Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 10:59:06 Player: SnailSD Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1884) 1884 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5309 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 78/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Multireflex Exoskeleton Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Fission Core Wheel Wheel Sensor Array Improved Sensor Array Grenade Launcher Rocket Launcher Maul [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 64 | 7 7 5 9 2 34 Power 11 | 1 2 . 2 . 6 Engine 6 | 1 2 . . . 3 Core 5 | . . . 2 . 3 Reactor . | . . . . . . Propulsion 12 | 2 1 1 1 . 7 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel 9 | . 1 1 1 . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 2 3 2 5 2 14 Device 11 | 1 1 1 2 1 5 Storage 2 | 1 1 . . . . Processor 4 | . . . 1 . 3 Hackware 4 | . 1 1 2 . . Protection 7 | . . . . 1 6 Artifact . | . . . . . . Weapon 13 | 2 1 2 1 . 7 Energy Gun 4 | 2 1 . . . 1 Energy Cannon 4 | . . 2 1 . 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 48 | . 4 3 2 . 39 Power 9 | . 2 . . . 7 Propulsion 11 | . 1 1 1 . 8 Utility 17 | . . 1 . . 16 Weapon 11 | . 1 1 1 . 8 Highest Loss Streak 17 | . 2 3 1 . 17 To Critical Strikes . | . . . . . . Average Backups 10 | 4 12 13 14 13 8 Power 1 | . 1 1 1 2 2 Propulsion 3 | 2 5 4 3 3 1 Utility 3 | . 3 4 4 4 2 Weapon 2 | . 2 3 4 4 2 Tool/Special . | . . . . . . Unused Backups 9 | 1 2 . 4 . 2 Power 2 | . . . 2 . . Propulsion 1 | 1 . . . . . Utility 3 | . 1 . 1 . 1 Weapon 3 | . 1 . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 98 97 98 98 80 Engine 7 | . 13 11 3 . 2 Core 1 | . . . 5 7 2 Treads 9 | . 25 4 . . . Wheel 8 | . 2 16 17 15 9 Device 11 | . 12 14 7 7 11 Storage 9 | . 14 11 9 7 5 Processor 5 | . . . 8 7 10 Hackware 13 | . 1 17 27 30 17 Protection 2 | . . . . 4 5 Energy Gun 11 | . 27 10 . . . Energy Cannon 6 | . . 11 17 15 6 Peak Build Rating 43 | 8 10 19 27 29 43 Average Rating 19 | 6 8 15 24 28 31 On Entrance 15 | . 8 10 19 27 29 Avg Prop Armor Cover (%) 13 | . 14 13 . . . Naked Turns . | . . . . . . Heaviest Build 49 | 13 28 34 35 39 49 Greatest Support 40 | 40 40 26 26 26 36 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 14 Most Carried 15 | 8 15 15 15 14 15 Average Carried 11 | 4 12 13 14 13 8 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 15 15 15 13 5 Class Distribution -------------------- 47% | Mutant 26% | Hacker-Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 635 | 265 81 50 80 . 159 Remotely . | . . . . . . Salvage Created 2190 | 199 668 150 326 . 847 Parts 138 | 16 42 12 24 . 44 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 14 2 6 . 18 Guns 17 | . 14 2 . . 1 Cannons 14 | . . . 5 . 9 AOE 7 | . . . . . 7 Classes Destroyed 11 | 3 4 . 2 . 2 Worker 9 | 2 . . . . 7 Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 1 . . . Recycler 1 | 1 . . . . . Operator 5 | . 2 1 1 . 1 Swarmer 7 | . . . . . 7 Grunt 24 | . 14 2 2 . 6 Duelist 1 | . . . . . 1 Sentry 4 | . . . 2 . 2 Hunter 4 | . . . 2 . 2 Best Kill Streak 12 | 2 4 3 2 . 12 Combat Bots Only 7 | . 4 1 2 . 7 Max Kills in Single Turn 4 | 1 1 1 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 521 | . 81 8 33 . 399 Missed 167 | . 22 1 6 . 138 Hits 354 | . 59 7 27 . 261 Melee 17 | . . . . . 17 Projectile 337 | . 59 7 27 . 244 AOE 1 | . . . . . 1 Critical Strikes 13 | . . . . . 13 Damage Taken 5628 | . 716 78 417 . 4417 Core 1055 | . 142 12 51 . 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 43 97 90 100 . Volleys Fired 174 | 11 65 17 22 5 54 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 80 80 136 136 136 136 Shots Fired 319 | 22 124 32 43 10 88 Gun 185 | 22 124 28 . . 11 Cannon 124 | . . 