Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 22:36:55 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (4026) 4026 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 8357 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 21 Friendly Fire -16 Cogmind --------- Core Integrity 17/700 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Seismic Detector Hacking Suite > --- WEAPON (4) ------- Dirty Datajack Maul > --- INVENTORY (5) ---- Armored Huge Wheel Improved Cooling System Improved Cooling System Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer Weapon Cycler Improved Utility Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Hardened Medium Armor Plating High-powered Tractor Beam Improved Medium Laser Mini Grenade Launcher Missile Launcher Plasma Cutter [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . . . . 2 . . Parts Attached 109 | 8 8 7 28 7 35 7 2 7 Power 11 | 1 . 3 2 2 3 . . . Engine 10 | 1 . 2 2 2 3 . . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 35 | 2 2 2 8 . 15 1 1 4 Treads 23 | 2 2 . 8 . 10 1 . . Leg 6 | . . . . . 2 . . 4 Wheel 5 | . . 2 . . 3 . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 30 | 2 2 . 9 3 12 1 1 . Device 10 | 1 . . 2 2 4 . 1 . Storage 7 | 1 1 . 5 . . . . . Processor 2 | . . . . 1 1 . . . Hackware 1 | . . . . . . 1 . . Protection 10 | . 1 . 2 . 7 . . . Artifact . | . . . . . . . . . Weapon 33 | 3 4 2 9 2 5 5 . 3 Energy Gun 9 | 2 1 1 4 . 1 . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 15 | 1 2 1 3 1 3 4 . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 1 1 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes 6 | . . . 3 1 2 . . . Parts Lost 40 | . 1 3 6 . 24 5 . 1 Power 3 | . . . . . 3 . . . Propulsion 20 | . 1 1 4 . 12 2 . . Utility 8 | . . . 1 . 7 . . . Weapon 9 | . . 2 1 . 2 3 . 1 Highest Loss Streak 11 | . 1 1 3 . 11 2 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 1 7 11 21 25 24 19 4 4 Power 1 | . 1 2 1 1 . . . . Propulsion 3 | . . 1 5 4 2 7 2 1 Utility 7 | . 2 4 7 10 10 7 2 2 Weapon 6 | . 3 3 5 8 9 3 . . Tool/Special . | . . . . . . . . . Unused Backups 31 | . 1 . 7 1 7 10 . 5 Power 2 | . 1 . 1 . . . . . Propulsion 10 | . . . 1 1 1 5 . 2 Utility 8 | . . . 1 . 1 4 . 2 Weapon 9 | . . . 4 . 5 . . . Tool/Special 2 | . . . . . . 1 . 1 Average Slot Usage (%) 94 | . 96 99 98 100 97 76 9 44 Engine 9 | . 14 8 9 11 8 5 . . Core 1 | . . 5 1 . . . . . Treads 26 | . 27 22 30 33 24 18 . . Leg 1 | . . . . . 5 . . 4 Wheel 2 | . . 5 2 . 3 5 . . Device 7 | . 3 . 9 11 8 5 . 7 Storage 11 | . 14 14 16 11 9 5 . . Processor 1 | . . . . . 4 5 . . Protection 9 | . 7 14 7 11 13 5 . . Energy Gun 2 | . 12 3 4 . . 1 . . Ballistic Gun 17 | . 14 24 17 21 17 18 . . Peak Build Rating 45 | 7 8 10 21 29 39 45 9 33 Average Rating 20 | 5 7 8 17 22 31 33 5 21 On Entrance 13 | . 7 8 10 21 23 36 4 9 Avg Prop Armor Cover (%) 16 | . . 14 11 . 19 13 . 28 Naked Turns 25 | . . . . . . 25 . . Heaviest Build 109 | 13 29 29 99 100 102 109 1 6 Greatest Support 83 | 40 40 40 60 60 83 60 6 6 Greatest Overweight (x) 10 | . . 2 5 1 10 10 . . Average Overweight (x) 1 | . . 1 1 1 5 2 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 5 Average Capacity 20 | 7 8 15 22 25 25 21 5 5 Most Carried 25 | 3 9 15 25 25 25 25 5 5 Average Carried 19 | 1 7 11 21 24 24 19 5 4 Final Capacity 25 | 8 15 15 25 25 25 5 5 5 Final Carried 25 | 3 9 15 25 25 25 5 5 5 Class Distribution -------------------- 53% | Scavenger-Mutant 43% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 4622 | 286 456 219 968 300 1897 169 135 192 Remotely 519 | . . . . . 519 . . . Salvage Created 5106 | 136 648 190 1410 60 2318 294 . 