Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.30 @ 22:17:24 Player: Shobalk Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (2883) 2883 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (228) 228 TOTAL SCORE: 9806 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 86 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -840 Cogmind --------- Core Integrity 0/1000 Matter 75/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Cooled Gravmag System Huge Storage Unit Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Improved Gravmag System Antigrav System Antigrav System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Kinecellerator Improved Focal Shield Improved Focal Shield Hacking Suite > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Field Propulsion Drive High-capacity Matter Pod Improved Focal Shield Long-range Tractor Beam Drone Bay Magnetic Acceleration Cannon Mass Driver Improved Proton Missile Launcher Heavy Pick [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Improved Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 2 . . . . . . . . . 1 . . Utility 5 | . . . 2 . . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 9 3 29 3 2 10 . 1 14 25 9 2 2 4 1 34 Power 13 | 1 2 . 2 . 1 3 . . . 1 . . . 1 . 2 Engine 6 | 1 2 . 1 . 1 . . . . 1 . . . . . . Core 7 | . . . 1 . . 3 . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 52 | 2 3 2 11 1 . 1 . . 7 5 5 . 1 . 1 13 Treads 12 | 2 2 1 4 . . . . . . 1 . . . . . 2 Leg 9 | . . . 2 . . . . . 6 1 . . . . . . Wheel 9 | . 1 1 3 . . . . . 1 3 . . . . . . Hover 6 | . . . . . . . . . . . . . . . . 6 Flight 16 | . . . 2 1 . 1 . . . . 5 . 1 . 1 5 Utility 54 | 1 1 1 8 2 1 3 . . 5 12 3 2 1 1 . 13 Device 26 | . . . 2 1 1 1 . . 2 4 3 1 . . . 11 Storage 3 | 1 . . . . . . . . 1 . . . . . . 1 Processor 4 | . . . . 1 . . . . 1 . . 1 . 1 . . Hackware 5 | . . . . . . 2 . . 1 . . . 1 . . 1 Protection 16 | . 1 1 6 . . . . . . 8 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 8 . . 3 . 1 2 7 1 . . 2 . 6 Energy Gun 5 | 1 1 . 2 . . . . . . 1 . . . . . . Energy Cannon 6 | . 1 . 1 . . . . . 1 3 . . . . . . Ballistic Gun 8 | 1 1 . 5 . . . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . . . . 1 1 . . . . . 3 Launcher 6 | . . . . . . 2 . 1 . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . 1 . 1 1 . . . 1 Parts Lost 65 | . 4 2 11 . 1 3 . 2 3 10 6 . 3 3 1 16 Power 5 | . 1 . 1 . . 1 . . . 1 . . . . . 1 Propulsion 30 | . 1 1 3 . . 2 . 1 2 5 1 . 2 3 . 9 Utility 21 | . . 1 4 . 1 . . . 1 4 4 . 1 . . 5 Weapon 9 | . 2 . 3 . . . . 1 . . 1 . . . 1 1 Highest Loss Streak 12 | . 4 2 6 . 1 2 . 2 2 7 4 . 3 3 1 12 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 94 84 82 33 47 47 46 43 81 79 46 56 59 59 24 73 Engine 2 | . 12 . 2 . 6 3 . . . 4 . . . . . . Treads 6 | . 25 9 7 . . . . . . 3 3 . . . . 5 Leg 5 | . . . 7 . . . . . 23 10 . . . . . . Wheel 4 | . 1 17 11 . . . . . 3 8 1 . . . . . Hover 2 | . . . . . . . . . . . . . . . . 17 Flight 6 | . . . . 22 23 14 15 12 4 . 11 31 30 20 3 3 Device 6 | . . . 8 7 9 7 7 7 4 . 4 12 16 11 . 14 Storage 5 | . 14 14 8 . . . . . 3 6 3 . . . . 2 Processor 6 | . . . . 3 7 7 7 7 12 13 6 5 6 10 11 11 Hackware 4 | . . . . . . 10 15 15 16 7 . . . 5 5 5 Protection 5 | . 11 14 16 . . . . . . 10 4 . . . . . Energy Gun 1 | . 11 . . . . . . . . . . . . . . . Energy Cannon 2 | . . 14 8 . . . . . 4 2 . . . . . . Ballistic Gun 4 | . 13 14 8 . . . . . . 