4 43 10 67 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 6 | . . . . . 6 Thermal 303 | 22 124 32 43 10 72 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 9 7 6 . 20 Robot Miss Streak 4 | 1 3 2 3 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 201 | 13 80 21 27 . 60 Core Hits 120 | 7 38 9 10 . 56 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 8 | . . . . . 8 Impact 8 | . . . . . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4775 | 146 885 243 575 . 2926 Guns 1368 | 143 885 223 . . 117 Cannons 1621 | . . 20 575 . 1026 Explosions 1580 | . . . . . 1580 Melee 168 | . . . . . 168 Ramming 38 | 3 . . . . 35 Kinetic 73 | . . . . . 73 Thermal 3606 | 143 885 243 575 . 1760 Explosive 825 | . . . . . 825 Electromagnetic 65 | . . . . . 65 Impact 168 | . . . . . 168 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 10 . . . . Message Errors 5 | . 5 . . . . Matter Fused 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 128 | . . . 6 . 122 Projectiles 21 | . . . 6 . 15 Explosions 78 | . . . . . 78 Melee 29 | . . . . . 29 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . . . . . 111 Shots 3 | . . . . . 3 Rammed 2 | 1 . . . . 1 Targets Rammed 7 | 1 . . . . 6 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 470 | 72 267 36 326 48 470 Average Temperature 97 | 26 88 18 105 26 140 Received Heat Transfer 1656 | . 387 42 117 . 1110 Effects 9 | . . . . . 9 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 3 | . . . . . 3 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . . 1 . 5 Heat Transferred 6323 | 325 2025 537 1036 . 2400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 86 Level 1 4 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 333 | 10 146 49 70 22 333 Initial 49 | . . 49 . 22 . Average 51 | 1 54 18 28 8 81 Influence Increases 1429 | 30 380 68 175 . 776 Destroy 0b10 Robot/C 800 | . 280 40 120 . 360 Destroy 0b10 Robot/NC 105 | 30 20 10 5 . 40 Destroy Leader 184 | . 52 2 50 . 80 Successful Hack 33 | . 28 . . . 5 Disable Machine 150 | . . 15 . . 135 Destroy Structure 67 | . . 1 . . 66 Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 1290 | 30 263 185 125 50 637 Entered New Map 96 | . . 68 . 28 . Time Decay 724 | 30 223 87 105 22 257 Lost Part 470 | . 40 30 20 . 380 Squads Dispatched 15 | . 3 1 3 . 8 Investigation 5 | . 1 . 1 . 3 Extermination 1 | . . . . . 1 Reinforcement 8 | . 2 1 1 . 4 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 5 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 20 4 7 . 33 Peak Tracking Total 7 | . 5 2 1 . 7 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . . 1 . . 9 Max in Single Turn 4 | . . 1 . . 4 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 4 2 3 . 6 Terminals 11 | . 4 1 2 . 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 49 | . 16 8 9 . 16 Successful 31 | . 9 6 6 . 10 Failed 17 | . 7 1 3 . 6 Catastrophic 2 | . . . 1 . 1 Database Lockouts 1 | . . 1 . . . Manual 31 | . 14 4 8 . 5 Terminals 39 | . 16 4 8 . 11 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 16 | . 5 2 3 . 6 Record 1 | . . . . . 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . . . . . 2 Level Access Points 3 | . 1 1 1 . . Branch Access Points 1 | . . . . . 1 Terminal Index 4 | . . 1 2 . 1 Hauler Manifests 2 | . 1 . . . 1 Registered Prototypes 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Process 1 | . . . . . 1 Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 4 1 2 . 1 Terminals 8 | . 4 1 2 . 1 Botnet 7 | . 3 1 2 . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 11 | . 3 1 2 . 5 Full Trace Events 6 | . 2 . 1 . 3 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1434 | 136 747 87 82 . 382 Sensors 385 | . . . 82 . 303 Terrain 79 | . . . . . 79 Structural 178 | . 