50 Parts 339 | 10 38 3 92 18 146 30 . 2 Haulers Intercepted 8 | . 1 . 4 . 3 . . . Recyclers Shooed 4 | . . . 2 . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 129 | . 15 11 33 12 50 7 . 1 Melee 1 | . . . . . . . . 1 Guns 78 | . 15 11 15 1 34 2 . . AOE 50 | . . . 18 11 16 5 . . Classes Destroyed 16 | 2 4 1 6 . 2 1 . . Worker 9 | . . . 4 . 4 1 . . Builder 8 | . . . 1 1 4 2 . . Tunneler 6 | 2 . 2 . . 1 1 . . Hauler 8 | . 1 . 4 . 3 . . . Recycler 9 | 1 1 . 4 . 2 1 . . Operator 2 | . . . 1 . 1 . . . Watcher 4 | . . . 2 . 2 . . . Swarmer 49 | . 6 . 16 12 12 3 . . Grunt 39 | . 6 . 7 . 22 3 . 1 Brawler 1 | . . . 1 . . . . . Sentry 20 | . . . 9 . 11 . . . Specialist 4 | . . . . . 4 . . . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . . . 1 . . . Subdweller 3 | . 3 . . . . . . . Assembled 11 | . . 11 . . . . . . Best Kill Streak 10 | 3 4 3 8 4 10 6 . 1 Combat Bots Only 8 | . 4 3 8 4 7 3 . 1 Max Kills in Single Turn 5 | 1 2 1 5 3 4 3 . 1 Gunslinging 1 | . 1 . . . 1 . . . Exploded 5 | . . . 5 3 2 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 654 | . 63 34 118 42 252 102 . 43 Missed 173 | . 12 10 34 8 71 15 . 23 Hits 481 | . 51 24 84 34 181 87 . 20 Melee 7 | . . 7 . . . . . . Projectile 474 | . 51 17 84 34 181 87 . 20 Critical Strikes 32 | . 1 . 5 1 12 10 . 3 Actively Blocked 2 | . . . 1 . 1 . . . Damage Taken 7782 | . 710 406 1113 407 3204 1620 . 322 Core 1455 | . 63 91 119 55 444 518 . 165 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 305 | . 13 4 12 . 229 47 . . Regen/Repaired (Parts) 49 | . . . 49 . . . . . Core Remaining (%) 53 | 100 . 38 . 56 19 . . . Volleys Fired 452 | 6 74 44 114 12 183 19 . . Largest 4 | 2 2 2 2 2 2 4 . . Hottest 135 | 60 100 70 100 50 50 135 . . Shots Fired 871 | 12 137 89 216 18 350 49 . . Gun 817 | 12 127 89 202 12 334 41 . . Cannon 2 | . . . 2 . . . . . Launcher 38 | . . . 8 6 16 8 . . Special 14 | . 10 . 4 . . . . . Kinetic 679 | 6 62 83 144 12 334 38 . . Thermal 140 | 4 63 6 64 . . 3 . . Explosive 38 | . . . 8 6 16 8 . . Electromagnetic 14 | 2 12 . . . . . . . Robot Hit Streak 22 | 5 22 7 20 1 11 7 . . Robot Miss Streak 7 | 3 3 7 4 4 5 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . . 7 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 570 | 8 94 44 148 2 239 24 . 11 Core Hits 291 | 6 33 26 71 15 112 21 . 7 Critical Kills 2 | . . 1 . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . Critical Strikes 12 | . 1 1 6 . 3 1 . . Burn 6 | . . . 5 . . 1 . . Destroy 6 | . 1 1 1 . 3 . . . Melee Attacks 15 | . . . . . . . . 15 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing 12 | . . . . . . . . 12 Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12466 | 89 1038 429 3263 764 5938 918 . 27 Guns 8052 | 89 1036 424 2137 54 4064 248 . . Cannons 41 | . . . 41 . . . . . Explosions 4154 | . . . 1018 653 1832 651 . . Melee 27 | . . . . . . . . 27 Ramming 192 | . 2 5 67 57 42 19 . . Kinetic 6802 | 37 513 386 1539 54 4064 209 . . Thermal 1145 | 24 405 38 639 . . 39 . . Explosive 4154 | . . . 1018 653 1832 651 . . Electromagnetic 146 | 28 118 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 27 | . . . . . . . . 27 Highest Corruption 7 | . . 4 . . . 4 4 7 Average Corruption 3 | . . 4 . . . 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . 5 . . . 2 2 9 Message Errors 2 | . . . . . . . . 2 Matter Fused 4 | . . 2 . . . . . 2 Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 3 | . . 1 . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 3 | . . 1 . . . 1 . 1 Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . 15 8 23 . . . Projectiles 1 | . . . 1 . . . . . Explosions 43 | . . . 