3 3 . . . . . Ballistic Cannon 2 | . . . . . . . . . 4 5 3 . . . . 7 Naked Turns 21 | . . . 2 . . . . . . . 19 . . . . . Heaviest Build 124 | 14 19 14 28 1 5 6 1 1 94 114 109 8 8 20 3 124 Greatest Support 87 | 40 40 20 44 13 13 13 10 10 87 66 30 14 39 27 8 64 Greatest Overweight (x) 10 | 1 1 1 5 . . . . . 9 10 10 . . . . 2 Average Overweight (x) . | . . . . . . . . . 1 6 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 8 5 5 5 5 5 25 25 25 5 5 5 5 25 Average Capacity 12 | 6 8 8 7 5 5 5 5 5 15 25 15 5 5 5 5 15 Most Carried 24 | 3 8 6 8 5 4 5 5 5 12 24 16 5 5 5 5 10 Average Carried 7 | 2 7 5 7 3 3 4 5 4 6 16 10 4 5 4 5 5 Final Capacity 25 | 8 8 8 5 5 5 5 5 5 25 25 5 5 5 5 5 5 Final Carried 16 | 3 6 4 5 4 3 5 5 4 12 16 4 5 5 5 5 3 Class Distribution -------------------- 59% | Mutant 18% | Hacker-Mutant 13% | Derelict-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Matter Collected 3237 | 269 473 32 381 . 50 217 . 17 305 329 255 66 63 51 . 729 Remotely 488 | . . . . . . . . . . 159 39 . . . . 290 Salvage Created 2758 | 20 597 . 721 . . 162 . . 335 120 99 . 30 295 . 379 Parts 130 | 2 27 . 31 . . 8 . . 16 7 4 . 1 14 . 20 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . 6 . . . 11 . . . 11 2 . 1 . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 71 | . 15 . 10 . . 8 . . 7 6 4 . 2 10 . 9 Melee 4 | . . . . . . . . . . . . . 1 1 . 2 Guns 24 | . 15 . 5 . . . . . . 2 2 . . . . . Cannons 22 | . . . 5 . . . . . 5 4 2 . . . . 6 AOE 20 | . . . . . . 8 . . 2 . . . . 9 . 1 Classes Destroyed 13 | 1 3 . 5 . . . . . 2 2 . . . . . . Worker 3 | 1 . . 1 . . . . . . . . . . . . 1 Builder 6 | . . . 1 . . . . . 2 . . . . . . 3 Hauler 2 | . 1 . . . . . . . . . . . . . . 1 Recycler 2 | . . . 2 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . Swarmer 30 | . 3 . 1 . . 4 . . . 4 4 . 2 10 . 2 Grunt 28 | . 12 . 4 . . 4 . . 5 . . . . . . 3 Brawler 2 | . . . 1 . . . . . 1 . . . . . . . Sentry 4 | . . . 3 . . . . . . . . . . . . 1 Hunter 2 | . . . 1 . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . . 1 . . . . . . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . Savage 2 | . . . . . . . . . . 1 1 . . . . . Best Kill Streak 10 | 1 5 . 2 . . 8 . . 3 4 4 . 2 10 . 3 Combat Bots Only 10 | . 5 . 2 . . 8 . . 3 4 4 . 2 10 . 3 Max Kills in Single Turn 3 | 1 2 . 1 . . 3 . . 2 1 1 . 1 2 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 2 . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Damage Taken 10181 | . 1028 263 1632 13 160 210 . 157 673 1980 850 . 335 430 58 2392 Core 2721 | . 176 . 373 13 128 76 . 99 61 297 388 . 96 152 58 804 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 133 | . . . . . . . . . . . . . . . . 133 Regen/Repaired (Parts) 61 | . 61 . . . . . . . . . . . . . . . Core Remaining (%) 43 | 100 . 29 32 . . . . 54 . . . . . . . . Volleys Fired 285 | 3 86 1 65 . . 8 . 1 28 40 12 . . 7 . 34 Largest 2 | 2 2 2 2 . . 1 . 1 2 2 2 . . 1 . 2 Hottest 154 | 70 70 80 85 . . 33 . 33 138 154 76 . . 43 . 114 Shots Fired 506 | 6 143 2 126 . . 8 . 1 46 74 25 . . 7 . 68 Gun 268 | 6 143 1 82 . . . . . . 24 12 . . . . . Cannon 222 | . . 1 44 . . . . . 46 50 13 . . . . 68 Launcher 16 | . . . . . . 8 . 1 . . . . . 7 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 342 | 3 84 1 78 . . . . . 28 55 25 . . . . 68 Thermal 145 | 3 59 1 48 . . . . . 18 16 . . . . . . Explosive 9 | . . . . . . 8 . 1 . . . . . . . . Electromagnetic 10 | . . . . . . . . . . 