Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 20:21:04 Player: Gatamar Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (3977) 3977 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2756) 2756 TOTAL SCORE: 12348 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 2517 Cogmind --------- Core Integrity 0/1150 Matter 30/300 Energy 100/100 System Corruption 4% Temperature Cool (27) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Fission Core Light Antimatter Reactor Light Treads Medium Treads VTOL Module Advanced Cooling System Matter Compressor (147) Advanced Targeting Computer Proton Cannon Gauss Rifle Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Shock Bomb Launcher Advanced EMP Blaster Chainsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Compact Matter Pod Improved Signal Interpreter Layered Heavy Armor Plating Rainbow Chip > --- WEAPON ----------- Heavy Phase Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Fission Core Light Antimatter Reactor Light Treads Medium Treads VTOL Module Advanced Cooling System Matter Compressor Advanced Targeting Computer Proton Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Shock Bomb Launcher Advanced EMP Blaster Chainsword [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Advanced Cooling System Storage Huge Storage Unit Processor Rainbow Chip Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 4 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . 1 Utility 4 | . . . 2 . . 2 . Weapon 4 | . . . 1 2 1 . . Parts Attached 107 | 7 12 2 30 29 1 12 14 Power 14 | 1 1 . 4 3 . 1 4 Engine 6 | 1 1 . 2 2 . . . Core 5 | . . . 2 1 . 1 1 Reactor 3 | . . . . . . . 3 Propulsion 38 | 2 2 . 13 6 . 8 7 Treads 21 | 2 . . 12 6 . 1 . Leg . | . . . . . . . . Wheel 17 | . 2 . 1 . . 7 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 2 1 6 11 . 2 2 Device 3 | 1 . . . 2 . . . Storage 5 | 1 2 . . 1 . . 1 Processor 3 | . . . 2 . . 1 . Hackware 2 | . . . . 2 . . . Protection 13 | . . 1 4 6 . 1 1 Artifact . | . . . . . . . . Weapon 29 | 2 7 1 7 9 1 1 1 Energy Gun 2 | 1 1 . . . . . . Energy Cannon 6 | . 2 1 . 2 . 1 . Ballistic Gun 9 | 1 3 . 1 3 . . 1 Ballistic Cannon 8 | . . . 6 2 . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 60 | . 4 3 10 12 . 9 22 Power 8 | . 1 1 1 2 . . 3 Propulsion 25 | . 1 . 3 4 . 7 10 Utility 11 | . . 1 2 2 . 1 5 Weapon 16 | . 2 1 4 4 . 1 4 Highest Loss Streak 10 | . 3 3 10 2 . 2 10 To Critical Strikes . | . . . . . . . . Average Backups 18 | 3 9 17 15 19 21 22 21 Power 1 | . . . . 1 2 3 3 Propulsion 3 | 1 2 4 3 3 3 2 3 Utility 6 | . 2 8 6 8 7 6 3 Weapon 6 | . 2 4 3 4 9 10 10 Tool/Special . | . . . . . . . . Unused Backups 40 | . 2 5 18 3 . 2 10 Power 2 | . . . 1 . . . 1 Propulsion 9 | . . 1 6 . . 1 1 Utility 11 | . . 4 3 1 . 1 2 Weapon 18 | . 2 . 8 2 . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 98 96 92 93 75 67 65 Engine 3 | . 13 12 2 2 6 . . Core 3 | . . . 4 4 . 4 2 Treads 17 | . 19 . 24 20 24 13 . Wheel 5 | . 8 28 2 . . 7 22 Device 3 | . 14 12 . 5 . . . Storage 7 | . 14 14 8 6 6 5 7 Processor 7 | . . . 9 11 6 6 9 Protection 9 | . . . 15 6 12 14 5 Energy Cannon 3 | . 2 1 . 8 . 3 4 Ballistic Gun 5 | . 14 19 3 8 . . . Ballistic Cannon 8 | . . . 20 9 6 1 . Impact Weapon 2 | . . . . 5 6 . . Special Melee Weapon 1 | . . . . . 5 5 4 Peak Build Rating 140 | 7 11 18 62 77 118 126 140 Average Rating 74 | 5 7 14 41 70 116 120 129 On Entrance 50 | . 7 11 18 62 71 118 113 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 196 | 12 52 53 88 133 158 186 196 Greatest Support 106 | 40 40 32 88 106 94 98 68 Greatest Overweight (x) 27 | 1 2 1 3 2 2 8 27 Average Overweight (x) 1 | . . 1 . . 