Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.19 @ 06:37:58 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3365) 3365 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 8968 Bonus ------- High Alert Combat Kills 44 Entered DSFs 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ System Shield > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Angular Momentum Engine Improved Treads Layered Heavy Armor Plating Heavy Riot Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Filter Matter Filter Core Shielding System Shield Improved Recalibrator > --- WEAPON ----------- Long-range Proton Cannon Gauss Rifle Heavy Mass Driver > --- INVENTORY -------- Biomechanical Wings ECM Suite Layered Heavy Armor Plating Improved Focal Shield Improved System Shield Thermic Laser Improved Grenade Launcher Heavy Rocket Launcher [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Regenerative Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Slots Evolved 10 | . . . 2 2 . 2 . 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . 2 . . . 1 2 . Weapon 2 | . . . . . . 1 . 1 . . Parts Attached 135 | 7 3 5 18 4 29 1 18 21 20 9 Power 15 | 1 . 1 1 . 3 1 . 4 3 1 Engine 8 | 1 . 1 1 . 1 . . 2 1 1 Core 7 | . . . . . 2 1 . 2 2 . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 2 2 6 . 10 . 9 6 3 2 Treads 24 | . . . . . 8 . 9 4 3 . Leg 5 | 2 2 . . . 1 . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . 1 . . . . 2 . . Flight 10 | . . 2 5 . 1 . . . . 2 Utility 38 | 2 . . 3 3 6 . 5 8 7 4 Device 22 | . . . 2 3 3 . 4 6 3 1 Storage 3 | 2 . . . . . . . . 1 . Processor 4 | . . . . . 1 . 1 1 1 . Hackware 4 | . . . . . . . . 1 . 3 Protection 5 | . . . 1 . 2 . . . 2 . Artifact . | . . . . . . . . . . . Weapon 40 | 2 1 2 8 1 10 . 4 3 7 2 Energy Gun 12 | 2 . 1 4 . 4 . . . 1 . Energy Cannon 4 | . . . . . . . . 2 2 . Ballistic Gun 6 | . . . . . 3 . 2 . 1 . Ballistic Cannon 2 | . . . . . . . . 1 1 . Launcher 9 | . 1 1 2 . 3 . . . 2 . Special Weapon 3 | . . . 2 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 1 1 . . Parts Lost 60 | . . 1 11 . 16 . 10 5 11 6 Power 7 | . . . 1 . 3 . 2 . 1 . Propulsion 17 | . . . 5 . 3 . 2 2 3 2 Utility 19 | . . . 1 . 3 . 3 3 5 4 Weapon 17 | . . 1 4 . 7 . 3 . 2 . Highest Loss Streak 7 | . . 1 7 . 6 . 5 3 5 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 90 81 45 86 81 68 47 81 13 Engine 5 | . 14 14 9 9 2 . . 3 7 1 Core 2 | . . . . . 5 12 6 . 1 . Treads 11 | . . . . . 23 30 25 6 14 . Leg 1 | . 27 18 . . . . . . . . Flight 10 | . . 7 38 9 4 . . . . 2 Device 13 | . . . 10 18 14 7 9 19 21 . Storage 7 | . 28 25 11 9 9 7 4 . 2 . Processor 2 | . . . . . 5 7 7 6 1 . Protection 2 | . . . . . 6 . . . 4 . Energy Gun 5 | . 22 12 7 . 10 15 3 . . . Energy Cannon 1 | . . . . . . . . 2 6 . Ballistic Gun 1 | . . . . . . . 6 . 3 . Special Weapon 1 | . . . 3 . 2 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 19 20 20 14 10 24 23 25 52 75 18 Greatest Support 110 | 20 20 20 16 10 88 44 86 60 110 10 Greatest Overweight (x) 22 | . 1 6 2 . 7 . . 