Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 12:07:17 Player: pd-p0l Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (99) 495 Value Destroyed (2588) 2588 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 11843 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Drone Bay (2/3) Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Phase Shifter Improved Cloaking Device Improved Shock Absorption System System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Micro-nuke Launcher > --- INVENTORY -------- Field Propulsion Array Micro-nuke Launcher [Rating: 106] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . 1 . . . 1 . 1 1 1 1 Utility 10 | . . . 1 . . . 1 2 . . . 2 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 8 . 22 5 . . 36 7 . 1 4 4 2 20 11 17 Power 24 | 1 . . 2 1 . . 4 2 . . 3 . . 6 2 3 Engine 12 | 1 . . 2 1 . . 2 1 . . 2 . . 3 . . Core 8 | . . . . . . . 2 1 . . 1 . . 2 1 1 Reactor 4 | . . . . . . . . . . . . . . 1 1 2 Propulsion 40 | 2 2 . 11 . . . 8 3 . . 1 . 1 4 2 6 Treads 11 | . . . 6 . . . 4 1 . . . . . . . . Leg 8 | 2 2 . 4 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . 4 2 . . 1 . 1 4 2 6 Utility 43 | 1 4 . 2 2 . . 7 2 . 1 . 4 1 9 5 5 Device 18 | . 2 . . . . . 2 1 . . . 1 1 4 2 5 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 3 | . . . 1 1 . . 1 . . . . . . . . . Hackware 10 | . . . . . . . 2 1 . 1 . 2 . 1 3 . Protection 8 | . . . . 1 . . 2 . . . . 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 . 7 2 . . 17 . . . . . . 1 2 3 Energy Gun 10 | . 1 . 3 . . . 5 . . . . . . . . 1 Energy Cannon 5 | . 1 . 1 . . . 2 . . . . . . . 1 . Ballistic Gun 7 | 2 . . 2 1 . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 2 . . . . . . . . 2 Special Weapon 6 | . . . . 1 . . 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 5 . . . 1 2 . . 1 . . 1 2 . Parts Lost 35 | . . . 4 1 . . 7 . . . . 1 . 8 2 12 Power 6 | . . . 2 . . . 1 . . . . . . 2 . 1 Propulsion 14 | . . . 2 . . . 3 . . . . . . 2 1 6 Utility 10 | . . . . 1 . . 1 . . . . . . 4 1 3 Weapon 5 | . . . . . . . 2 . . . . 1 . . . 2 Highest Loss Streak 8 | . . . 3 1 . . 3 . . . . 1 . 5 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 98 99 100 100 96 97 100 100 100 94 91 78 47 36 Engine 8 | . 14 14 9 11 11 11 8 . . . 6 5 5 3 . . Core 1 | . . . . . . . . 6 7 7 6 5 5 3 2 1 Treads 20 | . . . 26 33 33 33 35 . . . . . . . . . Leg 3 | . 28 28 6 . . . . . . . . . . . . . Flight 6 | . . . . . . . . 30 30 30 33 29 31 23 11 16 Device 7 | . 13 14 11 2 . . 6 15 15 10 6 11 12 11 11 5 Storage 7 | . 14 14 11 11 11 11 8 . . . . . . . . . Processor 6 | . . . 11 11 11 11 8 . . . . . . . . . Hackware 5 | . . . . . . . . 20 23 27 26 24 26 24 19 3 Protection 5 | . . . . 8 11 11 8 7 7 7 6 5 5 3 . . Energy Gun 3 | . 9 14 4 . . . 9 . . . . . . . . 2 Energy Cannon 5 | . 9 14 7 11 11 11 2 . . . . . . . . . Ballistic Gun 6 | . 8 . 10 9 11 11 4 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 7 6 5 5 3 . . Peak Build Rating 106 | 7 13 13 24 26 27 27 35 46 46 46 52 62 71 82 70 106 Average Rating 32 | 5 10 12 19 24 26 27 30 43 46 43 48 58 69 65 49 75 On Entrance 31 | . 7 12 13 24 26 27 27 32 46 46 41 49 62 71 37 13 Naked Turns 66 | . . . . . . . . . . . . . . . 19 47 Heaviest Build 98 | 12 32 32 93 97 97 97 98 14 14 14 18 19 21 28 16 43 Greatest Support 80 | 20 23 23 60 60 60 60 80 21 21 21 27 27 33 33 17 58 Greatest Overweight (x) 2 | 1 1 1 1 1 1 1 1 . . . . . . 