Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 23:38:27 Player: raiguard Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1430) 1430 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4220 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 67/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Experimental Signal Interpreter Experimental Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Improved KE Penetrator > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Storage Unit Compact Battery (200) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Seismic Detector Weapon Cycler > --- WEAPON ----------- Shock Rifle Flak Gun Blade Saw > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Storage Unit Compact Battery Target Analyzer Particle Gun Heavy Laser Minigun Remote Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . 1 . Parts Attached 69 | 6 12 7 4 5 35 Power 13 | 1 1 2 1 2 6 Engine 8 | 1 1 2 1 . 3 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 15 | 2 2 2 2 . 7 Treads 15 | 2 2 2 2 . 7 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 5 1 1 2 9 Device 6 | . . 1 . 1 4 Storage 5 | 1 3 . . 1 . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 5 | . 2 . 1 . 2 Artifact . | . . . . . . Weapon 22 | 2 4 2 . 1 13 Energy Gun 8 | 1 2 . . . 5 Energy Cannon 1 | . . 1 . . . Ballistic Gun 9 | 1 1 . . 1 6 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 43 | . 4 . 4 . 35 Power 11 | . . . 3 . 8 Propulsion 6 | . . . . . 6 Utility 9 | . 1 . 1 . 7 Weapon 17 | . 3 . . . 14 Highest Loss Streak 17 | . 3 . 4 . 17 To Critical Strikes . | . . . . . . Average Backups 12 | 3 9 13 13 14 13 Power . | . 1 . . . . Propulsion 5 | 1 3 6 7 7 5 Utility 4 | . 3 4 4 5 4 Weapon 2 | . 2 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 11 | . 4 . . 1 6 Power 1 | . 1 . . . . Propulsion 3 | . 2 . . . 1 Utility 5 | . . . . 1 4 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 97 99 78 90 93 Engine 10 | . 14 21 2 9 6 Core 7 | . . . . 11 13 Treads 19 | . 28 22 22 18 14 Device 13 | . . 10 11 9 21 Storage 9 | . 14 11 11 9 6 Protection 9 | . 11 11 10 9 7 Energy Gun 5 | . 14 . . . 4 Energy Cannon 1 | . . 1 . . 1 Ballistic Gun 10 | . 10 11 11 15 9 Slashing Weapon 5 | . . 8 10 9 4 Peak Build Rating 39 | 6 9 13 13 21 39 Average Rating 19 | 4 7 12 10 17 29 On Entrance 9 | . 6 9 11 11 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 11 34 37 37 43 54 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 7 | . . . . 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 14 Most Carried 15 | 6 15 14 15 15 15 Average Carried 12 | 3 9 13 13 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 12 14 15 15 5 Class Distribution -------------------- 46% | Scavenger-Mutant 43% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 953 | 193 182 145 52 40 341 Remotely . | . . . . . . Salvage Created 1507 | . 311 226 146 96 728 Parts 103 | . 14 17 10 4 58 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 8 7 1 2 15 Melee 11 | . . 4 1 2 4 Guns 15 | . 6 2 . . 7 Cannons 3 | . . 1 . . 2 AOE 3 | . 2 . . . 1 Classes Destroyed 11 | . 1 2 3 . 5 Worker 5 | . . . 1 . 4 Builder 1 | . . . . . 1 Tunneler 3 | . . . 3 . . Swarmer 5 | . . 3 . . 2 Grunt 14 | . 8 2 . 2 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 4 | . . 2 . . 2 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Best Kill Streak 3 | . 3 2 2 2 3 Combat Bots Only 3 | . 3 2 1 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 751 | . 119 60 37 8 527 Missed 246 | . 30 24 7 . 185 Hits 505 | . 89 36 30 8 342 Melee 8 | . . . 7 . 1 Projectile 497 | . 89 36 23 8 341 AOE 2 | . . . . . 2 Critical Strikes 8 | . 2 . 2 . 4 Actively Blocked 1 | . . . 1 . . Damage Taken 5749 | . 947 344 429 125 3904 Core 1042 | . 198 50 92 . 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . 1 9 7 . . Core Remaining (%) 71 | 100 20 . 64 100 . Volleys Fired 81 | . 32 8 7 . 34 Largest 3 | . 2 2 2 . 3 Hottest 199 | . 95 80 80 . 199 Shots Fired 159 | . 64 11 9 . 75 Gun 138 | . 61 8 8 . 61 Cannon 16 | . . 3 1 . 12 Launcher 3 | . 3 . . . . Special 2 | . . . . . 2 Kinetic 68 | . 29 8 8 . 23 Thermal 62 | . 22 3 1 . 36 Explosive 3 | . 3 . . . . Electromagnetic 24 | . 10 . . . 14 Robot Hit Streak 8 | . 7 5 5 . 8 Robot Miss Streak 6 | . 5 2 1 . 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 146 | . 39 17 18 6 66 Core Hits 70 | . 19 8 5 2 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . 1 2 6 Sever 9 | . . . 1 2 6 Melee Attacks 63 | . . 17 14 8 24 Impact . | . . . . . . Slashing 63 | . . 17 14 8 24 Piercing . | . . . . . . Sneak Attacks 8 | . . . 3 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2997 | . 485 404 435 234 1439 Guns 1298 | . 395 38 51 . 814 Cannons 215 | . . 17 18 . 180 Explosions 86 | . 86 . . . . Melee 1391 | . . 349 366 234 442 Ramming 7 | . 4 . . . 3 Kinetic 606 | . 141 38 51 . 376 Thermal 710 | . 164 17 18 . 511 Explosive 86 | . 86 . . . . Electromagnetic 197 | . 90 . . . 107 Impact . | . . . . . . Slashing 1391 | . . 349 366 234 442 Piercing . | . . . . . . Highest Corruption 11 | . . . 11 . 6 Average Corruption 6 | . . . 10 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . . . 6 . 27 Message Errors 8 | . . . 1 . 7 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . 1 . 