1 2 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 22 | 7 18 20 20 24 25 25 25 Most Carried 25 | 5 20 20 20 25 25 25 25 Average Carried 20 | 3 9 19 19 23 23 23 21 Final Capacity 25 | 8 20 20 20 25 25 25 25 Final Carried 25 | 5 20 18 20 25 23 24 19 Class Distribution -------------------- 42% | Mutant 23% | Gunner 18% | Tank 9% | Scavenger-Mutant 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Matter Collected 9299 | 279 290 88 1448 2029 277 3177 1711 Remotely . | . . . . . . . . Salvage Created 5708 | 106 428 46 915 2636 40 972 565 Parts 271 | 5 26 5 62 119 2 34 18 Haulers Intercepted 9 | . 2 . 2 2 . 3 . Recyclers Shooed 7 | . 1 . 1 1 . 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Combat Hostiles Destroyed 83 | . 8 3 23 42 1 6 . Melee 2 | . . . 1 1 . . . Guns 22 | . 8 3 3 8 . . . Cannons 53 | . . . 18 28 1 6 . AOE 1 | . . . 1 . . . . Classes Destroyed 15 | 2 5 . 4 4 . . . Worker 20 | . 1 . 7 8 . 2 2 Builder 14 | . . . 1 7 . 4 2 Tunneler 2 | 1 . . 1 . . . . Hauler 9 | . 2 . 2 2 . 3 . Recycler 18 | 1 . . 2 8 . 3 4 Operator 6 | . . . 3 2 1 . . Watcher 3 | . 2 . . 1 . . . Swarmer 23 | . 2 3 4 11 . 3 . Grunt 34 | . 6 . 13 11 1 3 . Brawler 3 | . . . . 3 . . . Duelist 1 | . . . . 1 . . . Sentry 14 | . . . 5 9 . . . Hunter 2 | . . . 1 1 . . . Programmer 5 | . . . . 5 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 6 | 1 2 3 5 6 1 3 2 Combat Bots Only 4 | . 2 3 4 4 1 3 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Hostile Shots Fired 1121 | . 69 53 272 345 28 126 228 Missed 323 | . 15 24 48 107 6 45 78 Hits 798 | . 54 29 224 238 22 81 150 Melee 9 | . . . . 9 . . . Projectile 789 | . 54 29 224 229 22 81 150 AOE 21 | . . . . 1 5 . 15 Critical Strikes 34 | . . . 12 4 . 7 11 Damage Taken 13268 | . 639 217 3331 3011 626 1846 3598 Core 2159 | . 111 30 305 160 115 280 1158 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 654 | . 12 . . 156 72 201 213 Core Remaining (%) 70 | 100 . 43 44 77 86 72 . Volleys Fired 439 | 3 65 23 127 100 9 71 41 Largest 5 | 2 2 2 3 5 5 1 1 Hottest 235 | 60 150 100 111 235 164 90 90 Shots Fired 846 | 6 116 27 223 348 13 71 42 Gun 270 | 6 98 8 46 109 3 . . Cannon 557 | . 10 9 177 238 10 71 42 Launcher 1 | . . . . 1 . . . Special 18 | . 8 10 . . . . . Kinetic 583 | 3 66 8 223 239 13 31 . Thermal 262 | 3 50 19 . 108 . 40 42 Explosive . | . . . . . . . . Electromagnetic 1 | . . . . 1 . . . Robot Hit Streak 18 | 2 9 2 12 14 11 18 4 Robot Miss Streak 7 | 1 3 1 7 5 3 1 5 Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 520 | 3 69 4 142 213 11 55 23 Core Hits 251 | 3 23 3 74 110 5 23 10 Critical Kills 3 | . . . . 3 . . . Critical Parts Destroyed 3 | . . . . 3 . . . Critical Strikes 24 | . 3 . 3 13 2 3 . Burn 3 | . 3 . . . . . . Meltdown 2 | . . . . 2 . . . Blast 14 | . . . 3 6 2 3 . Smash 5 | . . . . 5 . . . Melee Attacks 38 | . . . . 38 . . . Impact 38 | . . . . 38 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . 10 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12651 | 36 881 68 2674 6068 287 1778 859 Guns 2606 | 36 769 68 513 1187 33 . . Cannons 8548 | . 88 . 2117 3452 254 1778 859 Explosions 69 | . . . . 69 . . . Melee 1353 | . . . . 1353 . . . Ramming 51 | . . . 44 7 . . . Kinetic 6955 | 14 520 68 2630 2779 287 657 . Thermal 4223 | 22 361 . . 1860 . 1121 859 Explosive . | . . . . . . . . Electromagnetic 69 | . . . . 69 . . . Impact 1353 | . . . . 1353 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 10 . 3 4 Average Corruption 5 | . . . . 7 . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 140 | . . . . 102 . 28 10 Message Errors 34 | . . . . 25 . 6 3 Matter Fused 40 | . . . . 23 . 