Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 14:14:10 Player: FrigidRock Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1070) 1070 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 3236 Bonus ------- Pacifist 200 High Alert Combat Kills 43 Follower Combat Kills 83 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 158/160 System Corruption 5% Temperature Cool (13) Movement Flying (37) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Improved Flight Unit Large Storage Unit Scythe Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Mini Grenade Launcher Datajack [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 32 | 6 . 23 1 2 Power 7 | 1 . 5 . 1 Engine 4 | 1 . 3 . . Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 6 | 1 . 5 . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 11 | 2 . 7 1 1 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . 4 . . Parts Lost 9 | . . 5 1 3 Power 2 | . . 1 . 1 Propulsion 3 | . . 2 . 1 Utility 3 | . . 2 1 . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . 2 1 2 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 5 4 Power . | . . . 1 . Propulsion . | . . . 1 1 Utility . | . . . 1 1 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . 4 . 2 Power 2 | . . 2 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 84 | . 71 86 97 78 Engine 6 | . 14 8 . . Core 4 | . . 2 11 8 Wheel 15 | . 28 18 . . Flight 11 | . . 6 33 26 Processor 9 | . . 10 11 11 Hackware 9 | . . 9 11 11 Protection 5 | . . 6 8 . Energy Gun 5 | . 14 6 . . Ballistic Gun 5 | . 14 6 . . Launcher 2 | . . . 10 9 Slashing Weapon 7 | . . 7 11 5 Peak Build Rating 25 | 5 5 25 25 23 Average Rating 15 | 3 5 15 23 19 On Entrance 11 | . 5 5 25 23 Naked Turns . | . . . . . Heaviest Build 16 | 8 6 16 12 11 Greatest Support 42 | 26 26 42 15 15 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . . 5 5 5 Average Carried 3 | . . 3 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . 5 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 885 | 105 . 647 . 133 Remotely . | . . . . . Salvage Created 1620 | . . 1412 110 98 Parts 82 | . . 69 6 7 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 5 | . . 5 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 29 | . . 23 3 3 Melee 1 | . . 1 . . Guns 11 | . . 11 . . AOE 17 | . . 11 3 3 Classes Destroyed 9 | . . 9 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 7 | . . 6 1 . Operator 3 | . . 2 1 . Swarmer 7 | . . 7 . . Grunt 15 | . . 9 3 3 Brawler 1 | . . 1 . . Sentry 6 | . . 6 . . Best Kill Streak 10 | . . 10 5 3 Combat Bots Only 9 | . . 9 3 3 Max Kills in Single Turn 3 | . . 3 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 148 | . . 104 29 15 Missed 57 | . . 35 14 8 Hits 91 | . . 69 15 7 Projectile 91 | . . 69 15 7 AOE 1 | . . . . 1 Critical Strikes 2 | . . 2 . . Damage Taken 1372 | . . 916 202 254 Core 411 | . . 200 89 122 Absorbed by Shields 23 | . . . 12 11 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 82 | . . 73 7 2 Largest 2 | . . 2 1 1 Hottest 79 | . . 79 30 33 Shots Fired 147 | . . 138 7 2 Gun 130 | . . 130 . . Cannon . | . . . . . Launcher 17 | . . 8 7 2 Special . | . . . . . Kinetic 65 | . . 65 . . Thermal 33 | . . 33 . . Explosive 17 | . . 8 7 2 Electromagnetic 32 | . . 32 . . Robot Hit Streak 9 | . . 9 1 2 Robot Miss Streak 2 | . . 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . . 102 1 6 Core Hits 66 | . . 53 8 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 5 . . Burn 2 | . . 2 . . Destroy 1 | . . 1 . . Sever 2 | . . 2 . . Melee Attacks 21 | . . 16 . 5 Impact . | . . . . . Slashing 16 | . . 16 . . Piercing . | . . . . . Sneak Attacks 8 | . . 3 . 5 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . 2 . . Damage Inflicted 3414 | . . 2763 481 170 Guns 1239 | . . 1239 . . Cannons . | . . . . . Explosions 1665 | . . 1014 481 170 Melee 510 | . . 