Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 17:11:45 Player: Cmdr.Laserstrahl Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1703) 1703 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 5161 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 83/100 System Corruption 15% Temperature Cool (27) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (15) --- Light Deuterium Engine Armored Wheel Machine Analyzer Improved Light Armor Plating Hardlight Generator Improved Recalibrator Heavy Particle Gun Heavy Particle Gun Improved Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Weapon Shielding Improved Hardlight Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Mace > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Wheel Wheel Wheel Machine Analyzer Improved Light Armor Plating Hardlight Generator Improved Recalibrator Heavy Particle Gun Gauss Rifle Gauss Cannon Improved Grenade Launcher Plasma Cutter Hammer [Rating: 57] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 66 | 6 2 10 31 1 16 Power 8 | 1 . 2 2 . 3 Engine 6 | 1 . 2 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . 1 5 1 3 Treads 1 | . . . 1 . . Leg . | . . . . . . Wheel 11 | 2 . 1 4 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 1 4 13 . 6 Device 9 | . . 1 6 . 2 Storage 2 | 1 . . . . 1 Processor 6 | . 1 1 2 . 2 Hackware . | . . . . . . Protection 8 | . . 2 5 . 1 Artifact . | . . . . . . Weapon 21 | 2 1 3 11 . 4 Energy Gun 8 | 2 . 1 4 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | . 1 2 3 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 28 | . 1 1 10 . 16 Power 4 | . . . 1 . 3 Propulsion 8 | . . . 4 . 4 Utility 10 | . . 1 4 . 5 Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 16 | . 1 1 2 . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 96 99 86 76 79 Engine 8 | . 14 11 8 7 3 Treads 1 | . . . 3 6 . Wheel 15 | . 28 22 13 7 12 Device 8 | . . 11 9 7 6 Storage 9 | . 14 11 9 7 6 Processor 16 | . 11 14 16 15 17 Protection 6 | . . 7 6 7 7 Energy Gun 10 | . 22 11 8 7 11 Ballistic Gun 4 | . 4 11 5 . . Impact Weapon 3 | . . . 3 7 6 Naked Turns . | . . . . . . Heaviest Build 49 | 14 14 22 32 25 49 Greatest Support 44 | 20 20 26 44 40 40 Greatest Overweight (x) 7 | . . 1 6 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 12 Most Carried 15 | 5 8 8 8 8 15 Average Carried 8 | 2 7 7 7 7 10 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 10 | 4 8 8 8 8 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1216 | 258 26 225 580 20 107 Remotely . | . . . . . . Salvage Created 2413 | . 115 698 1369 24 207 Parts 132 | . 12 42 65 . 13 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . 2 10 19 . 4 Guns 32 | . 2 10 16 . 4 Cannons 1 | . . . 1 . . AOE 1 | . . . 1 . . Classes Destroyed 14 | . 2 5 6 . 1 Worker 4 | . . . 1 1 2 Builder 2 | . . 1 . 1 . Hauler 3 | . . 1 2 . . Recycler 5 | . . 2 3 . . Mechanic 2 | . . . 1 . 1 Operator 1 | . . . 1 . . Watcher 5 | . 2 2 1 . . Swarmer 3 | . . . . . 3 Grunt 16 | . 2 8 6 . . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 9 | . . 1 8 . . Specialist 3 | . . . 2 . 1 Hunter 2 | . . . 2 . . Best Kill Streak 5 | . 2 5 4 2 5 Combat Bots Only 4 | . 1 4 4 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 495 | . 26 32 228 . 209 Missed 137 | . 8 11 67 . 51 Damage Taken 5794 | . 218 259 2500 . 2817 Core 1422 | . 57 48 435 . 882 Absorbed by Shields 66 | . . . . . 66 Redirected to Shielding 53 | . . . . . 53 Core Remaining (%) 77 | 100 77 88 20 100 . Volleys Fired 154 | . 11 43 89 . 11 Largest 2 | . 2 2 2 . 2 Hottest 118 | . 90 79 118 . 110 Shots Fired 296 | . 22 86 166 . 22 Gun 286 | . 22 86 158 . 20 Cannon 7 | . . . 5 . 2 Launcher . | . . . . . . Special 3 | . . . 3 . . Kinetic 144 | . 5 43 92 . 4 Thermal 135 | . 11 43 63 . 18 Explosive . | . . . . . . Electromagnetic 17 | . 