3 . . . 7 . . Robot Hit Streak 20 | 3 11 1 16 . . 1 . . 10 17 3 . . 3 . 20 Robot Miss Streak 8 | 1 6 1 6 . . 3 . . 2 3 8 . . 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 2 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 345 | 4 87 1 83 . . 3 . . 32 58 21 . 3 5 . 48 Core Hits 171 | 1 32 . 29 . . 16 . . 15 32 12 . . 11 . 23 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . 1 . . Critical Strikes 13 | . 6 . . . . . . . . . 3 . . 1 . 3 Burn 6 | . 6 . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . 1 . . . . 3 Smash 3 | . . . . . . . . . . . 2 . . 1 . . Melee Attacks 36 | . . . . . . 1 . . . 3 15 1 7 2 . 7 Impact 29 | . . . . . . 1 . . . 3 15 1 7 2 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . 7 Sneak Attacks 5 | . . . . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9145 | 51 1047 18 1307 . . 577 . 15 1318 1603 631 . 133 598 . 1847 Guns 2549 | 51 1047 . 793 . . . . . . 508 150 . . . . . Cannons 4395 | . . 18 504 . . . . . 959 1095 129 . . . . 1690 Explosions 1584 | . . . . . . 577 . 15 359 . . . . 535 . 98 Melee 605 | . . . . . . . . . . . 352 . 133 63 . 57 Ramming 12 | . . . 10 . . . . . . . . . . . . 2 Kinetic 4871 | 27 585 . 727 . . . . . 476 1087 279 . . . . 1690 Thermal 2024 | 24 462 18 570 . . . . . 483 467 . . . . . . Explosive 951 | . . . . . . 577 . 15 359 . . . . . . . Electromagnetic 682 | . . . . . . . . . . 49 . . . 535 . 98 Impact 548 | . . . . . . . . . . . 352 . 133 63 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . . . . 57 Highest Corruption 12 | . 2 2 . . . . . . 4 4 4 4 . 2 2 12 Average Corruption 3 | . 2 2 . . . . . . 3 4 4 4 . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 86 | . 10 5 . . . . . . 8 19 20 . . . 3 21 Message Errors 17 | . 3 . . . . . . . 4 3 1 . . . 2 4 Matter Fused 18 | . 1 1 . . . . . . 1 4 7 . . . . 4 Heat Flow Errors 5 | . 1 . . . . . . . . 2 1 . . . . 1 Energy Discharges 10 | . . . . . . . . . 1 2 4 . . . 1 2 Parts Rejected 3 | . 1 . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 13 | . 2 3 . . . . . . 1 2 3 . . . . 2 Data Loss (major) 7 | . 2 1 . . . . . . 1 1 . . . . . 2 Misfires 5 | . . . . . . . . . . 3 1 . . . . 1 Alerts 2 | . . . . . . . . . . . 2 . . . . . Weapon Failures 3 | . . . . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 364 | . . . . . . . . . 106 24 31 . 55 39 . 109 Projectiles 210 | . . . . . . . . . 77 24 . . . . . 109 Explosions 38 | . . . . . . . . . 29 . . . . 9 . . Melee 116 | . . . . . . . . . . . 31 . 55 30 . . Knockbacks 23 | . . . . . . . . . 6 1 . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . 5 1 . . . . . 12 Secondary 5 | . . . . . . . . . 1 . . . . . . 4 Self-Inflicted Damage 392 | . . . 4 . . 28 . . 294 . . . . 22 . 44 Shots 8 | . . . . . . 2 . . 3 . . . . 2 . 1 Rammed 4 | . . . 3 . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 3 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 376 | 18 376 . 65 . . 8 . . 108 342 127 . . . . 218 Average Temperature 110 | 9 149 . 11 . . 8 . . 34 132 65 . . . . 70 Received Heat Transfer 2421 | . 546 6 585 . 12 45 . 51 99 846 48 . 30 . . 153 Effects 5 | . 5 . . . . . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . Impact Corruptions 6 | . . . . . . . . . . . 3 . 2 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . 6 . 1 . . . . . . . . . . . . . Heat Transferred 4504 | 74 1813 37 1221 . . . . . 