Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 22:39:56 Player: nado Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (5939) 5939 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1539) 1539 TOTAL SCORE: 13903 Bonus ------- Follower Combat Kills 239 Awakened Behemoth Slayer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 95/550 Energy 206/325 System Corruption 9% Temperature Cool (0) Movement Core (1750) Ox34 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Matter Compressor > --- WEAPON (3) ------- Mini Smartbomb Launcher > --- INVENTORY (25) --- High-capacity Storage Unit Compact Battery (200) Advanced Sensor Array Seismic Detector Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Hardlight Generator High-powered Tractor Beam Proton Cannon Phase Cannon Heavy Plasma Cannon Heavy Battle Rifle Heavy Battle Rifle Gauss Cannon Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Force Field Drone Bay > --- WEAPON ----------- Heavy Particle Cannon Heavy Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Medium Treads Spiked Medium Treads Spiked Medium Treads Cooling System High-capacity Storage Unit Compact Battery High-capacity Matter Pod Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Hardlight Generator High-powered Tractor Beam Proton Cannon Phase Cannon Heavy Plasma Cannon Heavy Battle Rifle Heavy Battle Rifle Gauss Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Plasma Cutter CR-A16's Behemoth Slayer [Rating: 67] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 4 | . . . . . 2 1 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 120 | . 11 . 23 2 17 13 4 5 4 11 16 5 7 . 2 Power 16 | . 2 . 3 1 1 4 . . 1 1 2 . . . 1 Engine 8 | . 2 . 2 . 1 1 . . . 1 1 . . . . Core 7 | . . . 1 1 . 3 . . 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 38 | . 5 . 7 . 7 3 1 4 . 1 5 1 3 . 1 Treads 31 | . . . 6 . 7 3 1 4 . 1 5 1 3 . . Leg 7 | . 5 . 1 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 26 | . 2 . 1 1 5 2 2 1 1 1 5 1 4 . . Device 13 | . . . 1 . 2 2 1 . 1 1 3 1 1 . . Storage 2 | . 1 . . . . . . . . . . . 1 . . Processor 3 | . . . . 1 1 . . . . . 1 . . . . Hackware 1 | . 1 . . . . . . . . . . . . . . Protection 7 | . . . . . 2 . 1 1 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | . 2 . 12 . 4 4 1 . 2 8 4 3 . . . Energy Gun 5 | . . . 2 . . 2 . . 1 . . . . . . Energy Cannon 10 | . 1 . 2 . 1 . . . . 4 1 1 . . . Ballistic Gun 13 | . 1 . 6 . 2 1 1 . 1 . 1 . . . . Ballistic Cannon 5 | . . . 2 . 1 . . . . . 1 1 . . . Launcher 6 | . . . . . . 1 . . . 4 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 2 . . . 3 . . . . . Parts Lost 47 | . 5 . 3 . . 3 3 3 . 2 4 4 14 . 6 Power 5 | . 2 . . . . . . . . . . 2 1 . . Propulsion 17 | . 1 . . . . 2 1 2 . 1 2 . 5 . 3 Utility 14 | . . . 1 . . . 1 1 . 1 2 1 5 . 2 Weapon 11 | . 2 . 2 . . 1 1 . . . . 1 3 . 1 Highest Loss Streak 10 | . 2 . 2 . . 2 2 1 . 2 2 2 10 . 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 23 | . 14 20 24 25 24 24 24 24 25 24 24 24 22 19 18 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 6 | . 7 8 10 10 10 9 7 6 5 4 3 3 1 . . Utility 10 | . 2 4 8 9 9 10 12 12 14 13 11 11 10 9 9 Weapon 4 | . 4 7 3 3 2 2 2 3 4 4 8 9 8 9 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 39 | . 3 1 10 . 4 1 1 1 6 1 1 . 1 . 9 Power 2 | . . . . . . 1 . . 1 . . . . . . Propulsion 5 | . . . 3 . . . . . 2 . . . . . . Utility 21 | . 3 1 4 . 2 . 1 . . 1 1 . 1 . 7 Weapon 10 | . . . 3 . 2 . . 