Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 02:00:39 Player: Runagate Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (3577) 3577 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 7043 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 66 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Cooling System Seismic Detector Particle Gun Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Large Battery Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Cooling System Improved Cooling System Improved Sensor Array Seismic Detector Particle Gun EM Pulse Cannon Particle Cannon Particle Cannon Grenade Launcher Mining Laser Heavy Hammer [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 58 | 7 8 19 15 9 . Power 7 | 1 1 3 . 2 . Engine 7 | 1 1 3 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 1 10 1 3 . Treads 17 | 2 1 10 1 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 4 10 1 . Device 12 | 1 1 4 6 . . Storage 6 | 1 2 . 3 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 3 2 4 3 . Energy Gun 1 | 1 . . . . . Energy Cannon 9 | . 2 1 4 2 . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 7 | . . . . 7 . Power . | . . . . . . Propulsion 4 | . . . . 4 . Utility 1 | . . . . 1 . Weapon 2 | . . . . 2 . Highest Loss Streak 3 | . . . . 3 . To Critical Strikes . | . . . . . . Average Backups 13 | 1 10 14 14 13 8 Power 1 | . 1 1 1 . . Propulsion 2 | . 1 3 3 2 1 Utility 3 | . 2 2 3 4 3 Weapon 6 | . 5 7 7 5 3 Tool/Special . | . . . . . . Unused Backups 12 | . 4 4 . . 4 Power 3 | . . 2 . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 9 | . 4 2 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 100 99 99 97 50 Engine 10 | . 14 11 9 9 4 Treads 27 | . 28 33 27 24 13 Device 19 | . 14 21 23 18 9 Storage 14 | . 14 11 15 16 4 Processor 5 | . . . 5 9 4 Energy Cannon 14 | . 10 16 18 14 4 Ballistic Gun 3 | . 13 5 . . . Launcher 1 | . . . . 3 4 Peak Build Rating 32 | 7 10 20 31 32 28 Average Rating 22 | 5 8 18 26 28 12 On Entrance 15 | . 7 10 18 30 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 33 | . . . . . 33 Heaviest Build 49 | 13 31 40 47 49 49 Greatest Support 66 | 40 40 66 63 63 63 Greatest Overweight (x) 2 | . . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 9 Most Carried 15 | 3 15 15 15 15 11 Average Carried 13 | 1 10 14 14 13 7 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 3 15 15 15 11 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1503 | 288 154 340 247 474 . Remotely . | . . . . . . Salvage Created 3609 | 183 569 1215 591 1051 . Parts 188 | 13 34 59 27 55 . Haulers Intercepted 8 | . 2 5 1 . . Recyclers Shooed 4 | 1 . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 51 | . 6 13 9 23 . Guns 8 | . 3 5 . . . Cannons 39 | . 1 8 9 21 . AOE 4 | . 2 . . 2 . Classes Destroyed 13 | 3 4 3 2 1 . Worker 9 | 2 3 3 1 . . Builder 1 | . . 1 . . . Tunneler 4 | 3 1 . . . . Hauler 8 | . 2 5 1 . . Recycler 7 | 1 1 4 1 . . Mechanic 1 | . 1 . . . . Watcher 7 | . 2 2 3 . . Swarmer 6 | . . . 3 3 . Grunt 32 | . 6 8 4 14 . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 7 | . . 4 1 2 . Hunter 4 | . . . 1 3 . Best Kill Streak 7 | 3 6 7 3 4 . Combat Bots Only 6 | . 2 6 3 4 . Max Kills in Single Turn 3 | 1 2 1 1 3 . Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 265 | . 21 66 56 88 34 Missed 68 | . 8 13 13 23 11 Hits 197 | . 13 53 43 65 23 Melee 4 | . . 3 . 1 . Projectile 193 | . 13 50 43 64 23 Critical Strikes 6 | . . . 2 3 1 Damage Taken 3234 | . 205 734 588 1444 263 Core 625 | . 10 52 79 221 263 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 96 87 . . . Volleys Fired 271 | 18 33 68 38 114 . Largest 2 | 2 2 2 2 2 . Hottest 150 | 60 80 136 143 150 . Shots Fired 534 | 34 66 136 76 222 . Gun 120 | 34 45 41 . . . Cannon 384 | . 17 95 76 196 . Launcher 30 | . 4 . . 26 . Special . | . . . . . . Kinetic 88 | 18 29 41 . . . Thermal 395 | 16 33 95 63 188 . Explosive 30 | . 4 . . 26 . Electromagnetic 21 | . . . 13 8 . Robot Hit Streak 19 | 7 19 19 13 14 . Robot Miss Streak 3 | 2 2 3 2 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 302 | 25 47 102 50 78 . Core Hits 140 | 10 31 40 20 39 . Critical Kills 2 | . 2 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 3 . 