Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 22:28:19 Player: Shadow Pussy wanter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (85) 425 Value Destroyed (3155) 3155 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 11694 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Nova Cannon > --- INVENTORY -------- Skeleton Box Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Nova Cannon Linear Accelerator Heavy Missile Launcher [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . . . 2 . . . . 1 Utility 10 | . . . . . . . 2 1 . 2 2 1 2 . Weapon 2 | . . . . . . . . 1 . . . . . 1 Parts Attached 121 | 7 2 . 8 . . 6 4 4 11 8 8 31 14 18 Power 14 | 1 . . . . . 2 1 . 1 . . 3 2 4 Engine 2 | 1 . . . . . 1 . . . . . . . . Core 3 | . . . . . . 1 1 . 1 . . . . . Reactor 9 | . . . . . . . . . . . . 3 2 4 Propulsion 32 | 2 . . 4 . . 3 1 2 2 1 2 10 . 5 Treads 9 | 1 . . 3 . . 1 . . . . 2 1 . 1 Leg 9 | . . . . . . 2 1 2 2 1 . . . 1 Wheel 4 | 1 . . 1 . . . . . . . . . . 2 Hover 7 | . . . . . . . . . . . . 6 . 1 Flight 3 | . . . . . . . . . . . . 3 . . Utility 29 | 1 2 . . . . . 2 1 2 3 2 9 5 2 Device 14 | . 1 . . . . . . . 1 2 . 5 3 2 Storage 4 | 1 1 . . . . . . . . . . 1 1 . Processor 4 | . . . . . . . 1 1 1 . . 1 . . Hackware 4 | . . . . . . . . . . . 2 1 1 . Protection 3 | . . . . . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 3 . . 4 . . 1 . 1 6 4 4 9 7 7 Energy Gun 15 | 3 . . 1 . . 1 . . 1 . . 2 5 2 Energy Cannon 11 | . . . . . . . . . . 2 2 2 2 3 Ballistic Gun 9 | . . . 3 . . . . 1 2 . 2 1 . . Ballistic Cannon 6 | . . . . . . . . . 1 1 . 3 . 1 Launcher 5 | . . . . . . . . . 2 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . 7 . Parts Lost 54 | . 1 . 4 . . 6 . . . 1 5 14 14 9 Power 5 | . . . . . . 2 . . . . . . 2 1 Propulsion 21 | . . . 2 . . 3 . . . 1 2 5 5 3 Utility 14 | . . . . . . . . . . . 3 5 4 2 Weapon 14 | . 1 . 2 . . 1 . . . . . 4 3 3 Highest Loss Streak 14 | . 1 . 2 . . 3 . . . 1 5 6 13 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 85 92 100 100 91 89 99 99 95 94 82 78 16 Engine 3 | . 14 14 11 11 11 4 8 . . . . . . . Core 3 | . . . . . . 4 . 7 6 5 5 2 . . Treads 10 | . 14 14 23 33 33 30 18 6 . . 1 5 . 2 Leg 15 | . . . . . . 2 18 23 40 32 29 7 . 1 Wheel 3 | . 14 14 14 11 11 4 . . . . . . . 1 Hover 1 | . . . . . . . . . . . . 9 7 1 Device 10 | . 12 14 11 11 11 11 9 7 6 11 8 12 22 5 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 4 3 . Processor 6 | . . . . . . . . 14 13 11 8 6 7 . Hackware 2 | . . . . . . . . . . . 9 9 8 . Protection 4 | . . . . . . . 8 7 6 9 8 4 . . Energy Gun 4 | . 24 14 4 . . 7 9 7 6 5 5 1 3 1 Energy Cannon 1 | . . . . . . . . . . 3 2 3 2 1 Ballistic Gun 9 | . . . 16 22 22 14 9 15 7 5 7 4 . . Naked Turns 54 | . . . . . . . . . . . . . 12 42 Heaviest Build 70 | 14 28 28 32 32 32 32 33 36 47 52 52 70 64 45 Greatest Support 93 | 16 16 16 66 66 66 69 46 62 92 92 93 81 33 75 Greatest Overweight (x) 3 | 2 1 1 3 . . 3 . . 1 . 1 2 2 2 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Average Capacity 13 | 7 8 15 15 15 15 15 15 15 15 15 15 12 9 5 Most Carried 15 | 6 8 8 14 14 15 15 15 15 15 15 15 15 10 5 Average Carried 12 | 3 7 8 10 13 14 14 14 14 14 14 13 11 8 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 5 5 Final Carried 15 | 6 8 8 13 14 15 15 14 15 14 15 15 8 5 . Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Skirmisher 20% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2288 | 248 12 . 446 12 . 181 19 96 196 171 168 474 212 53 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3366 | 55 62 . 831 31 . 480 30 41 114 203 249 832 205 233 Parts 189 | 1 2 . 40 7 . 20 4 4 9 6 13 51 8 24 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . . . 6 . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 67 | . 