2 1 1 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 7 11 15 22 25 25 25 24 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Carried 16 | 5 10 13 21 24 24 24 21 4 5 4 4 3 4 3 3 2 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 13 15 24 24 25 25 5 5 5 5 5 5 5 4 4 2 Class Distribution -------------------- 71% | Mutant 15% | Hacker-Sprinter 4% | Wizard-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 2169 | 240 178 . 544 153 . 24 470 19 . . . 218 88 102 133 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4065 | 83 316 . 1277 180 . 58 1407 2 . 56 . 120 165 102 299 . Parts 196 | 12 27 . 73 . . 2 63 3 . 2 . 4 4 4 2 . Haulers Intercepted 16 | . 2 . 6 . . . 3 . . 1 . 1 1 . 2 . Recyclers Shooed 7 | . 2 . 4 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 68 | . 5 . 27 13 . 1 22 . . . . . . . . . Guns 38 | . 4 . 14 2 . . 18 . . . . . . . . . Cannons 26 | . 1 . 12 11 . 1 1 . . . . . . . . . AOE 3 | . . . . . . . 3 . . . . . . . . . Classes Destroyed 14 | 2 3 . 7 1 . 1 . . . . . . . . . . Worker 3 | 1 . . . . . . 1 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . . . 3 . . 1 . 1 1 . 2 . Recycler 3 | . . . 1 . . . 1 . . . . . . 1 . . Operator 6 | . . . 1 . . . 2 . . . . . 2 . 1 . Watcher 12 | . 2 . 5 . . . 2 . . . . 1 . . 2 . Swarmer 12 | . . . 11 . . . 1 . . . . . . . . . Grunt 26 | . 5 . 8 . . . 13 . . . . . . . . . Brawler 3 | . . . 1 . . . 2 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . . Hunter 5 | . . . . . . 1 4 . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . Best Kill Streak 5 | 2 2 . 5 3 . 1 4 1 . 1 . 1 1 1 1 . Combat Bots Only 4 | . 2 . 4 3 . 1 4 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 2 1 . 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 718 | . 19 . 140 37 . 16 122 11 . . . 28 . 40 49 256 Missed 270 | . 2 . 30 13 . 3 32 5 . . . 17 . 23 21 124 Damage Taken 7800 | . 204 . 1248 353 . 199 1464 50 . . . 272 . 403 619 2988 Core 2619 | . 21 . 165 26 . . 135 . . . . 20 . 149 486 1617 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 41 | . . . . . . . . . . . . . . . . 41 Core Remaining (%) 87 | 100 . 91 . . . 52 75 . . 100 100 98 100 88 66 . Volleys Fired 333 | 12 34 . 116 39 . 8 111 2 . . . 1 . . . 10 Largest 2 | 2 2 . 2 2 . 2 2 1 . . . 1 . . . 1 Hottest 156 | 40 125 . 125 100 . 91 156 30 . . . 30 . . . 65 Shots Fired 621 | 24 68 . 232 73 . 16 195 2 . . . 1 . . . 10 Gun 450 | 24 62 . 153 34 . 8 165 . . . . . . . . 4 Cannon 138 | . 6 . 78 34 . 8 12 . . . . . . . . . Launcher 14 | . . . 1 . . . 4 2 . . . 1 . . . 6 Special 19 | . . . . 5 . . 14 . . . . . . . . . Kinetic 295 | 24 56 . 108 34 . 8 65 . . . . . . . . . Thermal 312 | . 12 . 123 39 . 8 126 . . . . . . . . 4 Explosive 14 | . . . 1 . . . 4 2 . . . 1 . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 7 14 . 11 5 . 2 16 . . . . . . . . . Robot Miss Streak 5 | 4 5 . 5 4 . 4 5 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 405 | 13 47 . 153 31 . 7 130 . . 2 . 3 9 1 9 . Core Hits 208 | 7 19 . 89 16 . 3 63 5 . 1 . 2 3 . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . . . . . . . 1 . Critical Strikes 8 | . 2 . 1 . . . 4 . . . . . . . 1 . Burn 5 | . . . 1 . . . 4 . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 91 | . . . . . . . . 7 . 4 2 25 16 27 10 . Impact 10 | . . . . . . . . . . . . . . . 10 . Slashing 81 | . . . . . . . . 7 . 4 2 25 16 27 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 1 . 1 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7865 | 106 438 . 2589 585 . 96 2391 73 . 136 . 178 526 75 654 18 Guns 4184 | 106 378 . 1550 200 . 56 1894 . . . . . . . . . Cannons 1577 | . 51 . 934 368 . 40 184 . . . . . . . . . Explosions 383 | . . . 39 . . . 270 73 . . . . . . . 1 Melee 1569 | . . . . . . . . . . 136 . 178 526 75 654 . Ramming 128 | . 9 . 66 17 . . 19 . . . . . . . . 