Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 18:19:43 Player: erm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1460) 1460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 4202 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 299 Cogmind --------- Core Integrity 241/550 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Targeting Computer Particle Charger Improved EM Shotgun Improved Medium Laser Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Cooled Particle Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Ion Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Particle Charger Particle Gun Improved Medium Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Rocket Launcher Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 44 | 6 10 4 4 13 7 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 1 2 3 1 Treads . | . . . . . . Leg 10 | 2 1 1 2 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 1 3 . Device 3 | . 1 1 . 1 . Storage 3 | 1 1 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 22 | 2 5 1 1 7 6 Energy Gun 6 | 2 . . 1 1 2 Energy Cannon 9 | . 2 1 . 2 4 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . 2 . . . . Launcher 4 | . . . . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 . . 2 10 Power 1 | . . . . . 1 Propulsion 5 | . 1 . . . 4 Utility 2 | . . . . . 2 Weapon 5 | . . . . 2 3 Highest Loss Streak 10 | . 1 . . 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 99 89 97 Engine 10 | . 14 14 11 9 8 Leg 33 | . 27 28 44 35 35 Device 7 | . 8 8 11 3 8 Storage 11 | . 17 14 10 9 9 Protection 5 | . . . . 14 8 Energy Gun 6 | . 10 . 9 1 9 Energy Cannon 9 | . 8 8 11 1 15 Ballistic Cannon 4 | . 8 19 1 . . Launcher 3 | . . . . 14 1 Peak Build Rating 36 | 6 7 16 20 36 36 Average Rating 23 | 3 6 12 19 30 33 On Entrance 14 | . 6 7 16 20 36 Naked Turns . | . . . . . . Heaviest Build 52 | 12 17 20 35 52 52 Greatest Support 57 | 20 20 27 47 57 57 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 5 8 8 11 15 15 Most Carried 15 | 5 8 8 9 15 15 Average Carried 10 | 2 6 7 7 14 13 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 2 8 8 9 12 14 Class Distribution -------------------- 65% | Mutant 34% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Bomber | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1162 | 250 121 141 64 434 152 Remotely . | . . . . . . Salvage Created 1292 | . 151 220 159 339 423 Parts 97 | . 13 23 20 21 20 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 35 | . 5 7 6 9 8 Guns 6 | . 4 . 1 . 1 Cannons 18 | . 1 7 5 . 5 AOE 11 | . . . . 9 2 Classes Destroyed 11 | . 3 1 1 6 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Hauler 1 | . . . . 1 . Recycler 3 | . . . 1 1 1 Watcher 8 | . 1 . 1 4 2 Swarmer 12 | . 3 1 5 . 3 Grunt 17 | . 2 6 1 5 3 Brawler 1 | . . . . 1 . Sentry 3 | . . . . 1 2 Hunter 2 | . . . . 2 . Best Kill Streak 11 | . 5 3 4 11 3 Combat Bots Only 7 | . 5 2 3 7 3 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 222 | . 39 23 21 34 105 Missed 59 | . 6 10 6 11 26 Damage Taken 2322 | . 321 150 125 482 1244 Core 455 | . 76 43 27 36 273 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 43 | . . . 43 . . Core Remaining (%) 81 | 100 . 52 93 . . Volleys Fired 106 | . 21 16 14 24 31 Largest 3 | . 2 2 2 2 3 Hottest 206 | . 110 95 116 78 206 Shots Fired 185 | . 35 32 27 28 63 Gun 52 | . 20 . 7 . 25 Cannon 104 | . 15 32 20 . 37 Launcher 29 | . . . . 28 1 Special . | . . . . . . Kinetic 38 | . 9 23 6 . . Thermal 111 | . 26 9 21 . 55 Explosive 29 | . . . . 28 1 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 12 | . 4 12 3 6 6 Robot Miss Streak 5 | . 3 4 3 1 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 16 17 11 16 31 Core Hits 68 | . 8 9 8 26 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3517 | . 216 334 251 1824 892 Guns 385 | . 147 . 32 . 206 Cannons 1077 | . 69 331 219 . 458 Explosions 2036 | . . . . 1824 212 Melee . | . . . . . . Ramming 19 | . . 3 . . 16 Kinetic 314 | . 36 241 37 . . Thermal 1055 | . 180 90 214 . 571 Explosive 2036 | . . . . 1824 212 Electromagnetic 93 | . . . . . 93 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 2 4 . . . Matter Fused 3 | . 2 1 . . . Heat Flow Errors 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . . . 37 6 Projectiles . | . . . . . . Explosions 43 | . . . . 37 6 Melee . | . . . . . . Knockbacks 4 | . . 3 1 . . Impact . | . . . . . . Kinetic 4 | . . 3 1 . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . . 141 9 Shots 8 | . . . . 7 1 Rammed . | . . . . . . Targets Rammed 3 | . . 2 . . 1 Kicked 3 | . . 2 . . 1 Crushed . | . . . . . . Highest Temperature 542 | . 401 252 12 53 542 Average Temperature 123 | . 184 75 5 21 139 Received Heat Transfer 975 | . 96 96 . 72 711 Effects 6 | . 2 . . . 4 Shutdowns 3 | . 1 . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 2 . 2 . 8 Heat Transferred 2220 | . 555 148 370 . 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 745 | . 160 240 361 745 599 Initial 314 | . . 5 15 152 314 Average 257 | . 75 97 197 378 380 Maximum Alert Level 3 | . . 1 1 3 2 Low Security (%) 40 | 100 100 89 34 23 . Level 1 42 | . . 10 65 43 71 Level 2 14 | . . . . 21 28 Level 3 2 | . . . . 12 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 2 2 3 Investigation 3 | . . 1 . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . 1 . 2 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 9 8 15 18 17 Peak Tracking Total 7 | . 