Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 09:46:13 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (230) 1150 Value Destroyed (7635) 7635 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2125) 2125 TOTAL SCORE: 18250 Bonus ------- High Alert Combat Kills 46 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 418 Friendly Fire -439 Cogmind --------- Core Integrity 769/1150 Matter 300/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Hovering (118) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Structural Scanner Advanced Trap Scanner Enhanced Optical Array Improved Hacking Suite System Shield > --- WEAPON (4) ------- Makeshift Hammer Companion Sword Vibroblade > --- INVENTORY (15) --- Neutrino Core Micro Fission Core Light Antimatter Reactor Compact Wheel 0b10 Decoder Chip [Generic] Microactuators Improved Actuator Array Phase Shifter Authchip [Processor] Advanced System Restoration Module Hacking Drone Bay (1/1) Improved Datajack Self-destruct Interrupter (36) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Trap Scanner Enhanced Optical Array Long-range Sensor Array Makeshift Transmission Jammer Improved Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Makeshift Hammer Companion Sword Phasing Sabre Vibroblade > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Compact Wheel 0b10 Decoder Chip [Generic] Microactuators Improved Actuator Array Phase Shifter Advanced System Shield Authchip [Processor] Relay Coupler [Sentry] Advanced System Restoration Module Long-range Missile Launcher Improved Datajack Self-destruct Interrupter [Rating: 113] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 Utility 6 | . . . . . 1 . . . 4 . . . . 1 . . . . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 188 | 8 8 . 27 8 9 9 . 4 31 4 4 2 1 35 3 1 8 3 23 Power 22 | 1 . . 4 1 3 . . 1 2 . . . . 3 . . 1 . 6 Engine 8 | 1 . . 3 1 . . . 1 1 . . . . 1 . . . . . Core 11 | . . . 1 . 3 . . . 1 . . . . 2 . . 1 . 3 Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 54 | 2 3 . 10 3 2 6 . 1 6 1 1 . . 10 . . 2 . 7 Treads 4 | . . . 3 . . . . . . . . . . 1 . . . . . Leg 33 | 2 3 . 7 3 2 6 . 1 6 1 1 . . 1 . . . . . Wheel 2 | . . . . . . . . . . . . . . 2 . . . . . Hover 15 | . . . . . . . . . . . . . . 6 . . 2 . 7 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 79 | 3 4 . 3 2 3 2 . . 20 . 2 . 1 20 3 1 4 2 9 Device 42 | 2 . . . . 2 . . . 10 . 1 . . 12 2 1 4 1 7 Storage 6 | 1 1 . 1 1 1 . . . . . . . . 1 . . . . . Processor 8 | . 1 . . . . . . . 4 . . . . 2 1 . . . . Hackware 6 | . . . . . . . . . 2 . . . . 2 . . . . 2 Protection 17 | . 2 . 2 1 . 2 . . 4 . 1 . 1 3 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 . 10 2 1 1 . 2 3 3 1 2 . 2 . . 1 1 1 Energy Gun 5 | 1 . . 4 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 3 1 . . . . . . . . . . . . 1 . . Slashing Weapon 12 | . 1 . 2 . 1 . . 1 2 . . 2 . 1 . . . 1 1 Piercing Weapon 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 1 . . . . 2 . . . . 1 Parts Lost 72 | . . . 4 . 2 2 . . 14 4 2 . . 17 1 3 3 4 16 Power 10 | . . . 2 . 1 . . . . . 1 . . 3 . . 1 . 2 Propulsion 20 | . . . . . . 1 . . 5 1 1 . . 5 . . 1 . 6 Utility 35 | . . . 2 . 1 1 . . 8 3 . . . 8 1 2 1 3 5 Weapon 7 | . . . . . . . . . 1 . . . . 1 . 1 . 1 3 Highest Loss Streak 8 | . . . 1 . 1 1 . . 7 3 2 . . 8 1 3 3 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 8 10 10 13 11 14 13 14 13 12 14 14 13 13 14 13 12 13 13 Power 1 | . 1 1 . . 1 1 1 1 1 1 . 1 1 . 1 1 1 3 2 Propulsion 1 | . 2 3 1 1 1 2 1 1 1 1 . 1 2 2 4 4 3 2 . Utility 4 | . 1 2 2 2 1 3 3 5 4 3 4 5 4 5 5 4 4 6 7 Weapon 4 | . 2 3 3 6 5 6 6 5 5 6 6 5 5 3 2 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 . 7 3 3 3 1 3 5 . 1 . . 2 1 1 . . 4 Power 6 | . . . . . 2 2 . . 1 . . . . 1 . . . . . Propulsion 6 | . . . 2 3 . . . . . . 1 . . . . . . . . Utility 15 | . 1 . 2 . . . 1 1 3 . . . . 1 1 1 . . 4 Weapon 7 | . . . 3 . . 1 . 2 1 . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 100 94 100 100 99 90 91 93 93 93 94 94 89 90 92 92 Engine 4 | . 14 14 8 11 1 . . 6 1 . 2 6 6 3 . . . . . Core 3 | . . . 2 . 7 9 9 2 4 6 3 . . 1 5 5 5 5 7 Treads 3 | . . . 18 30 . . . . . . . . . . . . . . . Leg 17 | . 28 28 14 2 33 36 36 36 23 20 20 20 20 8 . . . . . Hover 5 | . . . . . . . . . . . . . . 8 23 23 23 23 23 Device 14 | . 13 14 2 . 