Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 20:13:15 Player: FrigidRock Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (3953) 3953 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9738 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core High-capacity Storage Unit Phase Cannon Gauss Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Heart of Steel > --- WEAPON ----------- Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel High-capacity Matter Pod Power Shielding Tesla Rifle Advanced Beam Cannon Flak Cannon Flak Cannon Precision Grenade Launcher Plasma Cutter Impact Mace [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 137 | 7 10 5 1 . 43 25 . 4 . 2 38 2 Power 20 | 1 3 . . . 7 1 . 1 . . 6 1 Engine 14 | 1 3 . . . 4 1 . 1 . . 4 . Core 6 | . . . . . 3 . . . . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 3 . . . 13 5 . 2 . 1 15 . Treads 3 | . 2 . . . . . . . . . 1 . Leg 26 | 2 1 . . . 11 3 . 2 . . 7 . Wheel 7 | . . . . . . 2 . . . 1 4 . Hover 3 | . . . . . . . . . . . 3 . Flight 2 | . . . . . 2 . . . . . . . Utility 36 | 2 1 3 . . 11 7 . 1 . 1 10 . Device 19 | 1 1 . . . 6 2 . 1 . . 8 . Storage 5 | 1 . 2 . . 1 1 . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . . Protection 9 | . . 1 . . 4 2 . . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 3 2 1 . 12 12 . . . . 7 1 Energy Gun 14 | 2 . . . . 5 4 . . . . 2 1 Energy Cannon 8 | . 1 . . . 4 2 . . . . 1 . Ballistic Gun 7 | . 2 1 1 . 1 . . . . . 2 . Ballistic Cannon 5 | . . . . . 2 1 . . . . 2 . Launcher 3 | . . . . . . 3 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 4 . 1 . . 4 1 Corrupted Parts 1 | 1 . . . . . . . . . . . . System Corruption 3 | 3 . . . . . . . . . . . . Parts Lost 69 | . 5 1 . . 14 5 . . . 7 26 11 Power 8 | . . . . . . . . . . . 6 2 Propulsion 33 | . 2 . . . 7 4 . . . 2 13 5 Utility 14 | . 1 . . . 2 1 . . . 3 5 2 Weapon 14 | . 2 1 . . 5 . . . . 2 2 2 Highest Loss Streak 8 | . 2 1 . . 8 2 . . . 4 5 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 3 7 10 12 11 14 14 15 12 13 13 12 12 Power 1 | 1 2 3 3 3 2 1 1 1 1 1 1 1 Propulsion 1 | 1 1 1 1 1 1 1 2 2 2 3 1 . Utility 3 | . . 3 4 4 4 4 5 2 2 1 2 2 Weapon 6 | . 2 2 4 3 5 7 6 6 7 5 6 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 4 . . . 3 2 . 1 . . 3 6 Power 2 | . 1 . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . . . 2 . Utility 6 | . . . . . 2 . . 1 . . 1 2 Weapon 8 | . 3 . . . 1 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 98 71 100 93 99 100 99 85 84 87 63 Engine 6 | . 14 14 14 14 5 5 7 7 7 7 5 . Core 2 | . . . . . 3 1 . . . . 4 7 Treads 2 | . . 28 28 28 1 . . . . . 1 . Leg 18 | . 18 . . . 29 26 15 28 30 23 12 5 Wheel 4 | . . . . . . 2 15 1 . 1 10 4 Device 17 | . 14 . . . 14 27 23 22 23 17 17 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 Processor 5 | . . . . . . 1 7 7 7 7 8 12 Protection 5 | . . 12 14 14 9 6 7 6 7 6 3 1 Energy Gun 4 | . 14 14 . . 1 6 7 7 . . 4 2 Energy Cannon 3 | . 4 . . . 12 2 . . . . 1 1 Ballistic Gun 1 | . 9 14 . 28 2 . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 3 . . . 5 3 . Launcher 1 | . . . . . . . . 6 . 3 . 4 Peak Build Rating 56 | 7 9 8 8 8 28 40 39 56 40 43 56 56 Average Rating 31 | 5 8 7 6 8 22 36 39 41 33 32 45 36 On Entrance 22 | . 