1 3 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 93 100 98 100 99 99 99 99 100 99 99 97 78 40 37 Engine 4 | . 12 14 1 . 7 4 . . . 2 6 10 3 . . Core 4 | . . . 9 11 1 2 7 7 7 4 6 . . . . Treads 23 | . . . 21 33 27 29 30 29 30 30 26 26 25 13 10 Leg 5 | . 24 28 11 . . . . . . . . . . . 3 Device 10 | . . . 3 10 8 14 15 15 15 14 20 20 13 . . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 13 13 Processor 4 | . . . . . 8 7 7 7 7 7 5 6 6 6 5 Hackware 3 | . 13 14 7 . . . . . . . . . . . . Protection 4 | . . . . . 8 7 6 6 7 7 5 5 6 6 3 Energy Gun 5 | . . . 5 . . 2 11 15 15 6 . . . . . Energy Cannon 6 | . 12 14 2 . 8 4 . . . 8 15 12 8 . . Ballistic Gun 10 | . 14 14 21 33 11 7 6 7 7 6 . . . . . Ballistic Cannon 2 | . . . 2 . 7 6 2 . . . 1 5 3 . . Peak Build Rating 67 | . 11 11 20 21 30 40 43 47 49 49 60 67 60 30 36 Average Rating 34 | . 9 11 17 19 28 35 40 43 47 46 55 60 52 30 29 On Entrance 31 | 6 6 11 11 19 19 29 40 41 46 49 45 60 59 36 30 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 90 88 97 96 112 116 111 109 112 123 143 143 130 88 105 Greatest Support 116 | 20 20 20 60 60 60 82 85 101 98 98 93 98 116 56 56 Greatest Overweight (x) 34 | . 8 4 4 1 1 1 1 1 1 1 1 1 1 1 34 Average Overweight (x) 1 | . 2 4 1 1 1 1 1 1 1 1 1 1 . 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 19 22 25 25 25 25 25 25 25 25 25 25 24 19 19 Average Carried 23 | . 14 20 24 24 24 24 24 23 24 24 24 24 22 19 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 21 25 25 25 24 25 25 25 25 25 24 18 19 17 Class Distribution -------------------- 26% | Scavenger-Tank 24% | Gunner 15% | Mutant 15% | Scavenger-Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 5012 | 161 253 191 887 215 529 410 286 131 40 493 456 490 382 . 88 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6110 | . 537 . 1411 221 705 764 281 108 . 798 610 274 401 . . Parts 314 | . 39 . 76 12 46 42 6 2 . 34 31 10 16 . . Haulers Intercepted 13 | . 2 . 6 . 4 1 . . . . . . . . . Recyclers Shooed 8 | . 2 . 3 . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 5 1 . 30 . 8 10 . 4 Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 147 | . 17 . 26 5 11 19 6 2 . 20 14 11 16 . . Melee 6 | . . . 1 . . 1 . . . . . . 4 . . Guns 52 | . 6 . 14 5 2 9 5 2 . 9 . . . . . Cannons 50 | . 9 . 8 . 9 6 1 . . 6 6 3 2 . . AOE 33 | . 2 . 2 . . 3 . . . 3 5 8 10 . . Classes Destroyed 18 | . 6 . 2 . 2 2 . 2 . 2 . . 2 . . Worker 4 | . 1 . . . . 2 . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 3 | . . . . . 2 . . . . . 1 . . . . Hauler 13 | . 2 . 6 . 4 1 . . . . . . . . . Recycler 7 | . 1 . 2 1 2 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . Watcher 3 | . . . . . 2 . . . . . 1 . . . . Swarmer 55 | . 12 . 9 2 6 10 . . . 2 6 5 3 . . Grunt 54 | . 5 . 9 3 2 4 6 . . 11 . 5 9 . . Brawler 2 | . . . . . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . 2 . . . . . Sentry 18 | . . . 8 . 3 2 . . . 1 2 1 1 . . Demolisher 4 | . . . . . . . . . . 4 . . . . . Hunter 3 | . . . . . . . . 1 . . 2 . . . . Programmer 6 | . . . . . . 3 . . . . 3 . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . Best Kill Streak 8 | . 6 . 6 3 3 6 3 1 . 7 8 4 6 . . Combat Bots Only 7 | . 5 . 6 2 3 6 3 1 . 7 6 4 6 . . Max Kills in Single Turn 3 | . 3 . 3 2 1 3 2 1 . 1 2 3 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . 2 . . . 1 2 3 1 . . Melee 1 | . . . 1 . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 986 | . 100 2 95 24 34 95 38 49 . 68 176 96 142 . 67 Missed 275 | . 29 1 27 6 8 25 5 18 . 18 42 40 36 . 