Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 19:56:51 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (68) 340 Value Destroyed (2413) 2413 Prototype IDs (70) 1400 Alien Tech Used (6) 1200 Bonus (6914) 6914 TOTAL SCORE: 21167 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 267 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Improved Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Vortex Chain Reactor Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental Core Analyzer Improved Transmission Jammer Improved Utility Shielding Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Helical Railgun > --- INVENTORY -------- Vortex Chain Reactor Cooled Nuclear Pulse Thruster Long-range Terrain Scanner Makeshift Terrain Scan Processor Particle Accelerator Graphene Brace Assault Drone Bay Transdimensional Reconstructor Tesla Rifle Cooled Pulse Rifle Rocket Array Advanced Datajack Improved Plasma Cutter [Rating: 135] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . 1 . . . . . 1 . 1 Utility 10 | . . . . . 3 1 . 2 1 . . . . . . . . . 1 1 . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 161 | . 2 3 2 . 10 16 7 8 8 7 10 11 1 7 2 7 9 5 12 8 12 14 Power 11 | . . . . . . 1 1 . 1 . 1 . . 1 . . . 1 2 1 . 2 Engine 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Core 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . 1 . . . . . . . . . . 1 2 1 . 2 Propulsion 32 | . . 2 . . 1 3 . 5 2 1 . 3 . . . . 2 3 2 2 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Flight 28 | . . 2 . . 1 3 . 3 2 . . 3 . . . . 2 3 2 2 1 4 Utility 58 | . 1 . 2 . 6 2 2 1 2 5 5 7 1 3 . 3 1 . 4 2 7 4 Device 18 | . . . . . . 1 1 . 1 2 1 2 1 . . 1 . . 3 1 3 1 Storage 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Processor 18 | . 1 . 1 . 4 1 . . . 1 2 1 . 1 . 1 1 . . 1 1 2 Hackware 11 | . . . . . 2 . . 1 . 1 . 1 . 1 . 1 . . 1 . 2 1 Protection 9 | . . . . . . . 1 . 1 1 2 3 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . 1 1 . . 3 10 4 2 3 1 4 1 . 3 2 4 6 1 4 3 4 3 Energy Gun 22 | . . . . . 1 4 2 . 3 1 2 . . 1 . 1 2 . 2 1 1 1 Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Ballistic Gun 14 | . 1 . . . . . 1 . . . . . . 1 2 2 2 . 1 1 2 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Launcher 8 | . . 1 . . . . 1 1 . . 1 1 . . . 1 . 1 . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 2 . 1 . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . Unidentified Prototypes 24 | . . . . . . 5 3 . 1 . 1 4 . . . . 2 1 1 1 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Parts Lost 47 | . . . . . 3 1 1 7 . 2 1 . 1 1 1 . 3 1 1 1 3 20 Power 6 | . . . . . . . . 1 . . . . . 1 1 . 2 . . . . 1 Propulsion 17 | . . . . . 2 . . 3 . . . . . . . . 1 1 1 . 1 8 Utility 15 | . . . . . . . . 1 . 2 . . 1 . . . . . . 1 1 9 Weapon 9 | . . . . . 1 1 1 2 . . 1 . . . . . . . . . 1 2 Highest Loss Streak 18 | . . . . . 1 1 1 7 . 2 1 . 1 1 1 . 3 1 1 1 1 18 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 89 97 71 71 61 72 72 61 41 65 85 89 99 77 76 73 97 69 75 79 69 48 Engine 3 | . 14 14 7 . . . . . . . . . . . 3 . 9 . . . . . Core 1 | . . . . . . 7 4 . . 5 5 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . 2 3 . . . . . . . . . . 2 6 4 2 Leg 2 | . 28 22 . . . . . . . . . . . . . . . . . . . . Flight 16 | . . 5 28 28 15 6 7 3 5 11 11 14 23 21 21 21 25 22 20 21 21 10 Device 4 | . . . . . . 4 4 . 1 5 5 5 5 5 5 5 5 5 7 11 7 4 Storage 5 | . 14 12 7 14 9 7 7 5 . . . . . 4 5 5 5 5 4 4 4 1 Processor 15 | . 3 14 14 14 17 23 23 20 17 11 11 17 17 14 15 12 15 15 14 15 14 17 Hackware 10 | . . . . . 11 7 7 6 11 11 17 12 11 12 15 14 15 15 15 8 9 9 Protection 4 | . . . . . . . 2 6 . 9 11 13 15 7 5 5 5 5 4 4 4 1 Energy Gun 5 | . 20 12 . . . 3 2 6 3 6 8 5 5 3 . . 8 . . 3 . . Ballistic Gun 2 | . 7 2 . . . . . . . . . . . . 5 8 4 . 3 . . . Slashing Weapon 1 | . . . . . 7 7 7 5 . . 4 5 5 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 13 13 14 8 8 8 19 26 26 16 17 20 24 26 36 31 32 38 22 43 51 41 38 Greatest Support 54 | 20 20 20 8 8 8 50 50 50 20 20 20 33 45 33 33 33 50 34 46 54 42 39 Greatest Overweight (x) 5 | . . 