7 6 8 8 8 28 39 39 40 36 26 51 Avg Prop Armor Cover (%) 11 | . . . . . 6 11 11 10 . 13 11 11 Naked Turns 14 | . . . . . . . . . . . . 14 Heaviest Build 60 | 12 16 29 28 28 54 52 45 55 53 55 60 54 Greatest Support 60 | 20 40 40 40 40 48 53 26 56 56 56 60 20 Greatest Overweight (x) 11 | . 1 . . . 2 4 1 1 . 2 4 11 Average Overweight (x) . | . . . . . . . 1 . . . 1 4 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 8 11 13 11 15 15 15 15 14 15 15 14 Average Carried 13 | 3 7 10 12 11 14 14 15 14 13 13 12 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 11 11 11 15 15 15 12 13 9 15 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 3494 | 270 203 127 . . 635 572 . 262 . 138 1137 150 Remotely . | . . . . . . . . . . . . . Salvage Created 4324 | 146 318 126 . . 1321 1118 . 96 . 147 972 80 Parts 256 | 15 26 9 . . 77 55 . 9 . 11 51 3 Haulers Intercepted 5 | . 1 . . . 3 . . . . . 1 . Recyclers Shooed 5 | 1 1 . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 6 . 1 . 3 Prevented 12 | . . . . . . . . 6 . 6 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 90 | . 12 5 . . 25 15 . 2 . 5 22 4 Guns 35 | . 8 5 . . 7 4 . . . . 11 . Cannons 30 | . 4 . . . 17 7 . . . 1 1 . AOE 20 | . . . . . . 1 . 2 . 4 9 4 Classes Destroyed 15 | 2 4 . . . 6 2 . . . 1 . . Worker 4 | . 1 . . . . 1 . . . . 2 . Builder 8 | . . . . . 1 4 . . . . 3 . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 5 | . 1 . . . 3 . . . . . 1 . Recycler 5 | 1 . . . . . 4 . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . Swarmer 28 | . 9 3 . . 3 . . . . 3 8 2 Grunt 33 | . 3 2 . . 16 4 . 1 . . 7 . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 8 | . . . . . 3 3 . . . . 2 . Hunter 8 | . . . . . 1 2 . 1 . 1 1 2 Programmer 8 | . . . . . . 5 . . . . 3 . Heavy 2 | . . . . . 1 . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | 4 4 2 . . 3 5 . 1 . 3 6 2 Combat Bots Only 5 | . 3 2 . . 3 4 . 1 . 3 5 2 Max Kills in Single Turn 3 | 1 1 1 . . 1 2 . 1 . 2 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 1 . 2 3 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 874 | . 104 38 . 3 170 148 . 3 . 67 241 100 Missed 261 | . 25 11 . 1 42 58 . 2 . 27 73 22 Hits 613 | . 79 27 . 2 128 90 . 1 . 40 168 78 Melee 10 | . . . . . 9 1 . . . . . . Projectile 603 | . 79 27 . 2 119 89 . 1 . 40 168 78 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 17 | . . . . . 5 . . . . 3 8 1 Actively Blocked 1 | . . . . . . . . . . 1 . . Damage Taken 9515 | . 710 316 . 22 2220 1103 . 14 . 914 2803 1413 Core 1604 | . 113 110 . 10 298 104 . . . 114 370 485 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 60 | . . 8 . . 24 . . . . 28 . . Core Remaining (%) 54 | 100 . . . 6 45 . . . . 68 . . Volleys Fired 375 | 11 38 25 . . 109 54 . 3 . 30 91 14 Largest 2 | 2 2 2 . . 2 2 . 1 . 2 2 2 Hottest 150 | 80 100 60 . . 136 136 . 36 . 102 150 122 Shots Fired 700 | 22 77 51 . . 206 107 . 4 . 44 173 16 Gun 425 | 22 61 51 . . 98 61 . 1 . 13 116 2 Cannon 237 | . 16 . . . 108 45 . . . 18 48 2 Launcher 38 | . . . . . . 1 . 3 . 13 9 12 Special . | . . . . . . . . . . . . . Kinetic 232 | . 27 25 . . 93 17 . . . 18 50 2 Thermal 353 | 11 38 26 . . 106 55 . 1 . . 114 2 Explosive 21 | . . . . . . . . . . . 9 12 Electromagnetic 94 | 11 12 . . . 