20 Hits 711 | . 71 1 68 18 26 70 33 31 . 50 134 56 106 . 47 Melee 3 | . . . . . . . . . . . . . 3 . . Projectile 708 | . 71 1 68 18 26 70 33 31 . 50 134 56 103 . 47 AOE 7 | . . 2 . . . . . . . 4 1 . . . . Critical Strikes 23 | . . . 3 . . 3 1 4 . 2 2 3 4 . 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 10497 | . 826 92 1042 219 274 1107 525 515 . 935 1494 700 1996 . 772 Core 1448 | . 202 44 75 23 23 34 32 39 . 119 116 91 342 . 308 Absorbed by Shields 1298 | . . . . . . . . 187 . 147 725 220 19 . . Regen/Repaired (Parts) 635 | . . . 269 . 30 . . . . . 336 . . . . Core Remaining (%) 67 | 100 . 1 . 75 95 . . . . 68 . . . . . Volleys Fired 384 | . 51 . 70 14 30 54 18 9 . 51 45 14 28 . . Largest 3 | . 2 . 3 3 3 3 3 3 . 3 3 3 2 . . Hottest 235 | . 80 . 124 69 130 133 154 150 . 193 235 209 134 . . Shots Fired 923 | . 102 . 196 44 83 122 53 27 . 137 103 24 32 . . Gun 491 | . 61 . 158 44 25 52 42 27 . 80 2 . . . . Cannon 383 | . 41 . 38 . 58 69 11 . . 47 93 16 10 . . Launcher 49 | . . . . . . 1 . . . 10 8 8 22 . . Special . | . . . . . . . . . . . . . . . . Kinetic 457 | . 51 . 137 44 53 69 30 9 . 44 11 4 5 . . Thermal 407 | . 41 . 59 . 30 52 23 18 . 83 84 12 5 . . Explosive 40 | . . . . . . 1 . . . 5 4 8 22 . . Electromagnetic 19 | . 10 . . . . . . . . 5 4 . . . . Robot Hit Streak 21 | . 15 . 16 7 10 10 8 20 . 14 12 8 21 . . Robot Miss Streak 8 | . 4 . 4 2 3 8 2 6 . 3 4 4 4 . . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 542 | . 52 . 120 26 42 52 36 21 . 91 60 19 23 . . Core Hits 298 | . 26 . 53 8 26 33 14 9 . 48 19 19 43 . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . Critical Strikes 13 | . . . 3 . . 2 3 . . 4 1 . . . . Burn 9 | . . . 2 . . 1 2 . . 4 . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 5 | . . . . . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . 5 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16097 | . 1237 12 2156 518 1092 1515 868 414 . 2688 2274 1447 1876 . . Guns 5435 | . 405 . 1393 485 224 699 712 408 . 1072 37 . . . . Cannons 5385 | . 433 . 506 . 865 621 156 . . 766 1510 288 240 . . Explosions 4941 | . 397 . 229 . . 185 . . . 850 599 1127 1554 . . Melee 100 | . . . . . . . . . . . 100 . . . . Ramming 236 | . 2 12 28 33 3 10 . 6 . . 28 32 82 . . Kinetic 5144 | . 319 . 1314 485 538 846 580 168 . 561 160 61 112 . . Thermal 6223 | . 830 . 585 . 551 568 288 240 . 1277 1529 227 128 . . Explosive 3801 | . . . 229 . . 91 . . . 491 309 1127 1554 . . Electromagnetic 593 | . 86 . . . . . . . . 359 148 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 100 | . . . . . . . . . . . 100 . . . . Highest Corruption 9 | . . . 4 4 . 1 1 1 1 1 4 4 9 9 9 Average Corruption 2 | . . . 4 4 . 1 1 1 1 1 2 4 6 9 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 244 | . . . 75 38 . 4 15 13 . 16 8 40 23 6 6 Message Errors 65 | . . . 20 8 . 1 5 4 . 1 2 13 6 2 3 Matter Fused 60 | . . . 22 11 . 2 4 2 . 4 2 9 4 . . Heat Flow Errors 25 | . . . 7 4 . . 2 1 . 2 1 3 4 1 . Energy Discharges 34 | . . . 6 4 . 1 1 5 . 3 2 5 4 1 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 29 | . . . 8 5 . . 1 1 . 1 1 7 3 1 1 Data Loss (major) 13 | . . . 5 4 . . . . . 1 . 2 1 . . Misfires 10 | . . . 4 2 . . 2 . . 1 . 1 . . . Alerts 5 | . . . 2 . . . . . . 2 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 598 | . 218 . 52 . 40 38 . . . 12 102 128 8 . . Projectiles 130 | . . . 4 . 40 38 . . . . 48 . . . . Explosions 459 | . 218 . 39 . . . . . . 12 54 128 8 . . Melee 9 | . . . 