Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:42:17 Player: thatguyhowie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1480) 1480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3730 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 159/160 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Utility Shielding Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Utility Shielding Authchip [R/Combat] > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] EM Pulse Gun Mining Claw [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Utility Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 58 | 6 8 13 16 15 Power 11 | 1 1 1 5 3 Engine 7 | 1 1 1 3 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 10 | 2 2 4 . 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 8 | 2 2 4 . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 4 4 3 Device 1 | . . . 1 . Storage 2 | 1 . 1 . . Processor 3 | . . 2 . 1 Hackware 1 | . . . . 1 Protection 6 | . 1 1 3 1 Artifact . | . . . . . Weapon 24 | 2 4 4 7 7 Energy Gun 7 | 1 2 1 . 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | 1 1 2 4 3 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 29 | . 3 . 12 14 Power 7 | . 1 . 3 3 Propulsion 5 | . 1 . 2 2 Utility 6 | . . . 4 2 Weapon 11 | . 1 . 3 7 Highest Loss Streak 13 | . 2 . 8 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 93 75 86 Engine 10 | . 13 11 8 7 Core 4 | . . . 8 9 Treads 3 | . . . . 13 Wheel 14 | . 27 22 4 . Storage 5 | . 14 5 . . Processor 11 | . . 15 12 14 Protection 13 | . 13 10 13 16 Energy Gun 7 | . 12 13 1 . Energy Cannon 1 | . . . 4 1 Ballistic Gun 15 | . 14 13 15 20 Slashing Weapon 1 | . . . 4 1 Naked Turns . | . . . . . Heaviest Build 27 | 13 16 25 26 27 Greatest Support 40 | 20 26 24 20 40 Greatest Overweight (x) 8 | . 1 1 8 8 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 10 | 8 8 10 5 5 Average Capacity 6 | 6 8 7 5 5 Most Carried 8 | 1 6 8 5 5 Average Carried 3 | . 2 4 2 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 1 5 5 3 2 Class Distribution -------------------- 41% | Mutant 24% | Scavenger-Tank 18% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1205 | 193 131 327 206 348 Remotely . | . . . . . Salvage Created 1688 | . 241 722 232 493 Parts 106 | . 16 50 17 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 40 | . 6 15 9 10 Guns 26 | . 4 11 5 6 Cannons 4 | . . . 1 3 AOE 10 | . 2 4 3 1 Classes Destroyed 6 | . 1 4 1 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Watcher 4 | . . 4 . . Swarmer 10 | . . 4 6 . Grunt 19 | . 6 4 3 6 Sentry 11 | . . 7 . 4 Best Kill Streak 4 | . 2 4 4 3 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 361 | . 46 52 107 156 Missed 90 | . 12 15 18 45 Damage Taken 3656 | . 457 453 1328 1418 Core 759 | . 73 121 234 331 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . 22 4 18 5 Regen/Repaired (Parts) 22 | . . 22 . . Core Remaining (%) 79 | 100 70 69 . . Volleys Fired 139 | . 24 37 43 35 Largest 3 | . 2 3 3 3 Hottest 130 | . 60 129 100 130 Shots Fired 339 | . 48 96 111 84 Gun 303 | . 46 93 87 77 Cannon 28 | . . . 21 7 Launcher 8 | . 2 3 3 . Special . | . . . . . Kinetic 218 | . 24 49 82 63 Thermal 102 | . 13 44 26 19 Explosive 8 | . 2 3 3 . Electromagnetic 11 | . 9 . . 2 Robot Hit Streak 14 | . 7 14 12 7 Robot Miss Streak 11 | . 5 3 11 5 Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 183 | . 28 54 51 50 Core Hits 96 | . 15 32 25 24 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 2 1 2 Burn 3 | . . 2 . 1 Destroy 2 | . . . 1 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2985 | . 326 849 968 842 Guns 2124 | . 271 720 489 644 Cannons 453 | . . . 338 115 Explosions 385 | . 55 129 141 60 Melee 23 | . . . . 23 Ramming . | . . . . . Kinetic 1460 | . 105 398 431 526 Thermal 1101 | . 103 322 396 280 Explosive 325 | . 55 129 141 . Electromagnetic 76 | . 63 . . 13 Impact . | . . . . . Slashing 23 | . . . . 23 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . 8 21 30 27 Shots 4 | . 1 1 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 392 | . 195 279 392 256 Average Temperature 91 | . 64 71 109 102 Received Heat Transfer 1572 | . 255 102 630 585 Effects 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2494 | . 225 1036 703 530 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 377 | . 170 377 324 240 Initial 159 | . . . 159 85 Average 150 | . 46 151 245 176 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 67 | 100 100 60 29 76 Level 1 32 | . . 39 70 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 8 20 17 16 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 4 4 1 . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 6 8 1 . Successful 11 | . 3 7 1 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 12 | . 6 6 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 3 5 . . Record 8 | . 3 5 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2422 | 47 551 721 511 592 Spaces Moved 1696 | 50 574 586 213 273 Core 109 | 10 . . 64 35 Treads 238 | . . . . 238 Legs . | . . . . . Wheels 1349 | 40 574 586 149 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 50 Average Speed 109 | 74 81 90 170 167 Slowest Speed 450 | 80 95 105 450 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 71 42 17 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . 12 24 16 2 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 53 | . 12 24 15 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1984 | 56 614 702 279 333 Wait 49 | . . 49 . . Move 1689 | 49 573 585 212 270 Hop . | . . . . . Pick Up 22 | 1 5 7 4 5 Fast Attach 28 | 6 5 4 5 8 Attach 24 | . 3 7 8 6 Detach 4 | . 2 1 . 1 Swap 6 | . . 2 3 1 Drop 20 | . 2 10 4 4 Fire 139 | . 24 37 43 35 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 4) 247 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Build established: Mutant 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 680 | -9/Materials | Central database locked down 815 | -9/Materials | Repaired Utility Shielding 1268 | -9/Materials | Discovered new exit (range 16) 1278 | -9/Materials | Build established: Scavenger-Gunner 1320 | -9/Materials | Identified exit to Materials 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1447 | -8/Materials | Lost 3 parts (1p1n1w) 1602 | -8/Materials | Lost 8 parts (2p1n3u2w) 1827 | -8/Materials | Identified exit to Garrison 1831 | -8/Materials | Entered Garrison 1844 | -8/Garrison | Build established: Scavenger-Mutant 1974 | -8/Garrison | Triggered checkpoint 2042 | -8/Garrison | Triggered checkpoint 2145 | -8/Garrison | Discovered new exit (range 11) 2160 | -8/Garrison | Identified exit to Materials 2161 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2224 | -8/Garrison | Build established: Scavenger-Tank 2249 | -8/Garrison | Core integrity fell below 50% 2318 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Core integrity fell below 20% 2420 | -8/Garrison | Triggered checkpoint 2423 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hpw. Shotgun destroyed. Lgt. Treads destroyed. Signal Interpreter destroyed. Imp. Ion Engine destroyed. Chain reaction triggered in Lgt. Nuclear Core. G-47 Trooper destroyed. EM Pulse Gun destroyed. Lgt. Nuclear Core destroyed. Acquired 2 matter. Acquired Particle Gun. S-10 Pest suffers critical hit (Burn). Particle Gun destroyed. Acquired Lgt. Nuclear Core. Mining Claw destroyed. S-10 Pest destroyed. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. 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