7 35 . 3 . 26 . . Robot Hit Streak 17 | 5 7 10 . . 17 10 . 5 . 10 14 4 Robot Miss Streak 11 | 1 10 3 . . 4 11 . . . 7 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 . Shots Hit Robots 442 | 15 39 32 . . 133 80 . 1 . 30 107 5 Core Hits 250 | 5 17 9 . 1 65 52 . 6 . 19 62 14 Critical Kills 3 | . . . . . 1 2 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 7 | . . . . . 2 3 . . . . 2 . Burn 2 | . . . . . . . . . . . 2 . Meltdown 2 | . . . . . 1 1 . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Smash 1 | . . . . . . 1 . . . . . . Melee Attacks 19 | . . . . . . 16 3 . . . . . Impact 19 | . . . . . . 16 3 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10332 | 188 669 343 . 4 2082 2140 . 122 . 903 3308 573 Guns 4254 | 188 431 343 . . 664 950 . . . 123 1487 68 Cannons 3580 | . 122 . . . 1405 662 . . . 469 898 24 Explosions 2168 | . 116 . . . . 215 . 122 . 311 923 481 Melee 313 | . . . . . . 313 . . . . . . Ramming 17 | . . . . 4 13 . . . . . . . Kinetic 2405 | . 149 142 . . 684 268 . . . 469 669 24 Thermal 4780 | 79 419 201 . . 1313 920 . 15 . 49 1716 68 Explosive 1404 | . . . . . . . . . . . 923 481 Electromagnetic 1413 | 109 101 . . . 72 639 . 107 . 385 . . Impact 313 | . . . . . . 313 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | 3 3 3 3 3 . 7 7 7 7 9 3 3 Average Corruption 4 | 3 3 3 3 3 . 6 7 7 7 8 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 161 | 1 17 7 2 . . 24 21 23 3 21 14 28 Message Errors 43 | . 5 2 . . . 9 4 5 1 5 6 6 Matter Fused 42 | . 2 3 2 . . 6 7 8 1 5 1 7 Heat Flow Errors 25 | 1 6 1 . . . 3 3 3 1 2 . 5 Energy Discharges 15 | . 1 . . . . 3 3 1 . 1 2 4 Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 18 | . 1 . . . . 2 1 3 . 5 2 4 Data Loss (major) 5 | . . . . . . . 1 . . 1 1 2 Misfires 5 | . 1 1 . . . 1 . 1 . . 1 . Alerts 4 | . 1 . . . . . . 2 . 1 . . Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 192 | . 6 . . . 11 98 . . . . 41 36 Projectiles 14 | . . . . . 11 . . . . . 3 . Explosions 80 | . 6 . . . . . . . . . 38 36 Melee 98 | . . . . . . 98 . . . . . . Knockbacks 20 | . . . . . 4 10 . . . . 6 . Impact 1 | . . . . . . 1 . . . . . . Kinetic 18 | . . . . . 4 8 . . . . 6 . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 292 | . 30 . . . . . . . . 68 82 112 Shots 9 | . 1 . . . . . . . . 4 1 3 Rammed 2 | . . . . 2 . . . . . . . . Targets Rammed 4 | . . . . 2 2 . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 530 | 225 530 223 . . 429 252 199 250 235 244 102 196 Average Temperature 98 | 95 193 69 . . 91 50 94 94 121 113 30 80 Received Heat Transfer 2193 | . 102 156 . 12 882 222 . 9 . 84 726 . Effects 17 | . 14 . . . 3 . . . . . . . Shutdowns 4 | . 4 . . . . . . . . . . . Energy Bleed 4 | . 3 . . . 1 . . . . . . . Interference 5 | . 5 . . . . . . . . . . . Short Circuit 3 | . 2 . . . 1 . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . 4 . . . 3 . . Impact Corruptions 4 | . . . . . . 4 . . . . . . Robots Melted 5 | . . . . . 1 2 . . . . 2 . Combat Hostiles 4 | . . . . . 1 2 . . . . 1 . Parts Melted 18 | . 1 . . . 4 5 . . . . 8 . Heat Transferred 8397 | 175 859 450 . . 2493 1458 . 50 . 50 2812 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . 2 . 1 . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 . Low Security (%) 84 | 100 100 100 . 