3 . . 2 5 . 4 . . . 1 . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 11 | . 8 7 6 8 8 8 8 7 5 5 5 5 5 14 15 15 15 15 15 15 15 9 Most Carried 15 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 15 15 15 15 15 15 15 15 12 Average Carried 10 | . 6 7 6 8 7 5 7 7 4 4 4 4 4 13 15 14 14 14 14 14 13 6 Final Capacity 15 | 8 8 5 8 8 8 8 8 5 5 5 5 5 5 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 5 8 8 8 8 8 5 4 5 5 5 5 15 15 15 15 15 15 15 13 4 Class Distribution -------------------- 41% | Hacker-Sprinter 33% | Mutant 14% | Hacker-Scout 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 2474 | 200 18 7 . 93 100 127 46 132 30 145 192 . 102 188 62 170 177 39 93 233 235 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2342 | . 92 11 . 121 356 223 234 289 30 70 311 . 46 267 59 . . 83 93 12 28 17 Parts 136 | . 8 2 . 6 22 17 18 15 . 5 7 . . 8 5 3 . 7 3 4 3 3 Haulers Intercepted 5 | . . . . . 1 1 1 . . . 1 . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 4 . . . 5 7 . 2 . . . . Prevented 4 | . . . . . . . . . . . 2 . . . 1 . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 41 | . 2 4 . 3 5 2 3 6 . 1 5 . 1 . 1 2 . 4 1 . . 1 Melee 7 | . . . . . 3 2 1 1 . . . . . . . . . . . . . . Guns 8 | . 1 1 . . . . 1 . . 1 1 . 1 . 1 . . . 1 . . . AOE 26 | . 1 3 . 3 2 . 1 5 . . 4 . . . . 2 . 4 . . . 1 Classes Destroyed 16 | . 3 2 . 1 4 1 1 1 . 1 1 . . . 1 . . . . . . . Worker 6 | . . . . . . 1 2 . . . . . . 1 . . . . . . 2 . Builder 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler 5 | . . . . . 1 1 1 . . . 1 . . 1 . . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . Watcher 5 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . . Swarmer 8 | . . 3 . . . . . . . . . . . . . . . 4 . . . 1 Grunt 18 | . 2 . . 2 3 2 1 3 . . 5 . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 2 . 1 . . . . . 1 . . . . . 1 . . . Hunter 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 . 3 3 3 4 8 1 1 5 . 1 1 1 2 . 4 1 1 2 1 Combat Bots Only 6 | . 1 3 . 3 2 2 1 6 . 1 5 . 1 . 1 2 . 4 1 . . 1 Max Kills in Single Turn 4 | . 2 3 . 3 2 1 2 4 1 1 3 . 1 1 1 2 . 4 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . 3 2 . 1 3 . . 3 . . . . 2 . 4 . . . 1 Melee 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 818 | . 10 8 . . 23 11 247 74 21 6 20 . 26 10 29 11 39 10 30 17 16 210 Missed 378 | . 3 2 . . 3 8 136 21 10 2 5 . 9 5 15 3 21 4 17 12 3 99 Damage Taken 8402 | . 113 106 . . 421 54 964 1006 143 9 274 . 375 99 281 318 480 165 332 106 324 2832 Core 3154 | . 10 26 . . 201 . 84 384 71 . 57 . 109 . 84 56 233 89 104 20 98 1528 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 499 | . . . . . . . 16 40 . . 28 . 196 10 13 32 11 . . 17 36 100 Regen/Repaired (Parts) 192 | . . . . . . . . . . . . . . . . . 103 . . . . 89 Core Remaining (%) 75 | 100 . . . 85 63 . 88 54 . . . . 76 . . . . 59 92 . 65 . Volleys Fired 184 | . 10 4 . 1 1 11 8 7 7 14 19 . 5 12 29 7 . 1 26 11 10 1 Largest 2 | . 2 2 . 1 1 1 1 2 1 2 2 . 2 1 1 2 . 1 1 1 1 1 Hottest 120 | . 80 70 . 30 30 75 75 120 55 85 75 . 65 60 35 63 . 45 65 65 60 65 Shots Fired 205 | . 17 8 . 1 1 11 8 10 7 16 21 . 7 12 29 8 . 1 26 11 10 1 Gun 184 | . 17 4 . . . 11 7 6 7 16 19 . 4 12 29 5 . . 26 11 9 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . 4 . 1 1 . 1 4 . . 2 . 3 . . 3 . 1 . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | . 4 . . . . . . . . . . . . 4 29 5 . . 21 . 8 . Thermal 85 | . 7 4 . . . 9 7 6 . 14 17 . 4 8 . . . . . 8 1 . Explosive 21 | . . 4 . 1 1 . 1 4 . . 2 . 3 . . 3 . 1 . . 1 . Electromagnetic 28 | . 6 . . . . 2 . . 7 2 2 . . . . . . . 5 3 . 1 Robot Hit Streak 15 | . 4 7 . . 2 8 4 13 4 6 14 . 6 15 5 2 . 1 10 2 . . Robot Miss Streak 5 | . 4 1 . . . 4 4 3 3 4 3 . 3 1 5 3 . 3 4 5 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 172 | . 9 5 . . 19 19 14 13 4 9 22 . 6 11 14 1 . 1 19 6 . . Core Hits 185 | . 5 5 . 5 9 16 20 41 1 4 27 . 15 4 2 7 . 13 5 1 2 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . 1 . 1 1 1 1 . . . . . . . . 1 . . . Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sever 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . Melee Attacks 57 | . . . . . 23 12 10 4 . . 5 . . 1 . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . 23 9 9 4 . . 5 . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 3 6 3 . . . 1 . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9034 | . 261 271 . 97 1208 740 821 1295 102 206 1350 . 373 291 410 501 . 331 347 73 117 240 Guns 2479 | . 95 21 . . . 230 141 139 102 206 365 . 59 291 410 . . . 347 73 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 4786 | . 153 250 . 97 422 192 400 1052 . . 717 . 314 . . 501 . 331 . . 117 240 Melee 1756 | . . . . . 786 318 280 104 . . 268 . . . . . . . . . . . Ramming 13 | . 13 . . . . . . . . . . . . . . . . . . . . . Kinetic 812 | . 18 . . . . . . . . . . . . 100 410 . . . 284 . . . Thermal 1651 | . 43 21 . . . 194 141 139 . 206 344 . 59 191 . . . . . 73 . 240 Explosive 4546 | . 153 250 . 97 422 192 400 1052 . . 717 . 314 . . 501 . 331 . . 117 . Electromagnetic 256 | . 34 . . . . 36 . . 102 . 21 . . . . . . . 63 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1756 | . . . . . 786 318 280 104 . . 268 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 . . . . . . . 3 4 6 6 . . . . Average Corruption 2 | . . . . . . 1 1 . . . . . . . 2 3 4 6 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Effects 11 | . . . . . . 1 2 . . . . . . . 2 3 2 1 . . . . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Matter Fused 4 | . . . . . . . 2 . . . . . . . 1 1 . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . . 1 2 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 8 | . . . . . . . . . . 2 3 . . 2 . . . . . . 1 . Overflow Damage 438 | . . 5 . . 175 54 . 14 . . 130 . . . . 12 . . . . 12 36 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . 5 . . 15 . . 14 . . . . . . . 12 . . . . 12 36 Melee 344 | . . . . . 160 54 . . . . 130 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 681 | . 37 40 . . 91 . 25 120 . . . . 45 . . 205 . 31 . . 25 62 Shots 24 | . 1 1 . . 2 . 1 5 . . . . 2 . . 7 . 2 . . 2 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 5 | . 4 . . . . . . . . . . . . . . . . . . . . 1 Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 38 18 . . . 474 201 28 14 . 7 . 220 . . . 176 . 43 48 . 82 Average Temperature 49 | . 19 10 . . . 117 101 10 7 . 6 . 121 . . . 145 . 24 17 . 31 Received Heat Transfer 1029 | . 42 . . . 153 18 330 63 36 . 123 . 27 21 . 9 18 . 45 . 9 135 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Heat Transferred 2303 | . 100 50 . . . 160 120 115 . 433 594 . 111 322 . . . . . 148 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 3 1 . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Peak Influence 827 | . 201 202 . 79 394 361 598 458 279 . . . . 250 . . . . 282 584 435 827 Initial 328 | . . 78 . . 30 179 163 271 214 . . . . 34 . . . . 60 147 328 260 Average 244 | . 98 126 . 7 188 273 368 313 250 . . . . 114 . . . . 164 343 365 435 Maximum Alert Level 3 | . 1 1 . . 1 1 2 2 1 . . . . 1 . . . . 1 2 2 3 Low Security (%) 40 | . 88 68 . 100 65 19 7 . . . . . . 92 . . . . 70 5 . . Level 1 49 | . 11 31 . . 34 80 60 77 100 . . . . 7 . . . . 29 61 98 64 Level 2 8 | . . . . . . . 31 22 . . . . . . . . . . . 33 1 19 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 1 6 2 1 2 . . . . 2 . . . . 3 7 1 3 Investigation 20 | . 1 . . . 1 5 2 . . . . . . 1 . . . . 3 5 1 1 Extermination 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Reinforcement 7 | . 1 . . . . . . 1 2 . . . . . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 10 | . 1 . . . 2 . . 1 . . . . . . . . . . 1 3 . 2 Communications Jammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Times Spotted 220 | . 5 4 . . 10 6 19 16 5 5 7 . 9 7 2 6 23 5 6 11 12 62 Peak Tracking Total 21 | . 2 3 . . 7 4 13 7 4 4 5 . 10 7 2 3 16 5 3 5 4 21 Tactical Retreats 22 | . . . . . 1 1 3 1 . . . . 2 1 . 1 . . . 2 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 7 | . . . . . 1 1 2 1 . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . 12 . . . . . . . . Reused 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 1 . . 7 1 . 11 1 . . . . Objects Rigged 6 | . . . . . 2 1 3 . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 1 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 18 | . 4 2 . . 3 2 3 . . . . . . . . . . . 1 . 2 1 Max in Single Turn 3 | . 3 2 . . 3 1 2 . . . . . . . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 46 | . 2 . 2 . 4 6 3 . . . . 6 . 4 1 . . . 6 6 4 2 Terminals 26 | . 2 . . . 3 3 3 . . . . . . 3 . . . . 4 3 4 1 Fabricators 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . Total Hacks 172 | . 8 . 2 . 19 21 12 . . . . 19 . 23 1 . . . 29 24 8 6 Successful 109 | . 3 . 2 . 13 5 6 . . . . 19 . 20 1 . . . 24 8 6 2 Failed 62 | . 5 . . . 6 16 6 . . . . . . 3 . . . . 4 16 2 4 Catastrophic 9 | . 1 . . . . 3 2 . . . . . . . . . . . . 2 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Manual 80 | . 3 . 1 . 10 11 8 . . . . . . 14 . . . . 17 13 3 . Terminals 111 | . 8 . . . 14 11 12 . . . . . . 17 . . . . 22 16 8 3 Fabricators 17 | . . . . . . 4 . . . . . . . 6 . . . . 3 4 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 9 | . . . . . 5 . . . . . . . . . . . . . 4 . . . Garrison Access 9 | . . . . . . 6 . . . . . . . . . . . . . 3 . . Terminal Hacks 62 | . 2 . 2 . 5 1 2 . . . . 19 . 9 1 . . . 12 3 6 . Record 12 | . . . 1 . . . . . . . . 7 . 1 . . . . . . 3 . Part Schematic 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . . Robot Analysis 6 | . . . . . . . . . . . . 4 . 1 . . . . . 1 . . Prototype ID Bank 10 | . . . . . 1 . . . . . . 4 . 1 . . . . 1 1 2 . Open Door 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . . 1 . . . . . . 2 . . . . 3 . 1 . Locate Traps 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . . . . 2 . . . . 2 1 . . Load Schematic 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 6 | . . . . . 4 . . . . . . . . . . . . . 2 . . . Insert Component 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . Analyze 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 1 . . . 4 3 4 . . . . . . 9 . . . . 8 3 . . Terminals 24 | . 1 . . . 3 3 4 . . . . . . 5 . . . . 6 2 . . Track 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 9 | . . . . . 1 1 1 . . . . . . 3 . . . . 2 1 . . Detonate 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . Operators 5 | . 1 . . . 1 1 1 . . . . . . 1 . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 4 . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Extract 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 4 6 2 . . . . . . 4 . . . . 6 5 2 2 Full Trace Events 14 | . 1 . . . . 5 1 . . . . . . 1 . . . . 1 3 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . . . . . . 4 . . . . . . 5 . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . . . . . . . . . 93 . . . . 55 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 7 . . . . 9 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 36 | . . . . . . . . . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . parse_system 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total Allies 11 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . 7 Largest Group 7 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . 7 Highest-Rated Group 98 | . . . . . . 16 . . . . . . . 12 . . . . 36 . . 98 Highest-Rated Ally 26 | . . . . . . 16 . . . . . . . 12 . . . . 26 . . 15 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 66 | . . . . . . 8 . . . . . . . 1 . 10 . . . . 34 13 Total Damage 1180 | . . . . . . 110 . . . . . . . 15 . 221 . . . . 520 314 Kills 9 | . . . . . . 2 . . . . . . . . . 2 . . . . 3 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Robot Analysis Total 6 | . . . . . . . . . . . . 4 . 1 . . . . . 1 . . Derelict Logs Recovered 8 | . . . . . . . . . . 2 1 . 1 . 2 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . 5 . . . . 5 8 3 1 Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Patrols 6 | . . . . . . . . . . . . . . 2 . . . . . 3 . 1 Investigations 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Guards 8 | . . . . . . . . . . . . . . . . . . . 