14 3 Heat Flow Errors 10 | . . . . 9 . 1 . Energy Discharges 17 | . . . . 13 . 2 2 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 18 | . . . . 15 . 2 1 Data Loss (major) 5 | . . . . 5 . . . Misfires 6 | . . . . 4 . 1 1 Alerts 2 | . . . . 1 . 1 . Weapon Failures 6 | . . . . 5 . 1 . Overload Shots 1 | . . . . 1 . . . Overflow Damage 903 | . . . 16 765 16 75 31 Projectiles 205 | . . . 16 67 16 75 31 Explosions 30 | . . . . 30 . . . Melee 668 | . . . . 668 . . . Knockbacks 58 | . . . 33 18 . 7 . Impact 4 | . . . . 4 . . . Kinetic 49 | . . . 32 13 . 4 . Secondary 5 | . . . 1 1 . 3 . Self-Inflicted Damage 22 | . . . . 22 . . . Shots 1 | . . . . 1 . . . Rammed 7 | . . . 6 1 . . . Targets Rammed 10 | . . . 9 1 . . . Kicked . | . . . . . . . . Crushed 3 | . . . 3 . . . . Highest Temperature 450 | . 300 . 450 333 90 316 330 Average Temperature 112 | . 59 . 157 75 19 85 96 Received Heat Transfer 3803 | . 321 60 1539 678 144 360 701 Effects 19 | . . . 18 . . 1 . Shutdowns 5 | . . . 4 . . 1 . Energy Bleed 8 | . . . 8 . . . . Interference 5 | . . . 5 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . 8 . . . Combat Hostiles 3 | . . . . 3 . . . Parts Fried 9 | . . . . 9 . . . Impact Corruptions 24 | . . . . 24 . . . Robots Melted 3 | . . . . 3 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 14 | . 2 . . 7 . 4 1 Heat Transferred 6466 | 50 1197 . . 3073 . 1221 925 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . . 1 3 2 3 3 Low Security (%) 60 | 100 100 . 98 40 30 74 . Level 1 22 | . . . 1 26 67 18 31 Level 2 10 | . . . . 16 1 4 49 Level 3 6 | . . . . 15 . 2 18 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 968 | 5 56 . 204 829 409 882 968 Initial 431 | . . . 29 91 404 37 431 Average 196 | . 9 . 47 308 238 131 487 Influence Increases 5676 | 10 272 120 791 1562 246 1512 1163 Destroy 0b10 Robot/C 2960 | . 160 60 460 840 140 760 540 Destroy 0b10 Robot/NC 475 | 10 25 . 80 140 5 110 105 Destroy Leader 688 | . 28 . 124 226 40 152 118 Allied During Kill 563 | . . . . . 17 267 279 Successful Hack 101 | . 7 . 12 50 18 12 2 Disable Machine 135 | . . . 15 75 . 15 30 Destroy Structure 334 | . 7 . 25 51 11 166 74 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 405 | . 45 60 75 165 15 30 15 Influence Decreases 4836 | 10 272 62 647 937 997 706 1205 Entered New Map 1053 | . . . 29 111 423 39 451 Time Decay 2761 | 10 252 32 480 666 494 453 374 Lost Part 554 | . 20 30 94 120 . 70 220 Lost Ally 424 | . . . . 40 80 144 160 Purge Threat 44 | . . . 44 . . . . Squads Dispatched 48 | . 1 . 4 18 5 9 11 Investigation 2 | . . . . . . 1 1 Extermination 14 | . . . . 6 2 4 2 Reinforcement 17 | . 1 . 4 4 . 4 4 Assault 3 | . . . . 2 . . 1 Garrison 12 | . . . . 6 3 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . 1 . . 2 1 Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Distress Signals 15 | . 1 . 4 4 . 3 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 247 | . 21 7 40 68 11 54 46 Peak Tracking Total 11 | . 5 5 8 4 4 8 11 Tactical Retreats 19 | . 2 2 4 7 1 2 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Disabled 10 | . . 1 1 5 . 1 2 Max in Single Turn 1 | . . 1 1 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Accessed 23 | . 5 1 2 8 1 4 2 Terminals 13 | . 3 . 2 4 1 2 1 Fabricators 3 | . . . . 2 . 1 . Repair Stations 2 | . 1 . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 58 | . 18 1 8 18 2 6 5 Successful 31 | . 12 1 4 7 1 3 3 Failed 27 | . 6 . 4 11 1 3 2 Catastrophic 3 | . . . . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 20 | . 9 . 5 5 . 1 . Terminals 40 | . 14 . 8 12 2 2 2 Fabricators 3 | . . . . 2 . 1 . Repair Stations 4 | . 2 . . 