Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.13 @ 21:23:15 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (174) 870 Value Destroyed (8165) 8165 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (4869) 4869 TOTAL SCORE: 22504 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2275 Follower Combat Kills 194 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 110/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Skeleton Box Impact Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Thermal Shield Bomb Drone Bay > --- WEAPON ----------- Wave Gun Quantum Rifle Railgun > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Skeleton Box Tesla Rifle Quantum Rifle Advanced Plasma Cannon Advanced Plasma Cannon Micro-nuke Launcher Impact Mace [Rating: 128] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Powered Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 2 . . . . 2 . . . . 2 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 210 | 5 9 . 1 2 31 6 10 8 8 3 13 53 4 3 10 10 14 8 12 Power 19 | 1 . . . . 5 . 2 . . . 1 6 . . . 1 1 2 . Engine 6 | 1 . . . . 1 . 1 . . . 1 2 . . . . . . . Core 11 | . . . . . 4 . 1 . . . . 4 . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 . Propulsion 43 | 2 2 . . . 9 2 1 2 1 . 1 8 2 . 2 3 4 1 3 Treads 21 | . 2 . . . 8 . 1 2 . . . . . . . . 4 1 3 Leg 16 | 2 . . . . 1 . . . . . . 7 2 . 1 3 . . . Wheel 5 | . . . . . . 2 . . 1 . 1 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 63 | 1 3 . 1 . 8 3 3 1 1 . 6 19 1 . 4 2 6 3 1 Device 36 | . 1 . 1 . 4 1 3 . . . 4 12 . . 3 1 4 1 1 Storage 7 | 1 1 . . . . . . 1 . . . 2 . . 1 . 1 . . Processor 7 | . . . . . 1 1 . . . . . 3 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 13 | . 1 . . . 3 1 . . 1 . 2 2 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 85 | 1 4 . . 2 9 1 4 5 6 3 5 20 1 3 4 4 3 2 8 Energy Gun 58 | 1 3 . . 1 7 1 4 3 3 3 3 15 1 2 3 3 2 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | . 1 . . . . . . . . . . . . . . . . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 1 2 . . 2 3 . 2 . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . 5 . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 3 . 2 . . . 1 1 . . 4 . . . 2 Corrupted Parts 5 | . . . . . . . . . 1 . . 2 . . . 2 . . . System Corruption 23 | . . . . . . . . . 1 . . 9 . . . 13 . . . Parts Lost 60 | . . . . . 5 . . 1 3 . 8 13 . . . 6 2 1 21 Power 7 | . . . . . 2 . . . . . 1 2 . . . . . . 2 Propulsion 13 | . . . . . . . . 1 1 . 2 2 . . . 3 . . 4 Utility 24 | . . . . . 2 . . . 1 . 3 5 . . . 2 1 1 9 Weapon 16 | . . . . . 1 . . . 1 . 2 4 . . . 1 1 . 6 Highest Loss Streak 11 | . . . . . 1 . . 1 2 . 4 4 . . . 6 1 1 11 Average Slot Usage (%) 91 | . 89 100 99 100 95 99 97 100 95 75 89 87 100 100 83 94 82 81 61 Engine 3 | . 14 14 14 14 . 7 5 6 6 6 5 2 . . . . . . . Core 2 | . . . . . 8 . . . . . . 1 5 5 5 5 1 4 3 Treads 9 | . 7 28 28 28 33 20 13 13 4 . . . . . . . 9 9 8 Leg 6 | . 20 . . . 2 . . . . . . 10 23 23 23 22 . . . Wheel 4 | . . . . . . 9 13 13 17 20 17 4 . . . . . . . Device 17 | . . 14 13 14 13 8 17 13 13 13 13 23 23 23 22 22 25 16 10 Storage 8 | . 14 14 14 14 9 7 6 13 13 13 13 5 5 5 5 5 5 9 8 Processor 11 | . . . . . 1 13 13 13 13 13 13 16 17 17 17 12 13 16 11 Protection 4 | . 