10 9 18 18 16 16 16 14 15 15 16 16 23 20 19 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 Processor 4 | . . . . . . . . . 5 13 13 11 6 10 5 5 5 5 5 Hackware 3 | . . . . . . . . . 8 7 6 6 6 1 11 8 5 5 5 Protection 4 | . . . 7 11 5 8 . . 2 . 2 6 10 9 . . . . 1 Ballistic Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 6 33 25 18 18 13 1 . . . . . . . . 4 5 Slashing Weapon 12 | . 9 14 18 . 1 8 9 11 13 12 13 16 15 16 15 12 10 16 14 Piercing Weapon 1 | . . . . . . . . . 1 6 6 2 . 3 4 5 5 . . Peak Build Rating 113 | 9 9 8 24 25 26 30 31 38 64 70 70 75 76 87 92 93 94 90 113 Average Rating 54 | 6 7 8 16 23 23 27 30 35 55 65 68 70 73 81 89 88 88 87 97 On Entrance 48 | . 7 8 8 24 17 26 30 31 38 62 68 67 75 74 85 92 85 90 81 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . 11 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 24 20 41 41 46 43 41 48 57 53 62 66 76 76 63 57 57 56 71 Greatest Support 76 | 20 20 20 60 60 45 50 46 49 68 76 76 76 76 76 56 56 56 56 70 Greatest Overweight (x) 4 | 1 1 . 1 1 1 . . . 1 . . . . 4 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 11 14 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 10 10 13 11 14 13 14 14 13 14 14 14 13 14 13 13 14 14 Final Capacity 15 | 8 10 10 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 10 13 10 14 13 14 14 15 14 15 15 14 15 14 12 15 15 13 Class Distribution -------------------- 27% | Gladiator 21% | Scavenger-Gladiator 18% | Mutant 10% | Derelict-Gladiator 9% | Scavenger-Mutant 6% | Hacker-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Warlord Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 3582 | 310 131 . 378 62 170 185 . 30 371 279 139 13 13 717 171 45 178 50 340 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8830 | 170 409 . 1341 256 768 575 175 . 830 376 50 . 89 1338 204 . 246 595 1408 Parts 479 | 18 29 . 72 7 27 26 5 . 44 19 4 . 14 70 18 . 15 20 91 Haulers Intercepted 4 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . Recyclers Shooed 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . 14 18 . 5 . 12 . . 11 . Prevented 11 | . . . . . . . . . . . . . 2 . . . . 9 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 158 | . 9 . 28 6 11 7 . . 14 10 1 . 9 25 10 . 4 9 15 Melee 102 | . 7 . 19 2 6 6 . . 14 3 1 . . 17 3 . 1 9 14 Guns 8 | . 2 . 6 . . . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . AOE 39 | . . . . 4 . . . . . 7 . . 9 8 7 . 3 . 1 Classes Destroyed 17 | 2 6 . 2 1 . . . . 2 . . . 1 . 1 . 1 . 1 Worker 10 | . 1 . 2 . . 1 . . 1 . . . . 2 . . . . 3 Builder 12 | . . . . 1 1 . . . 1 . . . . 1 . . . . 8 Tunneler 10 | 4 . . . 2 1 . . . 1 . . . . 1 . . . . 1 Hauler 4 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . Recycler 17 | 1 . . 3 2 2 2 3 . 1 . . . . 2 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 1 . 1 . . 1 . . 1 . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 10 | . 1 . 1 . 1 2 . . . . . . . 1 . . . . 4 Swarmer 52 | . 3 . 3 6 . . . . 4 3 . . 9 13 9 . 1 1 . Grunt 52 | . 6 . 17 . 10 5 . . 4 . . . . 1 . . 2 4 3 Brawler 3 | . . . 1 . . . . . 2 . . . . . . . . . . Sentry 15 | . . . 7 . 1 2 . . 1 1 . . . 1 . . . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . . . . . 1 2 . . . 2 . . . 2 5 Programmer 18 | . . . . . . . . . 2 . 1 . . 8 . . . 1 6 Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . . . 1 . . Savage 3 | . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 4 4 . 5 5 4 4 1 . 4 4 1 . 5 8 5 . 4 6 6 Combat Bots Only 7 | . 3 . 5 4 3 2 . . 4 4 1 . 5 7 5 . 4 6 2 Max Kills in Single Turn 6 | 2 1 . 1 2 1 1 1 . 2 2 1 . 4 6 3 . 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . 2 . . 4 4 3 . 3 . 1 Melee 2 | . 1 . 1 1 1 1 . . 2 1 1 . . 1 1 . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1079 | . 36 . 204 20 38 61 . . 183 73 54 . 7 131 14 10 3 90 155 Missed 317 | . 10 . 54 6 12 21 . . 50 22 17 . 4 35 4 2 . 35 45 Deflected 1 | . . . . . . . . . 1 . . . . . . . . . . Hits 762 | . 26 . 150 14 26 40 . . 133 51 37 . 3 96 10 8 3 55 110 Melee 11 | . . . 2 . . . . . 3 . . . . . . 4 2 . . Projectile 751 | . 26 . 148 14 26 40 . . 130 51 37 . 3 96 10 4 1 55 110 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 20 | . . . 1 . . 4 . . 3 . 1 . . 3 . 3 1 1 3 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 12078 | . 267 . 1910 144 422 622 . . 2045 736 568 . 65 1658 112 316 355 919 1939 Core 1692 | . 