100 72 99 . . . . 70 . Level 1 15 | . . . . . 27 . . . . . 29 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 304 | 15 129 88 . . 295 196 . . . . 304 . Initial 100 | . . 28 . . . 100 . . . . . . Average 98 | 2 57 49 . . 109 94 . . . . 128 . Influence Increases 3450 | 20 404 150 . . 744 726 120 125 . 145 901 115 Destroy 0b10 Robot/C 1800 | . 240 100 . . 500 300 . 40 . 100 440 80 Destroy 0b10 Robot/NC 135 | 20 10 . . . 25 50 . . . . 30 . Destroy Leader 494 | . 52 20 . . 128 112 . 10 . 30 122 20 Successful Hack 103 | . 8 . . . 27 21 . . . . 47 . Select Force Hacks 120 | . 30 . . . 30 60 . . . . . . Disable Machine 135 | . 15 . . . . 30 . . . . 90 . Destroy Structure 108 | . 4 . . . 4 18 . . . . 82 . Partial Spotted 30 | . . . . . . 30 . . . . . . Lose Combat Pursuer 525 | . 45 30 . . 30 105 120 75 . 15 90 15 Influence Decreases 3450 | 20 330 186 38 . 522 867 137 189 . 145 610 406 Entered New Map 359 | . . 46 38 . . 122 31 13 . . . 109 Time Decay 2453 | 20 280 130 . . 432 560 106 176 . 138 350 261 Lost Part 503 | . 50 10 . . 90 50 . . . 7 260 36 Purge Threat 135 | . . . . . . 135 . . . . . . Squads Dispatched 31 | . 3 . . . 5 12 . . . . 11 . Investigation 7 | . 2 . . . 2 3 . . . . . . Extermination 7 | . . . . . . 4 . . . . 3 . Reinforcement 14 | . 1 . . . 3 5 . . . . 5 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . 2 . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 6 | . 2 1 . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 25 7 . 2 33 27 8 7 . 5 32 9 Peak Tracking Total 7 | . 7 5 . 2 4 5 4 3 . 3 5 3 Tactical Retreats 16 | . 1 1 . . 1 4 2 3 . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 2 | . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 10 | . 2 . . . . 2 . . . . 6 . Max in Single Turn 2 | . 1 . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 36 | . 3 . 1 . 8 14 . 1 4 . 5 . Terminals 23 | . 2 . . . 6 11 . . . . 4 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 106 | . 7 . 4 . 20 37 . 1 29 . 8 . Successful 68 | . 3 . 4 . 12 16 . 1 29 . 3 . Failed 38 | . 4 . . . 8 21 . . . . 5 . Catastrophic 8 | . . . . . . 6 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 7 . . . 13 27 . . . . 5 . Terminals 61 | . 6 . . . 16 32 . . . . 7 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 4 . . . . . . Scanalyzers 4 | . . . . . 3 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . . . 4 . 2 4 . 1 29 . . . Record 15 | . . . 4 . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 1 . . . . . . Retrieve Study 4 | . . . . . 3 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 23 | . 3 . . . 7 11 . . . . 2 . Terminals 19 | . 2 . . . 6 9 . . . . 2 . Botnet 6 | . . . . . 1 3 . . . . 2 . Skim 13 | . 2 . . . 5 6 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . Tunnel 4 | . 1 . . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 7 12 . . . . 5 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 35 | . . . . . . . . . . . 35 . Total Part Build Rating 12 | . . . . . . . . . . . 12 . Part Studies Acquired 4 | . . . . . 3 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Active Infowar (turns) 6729 | 33 666 . . . 1006 1792 780 629 93 691 527 512 Sensors 4450 | . . . . . . 