Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 15:40:57 Player: LameThyst Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1892) 1892 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5367 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 84/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Heavy Rocket Launcher Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Improved Hover Unit Seismic Detector Transmission Jammer Layered Light Armor Plating Heavy EM Shotgun Beam Rifle [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 65 | 9 4 10 13 14 15 Power 9 | 2 1 2 . 2 2 Engine 9 | 2 1 2 . 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 2 3 4 5 4 Treads . | . . . . . . Leg 5 | 2 . . . . 3 Wheel 3 | . . . 3 . . Hover 10 | . 2 3 1 4 . Flight 2 | . . . . 1 1 Utility 17 | 2 . 2 4 3 6 Device 7 | 1 . 2 2 . 2 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 . 1 Hackware 2 | . . . . . 2 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 19 | 3 1 3 5 4 3 Energy Gun 3 | . . . 1 1 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 3 . 2 3 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . 1 1 . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 1 2 Corrupted Parts 1 | . . . . . 1 System Corruption 11 | . . . . . 11 Parts Lost 23 | . . 1 1 2 19 Power 3 | . . . . 1 2 Propulsion 11 | . . . 1 1 9 Utility 4 | . . 1 . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 7 | . . 1 1 1 7 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 7 8 9 8 Power 1 | . 1 1 1 . 1 Propulsion 1 | . 2 . . 1 . Utility 2 | . 1 1 1 2 3 Weapon 3 | 1 2 3 5 3 1 Tool/Special . | . . . . . . Unused Backups 10 | . 4 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . 2 . . . . Utility 4 | . 1 1 . 1 1 Weapon 3 | . 1 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 97 95 94 99 79 Engine 8 | . 13 11 9 7 5 Leg 6 | . 21 . . . 10 Wheel 4 | . . . 7 10 . Hover 16 | . 4 32 23 18 7 Device 14 | . 14 18 18 19 5 Storage 9 | . 14 11 9 7 6 Processor 5 | . . . 8 7 6 Hackware 2 | . . . . . 11 Protection 1 | . . . . 2 5 Energy Gun 1 | . . . 1 . 3 Ballistic Gun 14 | . 27 18 11 14 5 Impact Weapon 4 | . . 3 4 6 5 Peak Build Rating 58 | 7 7 15 24 45 58 Average Rating 24 | 5 6 12 20 34 44 On Entrance 16 | . 7 7 15 24 43 Naked Turns . | . . . . . . Heaviest Build 41 | 15 15 21 26 39 41 Greatest Support 45 | 20 20 19 36 36 45 Greatest Overweight (x) 9 | . 2 1 3 3 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 9 Most Carried 10 | 5 8 8 10 10 10 Average Carried 7 | 2 7 7 8 9 8 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 5 7 8 10 10 1 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1819 | 330 186 255 239 351 458 Remotely . | . . . . . . Salvage Created 2055 | 132 283 314 292 288 746 Parts 132 | 9 27 28 22 11 35 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 48 | . 7 7 7 5 22 Melee 4 | . . . . 1 3 Guns 28 | . 7 7 7 3 4 AOE 11 | . . . . . 11 Classes Destroyed 12 | 3 5 1 . 1 2 Worker 2 | 1 . . . . 1 Builder 4 | . 1 . . . 3 Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 . . 1 . . Watcher 4 | . 2 . 1 1 . Swarmer 19 | . 5 . 4 . 10 Grunt 19 | . 2 4 2 2 9 Duelist 1 | . . . . . 1 Sentry 6 | . . 3 1 1 1 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 3 4 4 1 6 Combat Bots Only 5 | . 3 4 4 1 5 Max Kills in Single Turn 6 | 1 2 1 1 1 6 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 418 | . 38 19 29 130 202 Missed 146 | . 13 8 8 58 59 Hits 272 | . 25 11 21 72 143 Melee 1 | . . . . . 1 Projectile 271 | . 25 11 21 72 142 Critical Strikes 11 | . 1 . 2 . 8 Damage Taken 4191 | . 225 142 288 862 2674 Core 1135 | . 36 28 35 170 866 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . 17 20 . . 62 Core Remaining (%) 89 | 100 85 93 93 75 . Volleys Fired 126 | 10 23 19 24 18 32 Largest 3 | 2 2 2 2 3 3 Hottest 134 | 40 40 46 73 102 134 Shots Fired 224 | 20 44 25 38 39 58 Gun 219 | 20 44 25 38 39 53 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 182 | 20 44 25 33 36 24 Thermal 27 | . . . . 3 24 Explosive 5 | . . . . . 5 Electromagnetic 10 | . . . 5 . 5 Robot Hit Streak 21 | 8 4 14 21 12 16 Robot Miss Streak 5 | 4 5 2 3 2 3 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 186 | 14 20 21 32 36 63 Core Hits 92 | 5 12 12 13 13 37 Critical Kills 3 | 1 1 . . 