2 Energy Discharges 6 | . . . 1 . 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 . 4 Data Loss (major) 2 | . . . 1 . 1 Misfires 2 | . . . 1 . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 136 | . . 2 59 32 43 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 136 | . . 2 59 32 43 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . 1 . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 246 75 240 . 378 Average Temperature 94 | . 74 27 84 . 122 Received Heat Transfer 1245 | . 387 39 138 72 609 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 1531 | . 375 37 37 . 1082 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 94 | . 94 55 30 50 72 Initial 19 | . . 19 12 . . Average 13 | . 19 18 8 6 11 Influence Increases 1072 | . 292 197 80 50 453 Destroy 0b10 Robot/C 660 | . 160 140 20 40 300 Destroy 0b10 Robot/NC 45 | . . . 20 . 25 Destroy Leader 210 | . 50 40 10 10 100 Successful Hack 59 | . 31 16 . . 12 Destroy Structure 23 | . 21 1 . . 1 Lose Combat Pursuer 75 | . 30 . 30 . 15 Influence Decreases 1072 | . 245 213 111 50 453 Entered New Map 47 | . . 28 19 . . Time Decay 704 | . 162 185 80 50 227 Lost Part 278 | . 40 . 12 . 226 Purge Threat 43 | . 43 . . . . Squads Dispatched 11 | . 3 1 . 1 6 Investigation 4 | . 2 1 . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 15 15 3 4 30 Peak Tracking Total 7 | . 3 4 2 3 7 Tactical Retreats 8 | . 1 4 2 . 1 ECM-based Alert Blocks 8 | . . 8 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 7 3 . . 2 Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 46 | . 31 10 . . 5 Successful 26 | . 17 6 . . 3 Failed 20 | . 14 4 . . 2 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 9 | . 6 1 . . 2 Terminals 37 | . 27 10 . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 20 | . 14 6 . . . Record 3 | . 2 1 . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . . 1 . . . Alert Level 3 | . 2 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 2 | . 2 . . . . Security Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Unlock Access 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 3 . . 2 Full Trace Events 5 | . 3 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 39 | . 39 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2697 | . . 479 61 384 1773 Terrain 1648 | . . . . . 1648 Seismic 2155 | . . . . 382 1773 ECM 613 | . . 479 61 2 71 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3796 | 88 791 487 228 384 1818 Spaces Moved 1411 | 50 383 220 98 165 495 Core 9 | 4 . . . . 5 Treads 1402 | 46 383 220 98 165 490 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 185 | 151 160 160 160 210 217 Slowest Speed 400 | 160 160 160 160 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 52 20 23 18 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . 21 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . 21 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2351 | 61 505 320 140 192 1133 Wait 645 | . 52 63 13 9 508 Move 1406 | 49 382 219 97 164 495 Hop . | . . . . . . Pick Up 42 | 6 15 3 2 3 13 Fast Attach 23 | 4 1 . 1 3 14 Attach 30 | 2 4 3 2 . 19 Detach 2 | . . 1 . . 1 Swap 27 | . 10 4 3 2 8 Drop 29 | . 8 2 1 3 15 Fire 81 | . 32 8 7 . 34 Melee 63 | . . 17 14 8 24 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Core integrity fell below 50% 796 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 905 | -9/Materials | Lost 3 parts (1u2w) 1354 | -9/Materials | Discovered new exit (range 8) 1367 | -9/Materials | Entered Mines 1381 | -9/Mines | Met a Derelict bent on vengeance 1398 | -9/Mines | System corruption reached 10% 1428 | -9/Mines | Lost 4 parts (3p1u) 1530 | -9/Mines | Discovered new exit (range 14) 1534 | -9/Mines | Assembled infested the area 1595 | -9/Mines | Entered Materials 1595 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1752 | -8/Materials | Discovered new exit (range 16) 1852 | -8/Materials | Discovered new exit (range 15) 1883 | -8/Materials | Build established: Scavenger-Mutant 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Utility x2 3039 | -7/Factory | Lost 3 parts (1p2u) 3065 | -7/Factory | Identified exit to Garrison 3304 | -7/Factory | Lost 3 parts (2p1w) 3555 | -7/Factory | Lost 7 parts (2p2n3w) 3570 | -7/Factory | Cargo convoy interrupted 3754 | -7/Factory | Found Prototype Processor 3754 | -7/Factory | Identified Exp. Signal Interpreter 3756 | -7/Factory | Core integrity fell below 50% 3790 | -7/Factory | Core integrity fell below 20% 3794 | -7/Factory | Found Exp. Signal Interpreter 3797 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03784_ Slug penetrates Y-54 Guardian. 03784_ Y-54 Guardian destroyed. 03785_ Penetrated by Slug. 03786_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03786_ Slug penetrates M-28 Smith. 03787_ Penetrated by Slug. 03787_ Gauss Rifle destroyed. 03788_ Penetrated by Slug. 03788_ Imp. KE Penetrator destroyed. 03788_ Dropped Lrg. Storage Unit. 03789_ Penetrated by Slug. 03789_ Imp. Deuterium Engine destroyed. 03791_ Penetrated by Slug. 03791_ Acquired Imp. KE Penetrator. [Achievement: Hydra] 03792_ Penetrated by Slug. 03794_ Acquired Exp. Signal Interpreter. 03796_ Imp. KE Penetrator destroyed. 03796_ Acquired Imp. KE Penetrator. 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