750 609 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Peak Influence 524 | 5 344 . 224 70 . . . . 511 . . . . 524 179 415 Initial 325 | . 3 . 43 25 . . . . 325 . . . . 309 179 118 Average 205 | . 174 . 119 31 . . . . 281 . . . . 366 174 273 Maximum Alert Level 2 | . 1 . 1 . . . . . 2 . . . . 2 . 2 Low Security (%) 48 | 100 70 . 82 100 . . . . 22 . . . . . 100 5 Level 1 48 | . 29 . 17 . . . . . 70 . . . . 64 . 88 Level 2 3 | . . . . . . . . . 6 . . . . 35 . 5 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 5 . 1 . . . . . 3 . . . . 1 . 5 Investigation 2 | . 2 . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 2 . . . . . . 1 Reinforcement 10 | . 3 . 1 . . . . . 1 . . . . 1 . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Distress Signals 13 | . 3 . 5 . . . . . 2 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 178 | . 32 6 29 4 1 12 . 10 12 6 5 . 10 13 5 33 Peak Tracking Total 11 | . 5 6 5 4 1 8 . 5 4 4 4 . 6 6 5 11 Tactical Retreats 22 | . 1 1 4 1 1 2 . 2 2 . 1 . 1 . . 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Traps Triggered 8 | . 3 . 4 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Disabled 14 | . . . . . . 1 . . 9 . . . . 1 . 3 Max in Single Turn 4 | . . . . . . 1 . . 4 . . . . 1 . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Accessed 23 | . 5 . 3 1 . 1 4 . 4 1 1 1 . . . 2 Terminals 8 | . 4 . 3 . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . Total Hacks 75 | . 13 . 9 1 . 1 30 . 9 1 1 5 . . . 5 Successful 49 | . 5 . 2 1 . 1 30 . 1 1 1 5 . . . 2 Failed 26 | . 8 . 7 . . . . . 8 . . . . . . 3 Catastrophic 10 | . 2 . 4 . . . . . 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 11 . 5 . . 1 . . 1 . . . . . . 10 Terminals 21 | . 11 . 9 . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 8 | . 2 . . . . . . . 4 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 Garrison Access 4 | . . . . 1 . . . . 3 . . . . . . . Terminal Hacks 41 | . 2 . 1 . . 1 30 . . 1 1 5 . . . . Record 11 | . . . . . . . 11 . . . . . . . . . Part Schematic 17 | . 1 . . . . . 11 . . . . 5 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . . . . Open Door 3 | . . . . . . 1 . . . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 3 . . . . . 4 . . . . . . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 5 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . . 11 . . . . 21 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total Allies 7 | . . . . . . . . 1 . . . 4 . . . 2 Largest Group 4 | . . . . . . . . 1 . . . 4 4 . . 2 Highest-Rated Group 154 | . . . . . . . . 96 . . . 154 154 . . 102 Highest-Rated Ally 96 | . . . . . . . . 96 . . . 39 39 . . 51 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . . . . . . 1 . . . . . . 3 EXPLORE 4 | . . . . . . . . . 1 . . . . . . 3 Ally Attacks 27 | . . . . . . . . 7 . . . . 12 . . 8 Total Damage 994 | . . . . . . . . 43 . . . . 115 . . 836 Kills 6 | . . . . . . . . . . . . . 1 . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 . . 1 . . 2 1 1 . . . Drone Launches 6 | . . . . . . . . . 2 . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . 1 . . . . . . 3 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Turns Passed 7761 | 124 1171 254 903 103 203 178 27 169 1044 1046 599 532 247 77 87 997 Spaces Moved 7255 | 71 599 264 506 261 591 434 85 409 721 457 621 879 310 127 152 768 Core 130 | 13 . . 6 . . . . . . . 23 . . . 48 40 Treads 821 | 58 479 . 84 . . . . . . 