6 . 11 . . Robot Hit Streak 25 | . 3 9 25 . 14 Robot Miss Streak 6 | . 4 4 6 . 1 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 217 | . 9 49 129 2 28 Core Hits 83 | . 5 27 44 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . 4 1 1 Critical Strikes 12 | . 1 4 5 1 1 Burn 6 | . 1 4 1 . . Destroy 2 | . . . 2 . . Smash 4 | . . . 2 1 1 Melee Attacks 35 | . . . 15 2 18 Impact 35 | . . . 15 2 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 1 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4587 | . 113 718 2498 239 1019 Guns 3240 | . 113 718 2079 . 330 Cannons 175 | . . . 116 . 59 Explosions 53 | . . . 53 . . Melee 1119 | . . . 250 239 630 Ramming . | . . . . . . Kinetic 1805 | . 18 408 1301 . 78 Thermal 1434 | . 51 310 762 . 311 Explosive . | . . . . . . Electromagnetic 229 | . 44 . 185 . . Impact 1119 | . . . 250 239 630 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 413 | . . . 61 199 153 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 413 | . . . 61 199 153 Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . 45 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 90 243 237 . 73 Average Temperature 76 | . 34 97 82 . 21 Received Heat Transfer 1430 | . 120 123 828 . 359 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 . 3 . . Impact Corruptions 14 | . . . 6 5 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 3343 | . 222 1036 1530 . 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 508 | . 144 372 508 188 242 Initial 178 | . . 60 156 178 91 Average 242 | . 38 183 370 184 116 Maximum Alert Level 2 | . . 1 2 . 1 Low Security (%) 44 | 100 100 60 9 100 72 Level 1 37 | . . 39 52 . 27 Level 2 18 | . . . 38 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 3 3 . 5 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 7 | . 1 2 2 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 2 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 11 18 25 . 17 Peak Tracking Total 8 | . 5 4 6 . 8 Tactical Retreats 5 | . 2 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 3 5 6 1 2 Terminals 13 | . 3 4 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . 1 1 . 1 Garrison Access . | . . . . . . Total Hacks 44 | . 10 15 16 1 2 Successful 27 | . 5 12 9 . 1 Failed 17 | . 5 3 7 1 1 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 11 | . 4 3 4 . . Terminals 29 | . 10 9 9 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 14 | . . 6 7 . 1 Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 6 3 . 1 Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . . 1 . . . Locate Traps 2 | . 1 . . . 1 Dispatch Records 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 6 6 . . Insert Component 5 | . . 2 3 . . Analyze 7 | . . 4 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 5 5 1 2 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 2 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 2 3 . . Part Schematics Acquired 5 | . . 2 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2201 | 41 188 354 1052 94 472 Spaces Moved 1512 | 34 181 231 647 86 333 Core 9 | 6 . . 2 . 1 Treads 2 | . . . 2 . . Legs . | . . . . . . Wheels 1501 | 28 181 231 643 86 332 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 95 90 Average Speed 95 | 74 80 83 100 99 103 Slowest Speed 400 | 80 80 95 350 100 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 43 21 44 2 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 4 . 3 Terrain Destroyed 11 | . . . 8 . 3 Melee 7 | . . . 4 . 3 Projectile . | . . . . . . AOE 4 | . . . 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1910 | 49 202 306 855 91 407 Wait 58 | . 4 8 32 . 14 Move 1507 | 33 180 230 646 85 333 Hop . | . . . . . . Pick Up 56 | 10 5 7 21 1 12 Fast Attach 12 | . 1 1 7 1 2 Attach 33 | 6 1 4 13 . 