 6 48 . 2 8 . 19 . . . . . . . 31 . . . Ram 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . 1 . . . . Crush 11 | . . . 4 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 17) 327 | -10/Materials | Build established: Mutant 724 | -10/Materials | Entered Mines 727 | -10/Mines | Received a Mining Laser from a helpful Derelict 797 | -10/Mines | Learned location of Storage (-8) 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Excavation squad dispatched 907 | -10/Mines | A large section of the Mines collapsed 1157 | -10/Mines | Excavation squad dispatched 1271 | -10/Mines | Core integrity fell below 50% 1329 | -10/Mines | Learned location of Zion (-6) 1394 | -10/Mines | Discovered new exit (range 10) 1507 | -10/Mines | Discovered new exit (range 11) 1527 | -10/Mines | Entered Materials 1527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -9/Materials | Discovered new exit (range 3) 2459 | -9/Materials | Build established: Scavenger-Mutant 2938 | -9/Materials | Discovered new exit (range 11) 3135 | -9/Materials | Identified exit to Mines 3425 | -9/Materials | Entered Mines 3554 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3560 | -9/Mines | Found Prototype Device 3565 | -9/Mines | Assembled infested the area 3570 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4003 | -9/Mines | Build established: Mutant 4196 | -9/Mines | Discovered new exit (range 8) 4576 | -9/Mines | Discovered new exit (range 7) 4625 | -9/Mines | Entered Materials 4625 | -8/Materials | Evolved 2 slots: Utility x2 4626 | -8/Materials | Identified exit to Factory 4626 | -8/Materials | Identified Exp. Sensor Array 4627 | -8/Materials | Discovered new exit (range 15) 5035 | -8/Materials | Entered Storage 5438 | -8/Storage | Build established: Scavenger-Mutant 5525 | -8/Storage | Met a pair of Derelict thieves 5639 | -8/Storage | Lost 7 parts (2n4u1w) 5743 | -8/Storage | Destroyed 9 combat bots 5867 | -8/Storage | Build established: Mutant 6639 | -8/Storage | Lost 5 parts (1n3u1w) 6706 | -8/Storage | System corruption reached 10% 6708 | -8/Storage | Garrison activated, responded to threat 6867 | -8/Storage | Lost 3 parts (1u2w) 6966 | -8/Storage | Build established: Scavenger-Mutant 7233 | -8/Storage | Discovered exit to Factory (range 16) 7323 | -8/Storage | Repaired Broken Fission Core? 7459 | -8/Storage | Repaired Exp. Sensor Array? 7506 | -8/Storage | Entered Factory 7506 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7809 | -7/Factory | Build established: Scavenger-Scout 8317 | -7/Factory | Discovered new exit (range 11) 8320 | -7/Factory | Identified exit to Lower Caves 8353 | -7/Factory | Entered Lower Caves 8415 | -7/Lower Caves | Discovered new exit (range 10) 8419 | -7/Lower Caves | Identified exit to Lower Caves 8420 | -7/Lower Caves | Entered another Lower Caves area 8430 | -7/Lower Caves | Discovered new exit (range 15) 8666 | -7/Lower Caves | Spotted B-75 Beast 8677 | -7/Lower Caves | Build established: Mutant 8721 | -7/Lower Caves | Discovered new exit (range 9) 8724 | -7/Lower Caves | Identified exit to Data Miner 8726 | -7/Lower Caves | Entered Data Miner 8726 | -7/Data Miner | Discovered new exit (range 6) 8734 | -7/Data Miner | Met Data Miner 8744 | -7/Data Miner | Learned location of Section 7 (-2) 8744 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8748 | -7/Data Miner | Received God Mode back door access code from Data Miner 8760 | -7/Data Miner | Identified exit to Proximity Caves 8760 | -7/Data Miner | Entered Proximity Caves 8769 | -6/Proximity Caves | Spotter reported a threat 8769 | -6/Proximity Caves | Spotter reported a threat 8788 | -6/Proximity Caves | Spotted B-75 Beast 8791 | -6/Proximity Caves | Escorted