4 22 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 10 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 7 5 Most Carried 10 | 8 8 8 8 8 8 8 8 5 10 5 Average Carried 6 | 2 8 7 6 7 7 7 5 3 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 6 7 6 8 5 5 5 5 Class Distribution -------------------- 46% | Mutant 38% | Scavenger-Mutant 5% | Tank 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Matter Collected 2192 | 270 33 41 255 . 632 . 131 260 478 92 Remotely . | . . . . . . . . . . . Salvage Created 3810 | 105 179 152 452 . 1173 . 513 342 820 74 Parts 181 | 11 9 11 34 . 46 . 23 6 40 1 Haulers Intercepted 3 | . . . 1 . 2 . . . . . Recyclers Shooed 10 | . . . 6 . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Combat Hostiles Destroyed 70 | . 6 6 8 . 22 . 9 4 14 1 Melee 5 | . . . . . . . 5 . . . Guns 37 | . 4 2 6 . 20 . 4 . 1 . Cannons 13 | . . . . . . . . 3 10 . AOE 10 | . 1 4 2 . 1 . . . 2 . Classes Destroyed 14 | 2 3 . 5 . 1 . 2 1 . . Worker 4 | . 1 1 . . . . . 1 1 . Builder 5 | . . . 1 . . . . . 4 . Tunneler 3 | 3 . . . . . . . . . . Hauler 3 | . . . 1 . 2 . . . . . Recycler 7 | 1 . 1 2 . 1 . . 1 1 . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 11 | . 3 6 2 . . . . . . . Grunt 30 | . 3 . 4 . 15 . 3 1 4 . Brawler 2 | . . . . . 1 . . . 1 . Sentry 14 | . . . 2 . 6 . . 2 3 1 Specialist 5 | . . . . . . . 5 . . . Hunter 4 | . . . . . . . 1 . 3 . Programmer 4 | . . . . . . . . 1 3 . Best Kill Streak 6 | 1 3 4 5 . 6 . 3 3 5 1 Combat Bots Only 6 | . 3 3 2 . 6 . 3 1 2 1 Max Kills in Single Turn 4 | 1 2 4 2 . 2 . 1 1 3 1 Gunslinging 1 | . 1 . . . 1 . . . . . Exploded 3 | . 1 3 1 . 1 . . . 2 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Damage Taken 11494 | . 483 136 873 . 2351 . 2852 1090 3006 703 Core 2802 | . 133 37 319 . 342 . 591 363 516 501 Absorbed by Shields 31 | . . . . . . . 7 . . 24 Redirected to Shielding 49 | . . . . . . . . . 49 . Regen/Repaired (Parts) 463 | . . . 54 . 409 . . . . . Core Remaining (%) 43 | 100 . 32 20 . 37 . 15 57 . . Volleys Fired 325 | 13 17 12 64 . 113 . 27 24 55 . Largest 3 | 2 2 2 2 . 2 . 2 2 3 . Hottest 184 | 100 100 70 105 . 130 . 121 180 184 . Shots Fired 434 | 26 30 13 70 . 161 . 33 32 69 . Gun 324 | 26 28 11 56 . 156 . 33 . 14 . Cannon 86 | . . . . . . . . 32 54 . Launcher 14 | . 2 2 8 . 1 . . . 1 . Special 10 | . . . 6 . 4 . . . . . Kinetic 132 | . . . . . 62 . 20 9 41 . Thermal 281 | 26 28 11 62 . 98 . 13 23 20 . Explosive 13 | . 2 2 8 . . . . . 1 . Electromagnetic 8 | . . . . . 1 . . . 7 . Robot Hit Streak 19 | 4 4 2 7 . 19 . 12 7 17 . Robot Miss Streak 9 | 4 2 3 9 . 2 . 3 3 4 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 317 | 12 19 4 47 . 124 . 38 21 47 5 Core Hits 184 | 5 11 9 45 . 57 . 15 10 31 1 Critical Kills 2 | . . . . . . . . 1 1 . Critical Parts Destroyed 3 | . . . . . . . 1 . . 2 Critical Strikes 25 | 2 4 . . . 3 . 5 2 6 3 Burn 13 | 2 4 . . . 3 . 1 . 3 . Meltdown 2 | . . . . . . . . 1 1 . Destroy 1 | . . . . . . . 1 . . . Blast 3 | . . . . . . . . 1 2 . Smash 3 | . . . . . . . . . . 3 Sever 3 | . . . . . . . 3 . . . Melee Attacks 25 | . . . . . . . 18 . . 7 Impact 7 | . . . . . . . . . . 7 Slashing 18 | . . . . . . . 18 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8223 | 165 357 373 779 . 2113 . 891 655 2765 125 Guns 3705 | 165 262 55 539 . 2042 . 458 . 184 . Cannons 2621 | . . . . . . . . 655 1966 . Explosions 1304 | . 95 318 228 . 71 . . . 