Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 16:15:18 Player: Malady Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2896 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Compact Wheel Compact Wheel Heat Sink Large Matter Pod (109) Target Analyzer Small Laser Heavy Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Grenade Launcher Mining Claw > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Compact Wheel Compact Wheel Heat Sink Targeting Computer Small Laser Heavy Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Mining Claw [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Mining Claw Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 21 | 6 8 3 4 . Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 4 1 3 . Device 2 | . 1 . 1 . Storage 4 | 1 3 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 3 . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 1 2 9 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . 1 2 Weapon 4 | . . 1 1 2 Highest Loss Streak 9 | . . 1 2 9 To Critical Strikes . | . . . . . Average Backups 9 | 1 7 12 12 14 Power 2 | . 1 2 2 3 Propulsion 1 | . 1 2 2 2 Utility 1 | . . 2 1 3 Weapon 4 | . 2 6 6 6 Tool/Special . | . . . . . Unused Backups 13 | . 1 2 . 10 Power 5 | . . 2 . 3 Propulsion 3 | . 1 . . 2 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 95 82 94 39 Engine 1 | . 2 . . . Core 9 | . 10 11 7 3 Treads 30 | . 28 34 36 14 Device 2 | . 5 . 1 3 Storage 16 | . 19 15 16 7 Processor 2 | . . . 9 3 Protection 3 | . . 6 8 . Ballistic Gun 7 | . 16 . . . Launcher 4 | . 5 3 5 . Slashing Weapon 7 | . 5 11 9 5 Peak Build Rating 17 | 6 10 11 17 15 Average Rating 10 | 4 8 10 15 8 On Entrance 8 | . 6 10 11 15 Naked Turns . | . . . . . Heaviest Build 50 | 11 50 33 36 28 Greatest Support 80 | 40 40 80 80 80 Greatest Overweight (x) 7 | . 1 . . 7 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 10 15 15 15 Most Carried 15 | 4 11 15 15 15 Average Carried 9 | 1 7 12 12 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 13 15 14 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 630 | 178 190 55 207 . Remotely 165 | . . . 165 . Salvage Created 505 | . 233 55 217 . Parts 38 | . 13 7 18 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . 7 1 5 . Melee 4 | . 3 1 . . Guns 4 | . 4 . . . AOE 5 | . . . 5 . Classes Destroyed 8 | . 2 1 5 . Builder 1 | . . . 1 . Operator 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 6 | . 4 . 2 . Duelist 1 | . . . 1 . Sentry 1 | . . 1 . . Specialist 1 | . . . 1 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 3 1 4 . Combat Bots Only 4 | . 3 1 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 161 | . 34 6 26 95 Missed 49 | . 10 2 10 27 Hits 112 | . 24 4 16 68 Projectile 112 | . 24 4 16 68 AOE 1 | . . . . 1 Critical Strikes 3 | . . . 2 1 Damage Taken 1895 | . 242 62 490 1101 Core 792 | . 58 15 18 701 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 33 | . . . 33 . Core Remaining (%) 92 | 100 76 96 96 . Volleys Fired 20 | . 9 . 11 . Largest 2 | . 2 . 1 . Hottest 40 | . 40 . 30 . Shots Fired 29 | . 18 . 11 . Gun 18 | . 18 . . . Cannon . | . . . . . Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 18 | . 18 . . . Thermal . | . . . . . Explosive 11 | . . . 11 . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 7 . 9 . Robot Miss Streak 1 | . 1 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 26 | . 18 2 6 . Core Hits 30 | . 12 1 17 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 48 | . 9 23 12 4 Impact . | . . . . . Slashing 48 | . 9 23 12 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 780 | . 241 48 491 . Guns 126 | . 126 . . . Cannons . | . . . . . Explosions 491 | . . . 491 . Melee 163 | . 115 48 . . Ramming . | . . . . . Kinetic 126 | . 126 . . . Thermal . | . . . . . Explosive 491 | . . . 491 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 163 | . 115 48 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 78 | . . . 78 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 10 . 3 . Average Temperature 4 | . 5 . 3 . Received Heat Transfer 144 | . 69 18 45 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | . 99 55 144 51 Initial 51 | . . 34 . 51 Average 20 | . 24 16 22 17 Influence Increases 514 | . 220 67 227 . Destroy 0b10 Robot/C 260 | . 140 20 100 . Destroy 0b10 Robot/NC 10 | . . . 10 . Destroy Leader 60 | . 20 10 30 . Successful Hack 34 | . 15 12 7 . Disable Machine 15 | . . . 15 . Destroy Structure 75 | . . 10 65 . Lose Combat Pursuer 60 | . 45 15 . . Influence Decreases 514 | . 137 149 114 114 Entered New Map 113 | . . 49 1 63 Time Decay 295 | . 137 45 93 20 Lost Part 61 | . . 10 20 31 Purge Threat 45 | . . 45 . . Squads Dispatched 4 | . . . 3 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 10 1 8 2 Peak Tracking Total 3 | . 3 2 3 2 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 2 3 1 Terminals 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 15 7 11 2 Successful 18 | . 9 3 6 . Failed 17 | . 6 4 5 2 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 12 7 6 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 3 2 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 2 | . 1 1 . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 2 . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1186 | 80 494 184 321 107 Spaces Moved 490 | 45 232 66 132 15 Core 11 | 6 . . . 5 Treads 479 | 39 232 66 132 10 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 165 | 145 171 160 160 226 Slowest Speed 400 | 160 240 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 3 33 11 21 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . 10 6 . Terrain Destroyed 76 | . . 10 66 . Melee 16 | . . 10 6 . Projectile . | . . . . . AOE 60 | . . . 60 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 740 | 60 295 99 206 80 Wait 120 | . 21 . 39 60 Move 486 | 44 231 65 131 15 Hop . | . . . . . Pick Up 35 | 10 12 6 7 . Fast Attach . | . . . . . Attach 15 | 6 2 2 4 1 Detach . | . . . . . Swap 9 | . 6 1 2 . Drop 7 | . 5 2 . . Fire 20 | . 9 . 11 . Melee 48 | . 9 23 12 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Discovered new exit (range 14) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x2 670 | -9/Materials | Discovered new exit (range 14) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Utility x2 853 | -8/Materials | Repaired Lgt. Nuclear Core 1067 | -8/Materials | Discovered new exit (range 10) 1080 | -8/Materials | Entered Factory 1080 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1166 | -7/Factory | Core integrity fell below 50% 1183 | -7/Factory | Core integrity fell below 20% 1187 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Targeting Computer destroyed. Slug penetrates H-55 Commando. Penetrated by Slug. Lgt. Nuclear Core destroyed. Slug penetrates Terminal. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. Slug penetrates Terminal. Penetrated by Slug. Mining Claw destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Fusion Modulator. Fusion Modulator explodes. Mining Claw destroyed. Terminal disabled. Penetrated by Slug. Slug penetrates Garrison Access. 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""""" ?????????????????????? | | ????????????????????# """"" ?????????????????????? | | ????????????????????# """ ?????????????????????? | | ????????????????????# ?? ?????????????????????? | | ????????????????????#???? ????????????????????? | | ??????????????????????????? ]????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 352 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 34% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Part-time Mechanic Challenges ------------ None Game ------ Seed TerrorResetReplica Manual? 0 Play Time 00:20:23 Cumulative 7.5 hours Start 2025.10.17 @ 06:39:25 End 2025.10.17 @ 16:15:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c21897c8-eb2c-4241-a849-051b9d278aca