by Enhanced Grunt 8804 | -6/Proximity Caves | Allies destroyed B-75 Beast 8849 | -6/Proximity Caves | Learned Armory garrison access intel 8849 | -6/Proximity Caves | Learned Factory terminal intel 8849 | -6/Proximity Caves | Learned Armory emergency access door positions 8849 | -6/Proximity Caves | Learned Armory trap positions 8849 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 8849 | -6/Proximity Caves | Learned location of Extension (-4) 8868 | -6/Proximity Caves | Spotter reported a threat 8921 | -6/Proximity Caves | Spotter reported a threat 8963 | -6/Proximity Caves | Discovered new exit (range 10) 8966 | -6/Proximity Caves | Identified exit to Factory 8966 | -6/Proximity Caves | Entered Factory 8966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8967 | -6/Factory | Identified exit to Lower Caves 8968 | -6/Factory | Loaded intel: 26 terminal locations 9301 | -6/Factory | Repaired Broken Aerolev Unit 9316 | -6/Factory | Search patrols dispatched 9338 | -6/Factory | Entered Lower Caves 9340 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9367 | -6/Lower Caves | Learned Factory terminal intel 9516 | -6/Lower Caves | Discovered new exit (range 9) 9520 | -6/Lower Caves | Identified exit to Lower Caves 9522 | -6/Lower Caves | Entered another Lower Caves area 9578 | -6/Lower Caves | Learned 4 Factory zone layouts 9580 | -6/Lower Caves | Spotted B-75 Beast 9580 | -6/Lower Caves | Learned location of 1 exit from Factory 9583 | -6/Lower Caves | Discovered new exit (range 11) 9655 | -6/Lower Caves | Discovered new exit (range 15) 9688 | -6/Lower Caves | Identified exit to Zion 9689 | -6/Lower Caves | Entered Zion 9713 | -6/Zion | Discovered new exit (range 14) 10251 | -6/Zion | Given the Hacking Drone Bay 10251 | -6/Zion | Found Prototype Device 10568 | -6/Zion | Learned Factory interactive machine intel 10612 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10701 | -6/Zion | Gained Derelict followers 10707 | -6/Zion | Learned Factory terminal intel 10750 | -6/Zion | Learned location of Warlord (-5) 10895 | -6/Zion | Given A8's code to call for help 11061 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11062 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11106 | -6/Zion | Discovered new exit (range 5) 11108 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11113 | -6/Zion | Identified exit to Deep Caves 11134 | -6/Zion | Entered Deep Caves 11134 | -6/Deep Caves | Accompanied by 5 allies 11134 | -6/Deep Caves | Identified Hacking Drone Bay 11244 | -6/Deep Caves | Attacked by Z-Imprinter 11282 | -6/Deep Caves | Allies destroyed Z-Imprinter 11309 | -6/Deep Caves | Lost 3 parts (2n1w) 11357 | -6/Deep Caves | Found Prototype Device 11357 | -6/Deep Caves | Identified Zio. Metafield Generator 11391 | -6/Deep Caves | Found Prototype Protection 11391 | -6/Deep Caves | Identified Zio. Weapon Casing 11467 | -6/Deep Caves | Z-Facility disabled 11622 | -6/Deep Caves | Build established: Scavenger-Mutant 11827 | -6/Deep Caves | Discovered new exit (range 7) 12089 | -6/Deep Caves | Found Zio. Weapon Casing 12109 | -6/Deep Caves | Found Prototype Protection 12109 | -6/Deep Caves | Identified Zio. Heavy Carapace 12314 | -6/Deep Caves | Found Zio. Weapon Casing 12374 | -6/Deep Caves | Spotted as-41934 12379 | -6/Deep Caves | Destroyed as-41934 12399 | -6/Deep Caves | Triggered Deep Caves wall 12403 | -6/Deep Caves | Exposed GOLEM chamber 12403 | -6/Deep Caves | Spotted AS-57354 12409 | -6/Deep Caves | Destroyed AS-57354 12443 | -6/Deep Caves | Spotted AS-46124 12445 | -6/Deep Caves | Spotted as-61030 12457 | -6/Deep Caves | Destroyed as-61030 12460 | -6/Deep Caves | Destroyed AS-46124 12500 | -6/Deep Caves | Lost 12 