1791 780 629 93 691 466 . Terrain 1128 | . 555 . . . . . . . . . 61 512 Structural 2224 | . . . . . 1006 1218 . . . . . . Seismic 144 | 33 111 . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 10368 | 122 736 265 224 23 1941 1792 780 629 93 691 1426 1646 Spaces Moved 5581 | 61 367 114 139 13 840 1218 480 522 82 414 800 531 Core 165 | 2 . . . . . . . . . . . 163 Treads 350 | . 17 114 139 13 67 . . . . . . . Legs 3044 | 59 350 . . . 746 927 . 472 82 369 39 . Wheels 1962 | . . . . . . 291 480 50 . 45 728 368 Hover 33 | . . . . . . . . . . . 33 . Flight 27 | . . . . . 27 . . . . . . . Fastest Speed 50 | 50 120 160 160 160 105 105 105 105 112 112 95 50 Average Speed 135 | 117 154 160 160 160 134 118 105 111 112 138 114 242 Slowest Speed 600 | 120 190 160 160 160 260 180 105 112 112 252 180 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 48 19 54 6 61 34 56 57 70 57 13 58 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . 1 . 1 . 3 3 . . 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . . . . . 1 . 1 . 1 Spaces Dug 46 | . . . . . 1 11 3 . . 1 2 28 Terrain Destroyed 255 | . 3 . . . 3 18 3 4 . 4 117 103 Melee 14 | . . . . . . 11 3 . . . . . Projectile 20 | . . . . . 3 . . . . . 15 2 AOE 221 | . 3 . . . . 7 . 4 . 4 102 101 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Total 7669 | 85 466 148 142 14 1455 1451 750 568 84 497 1138 871 Wait 1351 | . 29 . . . 407 87 268 25 . 46 171 318 Move 5569 | 60 366 113 138 12 839 1217 479 521 81 413 799 531 Hop . | . . . . . . . . . . . . . Pick Up 70 | 7 10 4 . . 18 12 . 2 . 2 14 1 Fast Attach 82 | 7 3 2 . . 25 9 . 4 . . 32 . Attach 44 | . 5 1 2 . 9 8 . 1 1 6 7 4 Detach 17 | . 1 . 2 . 2 5 . 1 2 . 4 . Swap 63 | . 4 2 . . 16 27 . 3 . . 9 2 Drop 75 | . 10 1 . . 28 16 . 8 . . 11 1 Fire 375 | 11 38 25 . . 109 54 . 3 . 30 91 14 Melee 19 | . . . . . . 16 3 . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush 2 | . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 123 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Discovered new exit (range 8) 792 | -10/Materials | Discovered new exit (range 8) 859 | -10/Materials | Entered Mines 920 | -10/Mines | Discovered new exit (range 10) 931 | -10/Mines | Core integrity fell below 50% 960 | -10/Mines | Core integrity fell below 20% 1116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1118 | -10/Mines | Discovered new exit (range 5) 1124 | -10/Mines | Entered Exiles 1149 | -10/Exiles | Discovered new exit (range 15) 1165 | -10/Exiles | Met 8R-AWN 1191 | -10/Exiles | Met EX-HEX 1239 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Met EX-DEC 1276 | -10/Exiles | Learned location of Zion (-6) 1330 | -10/Exiles | Discovered new exit (range 12) 1348 | -10/Exiles | Entered Mines 1353 | -9/Mines | Discovered new exit (range 9) 1371 | -9/Mines | Entered Materials 1371 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1585 | -8/Materials | Lost 3 parts (2n1u) 1717 | -8/Materials | Lost 8 parts (2n1u5w) 2048 | -8/Materials | Build established: Scavenger-Mutant 2199 | -8/Materials | Discovered new exit (range 6) 2681 | -8/Materials | Discovered new exit (range 15) 2770 | -8/Materials | Core integrity fell below 50% 2907 | -8/Materials | Identified exit to Storage 2977 | -8/Materials | Learned