17 Kinetic 2302 | 106 301 . 918 200 . 56 721 . . . . . . . . . Thermal 3483 | . 128 . 1566 368 . 40 1381 . . . . . . . . . Explosive 383 | . . . 39 . . . 270 73 . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 654 | . . . . . . . . . . . . . . . 654 . Slashing 915 | . . . . . . . . . . 136 . 178 526 75 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 . . . . 1 . 2 3 7 Average Corruption 6 | . . . . . . . 10 . . . . 1 . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 48 | . . . . . . . 42 . . . . 3 . 1 . 2 Message Errors 14 | . . . . . . . 12 . . . . . . 1 . 1 Matter Fused 5 | . . . . . . . 4 . . . . . . . . 1 Heat Flow Errors 11 | . . . . . . . 10 . . . . 1 . . . . Energy Discharges 4 | . . . . . . . 2 . . . . 2 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 5 . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Misfires 4 | . . . . . . . 4 . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 546 | . . . 5 2 . . . . . . . 12 94 45 388 . Projectiles 7 | . . . 5 2 . . . . . . . . . . . . Explosions 12 | . . . . . . . . . . . . 12 . . . . Melee 527 | . . . . . . . . . . . . . 94 45 388 . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . 17 . . . 46 . . . . 41 . . . 17 Shots 4 | . . . 1 . . . 1 . . . . 1 . . . 1 Rammed 14 | . . . 5 1 . . 4 . . . . . . . . 4 Targets Rammed 19 | . 3 1 6 1 . . 4 . . . . . . . . 4 Kicked 4 | . 3 1 . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 307 | . 42 . 75 213 . 240 260 5 . . 304 249 307 226 . 9 Average Temperature 74 | . 15 . 28 66 . 122 62 5 . . 147 38 91 61 . 4 Received Heat Transfer 1188 | . 132 . 333 20 . . 504 15 . . . 18 . 112 . 54 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . 8 . Impact Corruptions 9 | . . . . . . . . . . . . . . . 9 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 13 | . 2 . 4 . . . 7 . . . . . . . . . Heat Transferred 7054 | . 296 . 2712 666 . 74 3306 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 693 | 20 167 . 411 214 . 45 301 205 37 70 54 212 155 420 302 693 Initial 236 | . 13 . . 160 . . . 109 7 25 34 25 88 81 236 60 Average 124 | 5 51 . 188 37 . 35 156 114 19 45 41 55 118 172 208 315 Maximum Alert Level 2 | . . . 2 1 . . 1 1 . . . 1 . 2 1 2 Low Security (%) 70 | 100 100 100 53 83 . 100 58 96 100 100 100 99 100 59 37 26 Level 1 27 | . . . 46 16 . . 41 3 . . . . . 40 62 49 Level 2 1 | . . . . . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . . . 4 2 . . . 4 1 5 2 3 Investigation 9 | . . . . . . . 1 1 . . . 2 . 3 1 1 Extermination 5 | . . . . . . . . . . . . 1 . 2 1 1 Reinforcement 8 | . . . 1 . . . 3 1 . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 20 | . 1 . 2 1 . . 5 1 . 1 . 1 . 4 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 222 | . 10 . 43 15 . 1 34 5 3 2 . 14 3 39 14 39 Peak Tracking Total 23 | . 4 . 5 2 . 1 4 4 3 2 1 9 2 23 7 16 Tactical Retreats 39 | . 1 . 3 . . . . 3 . 1 . 6 . 11 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . . . . . . 1 . . . . . 7 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . Traps Reconfigurated 9 | . . . . . . . . 2 . . . . . 1 6 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . . 2 . . . 1 . . . . 1 . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 53 | . 1 . 8 . 2 . 4 3 . 6 4 7 2 5 6 5 Terminals 36 | . 1 . 6 . . . 3 2 . 3 1 4 2 5 5 4 Fabricators 5 | . . . . . . . . 1 . . . 2 . . 1 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . . 1 . . . . . . 1 1 . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . 1 1 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Total Hacks 112 | . 2 . 17 . 2 . 9 5 . 13 8 16 2 21 12 5 Successful 65 | . 2 . 8 . 