parts (1p6n5u) 12509 | -6/Deep Caves | Destroyed 42 combat bots 12606 | -6/Deep Caves | Destroyed 7 combat bots 12822 | -6/Deep Caves | Build established: Mutant 12857 | -6/Deep Caves | Found GOLEM Unit 12906 | -6/Deep Caves | Spotted as-51418 12918 | -6/Deep Caves | Core integrity fell below 50% 13466 | -6/Deep Caves | Found Prototype Energy Gun 13466 | -6/Deep Caves | Identified AWS/Thermal 13545 | -6/Deep Caves | Build established: Golem 14323 | -6/Deep Caves | Found Zio. Weapon Casing 14639 | -6/Deep Caves | Found GOLEM Unit 14647 | -6/Deep Caves | Found GOLEM Unit 14784 | -6/Deep Caves | Entered Proximity Caves 14814 | -5/Proximity Caves | Found Alien Artifact 14814 | -5/Proximity Caves | Identified Core Expander 14814 | -5/Proximity Caves | Installed Core Expander, added new Power slot 15149 | -5/Proximity Caves | Spotted B-75 Beast 15252 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15380 | -5/Proximity Caves | Discovered new exit (range 15) 15409 | -5/Proximity Caves | Entered Factory 15409 | -5/Factory | Evolved 2 slots: Utility x2 15410 | -5/Factory | Identified exit to Factory 15411 | -5/Factory | Identified exit to Upper Caves 15412 | -5/Factory | Loaded intel: 52 interactive machine locations 15413 | -5/Factory | Loaded intel: 26 terminal locations 15932 | -5/Factory | Fabricated C-17 Slicer? 16005 | -5/Factory | Fabricated C-17 Slicer (x3) 16065 | -5/Factory | Fabricated C-17 Slicer (x3) 16143 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16247 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 16371 | -5/Factory | Repaired Imp. Signal Interpreter 16482 | -5/Factory | Cargo convoy interrupted 16492 | -5/Factory | Found Prototype Device 16492 | -5/Factory | Identified Exp. Transmission Jammer 16503 | -5/Factory | System corruption reached 10% 16527 | -5/Factory | Found Prototype Slashing Weapon 16527 | -5/Factory | Identified Molecular Scythe 16545 | -5/Factory | Found Prototype Device 16545 | -5/Factory | Identified Exp. Thermal Shield 16565 | -5/Factory | System corruption reached 30% 16606 | -5/Factory | Lost 13 parts (3p8u2w) 16620 | -5/Factory | Entered Upper Caves 16767 | -5/Upper Caves | Build established: Mutant 16984 | -5/Upper Caves | Learned Factory interactive machine intel 17078 | -5/Upper Caves | Build established: Golem 17127 | -5/Upper Caves | Core integrity fell below 50% 17254 | -5/Upper Caves | Spotted B-75 Beast 17287 | -5/Upper Caves | Destroyed B-75 Beast 17338 | -5/Upper Caves | Learned Factory stockpile data 17351 | -5/Upper Caves | Discovered new exit (range 10) 17368 | -5/Upper Caves | Entered another Upper Caves area 17793 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17932 | -5/Upper Caves | Learned 4 Factory zone layouts 17934 | -5/Upper Caves | Discovered new exit (range 12) 17960 | -5/Upper Caves | Entered Warlord 18071 | -5/Warlord | System corruption cleaned by Quarantine Array 18567 | -5/Warlord | Learned location of Armory (-4) 18567 | -5/Warlord | Learned Quarantine trap positions 18567 | -5/Warlord | Learned Armory emergency access door positions 18567 | -5/Warlord | Learned Testing trap positions 18569 | -5/Warlord | Learned 4 Testing zone layouts 18571 | -5/Warlord | Learned Research security intel 18571 | -5/Warlord | Learned Armory recycling unit intel 18891 | -5/Warlord | Warlord's base attacked by MAIN.C 18906 | -5/Warlord | Found Prototype Energy Gun 18906 | -5/Warlord | Identified Vortex Shotgun 18911 | -5/Warlord | Found Vortex Shotgun 19026 | -5/Warlord | Met Warlord 19044 | -5/Warlord | Opened Warlord's prototype stash 19050 | -5/Warlord | Found Prototype Reactor 19050 | -5/Warlord | Identified Vortex Chain Reactor 19058 | -5/Warlord | Found Prototype