Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 22:52:06 Player: Ordine Result: Destroyed by RQ-9CG(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (233) 1165 Value Destroyed (7642) 7642 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 13590 Bonus ------- High Alert Combat Kills 543 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 300/300 System Corruption 12% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Energy Filter > --- WEAPON (3) ------- Heavy Ion Cannon Greatsword > --- INVENTORY (25) --- Improved Heat Sink Huge Storage Unit Huge Storage Unit Compact Matter Pod (150) Structural Scanner Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Encrypted Comm Array Hacking Suite Hacking Suite Hacking Suite Authchip [Power] Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Angular Momentum Engine Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit Huge Storage Unit Compact Matter Pod Structural Scanner Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Authchip [Power] Greatsword [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . 2 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 133 | 6 5 2 34 9 31 21 14 1 8 2 Power 14 | 1 . 1 4 1 3 3 . . 1 . Engine 13 | 1 . 1 4 1 2 3 . . 1 . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 1 . 12 4 11 6 5 . 4 . Treads 24 | 2 1 . 9 2 6 . . . 4 . Leg 16 | . . . 2 . 3 6 5 . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . 2 2 . . . . . Flight 1 | . . . 1 . . . . . . . Utility 37 | 1 2 . 10 2 9 5 4 1 2 1 Device 11 | . 1 . 3 1 1 2 1 . 1 1 Storage 4 | 1 1 . . . 1 1 . . . . Processor 6 | . . . 1 . 2 . 2 1 . . Hackware . | . . . . . . . . . . . Protection 16 | . . . 6 1 5 2 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 2 1 8 2 8 7 5 . 1 1 Energy Gun 8 | . 1 . 3 . 1 1 2 . . . Energy Cannon 14 | . 1 . 4 2 . 6 . . . 1 Ballistic Gun 10 | 2 . 1 . . 3 . 3 . 1 . Ballistic Cannon 3 | . . . . . 3 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 4 . 2 . . . . . Parts Lost 81 | . . 2 15 6 24 9 12 . 9 4 Power 10 | . . 1 1 1 3 2 1 . 1 . Propulsion 28 | . . . 7 2 8 3 4 . 4 . Utility 21 | . . . 5 2 6 2 3 . 2 1 Weapon 22 | . . 1 2 1 7 2 4 . 2 3 Highest Loss Streak 10 | . . 2 4 5 10 4 3 . 4 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 14 | 1 6 9 14 19 16 17 18 19 15 14 Power 1 | . 1 . 1 1 2 1 1 1 . . Propulsion 2 | . . 1 3 4 3 . 3 4 . . Utility 9 | . 3 6 7 10 9 13 11 12 11 11 Weapon 1 | . 1 1 2 2 . 2 1 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 1 . 4 . 7 1 . . . 12 Power 5 | . 1 . 1 . 3 . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 15 | . . . . . 4 . . . . 11 Weapon 2 | . . . 1 . . 1 . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 94 100 94 98 90 92 88 95 86 86 Engine 9 | . 14 14 10 10 7 7 6 7 6 7 Treads 18 | . 27 28 17 14 27 . . . 20 23 Leg 7 | . . . 3 . . 26 29 30 . . Device 12 | . 8 14 21 21 6 11 7 7 7 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 Processor 6 | . . . . 7 10 9 11 18 16 14 Protection 4 | . . . 6 3 8 6 2 . 2 . Energy Gun 3 | . . . 12 . . 1 9 7 . . Energy Cannon 8 | . 9 14 9 21 2 17 5 . . 2 Ballistic Gun 6 | . 18 14 . . 4 . 5 15 22 18 Ballistic Cannon 2 | . . . . . 9 . . . . . Peak Build Rating 55 | 6 9 8 24 32 41 55 55 44 44 44 Average Rating 26 | 4 7 7 16 26 32 40 45 42 39 42 On Entrance 26 | . 6 8 8 24 32 27 55 41 44 42 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 13 51 51 64 65 73 137 137 98 110 113 Greatest Support 82 | 40 40 40 43 40 82 70 70 60 60 60 Greatest Overweight (x) 19 | 1 1 1 17 5 19 4 2 1 2 1 Average Overweight (x) 1 | . . 1 1 1 . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 14 20 20 20 20 24 25 25 25 25 Most Carried 23 | 2 8 10 20 20 20 23 21 21 21 16 Average Carried 15 | 1 6 9 14 19 16 19 19 20 16 15 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Final Carried 21 | 2 8 10 20 20 14 21 20 21 16 13 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Matter Collected 4478 | 227 336 43 367 141 2254 246 326 16 472 50 Remotely . | . . . . . . . . . . . Salvage Created 8165 | . 776 261 1995 209 2560 774 970 16 452 152 Parts 435 | . 69 11 104 15 126 46 37 2 23 2 Haulers Intercepted 15 | . 2 . 6 . 6 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 23 9 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Combat Hostiles Destroyed 177 | . 17 7 39 8 52 13 23 . 15 3 Melee 2 | . . . . . 1 1 . . . . Guns 78 | . 11 4 19 . 13 . 15 . 15 1 Cannons 93 | . 6 3 19 8 38 11 6 . . 2 Classes Destroyed 19 | . 6 . 4 2 4 2 . . . 1 Worker 6 | . . . 1 1 4 . . . . . Builder 10 | . 4 . . 1 5 . . . . . Tunneler 2 | . . . 2 . . . . . . . Hauler 15 | . 2 . 6 . 6 1 . . . . Recycler 3 | . . . 1 . 1 1 . . . . Operator 8 | . 2 . 3 . 2 . . 1 . . Watcher 14 | . 3 . 5 . 5 1 . . . . Swarmer 43 | . 8 3 10 4 . 2 7 . 9 . Grunt 87 | . 9 4 19 . 37 3 11 . 4 . Duelist 2 | . . . . . 2 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 22 | . . . 10 . 7 . 3 . 1 1 Demolisher 2 | . . . . 2 . . . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 6 | . . . . . 4 . 2 . . . Programmer 6 | . . . . . . 5 . . 1 . Heavy 2 | . . . . . 1 1 . . . . Assembled 2 | . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 Best Kill Streak 9 | . 9 2 6 4 7 2 4 1 6 2 Combat Bots Only 6 | . 5 2 3 4 6 2 4 . 6 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 1 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Hostile Shots Fired 1247 | . 64 48 248 43 336 109 289 . 71 39 Missed 309 | . 17 8 66 4 75 24 81 . 21 13 Hits 938 | . 47 40 182 39 261 85 208 . 50 26 Melee 12 | . . . 4 1 . . . . . 7 Projectile 926 | . 47 40 178 38 261 85 208 . 50 19 AOE 10 | . . . . 10 . . . . . . Critical Strikes 31 | . . 1 5 . 9 7 6 . . 3 Damage Taken 14046 | . 426 499 2077 1044 4370 1729 2620 . 828 453 Core 1669 | . 71 131 245 130 369 299 293 . 55 76 Absorbed by Shields 112 | . . . . . 107 . 5 . . . Ignored by Resistances 104 | . . . . . 94 . . . 10 . Regen/Repaired (Parts) 499 | . 89 . 135 . 275 . . . . . Core Remaining (%) 39 | 100 . 19 . 6 32 . . . . . Volleys Fired 606 | . 67 26 141 20 223 29 59 2 28 11 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 Hottest 240 | . 80 80 128 120 121 240 240 123 123 126 Shots Fired 1252 | . 134 52 269 37 432 86 131 7 78 26 Gun 556 | . 102 26 146 2 103 . 78 7 78 14 Cannon 692 | . 32 26 122 32 329 86 53 . . 12 Launcher . | . . . . . . . . . . . Special 4 | . . . 1 3 . . . . . . Kinetic 580 | . 102 26 . . 336 . 20 5 77 14 Thermal 672 | . 32 26 269 37 96 86 111 2 1 12 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . 9 7 13 11 19 24 19 4 12 11 Robot Miss Streak 7 | . 5 2 3 3 6 2 3 2 7 2 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 8 | . . . 1 . 1 . 2 . 4 . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . 1 . Shots Hit Robots 837 | . 72 36 179 18 310 55 86 4 56 21 Core Hits 386 | . 42 16 65 13 120 22 41 4 46 17 Critical Kills 7 | . . . 1 . 1 . 2 . 3 . Critical Parts Destroyed 3 | . 1 1 . . . . . . 1 . Critical Strikes 47 | . 1 1 13 . 19 1 8 . 4 . Burn 18 | . . . 12 . . . 6 . . . Meltdown 3 | . . . 1 . . . 2 . . . Destroy 7 | . 1 1 . . 1 . . . 4 . Blast 17 | . . . . . 17 . . . . . Sever 2 | . . . . . 1 1 . . . . Melee Attacks 18 | . . . . . 5 13 . . . . Impact . | . . . . . . . . . . . Slashing 18 | . . . . . 5 13 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18347 | . 1040 521 3379 480 7517 1778 1962 76 1026 568 Guns 6393 | . 609 176 1870 35 1216 . 1086 76 1026 299 Cannons 11202 | . 427 322 1482 423 6102 1301 876 . . 269 Explosions . | . . . . . . . . . . . Melee 649 | . . . . . 172 477 . . . . Ramming 103 | . 