3 . . . 8 7 6 6 6 6 5 2 5 5 5 4 5 4 1 Energy Gun 17 | . 28 28 28 28 17 23 20 19 19 2 19 15 17 16 . 16 13 11 7 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 103 | 12 32 30 30 30 41 49 55 57 58 55 55 72 65 65 65 73 78 98 103 Greatest Support 150 | 20 40 40 40 40 80 80 24 24 52 52 56 65 73 73 73 83 140 140 150 Greatest Overweight (x) 2 | 2 1 . . . . 2 2 2 2 1 1 2 . . . 1 1 1 . Average Overweight (x) . | . . . . . . 1 2 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 14 Most Carried 15 | 7 13 13 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 Average Carried 13 | 4 8 13 14 14 14 14 14 14 13 14 13 13 11 14 14 11 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 13 13 15 15 15 15 15 15 12 12 15 12 14 15 15 14 15 15 4 Class Distribution -------------------- 22% | Mutant 20% | Gunner 15% | Scavenger-Gunner 13% | Scavenger-Skirmisher 12% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Gunner | -4/Factory Skirmisher | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 3161 | 152 92 53 100 31 540 37 133 223 233 . 228 608 93 69 113 189 153 90 24 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9204 | . 209 53 . 18 1199 37 328 314 560 . 496 2644 239 . 411 224 642 234 1596 Parts 263 | . 14 7 . 8 44 4 10 8 17 . 26 80 4 . 1 5 9 7 19 Haulers Intercepted 8 | . . . . . 4 . . . . . 1 3 . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 2 13 . 36 . 1 . . 4 . . . Prevented 10 | . . . . . . . . 4 . . 1 . 4 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 159 | . 8 3 . 3 21 . 3 9 16 . 14 45 3 . . 3 5 2 24 Guns 97 | . 8 3 . . 9 . . 5 3 . 7 41 2 . . 3 4 1 11 Cannons 5 | . . . . . . . . . . . . . . . . . . . 5 AOE 43 | . . . . 3 9 . 3 4 13 . 6 . . . . . . . 5 Classes Destroyed 19 | . 3 . . . 5 . 1 2 2 . 1 2 . . . . 1 . 2 Worker 2 | . . . . . 1 . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler 8 | . . . . . 4 . . . . . 1 3 . . . . . . . Recycler 3 | . . . . . . . 1 . . . . . . . . . 2 . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . 1 . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . 3 1 1 . . . . 1 . . . . 1 2 . Swarmer 30 | . 6 3 . 3 . . . . 4 . 9 . . . . . . . 5 Grunt 62 | . 2 . . . 17 . 3 5 6 . 4 15 1 . . 1 . . 8 Brawler 10 | . . . . . 1 . . 1 2 . . 1 . . . . . . 5 Duelist 4 | . . . . . . . . . 2 . . . 1 . . . . . 1 Sentry 9 | . . . . . 3 . . 1 1 . . 1 1 . . . 1 1 . Hunter 12 | . . . . . . . . 1 1 . 1 3 . . . 2 2 1 1 Programmer 16 | . . . . . . . . . . . . 11 . . . . 2 . 3 Investigator 1 | . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . Assembled 14 | . . . . . . . . . . . . 14 . . . . . . . Best Kill Streak 11 | . 6 3 . 3 6 1 3 4 11 . 5 10 3 . . 2 4 2 9 Combat Bots Only 11 | . 6 3 . 3 6 . 3 4 11 . 5 10 3 . . 2 4 1 9 Max Kills in Single Turn 4 | . 1 1 . 3 2 1 2 1 4 . 2 2 1 . . 1 1 1 3 Gunslinging 1 | . . . . . . . . . 1 . . 1 . . . . . . . Exploded 4 | . . . . 3 2 . 2 1 4 . 2 . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 14303 | . 281 83 . 55 792 . 96 411 790 . 881 2863 448 . . 774 706 309 5814 Core 2215 | . 41 15 . . 133 . . 38 98 . 103 364 27 . . 46 41 . 1309 Absorbed by Shields 1727 | . . . . . . . . . . . . . . . . . . . 1727 Reduced by Siege Mode 366 | . . . . . . . . . . . . . . . . . . . 366 Core Remaining (%) 82 | 100 . . . 