5 3 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 4465 | . 296 94 85 70 273 292 202 126 80 151 202 72 71 293 144 169 819 42 228 274 268 214 Spaces Moved 6845 | 1 217 76 218 181 396 404 283 129 148 311 338 156 183 559 310 327 356 135 453 811 400 453 Core 145 | . . . . . 16 1 . 6 9 . . . . . . . . . . . . 113 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 268 | 1 217 49 . . . . . 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Flight 6430 | . . 27 218 181 380 403 283 120 139 311 338 156 183 559 310 327 356 135 453 811 400 340 Fastest Speed 12 | 120 120 37 37 37 37 50 50 32 32 32 32 26 14 26 26 26 12 23 24 20 23 17 Average Speed 35 | 120 120 96 37 37 47 50 50 58 35 32 32 30 24 26 26 26 22 23 25 23 28 30 Slowest Speed 300 | 120 120 280 37 37 150 300 50 300 50 32 32 104 26 98 26 26 26 27 28 24 93 96 Overloaded Moves 203 | . . . . . . . . 18 . . . . 30 . . . 29 . 4 4 . 118 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 58 | . . . . 1 . . 8 1 3 3 . . . 5 1 1 4 . 6 15 3 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Exploration Rate (%) 34 | 2 31 15 60 55 47 14 49 6 4 60 47 61 43 13 58 60 54 36 14 27 32 14 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 3 . . . . . . . . . . Known Exits Taken 19 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . . . . 3 4 . . . 1 1 . . . . . . Spaces Dug 70 | . . . . . 1 1 2 . . . . . . 1 . 36 . . . . 29 . Terrain Destroyed 659 | . 32 25 . 9 53 28 90 88 . . 38 . 83 2 6 109 . 39 5 . 31 21 Melee 5 | . . . . . 1 1 2 . . . . . . 1 . . . . . . . . Projectile 14 | . . . . . . . . . . . . . . 1 6 . . . 5 . 2 . AOE 640 | . 32 25 . 9 52 27 88 88 . . 38 . 83 . . 109 . 39 . . 29 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total 8477 | . 234 90 222 181 441 460 309 155 163 340 398 179 199 684 342 400 1084 143 532 862 541 518 Wait 1070 | . . . . 1 1 5 . 1 1 8 13 . 10 87 . 53 701 . 38 43 65 43 Move 6712 | . 216 75 217 178 395 403 266 126 141 304 337 155 182 548 308 324 347 134 441 782 393 440 Hop 53 | . . . . 1 . . 8 1 3 3 . . . 5 . 1 4 . 5 13 3 6 Pick Up 46 | . 2 . 1 . 5 4 2 1 1 2 2 2 . 12 1 2 3 . 2 2 1 1 Fast Attach 94 | . 1 2 1 . 8 10 5 4 4 6 5 10 . 5 2 2 2 2 4 2 10 9 Attach 49 | . . . 1 . 1 2 . 2 4 1 1 1 1 . . 4 2 2 7 3 10 7 Detach 46 | . . 1 1 . 2 3 . 2 2 . . 3 1 3 . 5 3 2 6 1 9 2 Swap 31 | . 1 1 . . 1 5 2 2 . . 4 1 . 2 . 1 5 1 1 3 1 . Drop 69 | . . 7 1 . 4 5 6 2 . 2 4 7 . 7 2 1 9 1 2 . 3 6 Fire 184 | . 10 4 . 1 1 11 8 7 7 14 19 . 5 12 29 7 . 1 26 11 10 1 Melee 57 | . . . . . 23 12 10 4 . . 5 . . 1 . . . . . 2 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . 2 3 . . . . . . . . . . . . 36 . Rewire 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Trap 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . 8 . . . . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Entered Mines 298 | -10/Mines | Assembled infested the area 309 | -10/Mines | Build established: Mutant 389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Identified exit to Exiles 391 | -10/Mines | Entered Exiles 397 | -10/Exiles | Discovered new exit (range 15) 401 | -10/Exiles | Met 8R-AWN 407 | -10/Exiles | Met EX-HEX 417 | -10/Exiles | Met EX-BIN 422 | -10/Exiles | Aligned with FarCom system 423 | -10/Exiles | Given EX-Vault access code 431 | -10/Exiles | Opened EX-Vault 434 | -10/Exiles | Found Flying Fortress v7 437 | -10/Exiles | Found Modified TNC 447 | -10/Exiles | Warned to stay clear of 0b10 Research branches 460 | -10/Exiles | Met EX-DEC 461 | -10/Exiles | Learned location of Zion (-7) 473 | -10/Exiles | Discovered new exit (range 10) 476 | -10/Exiles | Stole two prototypes: Modified TNC, Flying Fortress v7 476 | -10/Exiles | Entered Mines 539 | -9/Mines | Discovered new exit (range 4) 546 | -9/Mines | Entered Materials 546 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 620 | -8/Materials | Discovered new exit (range 4) 623 | -8/Materials | Identified exit to Factory 767 | -8/Materials | Discovered exit to Factory (range 16) 819 | -8/Materials | Entered Factory 819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 821 | -7/Factory | FarCom