Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.18 @ 21:29:54 Player: C01NF4C3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (163) 815 Value Destroyed (5989) 5989 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2089) 2089 TOTAL SCORE: 13433 Bonus ------- High Alert Combat Kills 189 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 83/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Gravmag System Combat Gravmag System > --- UTILITY (7) ------ Authchip [Device] > --- WEAPON (7) ------- Great Maul > --- INVENTORY (5) ---- High-capacity Storage Unit Recoil Nullifier Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Graphene Brace Improved Shock Absorption System Authchip [Device] > --- WEAPON ----------- Arc Projector High-powered Shock Rifle High-powered Shock Rifle Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- High-capacity Storage Unit Authchip [R/Combat] Heavy Plasma Cannon Remote Datajack Mace [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [Device] Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Slots Evolved 11 | . 1 2 2 2 . . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 5 | . . 1 2 1 . . . . . 1 Weapon 5 | . 1 1 . . . . . 2 . 1 Parts Attached 102 | 7 3 6 12 28 7 3 10 6 2 18 Power 13 | 1 . 1 1 4 2 . 2 . . 2 Engine 6 | 1 . 1 1 2 . . . . . 1 Core 6 | . . . . 2 1 . 2 . . 1 Reactor 1 | . . . . . 1 . . . . . Propulsion 21 | 2 2 . . 6 1 2 3 1 . 4 Treads 3 | . . . . . . . 2 1 . . Leg 2 | 2 . . . . . . . . . . Wheel 12 | . 2 . . 6 1 2 1 . . . Hover 4 | . . . . . . . . . . 4 Flight . | . . . . . . . . . . . Utility 26 | 2 1 2 4 6 2 . 2 . 2 5 Device 8 | . . . . 2 2 . 1 . 1 2 Storage 2 | . 1 . 1 . . . . . . . Processor 2 | 1 . . 1 . . . . . . . Hackware 5 | . . . . 1 . . 1 . 1 2 Protection 9 | 1 . 2 2 3 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 42 | 2 . 3 7 12 2 1 3 5 . 7 Energy Gun 6 | . . . . 3 . . . 1 . 2 Energy Cannon 3 | . . . . . . 1 . . . 2 Ballistic Gun 15 | 2 . 1 3 5 1 . 1 1 . 1 Ballistic Cannon 5 | . . . 1 . 1 . 1 2 . . Launcher 6 | . . . 3 2 . . . 1 . . Special Weapon 2 | . . 1 . . . . 1 . . . Impact Weapon 3 | . . . . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 2 | . . . . 1 . . 1 . . . System Corruption 5 | . . . . 3 . . 2 . . . Parts Lost 61 | . . 3 4 7 8 . 10 . 3 26 Power 9 | . . . 1 2 1 . 2 . . 3 Propulsion 11 | . . . 1 . 3 . 2 . . 5 Utility 19 | . . 1 . 3 1 . 2 . 2 10 Weapon 22 | . . 2 2 2 3 . 4 . 1 8 Highest Loss Streak 8 | . . 2 2 6 4 . 8 . 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 98 91 90 88 95 85 92 92 67 Engine 2 | . 12 10 4 1 . . . . . . Core 3 | . . . . 5 3 . 4 6 6 3 Treads 3 | . . . . . . . 6 16 18 8 Wheel 10 | . 5 20 15 15 14 16 8 . . . Device 7 | . . . . 6 11 14 12 12 9 9 Storage 7 | . 1 10 16 7 7 7 7 6 6 4 Processor 12 | . 12 10 16 14 14 14 14 12 12 9 Hackware 1 | . . . . . . . 4 6 2 5 Protection 6 | . 10 9 8 11 7 7 2 . . . Energy Gun 2 | . . . . 4 . . . 4 6 5 Ballistic Gun 14 | . 25 29 15 18 19 14 8 10 10 3 Ballistic Cannon 4 | . . . 6 . 5 7 3 8 12 6 Launcher 1 | . . . 6 . . . . 4 6 1 Special Weapon 1 | . . 8 . . . . 4 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 10 29 40 56 56 59 65 65 64 64 74 Greatest Support 70 | 20 24 24 24 38 38 40 40 70 70 70 Greatest Overweight (x) 19 | 3 1 1 4 10 3 4 19 1 . 19 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 6 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 4 10 13 15 11 10 8 7 10 7 Average Carried 7 | . . 