1 45 . . . . 154 Legs 457 | . . . 29 . . . . . 395 33 . . . . . . Wheels 1433 | . 120 264 367 . . . . . 202 423 57 . . . . . Hover 152 | . . . . . . . . . . . . . . . . 152 Flight 4262 | . . . 20 261 591 434 85 409 124 . 496 879 310 127 104 422 Fastest Speed 30 | 50 95 80 37 32 32 32 32 32 35 140 35 44 30 34 40 37 Average Speed 83 | 141 146 90 119 36 33 32 32 33 124 191 77 44 40 37 51 94 Slowest Speed 400 | 160 160 95 300 37 37 35 32 35 215 400 320 44 44 55 55 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . 2 1 3 1 . . . . . . 1 1 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 69 19 33 6 65 67 69 52 11 66 74 83 46 3 96 22 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 10 | . . 1 . . . . 1 . . . 1 2 . . . 5 Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . . . . Scrap Searched 18 | . . . . . 2 4 . . . 3 3 3 3 . . . Spaces Dug 15 | . . . . . . . . . . 3 9 . 2 . . 1 Terrain Destroyed 180 | . . . . . . 55 . 14 64 7 12 . 2 . . 26 Melee 15 | . . . . . . . . . . 3 9 . 2 . . 1 Projectile 38 | . . . . . . . . . 6 4 3 . . . . 25 AOE 127 | . . . . . . 55 . 14 58 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total 8380 | 85 751 276 682 265 591 462 84 440 818 547 689 1020 415 145 161 949 Wait 555 | 3 50 9 63 2 2 1 . 30 42 6 20 137 98 . 7 85 Move 7207 | 70 598 263 501 258 584 431 84 408 720 456 620 878 307 125 151 753 Hop 16 | . . . 2 1 3 1 . . . . . . 1 1 . 7 Pick Up 59 | 3 5 . 8 1 . 2 . . 10 12 6 1 . 1 . 10 Fast Attach 87 | 6 4 . 20 1 1 5 . . 12 4 7 3 2 2 1 19 Attach 42 | . 2 2 5 2 1 3 . 1 1 10 3 . . 2 . 10 Detach 24 | . . . 2 . . 4 . . 1 5 1 . . 3 . 8 Swap 27 | . 3 1 4 . . 2 . . 1 11 . . . . . 5 Drop 38 | . 3 . 9 . . 4 . . 3 . 5 . . 2 2 10 Fire 285 | 3 86 1 65 . . 8 . 1 28 40 12 . . 7 . 34 Melee 36 | . . . . . . 1 . . . 3 15 1 7 2 . 7 Ram 4 | . . . 3 . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / Min / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 125 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Core integrity fell below 50% 1058 | -10/Materials | Repaired Med. Laser 1089 | -10/Materials | Identified exit to Mines 1118 | -10/Materials | Discovered new exit (range 8) 1196 | -10/Materials | Lost 4 parts (1p1n2w) 1296 | -10/Materials | Entered Subcaves 1327 | -10/Subcaves | Learned location of Zion (-6) 1457 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1537 | -10/Subcaves | Discovered new exit (range 13) 1550 | -10/Subcaves | Entered Materials 1550 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2323 | -8/Materials | Discovered new exit (range 5) 2400 | -8/Materials | Lost 3 parts (1p1u1w) 2432 | -8/Materials | Core integrity fell below 50% 2439 | -8/Materials | Released all parts (3) 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Propulsion x2 2470 | -7/Factory | Lost 6 parts (2n2u2w) 2498 | -7/Factory | Discovered new exit (range 15) 2504 | -7/Factory | Identified exit to Lower Caves 2556 | -7/Factory | Entered Lower Caves 2560 | -7/Lower Caves | Learned location of 1 exit from Factory 2607 | -7/Lower Caves | Spotted B-75 Beast 2680 | -7/Lower Caves | Learned 4 Factory zone layouts 2720 | -7/Lower Caves | Discovered new exit (range 6) 2759 | -7/Lower Caves | Identified exit to Lower Caves 2759 | -7/Lower Caves | Entered another Lower Caves area 2835 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2910 | -7/Lower Caves | Discovered new exit (range 10) 2927 | -7/Lower