Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:22:41 Player: Ulinator001 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (411) 411 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 1405 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Laser [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 5 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 6 . 2 Treads . | . . . Leg 5 | 3 . 2 Wheel 3 | 3 . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | 1 6 4 Power 3 | . 3 . Propulsion 5 | 1 1 3 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | 1 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 57 | . 63 30 Engine 9 | . 11 . Leg 21 | . 24 11 Storage 8 | . 7 11 Energy Gun 3 | . 2 8 Ballistic Gun 7 | . 9 . Launcher 5 | . 7 . Naked Turns . | . . . Heaviest Build 30 | 5 30 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 9 | 5 10 15 Most Carried 6 | 5 6 4 Average Carried 4 | 3 4 2 Final Capacity 15 | 5 15 15 Final Carried 5 | 5 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 459 | 301 158 . Remotely . | . . . Salvage Created 480 | 35 445 . Parts 27 | 3 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | 1 9 . Guns 4 | 1 3 . AOE 6 | . 6 . Classes Destroyed 6 | 1 5 . Worker 2 | . 2 . Builder 1 | . 1 . Recycler 3 | . 3 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | 1 6 . Best Kill Streak 12 | 1 12 . Combat Bots Only 4 | 1 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 187 | 12 74 101 Missed 55 | 1 21 33 Damage Taken 1441 | 120 651 670 Core 549 | 1 144 404 Absorbed by Shields . | . . . Core Remaining (%) 70 | 99 42 . Volleys Fired 49 | 10 29 10 Largest 2 | 1 2 1 Hottest 50 | 20 50 40 Shots Fired 59 | 10 39 10 Gun 45 | 10 25 10 Cannon . | . . . Launcher 14 | . 14 . Special . | . . . Kinetic 21 | 10 11 . Thermal 24 | . 14 10 Explosive 14 | . 14 . Electromagnetic . | . . . Robot Hit Streak 6 | 4 6 4 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 34 | 8 20 6 Core Hits 28 | 3 25 . Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1290 | 130 1060 100 Guns 391 | 127 165 99 Cannons . | . . . Explosions 895 | . 895 . Melee . | . . . Ramming 4 | 3 . 1 Kinetic 207 | 127 80 . Thermal 184 | . 85 99 Explosive 895 | . 895 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 37 | . 37 . Projectiles . | . . . Explosions 37 | . 37 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 176 | 1 175 . Shots 3 | . 3 . Rammed 2 | 1 . 1 Targets Rammed 2 | 1 . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 1 Average Temperature 2 | . 2 1 Received Heat Transfer 243 | 66 69 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 425 | . 200 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 424 | 20 424 109 Initial 94 | . 13 94 Average 122 | 10 196 90 Maximum Alert Level 2 | . 2 . Low Security (%) 68 | 100 41 100 Level 1 27 | . 51 . Level 2 3 | . 7 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | 1 13 6 Peak Tracking Total 6 | 1 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 6 . Max in Single Turn 5 | . 5 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 744 | 242 404 98 Spaces Moved 449 | 212 209 28 Core 35 | 31 . 4 Treads . | . . . Legs 335 | 102 209 24 Wheels 79 | 79 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 133 | 94 155 257 Slowest Speed 350 | 120 260 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 9 41 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 101 | . 101 . Melee . | . . . Projectile . | . . . AOE 101 | . 101 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 534 | 242 251 41 Wait . | . . . Move 447 | 211 208 28 Hop . | . . . Pick Up 17 | 11 6 . Fast Attach 1 | . 1 . Attach 11 | 5 4 2 Detach . | . . . Swap 3 | 3 . . Drop 4 | 1 3 . Fire 49 | 10 29 10 Melee . | . . . Ram 2 | 1 . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 4) 603 | -10/Materials | Core integrity fell below 50% 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Power x2 729 | -9/Materials | Core integrity fell below 50% 740 | -9/Materials | Core integrity fell below 20% 745 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer builds a Wall. PARAMETERS=POWER+2 Evolving occurs each time the central map of a new depth is reached, but not in branch areas. Your world map route is accessible via Backspace, or the MAP button in the bottom-right corner. LOCATION=UNKNOWN GOAL=ESCAPE Aluminum Leg destroyed. S-10 Pest destroyed. Destroyed Flight Unit. Aluminum Leg destroyed. R-06 Scavenger collects Flight Unit. Sml. Laser destroyed. Aluminum Leg destroyed. R-06 Scavenger collects Lgt. Ion Engine. Critical hit (Burn: +37). Slammed into S-10 Pest. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????#########???# #???????????????????????? | | ??????# #???# #???????????????????????? | | ??????# #???# #???????????????????????? | | ??????# #???# #???????????????????????? | | ??????##### #???# #??########?????????????? | | ??????????# #???# #? #?????????????? | | ??????????# #???# #? #?????????????? | | ??????????# ##### # !!! #?????????????? | | ??????????# s # !! #?????????????? | | ??????????# rY @s !! #?????????????? | | ??????????# s # #?????????????? | | ??????????# ######## ! #?????????????? | | ??????????# #???????? #?????????????? | | ??????????# #????????+########?????????????? | | ??????????# #######????????????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????########### #??????????????????? | | ??????????????????????? ##??????????????????? | | ?????????????????????????#???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ThermalBiometalAccelerator Manual? 0 Play Time 00:36:05 Cumulative 0.5 hours Start 2024.03.31 @ 16:27:23 End 2024.03.31 @ 20:22:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7aab3027-1375-464a-95fb-ca9e7237a2f1