77 75 100 . . . . 71 . . . . 56 96 . . Volleys Fired 417 | . 19 7 . 1 70 1 6 19 15 . 27 106 9 . . 21 22 9 85 Largest 3 | . 2 2 . 1 2 3 3 3 3 . 3 3 3 . . 3 3 3 3 Hottest 269 | . 90 90 . 30 100 145 169 224 235 . 218 230 224 . . 230 230 230 269 Shots Fired 969 | . 38 14 . 1 132 3 18 42 27 . 64 302 27 1 . 54 63 27 156 Gun 885 | . 38 14 . . 124 3 18 34 18 . 59 302 27 1 . 50 63 27 107 Cannon 43 | . . . . . . . . . . . . . . . . . . . 43 Launcher 41 | . . . . 1 8 . . 8 9 . 5 . . . . 4 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 1 . . . . . . . . . . . . . . . . 5 11 Thermal 764 | . 19 7 . . 38 . 2 25 18 . 59 302 27 1 . 50 63 22 131 Explosive 37 | . . . . 1 8 . . 8 9 . 5 . . . . . . . 6 Electromagnetic 151 | . 18 7 . . 86 3 16 9 . . . . . . . 4 . . 8 Robot Hit Streak 54 | . 8 3 . 2 13 1 6 10 8 . 8 39 18 . . 14 33 29 54 Robot Miss Streak 6 | . 3 3 . . 6 2 3 2 2 . 3 2 1 . . 4 5 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 26 | . 3 . . . . . . . 1 . 2 12 2 . . . 1 . 5 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . 1 1 1 . . . 1 . 1 Shots Hit Robots 776 | . 23 7 . 1 102 2 13 29 21 . 33 256 20 . 8 38 57 23 143 Core Hits 443 | . 13 3 . 3 63 2 12 21 42 . 29 99 13 . . 19 27 13 84 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 1 2 . . . . 1 . . Critical Strikes 28 | . . 1 . . 5 . . . 3 . 4 7 1 . 1 1 3 1 1 Burn 22 | . . 1 . . 5 . . . 3 . 2 5 1 . . 1 2 1 1 Destroy 4 | . . . . . . . . . . . 2 2 . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 1 . 1 . . Melee Attacks 28 | . . . . . . . . . . . . 15 . . 8 . 5 . . Impact 28 | . . . . . . . . . . . . 15 . . 8 . 5 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27252 | . 235 84 . 167 3196 44 631 1599 2036 . 1669 6109 466 . 715 899 1597 609 7196 Guns 15797 | . 235 84 . . 1693 44 275 513 312 . 708 5927 466 . . 784 1307 609 2840 Cannons 1400 | . . . . . . . . . . . . . . . . . . . 1400 Explosions 8910 | . . . . 167 1496 . 356 1086 1724 . 961 49 . . . 115 . . 2956 Melee 1109 | . . . . . . . . . . . . 133 . . 715 . 261 . . Ramming 36 | . . . . . 7 . . . . . . . . . . . 29 . . Kinetic 403 | . . . . . . . . . . . . . . . . . . 83 320 Thermal 15346 | . 88 74 . . 516 . 399 464 312 . 708 5976 466 . . 784 1307 526 3726 Explosive 8071 | . . . . 167 1296 . . 967 1724 . 961 . . . . . . . 2956 Electromagnetic 2287 | . 147 10 . . 1377 44 232 168 . . . . . . . 115 . . 194 Impact 1109 | . . . . . . . . . . . . 133 . . 715 . 261 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . 7 7 8 8 8 20 20 20 20 33 2 . 22 Average Corruption 12 | . . . . . . . 4 7 7 8 7 11 20 20 20 30 1 . 5 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . Effects 236 | . . . . . . . 5 17 17 2 24 69 19 13 12 46 4 . 8 Message Errors 56 | . . . . . . . 2 5 3 . 2 16 5 1 3 14 2 . 3 Matter Fused 57 | . . . . . . . 1 4 4 . 5 18 5 4 5 9 . . 2 Heat Flow Errors 25 | . . . . . . . 1 2 5 . 6 5 2 1 1 2 . . . Energy Discharges 26 | . . . . . . . 1 1 4 2 2 8 . 1 1 6 . . . Parts Rejected 3 | . . . . . . . . . . . . 1 . . . 2 . . . Data Loss (minor) 31 | . . . . . . . . 2 1 . 5 13 3 3 1 2 1 . . Data Loss (major) 15 | . . . . . . . . 2 . . 2 2 2 1 1 4 . . 1 Misfires 9 | . . . . . . . . 1 . . 1 1 1 1 . 3 . . 1 Alerts 3 | . . . . . . . . . . . . . . 1 . 