data flow suspended 853 | -7/Factory | Discovered new exit (range 8) 859 | -7/Factory | Identified exit to Lower Caves 889 | -7/Factory | Discovered new exit (range 6) 1060 | -7/Factory | Discovered exit to Lower Caves (range 10) 1097 | -7/Factory | Discovered new exit (range 9) 1101 | -7/Factory | Identified exit to Storage 1111 | -7/Factory | Entered Storage 1177 | -7/Storage | Discovered new exit (range 15) 1187 | -7/Storage | Identified exit to Factory 1217 | -7/Storage | Found Prototype Launcher 1217 | -7/Storage | Identified Rocket Array 1224 | -7/Storage | Found Rocket Array 1313 | -7/Storage | Entered Factory 1313 | -6/Factory | Evolved 2 slots: Utility x2 1391 | -6/Factory | Discovered new exit (range 11) 1438 | -6/Factory | Identified exit to Factory 1439 | -6/Factory | Entered another Factory area 1439 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1466 | -5/Factory | Lost 7 parts (1p3n1u2w) 1505 | -5/Factory | Discovered new exit (range 16) 1510 | -5/Factory | Discovered new exit (range 5) 1511 | -5/Factory | Identified exit to Upper Caves 1519 | -5/Factory | Entered Upper Caves 1519 | -5/Upper Caves | Spotted GN-YKN(f) 1521 | -5/Upper Caves | Encountered a Master Thief 1522 | -5/Upper Caves | Spotted BO-F62(f) 1523 | -5/Upper Caves | Encountered a Master Thief 1525 | -5/Upper Caves | Imp. Arc Projector stolen by Master Thief 1531 | -5/Upper Caves | Destroyed BO-F62(f) 1608 | -5/Upper Caves | Ambushed by wild Derelicts 1609 | -5/Upper Caves | Learned Factory emergency access door positions 1631 | -5/Upper Caves | Encountered a Warlord checkpoint 1656 | -5/Upper Caves | Learned 12 Factory zone layouts 1659 | -5/Upper Caves | Discovered new exit (range 9) 1669 | -5/Upper Caves | Identified exit to Upper Caves 1670 | -5/Upper Caves | Entered another Upper Caves area 1670 | -5/Upper Caves | Spotted NO-KQ0(f) 1671 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 1672 | -5/Upper Caves | Encountered a Master Thief 1685 | -5/Upper Caves | Discovered new exit (range 7) 1687 | -5/Upper Caves | Identified exit to Factory 1813 | -5/Upper Caves | Discovered new exit (range 11) 1872 | -5/Upper Caves | Identified exit to Zhirov 1872 | -5/Upper Caves | Entered Zhirov 1872 | -5/Zhirov | Discovered new exit (range 3) 1878 | -5/Zhirov | Met Zhirov 1885 | -5/Zhirov | Learned location of Quarantine (-2) 1885 | -5/Zhirov | Learned location of Testing (-3) 1885 | -5/Zhirov | Learned location of Command (-1) 1887 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1895 | -5/Zhirov | Found Alien Artifact 1901 | -5/Zhirov | Found Alien Artifact 1901 | -5/Zhirov | Identified Integrated Reactor 1901 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1943 | -5/Zhirov | Identified exit to Proximity Caves 1944 | -5/Zhirov | Entered Proximity Caves 1947 | -4/Proximity Caves | Learned 4 Research zone layouts 1952 | -4/Proximity Caves | Build established: Hacker-Sprinter 1994 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2012 | -4/Proximity Caves | Discovered exit to Factory (range 10) 2015 | -4/Proximity Caves | Entered Factory 2015 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2016 | -4/Factory | Identified exit to Research 2073 | -4/Factory | Identified exit to Upper Caves 2073 | -4/Factory | Identified exit to Extension 2073 | -4/Factory | Identified exit to Armory 2242 | -4/Factory | Fabricated Assault Drone Bay (x1) 2308 | -4/Factory | Entered Upper Caves 2360 | -4/Upper Caves | Learned Research emergency access door positions 2437 | -4/Upper Caves | Learned Research interactive machine intel 2438 | -4/Upper Caves | Discovered new exit (range 16) 2441 | -4/Upper Caves | Identified exit to Upper Caves 2452 | -4/Upper Caves | Entered another Upper Caves area 2466 | -4/Upper Caves | Learned location of 1 exit from Research 2470 | -4/Upper Caves | Learned Research non-interactive machine intel 2481 | -4/Upper Caves | Spotted B-86 Titan 2589 | -4/Upper Caves | Encountered a Warlord checkpoint 2597 | -4/Upper Caves | Spotted 9K-K9F(f) 2597 | -4/Upper Caves | Spotted 9T-GDE(f) 