1 . Critical Parts Destroyed 6 | . . . . 1 5 Critical Strikes 10 | 1 1 . . 2 6 Burn 1 | . . . . . 1 Destroy 4 | 1 1 . . 1 1 Smash 5 | . . . . 1 4 Melee Attacks 67 | . 1 1 11 12 42 Impact 67 | . 1 1 11 12 42 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5064 | 181 280 325 592 743 2943 Guns 2545 | 181 280 325 481 503 775 Cannons . | . . . . . . Explosions 1390 | . . . 34 . 1356 Melee 1129 | . . . 77 240 812 Ramming . | . . . . . . Kinetic 2023 | 181 280 325 415 475 347 Thermal 1074 | . . . 34 28 1012 Explosive 660 | . . . . . 660 Electromagnetic 178 | . . . 66 . 112 Impact 1129 | . . . 77 240 812 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 1 12 Average Corruption 10 | . . . . 1 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 1 12 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 540 | . . . 47 130 363 Projectiles . | . . . . . . Explosions 159 | . . . 22 . 137 Melee 381 | . . . 25 130 226 Knockbacks 5 | . . . . 2 3 Impact 5 | . . . . 2 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 316 | . . . 40 . 276 Shots 6 | . . . 1 . 5 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 1 14 11 141 369 Average Temperature 95 | . 1 6 8 56 119 Received Heat Transfer 1206 | . 30 60 108 210 798 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 1 2 3 Combat Hostiles 4 | . . . . 1 3 Parts Fried 6 | . . . 2 2 2 Impact Corruptions 16 | . . . 2 4 10 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 1450 | . . . 50 74 1326 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 74 Level 1 5 | . . . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 303 | 5 91 146 93 136 303 Initial 62 | . . 34 48 3 62 Average 50 | 1 22 71 25 44 115 Influence Increases 1858 | 20 248 234 256 339 761 Destroy 0b10 Robot/C 960 | . 140 140 140 100 440 Destroy 0b10 Robot/NC 75 | 20 20 . 10 5 20 Destroy Leader 230 | . 36 50 22 42 80 Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 65 | . 36 13 4 7 5 Select Force Hacks 30 | . . 30 . . . Disable Machine 75 | . . . . . 75 Destroy Structure 113 | . 1 1 10 5 96 Lose Combat Pursuer 300 | . 15 . 60 180 45 Influence Decreases 1617 | 20 165 201 364 219 648 Entered New Map 188 | . . 49 68 5 66 Time Decay 1129 | 20 165 114 286 194 350 Lost Part 220 | . . 10 10 20 180 Purge Threat 80 | . . 28 . . 52 Squads Dispatched 17 | . 1 2 3 4 7 Investigation 5 | . 1 2 1 . 1 Extermination 2 | . . . . 1 1 Reinforcement 7 | . . . 2 3 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 13 8 20 24 44 Peak Tracking Total 15 | . 4 2 4 8 15 Tactical Retreats 9 | . 1 . 2 4 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . . . 5 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 9 6 5 3 5 Terminals 18 | . 7 4 5 1 1 Fabricators 2 | . . . . . 2 Repair Stations 5 | . 1 1 . 2 1 Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 61 | . 23 12 9 3 14 Successful 35 | . 14 7 7 1 6 Failed 26 | . 9 5 2 2 8 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 35 | . 13 9 6 1 6 Terminals 40 | . 19 9 9 1 2 Fabricators 5 | . . . . . 5 Repair Stations 11 | . 2 2 . 2 5 Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . 5 1 2 1 1 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 2 | . 1 . 1 . . Unreport Threat 3 | . . 1 . 1 1 Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 2 . . 4 Scan Component 4 | . 1 1 . . 2 Repair 4 | . 1 1 . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 7 4 5 . 1 Terminals 14 | . 5 3 5 . 1 Botnet 1 | . . . . . 1 Skim 13 | . 5 3 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 9 5 3 2 4 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 1 . . 2 Time 109 | . 13 26 . . 70 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3613 | 59 691 272 1207 682 702 Sensors 1160 | . . . 223 682 255 Seismic 3326 | 59 691 272 1207 632 465 Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3874 | 160 691 272 1207 682 862 Spaces Moved 2510 | 91 444 246 636 588 505 Core 23 | 4 1 . . . 18 Treads . | . . . . . . Legs 741 | 87 390 . . . 264 Wheels 154 | . . . 83 71 . Hover 1592 | . 53 246 553 517 223 Flight . | . . . . . . Fastest Speed 44 | 50 116 52 48 48 44 Average Speed 101 | 116 121 67 107 85 106 Slowest Speed 500 | 120 190 112 255 255 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 75 25 47 19 15 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 31 | . . 