80 . 205 33 31 17 . . 200 110 58 . 17 241 . . 52 267 381 Absorbed by Shields 306 | . . . . . . . . . . . 107 . 35 121 43 . . . . Ignored by Resistances 18 | . . . . . . . . . . . . . . 18 . . . . . Regen/Repaired (Parts) 193 | . . . . . 93 . . . 77 . . . . . . . 23 . . Core Remaining (%) 66 | 100 . 68 . 40 . . . 91 . . . . 54 . . . . 44 . Volleys Fired 68 | 10 7 . 20 2 . . . . 2 8 . . 7 3 5 . 3 . 1 Largest 2 | 2 2 . 2 1 . . . . 1 1 . . 1 1 1 . 1 . 1 Hottest 130 | 60 60 . 130 30 . . . . 30 43 . . 43 43 43 . 43 . 43 Shots Fired 103 | 20 14 . 39 2 . . . . 2 8 . . 7 3 4 . 3 . 1 Gun 69 | 20 14 . 35 . . . . . . . . . . . . . . . . Cannon 4 | . . . 4 . . . . . . . . . . . . . . . . Launcher 30 | . . . . 2 . . . . 2 8 . . 7 3 4 . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 24 | 10 7 . 7 . . . . . . . . . . . . . . . . Thermal 49 | 10 7 . 32 . . . . . . . . . . . . . . . . Explosive 30 | . . . . 2 . . . . 2 8 . . 7 3 4 . 3 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 7 6 . 17 1 . . . . 2 5 . . 4 . 1 . 2 . . Robot Miss Streak 4 | 1 1 . 4 1 . . . . . 2 . . 1 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 533 | 15 27 . 116 14 35 44 6 5 51 17 6 . 5 61 6 4 5 38 78 Core Hits 306 | 6 15 . 75 4 9 12 3 . 27 19 1 . 10 36 10 . 18 17 44 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 11 | . . . 4 . 5 . . . . . . . . . . . . 1 1 Critical Strikes 34 | . . . 4 . 5 2 . . 4 3 1 . . 2 1 . . 3 9 Smash 12 | . . . 4 . 5 . . . . . . . . . . . . 2 1 Sever 10 | . . . . . . 2 . . 2 1 1 . . 1 . . . 1 2 Impale 2 | . . . . . . . . . . . . . . 1 1 . . . . Melee Attacks 754 | . 31 4 124 16 57 68 6 5 91 17 14 1 . 107 7 9 8 52 137 Impact 140 | . . . 30 16 54 16 . . . . . . . . . . . 7 17 Slashing 582 | . 31 4 94 . 3 52 6 . 87 15 8 1 . 94 6 9 7 45 120 Piercing 23 | . . . . . . . . . 1 2 6 . . 12 1 . 1 . . Sneak Attacks 80 | . 2 . 14 5 5 7 6 5 8 1 . . . 14 . . . . 13 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 149 | . . . 19 3 10 8 . . 17 2 2 . . 24 2 2 1 23 36 Martial Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . Damage Inflicted 24698 | 218 533 . 2952 997 1773 1734 407 . 2000 1555 211 . 898 3621 776 92 943 1598 4390 Guns 832 | 218 128 . 486 . . . . . . . . . . . . . . . . Cannons 55 | . . . 55 . . . . . . . . . . . . . . . . Explosions 4947 | . . . . 284 . . . . 22 1012 . . 898 781 569 . 799 . 582 Melee 18864 | . 405 . 2411 713 1773 1734 407 . 1978 543 211 . . 2840 207 92 144 1598 3808 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 278 | 133 60 . 85 . . . . . . . . . . . . . . . . Thermal 986 | 85 68 . 456 . . . . . . . . . . . . . . . 377 Explosive 4570 | . . . . 284 . . . . 22 1012 . . 898 781 569 . 799 . 205 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 4283 | . . . 811 713 1723 377 . . . . . . . . . . . 307 352 Slashing 14047 | . 405 . 1600 . 50 1357 407 . 1935 543 34 . . 2554 179 92 144 1291 3456 Piercing 534 | . . . . . . . . . 43 . 177 . . 286 28 . . . . Highest Corruption 20 | . . . . . . . . . 2 . . . . 13 13 20 20 1 8 Average Corruption 7 | . . . . . . . . . 1 . . . . 11 13 15 20 1 2 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . . . . . 9 . . . . 36 18 21 1 6 12 Message Errors 29 | . . . . . . . . . 2 . . . . 10 5 8 1 1 2 Matter Fused 23 | . . . . . . . . . 2 . . . . 9 2 6 . 2 2 Heat Flow Errors 8 | . . . . . . . . . . . . . . 3 2 . . 1 2 Energy Discharges 13 | . . . . . . . . . 1 . . . . 4 1 5 . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . . . 2 . . . . 5 3 1 . 2 2 Data Loss (major) 8 | . . . . . . . . . 1 . . . . 4 2 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 2 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2668 | . . . 252 295 485 111 64 . 124 85 . . 83 374 65 . 33 115 582 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 473 | . . . . 11 . . . . . 85 . . 83 73 65 . . . 156 Melee 2195 | . . . 252 284 485 111 64 . 124 . . . . 301 . . 33 115 426 Knockbacks 18 | . . . 1 2 6 3 . . . . . . . . . . . 2 4 Impact 18 | . . . 1 2 6 3 . . . . . . . . . . . 2 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . . . 32 . . . . . 131 . . 54 . . . 58 . 47 Shots 8 | . . . . 2 . . . . . 3 . . 1 . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 24 . 249 . . 10 . . 28 . . . . 274 236 254 5 281 250 Average Temperature 71 | . 17 . 82 . . 7 . . 11 . . . . 114 108 127 3 138 55 Received Heat Transfer 2164 | . 