2 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 6 | . . . . . . 3 3 Garrison Access 2 | . . . . 2 . . . Terminal Hacks 13 | . 5 1 3 2 1 1 . Record 2 | . 1 . . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 . . 1 . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 4 | . 2 . . 2 . . . Scan Component 2 | . 1 . . 1 . . . Repair 2 | . 1 . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 5 | . . . . . . 2 3 Retrieve Study 5 | . . . . . . 2 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 . 1 1 . . . Terminals 5 | . 3 . 1 1 . . . Track 2 | . 2 . . . . . . Botnet 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . 2 1 . . Used . | . . . . . . . . Hacking Detections 17 | . 4 . 1 7 1 2 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . 2 . . . Authchips 1 | . . . . 1 . . . Time 116 | . . . . 116 . . . Total Robot Build Rating 6 | . . . . 6 . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 53 | . . . . 53 . . . Total Part Build Rating 12 | . . . . 12 . . . Part Studies Acquired 5 | . . . . . . 2 3 Parts Repaired 2 | . 1 . . 1 . . . Time 45 | . 26 . . 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . . . 2 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total Allies 3 | . . . . 2 . . 1 Largest Group 2 | . . . . 2 . . 1 Highest-Rated Group 69 | . . . . 48 . . 69 Highest-Rated Ally 69 | . . . . 24 . . 69 Total Orders 6 | . . . . . 2 1 3 STAY 2 | . . . . . 1 . 1 FOLLOW 3 | . . . . . 1 . 2 AID 1 | . . . . . . 1 . Ally Attacks 359 | . . . . 9 38 159 153 Total Damage 12024 | . . . . 226 828 5207 5763 Kills 89 | . . . . . 6 43 40 Allies Corrupted 4 | . . . . . . 2 2 Allies Melted 2 | . . . . . . 2 . Borg Created 25 | . . . . . 5 13 7 Largest Collective 6 | . . . . . 2 5 6 Intel | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Active Infowar (turns) 1670 | 70 1084 516 . . . . . Seismic 1670 | 70 1084 516 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Turns Passed 12448 | 124 1084 589 2362 3793 1304 2330 862 Spaces Moved 5361 | 66 472 439 985 1312 470 1116 501 Core 6 | 5 . . . . . . 1 Treads 3516 | 61 253 . 869 1312 470 551 . Legs . | . . . . . . . . Wheels 1839 | . 219 439 116 . . 565 500 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 115 115 108 145 228 130 112 Average Speed 186 | 152 165 115 180 231 228 184 130 Slowest Speed 1400 | 160 320 115 385 320 310 392 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 46 32 48 38 10 23 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 43 | . 6 . 12 24 . . 1 Terrain Destroyed 101 | . 6 . 25 48 . 10 12 Melee 16 | . . . . 16 . . . Projectile 85 | . 6 . 25 32 . 10 12 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total 6975 | 81 648 478 1380 1765 682 1293 648 Wait 762 | . 65 . 163 235 184 41 74 Move 5354 | 65 471 438 984 1311 469 1115 501 Hop . | . . . . . . . . Pick Up 119 | 6 22 3 35 21 6 21 5 Fast Attach 36 | 6 3 . 12 8 . 2 5 Attach 54 | 1 5 2 14 12 2 9 9 Detach 2 | . 2 . . . . . . Swap 42 | . 8 5 6 18 . 3 2 Drop 89 | . 7 7 30 21 6 16 2 Fire 439 | 3 65 23 127 100 9 71 41 Melee 38 | . . . . 38 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . 9 1 . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . 1 2 . Trap . | . . . . . . . . Miscellaneous 27 | . . . . . 