Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.03 @ 21:27:40 Player: Nagash Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (953) 953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2913 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 140/300 Energy 5/100 System Corruption 0% Temperature Warning (360) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Cesium-ion Thruster Small Storage Unit Huge Storage Unit Large Battery (200) Visual Processing Unit Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VTOL Module Small Storage Unit Huge Storage Unit Large Battery Visual Processing Unit Improved Light Armor Plating Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 45 | 5 4 4 20 12 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . 1 6 3 Treads . | . . . . . Leg 12 | 2 . 1 6 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 2 4 2 Device 2 | . 1 . 1 . Storage 7 | 1 1 . 3 2 Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 1 1 . 7 6 Energy Gun 3 | . 1 . 1 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | 1 . . 6 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 8 1 Power 1 | . . . . 1 Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 4 | . . . 4 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 93 97 99 Engine 13 | . 14 11 11 17 Leg 32 | . 28 33 32 36 Device 9 | . 5 11 10 9 Storage 10 | . 14 11 11 9 Processor 8 | . 7 4 11 9 Energy Gun 8 | . 12 11 4 7 Ballistic Gun 12 | . 14 11 15 8 Naked Turns . | . . . . . Heaviest Build 42 | 10 28 30 34 42 Greatest Support 43 | 20 20 30 33 43 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 7 14 15 15 15 Average Carried 13 | 3 9 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 14 14 15 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Sto Mat Matter Collected 773 | 250 46 54 348 75 Remotely . | . . . . . Salvage Created 1142 | . 49 207 643 243 Parts 73 | . 2 14 40 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Combat Hostiles Destroyed 30 | . 1 4 18 7 Guns 25 | . 1 3 18 3 Cannons 3 | . . . . 3 AOE 2 | . . 1 . 1 Classes Destroyed 4 | . 1 2 1 . Watcher 2 | . . 1 1 . Swarmer 10 | . . . 7 3 Grunt 11 | . 1 3 4 3 Sentry 9 | . . 1 7 1 Best Kill Streak 5 | . 1 3 5 3 Combat Bots Only 5 | . 1 3 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Damage Taken 1773 | . 25 65 997 686 Core 250 | . 8 11 154 77 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 96 . 58 . Volleys Fired 81 | . 2 8 57 14 Largest 2 | . 2 2 2 2 Hottest 100 | . 60 60 79 100 Shots Fired 151 | . 4 16 103 28 Gun 131 | . 4 16 103 8 Cannon 20 | . . . . 20 Launcher . | . . . . . Special . | . . . . . Kinetic 97 | . 2 8 73 14 Thermal 26 | . . . 26 . Explosive . | . . . . . Electromagnetic 28 | . 2 8 4 14 Robot Hit Streak 24 | . 3 13 24 5 Robot Miss Streak 3 | . 1 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 112 | . 3 11 83 15 Core Hits 49 | . 2 8 28 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 2 | . . . 2 . Corrupt 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1741 | . 36 170 1092 443 Guns 1358 | . 36 138 1092 92 Cannons 271 | . . . . 271 Explosions 112 | . . 32 . 80 Melee . | . . . . . Ramming . | . . . . . Kinetic 996 | . 24 35 747 190 Thermal 419 | . . 32 307 80 Explosive . | . . . . . Electromagnetic 326 | . 12 103 38 173 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 54 | . . 28 . 26 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 428 | . 6 9 109 428 Average Temperature 75 | . 6 6 32 180 Received Heat Transfer 855 | . 18 27 459 351 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1125 | . . 50 925 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Peak Influence 326 | . 20 177 326 255 Initial 117 | . . 7 . 117 Average 99 | . 11 61 161 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 65 72 Level 1 18 | . . . 34 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 4 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 2 8 24 13 Peak Tracking Total 7 | . 1 4 7 7 Tactical Retreats 6 | . 1 2 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Sto Mat Turns Passed 2660 | 77 468 542 756 817 Spaces Moved 1251 | 55 231 365 404 196 Core 4 | 4 . . . . Treads . | . . . . . Legs 1247 | 51 231 365 404 196 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 114 140 120 137 120 Slowest Speed 190 | 120 190 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 26 22 56 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . 2 . 10 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 8 | . . 2 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Total 2147 | 66 373 454 506 748 Wait 704 | . 116 68 7 513 Move 1247 | 54 230 364 403 196 Hop . | . . . . . Pick Up 43 | 7 14 6 11 5 Fast Attach 13 | 5 2 1 5 . Attach 11 | . 1 1 7 2 Detach 4 | . 1 . 1 2 Swap 21 | . 1 2 8 10 Drop 23 | . 6 4 7 6 Fire 81 | . 2 8 57 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Discovered new exit (range 4) 1035 | -9/Materials | Discovered new exit (range 8) 1087 | -9/Materials | Identified exit to Storage 1088 | -9/Materials | Entered Storage 1221 | -9/Storage | Garrison activated, responded to threat 1545 | -9/Storage | Lost 3 parts (1n2w) 1827 | -9/Storage | Discovered new exit (range 15) 1843 | -9/Storage | Identified exit to Materials 1844 | -9/Storage | Entered Materials 1844 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2661 | -8/Materials | Self-destructed Last Messages --------------- 02038_ U-05 Engineer builds a Wall. 02039_ U-05 Engineer lays Concrete. 02053_ Acquired Hacking Suite. 02378_ K-01 Serf collects debris. 02624_ G-47 Trooper knocked back. 02630_ G-47 Trooper destroyed. 02637_ Dropped Imp. Ion Engine. 02639_ Slug penetrates Wall. 02639_ G-47 Trooper suffers critical hit (Destroy). 02641_ G-47 Trooper destroyed. 02642_ U-05 Engineer builds a Wall. 02647_ G-50 Soldier destroyed. 02650_ Penetrated by Slug. 02650_ U-05 Engineer builds a Wall. 02653_ Dropped Aluminum Leg. 02653_ Ion Engine destroyed. 02653_ Dropped Aluminum Leg. 02656_ Penetrated by Slug. 02657_ G-47 Trooper knocked back. 02661_ Overheating: Imp. Aluminum Leg damaged (-1). 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