2 . 19 2 . 8 . 1 2 4 6 14 2 7 Guns 45 | . . . 19 2 . 8 . 1 . 2 5 7 1 . Cannons 12 | . . . . . . . . . 2 1 1 7 . 1 AOE 8 | . 2 . . . . . . . . . . . . 6 Classes Destroyed 10 | 1 1 . 4 . . 2 1 1 . . . . . . Worker 5 | . . . 2 . . . . . . . . 1 . 2 Builder 2 | . . . . . . 1 . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 6 | 1 . . 2 . . 3 . . . . . . . . Watcher 4 | . . . . . . . 1 . 1 1 . 1 . . Swarmer 29 | . . . 9 2 . 4 . . . . 4 4 . 6 Grunt 14 | . 2 . 7 . . 3 . . . 1 . . . 1 Sentry 12 | . . . 3 . . . . . 1 1 2 3 2 . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 11 | . . . . . . . . 1 1 2 . 7 . . Best Kill Streak 8 | 1 2 . 6 2 . 6 1 1 1 2 4 5 1 8 Combat Bots Only 6 | . 2 . 5 2 . 4 . 1 1 2 4 5 1 6 Max Kills in Single Turn 4 | 1 2 . 2 1 . 2 1 1 1 1 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 10349 | . 197 . 739 7 . 762 . 91 193 686 626 1881 1719 3448 Core 3428 | . 56 . 133 . . 119 . . 46 104 74 218 1064 1614 Absorbed by Shields 29 | . . . . . . . . . . . . . . 29 Reduced by Siege Mode 55 | . . . . . . . . . . . . . . 55 Redirected to Shielding 109 | . . . . . . . . . . 63 46 . . . Core Remaining (%) 79 | 100 . 77 . . . 37 100 100 94 89 93 83 26 . Volleys Fired 275 | 3 3 . 72 2 . 42 3 2 9 32 25 56 19 7 Largest 3 | 2 2 . 2 2 . 2 2 3 3 3 3 3 3 3 Hottest 298 | 90 80 . 63 46 . 73 73 96 156 193 193 251 272 298 Shots Fired 529 | 6 6 . 140 4 . 80 6 6 21 54 45 120 26 15 Gun 375 | 6 6 . 140 4 . 80 6 6 14 22 28 49 10 4 Cannon 148 | . . . . . . . . . 5 31 17 71 16 8 Launcher 6 | . . . . . . . . . 2 1 . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 272 | . . . 99 4 . 49 3 4 12 18 18 64 . 1 Thermal 236 | 3 . . 41 . . 31 3 2 7 35 27 56 20 11 Explosive 6 | . . . . . . . . . 2 1 . . . 3 Electromagnetic 15 | 3 6 . . . . . . . . . . . 6 . Robot Hit Streak 16 | 3 3 . 16 2 . 10 1 2 8 8 13 14 7 9 Robot Miss Streak 8 | 1 2 . 5 1 . 2 2 2 3 6 1 8 2 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . Secondary Targets 4 | . . . 3 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 299 | 4 4 . 86 2 . 54 2 3 14 21 20 70 9 10 Core Hits 146 | 2 2 . 34 2 . 22 2 2 10 11 11 30 4 14 Critical Kills 4 | . . . . . . . . . . 1 . 3 . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . 1 2 . . Critical Strikes 10 | . . . . . . 1 . . . 1 1 6 1 . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 7 | . . . . . . 1 . . . . 1 5 . . Blast 1 | . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7524 | 80 247 . 1210 25 . 774 25 50 263 782 468 2281 247 1072 Guns 4279 | 49 62 . 1210 25 . 774 25 46 184 294 402 938 209 61 Cannons 2044 | . . . . . . . . . 71 294 66 1327 38 248 Explosions 1117 | 31 185 . . . . . . . . 182 . . . 719 Melee . | . . . . . . . . . . . . . . . Ramming 84 | . . . . . . . . 4 8 12 . 16 . 44 Kinetic 3444 | . . . 891 25 . 535 . 15 146 306 246 1280 . . Thermal 2831 | 44 114 . 319 . . 239 25 31 109 282 222 985 152 309 Explosive 972 | . 71 . . . . . . . . 182 . . . 719 Electromagnetic 193 | 36 62 . . . . . . . . . . . 95 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . 3 . 2 8 10 7 8 Average Corruption 4 | . 1 1 . . . . . 2 . 1 8 7 7 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . . 1 . . . . . 4 . 10 4 25 9 5 Message Errors 10 | . . . . . . . . 1 . 1 . 4 3 1 Matter Fused 15 | . . . . . . . . 2 . 1 1 7 2 2 Heat Flow Errors 7 | . . . . . . . . . . . 2 2 2 1 Energy Discharges 6 | . . . . . . . . . . 2 1 2 . 1 Data Loss (minor) 9 | . . . . . . . . . . 5 . 3 1 . Data Loss (major) 6 | . . 1 . . . . . . . . . 4 1 . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 112 | . 11 . . . . . . . . 8 . 40 . 53 Projectiles 63 | . . . . . . . . . . . . 39 . 24 Explosions 48 | . 11 . . . . . . . . 8 . . . 29 Melee 1 | . . . . . . . . . . . . 