2 . . . Weapon Failures 11 | . . . . . . . . . . . 1 5 1 . . 2 1 . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 980 | . . . . . 38 . . 34 41 . 52 68 . . 349 . 177 . 221 Projectiles 30 | . . . . . . . . . . . . . . . . . . . 30 Explosions 356 | . . . . . 38 . . 34 41 . 52 . . . . . . . 191 Melee 594 | . . . . . . . . . . . . 68 . . 349 . 177 . . Knockbacks 2 | . . . . . . . . . . . . . . . 1 . 1 . . Impact 2 | . . . . . . . . . . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 449 | . . . . 24 38 . . 66 28 . . 62 . . . . . . 231 Shots 9 | . . . . 1 1 . . 2 1 . . 1 . . . . . . 3 Rammed 5 | . . . . . 3 . . . . . . . . . . . 2 . . Targets Rammed 5 | . . . . . 3 . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | . 243 . . . 72 . 173 276 170 . 446 306 196 127 180 198 74 60 147 Average Temperature 65 | . 90 . . . 20 . 62 76 60 . 146 54 97 52 98 91 13 24 45 Received Heat Transfer 2111 | . 57 . . . 423 . 27 99 99 . 120 503 99 . . 30 9 9 636 Effects 2 | . . . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 193 | . . . . . . . . . . . . . . . . . . . 193 Longest Duration 193 | . . . . . . . . . . . . . . . . . . . 193 Robots Corrupted 4 | . . . . . 3 . . . . . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . . . . 1 Parts Fried 12 | . 1 . . . 4 1 . . . . . 4 . . . . 1 . 1 Impact Corruptions 26 | . . . . . . . . . . . . 2 . . 18 . 6 . . Robots Melted 11 | . . . . . . . . . . . 1 5 1 . . . 1 1 2 Combat Hostiles 10 | . . . . . . . . . . . 1 4 1 . . . 1 1 2 Parts Melted 68 | . . . . . 2 . . . . . 3 27 5 . . 5 17 . 9 Heat Transferred 26000 | . 259 296 . . 1458 . 324 681 781 . 1345 10071 1030 . . 1628 2568 953 4606 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 4 . 2 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 2172 | . 247 103 . 70 516 199 179 . . . . 1181 . . . . 103 147 2172 Initial 177 | . . 18 . . 27 177 . . . . . 92 . . . . . 42 24 Average 382 | . 118 95 . 68 202 157 50 . . . . 591 . . . . 28 64 1819 Maximum Alert Level 5 | . 1 . . . 2 . . . . . . 4 . . . . . . 5 Low Security (%) 59 | 100 96 100 . 100 58 100 100 . . . . 26 . . . . 100 100 . Level 1 5 | . 3 . . . 21 . . . . . . 3 . . . . . . . Level 2 16 | . . . . . 19 . . . . . . 33 . . . . . . . Level 3 6 | . . . . . . . . . . . . 17 . . . . . . . Level 4 6 | . . . . . . . . . . . . 18 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 45 | . . . . . 3 . 1 . 1 . . 14 . . . . 3 3 20 Investigation 5 | . . . . . 1 . 1 . . . . 1 . . . . . 2 . Extermination 7 | . . . . . . . . . . . . 5 . . . . 2 . . Reinforcement 8 | . . . . . 2 . . . . . . 5 . . . . 1 . . Assault 24 | . . . . . . . . . 1 . . 3 . . . . . . 20 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 4 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 8 | . 1 . . . 3 . . . . . . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 10 2 . 3 37 1 5 9 20 . 21 66 7 . . 3 7 5 99 Peak Tracking Total 47 | . 6 2 . 3 8 . 2 4 12 . 6 5 7 . . 2 3 3 47 Tactical Retreats 15 | . . . . . 5 . . . . . . 6 2 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 12 | . . . . . 3 . 4 . . . . 2 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 1 2 . . . . . . . Triggered 7 | . . . . . . . . 2 . . 2 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 16 | . 