7 10 12 8 8 4 3 7 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 5 Final Carried 13 | . 4 9 13 11 9 8 3 4 8 3 Class Distribution -------------------- 37% | Hacker-Gunner 23% | Hacker-Tank 19% | Hacker-Mutant 9% | Scavenger-Executioner 5% | Hacker-Executioner 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Executioner | -6/Factory Hacker-Executioner | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Matter Collected 4527 | 178 31 395 759 918 625 314 274 47 237 749 Remotely . | . . . . . . . . . . . Salvage Created 5967 | . 31 520 1394 1397 494 272 490 . 336 1033 Parts 324 | . 3 43 78 88 21 16 22 . 12 41 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 127 | . 2 13 30 21 15 5 16 . 9 16 Melee 2 | . . . . . . . . . . 2 Guns 73 | . 2 13 16 20 12 1 4 . 1 4 Cannons 36 | . . . 8 . 3 4 11 . 1 9 AOE 15 | . . . 6 1 . . . . 7 1 Classes Destroyed 13 | . 1 3 4 4 . . . . 1 . Worker 10 | . . . 1 5 . . . . . 4 Builder 6 | . . . 1 4 . . . . . 1 Tunneler 2 | . . . . 1 . . . . . 1 Recycler 7 | . . . 2 2 . . . . . 3 Operator 1 | . . . . 1 . . . . . . Watcher 10 | . . 1 3 2 . 2 . . . 2 Swarmer 38 | . 2 3 8 3 5 . 12 . 3 2 Grunt 46 | . . 6 13 7 9 4 . . 4 3 Brawler 6 | . . . 1 1 1 . 1 . 1 1 Sentry 22 | . . 4 8 5 . 1 3 . . 1 Hunter 6 | . . . . 1 . . . . . 5 Programmer 8 | . . . . 4 . . . . . 4 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 8 | . 2 4 8 7 5 5 8 . 3 8 Combat Bots Only 8 | . 2 4 6 3 5 4 8 . 3 5 Max Kills in Single Turn 3 | . 1 2 3 3 2 2 2 . 3 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . 3 1 . . . . 3 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Hostile Shots Fired 1170 | . 5 79 90 220 91 24 225 . 31 405 Missed 341 | . 2 14 22 69 16 8 82 . 10 118 Damage Taken 8300 | . 14 545 688 1344 725 102 961 . 383 3538 Core 1769 | . . 70 77 302 88 10 157 . 65 1000 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 152 | . . 14 7 87 25 1 18 . . . Ignored by Resistances 5089 | . 11 332 393 833 436 69 631 . 222 2162 Core Remaining (%) 80 | 100 100 82 86 . . . 20 . 92 . Volleys Fired 311 | . 3 43 59 63 45 12 30 . 11 45 Largest 7 | . 2 4 4 4 4 4 4 . 6 7 Hottest 350 | . 40 80 131 164 164 189 189 . 258 350 Shots Fired 940 | . 6 117 153 204 127 48 76 . 62 147 Gun 663 | . 6 99 99 196 112 24 31 . 29 67 Cannon 216 | . . . 34 1 15 24 43 . 22 77 Launcher 41 | . . . 20 7 . . . . 11 3 Special 20 | . . 18 . . . . 2 . . . Kinetic 769 | . 6 99 133 169 118 36 46 . 40 122 Thermal 105 | . . 18 . 28 9 12 28 . . 10 Explosive 29 | . . . 11 4 . . . . 11 3 Electromagnetic 35 | . . . 9 3 . . . . 11 12 Robot Hit Streak 45 | . 2 39 45 23 37 13 33 . 14 36 Robot Miss Streak 4 | . 3 3 4 2 4 3 2 . 3 1 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 7 | . . 2 . 2 3 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 651 | . 2 82 105 127 86 26 47 . 47 129 Core Hits 376 | . 2 28 87 69 57 18 34 . 30 51 Critical Kills 2 | . . . . 1 . . 1 . . . Critical Parts Destroyed 7 | . . 1 . 3 . . . . 1 2 Critical Strikes 11 | . . 1 . 4 . . 2 . 1 3 Meltdown 1 | . . . . . . . 1 . . . Destroy 5 | . . 1 . 2 . . . . 1 1 Blast 2 | . . . . . . . 1 . . 1 Smash 3 | . . . . 2 . . . . . 1 Melee Attacks 14 | . . . . 5 . . . . . 9 Impact 14 | . . . . 5 . . . . . 9 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 4 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16596 | . 