Processor 19058 | -5/Warlord | Identified Exp. Targeting Computer 19067 | -5/Warlord | Found Prototype Processor 19067 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 19078 | -5/Warlord | Found Prototype Device 19078 | -5/Warlord | Identified Thermal Barrier 19211 | -5/Warlord | Spotted Executioner 19215 | -5/Warlord | Spotted Striker 19225 | -5/Warlord | Destroyed Striker 19231 | -5/Warlord | Destroyed Executioner 19232 | -5/Warlord | Spotted Striker 19241 | -5/Warlord | Warlord forces counterattacked 19302 | -5/Warlord | Spotted Striker 19309 | -5/Warlord | Spotted Striker 19317 | -5/Warlord | Destroyed Striker 19320 | -5/Warlord | Destroyed Striker 19379 | -5/Warlord | Discovered new exit (range 12) 19393 | -5/Warlord | Spotted Striker 19404 | -5/Warlord | Entered Proximity Caves 19482 | -4/Proximity Caves | Found Alien Artifact 20148 | -4/Proximity Caves | Learned 4 Research zone layouts 20283 | -4/Proximity Caves | Learned Research security intel 20411 | -4/Proximity Caves | Discovered exit to Factory (range 12) 20431 | -4/Proximity Caves | Entered Factory 20431 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20434 | -4/Factory | Loaded intel: 53 interactive machine locations 20435 | -4/Factory | Loaded intel: 27 terminal locations 20494 | -4/Factory | Identified exit to Upper Caves 20494 | -4/Factory | Identified exit to Extension 20494 | -4/Factory | Identified exit to Armory 20496 | -4/Factory | Incoming investigation squad redirected 20705 | -4/Factory | Found Prototype Hackware 20731 | -4/Factory | Build established: Generator-Golem 20773 | -4/Factory | Entered Upper Caves 21158 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21328 | -4/Upper Caves | Learned Research emergency access door positions 21487 | -4/Upper Caves | Discovered new exit (range 10) 21504 | -4/Upper Caves | Entered another Upper Caves area 21530 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21649 | -4/Upper Caves | Attracted the attention of an 0b10 base 21709 | -4/Upper Caves | Learned Factory garrison access intel 21709 | -4/Upper Caves | Discovered new exit (range 100) 21792 | -4/Upper Caves | Learned Research trap positions 21918 | -4/Upper Caves | Entered Zhirov 21919 | -4/Zhirov | Identified exit to Proximity Caves 22080 | -4/Zhirov | Found Alien Artifact 22080 | -4/Zhirov | Identified Integrated Reactor 22080 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22104 | -4/Zhirov | Found Alien Artifact 22145 | -4/Zhirov | Learned location of Quarantine (-2) 22145 | -4/Zhirov | Learned location of Testing (-3) 22145 | -4/Zhirov | Learned location of Command (-1) 22859 | -4/Zhirov | Entered Proximity Caves 23471 | -3/Proximity Caves | Discovered new exit (range 4) 23486 | -3/Proximity Caves | Entered Research 23486 | -3/Research | Evolved 2 slots: Propulsion x2 23488 | -3/Research | Loaded intel: 88 trap records 23499 | -3/Research | Identified Exp. Hacking Suite 23699 | -3/Research | Discovered new exit (range 5) 23711 | -3/Research | Identified exit to Research 23715 | -3/Research | Found Fusion Bomb Launcher 23753 | -3/Research | Incoming investigation squad redirected 23847 | -3/Research | Identified exit to Testing 24187 | -3/Research | Entered Testing 24189 | -3/Testing | Loaded intel: 25 trap records 24379 | -3/Testing | Found Prototype Energy Cannon 24379 | -3/Testing | Identified Imp. Potential Cannon 24432 | -3/Testing | Build established: Generator-Mutant 24545 | -3/Testing | Found Prototype Processor 24545 | -3/Testing | Identified Exp. Target Analyzer 24850 | -3/Testing | System corruption reached 10% 25067 | -3/Testing | Found Prototype Ballistic Cannon 25067 | -3/Testing | Identified Omega Cannon 25103 | -3/Testing | Discovered exit to Research (range 10) 25181 | -3/Testing | Spotted Alpha 7 25189 | -3/Testing | Entered Research 25189 | -2/Research | Warlord forces began assault on 0b10 25189 | -2/Research | Evolved 2 slots: Utility x2 25220 | -2/Research | Lost 4 parts (2p2u) 25299 | -2/Research | Research machine network offline 25645 | -2/Research | Found Prototype Launcher 25652 | -2/Research | Found Prototype Launcher 25668 | -2/Research | Spotted Striker 25678 | -2/Research | Discovered new exit (range 12) 25695 | -2/Research | Identified exit to Access 25698 | -2/Research | Identified Adv. Micro-nuke Launcher (x2) 25768 | -2/Research | Borebot progress halted 25792 | -2/Research | Found Quantum Capacitor 25871 | -2/Research | Spotted Striker 25880 | -2/Research | Spotted Executioner 25880 | -2/Research | Spotted Striker 25924 | -2/Research | Spotted Striker 25927 | -2/Research | Spotted Striker 25929 | -2/Research | Destroyed Striker 25995 | -2/Research | Discovered new exit (range 15) 26031 | -2/Research | Entered Quarantine 26032 | -2/Quarantine | Loaded intel: 30 trap records 26139 | -2/Quarantine | Spotted Alpha 7 26164 | -2/Quarantine | Destroyed Alpha 7 26234 | -2/Quarantine | Scanned by Researcher 26276 | -2/Quarantine | Found Alien Launcher 26281 | -2/Quarantine | First assault squad dispatched 26311 | -2/Quarantine | Incoming assault squad redirected 26358 | -2/Quarantine | Destroyed 9 combat bots 26462 | -2/Quarantine | Identified Dimensional Node Initializer 26462 | -2/Quarantine | Initialized slip node 26466 | -2/Quarantine | Found Alien Artifact 26466 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 26466 | -2/Quarantine | Warped through subspace to slip node 26493 | -2/Quarantine | Found Dimensional Node Initializer 26504 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26594 | -2/Quarantine | Identified Transdimensional Reconstructor 26594 | -2/Quarantine | Warped through subspace to slip node 26597 | -2/Quarantine | Incoming assault squad redirected 26601 | -2/Quarantine | Found Transdimensional Reconstructor 26604 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26747 | -2/Quarantine | Destroyed 7 combat bots 27044 | -2/Quarantine | Found Alien Artifact 27044 | -2/Quarantine | Identified Core Reset Matrix 27044 | -2/Quarantine | Identified Sigix Terminator 27044 | -2/Quarantine | Used Core Reset Matrix 27048 | -2/Quarantine | Detected hypermatrix surge 27048 | -2/Quarantine | Sensed 5 artifacts in vicinity 27054 | -2/Quarantine | Incoming assault squad redirected 27139 | -2/Quarantine | Found Core Cannon 27200 | -2/Quarantine | Found Sigix Corpse 27222 | -2/Quarantine | Found Subatomic Replicator 27392 | -2/Quarantine | Spotted Fortress 27494 | -2/Quarantine | Discovered new exit (range 5) 27498 | -2/Quarantine | Identified exit to Section 7 27499 | -2/Quarantine | Entered Section 7 27500 | -2/Section 7 | Sensed 22 artifacts in vicinity 27523 | -2/Section 7 | Found Integrated Reactor 27523 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27602 | -2/Section 7 | Found Integrity Redistributor 27644 | -2/Section 7 | Spotted S7 Guard 27669 | -2/Section 7 | Destroyed 9 combat bots 27669 | -2/Section 7 | Destroyed S7 Guard 27670 | -2/Section 7 | Discovered exit to Access (range 15) 27692 | -2/Section 7 | Initialized slip node 27698 | -2/Section 7 | Lost 5 parts (1p3u1w) 27718 | -2/Section 7 | Found Integrated Thermoelectric Network 27718 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 27749 | -2/Section 7 | First assault squad dispatched 27869 | -2/Section 7 | Garrison activated, responded to threat 27921 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-349) 27922 | -2/Section 7 | Core integrity fell