2 . 8 3 . 5 4 11 2 12 7 1 Failed 47 | . . . 9 . . . 1 2 . 8 4 5 . 9 5 4 Catastrophic 7 | . . . . . . . . 1 . . 1 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . . . . . 1 . . . . 2 2 4 1 3 4 3 Terminals 80 | . 2 . 12 . . . 3 3 . 9 2 12 2 21 10 4 Fabricators 8 | . . . . . . . . 2 . . . 3 . . 2 1 Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . 2 . . . . . . 1 1 . . . . . Scanalyzers 15 | . . . 3 . . . 6 . . 2 4 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Terminal Hacks 46 | . 2 . 5 . 2 . 3 1 . 5 1 8 2 12 5 . Record 3 | . . . . . 1 . . . . 1 . 1 . . . . Open DSF 3 | . . . . . . . . . . . . . 1 1 1 . Level Access Points 5 | . . . . . . . . . . 1 1 1 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . . . . 1 . 1 . 2 1 . Unreport Threat 2 | . . . . . . . . . . . . 1 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Dispatch Records 2 | . . . 1 . . . . . . . . . . 1 . . Security Status 2 | . . . . . . . . . . 2 . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . 1 1 . Assault Status 2 | . . . . . . . . . . . . 1 . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . . . . Zone Layout 8 | . 1 . 2 . . . 2 . . . . 1 . 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . 2 . . 2 1 Load Schematic 4 | . . . . . . . . 1 . . . 1 . . 1 1 Build 3 | . . . . . . . . 1 . . . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . 1 . . . . . Report Inventory 2 | . . . 1 . . . . . . . 1 . . . . . Scanalyzer 8 | . . . 2 . . . 5 . . . 1 . . . . . Insert Component 4 | . . . 1 . . . 2 . . . 1 . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . 1 . Used 2 | . . . . . . . . . . . . . 1 . 1 . Hacking Detections 34 | . 1 . 5 . . . 1 2 . 5 2 4 1 4 5 4 Full Trace Events 8 | . . . . . . . 1 1 . . . 2 . 3 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . Parts Built 3 | . . . . . . . . 1 . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 195 | . . . . . . . . 73 . . . 73 . . 49 . Total Part Build Rating 8 | . . . . . . . . 3 . . . 3 . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . 1 . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . . . . Total Damage 84 | . . . . 84 . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 14800 | 151 818 531 2948 2293 1155 401 2587 427 20 223 220 784 163 1015 405 659 Spaces Moved 13421 | 89 397 278 1182 796 470 149 797 976 69 665 728 1384 453 2323 979 1686 Core 133 | 14 . . . . . . . . . . . . . 3 35 81 Treads 3028 | . . . 824 796 470 149 788 1 . . . . . . . . Legs 1108 | 75 397 278 358 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 9152 | . . . . . . . 9 975 69 665 728 1384 453 2320 944 1605 Fastest Speed 22 | 50 120 190 120 246 246 246 29 29 29 29 26 26 22 22 30 28 Average Speed 87 | 112 167 190 205 246 246 246 243 29 29 29 26 26 22 27 31 32 Slowest Speed 247 | 120 190 190 246 246 246 246 247 160 29 29 26 26 22 150 101 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . 4 . 1 1 3 1 8 11 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 48 68 77 98 80 45 49 17 62 16 20 31 12 34 29 38 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 6 | . . 1 . 4 . 1 . . . . . . . . . . Spaces Dug 146 | . . . . 5 . . 10 7 . 2 2 26 4 19 1 70 Terrain Destroyed 256 | . . . 11 5 . . 35 22 . 2 2 26 4 19 1 129 Melee 52 | . . . . . . . . 7 . 2 2 17 4 19 1 . Projectile 16 | . . . . 5 . . 11 . . . . . . . . . AOE 188 | . . . 11 . . . 24 15 . . . 9 . . . 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 15607 | 120 498 280 1462 1048 470 169 1213 1103 68 687 752 1765 490 2665 1046 1771 Wait 1422 | . 19 . 89 196 . 11 237 97 . 