Storage non-interactive machine intel 3035 | -8/Materials | Learned 4 Recycling zone layouts 3119 | -8/Materials | Learned Factory terminal intel 3144 | -8/Materials | Learned location of Storage (-8) 3190 | -8/Materials | Learned 2 Lower Caves zone layouts 3227 | -8/Materials | Learned Factory trap positions 3312 | -8/Materials | Entered Factory 3312 | -7/Factory | Evolved 2 slots: Utility x2 3313 | -7/Factory | Loaded intel: 83 trap records 3314 | -7/Factory | Loaded intel: 26 terminal locations 3544 | -7/Factory | Discovered new exit (range 9) 4611 | -7/Factory | Learned location of 2 exits from Archives 4613 | -7/Factory | Discovered new exit (range 9) 4630 | -7/Factory | Identified exit to Factory 4676 | -7/Factory | Learned 4 Extension zone layouts 4771 | -7/Factory | Loaded intel: 6 fabricator locations 4801 | -7/Factory | Learned 2 Upper Caves zone layouts 4819 | -7/Factory | Learned Extension security intel 4843 | -7/Factory | Learned Factory trap positions 4907 | -7/Factory | Learned 2 Proximity Caves zone layouts 5036 | -7/Factory | Build established: Mutant 5103 | -7/Factory | Identified exit to Lower Caves 5104 | -7/Factory | Entered Lower Caves 5160 | -7/Lower Caves | Encountered a Warlord checkpoint 5595 | -7/Lower Caves | Learned Factory terminal intel 5881 | -7/Lower Caves | Discovered new exit (range 4) 5883 | -7/Lower Caves | Identified exit to Lower Caves 5884 | -7/Lower Caves | Entered another Lower Caves area 5899 | -7/Lower Caves | Discovered exit to Factory (range 11) 5967 | -7/Lower Caves | Found Prototype Device 6089 | -7/Lower Caves | Identified exit to Data Miner 6128 | -7/Lower Caves | Encountered a Warlord checkpoint 6344 | -7/Lower Caves | Identified Heart of Steel 6513 | -7/Lower Caves | Entered Data Miner 6513 | -7/Data Miner | Discovered new exit (range 6) 6536 | -7/Data Miner | Met Data Miner 6558 | -7/Data Miner | Learned location of Section 7 (-2) 6558 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6578 | -7/Data Miner | Received God Mode back door access code from Data Miner 6603 | -7/Data Miner | Identified exit to Proximity Caves 6606 | -7/Data Miner | Entered Proximity Caves 6683 | -6/Proximity Caves | Build established: Scavenger-Mutant 6878 | -6/Proximity Caves | Spotted B-75 Beast 7025 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 7055 | -6/Proximity Caves | Destroyed B-75 Beast 7081 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 7273 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7297 | -6/Proximity Caves | Entered Factory 7297 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7298 | -6/Factory | Loaded intel: 107 trap records 7299 | -6/Factory | Loaded intel: 26 terminal locations 7761 | -6/Factory | Build established: Mutant 7906 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 7946 | -6/Factory | Discovered new exit (range 15) 7985 | -6/Factory | Lost 4 parts (1p2n1u) 8020 | -6/Factory | Garrison activated, responded to threat 8086 | -6/Factory | Lost 5 parts (3n2u) 8202 | -6/Factory | Lost 4 parts (1p2n1w) 8301 | -6/Factory | Lost 5 parts (1p2n1u1w) 8342 | -6/Factory | Identified exit to Factory 8362 | -6/Factory | Build established: Scavenger-Mutant 8650 | -6/Factory | Lost 4 parts (1p3n) 