below 50% 27984 | -2/Section 7 | Destroyed 11 combat bots 28074 | -2/Section 7 | Spotted S7 Guard 28075 | -2/Section 7 | Incoming assault squad redirected 28083 | -2/Section 7 | Found Core Membrane 28083 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28097 | -2/Section 7 | Destroyed S7 Guard 28115 | -2/Section 7 | Spotted S7 Guard 28120 | -2/Section 7 | Destroyed S7 Guard 28171 | -2/Section 7 | Found Navigation Efficiency Matrix 28172 | -2/Section 7 | Warped through subspace 28273 | -2/Section 7 | Core integrity fell below 20% 28281 | -2/Section 7 | High security lockdown imminent 28307 | -2/Section 7 | Garrison activated, responded to threat 28318 | -2/Section 7 | Scanned by Researcher 28352 | -2/Section 7 | Warped through subspace 28361 | -2/Section 7 | High security lockdown engaged 28367 | -2/Section 7 | Destroyed 23 combat bots 28392 | -2/Section 7 | Lost 4 parts (1p2n1w) 28418 | -2/Section 7 | Found Prototype Launcher 28423 | -2/Section 7 | Spotted Executioner 28423 | -2/Section 7 | Spotted Striker 28423 | -2/Section 7 | Spotted Striker 28439 | -2/Section 7 | Spotted Striker 28440 | -2/Section 7 | Spotted Striker 28441 | -2/Section 7 | Warped through subspace 28442 | -2/Section 7 | Self-destructed Last Messages --------------- 28423_ Executioner unfolds itself. 28423_ E-15 Imp unfolds itself. 28424_ E-15 Imp destroyed. 28430_ Acquired 2 matter. 28432_ C-30 ARC bursts open, deploying its payload. 28432_ G-73 Enforcer unfolds itself. 28432_ M-36 Artificer unfolds itself. 28432_ Biometal Heavy Treads destroyed. 28432_ Asb. Alloy Armor destroyed. 28433_ Slammed into G-73 Enforcer. 28435_ Biometal Heavy Treads destroyed. 28435_ Acquired 106 matter. 28436_ 4BF XESF 1XFZ/BZ5,F6:VSDTIF=,BF,0 28439_ C-30 ARC bursts open, deploying its payload. 28439_ H-88 Terminator unfolds itself. 28439_ Striker unfolds itself. 28439_ M-36 Artificer unfolds itself. 28439_ G-73 Enforcer knocked back. 28441_ Critical hit (Burn: +37). 28441_ Warped through subspace. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????################??????????????? | | ?????# # #??????????????? | | ?????# """" # #??????????????? | | ?????# ""S"" # #??????????????? | | ?????# ""@"" + +??????????????? | | ????# Y # #??????????????? | | ????## # #??????????????? | | ?????# # ########???????? | | ?????# # # ""#???????? | | ?????########### # ""#???????? | | ????????######## # ""#???????? | | ????????# "/ """#???????? | | ????????# "%" !"#???????? | | ????????# "# """#???????? | | ????????# """ """ # ""#???????? | | ????????# " " " " # " "#???????? | | ????????# """ """ # """"#???????? | | ????????# #############+## | | ????????+ | | ????????# * | | ????????# = | | ????????# ### ]%= | | ????????# ??###############+####" | | ????????# ???????????# !! ##?#" | | ????????# ???????????# =% %""#??## | | ??????? ????????????# [= ""#???? | | ?????? ?????????????# " ""#???? | | ?????# ???????????????# "%" ""#???? | | ?????# ????????????????#" """#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 105 Energy Capacity 2350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 20 Armor Coverage 1350 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 28 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ C-17 Slicer | x3 | -5/Factory | Authchip C-17 Slicer | x3 | -5/Factory | Authchip C-17 Slicer | x3 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Core Cannon Integrated Thermoelectric Network Integrity Redistributor Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionFusionClaws Manual? 0 Play Time 03:35:54 Cumulative 209.2 hours Start 2023.03.28 @ 01:44:16 End 2023.03.28 @ 05:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 004337dc-1937-43e9-a848-9697ab3c326d