2598 | -4/Upper Caves | Discovered new exit (range 14) 2599 | -4/Upper Caves | Encountered a Master Thief 2599 | -4/Upper Caves | Encountered a Master Thief 2600 | -4/Upper Caves | Alien Artifact stolen by Master Thief 2602 | -4/Upper Caves | Spotted 1V-JEE(f) 2603 | -4/Upper Caves | Encountered a Master Thief 2604 | -4/Upper Caves | Destroyed 9T-GDE(f) 2604 | -4/Upper Caves | Destroyed 9K-K9F(f) 2605 | -4/Upper Caves | Railgun stolen by Master Thief 2621 | -4/Upper Caves | Identified exit to Warlord 2621 | -4/Upper Caves | Entered Warlord 2630 | -4/Warlord | System corruption cleaned by Quarantine Array 2674 | -4/Warlord | Met Warlord 2699 | -4/Warlord | Warlord's base attacked by MAIN.C 2702 | -4/Warlord | Found Prototype Hackware 2705 | -4/Warlord | Found Prototype Reactor 3049 | -4/Warlord | Warlord forces counterattacked 3374 | -4/Warlord | Warlord base infiltrated, sounded retreat 3375 | -4/Warlord | Enhanced Grunt warped into view 3375 | -4/Warlord | Enhanced Grunt warped into view 3375 | -4/Warlord | Enhanced Grunt warped into view 3375 | -4/Warlord | Enhanced Demolisher warped into view 3375 | -4/Warlord | Enhanced Demolisher warped into view 3375 | -4/Warlord | Enhanced Demolisher warped into view 3396 | -4/Warlord | Spotted Striker 3427 | -4/Warlord | Spotted Executioner 3432 | -4/Warlord | Spotted Executioner 3435 | -4/Warlord | Spotted Executioner 3437 | -4/Warlord | Discovered new exit (range 13) 3440 | -4/Warlord | Identified exit to Proximity Caves 3440 | -4/Warlord | Entered Proximity Caves 3440 | -3/Proximity Caves | Identified Vortex Chain Reactor 3468 | -3/Proximity Caves | Lost 3 parts (2p1n) 3470 | -3/Proximity Caves | Discovered exit to Research (range 14) 3482 | -3/Proximity Caves | Entered Research 3482 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3483 | -3/Research | Identified exit to Research 3485 | -3/Research | Identified System Mapper 3486 | -3/Research | Loaded intel: 61 non-interactive machine locations 3487 | -3/Research | Loaded intel: 45 interactive machine locations 3497 | -3/Research | Identified exit to Testing 3580 | -3/Research | Central database locked down 3647 | -3/Research | Fabricated Exp. Core Analyzer (x1) 3710 | -3/Research | Entered another Research area 3710 | -2/Research | Warlord forces began assault on 0b10 3710 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -2/Research | Identified exit to Quarantine 3744 | -2/Research | System Mapper fried by hacking feedback 3776 | -2/Research | Build established: Hacker-Scout 3820 | -2/Research | Research machine network offline 3838 | -2/Research | Met up with Warlord 3969 | -2/Research | Lost 3 allies 3971 | -2/Research | Spotted B-90 Cyclops 3984 | -2/Research | Entered Quarantine 4017 | -2/Quarantine | Found Alien Artifact 4017 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 4017 | -2/Quarantine | Warped through subspace 4036 | -2/Quarantine | Found Alien Artifact 4036 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 4036 | -2/Quarantine | Warped through subspace 4038 | -2/Quarantine | Warped through subspace 4049 | -2/Quarantine | Discovered new exit (range 8) 4132 | -2/Quarantine | Found Alien Artifact 4132 | -2/Quarantine | Identified Subatomic Replicator 4147 | -2/Quarantine | Found Alien Artifact 4147 | -2/Quarantine | Identified Dimensional Node Initializer 4147 | -2/Quarantine | Initialized slip node 4149 | -2/Quarantine | Found Dimensional Node Initializer 4149 | -2/Quarantine | Initialized slip node 4150 | -2/Quarantine | Found Dimensional Node Initializer 4150 | -2/Quarantine | Initialized slip node 4153 | -2/Quarantine | Lost 3 allies 4153 | -2/Quarantine | Found Transdimensional Reconstructor 4153 | -2/Quarantine | Warped through subspace to slip node 4159 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 4186 | -2/Quarantine | Found Alien Artifact 4186 | -2/Quarantine | Identified Core Reset Matrix 4186 | -2/Quarantine | Used Core Reset Matrix 4190 | -2/Quarantine | Detected hypermatrix surge 4190 | -2/Quarantine | Sensed 9 artifacts in vicinity 