Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.12 @ 19:53:16 Player: albenzo Result: Destroyed by AZ-ULK(z) with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (3597) 3597 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 8807 Bonus ------- Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Walking (136) Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Improved Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Melee Analysis Suite > --- WEAPON (3) ------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY (15) --- Makeshift Power Source Improved Aluminum Leg Improved Titanium Leg Makeshift Leg Datajack Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Compact Battery Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Compact Battery Compact Battery Advanced Melee Analysis Suite Improved Field Recycling Unit Heavy Machine Gun Heavy Rocket Launcher Datajack Plasma Cutter Ripper Makeshift Axe Spear [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Modified TNC Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 85 | 2 9 2 18 4 . 3 6 5 8 . 28 Power 10 | . 1 . 2 . . . . 2 1 . 4 Engine 8 | . 1 . 2 . . . . 2 1 . 2 Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 21 | . 2 1 2 . . 1 1 . 3 . 11 Treads 12 | . 2 1 2 . . 1 1 . 3 . 2 Leg 9 | . . . . . . . . . . . 9 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 3 1 6 1 . . 3 3 4 . 6 Device 11 | 1 . 1 4 . . . . 2 1 . 2 Storage 4 | . 1 . . . . . . . . . 3 Processor 2 | . . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 11 | . 2 . 2 1 . . 2 1 3 . . Artifact . | . . . . . . . . . . . . Weapon 26 | 1 3 . 8 3 . 2 2 . . . 7 Energy Gun 18 | . 3 . 8 2 . 2 2 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 42 | . 1 1 3 1 . . . . 9 . 27 Power 3 | . . . . . . . . . 1 . 2 Propulsion 12 | . . 1 . . . . . . 3 . 8 Utility 14 | . . . 1 . . . . . 4 . 9 Weapon 13 | . 1 . 2 1 . . . . 1 . 8 Highest Loss Streak 11 | . 1 1 2 1 . . . . 4 . 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 12 | 6 10 14 14 12 13 13 12 13 9 11 10 Power . | 1 . 1 1 1 1 1 1 1 . . . Propulsion 2 | 4 3 4 3 3 3 3 2 3 2 1 1 Utility 5 | . 4 6 6 7 7 6 5 4 1 2 3 Weapon 2 | 1 2 3 3 1 2 2 2 3 3 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 12 1 9 . . . 2 2 . 1 6 Power 7 | . 2 . 3 . . . . 2 . . . Propulsion 5 | . . . 3 . . . . . . . 2 Utility 7 | . 4 . 1 . . . 2 . . . . Weapon 11 | . 6 1 2 . . . . . . 1 1 Tool/Special 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 98 | . 99 100 98 100 100 100 99 91 96 100 90 Engine 10 | . 14 14 11 11 11 11 9 7 7 7 1 Treads 23 | . 24 28 21 22 22 22 27 23 23 23 17 Device 13 | . 12 14 12 11 11 11 8 14 20 23 17 Storage 11 | . 14 14 11 11 11 11 9 7 7 7 14 Processor 1 | . . . . . . . 8 7 2 . 1 Protection 7 | . 1 . 9 11 11 11 9 7 11 15 6 Energy Gun 26 | . 18 28 32 32 33 33 26 23 23 23 17 Ballistic Gun 1 | . 9 . . . . . . . . . 1 Peak Build Rating 48 | 8 13 12 19 19 18 21 34 46 46 41 48 Average Rating 22 | 7 11 12 16 18 18 20 32 45 41 39 40 On Entrance 22 | 7 8 12 12 19 18 18 21 34 46 38 41 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 13 36 32 43 46 46 47 47 54 59 59 59 Greatest Support 76 | 20 46 46 46 46 46 46 66 66 66 60 76 Greatest Overweight (x) 16 | . . . . . . 1 . . . . 16 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 7 11 14 14 14 14 14 14 14 10 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 15 15 15 15 8 15 7 Class Distribution -------------------- 33% | Tank 27% | Mutant 23% | Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1463 | 249 322 35 285 113 . 30 54 106 99 10 160 Remotely . | . . . . . . . . . . . . Salvage Created 4926 | 143 389 143 1115 203 . 384 329 191 379 341 1309 Parts 265 | 10 37 7 51 20 . 