5 13 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 331 | -10/Materials | Repaired Lgt. Ion Engine 611 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Lost 3 parts (1p1n1w) 1209 | -10/Materials | Entered Subcaves 1229 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1450 | -10/Subcaves | Visited 4L-MR0's lab 1462 | -10/Subcaves | Found Prototype Special Melee Weapon 1470 | -10/Subcaves | Found Prototype Processor 1476 | -10/Subcaves | Identified Rainbow Chip 1557 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1562 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1687 | -10/Subcaves | Learned Materials trap positions 1707 | -10/Subcaves | Discovered new exit (range 12) 1715 | -10/Subcaves | Core integrity fell below 50% 1764 | -10/Subcaves | Lost 3 parts (1p1u1w) 1798 | -10/Subcaves | Entered Materials 1798 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1799 | -8/Materials | Loaded intel: 14 trap records 2206 | -8/Materials | Lost 10 parts (1p3n2u4w) 2712 | -8/Materials | Build established: Tank 3031 | -8/Materials | Discovered new exit (range 10) 3606 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3832 | -8/Materials | Discovered new exit (range 12) 3852 | -8/Materials | Core integrity fell below 50% 4160 | -8/Materials | Entered Factory 4160 | -7/Factory | Evolved 2 slots: Weapon x2 4550 | -7/Factory | Build established: Gunner 4717 | -7/Factory | Discovered new exit (range 16) 4883 | -7/Factory | Garrison activated, responded to threat 5195 | -7/Factory | Garrison activated, responded to threat 5939 | -7/Factory | Fabricated Adv. Cooling System (x2) 7018 | -7/Factory | Repaired Adv. Treads 7073 | -7/Factory | System corruption reached 10% 7550 | -7/Factory | Build established: Executioner 7741 | -7/Factory | Fabricated X-57 Shotgunner (x2) 7760 | -7/Factory | First assault squad dispatched 7885 | -7/Factory | Discovered new exit (range 4) 7953 | -7/Factory | Entered another Factory area 7953 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7982 | -6/Factory | Identified 1B-0RG's Assimilator 8134 | -6/Factory | Assimilating Soldier 5a into Collective. 8163 | -6/Factory | Assimilating Soldier 5b into Collective. 8263 | -6/Factory | Build established: Mutant 8441 | -6/Factory | Discovered new exit (range 8) 8583 | -6/Factory | Garrison activated, responded to threat 8596 | -6/Factory | Assimilating Grenadier 5a into Collective. 8800 | -6/Factory | Assimilating Soldier 5c into Collective. 9001 | -6/Factory | Assimilating Slayer 5a into Collective. 9257 | -6/Factory | Entered another Factory area 9257 | -5/Factory | Accompanied by 1 ally 9257 | -5/Factory | Evolved 2 slots: Utility x2 9424 | -5/Factory | Assimilating Veteran 6a into Collective. 9464 | -5/Factory | Assimilating Soldier 6a into Collective. 9490 | -5/Factory | Assimilating Soldier 6b into Collective. 9658 | -5/Factory | Assimilating Soldier 6c into Collective. 9723 | -5/Factory | Assimilating Engineer 6a into Collective. 10075 | -5/Factory | Spotted B-75 Beast 10097 | -5/Factory | Assimilating Beast 6a into Collective. 10708 | -5/Factory | Assimilating Engineer 6b into Collective. 10870 | -5/Factory | Assimilating Slayer 6a into Collective. 10913 | -5/Factory | Build established: Scavenger-Mutant 11053 | -5/Factory | Assimilating Sage 6a into Collective. 11061 | -5/Factory | Assimilating Sage 6b into Collective. 11424 | -5/Factory | Assimilating Slayer 6b into Collective. 11455 | -5/Factory | Assimilating Soldier 6d into Collective. 11502 | -5/Factory | Discovered new exit (range 6) 11506 | -5/Factory | Assimilating Slayer 6c into Collective. 11586 | -5/Factory | Identified exit to Factory 11587 | -5/Factory | Entered another Factory area 11587 | -4/Factory | Accompanied by 3 allies 11587 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11678 | -4/Factory | Garrison activated, responded to threat 11695 | -4/Factory | Assimilating Enforcer 7a into Collective. 11717 | -4/Factory | Assimilating Veteran 7a into Collective. 11722 | -4/Factory | Assimilating Veteran 7b into Collective. 