4 23 27 22 27 . . . . . Kinetic 8250 | . 609 176 . . 5764 . 328 48 1026 299 Thermal 9345 | . 427 322 3352 458 1554 1301 1634 28 . 269 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 649 | . . . . . 172 477 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . 1 3 . 4 4 4 5 12 Average Corruption 2 | . . . 1 1 . 1 4 4 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 124 | . . . 18 13 . 23 28 6 27 9 Message Errors 30 | . . . 4 3 . 6 8 2 5 2 Matter Fused 45 | . . . 8 3 . 7 14 1 10 2 Heat Flow Errors 9 | . . . 1 2 . . 5 . 1 . Energy Discharges 10 | . . . 1 2 . 3 . . 2 2 Parts Fused 2 | . . . 1 . . . . . 1 . Data Loss (minor) 15 | . . . 2 3 . 4 1 1 3 1 Data Loss (major) 4 | . . . . . . 1 . 1 1 1 Misfires 5 | . . . 1 . . 1 . 1 1 1 Weapon Failures 4 | . . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . . 28 15 68 47 38 . . 13 Projectiles 162 | . . . 28 15 68 . 38 . . 13 Explosions . | . . . . . . . . . . . Melee 47 | . . . . . . 47 . . . . Knockbacks 34 | . . . . . 34 . . . . . Impact . | . . . . . . . . . . . Kinetic 31 | . . . . . 31 . . . . . Secondary 3 | . . . . . 3 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 14 | . 1 4 3 2 4 . . . . . Targets Rammed 17 | . 1 4 5 3 4 . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed 2 | . . . 1 1 . . . . . . Highest Temperature 573 | . 198 158 241 210 303 471 573 . 181 96 Average Temperature 81 | . 64 40 48 30 63 166 147 . 71 38 Received Heat Transfer 4206 | . 123 249 735 . 1704 396 855 . 99 45 Effects 13 | . . . 2 . . 4 7 . . . Shutdowns 3 | . . . . . . 1 2 . . . Energy Bleed 3 | . . . 2 . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 3 | . . . . . . 1 2 . . . Damage (minor) 2 | . . . . . . 1 1 . . . Damage (core) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . 2 . . 1 2 . . . Combat Hostiles 4 | . . . 1 . . 1 2 . . . Parts Melted 52 | . 3 . 25 3 3 7 11 . . . Heat Transferred 19024 | . 888 666 7622 740 2479 2450 3735 74 . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Maximum Alert Level 3 | . 1 . 1 1 3 1 3 2 . . Low Security (%) 56 | 100 83 100 46 99 33 83 3 . . . Level 1 21 | . 16 . 53 . 13 16 18 . . . Level 2 18 | . . . . . 47 . 49 100 . . Level 3 3 | . . . . . 5 . 28 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 884 | . 268 57 325 205 804 365 884 469 . . Initial 464 | . . 20 . 123 . 365 142 464 . . Average 228 | . 111 7 176 51 378 99 598 437 . . Influence Increases 5552 | . 517 200 1181 154 1732 522 862 19 345 20 Destroy 0b10 Robot/C 3440 | . 340 140 780 120 1020 260 460 . 300 20 Destroy 0b10 Robot/NC 295 | . 55 . 90 10 120 15 . 5 . . Destroy Leader 758 | . 70 30 212 20 262 94 40 . 30 . Successful Hack 109 | . 22 . 14 . 25 27 7 14 . . Disable Machine 150 | . . . 60 . 90 . . . . . Anti-Garrison Action 250 | . . . . . . . 250 . . . Destroy Structure 115 | . . . 10 4 95 6 . . . . Lose Combat Pursuer 435 | . 30 30 15 . 120 120 105 . 15 . Influence Decreases 5552 | . 464 253 865 470 928 1122 182 500 662 106 Entered New Map 1314 | . . 33 . 193 . 439 62 420 150 17 Time Decay 3387 | . 464 220 585 246 688 593 . 80 422 89 Lost Part 701 | . . . 130 31 240 90 120 . 90 . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 26 | . 3 . 4 . 11 7 . 1 . . Investigation 6 | . . . 1 . 4 . . 1 . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 13 | . 3 . 3 . 5 2 . . . . Assault 4 | . . . . . 2 2 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Distress Signals 6 | . 2 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 245 | . 34 9 50 9 75 23 25 1 15 4 Peak Tracking Total 9 | . 5 3 5 4 7 3 9 1 7 3 Tactical Retreats 23 | . 2 2 1 . 6 8 3 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Traps Triggered 10 | . . . 1 . 4 . 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Machines Disabled 13 | . . . 4 . 6 . 1 . 