4243 | -2/Quarantine | Discovered new exit (range 7) 4252 | -2/Quarantine | Identified exit to Access 4252 | -2/Quarantine | Entered Access 4252 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4252 | -1/Access | Warped through subspace 4259 | -1/Access | Used Subatomic Replicator to replicate Cld. Nuclear Pulse Thruster 4294 | -1/Access | Lost 3 parts (1n1u1w) 4322 | -1/Access | Repaired Imp. Diametric Drive 4404 | -1/Access | Energy Cycler disabled 4420 | -1/Access | Core integrity fell below 50% 4440 | -1/Access | Emitted hypermatrix ping 4444 | -1/Access | Core integrity fell below 20% 4445 | -1/Access | Assembled emerged from beneath the floor 4445 | -1/Access | Garrison activated, responded to threat 4466 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04406_ Imp. Diametric Drive destroyed. 04408_ W-44 Eye sends out distress signal. 04419_ ALERT: Security rotation in progress. 04422_ Imp. Transmission Jammer destroyed. 04422_ Critical hit (Burn: +37). 04429_ Penetrated by Slug. 04429_ Acquired Unknown Hover Unit. 04429_ Identified Antigrav Array. 04439_ Knocked back. 04440_ Emitted hypermatrix ping. 04441_ Antigrav Array destroyed. 04441_ Knocked back. 04445_ ALERT: Activating Garrison Access A006. 04445_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04457_ Adv. Hacking Suite destroyed. 04459_ Penetrated by Slug. 04462_ Detected hypermatrix ping. 04462_ Slug penetrates Wall. 04466_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????" ???????????????????????????????? | | ????????????" ??????????????????????????????? | | ????????????" ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ??????????#"" ??????????????????????????????? | | ??????????#"" ??????????????????????????????? | | ??????????#"" ???????????????????????????????? | | ??????????# ???????????????????????????????? | | ??????????# ????????????????????????????????? | | ??????????# ????????????????????????????????? | | ??????????# #????????????????????????????????? | | ?########## #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# ^ #????????????????????????????????? | | ?# !!! #????????????????????????????????? | | ?# !!! #????????????????????????????????? | | ?# !!! #??###+###???????????????????????? | | ?# #### #???????????????????????? | | ?# g##### #??????????????? | | ## s w Y @ #??????????????? | | s ss u ##### #??????????????? | | s######### #???????????????????????? | | #???????###+###???????????????????????? | | #???????? ????????????????????????? | | #?????? ??????????????????????? | | #????# ????????????????????? | | #????#]] #???????????????????? | | ### #????#]] #???????????????????? | | ??# #????##############???????????????????? | | ??# #?????????????????????????????????????? | | ??# #???????????????????#?????????????????? | | ??# #?????????????????????????????????????? | | ??# #????????????????? ???????????????????? | | ??# #????????????????????????????#????????? | | ??# #???????? ????????????????????????????? | | ??# #??????#??????????????????????????????? | | ?# #???? ????????????????????????????????? | | = # #? ???????????? ??????????????????????? | | # #?????????????????????????????????????? | | / ^ +? ???????????? ??????????#???????? ??? | | ### #?????????#???????????????????????????? | | ??# ######??????????#??????????????#????????? ?? | | ### ##?????????? ???#??#???????????????????????? | | #?????? ???????????????? ????? ?#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 14 Additional Mass Support 9 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Particle Charging 30 Offensive Hacking 45 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Exp. Core Analyzer | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Dimensional Node Initializer Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageHugeMeganuke Manual? 0 Play Time 01:10:59 Cumulative 773.6 hours Start 2024.06.20 @ 11:43:22 End 2024.06.20 @ 19:56:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 873 Rogue 595 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ae68ca-8ee1-4ef8-bbfc-3c2a9ececbd3