23 961 2425 3163 1628 709 1170 . 2313 4204 Guns 8311 | . 23 909 1120 2703 1441 242 312 . 382 1179 Cannons 4213 | . . . 514 . 187 467 858 . 509 1678 Explosions 3211 | . . . 681 159 . . . . 1422 949 Melee 630 | . . . . 283 . . . . . 347 Ramming 197 | . . 18 110 18 . . . . . 51 Kinetic 10469 | . 23 909 1634 2230 1496 384 561 . 767 2465 Thermal 2338 | . . 34 41 473 132 325 609 . . 724 Explosive 2330 | . . . 291 136 . . . . 1422 481 Electromagnetic 632 | . . . 349 23 . . . . 124 136 Impact 630 | . . . . 283 . . . . . 347 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . 1 9 6 4 6 . . 6 Average Corruption 4 | . . . 1 5 4 4 5 . . 3 Corruption Purged 5 | . . . . 3 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 97 | . . . . 37 23 5 14 . . 18 Message Errors 19 | . . . . 10 2 . 4 . . 3 Matter Fused 23 | . . . . 8 6 1 4 . . 4 Heat Flow Errors 14 | . . . . 6 3 1 2 . . 2 Energy Discharges 13 | . . . . 4 3 1 1 . . 4 Parts Rejected 3 | . . . . . . . 1 . . 2 Data Loss (minor) 14 | . . . . 6 3 1 1 . . 3 Data Loss (major) 6 | . . . . 2 2 1 1 . . . Misfires 2 | . . . . 1 1 . . . . . Alerts 2 | . . . . . 2 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 594 | . . . 18 168 . 3 7 . 60 338 Projectiles 39 | . . . . . . 3 7 . . 29 Explosions 311 | . . . 18 . . . . . 60 233 Melee 244 | . . . . 168 . . . . . 76 Knockbacks 34 | . . . 5 3 2 1 1 . 6 16 Impact 4 | . . . . 2 . . . . . 2 Kinetic 29 | . . . 5 . 2 1 1 . 6 14 Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 289 | . . 8 106 101 . . . . 49 25 Shots 13 | . . . 5 4 . . . . 2 2 Rammed 23 | . . 2 7 5 . . . . . 9 Targets Rammed 23 | . . 2 7 5 . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 588 | . . 107 207 435 466 82 207 . 99 588 Average Temperature 95 | . . 29 57 77 240 15 39 . 40 161 Received Heat Transfer 3268 | . . 423 324 642 630 78 189 . 144 838 Effects 9 | . . . . . 3 . . . . 6 Shutdowns 2 | . . . . . 1 . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 2 | . . . . . . . . . . 2 Short Circuit 2 | . . . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . 4 . . . . . 3 Impact Corruptions 14 | . . . . 7 . . . . . 7 Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 5 | . . . . . . 1 3 . . 1 Heat Transferred 3708 | . . 111 50 1087 261 500 899 . . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Peak Influence 612 | . 80 215 508 262 473 366 612 238 375 430 Initial 238 | . . 24 61 123 126 184 197 238 127 145 Average 206 | . 48 86 258 114 345 237 421 238 255 161 Maximum Alert Level 2 | . . 1 2 1 2 1 2 1 1 2 Low Security (%) 56 | 100 100 95 28 92 3 48 4 . 25 80 Level 1 31 | . . 4 61 7 70 51 32 100 74 7 Level 2 11 | . . . 10 . 25 . 62 . . 11 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 16 | . . 1 3 5 . 2 . . 1 4 Investigation 2 | . . . 1 . . 1 . . . . Extermination 5 | . . . . 3 . 1 . . . 1 Reinforcement 8 | . . 1 2 1 . . . . 1 3 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Distress Signals 7 | . . . 4 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 3 18 33 26 18 7 17 . 9 42 Peak Tracking Total 11 | . 2 4 5 3 4 3 11 . 3 8 Tactical Retreats 8 | . . . . . . . 4 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Traps Triggered 15 | . . . 1 6 3 . 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Machines Disabled 13 | . . . 4 1 1 . . . . 7 Max in Single Turn 2 | . . . 1 1 1 . . . . 