Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.16 @ 17:09:14 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1421) 1421 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 5869 Bonus ------- Pacifist 200 High Alert Combat Kills 72 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -248 Cogmind --------- Core Integrity 0/700 Matter 214/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Dirty Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Weight Redist. System Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Neutron Cannon Heavy Battle Rifle Dirty Datajack > --- INVENTORY -------- Heavy Battle Rifle Heavy Battle Rifle Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 48 | . 3 . 10 7 1 13 3 . 11 Power 5 | . . . 2 . . 2 . . 1 Engine 3 | . . . 2 . . 1 . . . Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | . . . 6 1 . 4 1 . 2 Treads 3 | . . . 2 1 . . . . . Leg 6 | . . . 4 . . . . . 2 Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . 4 . . . Utility 5 | . 1 . . 1 . 2 . . 1 Device 3 | . 1 . . 1 . 1 . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 24 | . 2 . 2 5 1 5 2 . 7 Energy Gun 3 | . . . . 2 1 . . . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 11 | . 2 . 2 . . 2 . . 5 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 3 . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . Unidentified Prototypes 3 | . 1 . 1 . . . . . 1 Parts Lost 30 | . . . 3 11 1 3 1 . 11 Power 2 | . . . . 1 . . . . 1 Propulsion 10 | . . . 1 3 . 3 1 . 2 Utility 4 | . . . . 2 . . . . 2 Weapon 14 | . . . 2 5 1 . . . 6 Highest Loss Streak 10 | . . . 3 9 1 1 2 . 10 Average Slot Usage (%) 53 | . 95 100 74 58 6 24 27 46 59 Engine 6 | . 14 14 11 7 . . 7 7 2 Treads 2 | . . . 5 13 . . . . . Leg 8 | . 28 28 15 . . . . . 11 Wheel 1 | . . . . . . . 2 7 4 Flight 3 | . . . . . . 16 . . . Device 7 | . 11 14 11 13 . . 7 7 7 Storage 4 | . 14 14 11 7 . . . . . Hackware 1 | . . . . . . . 7 7 6 Ballistic Gun 11 | . 26 28 20 11 . 2 . . 10 Naked Turns 105 | . . . . 34 20 51 . . . Heaviest Build 35 | 11 15 15 20 23 1 10 12 12 35 Greatest Support 56 | 20 20 20 40 40 3 20 15 12 56 Greatest Overweight (x) 2 | . . . 1 1 . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 4 4 4 4 4 Average Capacity 4 | . 6 6 6 5 4 4 4 4 4 Most Carried 6 | . 6 6 6 6 4 4 4 4 4 Average Carried 4 | . 5 5 5 4 3 3 4 4 3 Final Capacity 6 | 6 6 6 6 4 4 4 4 4 4 Final Carried 6 | 6 6 6 5 4 4 4 4 4 1 Class Distribution -------------------- 75% | Mutant 19% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 1324 | 200 . 30 472 183 . 207 20 . 212 Remotely . | . . . . . . . . . . Salvage Created 1784 | . . . 876 450 . 149 . . 309 Parts 119 | . . . 55 41 . 2 . . 21 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 1 . 16 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 47 | . . . 20 14 . 4 . . 9 Guns 35 | . . . 20 6 . . . . 9 AOE 12 | . . . . 8 . 4 . . . Classes Destroyed 10 | . . . 5 3 . 2 . . . Worker 1 | . . . . 1 . . . . . Builder 5 | . . . 3 2 . . . . . Hauler 1 | . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 24 | . . . 4 8 . 3 . . 9 Grunt 16 | . . . 11 5 . . . . . Brawler 1 | . . . 1 . . . . . . Sentry 5 | . . . 4 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 Packrat 2 | . . . . . . 2 . . . Thief 1 | . . . . . . 1 . . . Best Kill Streak 8 | . . . 5 8 . 3 . . 5 Combat Bots Only 6 | . . . 4 6 . 3 . . 5 Max Kills in Single Turn 4 | . . . 2 4 . 2 . . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 4 | . . . . 4 . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Damage Taken 4662 | . 80 . 1065 1215 150 348 143 . 1661 Core 1444 | . 33 . 245 454 110 144 85 . 373 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 60 | 100 . 86 38 17 . . . . . Volleys Fired 150 | . . 1 72 31 . 12 . . 34 Largest 3 | . . 2 2 3 . 2 . . 3 Hottest 156 | . . 46 46 153 . 69 . . 156 Shots Fired 279 | . . 2 127 58 . 18 . . 74 Gun 259 | . . 2 127 49 . 12 . . 69 Cannon 6 | . . . . . . 2 . . 4 Launcher 14 | . . . . 9 . 4 . . 1 Special . | . . . . . . . . . . Kinetic 248 | . . 2 127 38 . 12 . . 69 Thermal 15 | . . . . 11 . . . . 4 Explosive 14 | . . . . 9 . 4 . . 1 Electromagnetic 2 | . . . . . . 2 . . . Robot Hit Streak 25 | . . 1 25 15 . 3 . . 12 Robot Miss Streak 6 | . . 1 4 4 . 1 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . . . 5 1 . . . . 6 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 Shots Hit Robots 190 | . . 1 96 38 . 10 . 1 44 Core Hits 98 | . . . 35 36 1 11 . . 15 Critical Hits 3 | . . . 1 . . . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4455 | . . . 