2 . Max in Single Turn 1 | . . . 1 . 1 . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Machines Accessed 43 | . 6 1 12 . 12 6 4 2 . . Terminals 32 | . 5 1 8 . 8 4 4 2 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 136 | . 16 1 47 . 46 13 9 4 . . Successful 75 | . 10 . 29 . 29 5 1 1 . . Failed 58 | . 5 1 17 . 16 8 8 3 . . Catastrophic 15 | . 1 . 3 . 6 2 1 2 . . Database Lockouts 3 | . 1 . 1 . 1 . . . . . Manual 59 | . 11 . 26 . 18 4 . . . . Terminals 88 | . 14 1 29 . 22 9 9 4 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 13 | . 2 . 7 . 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 29 | . . . 11 . 18 . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 12 | . 2 . 3 . 2 3 1 1 . . Robot Analysis 4 | . 2 . 2 . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 7 . 4 . . . . . Scan Component 7 | . 1 . 4 . 2 . . . . . Repair 6 | . 1 . 3 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 27 | . . . 11 . 16 . . . . . Insert Component 11 | . . . 4 . 7 . . . . . Analyze 13 | . . . 5 . 8 . . . . . Retrieve Study 3 | . . . 2 . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 22 | . 6 . 8 . 7 1 . . . . Terminals 22 | . 6 . 8 . 7 1 . . . . Botnet 7 | . 1 . 3 . 2 1 . . . . Skim 15 | . 5 . 5 . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 41 | . 5 1 12 . 12 5 4 2 . . Full Trace Events 7 | . . . 1 . 3 . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . 7 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . Parts Repaired 6 | . 1 . 3 . 2 . . . . . Time 168 | . 26 . 78 . 64 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . 7 . . . . . Part Schematics Acquired 10 | . . . 3 . 7 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 5 4 . . . Machine Destruction 5 | . . . . . . 1 4 . . . Programmers 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 3 | . . . . . . . . 3 3 3 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Active Infowar (turns) 8418 | . . . 3719 863 1663 2173 . . . . Structural 8418 | . . . 3719 863 1663 2173 . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Turns Passed 18386 | 82 2017 1546 3768 908 4593 2503 1489 165 1030 285 Spaces Moved 7221 | 47 879 602 1355 398 1947 810 642 83 364 94 Core 22 | 3 . . 9 . 10 . . . . . Treads 5299 | 44 879 602 1171 276 1872 . . . 361 94 Legs 1773 | . . . 175 . 60 810 642 83 3 . Wheels . | . . . . . . . . . . . Hover 127 | . . . . 122 5 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 141 190 190 190 190 250 Average Speed 215 | 154 200 240 222 206 188 277 192 190 254 250 Slowest Speed 1000 | 160 240 240 900 430 1000 400 260 190 330 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 59 | 4 99 98 98 77 98 22 84 2 64 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 7 | . . . 3 1 2 . . . 1 . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . 3 . Spaces Dug 4 | . . . 1 3 . . . . . . Terrain Destroyed 95 | . . . 1 6 84 . 3 . 1 . Melee . | . . . . . . . . . . . Projectile 95 | . . . 1 6 84 . 3 . 1 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Total 8774 | 54 1009 651 1828 437 2423 974 779 86 410 123 Wait 580 | . 44 14 237 . 154 77 35 . 5 14 Move 7212 | 46 878 601 1354 397 1946 810 641 82 363 94 Hop . | . . . . . . . . . . . Pick Up 91 | 2 7 4 28 4 21 16 4 1 3 1 Fast Attach 70 | 6 5 . 17 3 24 6 7 1 1 . Attach 60 | . . 2 12 5 15 11 5 . 7 3 Detach 4 | . . . . 2 . 2 . . . . Swap 36 | . 2 . 12 2 11 5 3 . 1 . Drop 55 | . 5 . 22 1 20 5 . . 2 . Fire 606 | . 67 26 141 20 223 29 59 2 28 11 Melee 18 | . . . . . 5 13 . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 16 | . 1 4 4 3 4 . . . . . Escape Stasis 25 | . . . . . . . 