91 87 . . . Seismic 792 | 136 656 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2498 | 221 839 241 273 78 846 Spaces Moved 1505 | 107 410 167 177 63 581 Core 5 | 3 . . . . 2 Treads 405 | 104 301 . . . . Legs 145 | . . . . . 145 Wheels 950 | . 109 167 177 63 434 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 95 95 95 50 Average Speed 116 | 156 149 106 95 95 98 Slowest Speed 240 | 160 240 115 95 95 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 63 16 26 2 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 66 | . . . . . 66 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 62 | . . . . . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1904 | 135 514 196 241 71 747 Wait 59 | . 14 1 16 . 28 Move 1500 | 106 409 166 176 62 581 Hop . | . . . . . . Pick Up 47 | 9 13 3 9 . 13 Fast Attach 29 | 7 3 4 3 . 12 Attach 42 | . 4 2 5 3 28 Detach 12 | . . 1 1 1 9 Swap 7 | . 2 . 1 . 4 Drop 19 | 1 4 2 8 . 4 Fire 174 | 11 65 17 22 5 54 Melee 8 | . . . . . 8 Ram 1 | . . . . . 1 Kick 5 | . . . . . 5 Crush 1 | 1 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 107 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 9) 778 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Core integrity fell below 50% 984 | -10/Materials | Identified exit to Materials 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Utility x2 1160 | -9/Materials | Identified exit to Materials 1201 | -9/Materials | Lost 3 parts (1n1u1w) 1221 | -9/Materials | Build established: Scavenger-Mutant 1277 | -9/Materials | Central database locked down 1302 | -9/Materials | Entered another Materials area 1302 | -8/Materials | Evolved 2 slots: Utility x2 1354 | -8/Materials | Garrison activated, responded to threat 1553 | -8/Materials | Identified exit to Factory 1575 | -8/Materials | Entered Factory 1575 | -7/Factory | Evolved 2 slots: Utility x2 1646 | -7/Factory | Discovered new exit (range 7) 1652 | -7/Factory | Identified exit to Factory 1653 | -7/Factory | Entered another Factory area 1653 | -6/Factory | Evolved 2 slots: Utility x2 1694 | -6/Factory | Build established: Hacker-Mutant 1829 | -6/Factory | Identified exit to Lower Caves 1983 | -6/Factory | Lost 4 parts (3u1w) 2130 | -6/Factory | Lost 9 parts (3p2n2u2w) 2227 | -6/Factory | Lost 5 parts (1p2n2u) 2239 | -6/Factory | Core integrity fell below 50% 2274 | -6/Factory | Destroyed 7 combat bots 2309 | -6/Factory | Core integrity fell below 20% 2382 | -6/Factory | Lost 17 parts (2p2n8u5w) 2499 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02467_ M-13 Machinist repairs L-41 Fighter Axe. 02471_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 02476_ L-41 Fighter knocked back. 02479_ Destroyed Microactuators. 02479_ L-41 Fighter system corrupted by crushing effect. 02480_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 02482_ Destroyed Imp. Deuterium Engine. 02482_ Destroyed Imp. Melee Analysis Suite. 02482_ L-41 Fighter system corrupted by crushing effect. 02482_ L-41 Fighter knocked back. 02487_ Hrd. Medium Armor Plating destroyed. 02496_ Imp. Deuterium Engine destroyed. 02496_ Wheel+ destroyed. 02497_ M-13 Machinist repairs P-60 Hacker Remote Datajack. 02498_ Dropped Hrd. Medium Armor Plating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????#######??????????????????? | | ????????????????????????# ! ?????????????????? | | ????????????????????????# "???????????????? | | ????????????????????????# "??????????????? 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Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedReactionSabre Manual? 0 Play Time 00:49:52 Cumulative 79.9 hours Start 2026.09.07 @ 10:09:31 End 2026.09.07 @ 10:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e54756ec-7a40-4667-9eb7-8889d3bd7e8f