9 . . . . . . . . . . . . Knockbacks 13 | . . . 3 . 2 . 2 . . . 2 1 3 . . Impact 2 | . . . 1 . . . . . . . . . 1 . . Kinetic 10 | . . . 1 . 2 . 2 . . . 2 1 2 . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1047 | . 167 . 182 . . 167 . . . 64 207 150 110 . . Shots 19 | . 2 . 2 . . 2 . . . 2 3 5 3 . . Rammed 20 | . . . 3 3 1 1 . 1 . . 1 1 9 . . Targets Rammed 31 | . 2 1 5 4 1 2 . 1 . . 1 1 13 . . Kicked 5 | . 2 1 2 . . . . . . . . . . . . Crushed 6 | . . . . 1 . 1 . . . . . . 4 . . Highest Temperature 504 | . 162 . 342 195 12 243 213 206 . 294 504 315 294 212 . Average Temperature 99 | . 41 . 95 94 3 86 80 61 . 95 163 118 100 107 . Received Heat Transfer 2545 | . 141 . 366 90 45 126 315 276 . 329 75 251 450 . 81 Effects 15 | . . . 2 . . . . . . 2 11 . . . . Shutdowns 3 | . . . . . . . . . . . 3 . . . . Energy Bleed 3 | . . . 2 . . . . . . . 1 . . . . Interference 6 | . . . . . . . . . . 2 4 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . 2 . . . . . Combat Hostiles 3 | . . . 1 . . . . . . 2 . . . . . Parts Fried 4 | . . . 1 . . . . . . 1 2 . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Melted 19 | . 2 . 1 . 2 . . . . 4 10 . . . . Heat Transferred 9792 | . 1088 . 1406 . 740 864 703 481 . 2123 1839 348 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . . Low Security (%) 97 | . 100 100 93 100 100 89 . . . . 100 . . . . Level 1 2 | . . . 6 . . 10 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 244 | . 159 8 240 116 161 244 . . . . 199 . . . . Initial 48 | . . 8 . 48 . 2 . . . . 44 . . . . Average 48 | . 51 . 52 21 41 77 . . . . 102 . . . . Influence Increases 4774 | . 591 . 976 191 378 645 140 75 . 451 612 240 425 . 50 Destroy 0b10 Robot/C 3040 | . 340 . 580 120 220 380 120 40 . 380 280 220 320 . 40 Destroy 0b10 Robot/NC 195 | . 25 . 55 5 50 25 . . . 15 20 . . . . Destroy Leader 606 | . 74 . 166 30 52 92 20 20 . 10 92 20 30 . . Allied During Kill 28 | . . . 16 1 . . . . . 1 . . . . 10 Successful Hack 107 | . 20 . 11 5 17 14 . . . . 40 . . . . Disable Machine 300 | . 30 . 60 . 15 90 . . . . 105 . . . . Destroy Structure 213 | . 42 . 28 . 24 44 . . . . 75 . . . . Lose Combat Pursuer 285 | . 60 . 60 30 . . . 15 . 45 . . 75 . . Influence Decreases 4774 | . 568 23 852 315 372 415 376 75 . 380 556 320 327 145 50 Entered New Map 413 | . . 15 . 76 . 4 88 . . . 27 48 10 145 . Time Decay 3408 | . 528 8 374 239 277 381 268 75 . 340 489 232 177 . 20 Lost Part 367 | . 40 . 27 . . 30 20 . . 20 40 40 140 . 10 Lost Ally 67 | . . . 27 . . . . . . 20 . . . . 20 Purge Threat 519 | . . . 424 . 95 . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 1 1 4 . . . . 4 . 1 . . Investigation 3 | . 1 . . 1 . 1 . . . . . . . . . Extermination 6 | . . . . . . 2 . . . . 4 . . . . Reinforcement 3 | . 1 . 1 . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 87 | . 4 . 3 . 3 1 . . . 76 . . . . . Communications Jammed 12 | . . . . . . 1 . . . . 11 . . . . Distress Signals 12 | . . . . . . 1 . . . . 11 . . . . Times Spotted 220 | . 33 2 42 8 20 21 6 3 . 26 20 11 21 . 7 Peak Tracking Total 8 | . 5 2 8 3 3 5 3 1 . 5 3 4 7 . 5 Tactical Retreats 13 | . 2 . 2 2 . . . 1 . 3 . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 5 | . 2 . . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 27 | . 3 . 4 . 1 6 . . . 5 7 . 1 . . Max in Single Turn 4 | . 2 . 2 . 1 4 . . . 1 3 . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 43 | . 4 . 13 3 6 4 3 . 1 . 5 . . 4 . Terminals 25 | . 3 . 