1 1 . . 2 . 4 . . . . 4 . . 1 . 1 1 1 Max in Single Turn 4 | . 1 1 . . 1 . 4 . . . . 3 . . 1 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 28 | . 1 1 1 1 . . 6 . . 4 . 6 1 . 4 . . 3 . Terminals 8 | . 1 1 . . . . 1 . . . . 2 . . . . . 3 . Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 81 | . 2 2 1 1 . . 11 . . 23 . 16 1 . 17 . . 7 . Successful 58 | . 1 1 1 1 . . 3 . . 23 . 9 1 . 17 . . 1 . Failed 23 | . 1 1 . . . . 8 . . . . 7 . . . . . 6 . Catastrophic 5 | . . . . . . . 2 . . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . 1 . . . 2 . . . . 5 . . . . . 6 . Terminals 20 | . 2 2 . . . . 2 . . . . 7 . . . . . 7 . Fabricators 8 | . . . . . . . 2 . . . . 6 . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 2 . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . Terminal Hacks 49 | . 1 1 1 1 . . . . . 23 . 3 1 . 17 . . 1 . Record 20 | . . . . . . . . . . 11 . 3 . . 5 . . 1 . Part Schematic 9 | . . . . . . . . . . 5 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . . 5 . . . . 6 . . . . . 3 . Full Trace Events 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 5 . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Matter 351 | . . . . . . . . . . . . 351 . . . . . . . Time 187 | . . . . . . . . . . . . 187 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . Time 22 | . . . . . . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 3 | . . . . . . . . . 2 . 1 . . . . . . . . Largest Group 3 | . . . . . . . . . 2 2 3 . . . . . . . . Highest-Rated Group 144 | . . . . . . . . . 49 49 144 . . . . . . . . Highest-Rated Ally 95 | . . . . . . . . . 29 29 95 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 14 . 22 . . . . . . . . Total Damage 649 | . . . . . . . . . 180 . 469 . . . . . . . . Kills 7 | . . . . . . . . . 2 . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . . . 2 . . . 3 . . 2 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 12188 | 72 457 73 388 238 1609 473 636 726 464 86 722 2940 364 334 224 850 608 500 424 Spaces Moved 6951 | 49 232 33 240 142 681 236 455 517 332 76 554 1347 291 292 161 671 281 272 89 Core 109 | 12 . . . . . . . . . . . 97 . . . . . . . Treads 1898 | . 63 33 240 142 681 112 . . . . . . . . . . 266 272 89 Legs 2298 | 37 169 . . . . . . . . . . 662 291 292 161 671 15 . . Wheels 2646 | . . . . . . 124 455 517 332 76 554 588 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 120 120 120 93 93 93 50 112 112 112 112 112 152 152 Average Speed 128 | 118 155 160 160 160 160 138 120 120 112 93 102 124 112 112 112 112 158 153 152 Slowest Speed 260 | 150 200 160 160 160 160 160 120 120 120 108 110 200 112 112 112 190 190 260 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 45 11 61 34 54 8 15 71 53 72 71 22 43 59 61 81 6 9 19 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . . . . 1 . . . . . 1 . . 1 . 3 2 . . . Known Exits Taken 4 | . 1 . . 1 . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 15 | 1 . 1 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . . 3 . . 1 . . 4 . . . . . Spaces Dug 47 | . . . . . . . . . . . 14 10 . . . . 2 . 21 Terrain Destroyed 521 | . . . . 11 54 . 50 80 129 . 43 52 1 . . 3 2 . 96 Melee 12 | . . . . . . . . . . . . 10 . . . . 2 . . Projectile 24 | . . . . . . . . 