90 . 753 . 234 396 . . 330 54 54 . . 45 . 18 18 39 133 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . 1 . . . . . . . . . . Total Turns 16 | . . . . . . . . . 16 . . . . . . . . . . Longest Duration 16 | . . . . . . . . . 16 . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 14 | . . . 2 4 6 1 . . . . . . . . . . . . 1 Combat Hostiles 8 | . . . 2 . 5 1 . . . . . . . . . . . . . Parts Fried 28 | . . . 2 13 9 2 . . . . . . . . . . . . 2 Impact Corruptions 45 | . . . 8 13 14 1 . . . . . . . . . . . 4 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 1135 | 200 150 . 585 . . . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . 2 . . . . . 1 . . . . 1 . . . . 1 Low Security (%) 84 | 100 100 100 14 100 100 100 100 . 98 . . . . 86 . . . . 95 Level 1 12 | . . . 64 . . . . . 1 . . . . 13 . . . . 4 Level 2 3 | . . . 21 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 15 85 25 450 164 119 127 69 . 218 . . . . 230 . . . . 213 Initial 164 | . . 25 . 164 43 . 39 . . . . . . 69 . . . . 42 Average 89 | 2 20 3 303 99 47 45 13 . 38 . . . . 92 . . . . 52 Influence Increases 5356 | 25 280 1 946 243 327 307 137 . 651 140 30 . 200 781 230 45 80 240 693 Destroy 0b10 Robot/C 3060 | . 180 . 560 120 220 140 . . 280 120 20 . 180 500 180 . 80 180 300 Destroy 0b10 Robot/NC 350 | 25 20 . 40 25 30 35 15 . 25 . . . . 45 . . . . 90 Destroy Leader 638 | . 34 . 144 10 54 34 . . 70 20 10 . 20 104 20 . . 30 88 Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . . . Successful Hack 133 | . 18 . 33 . 5 22 32 . 7 . . . . 16 . . . . . Select Force Hacks 90 | . . . . . . . 90 . . . . . . . . . . . . Disable Machine 135 | . 15 . . . . 30 . . 15 . . . . 15 . . . . 60 Anti-Garrison Action 200 | . . . . . . . . . 200 . . . . . . . . . . Destroy Structure 185 | . 3 1 4 13 3 1 . . 24 . . . . 86 . . . . 50 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . . . 165 75 15 45 . . 30 . . . . 15 30 45 . 30 90 Influence Decreases 5158 | 25 215 66 524 552 440 204 240 . 441 342 38 . 90 668 273 225 46 207 562 Entered New Map 730 | . . 40 . 258 70 . 64 . . 78 2 . . 41 83 35 . 34 25 Time Decay 3717 | 25 215 26 484 294 272 189 176 . 354 214 26 . 90 457 180 175 16 143 381 Lost Part 598 | . . . 40 . 20 10 . . 87 40 10 . . 170 10 15 30 30 136 Lost Ally 35 | . . . . . . 5 . . . 10 . . . . . . . . 20 Purge Threat 78 | . . . . . 78 . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . 3 1 3 1 . . 4 . . . . 8 . . . . 5 Investigation 8 | . 1 . 1 1 . . . . 2 . . . . 1 . . . . 2 Extermination 9 | . . . . . . . . . 2 . . . . 5 . . . . 2 Reinforcement 10 | . 2 . 2 . 2 1 . . . . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 16 | . 3 . 6 . 3 2 . . 1 . . . . 1 . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 Times Spotted 267 | . 14 . 50 10 20 13 . . 19 9 5 1 9 29 4 5 32 11 36 Peak Tracking Total 14 | . 5 . 8 4 7 3 . . 4 3 2 1 5 7 2 3 14 3 3 Tactical Retreats 25 | . . . 5 3 1 3 . . 1 . . . . 1 1 2 . 2 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 10 | . 1 . . . . 2 . . 1 . . . . 1 1 . . . 4 Max in Single Turn 3 | . 1 . . . . 1 . . 1 . . . . 1 1 . . . 3 Garrison Access 4 | . . . . . 1 1 . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 69 | . 4 . 9 1 6 7 9 7 12 . . . . 5 . . 5 . 4 Terminals 36 | . 4 . 7 . 4 6 6 . 6 . . . . 1 . . . . 2 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . Recycling Units 9 | . . . 1 . . . 3 . 2 . . . . 1 . . . . 2 Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . 1 1 . . 2 . . . . . . . . . . Total Hacks 210 | . 14 . 27 1 17 25 40 24 31 . . . . 7 . . 14 . 10 Successful 116 | . 8 . 10 1 10 8 16 24 17 . . . . 4 . . 14 . 4 Failed 93 | . 6 . 17 . 7 17 24 . 14 . . . . 2 . . . . 6 Catastrophic 19 | . . . 9 . 1 2 4 . 2 . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . Manual 104 | . 5 . 19 . 7 14 35 . 14 . . . . 3 . . . . 7 Terminals 128 | . 14 . 23 . 13 23 27 . 21 . . . . 2 . . . . 5 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . 2 . 2 . . . 2 . . . . . . . . . . Recycling Units 24 | . . . 2 . . . 13 . 3 . . . . 1 . . . . 5 Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . . . . Garrison Access 8 | . . . . . 2 2 . . 4 . . . . . . . . . . Terminal Hacks 72 | . 6 . 6 1 3 4 8 24 5 . . . . . . . 14 . 1 Record 28 | . . . . . . . . 14 . . . . . . . . 13 . 1 Part Schematic 6 | . 1 . . . . 