1354 1452 33 521 . . 1095 Guns 3007 | . . . 1354 508 . 149 . . 996 Cannons 82 | . . . . . . 47 . . 35 Explosions 1301 | . . . . 912 . 325 . . 64 Melee . | . . . . . . . . . . Ramming 65 | . . . . 32 33 . . . . Kinetic 2837 | . . . 1354 338 . 149 . . 996 Thermal 254 | . . . . 170 . 49 . . 35 Explosive 1252 | . . . . 912 . 276 . . 64 Electromagnetic 47 | . . . . . . 47 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . Average Corruption 2 | . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 75 | . . . . 64 . 11 . . . Projectiles . | . . . . . . . . . . Explosions 75 | . . . . 64 . 11 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 147 | . . . . 96 16 35 . . . Shots 4 | . . . . 2 . 2 . . . Rammed 9 | . . . . 5 4 . . . . Targets Rammed 9 | . . . . 5 4 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 352 | . . . . 352 . 12 . 3 248 Average Temperature 151 | . . . . 192 . 12 . 3 129 Received Heat Transfer 1176 | . . . 429 486 48 . 81 . 132 Effects 3 | . . . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 445 | . . . . 370 . 50 . . 25 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 546 | . . . 480 546 347 . . . . Initial 240 | . . . . 152 240 . . . . Average 213 | . . . 241 330 278 . . . . Maximum Alert Level 2 | . . . 2 2 1 . . . . Low Security (%) 42 | . 100 100 38 19 . . . . . Level 1 44 | . . . 43 55 100 . . . . Level 2 13 | . . . 17 24 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . 2 1 2 . . . . Investigation 2 | . . . 1 . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 3 . 28 28 6 10 7 . 22 Peak Tracking Total 9 | . 3 . 6 9 7 4 7 . 5 Tactical Retreats 7 | . . . 1 . . 1 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . 1 . 2 . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 13 | . 2 . . . 5 1 1 4 . Terminals 7 | . 2 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . 4 . . . 10 1 1 25 . Successful 34 | . 3 . . . 4 1 1 25 . Failed 7 | . 1 . . . 6 . . . . Catastrophic 3 | . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . Terminals 14 | . 4 . . . 10 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 3 . . . 4 1 1 25 . Record 13 | . 2 . . . . . . 11 . Part Schematic 4 | . . . . . . . . 4 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 6 | . 1 . . . 2 . . 3 . Open Door 2 | . . . . . . 1 1 . . Alert Level 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . . 5 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 Total Damage 409 | . . . . . . . . . 409 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 2309 | . 102 153 509 258 151 478 220 47 391 Spaces Moved 2516 | 1 79 119 211 132 290 876 432 92 284 Core 1065 | . . . . 61 290 46 427 92 149 Treads 137 | . . . 66 71 . . . . . Legs 479 | 1 79 119 145 . . . . . 135 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 835 | . . . . . . 830 5 . . Fastest Speed 37 | 120 120 120 120 50 50 37 40 50 50 Average Speed 66 | 120 120 120 132 112 50 41 49 50 83 Slowest Speed 180 | 120 120 120 160 180 50 150 50 50 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 21 29 27 29 10 89 67 75 45 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . . 4 1 . . Spaces Dug 16 | . . . . 4 . 12 . . . Terrain Destroyed 114 | . . . . 58 . 43 . . 13 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 111 | . . . . 58 . 43 . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total 2882 | . 86 129 315 186 295 975 434 93 369 Wait 105 | . 1 . 13 4 . 53 . . 34 Move 2509 | . 78 118 210 132 290 875 431 91 284 Hop . | . . . . . . . . . . Pick Up 26 | . 1 5 3 4 1 9 . . 3 Fast Attach 19 | . 2 . 2 1 . 7 3 . 4 Attach 21 | . . . 3 5 1 5 . . 7 Detach 4 | . . . . 1 . 2 . . 1 Swap 8 | . 1 . 5 1 . 1 . . . Drop 29 | . 3 5 7 2 . 9 . 1 2 Fire 150 | . . 1 72 31 . 12 . . 34 Melee 1 | . . . . . . . . 1 . Ram 6 | . . . . 3 3 . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 3 | . . . . 1 . 