7 5 . 6 1 1 . . 3 . . 1 AOE 485 | . . . . 11 54 . 50 73 124 . 37 41 . . . . . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 9356 | 60 292 39 245 152 1069 379 534 587 395 92 655 2362 306 302 193 721 387 340 246 Wait 1482 | . 13 . . 5 250 130 42 41 11 11 46 790 . . . 12 40 34 57 Move 6932 | 48 231 32 239 141 680 235 454 516 331 75 553 1346 290 291 160 670 280 271 89 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 106 | 7 12 . 4 1 12 1 4 1 1 . 12 22 3 4 3 6 7 6 . Fast Attach 75 | 5 3 . . . 13 4 5 . . . 3 17 . . 8 2 8 5 2 Attach 57 | . 1 . 1 . 5 1 1 1 3 3 5 15 2 . 1 6 3 1 8 Detach 17 | . 1 . . . . 2 1 . . 3 . 5 . . 1 1 2 1 . Swap 81 | . 5 . . 2 14 1 4 7 5 . 5 21 2 3 2 2 3 2 3 Drop 115 | . 7 . 1 2 22 4 9 2 . . 3 23 . 4 10 1 15 11 1 Fire 417 | . 19 7 . 1 70 1 6 19 15 . 27 106 9 . . 21 22 9 85 Melee 28 | . . . . . . . . . . . . 15 . . 8 . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 3 . . . . . . . . . . . 2 . . Escape Stasis 9 | . . . . . . . 8 . . . . . . . . . . . 1 Rewire 29 | . . . . . . . . . 29 . . . . . . . . . . Trap 3 | . . . . . . . . . . . 1 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Entered Mines 550 | -10/Mines | Met a Derelict bent on vengeance 596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 596 | -10/Mines | Discovered new exit (range 5) 603 | -10/Mines | Entered Exiles 645 | -10/Exiles | Met 8R-AWN 673 | -10/Exiles | Met EX-HEX 717 | -10/Exiles | Met EX-BIN 737 | -10/Exiles | Aligned with FarCom system 738 | -10/Exiles | Given EX-Vault access code 775 | -10/Exiles | Opened EX-Vault 788 | -10/Exiles | Found Chronowheel 789 | -10/Exiles | Activated Chronowheel 789 | -10/Exiles | Spacetime reconverged on an earlier point 798 | -10/Exiles | Found Skeleton Box 835 | -10/Exiles | Warned to stay clear of 0b10 Research branches 878 | -10/Exiles | Met EX-DEC 972 | -10/Exiles | Discovered new exit (range 14) 991 | -10/Exiles | Left Exiles lab with Skeleton Box 991 | -10/Exiles | Entered Mines 1012 | -9/Mines | Learned location of Zion (-7) 1031 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1129 | -9/Mines | Identified exit to Materials 1145 | -9/Mines | Found the Drone Emporium 1156 | -9/Mines | Found Prototype Device 1229 | -9/Mines | Entered Materials 1229 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2312 | -8/Materials | Build established: Scavenger-Mutant 2770 | -8/Materials | Discovered new exit (range 20) 2838 | -8/Materials | Entered Factory 2838 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3306 | -7/Factory | Discovered new exit (range 4) 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Utility x2 3311 | -6/Factory | Identified Bomb Drone Bay 3333 | -6/Factory | Build established: Skirmisher 3655 | -6/Factory | Discovered new exit (range 7) 3947 | -6/Factory | Entered Lower Caves 4024 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4089 | -6/Lower Caves | Learned Factory terminal intel 4239 | -6/Lower Caves | Build established: Scavenger-Gunner 4661 | -6/Lower Caves | Learned Factory garrison access intel 4662 | -6/Lower Caves | Discovered new exit (range 8) 4667 | -6/Lower Caves | Encountered a Warlord checkpoint 4673 | -6/Lower Caves | Entered another Lower Caves area 4693 | -6/Lower Caves | Discovered new exit (range 6) 4799 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4839 | -6/Lower Caves | Build established: Gunner 4841 | -6/Lower Caves | Destroyed 11 combat bots 5101 | -6/Lower Caves | Discovered new exit (range 2) 5137 | -6/Lower Caves | Entered Data Miner 5137 | -6/Data Miner | Accompanied by 2 allies 5139 | -6/Data Miner | Discovered new exit (range 6) 5153 | -6/Data Miner | Met Data Miner 5174 | -6/Data Miner | Learned location of Section 7 (-2) 5174 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5187 | -6/Data Miner | Received God Mode back door access code from Data Miner 5223 | -6/Data Miner | Entered Proximity Caves 5223 | -5/Proximity Caves | Accompanied by 2 allies 5436 | -5/Proximity Caves | Escorted by Enhanced Grunt 5516 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 5761 | -5/Proximity Caves | Discovered new exit (range 15) 5784 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 5859 | -5/Proximity Caves | Found Imp. Powered Armor 5870 | -5/Proximity Caves | Found Imp. Powered Armor 5945 | -5/Proximity Caves | Entered Factory 5945 | -5/Factory | Evolved 2 slots: Utility x2 5946 | -5/Factory | Identified exit to Upper Caves 5947 | -5/Factory | Loaded intel: 22 terminal locations 5948 | -5/Factory | Loaded intel: 4 garrison access locations 6114 | -5/Factory | Repaired Arm. Huge Wheel 6256 | -5/Factory | Build established: Skirmisher 6822 | -5/Factory | Found Prototype Processor 6822 | -5/Factory | Identified Exp. Targeting Computer 6828 | -5/Factory | Cargo convoy interrupted 6856 | -5/Factory | Incoming assault squad redirected 7198 | -5/Factory | Assembled infested ambush trap array 7227 | -5/Factory | Incoming assault squad redirected 7253 | -5/Factory | Destroyed 10 combat bots 7319 | -5/Factory | Lost 4 parts (1n2u1w) 7374 | -5/Factory | System corruption reached 10% 7738 | -5/Factory | Build established: Scavenger-Skirmisher 8339 | -5/Factory | Local fabrication network quarantined 8345 | -5/Factory | First assault squad dispatched 8369 | -5/Factory | Incoming assault squad redirected 8407 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 8499 | -5/Factory | Lost 4 parts (2u2w) 8885 | -5/Factory | Entered Upper Caves 8992 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9087 | -5/Upper Caves | Spotted B-75 Beast 9147 | -5/Upper Caves | Discovered new exit (range 5) 9166 | -5/Upper Caves | Encountered a Warlord checkpoint 9175 | -5/Upper Caves | Build established: Scavenger-Gunner 9249 | -5/Upper Caves | Entered another Upper Caves area 9249 | -5/Upper Caves | Discovered new exit (range 10) 9276 | -5/Upper Caves | Identified exit to Zhirov 9583 | -5/Upper Caves | Entered Zhirov 9585 | -5/Zhirov | Discovered new exit (range 3) 9605 | -5/Zhirov | Met Zhirov 9630 | -5/Zhirov | Learned location of Quarantine (-2) 9630 | -5/Zhirov | Learned location of Testing (-3) 9630 | -5/Zhirov | Learned location of Command (-1) 9637 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9654 | -5/Zhirov | Found Alien Artifact 9654 | -5/Zhirov | Identified Integrated Dissipator 9654 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9807 | -5/Zhirov | Entered Proximity Caves 9999 | -4/Proximity Caves | System corruption