11 2 4 3 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 2 . 1 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Total Hacks 129 | . 11 . 39 4 18 10 7 . 3 . 9 . . 28 . Successful 90 | . 4 . 27 3 9 4 7 . 3 . 5 . . 28 . Failed 39 | . 7 . 12 1 9 6 . . . . 4 . . . . Catastrophic 8 | . 1 . 2 . . 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 7 . 17 2 14 8 . . . . . . . . . Terminals 66 | . 9 . 28 3 15 8 . . . . 3 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 20 | . 2 . 11 . 2 . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . Terminal Hacks 58 | . 4 . 10 2 2 2 7 . 3 . . . . 28 . Record 13 | . . . . . . . 5 . . . . . . 8 . Part Schematic 14 | . 1 . . . . . . . 3 . . . . 10 . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . 1 . . . . . . . . 3 . Open Door 3 | . . . . 1 . . 2 . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 5 | . . . 4 . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . 10 . 2 . . . . . 4 . . . . Scan Component 8 | . . . 5 . 1 . . . . . 2 . . . . Repair 8 | . . . 5 . 1 . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 13 | . . . 7 1 4 1 . . . . . . . . . Terminals 13 | . . . 7 1 4 1 . . . . . . . . . Botnet 3 | . . . 2 . . 1 . . . . . . . . . Skim 10 | . . . 5 1 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 8 . 5 3 . . . . 5 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . 3 . . . . 10 . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . Parts Repaired 8 | . . . 5 . 1 . . . . . 2 . . . . Time 218 | . . . 148 . 32 . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 6 | . . 2 . 1 . . . . . 2 . . . . 1 Largest Group 2 | . . 2 2 1 . . . . . 2 . . . . 1 Highest-Rated Group 96 | . . 41 41 31 . . . . . 68 . . . . 96 Highest-Rated Ally 96 | . . 31 31 31 . . . . . 34 . . . . 96 Total Orders 3 | . . . . . . . . . . 1 . 2 . . . ROAM 1 | . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . Ally Attacks 59 | . . . 25 8 . . . . . 19 . . . . 7 Total Damage 1096 | . . . 251 83 . . . . . 621 . . . . 141 Kills 11 | . . . 5 1 . . . . . 3 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Active Infowar (turns) 9673 | . . . . . . 1327 2270 . . 2224 1552 1746 554 . . Sensors 2727 | . . . . . . . . . . . 556 1617 554 . . Seismic 4635 | . . . . . . 1222 854 . . 2224 335 . . . . Jamming 6982 | . . . . . . 1326 2270 . . . 1103 1737 546 . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 2 1 1 1 . 3 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 29389 | . 2408 1910 4010 1577 2400 1328 2428 2059 2609 3884 1701 1805 907 215 148 Spaces Moved 10426 | 1 688 476 1212 631 917 473 990 831 1074 1409 577 698 322 79 48 Core 1 | . . . . . . . . . . . . . . . 1 Treads 8830 | . . . 782 631 917 473 990 831 1074 1409 577 698 322 79 47 Legs 1595 | 1 688 476 430 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 400 240 240 240 236 238 238 242 242 240 240 160 260 260 Average Speed 256 | 120 314 400 277 240 240 238 238 240 242 242 240 240 220 260 303 Slowest Speed 1750 | 120 680 400 480 240 240 240 238 243 242 242 242 240 260 260 1750 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 93 93 97 98 53 15 93 96 86 90 13 90 49 69 9 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 7 | . . . 1 1 . . 1 . 3 . . . . 1 . Known Exits Taken 7 | . . . 1 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 1 1 . . . . . Scrap Searched 19 | . . 1 . 1 . . 3 4 3 4 . 2 1 . . Spaces Dug 11 | . . . . . . 3 . . . . 8 . . . . Terrain Destroyed 444 | . 54 . 26 . 23 50 5 . . 