14 6 23 . . . Melee 2 | . . . . 2 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 147 | . . . 22 116 6 3 . . Shots 4 | . . . 1 3 . . . . Rammed 20 | . 2 3 5 4 3 3 . . Targets Rammed 25 | . 2 3 8 5 4 3 . . Kicked . | . . . . . . . . . Crushed 5 | . . . 3 1 1 . . . Highest Temperature 265 | 20 265 82 219 . 59 187 81 . Average Temperature 45 | 15 58 17 64 . 17 50 66 . Received Heat Transfer 1991 | . 249 140 405 6 1107 21 . 63 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 1 . 5 . . 1 . . Heat Transferred 3343 | 50 925 111 2109 . . 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Maximum Alert Level 3 | . . . 2 1 3 1 . . Low Security (%) 67 | 100 100 100 67 81 44 . . . Level 1 21 | . . . 28 18 12 100 . . Level 2 4 | . . . 3 . 15 . . . Level 3 6 | . . . . . 28 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 787 | 5 115 11 403 297 787 360 . . Initial 354 | . . 6 . 153 12 354 . . Average 177 | 1 38 . 142 125 374 300 . . Influence Increases 3873 | 15 386 10 1027 422 1625 293 . 95 Destroy 0b10 Robot/C 2360 | . 240 . 660 300 1000 140 . 20 Destroy 0b10 Robot/NC 230 | 15 10 10 80 5 85 25 . . Destroy Leader 544 | . 62 . 182 40 230 30 . . Allied During Kill 27 | . . . . 27 . . . . Successful Hack 130 | . 22 . 52 . 40 16 . . Disable Machine 105 | . . . . 15 90 . . . Destroy Structure 237 | . 7 . 53 35 120 22 . . Lose Combat Pursuer 240 | . 45 . . . 60 60 . 75 Influence Decreases 3797 | 15 369 27 632 784 879 753 169 169 Entered New Map 847 | . . 11 . 242 21 425 119 29 Time Decay 2593 | 15 359 16 585 542 618 278 50 130 Lost Part 357 | . 10 . 47 . 240 50 . 10 Squads Dispatched 21 | . 2 . 3 . 10 6 . . Investigation 2 | . . . . . 2 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 12 | . 2 . 3 . 4 3 . . Assault . | . . . . . . . . . Garrison 6 | . . . . . 4 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Unchained Authorized 1 | . . . . . . 1 . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 13 | . 2 1 4 . 5 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 201 | . 25 12 50 15 70 19 . 10 Peak Tracking Total 8 | . 5 3 8 4 7 6 . 5 Tactical Retreats 11 | . 3 1 . . 2 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 5 | . 1 . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 7 | . . . . 1 6 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 35 | . 8 . 13 . 10 2 . 2 Terminals 25 | . 6 . 9 . 8 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 3 | . . . 2 . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 119 | . 22 . 49 . 42 4 . 2 Successful 69 | . 6 . 35 . 25 1 . 2 Failed 47 | . 15 . 13 . 16 3 . . Catastrophic 7 | . 3 . 2 . 1 1 . . Database Lockouts 3 | . 1 . 1 . 1 . . . Manual 57 | . 18 . 20 . 18 1 . . Terminals 79 | . 17 . 28 . 30 4 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 9 | . 5 . 4 . . . . . Scanalyzers 24 | . . . 15 . 9 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 19 | . 3 . 6 . 7 1 . 2 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . Open Door 2 | . . . . . . . . 2 Branch Access Points 2 | . . . . . 1 1 . . Terminal Index 3 | . 1 . 1 . 1 . . . Alert Level 2 | . . . 1 . 1 . . . Locate Traps 3 | . . . 1 . 2 . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 21 | . . . 13 . 8 . . . Insert Component 5 | . . . 4 . 1 . . . Analyze 9 | . . . 6 . 3 . . . Retrieve Study 7 | . . . 3 . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 3 . 13 . 10 . . . Terminals 22 | . 2 . 10 . 10 . . . Botnet 8 | . . . 4 . 4 . . . Operators 3 | . 1 . 1 . 1 . . . Skim 11 | . 1 . 5 . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . . Monitor 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Mask 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 8 . 