8664 | -6/Factory | Discovered new exit (range 9) 8671 | -6/Factory | Identified exit to Lower Caves 8723 | -6/Factory | Entered Lower Caves 8915 | -6/Lower Caves | Encountered a Warlord checkpoint 9119 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9123 | -6/Lower Caves | Core integrity fell below 50% 9225 | -6/Lower Caves | Spotted B-75 Beast 9287 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9811 | -6/Lower Caves | Build established: Mutant 10342 | -6/Lower Caves | Ambushed by research squad 10349 | -6/Lower Caves | Core integrity fell below 20% 10355 | -6/Lower Caves | Released all parts (7) 10369 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10342_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 10342_ Prc. Grenade Launcher destroyed. 10342_ Penetrated by Slug. 10345_ Slug penetrates Wall. 10347_ Identified Imp. Spread Laser. 10348_ Penetrated by Slug. 10348_ Enh. Nuclear Core destroyed. 10348_ Penetrated by Slug. 10349_ Slug penetrates H-66 Slayer. 10351_ Penetrated by Slug. 10355_ Released Imp. Signal Interpreter. 10355_ Released Lrg. Storage Unit. 10355_ Released Coolant Injector. 10355_ Released Terrain Scan Processor. 10355_ Released Adv. Heat Sink. 10355_ Released Enh. Gauss Cannon. 10355_ Released Imp. Spread Laser. 10356_ Slug penetrates Wall. 10359_ Penetrated by Slug. 10359_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## # | | ??????????????????????????????????# ## ## | | ??????????????????????????????????# [ ## #? | | ???????????????????????????????#####[/|### # | | ???????????????????????????????#" ]![### | | ???????????????????????????????## !!! #### | | ????????????????????????????????# % ] #### | | ????????????????????????????????###"## #?## # | | ??????????????????????????????#### ### #??#### | | ??????????????????????????????# ### #?????? | | ??????????????????????????????# ## #?????? | | ??????????????????????????????# # ######? | | ??????????????????????????????# #? | | ??????????????????????????# #? | | ???????????????????????????# ### | | ???????????????????????????## #### #????# | | ????????????????????????????###### ?#### #????? | | ?????????????????????????????????##?## #????? | | ???????????????????????????????????## #????? | | ??????????????????????????#####????# #????? | | ??????????????????????????# #???## #????? | | ??????????????????????????# ##?## ## ##????? | | ??????????????????????????# ### ######?????? | | ?????????????????????????## p ##??????????? | | ???????????????????????### ##???????????? | | ???????????????????????# @ #????????????? | | ???????????????????? ## #???????????? | | ???????????????????# ## #???????????? | | ???????????????????## #???????????? | | ????????????????????## ### #???????????? | | ?????????????????????###??###### ##???????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 225 Power Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionElectronRocket Manual? 0 Play Time 01:28:53 Cumulative 481.0 hours Start 2025.12.17 @ 23:13:42 End 2025.12.19 @ 20:13:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 120 Adventurer 68 Explorer 5 Win Type - Total 38 Types 20/3/4/4/3/0/1/1/0/2 Lore% 82 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c3ab23-4c6d-4932-a754-73a24139f4dd