22 84 44 136 . . Melee . | . . . . . . . . . . . . . . . . Projectile 67 | . . . . . 23 11 5 . . 4 20 3 1 . . AOE 377 | . 54 . 26 . . 39 . . . 18 64 41 135 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 12291 | . 824 482 1720 661 1066 573 1023 868 1093 1770 789 798 472 90 62 Wait 980 | . 56 2 342 4 65 15 2 13 . 197 109 65 99 11 . Move 10411 | . 687 475 1211 630 916 472 989 830 1073 1408 576 697 321 78 48 Hop . | . . . . . . . . . . . . . . . . Pick Up 86 | . 14 3 25 2 10 4 5 5 6 4 6 1 1 . . Fast Attach 65 | . 5 . 17 2 6 5 2 3 1 9 8 4 1 . 2 Attach 42 | . 2 . 6 1 3 5 3 3 . 2 6 2 7 . 2 Detach 14 | . . . 3 1 . 2 . . . 2 4 . 1 1 . Swap 74 | . 4 . 7 . 11 6 1 . 3 13 18 11 . . . Drop 109 | . 3 1 34 3 24 6 3 4 10 10 7 3 1 . . Fire 384 | . 51 . 70 14 30 54 18 9 . 51 45 14 28 . . Melee 5 | . . . . . . . . . . . 5 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . 2 1 2 . . . . . . . . . . . . Crush 26 | . . . 3 4 1 2 . 1 . . 1 1 13 . . Escape Stasis 6 | . . . . . . 2 . . . . 4 . . . . Rewire 84 | . . . . . . . . . . 74 . . . . 10 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 14) 959 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Core integrity fell below 50% 1230 | -10/Materials | Discovered new exit (range 6) 1667 | -10/Materials | Core integrity fell below 20% 2409 | -10/Materials | Entered Mines 2536 | -10/Mines | Assembled infested the area 2541 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3409 | -10/Mines | Learned 2 Materials zone layouts 4281 | -10/Mines | Discovered new exit (range 10) 4319 | -10/Mines | Entered Materials 4319 | -9/Materials | Accompanied by 2 allies 4319 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4320 | -9/Materials | Identified exit to Materials 4324 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5185 | -9/Materials | Build established: Gunner 5451 | -9/Materials | Learned 4 Recycling zone layouts 5526 | -9/Materials | Loaded intel: 12 terminal locations 5555 | -9/Materials | Build established: Scavenger-Gunner 5593 | -9/Materials | Identified exit to Mines 5648 | -9/Materials | Learned 4 Recycling zone layouts 5723 | -9/Materials | Learned location of 1 exit from Recycling 5763 | -9/Materials | Learned Storage trap positions 6392 | -9/Materials | Discovered exit to Materials (range 14) 6595 | -9/Materials | Repaired Lgt. Treads 6635 | -9/Materials | Repaired Lgt. Nuclear Core 6668 | -9/Materials | Repaired Beam Rifle 6696 | -9/Materials | Repaired Lgt. Treads 7013 | -9/Materials | Repaired Lgt. Treads 7454 | -9/Materials | Build established: Gunner 8290 | -9/Materials | Build established: Scavenger-Gunner 8329 | -9/Materials | Entered Mines 8670 | -9/Mines | Learned location of Zion (-7) 8673 | -9/Mines | Discovered exit to Materials (range 5) 8717 | -9/Mines | Met a Derelict shopkeep closing up shop 9501 | -9/Mines | Received a Mining Laser from a helpful Derelict 9663 | -9/Mines | Discovered exit to Materials (range 10) 9906 | -9/Mines | Entered Materials 9906 | -8/Materials | Evolved 2 slots: Utility x2 10614 | -8/Materials | Build established: Gunner 10756 | -8/Materials | Garrison activated, responded to threat 11068 | -8/Materials | Discovered new exit (range 16) 11826 | -8/Materials | Repaired Cooling System 12306 | -8/Materials | Entered Factory 12306 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12307 | -7/Factory | Identified exit to Storage 12980 | -7/Factory | Identified exit to Lower Caves 13634 | -7/Factory | Entered Lower Caves 15741 | -7/Lower Caves | Discovered new exit (range 7) 15825 | -7/Lower Caves | Learned Factory terminal intel 15876 | -7/Lower Caves | Entered an active Warlord outpost 15931 | -7/Lower Caves | Learned Factory security intel 16062 | -7/Lower Caves | Entered another Lower Caves area 16195 | -7/Lower Caves | Build established: Tank 16211 | -7/Lower Caves | Encountered a Warlord checkpoint 16300 | -7/Lower Caves | Spotted B-75 Beast 16460 | -7/Lower Caves | Discovered new exit (range 4) 16616 | -7/Lower Caves | Destroyed B-75 Beast 17432 | -7/Lower Caves | Learned location of 2 exits from Factory 17641 | -7/Lower Caves | Discovered new exit (range 3) 18121 | -7/Lower Caves | Entered Zion 18242 | -7/Zion | System corruption cleaned by Quarantine Array 18410 | -7/Zion | Build established: Scavenger-Tank 18484 | -7/Zion | Discovered new exit (range 14) 19090 | -7/Zion | Build established: Tank 19121 | -7/Zion | Learned location of Quarantine (-2) 20018 | -7/Zion | Given the Hacking Drone Bay 20132 | -7/Zion | Learned location of Armory (-3) 20370 | -7/Zion | Received a visual enhancement algorithm 20671 | -7/Zion | Found CR-A16's Pointy Stick 20730 | -7/Zion | Entered Proximity Caves 20800 | -6/Proximity Caves | Build established: Scavenger-Tank 22284 | -6/Proximity Caves | Attracted the attention of an 0b10 base 22326 | -6/Proximity Caves | Destroyed 7 combat bots 22522 | -6/Proximity Caves | Learned Factory stockpile data 24065 | -6/Proximity Caves | Found Prototype Launcher 24065 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 24076 | -6/Proximity Caves | Found Mni. Smartbomb Launcher 24099 | -6/Proximity Caves | Found Prototype Launcher 24099 | -6/Proximity Caves | Identified Scatter Rocket Array 24336 | -6/Proximity Caves | Discovered new exit (range 15) 24581 | -6/Proximity Caves | Lost 3 allies 24614 | -6/Proximity Caves | Entered Factory 24614 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24615 | -6/Factory | Identified exit to Lower Caves 24615 | -6/Factory | Identified exit to Factory 24618 | -6/Factory | Loaded intel: 26 terminal locations 24773 | -6/Factory | Repaired Hrd. Medium Armor Plating 25204 | -6/Factory | Fabricated Adv. Thermal Shield (x2) 25407 | -6/Factory | Spotted B-75 Beast 25462 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 25465 | -6/Factory | Destroyed B-75 Beast 25720 | -6/Factory | Repaired Hvy. Particle Cannon 25946 | -6/Factory | Discovered exit to Factory (range 13) 26315 | -6/Factory | Entered Lower Caves 26317 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26389 | -6/Lower Caves | Encountered a Warlord checkpoint 26453 | -6/Lower Caves | Learned Factory terminal intel 26897 | -6/Lower Caves | Learned Factory emergency access door positions 27534 | -6/Lower Caves | Discovered new exit (range 66) 28069 | -6/Lower Caves | Learned Factory stockpile data 28117 | -6/Lower Caves | Identified exit to Lower Caves 28120 | -6/Lower Caves | Entered another Lower Caves area 28224 | -6/Lower Caves | Discovered exit to Factory (range 13) 28722 | -6/Lower Caves | Lost 10 parts (1p3n3u3w) 28937 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 28949 | -6/Lower Caves | Core integrity fell below 50% 28999 | -6/Lower Caves | Discovered new exit (range 10) 29000 | -6/Lower Caves | Lost 3 parts (1n2u) 29024 | -6/Lower Caves | Identified exit to Data Miner 29027 | -6/Lower Caves | Entered Data Miner 29028 | -6/Data Miner | Discovered new exit (range 6) 29077 | -6/Data Miner | Met Data Miner 29140 | -6/Data Miner | Learned location of Section 7 (-2) 29140 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29187 | -6/Data Miner | Received God Mode back door access code from Data Miner 29238 | -6/Data Miner | Build established: Derelict-Mutant 29239 | -6/Data Miner | Identified exit to Proximity Caves 29242 | -6/Data Miner | Entered Proximity Caves 29337 | -5/Proximity Caves | Escorted by Enhanced Grunt 29369 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 29382 | -5/Proximity Caves | Core integrity fell below 20% 29390 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 29338_ Mni. Smartbomb Launcher destroyed. 29338_ Carbon-fiber Leg destroyed. 29340_ G-50 Soldier destroyed. 29344_ Adv. Heat Sink fries itself beyond repair. 29346_ G-50 Soldier destroyed. 29350_ Unknown Energy Gun fries itself beyond repair. 29357_ GILHSJ7 K& 84XE5F5MO%GAO 29359_ Carbon-fiber Leg fries itself beyond repair. 29362_ Adv. Heat Sink fries itself beyond repair. 29369_ C-30 ARC bursts open, deploying its payload. 29369_ S-27 Virus unfolds itself. 29369_ Spk. Medium Treads destroyed. 29373_ System corrupted: Energy discharge (-22). 29373_ Enhanced Grunt suffers critical hit (Destroy). 29373_ Enhanced Grunt destroyed. 29377_ Imp. Signal Interpreter destroyed. 29379_ Spk. Medium Treads destroyed. 29383_ Acquired Unknown Reactor. 29383_ Identified Antimatter Reactor. 29386_ Acquired 88 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????#####?????????????????? | | ????????????????????????## ##????????????????? | | ????????????????????????#! ##???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????## #???????????????? | | ????????????????????????### #???????????????? | | ?????????????????######## ## #???????????????? | | ?????????????????# ##??????????????? | | ?????????????????# #####??????????? | | ?????????????????# ## #??????????? | | ?????????????????????### ##### #??????????? | | ???????????????????????## ######?# #??????????? | | ????????????????????????## ### ## ##?????????? | | ????????????????#????????# ## #?????????? | | ????????????????# ???????# #?????????? | | ????????????????# ???#######" #?????????? | | ????????????????# ?##=##???# #?????????? | | ???????????###### ##]@!##### #?????????? | | ???????????# ! % ##????????? | | ???????????# """" % #????? | | ?????????????"""" ## # ## ## #????? | | ?????????????"""" ## ###?# #?? #????? | | ???????????? ## #????# #??? ##????? | | ???????????##### ;# #?????##?????#?????? | | ???????????????# ;# #??????????????????? | | ???????????????## s #??????????????????? | | ????????????????## ss ??????????????????? | | ?????????????????## s #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????## s #???????????????????? | | ????????????????????## %???????????????????? | | ?????????????????????## ???????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Thermal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 30% | -9/Materials Lgt. Nuclear Core | 24% | -9/Materials Beam Rifle | 72% | -9/Materials Lgt. Treads | 54% | -9/Materials Lgt. Treads | 65% | -9/Materials Cooling System | 40% | -8/Materials Hrd. Medium Armor Plating | 13% | -6/Factory Hvy. Particle Cannon | 1% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralExoskeletonSlayer Manual? 0 Play Time 02:56:54 Cumulative 147.5 hours Start 2025.05.30 @ 23:41:07 End 2025.05.31 @ 22:39:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c843fbe-bda2-4a17-b86e-f6c793ad3690