510 . . Ramming . | . . . . . Kinetic 665 | . . 665 . . Thermal 422 | . . 422 . . Explosive 1563 | . . 912 481 170 Electromagnetic 254 | . . 254 . . Impact . | . . . . . Slashing 510 | . . 510 . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 5 | . . 5 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 3 4 4 Message Errors 3 | . . 2 1 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 3 | . . 1 1 1 Data Loss (minor) 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 114 | . . 59 55 . Projectiles . | . . . . . Explosions 109 | . . 54 55 . Melee 5 | . . 5 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 100 | . . 68 . 32 Shots 4 | . . 3 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 229 | . . 229 169 93 Average Temperature 52 | . . 52 47 52 Received Heat Transfer 389 | . . 288 67 34 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 901 | . . 901 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . 2 1 . Low Security (%) 61 | 100 100 45 72 100 Level 1 8 | . . 9 27 . Level 2 30 | . . 45 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 471 | . . 471 305 195 Initial 195 | . . . 195 16 Average 185 | . . 243 131 86 Influence Increases 1281 | . . 837 195 249 Destroy 0b10 Robot/C 700 | . . 460 60 180 Destroy 0b10 Robot/NC 75 | . . 65 10 . Destroy Leader 146 | . . 126 10 10 Allied During Kill 5 | . . . . 5 Successful Hack 22 | . . 6 10 6 Select Force Hacks 60 | . . 30 30 . Disable Machine 45 | . . 30 15 . Destroy Structure 78 | . . 45 15 18 Partial Spotted 60 | . . 30 30 . Lose Combat Pursuer 90 | . . 45 15 30 Influence Decreases 1086 | . . 374 633 79 Entered New Map 277 | . . . 268 9 Time Decay 374 | . . 324 50 . Lost Part 90 | . . 50 10 30 Lost Ally 40 | . . . . 40 Purge Threat 305 | . . . 305 . Squads Dispatched 5 | . . 4 1 . Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 5 | . . 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . . 41 17 15 Peak Tracking Total 12 | . . 7 12 6 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . . 1 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . 3 1 . Max in Single Turn 1 | . . 1 1 . Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 20 | . 1 10 8 1 Terminals 17 | . 1 9 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 44 | . 1 23 18 2 Successful 18 | . 1 7 9 1 Failed 26 | . . 16 9 1 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 21 | . 1 16 4 . Terminals 40 | . 1 22 15 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 10 | . . 4 5 1 Prototype ID Bank 2 | . . 1 1 . Open Door 2 | . . . 1 1 Unreport Threat 3 | . . . 3 . Locate Traps 1 | . . 1 . . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 1 3 3 . Terminals 5 | . 1 2 2 . Botnet 5 | . 1 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Tunnel 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 11 | . . 7 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . . 3 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 78 | . . . . 78 Highest-Rated Ally 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks 26 | . . . . 26 Total Damage 280 | . . . . 280 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 1248 | . . 936 120 192 Optics 1248 | . . 936 120 192 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1422 | 44 116 950 120 192 Spaces Moved 1579 | 40 129 973 188 249 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 670 | 37 129 504 . . Hover . | . . . . . Flight 906 | . . 469 188 249 Fastest Speed 34 | 50 90 34 34 34 Average Speed 58 | 86 90 64 34 36 Slowest Speed 100 | 90 90 100 34 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 4 12 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 24 94 54 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . 49 14 12 Melee . | . . . . . Projectile . | . . . . . AOE 75 | . . 49 14 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1882 | 46 128 1139 223 346 Wait 88 | . . 