11736 | -4/Factory | Lost 4 parts (1p1n2u) 11802 | -4/Factory | Assimilating Veteran 7c into Collective. 11879 | -4/Factory | Assimilating Sentinel 7a into Collective. 12319 | -4/Factory | Build established: Mutant 12321 | -4/Factory | Spotted B-86 Titan 12336 | -4/Factory | Allies destroyed B-86 Titan 12337 | -4/Factory | First assault squad dispatched 12390 | -4/Factory | Assimilating Beamer 7a into Collective. 12399 | -4/Factory | Assimilating Beamer 7b into Collective. 12420 | -4/Factory | Lost 5 parts (1p3n1u) 12441 | -4/Factory | Core integrity fell below 50% 12447 | -4/Factory | Core integrity fell below 20% 12449 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12436_ Slug penetrates Wall. 12436_ Nuclear Reactor explodes. 12437_ U-05 Engineer lays Concrete. 12438_ M-36 Artificer repairs G-67 Veteran. 12438_ U-05 Engineer lays Concrete. 12438_ U-05 Engineer destroyed. 12438_ Critical hit (Burn: +37). 12439_ The unstable cave ceiling collapses. 12439_ K-01 Serf collects debris. 12439_ Gauss Rifle destroyed. 12439_ Critical hit (Burn: +50). 12441_ M-36 Artificer repairs G-73 Enforcer. 12442_ The unstable cave ceiling collapses. 12443_ K-01 Serf collects debris. 12443_ H-71 Marshal destroyed. 12444_ The unstable cave ceiling collapses. 12446_ M-36 Artificer repairs G-67 Veteran Lgt. Antimatter Reactor. 12447_ Penetrated by Slug. 12447_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????# *! #########????????????????# | | ???????????# * =# #???????????????# | | ???????????# %= # """ #???????????????# | | ???????????# * [# """ #???????????????# " | | ???????????# [*[=# """ #???????????????# ]== " | | ????????" ?# = *%# #???????????????# ]= " | | ????????" # %[# """ #???????????????# == | | ?????????? + [%+ """ #???????????????# " | | ???????????# %=# """ #?####??????????# " | | ???????????# %%#! #?#] #? ????????# " | | ???????????# ############ #? ???????# | | ??########## =|%!!% #? "???????# | | % =[%=! #? ""??????#######? | | **=%=!%%% + ""?????????????? | | [%%%!== # ??? ?????????? | | ############ *!% % # """ ""?????????? | | ???????????### ;;=%= # """ """ #??????? | | ????????? p # """ """ ??????? | | ??????# *% # ???????? | | ??????# "" # [[=% # ????????? | | ??????????"" [ ??????????? | | ??????????? h # ##+#?????????? | | ??????????? ggm # #?????????? | | ?????????? gg #???####### | | ?????????? =ggd # ###? | | ??????????# %%[ @ # # " | | ?????????? % kg # " | | ?????????? * ! =% / !== | | ??????????? *! % % %! % # != " | | ???????????# !%[ = !! ] # != " | | ???????????? = ###### !# ###? | | ???????????? ?????########### #### #???####### | | ???????????? ??????????? ????##??#+#?????????? | | ??????????????????????? ????????? ?????????? | | ?????????????????????? !?????????? ?????????? | | ?????????????????????? ?????????? ?????????? | | ??????????????????????? ???????????? ????????? | | ?????????????????????? ????????????""????????? | | ?????????????????????? ????????????""????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -7/Factory | Preloaded X-57 Shotgunner | x2 | -7/Factory | Preloaded, Authchip Repaired ---------- Lgt. Ion Engine | 70% | -10/Materials Adv. Treads | 8% | -7/Factory Studied --------- Med. Treads | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Wheel | -4/Factory | Hacked Com. Wheel | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Executioner Generalissimo Official Business Challenges ------------ None Game ------ Seed DeepPartitionTearclaws Manual? 0 Play Time 01:47:35 Cumulative 36.7 hours Start 2026.04.02 @ 05:26:15 End 2026.04.02 @ 20:21:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aa820d1-d80c-4f5d-bb4e-ea2f2064c503