1 . . Knockbacks 14 | . . . . . . . . . 2 6 . 6 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 13 | . . . . . . . . . 2 6 . 5 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 816 | . 164 . . . . . . . 119 370 . 8 . 155 Shots 13 | . 2 . . . . . . . 3 5 . . . 3 Rammed 8 | . . . . . . . . . . . . 1 . 7 Targets Rammed 12 | . . . . . . . . 1 1 2 . 1 . 7 Kicked 4 | . . . . . . . . 1 1 2 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 495 | 90 66 . 92 . . 54 . 30 198 168 100 331 211 495 Average Temperature 64 | 53 30 . 32 . . 11 . 15 92 49 42 121 78 192 Received Heat Transfer 885 | . 18 . 237 . . 342 . . 18 18 36 45 135 36 Effects 3 | . . . . . . . . . . . . 1 . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 19 | . . . . . . . . . . . . . . 19 Longest Duration 11 | . . . . . . . . . . . . . . 11 Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . 1 1 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 7 | 1 . . 1 . . 1 . . . 2 . 1 1 . Heat Transferred 4575 | 87 50 . 725 . . 703 74 74 237 500 450 1194 185 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 365 | 5 179 69 365 194 . 140 78 91 90 195 263 231 230 358 Initial 129 | . 3 69 26 99 . . 54 35 21 14 40 32 129 86 Average 99 | 1 74 69 191 120 . 50 68 42 36 75 139 86 180 205 Maximum Alert Level 1 | . . . 1 . . . . . . . 1 1 1 1 Low Security (%) 82 | 100 100 100 51 100 . 100 100 100 100 100 48 81 74 31 Level 1 17 | . . . 48 . . . . . . . 51 18 25 68 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . . . . 1 3 3 1 7 1 2 Investigation 4 | . . . . . . . . . 1 1 1 1 . . Extermination 6 | . . . . . . . . 1 1 1 . 3 . . Reinforcement 9 | . . . 1 . . . . . 1 1 . 3 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . 3 . . . . . . . 1 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 142 | . 3 . 28 1 . 10 2 4 6 7 10 19 22 30 Peak Tracking Total 21 | . 2 . 6 . . 4 1 3 1 2 4 6 21 14 Tactical Retreats 13 | . . . 1 . . 2 . 1 . . 2 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 1 . . . . . . . 1 5 . . . 1 Max in Single Turn 4 | . 1 . . . . . . . 1 4 . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 26 | . 1 . 3 . 1 . 4 2 3 5 2 3 1 1 Terminals 20 | . 1 . 3 . . . 2 2 2 4 2 3 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . 1 Total Hacks 61 | . 2 . 8 . 1 . 8 5 9 12 6 6 3 1 Successful 26 | . 2 . 3 . 1 . 4 2 2 4 3 3 2 . Failed 35 | . . . 5 . . . 4 3 7 8 3 3 1 1 Catastrophic 6 | . . . . . . . . 2 1 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 2 . 8 . 1 . 2 5 7 8 6 5 3 . Terminals 51 | . 2 . 8 . . . 4 5 7 10 6 6 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 . . . 1 Terminal Hacks 8 | . 1 . 1 . 1 . 1 . . 1 1 1 1 . Record 1 | . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 13 | . 1 . 2 . . . . 2 1 2 2 2 1 . Terminals 13 | . 1 . 2 . . . . 2 1 2 2 2 1 . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 12 | . 1 . 2 . . . . 2 . 2 2 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 3 . . . 3 2 3 4 2 3 . 1 Full Trace Events 5 | . . . 1 . . . . . 1 1 1 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . 1 . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . 26 26 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 26 26 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . . Total Damage 61 | . . . . 61 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7922 | 62 140 31 909 203 368 652 381 605 901 1286 540 1010 394 440 Spaces Moved 5484 | 41 109 17 524 123 230 339 183 381 604 886 224 875 360 588 Core 555 | 17 . . . . . . . . . . . . 24 514 Treads 1003 | . . . 86 123 230 199 183 143 . . . 28 . 11 Legs 2196 | . . . . . . . . 238 604 886 224 244 . . Wheels 791 | 24 109 17 438 . . 140 . . . . . . . 63 Hover 603 | . . . . . . . . . . . . 