17 18 350 19 275 47 47 Move 13321 | 88 396 277 1181 795 469 148 796 969 68 662 725 1377 450 2306 956 1658 Hop 42 | . . . . . . . . 3 . 1 1 3 1 8 11 14 Pick Up 154 | 14 22 2 31 7 1 1 12 10 . 1 2 4 2 21 9 15 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 90 | 6 2 . 6 1 . . 19 2 . . 2 3 2 19 11 17 Detach 15 | . . . . . . . 7 . . . . . . 3 2 3 Swap 54 | . 6 . 17 4 . . 17 5 . 1 2 1 . 1 . . Drop 65 | . 16 . 16 5 . 1 9 8 . 1 . 1 . 5 . 3 Fire 333 | 12 34 . 116 39 . 8 111 2 . . . 1 . . . 10 Melee 91 | . . . . . . . . 7 . 4 2 25 16 27 10 . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 4 | . 3 1 . . . . . . . . . . . . . . Crush 11 | . . . 6 1 . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 14) 970 | -10/Materials | Entered Mines 1031 | -10/Mines | Learned 2 Materials zone layouts 1035 | -10/Mines | Met a Derelict bent on vengeance 1145 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1198 | -10/Mines | Learned location of Storage (-8) 1444 | -10/Mines | Discovered new exit (range 15) 1501 | -10/Mines | Entered Materials 1501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -9/Materials | Build established: Scavenger-Mutant 1902 | -9/Materials | Discovered new exit (range 16) 2163 | -9/Materials | Build established: Mutant 2596 | -9/Materials | Discovered new exit (range 8) 3204 | -9/Materials | Lost 3 parts (1p2n) 3288 | -9/Materials | Discovered new exit (range 15) 3384 | -9/Materials | Discovered new exit (range 14) 4449 | -9/Materials | Entered Mines 4452 | -9/Mines | Received a Mining Laser from a helpful Derelict 4546 | -9/Mines | Assembled infested the area 4551 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5420 | -9/Mines | Found DCF Scrap (13 items) 5643 | -9/Mines | Discovered new exit (range 12) 5643 | -9/Mines | Discovered new exit (range 8) 6218 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6496 | -9/Mines | Learned Materials garrison access intel 6730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6732 | -9/Mines | Discovered new exit (range 5) 6742 | -9/Mines | Entered Exiles 6802 | -9/Exiles | Met 8R-AWN 6843 | -9/Exiles | Met EX-HEX 6920 | -9/Exiles | Met EX-BIN 6949 | -9/Exiles | Aligned with FarCom system 6952 | -9/Exiles | Given EX-Vault access code 7013 | -9/Exiles | Opened EX-Vault 7028 | -9/Exiles | Found Trap Reconfigurator 7078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7167 | -9/Exiles | Met EX-DEC 7176 | -9/Exiles | Learned location of Zion (-6) 7478 | -9/Exiles | Visited The Gauntlet 7865 | -9/Exiles | Discovered new exit (range 15) 7897 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7897 | -9/Exiles | Entered Mines 8276 | -8/Mines | Discovered new exit (range 10) 8298 | -8/Mines | Entered Materials 8298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8299 | -8/Materials | Loaded intel: 1 garrison access location 9783 | -8/Materials | System corruption reached 10% 9813 | -8/Materials | Lost 3 parts (1p2n) 10269 | -8/Materials | Discovered new exit (range 11) 10885 | -8/Materials | Entered Factory 10885 | -7/Factory | Evolved 2 slots: Utility x2 11033 | -7/Factory | Fabricated Hacking Suite (x1) 11158 | -7/Factory | Build established: Hacker-Sprinter 11312 | -7/Factory | Sucked down chute 11312 | -7/Factory | Entered Waste 11320 | -7/Waste | Spotted C-40 Crusher 11320 | -7/Waste | Spotted C-40 Crusher 11327 | -7/Waste | Spotted C-40 Crusher 11328 | -7/Waste | Discovered new exit (range 16) 11332 | -7/Waste | Entered Factory 11335 | -7/Factory | Discovered new exit (range 13) 11415 | -7/Factory | Identified exit to Factory 11555 | -7/Factory | Entered another Factory area 11555 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11631 | -6/Factory | Discovered new exit (range 7) 11694 | -6/Factory | Identified exit to Factory 11775 | -6/Factory | Entered another Factory area 11775 | -5/Factory | Evolved 2 slots: Utility x2 11877 | -5/Factory | Fabricated Hacking Suite? 