1 . . Destroy 3 | . 3 . . . . Corrupt 1 | . . . 1 . . Melee Attacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6064 | 232 793 1770 1187 2068 14 Guns 894 | 232 272 390 . . . Cannons 4672 | . 192 1350 1161 1969 . Explosions 427 | . 328 . . 99 . Melee . | . . . . . . Ramming 71 | . 1 30 26 . 14 Kinetic 667 | 101 176 390 . . . Thermal 4478 | 131 288 1350 899 1810 . Explosive 427 | . 328 . . 99 . Electromagnetic 421 | . . . 262 159 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 11 Average Corruption 11 | . . . . 11 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . 22 4 Message Errors 3 | . . . . 3 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 74 | . 1 19 34 20 . Projectiles 73 | . . 19 34 20 . Explosions 1 | . 1 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 145 | . 1 . . 137 7 Shots 5 | . 1 . . 4 . Rammed 13 | . 2 8 2 . 1 Targets Rammed 15 | . 2 9 3 . 1 Kicked . | . . . . . . Crushed 2 | . . 1 1 . . Highest Temperature 212 | 40 100 108 20 140 212 Average Temperature 32 | 16 33 33 8 67 140 Received Heat Transfer 1050 | . 111 255 216 468 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 3 2 4 . Heat Transferred 7643 | 300 632 2442 1554 2715 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . . . 5 3 Low Security (%) 54 | 100 100 100 100 6 . Level 1 3 | . . . . 7 . Level 2 12 | . . . . 25 . Level 3 10 | . . . . 20 100 Level 4 11 | . . . . 24 . Level 5 7 | . . . . 15 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2048 | 10 131 159 104 2048 1003 Initial 998 | . . . 21 46 998 Average 498 | 1 47 77 42 968 996 Influence Increases 3211 | 30 253 502 299 2112 15 Destroy 0b10 Robot/C 1060 | . 120 260 180 500 . Destroy 0b10 Robot/NC 185 | 30 50 75 30 . . Destroy Leader 200 | . 38 84 48 30 . Allied During Kill 7 | . . . . 7 . Successful Hack 52 | . 30 6 . 16 . Disable Machine 90 | . . 30 30 30 . Anti-Garrison Action 1300 | . . . . 1300 . Destroy Structure 257 | . 15 2 11 229 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 2218 | 30 253 450 280 135 1070 Entered New Map 1106 | . . . 31 25 1050 Time Decay 1002 | 30 253 450 249 . 20 Lost Part 70 | . . . . 70 . Lost Ally 40 | . . . . 40 . Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 1 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 8 18 17 23 10 Peak Tracking Total 9 | . 3 3 4 4 9 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . . . . 6 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 13 | . . 2 2 9 . Max in Single Turn 2 | . . 1 1 2 . Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 18 | . 5 7 2 4 . Terminals 15 | . 5 6 . 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 44 | . 14 18 4 8 . Successful 27 | . 11 12 2 2 . Failed 16 | . 3 5 2 6 . Catastrophic 3 | . . 1 . 2 . Database Lockouts 1 | . . 1 . . . Manual 27 | . 14 13 . . . Terminals 35 | . 14 13 . 8 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . 2 . . 2 . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Retrieve Study 4 | . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 17 | . 9 8 . . . Terminals 17 | . 9 8 . . . Botnet 5 | . 3 2 . . . Operators 2 | . 1 1 . . . Skim 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 6 1 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 4 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 20 | . . . . 20 . Machine Destruction 20 | . . . . 20 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 56 | . . . . 56 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 9 | . . . . 9 . Total Damage 244 | . . . . 244 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1713 | 41 788 447 437 . . Sensors 301 | . . . 301 . . Seismic 1576 | 41 788 447 300 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6315 | 179 809 1408 863 3000 56 Spaces Moved 2902 | 74 325 556 374 1495 78 Core 67 | 3 . . . . 64 Treads 2835 | 71 325 556 374 1495 14 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 162 | 155 160 160 160 170 69 Slowest Speed 240 | 160 160 160 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 41 | 4 39 59 28 99 19 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 1 2 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 36 | . . . . 36 . Terrain Destroyed 251 | . 19 . 11 221 . Melee . | . . . . . . Projectile 21 | . . . 