1 4 . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . 8 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . 1 . 2 . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 2 . . 2 . . 2 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 5 | . . . 1 . 2 . . . 2 . . . . . . . . . . Scan Component 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . Repair 2 | . . . . . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Unauthorized Hacks 33 | . 2 . 3 . 4 3 8 . 8 . . . . 2 . . . . 3 Terminals 21 | . 2 . 2 . 4 3 3 . 5 . . . . 1 . . . . 1 Track 9 | . 1 . 1 . 2 1 1 . 2 . . . . . . . . . 1 Assimilate 2 | . . . . . . 1 . . . . . . . 1 . . . . . Botnet 10 | . 1 . 1 . 2 1 2 . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 . . . 5 . 2 . . . . 1 . . . . 2 Recyclers 2 | . . . . . . . 1 . 1 . . . . . . . . . . Mask 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . Fedlink 3 | . . . . . . . . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 9 . 4 6 8 . 8 . . . . 2 . . . . 3 Full Trace Events 9 | . 1 . 1 . . . 6 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . . 1 4 . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . . . . . . . . Time 82 | . . . . . 32 . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 5 3 . . . . 1 . . . . . Non-combat 4 | . . . . . . . . . 3 . . . . 1 . . . . . Combat 5 | . . . . . . . . 5 . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . 5 3 . . . . 1 . . . . . parse_system 6 | . . . . . . . . 5 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 . . . . . . . 1 . . . . 1 Highest-Rated Group 49 | . . . . . . 10 . . . . . . . 26 . . . . 49 Highest-Rated Ally 49 | . . . . . . 10 . . . . . . . 26 . . . . 49 Initial UFD Resources 41 | . . . . . . . . . 24 24 24 24 27 27 37 37 37 41 41 Total Orders 31 | . . . . . . 2 . . 2 4 4 . 5 3 6 1 . . 4 STAY 1 | . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . EXPLORE 16 | . . . . . . . . . 1 3 2 . 3 . 4 1 . . 2 RETURN 13 | . . . . . . . . . 1 1 2 . 2 3 2 . . . 2 Ally Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Total Damage 27 | . . . . . . . . . . . . . . . . . . . 27 Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 11258 | 57 784 277 287 . 261 378 279 . 1292 440 679 1151 355 1874 370 418 716 415 1225 Optics 2921 | . . . . . . . . . . . . . . . 147 418 716 415 1225 Sensors 4186 | . . . . . . . . . 679 330 439 1151 306 963 . . . . 318 IFF 641 | . . . . . . . . . . . . . . 56 323 262 . . . Terrain 91 | 44 . . . . . . . . 47 . . . . . . . . . . Structural 1856 | . . . . . . . . . 931 126 . . . . . . . . 799 Traps 585 | . . . . . . . . . . . . . . . . . . . 585 Seismic 2529 | 13 784 277 287 . 261 378 279 . 250 . . . . . . . . . . Machine Analysis 5325 | . . . . . . . . . 605 440 679 1151 355 1874 221 . . . . Cloaking 8 | . . . . . . . . . . . . . . . . . 1 7 . Jamming 1103 | . . . . . . . . . . . . . . . . . . . 1103 Robot Analysis Total 8 | . . . . . . . . 8 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 . 2 . . 2 1 . 1 . Drone Launches 22 | . . . . . . . . . 2 3 2 . 3 3 5 1 . . 3 Drone Recoveries 20 | . . . . . . . . . 2 2 2 . 2 3 5 1 . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 15659 | 135 825 277 1414 650 681 634 639 1338 1423 440 679 1151 355 1874 370 418 716 415 1225 Spaces Moved 11638 | 73 507 220 601 350 384 300 613 1355 1009 311 522 978 273 1214 375 409 867 447 830 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 641 | . . . 320 321 . . . . . . . . . . . . . . . Legs 7476 | 67 507 220 281 29 384 300 613 1355 1009 311 522 978 273 627 . . . . . Wheels 239 | . . . . . . . . . . . . . . 239 . . . . . Hover 3276 | . . . . . . . . . . . . . . 348 375 409 867 447 830 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 97 97 97 97 106 116 116 116 71 71 71 71 71 50 Average Speed 106 | 122 120 120 146 166 125 111 97 97 106 115 116 116 116 118 85 91 71 71 87 Slowest Speed 250 | 190 190 120 250 190 190 120 97 97 187 116 116 116 116 185 144 141 141 71 141 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 87 42 55 95 35 53 81 91 29 61 94 88 55 27 98 61 91 75 17 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 10 | . . 1 . . . 1 3 2 . . . 2 . . . . . . 1 Known Exits Taken 6 | . . 1 1 . 1 1 . . 1 . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 . . 1 . . 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 19 | . . . . 