12 . 10 2 . . Full Trace Events 3 | . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . 3 . 4 . . . Parts Repaired 1 | . . . 1 . . . . . Time 60 | . . . 60 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed 5 | . . . 4 . 1 . . . Part Schematics Acquired 5 | . . . 4 . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 4 | . . . . 3 . . . 1 Largest Group 3 | . . . . 3 2 . . 1 Highest-Rated Group 40 | . . . . 40 24 . . 29 Highest-Rated Ally 29 | . . . . 16 16 . . 29 Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . . 22 9 . . . Total Damage 209 | . . . . 143 66 . . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Active Infowar (turns) 654 | 41 268 . 69 1 . . 2 273 Sensors 1 | . . . . 1 . . . . Seismic 653 | 41 268 . 69 . . . 2 273 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 10186 | 131 1005 1029 3024 1673 2348 601 102 273 Spaces Moved 4701 | 65 441 519 1163 670 799 363 216 465 Core 307 | 5 . . . . . 179 123 . Treads 2784 | 60 441 173 1021 670 332 87 . . Legs 58 | . . . . . 58 . . . Wheels 994 | . . 346 142 . 409 97 . . Hover . | . . . . . . . . . Flight 558 | . . . . . . . 93 465 Fastest Speed 40 | 50 160 110 110 240 140 50 40 40 Average Speed 173 | 151 160 126 215 240 224 138 45 43 Slowest Speed 285 | 160 160 160 240 240 260 285 50 70 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 6 86 98 90 97 82 17 54 33 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . . 3 1 Spaces Dug 79 | . 5 . 10 16 37 8 . 3 Terrain Destroyed 288 | . 10 . 60 54 137 24 . 3 Melee 3 | . . . . . . . . 3 Projectile 15 | . 10 . 4 . . 1 . . AOE 270 | . . . 56 54 137 23 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 5990 | 83 591 814 1482 712 1131 425 217 535 Wait 476 | 2 39 237 91 3 41 22 . 41 Move 4693 | 64 440 518 1162 669 798 362 215 465 Hop . | . . . . . . . . . Pick Up 87 | 3 9 5 33 1 33 2 . 1 Fast Attach 45 | 7 4 . 7 2 12 5 2 6 Attach 36 | . 1 3 7 . 19 6 . . Detach 2 | . 1 . . 1 . . . . Swap 94 | 1 14 4 31 14 22 6 . 2 Drop 65 | . 7 . 29 5 19 . . 5 Fire 452 | 6 74 44 114 12 183 19 . . Melee 15 | . . . . . . . . 15 Ram 3 | . . . . . 1 2 . . Kick . | . . . . . . . . . Crush 22 | . 2 3 8 5 3 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Central database locked down 732 | -10/Materials | Derelicts attacked the area 887 | -10/Materials | Discovered new exit (range 8) 948 | -10/Materials | Discovered new exit (range 6) 1137 | -10/Materials | Entered Mines 1144 | -10/Mines | Learned 2 Materials zone layouts 1175 | -10/Mines | Discovered new exit (range 4) 1237 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1534 | -10/Mines | Core integrity fell below 50% 2043 | -10/Mines | Discovered new exit (range 6) 2058 | -10/Mines | Learned location of 1 exit from Materials 2166 | -10/Mines | Entered Materials 2166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -9/Materials | Identified exit to Mines 2266 | -9/Materials | Destroyed 8 combat bots 2615 | -9/Materials | Discovered new exit (range 8) 2670 | -9/Materials | Build established: Scavenger-Mutant 2767 | -9/Materials | Lost 3 parts (1n1u1w) 3385 | -9/Materials | Discovered new exit (range 16) 3696 | -9/Materials | Central database locked down 4227 | -9/Materials | Learned 4 Recycling zone layouts 4291 | -9/Materials | Learned location of 1 exit from Storage 4346 | -9/Materials | Identified exit to Materials 4390 | -9/Materials | Learned 4 Recycling zone layouts 4425 | -9/Materials | Learned 2 Materials zone layouts 4525 | -9/Materials | Learned location of Mines (-9) 4975 | -9/Materials | Repaired Enh. Autogun 5190 | -9/Materials | Entered Mines 5393 | -9/Mines | Found DCF Scrap (14 items) 5557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5557 | -9/Mines | Discovered new exit (range 5) 5704 | -9/Mines | Build established: Mutant 5804 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5932 | -9/Mines | Learned location of Zion (-7) 6207 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6212 | -9/Mines | Found Prototype Device 6212 | -9/Mines | Identified Exp. Sensor Array 6364 | -9/Mines | Learned location of Storage (-8) 6459 | -9/Mines | Learned location of 1 exit from Materials 6863 | -9/Mines | Entered Materials 6863 | -8/Materials | Accompanied by 2 allies 6863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6864 | -8/Materials | Identified exit to Storage 6865 | -8/Materials | Identified exit to Factory 6943 | -8/Materials | Garrison activated, responded to threat 7011 | -8/Materials | Destroyed 7 combat bots 7207 | -8/Materials | Build established: Scavenger-Mutant 7245 | -8/Materials | Garrison activated, responded to threat 7616 | -8/Materials | Lost 3 parts (2n1u) 7747 | -8/Materials | Central database locked down 7949 | -8/Materials | Core integrity fell below 50% 8049 | -8/Materials | Lost 11 parts (1p4n4u2w) 8258 | -8/Materials | Discovered exit to Factory (range 4) 8396 | -8/Materials | Learned Factory fabricator intel 8466 | -8/Materials | Learned Factory garrison access intel 8527 | -8/Materials | Learned location of 1 exit from Lower Caves 8548 | -8/Materials | Core integrity fell below 20% 8576 | -8/Materials | Learned Factory recycling unit intel 8640 | -8/Materials | Learned location of 1 exit from Recycling 8677 | -8/Materials | Learned Storage trap positions 9135 | -8/Materials | Sterilization system engaged 9135 | -8/Materials | Non-combat units ordered to evacuate 9211 | -8/Materials | Entered Factory 9211 | -7/Factory | Evolved 2 slots: Weapon x2 9211 | -7/Factory | Discovered new exit (range 9) 9212 | -7/Factory | Identified exit to Lower Caves 9213 | -7/Factory | Loaded intel: 6 fabricator locations 9214 | -7/Factory | Loaded intel: 6 recycling unit locations 9215 | -7/Factory | Loaded intel: 4 garrison access locations 9285 | -7/Factory | Unchained authorized (6S-H0T) 9667 | -7/Factory | Build established: Scavenger-Gunner 9686 | -7/Factory | Garrison activated, responded to threat 9697 | -7/Factory | Released all parts (10) 9707 | -7/Factory | Core integrity fell below 50% 9812 | -7/Factory | Entered Lower Caves 9813 | -7/Lower Caves | Encountered a Warlord checkpoint 9813 | -7/Lower Caves | Identified exit to Lower Caves 9813 | -7/Lower Caves | Learned Factory terminal intel 9879 | -7/Lower Caves | Learned Factory trap positions 9914 | -7/Lower Caves | Entered another Lower Caves area 9940 | -7/Lower Caves | Discovered new exit (range 9) 9969 | -7/Lower Caves | Encountered a Warlord checkpoint 9980 | -7/Lower Caves | Build established: Mutant 10085 | -7/Lower Caves | Core integrity fell below 20% 10187 | -7/Lower Caves | Self-destructed Last Messages --------------- 10079_ System corrupted: Substantial component data lost. 10079_ Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 10081_ Penetrated by Slug. 10081_ Dirty Datajack destroyed. 10081_ WAR.Sys disabled. 10084_ Dropped Carbon-fiber Leg. 10086_ Slug penetrates G-47 Trooper. 10087_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 10099_ Searching scrap... 10099_ Found Med. Treads. 10099_ Found 30 Matter. 10100_ Acquired 30 matter. 10109_ E ,OX:A4&D9J%YIJ7SA#DOCD8XQN %QKYM 10123_ Acquired 2 matter. 10129_ System corrupted: Component data lost. 10150_ 3ED>VFW QVBG= 4O