8 14 10 8 11 89 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . Recyclers Shooed 3 | 1 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 8 9 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 91 | . 12 5 28 12 . 6 8 3 7 6 4 Guns 75 | . 12 4 24 9 . 6 5 3 6 6 . AOE 7 | . . . . 3 . . 3 . . . 1 Classes Destroyed 17 | 2 4 1 3 . . . 2 . 1 1 3 Worker 1 | . . 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 3 | . . . 2 . . . . 1 . . . Recycler 2 | 1 . . . . . 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . 2 . . . . Swarmer 34 | . 6 3 11 10 . . 4 . . . . Grunt 35 | . 6 2 7 . . 5 2 3 6 4 . Brawler 3 | . . . 2 . . 1 . . . . . Duelist 2 | . . . . . . . . . . 2 . Sentry 11 | . . . 8 2 . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . Zionite 52 | . . . . . . . . . . . 52 Tinkerer 2 | . . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | 1 3 3 4 4 . 4 6 1 4 3 10 Combat Bots Only 5 | . 3 3 4 4 . 3 5 1 4 3 2 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 4 1 1 1 3 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 3 | . . . . 2 . . 3 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 764 | . 41 26 163 35 . 23 17 11 106 30 312 Missed 233 | . 11 6 49 4 . 8 3 2 35 11 104 Hits 531 | . 30 20 114 31 . 15 14 9 71 19 208 Melee 24 | . . . . . . . . . . 4 20 Projectile 507 | . 30 20 114 31 . 15 14 9 71 15 188 Critical Strikes 18 | . 2 . 4 2 . . 1 1 1 3 4 Damage Taken 7645 | . 473 218 1383 329 . 230 149 138 1399 335 2991 Core 1153 | . 56 45 203 48 . 58 19 . 9 59 656 Absorbed by Shields 340 | . . . . . . . . . 76 44 220 Regen/Repaired (Parts) 425 | . 51 . 329 . . . 45 . . . . Core Remaining (%) 69 | 100 . 59 . . . 22 96 . . . . Volleys Fired 389 | 13 35 15 87 16 . 20 13 11 34 14 131 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 Hottest 187 | 70 100 100 150 165 . 171 187 178 187 187 187 Shots Fired 994 | 26 70 30 255 42 . 60 38 33 96 41 303 Gun 987 | 26 70 30 255 39 . 60 37 33 96 41 300 Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 3 . . 1 . . . 3 Special . | . . . . . . . . . . . . Kinetic 87 | 13 34 . . . . . . . . . 40 Thermal 900 | 13 36 30 255 39 . 60 37 33 96 41 260 Explosive 7 | . . . . 3 . . 1 . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 22 | 6 10 9 17 7 . 12 11 12 22 7 13 Robot Miss Streak 7 | 3 2 3 4 3 . 2 3 2 4 4 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 17 | . 1 . 4 2 . . . . 2 2 6 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . 1 1 2 Shots Hit Robots 670 | 14 47 22 161 24 . 48 23 24 74 25 208 Core Hits 244 | 4 23 8 50 15 . 19 21 7 19 13 65 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 39 | . . 3 15 1 . 5 1 3 1 . 10 Burn 37 | . . 3 15 1 . 5 1 3 1 . 8 Smash 2 | . . . . . . . . . . . 2 Melee Attacks 23 | . . . . . . . . . . . 23 Impact 20 | . . . . . . . . . . . 20 Slashing 3 | . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 Damage Inflicted 11441 | 178 612 314 2096 548 . 653 669 432 1515 471 3953 Guns 10016 | 178 612 314 2096 341 . 653 415 432 1515 471 2989 Cannons . | . . . . . . . . . . . . Explosions 778 | . . . . 207 . . 254 . . . 317 Melee 647 | . . . . . . . . . . . 647 Ramming . | . . . . . . . . . . . . Kinetic 1050 | 104 310 . . . . . . . . . 636 Thermal 8966 | 74 302 314 2096 341 . 653 415 432 1515 471 2353 Explosive 778 | . . . . 207 . . 254 . . . 317 Electromagnetic . | . . . . . . . . . . . . Impact 568 | . . . . . . . . . . . 568 Slashing 79 | . . . . . . . . . . . 79 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 4 1 1 1 10 Average Corruption 1 | . . . . . . . 3 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . 4 . 4 2 11 Message Errors 6 | . . . . . . . 1 . 1 1 3 Matter Fused 6 | . . . . . . . 1 . 2 . 3 Energy Discharges 2 | . . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . 1 . 1 . 2 Misfires 2 | . . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 193 | . . . . . . . . . . . 193 Projectiles . | . . . . . . . . . . . . Explosions 44 | . . . . . . . . . . . 44 Melee 149 | . . . . . . . . . . . 149 Knockbacks 4 | . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . . . . . . . 154 Shots 3 | . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 448 | 72 180 168 448 312 . 283 165 . 30 39 80 Average Temperature 89 | 31 52 62 113 132 . 145 57 . 13 17 36 Received Heat Transfer 1849 | . 153 84 456 72 . 135 54 99 380 132 284 Effects 5 | . . . 4 . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 8 | . . . . . . . . . . . 8 Robots Melted 11 | . . 1 5 . . . . . 1 . 4 Combat Hostiles 9 | . . 1 4 . . . . . 1 . 3 Parts Melted 67 | . 1 2 30 . . 5 2 2 5 2 18 Heat Transferred 23740 | 222 888 1147 7289 1036 . 2146 925 1110 2960 925 5092 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 98 100 . 100 100 100 . . . Level 1 . | . . . 1 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 203 | 5 83 70 203 177 . 65 156 30 . . . Initial 52 | . 3 . . 52 . . . 28 . . . Average 38 | 2 25 9 85 56 . 7 49 8 . . . Influence Increases 2421 | 15 369 155 806 295 . 145 244 77 160 155 . Destroy 0b10 Robot/C 1740 | . 240 100 560 240 . 120 160 60 140 120 . Destroy 0b10 Robot/NC 65 | 15 10 5 10 . . 5 15 5 . . . Destroy Leader 362 | . 52 20 144 30 . 20 44 12 20 20 . Successful Hack 126 | . 49 . 61 . . . 16 . . . . Destroy Structure 38 | . 3 . 1 25 . . 9 . . . . Lose Combat Pursuer 90 | . 15 30 30 . . . . . . 15 . Influence Decreases 2421 | 10 374 155 671 430 . 145 181 120 148 187 . Entered New Map 135 | . 2 . . 83 . . . 35 8 7 . Time Decay 2046 | 10 362 145 491 337 . 145 181 85 110 180 . Lost Part 90 | . 10 10 30 10 . . . . 30 . . Purge Threat 150 | . . . 150 . . . . . . . . Squads Dispatched 8 | . 2 . 2 . . . 1 3 . . . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 1 2 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 3 | . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 178 | . 21 7 42 10 . 6 11 4 7 6 64 Peak Tracking Total 7 | . 4 3 5 3 . 3 4 2 4 3 7 Tactical Retreats 11 | . 1 1 2 . . . . . . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 6 | . 2 . . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 25 | . 8 . 10 . 2 . 4 . . 1 . Terminals 18 | . 7 . 8 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 69 | . 24 . 34 . 2 . 8 . . 1 . Successful 45 | . 17 . 20 . 2 . 5 . . 1 . Failed 24 | . 7 . 14 . . . 3 . . . . Catastrophic 4 | . 1 . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 15 . 11 . 1 . 6 . . . . Terminals 50 | . 20 . 24 . . . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . 4 . 10 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . 5 . 5 . 2 . 1 . . 1 . Record 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . 3 . 8 . . . 2 . . . . Scan Component 7 | . 2 . 4 . . . 1 . . . . Repair 6 | . 1 . 4 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 9 . 7 . . . 2 . . . . Terminals 18 | . 9 . 7 . . . 2 . . . . Track 1 | . 1 . . . . . . . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 8 . 9 . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . 4 . . . 1 . . . . Time 160 | . 32 . 96 . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 3833 | 3 1260 950 474 . . . 663 337 146 . . Structural 47 | . . . 47 . . . . . . . . Seismic 2686 | 3 1260 950 473 . . . . . . . . T.N.C. 1146 | . . . . . . . 663 337 146 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 9753 | 74 1470 1049 1558 1160 344 1267 664 337 502 412 916 Spaces Moved 4297 | 26 591 581 584 648 215 494 304 164 227 223 240 Core 7 | . . . . . . . . . . . 7 Treads 4156 | . 502 581 584 648 215 494 304 164 227 223 214 Legs 134 | 26 89 . . . . . . . . . 