2 . . . 3 . . 4 3 . . 4 1 . 2 . Spaces Dug 74 | . 3 1 3 . 3 1 . . 17 20 4 . . 12 . 1 . . 9 Terrain Destroyed 463 | . 3 1 3 17 3 1 . . 23 122 4 . 101 66 58 1 32 . 28 Melee 55 | . 3 1 3 . 3 1 . . 17 1 4 . . 12 . 1 . . 9 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 408 | . . . . 17 . . . . 6 121 . . 101 54 58 . 32 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 13862 | 95 643 225 901 394 511 511 649 1383 1260 360 577 995 298 1536 411 444 949 516 1204 Wait 1042 | 1 74 2 98 3 61 119 26 . 100 4 26 . 7 162 5 21 54 37 242 Move 11619 | 72 506 219 600 349 383 299 612 1354 1008 310 521 977 272 1213 374 408 866 446 830 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 3 8 . 15 7 9 4 3 9 17 4 7 7 . 20 4 . 7 2 4 Fast Attach 68 | 8 . . 9 1 4 3 . 1 12 1 . . . 13 1 . 3 2 10 Attach 79 | . 1 . 7 . 2 2 . . 20 5 3 1 1 16 3 3 4 1 10 Detach 37 | 1 1 . 5 . 1 . . . 12 1 . 1 . 6 4 2 1 . 2 Swap 149 | . 10 . 22 7 7 13 . 3 13 11 7 2 10 17 6 2 3 1 15 Drop 126 | . 5 . 28 12 7 8 2 11 12 3 3 6 1 14 4 1 2 1 6 Fire 68 | 10 7 . 20 2 . . . . 2 8 . . 7 3 5 . 3 . 1 Melee 526 | . 31 4 97 13 37 52 6 5 64 13 9 1 . 71 5 7 6 26 79 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . 1 . . . . 5 Trap 11 | . . . . . . 11 . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / Ext x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Discovered exit to Materials (range 15) 932 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Entered Mines 1012 | -10/Mines | Excavation squad dispatched 1012 | -10/Mines | A large section of the Mines collapsed 1127 | -10/Mines | Discovered exit to Materials (range 10) 1178 | -10/Mines | Learned location of Storage (-8) 1238 | -10/Mines | Entered Materials 1238 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1633 | -9/Materials | Discovered new exit (range 16) 1717 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Discovered new exit (range 10) 2164 | -9/Materials | Build established: Mutant 2374 | -9/Materials | Discovered new exit (range 13) 2573 | -9/Materials | Core integrity fell below 50% 2608 | -9/Materials | Identified exit to Mines 2652 | -9/Materials | Entered Mines 2655 | -9/Mines | Met a Derelict bent on vengeance 2712 | -9/Mines | Met a Derelict shopkeep closing up shop 3068 | -9/Mines | Learned Materials emergency access door positions 3298 | -9/Mines | Discovered new exit (range 3) 3302 | -9/Mines | Entered Materials 3302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -8/Materials | Identified exit to Storage 3567 | -8/Materials | Repaired Med. Armor Plating? 3624 | -8/Materials | Discovered new exit (range 11) 3711 | -8/Materials | Build established: Scavenger-Gladiator 3781 | -8/Materials | Garrison activated, responded to threat 3983 | -8/Materials | Entered Storage 4009 | -8/Storage | Identified exit to Recycling 4135 | -8/Storage | Learned location of Armory (-3) 4267 | -8/Storage | Build established: Scavenger-Mutant 4499 | -8/Storage | Used back door to open Recycling access 4617 | -8/Storage | Entered Recycling 4754 | -8/Recycling | Build established: Gladiator 4822 | -8/Recycling | Scanned before Scraplab entrance 5242 | -8/Recycling | Entered Scraplab 5253 | -8/Recycling | Discovered new exit (range 3) 5256 | -8/Recycling | Entered Scraptown 5475 | -8/Scraptown | Discovered new exit (range 7) 5554 | -8/Scraptown | Visited Supply Room 5593 | -8/Scraptown | Visited IN-MT5's Study 5726 | -8/Scraptown | Visited CPS Storage 5737 | -8/Scraptown | Visited The Evicted 5780 | -8/Scraptown | Visited Cyclists 5785 | -8/Scraptown | Visited Awakened 5805 | -8/Scraptown | Visited Comm Corps 5851 | -8/Scraptown | Visited UFD Registry 5851 | -8/Scraptown | Registered with UFD as "Gravglider" 5872 | -8/Scraptown | Entered Cyclist Reading Room 5876 | -8/Scraptown | Learned location of Zion (-6) 5917 | -8/Scraptown | Visited Scrap Suit Storage 5953 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5979 | -8/Scraptown | Visited Sword Containment 5990 | -8/Scraptown | Found Prototype Slashing Weapon 5990 | -8/Scraptown | Identified Companion Sword 6108 | -8/Scraptown | Visited Junk Repository 6142 | -8/Scraptown | Visited Analyses Database 6163 | -8/Scraptown | Visited Junk Repository 6192 | -8/Scraptown | Visited Science Guys 6227 | -8/Scraptown | Visited Observation Area 6267 | -8/Scraptown | Visited