30 22 36 Move 1544 | 39 128 964 164 249 Hop 15 | . . 4 11 . Pick Up 13 | . . 13 . . Fast Attach 23 | 6 . 16 1 . Attach 4 | . . 3 . 1 Detach . | . . . . . Swap 8 | . . 6 1 1 Drop 19 | 1 . 17 1 . Fire 82 | . . 73 7 2 Melee 18 | . . 13 . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 68 | . . . 16 52 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) -9/Storage -9/Garrison (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 161 | -9/Materials | Discovered new exit (range 8) 271 | -9/Materials | Discovered new exit (range 15) 308 | -9/Materials | Build established: Mutant 351 | -9/Materials | Discovered new exit (range 17) 585 | -9/Materials | Discovered new exit (range 15) 629 | -9/Materials | Destroyed 9 combat bots 938 | -9/Materials | Discovered new exit (range 15) 961 | -9/Materials | First assault squad dispatched 1029 | -9/Materials | Discovered new exit (range 14) 1111 | -9/Materials | Entered Storage 1124 | -9/Storage | Core integrity fell below 50% 1230 | -9/Storage | Identified exit to Garrison 1231 | -9/Storage | Entered Garrison 1314 | -9/Garrison | Phase Generator disabled 1315 | -9/Garrison | Core integrity fell below 20% 1399 | -9/Garrison | Triggered checkpoint 1409 | -9/Garrison | Triggered checkpoint 1421 | -9/Garrison | Discovered new exit (range 16) 1423 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01323_ Sneak attack on LO-L70(h). 01323_ LO-L70(h) rewired. 01324_ HV Slug penetrates G-34 Mercenary. 01324_ G-34 Mercenary suffers critical hit (Destroy). 01324_ G-34 Mercenary destroyed. 01325_ Sneak attack on B6-WAP(h). 01325_ Attempting to rewire B6-WAP(h). 01333_ Sneak attack on B6-WAP(h). 01333_ Attempting to rewire B6-WAP(h). 01335_ Sneak attack on B6-WAP(h). 01335_ B6-WAP(h) rewired. 01355_ System corrupted: Matter fused (-10). 01369_ Acquired 32 matter. 01393_ S-10 Pest springs to life. 01393_ Rocket Launcher destroyed. 01393_ S-10 Pest springs to life. 01399_ Beams of light sweep through the air. An alarm sounds. 01406_ System corrupted: Heat flow error (+106). 01409_ Beams of light sweep through the air. An alarm sounds. 01421_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #### ####?#???????????????????????????????? | | #??????????????????????????????? | | #####????? ???????????????????????????????? | | # #????????? ???????????????????????????????? | | # #????????? ???????????????????????????????? | | # #????????? ???????????????????????????????? | | # #????????? ???????????????????????????????? | | # #????????# #???????????#??????????????????? | | # ########## #?????????? #??????????????????? | | T #?????????? #??????????????????? | | # ###### ### #?????????? #??????????????????? | | # #????# #?# #?????????? #??????????????????? | | # ####?# #?# #?????????? #??????????????????? | | # # ### ### ########### ######## < #???????? | | # #???????? | | # #???????? | | # @ #???????? | | ##### ### ### ###########Y########???????????? | | ????# #?# #?# #??????????##??????????????????? | | ????# #?# #?# #??????????????????????????????? | | ????# #?# #?# #??????????????????????????????? | | ????# #?# #? ??????????????????????????????? | | ????# #?# #?"""??????????????????????????????? | | ????# #?# ??????????????????????????????????? | | ????# #?###??????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ???? #??????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ????""!???????????????????????????????????????? | | ??????#???????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingAlphaPendant Manual? 0 Play Time 00:22:31 Cumulative 285.0 hours Start 2025.07.26 @ 13:53:56 End 2025.07.26 @ 14:14:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 41 Adventurer 68 Explorer 3 Win Type - Total 23 Types 15/1/1/4/1/0/0/0/0/1 Lore% 74 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 211b653f-1d28-45aa-9a1c-b4fc554408af