592 . Melee 558 | . . . . . . . 433 . . 125 Ramming 23 | . . . . . . . . . 23 . Kinetic 3227 | . . . . . 965 . 356 172 1734 . Thermal 3075 | 165 262 55 551 . 1097 . 102 483 360 . Explosive 1233 | . 95 318 228 . . . . . 592 . Electromagnetic 107 | . . . . . 51 . . . 56 . Impact 125 | . . . . . . . . . . 125 Slashing 433 | . . . . . . . 433 . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 14 14 Average Corruption 6 | . . . . . . . . 1 6 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . . . 3 9 8 Message Errors 9 | . . . . . . . . 1 6 2 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (minor) 3 | . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 188 | . . . . . . . . 1 138 49 Projectiles 89 | . . . . . . . . 1 88 . Explosions 50 | . . . . . . . . . 50 . Melee 49 | . . . . . . . . . . 49 Knockbacks 6 | . . . . . . . . . 6 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 176 | . 28 . . . 59 . . . 89 . Shots 6 | . 2 . . . 2 . . . 2 . Rammed 6 | . . . . . . . . . 6 . Targets Rammed 6 | . . . . . . . . . 6 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 633 | 198 545 . 274 . 572 . 2 489 633 . Average Temperature 149 | 77 261 . 89 . 163 . 2 179 155 . Received Heat Transfer 2859 | . 222 . 360 . 1233 . 378 318 153 195 Effects 38 | . 9 . . . 16 . . 3 10 . Shutdowns 5 | . . . . . 2 . . 1 2 . Energy Bleed 7 | . 3 . . . 3 . . . 1 . Interference 7 | . . . . . 3 . . 2 2 . Matter Decay 3 | . 1 . . . 1 . . . 1 . Short Circuit 11 | . 4 . . . 4 . . . 3 . Damage (minor) 3 | . . . . . 3 . . . . . Damage (core) 2 | . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 4 | . 1 . . . 1 . . 1 1 . Combat Hostiles 4 | . 1 . . . 1 . . 1 1 . Parts Melted 28 | 1 4 1 . . 12 . . 7 3 . Heat Transferred 7789 | 629 1073 125 980 . 2899 . 333 750 1000 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Peak Influence 481 | 20 212 200 189 76 481 194 345 180 261 . Initial 180 | . 13 24 78 76 8 161 135 180 24 . Average 123 | 7 113 67 46 34 224 186 213 119 97 . Maximum Alert Level 2 | . 1 1 . . 2 . 1 . 1 . Low Security (%) 75 | 100 79 92 100 100 27 100 62 100 86 . Level 1 23 | . 20 7 . . 69 . 37 . 13 . Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 15 | . 1 . . . 6 . 3 1 4 . Investigation 3 | . . . . . 3 . . . . . Extermination 3 | . . . . . . . . 1 2 . Reinforcement 9 | . 1 . . . 3 . 3 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Distress Signals 4 | . . . . . 1 . . 2 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 10 6 18 4 36 . 18 10 20 16 Peak Tracking Total 10 | . 5 3 3 4 10 . 5 8 4 7 Tactical Retreats 20 | . . . . . 5 . 4 2 2 7 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Traps Triggered 4 | . . . . . 2 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Machines Disabled 7 | . . . . . 2 . . 2 3 . Max in Single Turn 2 | . . . . . 1 . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Machines Accessed 26 | . 3 . 6 1 8 3 . 2 3 . Terminals 20 | . 3 . 5 1 7 1 . 1 2 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . . . . . 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 6 . 22 1 18 6 . 3 4 . Successful 30 | . 3 . 9 1 8 4 . 2 3 . Failed 30 | . 3 . 13 . 10 2 . 1 1 . Catastrophic 4 | . 1 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 2 . 