Curators Association 6285 | -8/Scraptown | Visited Derelict Rescue Squad 6293 | -8/Scraptown | Found DRS Beacon 6342 | -8/Scraptown | Found DCF Scrap (31 items) 6528 | -8/Scraptown | Met Optimus 6528 | -8/Scraptown | Accepted into 0bPrime 6591 | -8/Scraptown | Civil war broke out across Scraptown 6592 | -8/Scraptown | Discovered new exit (range 3) 6594 | -8/Scraptown | Entered Factory 6594 | -6/Factory | Evolved 4 slots: Utility x4 6985 | -6/Factory | Lost 4 parts (1n3u) 7125 | -6/Factory | Repaired Fission Core 7397 | -6/Factory | Lost 7 parts (3n3u1w) 7639 | -6/Factory | Identified exit to Lower Caves 7727 | -6/Factory | Discovered new exit (range 13) 7805 | -6/Factory | Cargo convoy interrupted 7995 | -6/Factory | Build established: Hacker-Gladiator 8017 | -6/Factory | Entered Lower Caves 8048 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8127 | -6/Lower Caves | Lost 3 parts (1n2u) 8379 | -6/Lower Caves | Build established: Scavenger-Gladiator 8380 | -6/Lower Caves | Learned Factory stockpile data 8394 | -6/Lower Caves | Discovered new exit (range 19) 8457 | -6/Lower Caves | Entered another Lower Caves area 8471 | -6/Lower Caves | Encountered a Warlord checkpoint 8500 | -6/Lower Caves | Discovered new exit (range 8) 8654 | -6/Lower Caves | Activated DRS Beacon 8783 | -6/Lower Caves | Spotted B-75 Beast 8919 | -6/Lower Caves | Discovered new exit (range 16) 9028 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9136 | -6/Lower Caves | Entered Zion 9351 | -6/Zion | Learned Factory stockpile data 9388 | -6/Zion | Received a hallucinogenic algorithm 9868 | -6/Zion | Given the Hacking Drone Bay 9868 | -6/Zion | Found Prototype Device 9912 | -6/Zion | Learned Factory terminal intel 10058 | -6/Zion | Turned away by Imprinter 10261 | -6/Zion | Build established: Gladiator 10271 | -6/Zion | Discovered new exit (range 15) 10287 | -6/Zion | Entered Proximity Caves 10625 | -5/Proximity Caves | Discovered new exit (range 15) 10642 | -5/Proximity Caves | Entered Factory 10642 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10644 | -5/Factory | Loaded intel: 26 terminal locations 10725 | -5/Factory | Loaded intel: 8 recycling unit locations 11261 | -5/Factory | Central database locked down 11339 | -5/Factory | Identified Hacking Drone Bay 11500 | -5/Factory | Build established: Scavenger-Gladiator 11506 | -5/Factory | Destroyed 7 combat bots 11523 | -5/Factory | Lost 8 parts (1p1n6u) 11630 | -5/Factory | System corruption reached 10% 11666 | -5/Factory | Lost 4 parts (3n1u) 11753 | -5/Factory | Discovered new exit (range 10) 11787 | -5/Factory | Identified exit to Upper Caves 11925 | -5/Factory | Build established: Scavenger-Mutant 12516 | -5/Factory | Entered Upper Caves 12663 | -5/Upper Caves | Learned Factory stockpile data 12734 | -5/Upper Caves | Found DCF Scrap (13 items) 12781 | -5/Upper Caves | Discovered new exit (range 55) 12784 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12886 | -5/Upper Caves | Entered another Upper Caves area 12903 | -5/Upper Caves | Learned location of 1 exit from Factory 13090 | -5/Upper Caves | Build established: Hacker-Gladiator 13154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13182 | -5/Upper Caves | Lost 3 parts (2u1w) 13297 | -5/Upper Caves | Discovered new exit (range 9) 13304 | -5/Upper Caves | Entered Warlord 13328 | -5/Warlord | System corruption cleaned by Quarantine Array 13342 | -5/Warlord | Discovered new exit (range 14) 13463 | -5/Warlord | Build established: Gladiator 13479 | -5/Warlord | Visited the Vortex Lab 13482 | -5/Warlord | Warlord's base attacked by MAIN.C 13486 | -5/Warlord | Met EX-DEC 13652 | -5/Warlord | Rebuked by Warlord 13818 | -5/Warlord | Build established: Derelict-Gladiator 13832 | -5/Warlord | Warlord forces counterattacked 13940 | -5/Warlord | Lost 3 allies 13940 | -5/Warlord | Spotted Striker 13947 | -5/Warlord | Spotted Striker 13958 | -5/Warlord | Spotted Striker 13976 | -5/Warlord | Destroyed VL-S4F(g) 14007 | -5/Warlord | Lost 10 allies 14018 | -5/Warlord | Lost 3 parts (1p1n1u) 14020 | -5/Warlord | Entered Proximity Caves 14192 | -4/Proximity Caves | Spotted B-86 Titan 14257 | -4/Proximity Caves | Learned Research terminal intel 14320 | -4/Proximity Caves | Core integrity fell below 50% 14352 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14432 | -4/Proximity Caves | Discovered new exit (range 5) 14435 | -4/Proximity Caves | Entered Factory 14435 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14436 | -4/Factory | Identified exit to Research 14683 | -4/Factory | Loaded intel: 8 recycling unit locations 14683 | -4/Factory | Learned location of Protoforge (-2) 14904 | -4/Factory | Lost 4 parts (1p1n2u) 15029 | -4/Factory | Lost 3 parts (2n1w) 15311 | -4/Factory | Spotted B-86 Titan 15382 | -4/Factory | Identified exit to Upper Caves 15382 | -4/Factory | Identified exit to Extension 15660 | -4/Factory | Self-destructed Last Messages --------------- 15587_ G-67 Veteran destroyed. 15589_ R-10 Processor inserts Coil Gun into recycling unit. 15592_ R-10 Processor inserts Unknown Leg into recycling unit. 15598_ R-10 Processor inserts Plasma Rifle into recycling unit. 15599_ System corrupted: Substantial component data lost. 15601_ R-10 Processor inserts Plasma Rifle into recycling unit. 15610_ R-10 Processor collects Plasma Rifle. 15613_ R-10 Processor collects Unknown Leg. 15619_ R-10 Processor collects Lgt. Antimatter Reactor. 15621_ Sneak attack on R-10 Processor. 15621_ R-10 Processor destroyed. 15636_ 2B1LJQDU2EXGXD1B|9ORR8TWRUWMG1EE 15639_ Phasing Sabre destroyed. 15647_ Identified System Shield. 15650_ Lrn. Sensor Array destroyed. 15650_ P-70 Sage destroyed. 15653_ Antigrav System destroyed. 15656_ Adv. System Shield destroyed. 15656_ Mic. Fission Core destroyed. 15657_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | #""" """" ## """ #% # ## ! | | #"Y ## # # """ ## = | | !#""" ## # # """ ## | | " ######### # """ ##] | | #######+############## # ##### | | = #### ####?????## # """ #### | | ########## ##???????############ """ ##?# | | ########## ##???????############ """ ##?# | | ????????## ############???????## ##?# | | ########## ############???????###########?# | | ############ # """"" ##??????############### | | "T" # # ""T"" ##??????# # | | = """" # # ##??????# + | | """" + # """" ##??????# "" "" "" # | | """" # # """" ##????????"" "" "" # | | """" # # """" ##????????"?" """ """ # | | #* # """ ##??????????" """ """ + | | """" """" # = ##????????????""" """ # | | """" """" #= ### "####???????????? # | | """" """" # " ###??????????? # | | """" """" # ##????????????! * # | | # [% " ##??????????? # | | # [ [ # ##########???########### | | #####+#+#### ############?????????????? | | ##### #### #%=|* ##?????????????? | | ??? # ???## #@""""" ##?????????????? | | ??? # ^ #!""Y"" ! ##?????????????? | | ??? # #! ##?????????????? | | ??? # """" """" """" #%""" """ ##?????????????? | | ??? + """" """ """" #=""" """ ##?????????????? | | ??? # """" """"^"""" #m"""*""" ###????????????? | | ??? # """" """" """" #!%%=! #############??? | | ??? # ?"""" """" """" ###+###################??? | | ???## ??""" """" """" ![%== # ! = ##??? | | ??? !*= # !/ """" ##??? | | ????? ??? ?? H # ""S"" ###?? | | ????? ??? ? # "" "" ##?? | | ???? ?? # ###?? | | ????###/??#########" "#### # ###?? | | ???? ?? ####"R"#### ###+############??? | | ?????????????????##"""??## ??? | | ?????????????????####???## ?????????????????? | | ?????????????????####???## ????????????????? | | ????????????????????????## ????????????????? | | ????????????????????????## ???????????????? | | ????????????????????????######### ???????????????? | | ???????????????????????? # ??????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Force Boost 20 Offensive Hacking 22 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Melee Analysis Suite | -8/Storage | Hacked Adv. Melee Analysis Suite | -8/Recycling | Hacked Katana | -8/Recycling | Hacked VSS Leg | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Adv. Sensor Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive W-25 Informer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 22% | -8/Materials Fission Core | 14% | -6/Factory Studied --------- Com. Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Hackathon Physics Protects Plot Armor Uncivil War Challenges ------------ None Game ------ Seed SchematicSniperBeamcaster Manual? 0 Play Time 04:17:00 Cumulative 124.4 hours Start 2026.03.31 @ 12:59:37 End 2026.04.01 @ 09:46:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 72 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6196837a-56ec-4612-85cc-e16d7bf0c3e6