25 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 8) 876 | -10/Materials | Repaired Lgt. Treads 913 | -10/Materials | Discovered new exit (range 16) 1195 | -10/Materials | Discovered new exit (range 14) 1214 | -10/Materials | Discovered new exit (range 8) 1569 | -10/Materials | Central database locked down 1648 | -10/Materials | Discovered new exit (range 16) 2100 | -10/Materials | Entered Mines 2300 | -10/Mines | Discovered new exit (range 3) 2343 | -10/Mines | Discovered new exit (range 5) 2359 | -10/Mines | Core integrity fell below 50% 2547 | -10/Mines | Learned Materials machine intel 2899 | -10/Mines | Found a hidden stash of uninstalled traps 2918 | -10/Mines | Identified exit to Subcaves 3193 | -10/Mines | Core integrity fell below 20% 3646 | -10/Mines | Entered Materials 3646 | -9/Materials | Evolved 2 slots: Utility x2 3647 | -9/Materials | Loaded intel: 61 machine locations 3795 | -9/Materials | Lost 4 parts (1p2n1u) 4184 | -9/Materials | Repaired Beam Cannon 4212 | -9/Materials | Repaired Aluminum Leg 4273 | -9/Materials | Discovered new exit (range 16) 4347 | -9/Materials | Build established: Scavenger-Mutant 5333 | -9/Materials | Discovered new exit (range 16) 6192 | -9/Materials | Learned location of 1 exit from Recycling 6264 | -9/Materials | Identified exit to Materials 6296 | -9/Materials | Learned Storage emergency access door positions 6299 | -9/Materials | Learned 2 Storage zone layouts 6300 | -9/Materials | Learned Storage emergency access door positions 6301 | -9/Materials | Learned location of Recycling (-7) 6365 | -9/Materials | Learned location of Zion (-7) 6455 | -9/Materials | Build established: Mutant 6716 | -9/Materials | Repaired Structural Scanner 6962 | -9/Materials | Core integrity fell below 50% 6988 | -9/Materials | Lost 4 parts (2n2w) 7116 | -9/Materials | Central database locked down 7246 | -9/Materials | Build established: Scavenger-Mutant 7414 | -9/Materials | Entered Mines 7808 | -9/Mines | Discovered exit to Materials (range 10) 7884 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7884 | -9/Mines | Discovered new exit (range 6) 7963 | -9/Mines | Assembled infested the area 7994 | -9/Mines | Crushed by falling debris 8011 | -9/Mines | Core integrity fell below 20% 8043 | -9/Mines | Lost 5 parts (1p2n2u) 8322 | -9/Mines | Entered Materials 8322 | -8/Materials | Evolved 2 slots: Propulsion x2 8561 | -8/Materials | Central database locked down 8624 | -8/Materials | Build established: Mutant 9687 | -8/Materials | Repaired Arm. Treads 9714 | -8/Materials | Repaired Structural Scanner 9935 | -8/Materials | Discovered new exit (range 7) 10534 | -8/Materials | Discovered new exit (range 16) 10852 | -8/Materials | Learned Factory stockpile data 10993 | -8/Materials | Learned location of 1 exit from Storage 11089 | -8/Materials | Learned location of 2 exits from Factory 11139 | -8/Materials | Learned Factory emergency access door positions 11197 | -8/Materials | Learned Factory terminal intel 11352 | -8/Materials | Discovered new exit (range 12) 11659 | -8/Materials | Lost 10 parts (1p4n2u3w) 11922 | -8/Materials | First assault squad dispatched 12426 | -8/Materials | Build established: Scavenger-Mutant 12642 | -8/Materials | Core integrity fell below 50% 12837 | -8/Materials | Sterilization system engaged 12837 | -8/Materials | Non-combat units ordered to evacuate 12853 | -8/Materials | Lost 3 parts (1u2w) 12915 | -8/Materials | Entered Factory 12915 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12916 | -7/Factory | Identified exit to Storage 12917 | -7/Factory | Identified exit to Factory 12920 | -7/Factory | Loaded intel: 25 terminal locations 13848 | -7/Factory | Build established: Scavenger-Gunner 13979 | -7/Factory | Discovered new exit (range 8) 14360 | -7/Factory | Cargo convoy interrupted 15043 | -7/Factory | Discovered exit to Factory (range 13) 15121 | -7/Factory | Lost 4 parts (1p1u2w) 15418 | -7/Factory | Identified exit to Garrison 15418 | -7/Factory | Entered Garrison 15470 | -7/Garrison | Triggered checkpoint 15493 | -7/Garrison | Core integrity fell below 50% 15522 | -7/Garrison | Garrison Relay disabled 15936 | -7/Garrison | Triggered checkpoint 15954 | -7/Garrison | Build established: Scavenger-Mutant 16097 | -7/Garrison | Discovered new exit (range 8) 16210 | -7/Garrison | Triggered checkpoint 16329 | -7/Garrison | Triggered checkpoint 16330 | -7/Garrison | Build established: Scavenger-Gunner 16475 | -7/Garrison | Triggered checkpoint 16512 | -7/Garrison | Discovered new exit (range 8) 16638 | -7/Garrison | Triggered checkpoint 16643 | -7/Garrison | Core integrity fell below 20% 16686 | -7/Garrison | Lost 3 parts (1p1n1w) 16766 | -7/Garrison | Triggered checkpoint 16882 | -7/Garrison | Discovered new exit (range 13) 16907 | -7/Garrison | Entered Factory 17044 | -7/Factory | Discovered new exit (range 15) 17072 | -7/Factory | Entered Lower Caves 17098 | -7/Lower Caves | Met a Warlord Commander 17099 | -7/Lower Caves | Learned location of Warlord (-5) 17100 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17100 | -7/Lower Caves | Found Encrypted Comm Array 17116 | -7/Lower Caves | Lost 4 parts (3n1w) 17651 | -7/Lower Caves | Attracted the attention of an 0b10 base 17740 | -7/Lower Caves | Lost 4 parts (1n2u1w) 17874 | -7/Lower Caves | Learned Factory stockpile data 17960 | -7/Lower Caves | Found DCF Scrap (12 items) 18059 | -7/Lower Caves | Discovered new exit (range 11) 18102 | -7/Lower Caves | Entered another Lower Caves area 18259 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18382 | -7/Lower Caves | System corruption reached 10% 18387 | -7/Lower Caves | Destroyed by RQ-9CG(b) with Great Maul Last Messages --------------- misfires. 18273_ Destroyed Neutrino Core. 18273_ Destroyed Com. Battery. 18275_ Y-54 Guardian destroyed. 18278_ Acquired 50 matter. 18283_ Acquired Imp. Heat Sink. 18335_ System corrupted: Substantial component data lost. 18355_ SN-ZYN(S) destroyed. 18357_ K|J8C2Z=NSQX8AJ50QEM 18363_ 6Z-YQ0(g) destroyed. 18368_ Critical hit (Smash). 18368_ Hvy. Battle Rifle destroyed. 18368_ System corrupted by crushing effect (+1). 18371_ Adv. Targeting Computer destroyed. 18371_ System corrupted by crushing effect (+1). 18380_ Z1-1FI(b) destroyed. 18381_ Flak Gun destroyed. 18381_ System corrupted by crushing effect (+5). 18382_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##???????????????????#########????# | | ???????????????? ?????????????###### #????# | | ????????????????? ???????###### #????? | | ?????????????????# ???????# #????? | | ?????????????????# ???????# ###??? | | ?????????????????# ??????## ### # ##?? | | ?????????????????# ??###?# ##?### ### | | ?????????????????# ###@### ##????# # | | ?????????????????# %%b ## #?????## ### | | ?????????????????# #??????# ##?###### | | ?????????? ! #??????## ##???????? | | ???????????# #### %########???????###????????? | | ???????????##??????## ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????## ????????????????????????????? | | ????????????????# ###????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 4 Energy Filtering 30 Authchip Count 1 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -10/Materials Beam Cannon | 17% | -9/Materials Aluminum Leg | 61% | -9/Materials Structural Scanner | 15% | -9/Materials Arm. Treads | 14% | -8/Materials Structural Scanner | 5% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking I Like You, Cogmind Jackpot Challenges ------------ None Game ------ Seed FusionBiocellMicrothruster Manual? 0 Play Time 01:41:49 Cumulative 52.8 hours Start 2026.06.01 @ 20:59:38 End 2026.06.01 @ 22:52:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3371e4a6-5983-4d80-b6bf-c505c2985898