5 3 6 7 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 12 | . . . . 10 2 Max in Single Turn 3 | . . . . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 21 | . 7 1 3 2 8 Terminals 15 | . 5 . 1 2 7 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 17 1 8 8 15 Successful 30 | . 13 1 6 5 5 Failed 19 | . 4 . 2 3 10 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . 2 1 Terminals 35 | . 12 . 4 8 11 Fabricators . | . . . . . . Repair Stations 6 | . . . 2 . 4 Recycling Units 7 | . 5 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 8 1 3 5 4 Record 5 | . . . 1 3 1 Prototype ID Bank 1 | . 1 . . . . Open Door 4 | . . 1 . . 3 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 . 1 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . 1 . . Recycling Unit Hacks 6 | . 5 . 1 . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 . 1 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 . 1 2 6 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter 19 | . 19 . . . . Retrieved Matter 19 | . 19 . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 4 | . . 2 . . 2 Largest Group 2 | . . 2 2 1 2 Highest-Rated Group 62 | . . 41 41 31 62 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 45 | . . 3 16 18 8 Total Damage 629 | . . 43 230 248 108 Kills 13 | . . 2 6 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3108 | 64 564 407 371 608 1094 Spaces Moved 1689 | 49 390 264 222 362 402 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 1677 | 37 390 264 222 362 402 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 122 115 115 Average Speed 118 | 102 120 122 122 116 115 Slowest Speed 190 | 120 190 125 122 122 189 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 60 59 21 36 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 24 | . . . . 24 . Terrain Destroyed 265 | . . 2 2 238 23 Melee . | . . . . . . Projectile 7 | . . 2 2 . 3 AOE 258 | . . . . 238 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2638 | 62 454 319 297 526 980 Wait 675 | . 3 15 43 94 520 Move 1684 | 48 389 263 221 361 402 Hop . | . . . . . . Pick Up 71 | 8 18 9 11 18 7 Fast Attach . | . . . . . . Attach 44 | 6 10 4 4 13 7 Detach 17 | . 3 2 . 5 7 Swap . | . . . . . . Drop 38 | . 10 8 4 11 5 Fire 106 | . 21 16 14 24 31 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 2 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 13) 629 | -10/Materials | Entered Mines 742 | -10/Mines | Found a hidden stash of uninstalled traps 777 | -10/Mines | Met a Derelict shopkeep closing up shop 943 | -10/Mines | Learned location of 1 exit from Materials 977 | -10/Mines | Discovered new exit (range 15) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Accompanied by 2 allies 1036 | -9/Materials | Evolved 2 slots: Propulsion x2 1037 | -9/Materials | Identified exit to Materials 1041 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1149 | -9/Materials | Repaired Lgt. Nuclear Core 1407 | -9/Materials | Entered another Materials area 1407 | -8/Materials | Accompanied by 1 ally 1407 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1957 | -8/Materials | Discovered new exit (range 16) 1965 | -8/Materials | Destroyed 7 combat bots 2015 | -8/Materials | Entered Storage 2293 | -8/Storage | Build established: Bomber 2358 | -8/Storage | Met a pair of Derelict thieves 3108 | -8/Storage | Core integrity fell below 50% 3109 | -8/Storage | Self-destructed Last Messages --------------- R-06 Scavenger collects Aluminum Leg. EM Pulse Cannon destroyed. Overheating: Matter decay (-33). K-01 Serf collects debris. Power failure, Lgt. Deuterium Engine shutdown. K-01 Serf collects debris. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. M-13 Machinist repairs Particle Gun. K-01 Serf collects debris. Adv. Beam Cannon destroyed. K-01 Serf collects debris. Titanium Leg destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#+????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ?????????????????????###########??? ???????????? | | ?????????????????????# =]= #???# #???????????? | | ?????????????????????# ["""%] #???# #???????????? | | ?????????????????????#k %[["" #???# #???????????? | | ?????????????????????# %@g "%#???# #???????????? | | ?????????????????????#g """[m" #####+####????????? | | ?????????????????????# ""??" # #????????? | | ?????????????????????# """" # """"" #????????? | | ?????????????????????# # [[= #????????? | | ?????????????????#########/##/## """" #????????? | | ?????????????????# # ] """" #????????? | | ?????????????????# + ] [ #????????? | | ?????????????????# # ]""""" #????????? | | ?????????????????# ######### # #????????? | | ?????????????????+ ?????????# # #????????? | | ?????????????????# ??????????# ####/#####????????? | | ?????????????????????????????# #?## ##???????????? | | ???????????????????????????" # ### #####???????? | | ????????????????????????#== + T + ]#???????? | | ?????????????????????????????##### #T###???????? | | ?????????????????????????????????## ####?????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????#%#????????????? | | ??????????????????????????????#####/#####????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Mechanic Remodeling Challenges ------------ None Game ------ Seed ConstructComponentMultirail Manual? 0 Play Time 00:53:26 Cumulative 2.6 hours Start 2025.01.10 @ 17:08:43 End 2025.01.10 @ 18:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2068447-02b4-42c6-8898-766ddfe8a5af