1 5 5 20 Terrain Destroyed 119 | . . 1 9 5 104 Melee 24 | . . 1 5 5 13 Projectile . | . . . . . . AOE 95 | . . . 4 . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3501 | 120 548 329 1104 712 688 Wait 598 | 8 52 36 399 47 56 Move 2505 | 90 443 245 635 587 505 Hop . | . . . . . . Pick Up 35 | 3 10 6 5 6 5 Fast Attach 41 | 7 6 5 4 8 11 Attach 15 | . 2 1 2 2 8 Detach 4 | . . . 1 1 2 Swap 52 | 2 3 6 15 13 13 Drop 57 | . 8 10 8 18 13 Fire 126 | 10 23 19 24 18 32 Melee 67 | . 1 1 11 12 42 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Identified exit to Subcaves 435 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Learned location of 2 exits from Subcaves 515 | -10/Materials | Learned 2 Mines zone layouts 538 | -10/Materials | Identified exit to Materials 551 | -10/Materials | Learned location of 2 exits from Subcaves 576 | -10/Materials | Learned location of 2 exits from Mines 611 | -10/Materials | Learned location of 2 exits from Mines 722 | -10/Materials | Repaired Ion Engine 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Discovered new exit (range 13) 958 | -9/Materials | Discovered new exit (range 15) 1028 | -9/Materials | Repaired Hover Unit 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -8/Materials | Build established: Scavenger-Mutant 1645 | -8/Materials | Learned location of 2 exits from Factory 1702 | -8/Materials | Learned Factory trap positions 1751 | -8/Materials | Learned Factory emergency access door positions 1791 | -8/Materials | Learned 2 Lower Caves zone layouts 1799 | -8/Materials | Build established: Mutant 1820 | -8/Materials | Learned 4 Factory zone layouts 1840 | -8/Materials | Learned location of 2 exits from Factory 1911 | -8/Materials | Learned location of 1 exit from Storage 2047 | -8/Materials | Discovered new exit (range 3) 2072 | -8/Materials | Identified exit to Factory 2331 | -8/Materials | Entered Factory 2331 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2332 | -7/Factory | Identified exit to Lower Caves 2333 | -7/Factory | Identified exit to Factory 2335 | -7/Factory | Loaded intel: 121 trap records 2847 | -7/Factory | Discovered exit to Factory (range 15) 3013 | -7/Factory | Entered another Factory area 3013 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3167 | -6/Factory | Garrison activated, responded to threat 3175 | -6/Factory | Repaired Gravmag System 3260 | -6/Factory | Repaired Seismic Detector 3586 | -6/Factory | Build established: Scavenger-Mutant 3611 | -6/Factory | System corruption reached 10% 3699 | -6/Factory | Lost 4 parts (1p1n2w) 3740 | -6/Factory | Core integrity fell below 50% 3799 | -6/Factory | Lost 7 parts (3n3u1w) 3867 | -6/Factory | Cargo convoy interrupted 3873 | -6/Factory | Core integrity fell below 20% 3875 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03869_ R-10 Processor collects Hvy. Rocket Launcher. 03870_ Subcomponent Replicator disabled. 03870_ Cld. Cesium-ion Thruster destroyed. 03870_ Hvy. EM Shotgun destroyed. 03871_ Dropped Med. Storage Unit. 03871_ Angular Momentum Engine destroyed. 03871_ Dropped Adv. Heat Sink. 03872_ R-10 Processor collects Med. Storage Unit. 03872_ Dropped Imp. Sensor Array. 03872_ U-05 Engineer destroyed. 03872_ Dropped Imp. Heat Sink. 03873_ Dropped Transmission Jammer. 03873_ R-10 Processor collects Wheel. 03874_ Acquired Adv. Heat Sink. 03874_ K-01 Serf collects debris. 03875_ R-10 Processor collects Imp. Sensor Array. 03875_ R-10 Processor collects VTOL Module. 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R #?????????????????? | | ????????????? ??? #?????????????????? | | ????????????? ???? #?????????????????? | | ??????????????? ??????### #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ?? ??????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 56 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 71% | -10/Materials Hover Unit | 33% | -9/Materials Gravmag System | 4% | -6/Factory Seismic Detector | 5% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallMicrowarpMicrothruster Manual? 0 Play Time 00:44:23 Cumulative 103.6 hours Start 2025.07.27 @ 06:21:34 End 2025.07.27 @ 15:40:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 497e7d46-b93a-4122-afa8-ed2e9b7e5be9