reached 30% 10009 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 10297 | -4/Proximity Caves | Build established: Scavenger-Tank 10298 | -4/Proximity Caves | Spotted B-86 Titan 10647 | -4/Proximity Caves | Discovered new exit (range 9) 10657 | -4/Proximity Caves | Entered Factory 10657 | -4/Factory | Evolved 2 slots: Utility x2 10954 | -4/Factory | Discovered new exit (range 6) 11265 | -4/Factory | Entered Research 11265 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11467 | -3/Research | Garrison activated, responded to threat 11506 | -3/Research | Build established: Skirmisher 11629 | -3/Research | Incoming investigation squad redirected 11661 | -3/Research | Incoming investigation squad redirected 11746 | -3/Research | Discovered new exit (range 5) 11765 | -3/Research | Entered Testing 11766 | -3/Testing | Maximum security lockdown engaged 11985 | -3/Testing | Destroyed Striker 11990 | -3/Testing | Lost 3 parts (1p2u) 12042 | -3/Testing | Destroyed 9 combat bots 12131 | -3/Testing | Lost 5 parts (1n2u2w) 12139 | -3/Testing | Spotted Investigator 12145 | -3/Testing | Destroyed 9 combat bots 12155 | -3/Testing | System corruption reached 10% 12159 | -3/Testing | Spotted Striker 12160 | -3/Testing | Scanned by Researcher 12163 | -3/Testing | Destroyed Investigator 12169 | -3/Testing | Spotted Executioner 12171 | -3/Testing | Spotted Striker 12178 | -3/Testing | Core integrity fell below 50% 12181 | -3/Testing | Spotted Striker 12183 | -3/Testing | Spotted Striker 12184 | -3/Testing | Spotted Striker 12185 | -3/Testing | Core integrity fell below 20% 12189 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12185_ G-73 Enforcer stasis bubble strength at 16. 12186_ B-74 Champion stasis bubble strength at 20. 12186_ Critical hit (Burn: +25). 12186_ Knocked back. 12186_ I-47 Archangel stasis bubble strength at 110. 12186_ P-80 Master resets P-80 Master, system corruption cleaned. 12186_ G-73 Enforcer stasis bubble bursts. 12187_ Striker stasis bubble strength at 144. 12187_ Knocked back. 12187_ B-74 Champion stasis bubble bursts. 12188_ The unstable cave ceiling collapses. 12188_ P-80 Master resets B-74 Champion, system corruption cleaned. 12188_ Striker stasis bubble strength at 136. 12188_ Knocked back. 12188_ Slug penetrates Catalytron. 12188_ P-80 Master resets B-74 Champion, system corruption cleaned. 12188_ G-67 Veteran stasis bubble strength at 177. 12188_ E-15 Imp knocked back. 12189_ Acquired 6 matter. 12189_ Striker stasis bubble strength at 128. 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C C #?? | | ???????????# ##???# """""" #??? | | ???????????# #????#### """""" ??? | | ???????????###???????# """""" ?? | | ?????????????????????# ?? ? | | ?????????????????????# ?????? ? | | ?????????????????????##?##??????#???? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 35 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 600 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Flexi-carbon Leg | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSurgeBroadsword Manual? 0 Play Time 02:00:19 Cumulative 136.4 hours Start 2021.09.09 @ 19:43:47 End 2021.09.13 @ 21:23:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d1125d5-5bf6-4580-98e2-aa47d5baa715