2 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 10) 103 | -10/Materials | Entered Mines 104 | -10/Mines | Learned location of Storage (-8) 126 | -10/Mines | Discovered new exit (range 10) 163 | -10/Mines | Found a hidden stash of uninstalled traps 170 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 618 | -9/Materials | Core integrity fell below 50% 630 | -9/Materials | Lost 3 parts (1n2w) 762 | -9/Materials | Discovered new exit (range 3) 765 | -9/Materials | Entered another Materials area 765 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 994 | -8/Materials | Core integrity fell below 50% 1018 | -8/Materials | Lost 9 parts (1p2n2u4w) 1018 | -8/Materials | Discovered new exit (range 10) 1019 | -8/Materials | Core integrity fell below 20% 1023 | -8/Materials | Entered Factory 1023 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -7/Factory | Discovered new exit (range 5) 1174 | -7/Factory | Entered Lower Caves 1532 | -7/Lower Caves | Identified exit to Lower Caves 1652 | -7/Lower Caves | Entered another Lower Caves area 1656 | -7/Lower Caves | Discovered new exit (range 9) 1760 | -7/Lower Caves | Learned location of 1 exit from Factory 1794 | -7/Lower Caves | Discovered new exit (range 7) 1872 | -7/Lower Caves | Entered Data Miner 1872 | -7/Data Miner | Discovered new exit (range 6) 1882 | -7/Data Miner | Met Data Miner 1901 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1901 | -7/Data Miner | Learned location of Section 7 (-2) 1906 | -7/Data Miner | Received God Mode back door access code from Data Miner 1919 | -7/Data Miner | Entered Proximity Caves 1922 | -6/Proximity Caves | Learned location of Zion (-6) 1943 | -6/Proximity Caves | Escorted by Enhanced Grunt 2058 | -6/Proximity Caves | Core integrity fell below 50% 2216 | -6/Proximity Caves | Spotted B-75 Beast 2266 | -6/Proximity Caves | Core integrity fell below 20% 2290 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2310 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02211_ S-27 Virus destroyed. 02214_ Switching to secondary target: B-75 Beast. 02238_ Neutron Cannon destroyed. 02248_ Hvy. Battle Rifle destroyed. 02250_ B-75 Beast suffers critical hit. 02251_ Lgt. Nuclear Core destroyed. 02254_ Lyr. Medium Armor Plating destroyed. 02260_ Autogun destroyed. 02263_ B-75 Beast suffers critical hit. 02263_ Destroyed Rnf. Deuterium Engine. 02268_ Hvy. Battle Rifle destroyed. 02271_ Destroyed Hvy. Plasma Cannon. 02273_ Hvy. Battle Rifle destroyed. 02276_ Imp. Grenade Launcher destroyed. 02279_ Knocked back. 02279_ Enh. Flexi-carbon Leg destroyed. 02280_ The unstable cave ceiling collapses. 02290_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02296_ Hacking Suite destroyed. 02300_ Acquired 83 matter. Map ----- +----------------------------------------------------+ | #????????????????????????????????# ? #? | | ##??????????????????????######???# #??# ## | | ##????????????????????## ##### #### | | ##??????????????????## | | ## #???????????????#### ###### # | | ## #??####?????????# ##????# ## | | #?## ##????????# ### ##?????# #?? | | #?## #???###### #?# ###??##### ##? | | #??# ##### " "#?# ####????# #?? | | #### " #?# #???????# #??# | | %% ######?# #?????### ##?? | | ## ### ##?????# #?????# # #?? | | ## ##### ##?# #?????# #?????# ##?? | | ### ##????? #??# #?????# #?????# #??? | | #####???????#??# s##????# #?????# %"######??? | | #????????????## s###??# #?????# "#???????? | | #??????# ### s #??# ####### ##???????? | | # ##????# #??# ? ## #????????? | | ? ##???##### #### ?? ## #????????? | | ? #???????## ### #?##??# ## #????????? | | ? #???????# #??# ####??# ## #####????? | | # #???????# ##### #?## #% #????? | | #???????# ?# ### % ####?? | | #####?####??# ## ### % # ##? | | ####????## ##?# ## ### # #? | | ???????## ### ##### @ #### ### #? | | ??????## ?????### ### #?## ##? | | ####### #?????????# ##### ##?? | | #"## ##??????### ### ##?# "#??? | | #####?? ### #?# ###??? | | #??# ## #?# ##????? | | ## #### ### ### #?## ##?????? | | "### %%## #?# ##??##??###??????? | | ####?## ### ## ##?# "##????????????????? | | ??????# ##?######* #??#"%#?????????????????? | | ??????## ##???????## #?## ##????????????????? | | ???????####?????????####s### ##???????????????? | | ???????????????????????# #####???????????? | | ???????????????????????# ##??????????? | | ???????????????????????# ### #??????????? | | ???????????????????????# #?## ## ##??????????? | | ?????????????????????? #??# #?####??????###??? | | ????????????????????? #??# #????####??# ##?? | | ????????????????????#######??# ##???# ### ##? | | ???????????????????????## ### #???# #? | | ??????????????????????## #???## #? | | ??????????????????????# ##???# ##? | | ??????????????????????# ##### ########?? | | ??????????????????????# #????????? | | ?????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cloaking Device | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectStasisDoomcannon Manual? 0 Play Time 00:31:04 Cumulative 90.0 hours Start 2020.10.16 @ 16:24:44 End 2020.10.16 @ 17:09:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 89 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b699526f-d723-4578-90df-490372ad504c