10 1 5 4 . 3 . . Terminals 43 | . 6 . 15 1 16 1 . 1 3 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 7 | . . . 7 . . . . . . . Recycling Units 8 | . . . . . 2 4 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 3 . 3 1 7 1 . . 2 . Robot Analysis 1 | . . . 1 . . . . . . . Open Door 4 | . . . . . 4 . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Branch Access Points 2 | . . . . . 1 . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . 1 2 . 2 . . Terminals 3 | . . . 2 . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 1 | . . . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 1 2 . 1 . . Monitor 1 | . . . . . . . . 1 . . Reject 1 | . . . . . . 1 . . . . Mask 2 | . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 19 | . 2 . 6 . 7 1 . 2 1 . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 52 | . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Total Allies 4 | . . . . . 2 . . 1 1 . Largest Group 2 | . . . . . 2 . . 1 2 . Highest-Rated Group 62 | . . . . . 62 . . 26 34 . Highest-Rated Ally 31 | . . . . . 31 . . 26 26 . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . . . Total Damage 254 | . . . . . 254 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Turns Passed 8951 | 248 163 239 1902 876 2382 224 509 886 1278 244 Spaces Moved 3423 | 170 83 166 476 154 764 153 163 327 626 341 Core 596 | 19 . 1 31 . 7 . 75 25 138 300 Treads 1343 | . . . . . 377 153 88 237 488 . Legs 353 | 151 83 115 . . 4 . . . . . Wheels . | . . . . . . . . . . . Hover 153 | . . . 88 . . . . 65 . . Flight 978 | . . 50 357 154 376 . . . . 41 Fastest Speed 31 | 50 120 37 31 40 34 145 50 46 50 34 Average Speed 105 | 112 134 120 46 40 103 145 110 138 153 61 Slowest Speed 1150 | 120 190 360 200 40 400 145 170 250 1150 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . 2 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 9 26 51 41 11 84 5 86 10 21 46 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . . . . . . . . . 4 Spaces Dug 3 | . . . 3 . . . . . . . Terrain Destroyed 91 | . 7 12 27 . 3 . . 4 38 . Melee . | . . . . . . . . . . . Projectile 22 | . . . 3 . . . . 4 15 . AOE 69 | . 7 12 24 . 3 . . . 23 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Fac Upp Total 8255 | 198 105 194 2072 962 2183 155 434 723 867 362 Wait 4223 | . . . 1507 806 1255 . 180 345 130 . Move 3399 | 169 82 165 471 143 763 152 162 326 625 341 Hop 6 | . . . 2 4 . . . . . . Pick Up 48 | 9 . 3 7 2 9 2 1 4 8 3 Fast Attach 71 | 6 2 3 6 2 15 1 4 15 12 5 Attach 42 | 1 . 1 6 2 9 . 6 6 7 4 Detach 20 | . . 1 . 2 4 . 3 3 6 1 Swap 23 | . 1 1 6 . 6 . 8 . 1 . Drop 52 | . 3 8 3 1 9 . 10 . 17 1 Fire 325 | 13 17 12 64 . 113 . 27 24 55 . Melee 25 | . . . . . . . 18 . . 7 Ram 6 | . . . . . . . . . 