Caves | Destroyed 8 combat bots 2931 | -7/Lower Caves | Identified exit to Data Miner 2937 | -7/Lower Caves | Entered Data Miner 2937 | -7/Data Miner | Discovered new exit (range 6) 2944 | -7/Data Miner | Met Data Miner 2951 | -7/Data Miner | Learned location of Section 7 (-2) 2951 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2956 | -7/Data Miner | Received God Mode back door access code from Data Miner 2964 | -7/Data Miner | Identified exit to Proximity Caves 2964 | -7/Data Miner | Entered Proximity Caves 2975 | -6/Proximity Caves | Spotted B-75 Beast 3005 | -6/Proximity Caves | Escorted by Enhanced Grunt 3026 | -6/Proximity Caves | Spotter reported a threat 3026 | -6/Proximity Caves | Spotter reported a threat 3036 | -6/Proximity Caves | Learned Factory emergency access door positions 3064 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3129 | -6/Proximity Caves | Discovered new exit (range 12) 3133 | -6/Proximity Caves | Identified exit to Factory 3133 | -6/Proximity Caves | Entered Factory 3133 | -6/Factory | Evolved 2 slots: Utility x2 3134 | -6/Factory | Identified exit to Factory 3135 | -6/Factory | Identified exit to Lower Caves 3272 | -6/Factory | Discovered exit to Lower Caves (range 8) 3390 | -6/Factory | Build established: Hacker-Mutant 3483 | -6/Factory | Search patrols dispatched 4177 | -6/Factory | Entered Lower Caves 4303 | -6/Lower Caves | Spotted B-75 Beast 4353 | -6/Lower Caves | Encountered a Warlord checkpoint 4673 | -6/Lower Caves | Destroyed B-75 Beast 4698 | -6/Lower Caves | Lost 7 parts (3n4u) 4877 | -6/Lower Caves | Build established: Mutant 5055 | -6/Lower Caves | Discovered new exit (range 9) 5071 | -6/Lower Caves | Identified exit to Lower Caves 5223 | -6/Lower Caves | Entered another Lower Caves area 5265 | -6/Lower Caves | Discovered exit to Factory (range 9) 5414 | -6/Lower Caves | Lost 4 parts (1n3u) 5520 | -6/Lower Caves | Spotted B-75 Beast 5522 | -6/Lower Caves | Core integrity fell below 50% 5536 | -6/Lower Caves | Released all parts (4) 5549 | -6/Lower Caves | Core integrity fell below 20% 5711 | -6/Lower Caves | Found Alien Artifact 5711 | -6/Lower Caves | Identified Core Expander 5711 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5717 | -6/Lower Caves | Discovered new exit (range 15) 5822 | -6/Lower Caves | Entered Zion 5834 | -6/Zion | Received a hallucinogenic algorithm 5842 | -6/Zion | Found Unknown Piercing Weapon 5851 | -6/Zion | System corruption cleaned by Quarantine Array 5893 | -6/Zion | Build established: Derelict-Mutant 5982 | -6/Zion | Found Relay Coupler [Programmer] 6095 | -6/Zion | Imprinted 6097 | -6/Zion | Declared Zion's savior 6167 | -6/Zion | Learned location of Warlord (-4) 6298 | -6/Zion | Given the Hacking Drone Bay 6299 | -6/Zion | Found Prototype Device 6299 | -6/Zion | Identified Hacking Drone Bay 6321 | -6/Zion | Discovered new exit (range 8) 6354 | -6/Zion | Entered Proximity Caves 6354 | -5/Proximity Caves | Accompanied by 4 allies 6480 | -5/Proximity Caves | Spotter reported a threat 6522 | -5/Proximity Caves | Spotted B-75 Beast 6529 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6590 | -5/Proximity Caves | Spotter reported a threat 6599 | -5/Proximity Caves | Lost 3 parts (2n1u) 6601 | -5/Proximity Caves | Entered Factory 6601 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6602 | -5/Factory | Identified exit to Extension 6620 | -5/Factory | Discovered new exit (range 8) 6623 | -5/Factory | Identified exit to Factory 6639 | -5/Factory | Discovered exit to Factory (range 16) 6678 | -5/Factory | Manually triggered Chute Trap 6678 | -5/Factory | Sucked down chute 6678 | -5/Factory | Entered Waste 6692 | -5/Waste | Spotted C-40 Crusher 6695 | -5/Waste | Destroyed 10 combat bots 6708 | -5/Waste | Lost 3 parts (3n) 6711 | -5/Waste | Spotted C-40 Crusher 6711 | -5/Waste | Spotted C-40 Crusher 6714 | -5/Waste | Spotted C-40 Crusher 6717 | -5/Waste | Spotted C-40 Crusher 6725 | -5/Waste | Spotted C-40 Crusher 6730 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6745 | -5/Waste | Discovered new exit (range 12) 6765 | -5/Waste | Identified exit to Factory 6765 | -5/Waste | Entered Factory 7007 | -5/Factory | Build established: Mutant 7411 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7417 | -5/Factory | Zion Hacker squad teleported in 7632 | -5/Factory | Lost 3 parts (1n1u1w) 7707 | -5/Factory | Core integrity fell below 50% 7751 | -5/Factory | Core integrity fell below 20% 7751 | -5/Factory | System corruption reached 10% 7762 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07711_ Antigrav System destroyed. 07714_ Detecting system override signal. 07716_ Acquired Hacking Suite. 07719_ Connecting with Terminal... >>\\ZION-SEEK-3 [ Targeting Prototype Stockpiles... ] 07720_ Xenon Bombardment Thruster destroyed. 07730_ Adv. Weight Redist. System destroyed. 07730_ S-27 Virus destroyed. 07732_ System corrupted: Matter fused (-7). 07746_ S-27 Virus destroyed. 07747_ Subcomponent Replicator disabled. 07747_ Imp. Focal Shield destroyed. 07749_ S-27 Virus destroyed. 07749_ Cld. Gravmag System destroyed. 07750_ Subcomponent Replicator disabled. 07752_ U-05 Engineer builds a Wall. 07753_ Hacking Suite destroyed. 07755_ System corrupted: Cld. Gravmag System rejected. 07757_ P-70 Sage resets S-27 Virus, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????###+####?????????????????????? | | ????????# #?????????????????????? | | ????????# "" =#?????????????????????? | | ????????# "" #?????????????????????? | | ????????# """ #?????????????????????? | | ?########u"" #??????????????? ???? | | ?# # " #????????????? ???? | | ?# #*%p%* #????????????# ???? | | ?# !#= =[ #????????????# #??? | | ?# # "" = #????????????# #??? | | ??###+### """@p#????????????# #??? | | ????# #?# """ #????????????# +??? | | ????# #?# """s!#????????????# #??? | | ????# #?# #????????????# #??? | | ????# #?# #????????????# #??? | | ????# #?########????????????# #??? | | ????# ##########????????????# #??? | | ????# +????????????# #??? | | ????# #????????????# #??? | | ????# #????????????+ +??? | | ????# +????????????# #??? | | ????# #????????????# #### | | ????# * ############## # | | ????# % # | | ????# #! | | #####+## [%* # | | # ! # =!/[ / | | # ! # ![[ # "" | | # ! # /[ """ """"""" # "" | | # # """ """"""" # "" | | # """" # " " """ """"""" #### | | # """" # "T" """"""" #### | | # """" + """ | | # """" # #### | | # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 25 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Beamcaster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed EnhancedRecoilLoader Manual? 0 Play Time 01:38:56 Cumulative 80.4 hours Start 2023.11.29 @ 19:12:21 End 2023.11.30 @ 22:17:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eb2e778-3a3a-46d3-bc41-455035938c40