502 101 . Flight 336 | . . . . . . . . . . . . 101 235 . Fastest Speed 34 | 50 100 115 105 160 160 125 160 122 110 112 112 41 34 50 Average Speed 109 | 90 101 115 122 160 160 145 160 136 112 112 114 87 83 56 Slowest Speed 194 | 150 115 115 160 160 160 160 160 160 186 116 186 194 194 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 1 1 . 1 Exploration Rate (%) 26 | 4 27 11 58 28 60 75 21 9 15 25 7 14 15 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 117 | . . . . . . . . . 44 34 15 10 14 . Terrain Destroyed 212 | 7 32 . . . . . . . 44 71 15 20 15 8 Melee . | . . . . . . . . . . . . . . . Projectile 69 | . . . . . . . . . . 17 15 20 15 2 AOE 143 | 7 32 . . . . . . . 44 54 . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 6920 | 56 132 28 664 125 230 417 267 465 807 1132 466 1018 430 683 Wait 887 | . 16 12 50 . . 25 72 62 168 183 208 29 24 38 Move 5468 | 40 108 16 523 122 229 338 182 380 603 885 222 873 359 588 Hop . | . . . . . . . . . . . . . . . Pick Up 72 | 6 2 . 10 1 1 5 2 9 6 10 2 12 2 4 Fast Attach 45 | 6 1 . 3 . . 2 2 1 3 1 2 11 5 8 Attach 52 | . . . 5 . . 4 1 1 3 2 2 14 9 11 Detach 15 | . . . . . . . . . . . . 5 8 2 Swap 25 | 1 1 . . . . . 1 2 5 5 4 6 . . Drop 52 | . 1 . 1 . . 1 4 7 9 7 . 10 4 8 Fire 275 | 3 3 . 72 2 . 42 3 2 9 32 25 56 19 7 Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . 1 . 7 Kick 4 | . . . . . . . . 1 1 2 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 5 1 1 . 10 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Entered Mines 209 | -10/Mines | Discovered new exit (range 12) 234 | -10/Mines | Entered Materials 234 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 961 | -9/Materials | Identified exit to Mines 1143 | -9/Materials | Entered Mines 1146 | -9/Mines | Received a Mining Laser from a helpful Derelict 1338 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1338 | -9/Mines | Discovered new exit (range 6) 1346 | -9/Mines | Entered Exiles 1346 | -9/Exiles | Accompanied by 1 ally 1388 | -9/Exiles | Met 8R-AWN 1415 | -9/Exiles | Met EX-HEX 1468 | -9/Exiles | Met EX-BIN 1489 | -9/Exiles | Aligned with FarCom system 1490 | -9/Exiles | Given EX-Vault access code 1527 | -9/Exiles | Opened EX-Vault 1538 | -9/Exiles | Found Skeleton Box 1575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1624 | -9/Exiles | Met EX-DEC 1690 | -9/Exiles | Discovered new exit (range 15) 1714 | -9/Exiles | Left Exiles lab with Skeleton Box 1714 | -9/Exiles | Entered Mines 1948 | -8/Mines | Lost 3 parts (1p1n1w) 2009 | -8/Mines | Core integrity fell below 50% 2348 | -8/Mines | Discovered new exit (range 10) 2366 | -8/Mines | Entered Materials 2366 | -8/Materials | Evolved 2 slots: Utility x2 2722 | -8/Materials | Discovered new exit (range 16) 2745 | -8/Materials | Identified exit to Factory 2747 | -8/Materials | Entered Factory 2747 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3033 | -7/Factory | Build established: Scavenger-Skirmisher 3178 | -7/Factory | Discovered new exit (range 15) 3292 | -7/Factory | Discovered new exit (range 11) 3293 | -7/Factory | Identified exit to Lower Caves 3351 | -7/Factory | Identified exit to Factory 3352 | -7/Factory | Entered another Factory area 3352 | -6/Factory | Evolved 2 slots: Propulsion x2 3812 | -6/Factory | Build established: Scavenger-Mutant 4049 | -6/Factory | Discovered new exit (range 15) 4108 | -6/Factory | Identified exit to Lower Caves 4140 | -6/Factory | Build established: Scavenger-Skirmisher 4234 | -6/Factory | Discovered new exit (range 15) 4251 | -6/Factory | Identified exit to Factory 4253 | -6/Factory | Entered another Factory area 4253 | -5/Factory | Accompanied by 1 ally 4253 | -5/Factory | Evolved 2 slots: Utility x2 4613 | -5/Factory | Found Prototype