9 Detach 1 | . . 1 . . . Swap 21 | . . 5 11 . 5 Drop 33 | . . 7 21 2 3 Fire 154 | . 11 43 89 . 11 Melee 35 | . . . 15 2 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 4) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Identified exit to Materials 316 | -9/Materials | Build established: Mutant 584 | -9/Materials | Entered another Materials area 584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -8/Materials | Core integrity fell below 50% 1535 | -8/Materials | Identified exit to Factory 1578 | -8/Materials | Build established: Scavenger-Mutant 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1702 | -7/Factory | Discovered new exit (range 9) 1710 | -7/Factory | Identified exit to Factory 1730 | -7/Factory | Entered another Factory area 1730 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1905 | -6/Factory | Build established: Mutant 1965 | -6/Factory | Garrison activated, responded to threat 2104 | -6/Factory | Spotted B-75 Beast 2142 | -6/Factory | System corruption reached 10% 2185 | -6/Factory | Core integrity fell below 50% 2194 | -6/Factory | Core integrity fell below 20% 2202 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02187_ U-05 Engineer destroyed. 02188_ U-05 Engineer builds a Wall. 02190_ Wheel destroyed. 02190_ K-01 Serf collects debris. 02191_ Triggered Proton Bomb Trap. 02191_ A bubble of electromagnetic force engulfs the area. 02191_ Hvy. Mace destroyed. 02193_ K-01 Serf collects debris. 02196_ FPR,QUS0=OZBBF>PT5/Q32GKG GSCMWLIJ5 02196_ U-05 Engineer lays Concrete. 02196_ K-01 Serf collects debris. 02197_ U-05 Engineer lays Concrete. 02197_ G-50 Soldier knocked back. 02198_ U-05 Engineer lays Concrete. 02198_ K-01 Serf collects debris. 02198_ Adv. Targeting Computer destroyed. 02198_ U-05 Engineer lays Concrete. 02200_ Slug penetrates B-75 Beast. 02200_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ???????????????? | | ####???????????????????????? ???????????????? | | #??????????????????????# ??????????????? | | #??????????????????????# #??????????????? | | #??????????????????????# #??? ??????????? | | #??????????????????????# H #?? ??????????? | | " #??????????????????????# #?? ??????????? | | "" #?????????????????###### #? ???????????? | | R" #?????????????# #? ????????????? | | "" #?????????????# ! ^ # ????????????? | | #???????????" # # ?????????????? | | ####??????????? # +??????????????? | | ???????????????? + t """" #??????????????? | | ?????????????????# """" #??????????????? | | ?????????????????# """" k#??????????????? | | ?????????????????# """" =!#??????????????? | | ?????????????????# """" %tk%#??????????????? | | ?????????????????# """"^ |#??????????????? | | ?????????????????# """" #??????????????? | | ??################ % u % R#??????????????? | | ??# """T""" # u u p #??????????????? | | ??# # % ###????????????? | | ??# # @ #????????????? | | ??# """"""""" # uu %^ #????????????? | | ??# ###### ^ ###??####??????? | | ??# #????# g !######T ######## | | ################+######u ""^ | | "T g /= % | | "" = BB | | "" g BB | | % % % | | %!% | | ############+########## % % %*! | | #?????# #??##############/#### | | #?????# """ """ #??# !%[= #?? | | #?????# """ """ #??# *= # | | + """ """ #??# % # | | ####### #??# # | | #?????# """ """ #??# %#?? | | #####?????# """ """ #??# #???? | | ??????????# """ """ #??# #????? | | ??????????# #??###################????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????##############?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 8 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackGuidanceRedirector Manual? 0 Play Time 00:59:55 Cumulative 171.7 hours Start 2024.03.15 @ 16:04:48 End 2024.03.15 @ 17:11:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aed872c-c176-45c0-8fa8-4eae0bad66b8