11 10 . AOE 230 | . 19 . . 211 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3964 | 104 556 948 560 1717 79 Wait 605 | 3 166 260 106 70 . Move 2896 | 73 324 555 373 1493 78 Hop . | . . . . . . Pick Up 33 | 3 14 8 6 2 . Fast Attach 8 | 7 . . . 1 . Attach 10 | . . 2 2 6 . Detach . | . . . . . . Swap 72 | . 10 25 22 15 . Drop 40 | . 7 21 10 2 . Fire 271 | 18 33 68 38 114 . Melee 4 | . . . . 4 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 14 | . 2 9 3 . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 9) 806 | -10/Materials | Learned location of Mines (-10) 866 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Identified exit to Materials 886 | -10/Materials | Learned location of 2 exits from Subcaves 887 | -10/Materials | Learned 2 Storage zone layouts 889 | -10/Materials | Identified exit to Subcaves 917 | -10/Materials | Learned Recycling recycling unit intel 989 | -10/Materials | Entered another Materials area 989 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Identified exit to Mines 990 | -9/Materials | Identified exit to Storage 1088 | -9/Materials | Central database locked down 1307 | -9/Materials | Build established: Scavenger-Mutant 1875 | -9/Materials | Build established: Mutant 2119 | -9/Materials | Discovered new exit (range 7) 2274 | -9/Materials | Identified exit to Materials 2274 | -9/Materials | Learned location of 1 exit from Materials 2338 | -9/Materials | Learned 2 Materials zone layouts 2342 | -9/Materials | Learned location of Recycling (-9) 2397 | -9/Materials | Entered another Materials area 2397 | -8/Materials | Evolved 2 slots: Utility x2 2398 | -8/Materials | Identified exit to Factory 3248 | -8/Materials | Identified exit to Garrison 3260 | -8/Materials | Entered Garrison 3264 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Rescued a captive Derelict 3475 | -8/Garrison | Rescued a captive Derelict 3525 | -8/Garrison | Garrison Relay disabled 3541 | -8/Garrison | Garrison Relay disabled 3814 | -8/Garrison | Lost 3 parts (2n1w) 3897 | -8/Garrison | Garrison Relay disabled 3902 | -8/Garrison | Triggered checkpoint 4098 | -8/Garrison | Discovered new exit (range 12) 4210 | -8/Garrison | Triggered checkpoint 4328 | -8/Garrison | Discovered new exit (range 10) 4363 | -8/Garrison | Learned Materials security intel 4449 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Triggered checkpoint 4584 | -8/Garrison | Discovered new exit (range 10) 4616 | -8/Garrison | Triggered checkpoint 4681 | -8/Garrison | Garrison Relay disabled 4792 | -8/Garrison | Triggered checkpoint 5631 | -8/Garrison | Crushed by falling debris 5631 | -8/Garrison | Core integrity fell below 50% 5631 | -8/Garrison | System corruption reached 10% 5662 | -8/Garrison | Lost 3 parts (1n1u1w) 5805 | -8/Garrison | Phase Generator disabled 6207 | -8/Garrison | Installed Relay Interface Framework 6260 | -8/Garrison | Entered Materials 6283 | -8/Materials | Released all parts (11) 6309 | -8/Materials | Core integrity fell below 20% 6316 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06291_ K-01 Serf cleans the Material Compactor. 06292_ System corrupted: Component data lost. 06293_ Slammed into A-02 Transporter. 06298_ K-01 Serf collects debris. 06304_ O-24 Administrator sends out distress signal. 06304_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06307_ K-01 Serf collects debris. 06308_ Triggered EMP Trap. 06308_ A bubble of electromagnetic force engulfs the area. 06308_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 06311_ W-25 Informer sends out distress signal. 06312_ S-10 Pest destroyed. 06316_ H-61 Shepherd calls for reinforcements. 06316_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06316_ Penetrated by Slug. 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H ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 18 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed ScanAmuletMantle Manual? 0 Play Time 00:31:12 Cumulative 232.3 hours Start 2025.10.31 @ 01:28:26 End 2025.10.31 @ 02:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 365 Adventurer 0 Explorer 2 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94f66a38-8b44-4e81-8802-4d6e64b14594