Launcher 5448 | -5/Factory | Discovered new exit (range 16) 5463 | -5/Factory | Identified exit to Factory 5539 | -5/Factory | Entered another Factory area 5539 | -4/Factory | Evolved 2 slots: Utility x2 5702 | -4/Factory | Identified exit to Research 5960 | -4/Factory | Crushed by falling debris 6020 | -4/Factory | Lost 5 parts (2n3u) 6079 | -4/Factory | Entered Research 6079 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6298 | -3/Research | Crushed by falling debris 6303 | -3/Research | Identified Tesla Bomb Launcher 6756 | -3/Research | Discovered new exit (range 16) 6823 | -3/Research | Lost 3 parts (2u1w) 6852 | -3/Research | Hacking Suite fried by hacking feedback 6907 | -3/Research | System corruption reached 10% 6953 | -3/Research | Lost 6 parts (4n1u1w) 7089 | -3/Research | Entered another Research area 7089 | -2/Research | Evolved 2 slots: Utility x2 7374 | -2/Research | Identified exit to Access 7405 | -2/Research | Discovered new exit (range 14) 7460 | -2/Research | Spotted B-90 Cyclops 7471 | -2/Research | Released all parts (8) 7479 | -2/Research | Core integrity fell below 50% 7483 | -2/Research | Entered Access 7483 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 7524 | -1/Access | Lost 14 parts (2p6n3u3w) 7634 | -1/Access | Crushed by falling debris 7836 | -1/Access | Lost 4 parts (1p1n1u1w) 7870 | -1/Access | Spotted B-99 Colossus 7874 | -1/Access | Core integrity fell below 50% 7911 | -1/Access | Core integrity fell below 20% 7923 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07898_ Slammed into W-44 Eye. 07899_ Slammed into U-05 Engineer. 07899_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07901_ U-05 Engineer destroyed. 07902_ K-01 Serf collects debris. 07905_ K-01 Serf cleans the Sealed Freight Elevator. 07906_ System corrupted: Matter fused (-10). 07910_ Slug penetrates Wall. 07918_ R-10 Processor collects Terrain Scanner. 07918_ Slammed into A-15 Conveyor. 07921_ Slammed into H-88 Terminator. 07921_ Penetrated by Slug. 07921_ Slug penetrates Wall. 07921_ R-10 Processor collects Wheel. 07922_ Slammed into H-88 Terminator. 07922_ Slug penetrates Wall. 07923_ Slammed into H-88 Terminator. 07923_ K-01 Serf destroyed. 07923_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ # "" #???"" ????????????? | | """" " "" #??#"" ????????????? | | """ " "" #??# ?????????????? | | " + " #??# ?????????????? | | % + #??# ?????????????? | | # #??# #?????????????? | | ##############?## #?????????????? | | ######+##"######### ????? #?????????????? | | # #????# ########/#####?????????? | | # #????# # #?????????? | | # "" " #????# / ] #?????????? | | #""" """ #????# # #?????????? | | ?"T """ ###### # """""" #?????????? | | #""" " n/ hh #hh"""""" #?????????? | | # "" * ###### #h """""" #?????????? | | # #????# # """""" #?????????? | | #] #????# # """""" #?????????? | | # #????# k #?????????? | | # #????# # #?????????? | | # #????# p # ] [ #?????????? | | ##############????# pps# #?????????? | | ??????????????????# ##############?????????? | | ??????????????????# k% #??????????????????????? | | ??????????????????# A !*! #??????????????????????? | | ??????????????????+ %k #??????????????????????? | | ??????????????????# R @#??????????????????????? | | ??????????????????# h#??????????????????????? | | ??????????????????# h??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????#k #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Utility Shielding 66 Evasion (%) 63 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingReactiveCarapace Manual? 0 Play Time 01:19:49 Cumulative 53.5 hours Start 2022.03.31 @ 20:58:54 End 2022.04.01 @ 22:28:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f629eb0-8073-4c48-a3ad-d1cbc8342cd8