12490 | -5/Factory | Identified exit to Factory 12559 | -5/Factory | Entered another Factory area 12559 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12568 | -4/Factory | Identified exit to DSF 12655 | -4/Factory | Identified exit to Research 12722 | -4/Factory | Entered Research 12722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12935 | -3/Research | Identified exit to Research 13018 | -3/Research | Build established: Wizard-Sprinter 13257 | -3/Research | Found Prototype Device 13323 | -3/Research | Identified Exp. Terrain Scanner 13478 | -3/Research | System Shield fried by hacking feedback 13737 | -3/Research | Entered another Research area 13737 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13753 | -2/Research | Lost 5 parts (2p1n2u) 13905 | -2/Research | Fabricated Imp. Flight Unit? 14071 | -2/Research | Released all parts (13) 14140 | -2/Research | Discovered new exit (range 5) 14142 | -2/Research | Entered Access 14142 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14607 | -1/Access | Spotted B-99 Colossus 14691 | -1/Access | Lost 8 parts (1p2n3u2w) 14748 | -1/Access | Released all parts (5) 14762 | -1/Access | Core integrity fell below 50% 14793 | -1/Access | Core integrity fell below 20% 14801 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14754_ Penetrated by Slug. 14756_ R-10 Processor collects Graphene Brace. 14757_ Slug penetrates Wall. 14757_ Penetrated by Slug. 14757_ Slug penetrates Wall. 14758_ Penetrated by Slug. 14770_ System corrupted: Matter fused (-7). 14773_ Acquired Hvy. Pick. 14776_ Slammed into P-80 Master. 14776_ Destabilizing: Core damaged (-48). 14782_ P-80 Master resets P-80 Master, system corruption cleaned. 14790_ Acquired Mni. Drone Bay. 14792_ PIDIERVEY BXP#RODWM=J/TOH OD%DML4KL 14793_ Mini Drone released from Mni. Drone Bay. 14794_ Mini Drone retrieved by Mni. Drone Bay. 14797_ >> Lost connection to Mini Drone. 14798_ Slammed into P-80 Master. 14800_ P-80 Master knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ????????????????###########???? | | ????????????????# #???? | | ????????????????# ! [ #???? | | ################# ]#???? | | + = #???? | | ##############/##############? | | #????????????# # #? | | #?############ # #? | | #?# # # n #? | | #?# + # #? | | #?# # = # #? | | ##?# "" # # #? | | ???# """ ######## p #? | | #### "R !#??????#t #? | | """ #??????# pp@= #? | | """ ##########p#####? | | h h #????? | | ! h #????? | | h #????? | | ######/####### #????? | | ?# ### #????? | | ## / #????? | | / ### #????? | | ## = ####+#### #????? | | ?# ## ###+####???? | | ?# !!] ## # #? | | ?# !!] ## ! # #? | | ?# !]] = ## # #? | | ?############ ! # ! #? | | ????????????# # " #? | | ????????????######## """ #? | | ???????????????????# """ #? | | ???????????????????# " #? | | ???????????????????###########? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 150 Resistance: EX 50 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Imp. Flight Unit | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Dynamic Key GoHome() I Survived The Infestation Party Time Slippery One Challenges ------------ None Game ------ Seed MachineArchitectShield Manual? 0 Play Time 03:17:11 Cumulative 23.1 hours Start 2024.10.29 @ 17:50:17 End 2024.11.01 @ 12:07:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40f48210-efcf-4157-96e6-5f87524f595b