19 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 163 163 160 160 130 Average Speed 168 | 120 153 160 160 160 160 235 163 163 162 160 174 Slowest Speed 850 | 120 160 160 160 160 160 245 163 163 163 160 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 3 95 98 73 98 60 85 40 6 47 42 44 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 . . . 1 1 . . . 1 1 . Scrap Searched 8 | . . 2 . 1 . 1 . . 2 1 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 38 | . . . . 29 . . 9 . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 38 | . . . . 29 . . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 6000 | 42 1089 673 1019 739 216 556 448 219 286 248 465 Wait 1046 | 1 415 69 280 66 . 33 111 24 12 2 33 Move 4286 | 25 590 580 583 647 214 493 303 163 226 222 240 Hop . | . . . . . . . . . . . . Pick Up 68 | 1 19 4 14 1 1 2 5 7 4 8 2 Fast Attach 27 | 1 4 . 7 1 . . 2 . . 1 11 Attach 37 | . 1 1 6 1 . . 2 3 10 . 13 Detach 4 | . . . 1 . . . . 2 . . 1 Swap 51 | 1 7 2 19 4 . 3 5 2 . . 8 Drop 72 | . 18 2 22 3 1 5 7 7 . 1 6 Fire 389 | 13 35 15 87 16 . 20 13 11 34 14 131 Melee 20 | . . . . . . . . . . . 20 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Imp. Treads 484 | -10/Materials | Discovered new exit (range 5) 521 | -10/Materials | Discovered new exit (range 9) 1166 | -10/Materials | Identified exit to Mines 1228 | -10/Materials | Learned location of 2 exits from Mines 1278 | -10/Materials | Identified exit to Subcaves 1278 | -10/Materials | Identified exit to Materials 1319 | -10/Materials | Learned location of 3 exits from Materials 1352 | -10/Materials | Loaded intel: 11 interactive machine locations 1377 | -10/Materials | Learned location of 2 exits from Materials 1391 | -10/Materials | Learned Storage terminal intel 1403 | -10/Materials | Loaded intel: 2 recycling unit locations 1424 | -10/Materials | Learned location of Mines (-9) 1454 | -10/Materials | Learned location of 2 exits from Materials 1545 | -10/Materials | Entered Mines 1804 | -10/Mines | Learned 4 Materials zone layouts 1945 | -10/Mines | Assembled infested the area 1950 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2594 | -10/Mines | Entered Materials 2594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2595 | -9/Materials | Identified exit to Materials 2595 | -9/Materials | Identified exit to Mines 3063 | -9/Materials | Build established: Tank 3541 | -9/Materials | Repaired Imp. Treads 3574 | -9/Materials | Repaired Imp. Treads 3788 | -9/Materials | Repaired Imp. Treads 3806 | -9/Materials | Repaired Imp. Treads 3846 | -9/Materials | Learned location of Zion (-7) 3864 | -9/Materials | Learned Storage trap positions 3872 | -9/Materials | Learned Storage security intel 3892 | -9/Materials | Learned location of 3 exits from Materials 3922 | -9/Materials | Learned location of 1 exit from Storage 4003 | -9/Materials | Core integrity fell below 50% 4152 | -9/Materials | Entered Mines 4373 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4446 | -9/Mines | Learned location of Storage (-8) 4462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4462 | -9/Mines | Discovered new exit (range 5) 4483 | -9/Mines | Discovered exit to Materials (range 4) 4559 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4709 | -9/Mines | Discovered exit to Materials (range 10) 4898 | -9/Mines | Learned 2 Materials zone layouts 5312 | -9/Mines | Entered Exiles 5352 | -9/Exiles | Met 8R-AWN 5378 | -9/Exiles | Met EX-HEX 5421 | -9/Exiles | Met EX-BIN 5440 | -9/Exiles | Aligned with FarCom system 5442 | -9/Exiles | Given EX-Vault access code 5479 | -9/Exiles | Opened EX-Vault 5494 | -9/Exiles | Found Modified TNC 5524 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5570 | -9/Exiles | Met EX-DEC 5632 | -9/Exiles | Discovered new exit (range 12) 