2 Garrison Relay 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Machines Accessed 18 | . . 6 1 1 1 3 2 1 . 3 Terminals 13 | . . 5 1 . 1 1 2 1 . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 38 | . . 17 3 1 1 6 4 2 . 4 Successful 25 | . . 15 . 1 1 3 2 1 . 2 Failed 13 | . . 2 3 . . 3 2 1 . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 31 | . . 15 3 . 1 3 4 2 . 3 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . Terminal Hacks 19 | . . 13 . . 1 . 2 1 . 2 Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Emergency Access Points 5 | . . 2 . . 1 . 1 . . 1 Scanalyzer Index 1 | . . 1 . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Recall Assault 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 3 | . . 3 . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Unlock Access 2 | . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . 5 1 1 1 1 2 1 . 2 Full Trace Events 3 | . . . 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Used RIF Installer 2 | . . . . . 1 . 1 . . . Command Fork 1 | . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 1 | . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 5 | . . . . . 5 . . . . . Attached 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 16 | . . . . . . . 16 . . . Highest-Rated Ally 16 | . . . . . . . 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Turns Passed 6992 | 78 152 606 999 1517 847 303 540 195 326 1429 Spaces Moved 4154 | 50 95 372 714 1084 581 162 229 107 171 589 Core 92 | 25 . . . 13 . . 6 . . 48 Treads 649 | . . . . . . . 84 107 171 287 Legs 92 | 25 67 . . . . . . . . . Wheels 3067 | . 28 372 714 1071 581 162 139 . . . Hover 254 | . . . . . . . . . . 254 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 100 105 108 108 160 160 50 Average Speed 132 | 129 114 105 111 112 116 116 178 171 160 204 Slowest Speed 1000 | 200 120 105 150 550 145 160 1000 240 160 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 25 35 57 28 59 7 53 3 94 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . 3 . . . . . . Terrain Destroyed 288 | . . . 57 23 3 1 1 . 83 120 Melee . | . . . . . . . . . . . Projectile 12 | . . . . 2 1 1 1 . 1 6 AOE 272 | . . . 57 19 . . . . 82 114 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac DSF Fac Total 4937 | 63 134 483 811 1228 661 248 303 119 190 697 Wait 161 | . 25 48 . 7 . 69 1 . . 11 Move 4145 | 49 94 371 713 1084 579 162 228 106 170 589 Hop . | . . . . . . . . . . . Pick Up 101 | 7 6 9 15 27 5 2 5 5 6 14 Fast Attach . | . . . . . . . . . . . Attach 101 | 7 3 5 12 28 7 3 10 6 2 18 Detach 7 | . 1 1 1 2 . . . 2 . . Swap 1 | . . 1 . . . . . . . . Drop 17 | . 2 . 4 7 1 . 1 . . 2 Fire 311 | . 3 43 59 63 45 12 30 . 11 45 Melee 14 | . . . . 5 . . . . . 9 Ram 21 | . . 2 7 5 . . . . . 7 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis 52 | . . . . . 24 . 28 . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Weapon x1 217 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered exit to Materials (range 14) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 555 | -9/Materials | Identified exit to Mines 555 | -9/Materials | Discovered exit to Mines (range 15) 562 | -9/Materials | Build established: Hacker-Tank 821 | -9/Materials | Identified exit to Materials 821 | -9/Materials | Discovered exit to Materials (range 15) 837 | -9/Materials | Entered another Materials area 837 | -8/Materials | Evolved 2 slots: Utility x2 1376 | -8/Materials | Build established: Hacker-Gunner 1813 | -8/Materials | Identified exit to Factory 1813 | -8/Materials | Discovered exit to Factory (range 16) 1836 | -8/Materials | Entered Factory 1836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1959 | -7/Factory | Lost 6 parts (2p2u2w) 2417 | -7/Factory | Build established: Hacker-Tank 2431 | -7/Factory | Identified exit to Lower Caves 2431 | -7/Factory | Discovered exit to Lower Caves (range 9) 3313 | -7/Factory | Garrison activated, responded to threat 3353 | -7/Factory | Identified exit to Garrison 3353 | -7/Factory | Entered Garrison 3432 | -7/Garrison | Core integrity fell below 50% 3448 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3481 | -7/Garrison | Triggered checkpoint 3485 | -7/Garrison | Build established: Hacker-Gunner 3528 | -7/Garrison | Identified exit to Factory 3528 | -7/Garrison | Discovered exit to Factory (range 11) 3555 | -7/Garrison | Triggered checkpoint 3851 | -7/Garrison | Triggered checkpoint 3889 | -7/Garrison | Triggered checkpoint 4135 | -7/Garrison | Triggered checkpoint 4173 | -7/Garrison | Installed Relay Interface Framework 4193 | -7/Garrison | Discovered exit to Factory (range 3) 4200 | -7/Garrison | Entered Factory 4302 | -7/Factory | Fabricated Arm. Wheel (x2) 4503 | -7/Factory | Identified exit to Garrison 4503 | -7/Factory | Entered Garrison 4529 | -7/Garrison | Triggered checkpoint 4557 | -7/Garrison | Expanded RIF knowledge: Command Fork 4661 | -7/Garrison | Triggered checkpoint 4661 | -7/Garrison | Triggered checkpoint 4741 | -7/Garrison | Destroyed 8 combat bots 4742 | -7/Garrison | Lost 8 parts (1p2n2u3w) 4845 | -7/Garrison | Triggered checkpoint 4951 | -7/Garrison | Triggered checkpoint 4997 | -7/Garrison | Identified exit to Factory 4997 | -7/Garrison | Discovered exit to Factory (range 12) 5014 | -7/Garrison | Discovered exit to Factory (range 61) 5014 | -7/Garrison | Discovered exit to Factory (range 12) 5014 | -7/Garrison | Discovered exit to Factory (range 66) 5043 | -7/Garrison | Entered Factory 5043 | -6/Factory | Evolved 2 slots: Weapon x2 5238 | -6/Factory | Identified exit to DSF 5238 | -6/Factory | Entered DSF 5280 | -6/DSF | Additional patrols routed to DSF 5346 | -6/DSF | Identified exit to Factory 5346 | -6/DSF | Discovered exit to Factory (range 10) 5375 | -6/DSF | Build established: Hacker-Executioner 5521 | -6/DSF | Sterilization system engaged 5541 | -6/DSF | Ambient heat levels rising (+10) 5556 | -6/DSF | Ambient heat levels rising (+10) 5564 | -6/DSF | Entered Factory 5564 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5739 | -5/Factory | Build established: Scavenger-Executioner 6179 | -5/Factory | Lost 6 parts (1p1u4w) 6357 | -5/Factory | Lost 5 parts (3n1u1w) 6641 | -5/Factory | Build established: Hacker-Mutant 6759 | -5/Factory | Core integrity fell below 50% 6841 | -5/Factory | Lost 3 parts (3u) 6975 | -5/Factory | Core integrity fell below 20% 6993 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06943_ Slammed into S-27 Virus. 06946_ Signal Interpreter destroyed. 06946_ System corrupted by crushing effect (+1). 06947_ Slammed into S-27 Virus. 06948_ S-27 Virus destroyed. [Achievement: Fist Fight] 06949_ Acquired 30 matter. 06953_ Lgt. Angular Momentum Engine destroyed. 06957_ Acquired Great Maul. 06971_ Adv. Sensor Array destroyed. 06972_ Q8DRB=