6 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 249 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 50% 398 | -10/Materials | Discovered new exit (range 12) 412 | -10/Materials | Entered Mines 421 | -10/Mines | Learned location of Storage (-8) 647 | -10/Mines | Discovered new exit (range 13) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Propulsion x2 934 | -9/Materials | Build established: Scavenger-Sprinter 1128 | -9/Materials | Repaired Flight Unit 1156 | -9/Materials | Repaired Grenade Launcher 1403 | -9/Materials | Build established: Scavenger-Mutant 2376 | -9/Materials | Lost 7 parts (1p4n1u1w) 2493 | -9/Materials | Core integrity fell below 50% 2519 | -9/Materials | Lost 3 parts (1n2w) 2548 | -9/Materials | Discovered new exit (range 8) 2553 | -9/Materials | Entered another Materials area 2553 | -8/Materials | Evolved 2 slots: Utility x2 2618 | -8/Materials | Build established: Mutant 3411 | -8/Materials | Discovered new exit (range 7) 3429 | -8/Materials | Entered Storage 3728 | -8/Storage | Build established: Scavenger-Mutant 3884 | -8/Storage | Found Prototype Protection 3963 | -8/Storage | Met a pair of Derelict thieves 4083 | -8/Storage | Identified Lgt. Regenerative Plating 4122 | -8/Storage | Lost 3 parts (1p1n1w) 4227 | -8/Storage | Lost 6 parts (1p1n1u3w) 5367 | -8/Storage | Core integrity fell below 50% 5540 | -8/Storage | Identified exit to Recycling 5751 | -8/Storage | Lost 3 parts (1p1u1w) 5786 | -8/Storage | Discovered new exit (range 15) 5811 | -8/Storage | Entered Factory 5811 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6028 | -7/Factory | Identified exit to DSF 6035 | -7/Factory | Entered DSF 6080 | -7/DSF | Additional patrols routed to DSF 6394 | -7/DSF | Lost 5 parts (1n3u1w) 6468 | -7/DSF | Sterilization system engaged 6488 | -7/DSF | Ambient heat levels rising (+10) 6492 | -7/DSF | Core integrity fell below 50% 6503 | -7/DSF | Ambient heat levels rising (+10) 6518 | -7/DSF | Ambient heat levels rising (+10) 6523 | -7/DSF | Discovered new exit (range 14) 6533 | -7/DSF | Ambient heat levels rising (+10) 6543 | -7/DSF | Core integrity fell below 20% 6544 | -7/DSF | Entered Factory 6544 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6601 | -6/Factory | Build established: Mutant 7199 | -6/Factory | Lost 3 parts (1n2u) 7370 | -6/Factory | Discovered new exit (range 10) 7430 | -6/Factory | Entered another Factory area 7430 | -5/Factory | Accompanied by 1 ally 7430 | -5/Factory | Evolved 2 slots: Utility x2 7819 | -5/Factory | Fabricated R-06 Scavenger (x1) 7880 | -5/Factory | Build established: Tank 8576 | -5/Factory | System corruption reached 10% 8606 | -5/Factory | Lost 5 parts (1n2u2w) 8654 | -5/Factory | Identified exit to Upper Caves 8705 | -5/Factory | Core integrity fell below 50% 8708 | -5/Factory | Entered Upper Caves 8732 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8854 | -5/Upper Caves | Core integrity fell below 20% 8896 | -5/Upper Caves | Lost 6 parts (2n4u) 8952 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08869_ SG9:GFFE ENW PS0X:NFV1USB:VVP2UGYQCFAT 08872_ Y-64 Sentinel misfires. 08875_ Y-64 Sentinel suffers critical hit (Smash). 08875_ Destroyed Imp. Treads. 08875_ Y-64 Sentinel system corrupted by crushing effect. 08876_ Y-64 Sentinel system terminally corrupted. 08876_ Neutrino Core fried. 08876_ Wave Gun fried. 08878_ Acquired Corrupted Imp. Treads. 08880_ Acquired Hvy. Riot Gun. 08919_ Searching scrap... 08919_ Found System Shield. 08919_ Found Matter Compressor. 08919_ Found Spear. 08919_ Found 20 Matter. 08920_ Acquired 20 matter. 08920_ Acquired System Shield. 08922_ Acquired Spear. 08946_ |C|FVDL X&EM/SNQH=D7 XJQRRE