5656 | -9/Exiles | Left Exiles lab with Modified TNC 5656 | -9/Exiles | Entered Mines 5680 | -8/Mines | Discovered exit to Materials (range 8) 5945 | -8/Mines | Build established: Skirmisher 6499 | -8/Mines | Discovered exit to Materials (range 15) 6923 | -8/Mines | Entered Materials 6923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6924 | -8/Materials | Identified exit to Storage 6925 | -8/Materials | Identified exit to Factory 7394 | -8/Materials | Repaired Cooling System 7587 | -8/Materials | Entered Factory 7587 | -7/Factory | Evolved 2 slots: Utility x2 7588 | -7/Factory | Identified exit to Lower Caves 7850 | -7/Factory | Garrison activated, responded to threat 7924 | -7/Factory | Entered Lower Caves 8059 | -7/Lower Caves | Spotted B-75 Beast 8144 | -7/Lower Caves | Destroyed B-75 Beast 8156 | -7/Lower Caves | Lost 4 parts (1p2u1w) 8225 | -7/Lower Caves | Build established: Tank 8397 | -7/Lower Caves | Discovered new exit (range 14) 8426 | -7/Lower Caves | Entered another Lower Caves area 8599 | -7/Lower Caves | Build established: Scavenger-Tank 8777 | -7/Lower Caves | Discovered new exit (range 16) 8838 | -7/Lower Caves | Entered Zion 8865 | -7/Zion | Attacked by Zionites 8925 | -7/Zion | Spotted WH-HRW(B) 8925 | -7/Zion | Spotted X8-DRE(B) 8937 | -7/Zion | Destroyed WH-HRW(B) 8953 | -7/Zion | Destroyed X8-DRE(B) 9487 | -7/Zion | Lost 4 parts (1n2u1w) 9585 | -7/Zion | Lost 10 parts (1p3n3u3w) 9631 | -7/Zion | System corruption reached 10% 9635 | -7/Zion | Core integrity fell below 50% 9667 | -7/Zion | Core integrity fell below 20% 9717 | -7/Zion | Lost 11 parts (1p3n3u4w) 9754 | -7/Zion | Destroyed by AZ-ULK(z) with Makeshift Sword Last Messages --------------- 09699_ C7-S0R(z) heat damages Imp. Propulsion Shielding, Mak. Laser. 09699_ C7-S0R(z) overheating. 09703_ C7-S0R(z) suffers critical hit (Smash). 09703_ C7-S0R(z) destroyed. 09709_ Acquired Mak. Power Source. 09715_ Acquired Mak. Leg. 09718_ Acquired Mak. Shrapnel Gun. 09722_ Acquired Imp. Titanium Leg. 09723_ Acquired 24 matter. 09726_ Acquired Imp. Aluminum Leg. 09735_ System corrupted: Matter fused (-5). CX-BHE(z) bursts out of the Twisted Machinery. 6S-QRV(z) bursts out of the Twisted Machinery. 09743_ 6S-QRV(z) pulls a Mak. Laser out of the Twisted Machinery. 09743_ 6S-QRV(z) destroyed. 09744_ CX-BHE(z) pulls a Mak. Axe out of the Twisted Machinery. 09745_ CX-BHE(z) destroyed. AZ-ULK(z) bursts out of the Twisted Machinery. 09751_ GWP 8HDVX#YBD4K5#SY G|RZ& MYPTM5GMIH 09751_ AZ-ULK(z) pulls a Mak. Sword out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? "???????????????????? | | ?????????????????????????? ??????????????????? | | ???????????????????????""" ??????????????????? | | ??????????????????????"""" ???"??????????????? | | ????????????????????? """ ""#?????????????? | | ???????????????????? " """????????????? | | ????????????????????" 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" %* !/!% | | ??????????????"" "" %* *%=/=% | | ???????????????#"" !% """""%!/ | | ????????????????##"" " """"" | | ?????????????????#"""" "" "" """#"" | | ??????????????????"""" """"""""""" #"## | | ???????????????????? """" """""" ""### | | ??????????????????? """ "" "%[% """##" | | ??????????????????? """" [!* ""##""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 67% | -10/Materials Imp. Treads | 43% | -9/Materials Imp. Treads | 59% | -9/Materials Imp. Treads | 15% | -9/Materials Imp. Treads | 69% | -9/Materials Cooling System | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed ImprinterSalvagingBooster Manual? 0 Play Time 00:59:49 Cumulative 222.2 hours Start 2026.01.09 @ 23:02:33 End 2026.01.12 @ 19:53:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d875a897-775e-4e2e-a597-5db6ee135dac