Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 21:22:40 Player: Megaknight51 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (3989) 3989 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 8197 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 30/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Makeshift Power Source Improved Heat Sink Compact Battery (200) Compact Battery (200) Advanced Weight Redist. System Seismic Detector Target Analyzer Core Analyzer Improved Particle Charger Core Shielding Power Shielding Improved Light Armor Plating Tower Shield Improved Shield Generator Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Makeshift Power Source Light Treads Improved Heat Sink Compact Battery Advanced Weight Redist. System Seismic Detector Target Analyzer Core Analyzer Recoil Stabilizer Core Shielding Power Shielding Light Armor Plating Improved Light Armor Plating Tower Shield Improved Shield Generator Heavy Ion Cannon High-powered Shotgun Gauss Rifle [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 3 . . . . Weapon 2 | . . . . . 2 . . . Parts Attached 106 | 7 14 . 3 51 11 8 11 1 Power 13 | 1 2 . 1 5 2 2 . . Engine 7 | 1 2 . 1 . 1 2 . . Core 6 | . . . . 5 1 . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 3 . . 13 3 1 1 . Treads 13 | . . . . 8 3 1 1 . Leg . | . . . . . . . . . Wheel 10 | 2 3 . . 5 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 2 5 . . 16 2 2 6 . Device 9 | 1 2 . . 4 . . 2 . Storage 4 | 1 1 . . 2 . . . . Processor 2 | . . . . 2 . . . . Hackware . | . . . . . . . . . Protection 18 | . 2 . . 8 2 2 4 . Artifact . | . . . . . . . . . Weapon 37 | 2 4 . 2 17 4 3 4 1 Energy Gun 18 | 1 3 . . 11 1 1 1 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 14 | 1 1 . . 4 3 2 3 . Ballistic Cannon 4 | . . . 2 2 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 3 | . . . . 3 . . . . Parts Lost 45 | . 6 . 1 17 2 1 8 10 Power 6 | . 2 . . 2 1 . . 1 Propulsion 15 | . 2 . 1 7 . 1 2 2 Utility 11 | . 2 . . 4 1 . 3 1 Weapon 13 | . . . . 4 . . 3 6 Highest Loss Streak 10 | . 3 . 1 5 2 1 4 10 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 1 11 15 14 16 18 18 18 18 Power 1 | . 1 1 1 2 2 2 2 2 Propulsion 1 | . 2 4 2 2 1 1 1 . Utility 9 | . 5 9 9 8 10 11 11 13 Weapon 2 | . 1 1 . 3 4 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 42 | . 1 . 4 19 4 1 1 12 Power 5 | . . . . 2 1 . . 2 Propulsion 10 | . . . 3 6 1 . . . Utility 20 | . . . 1 6 2 1 1 9 Weapon 6 | . 1 . . 5 . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 87 90 97 99 85 71 Engine 6 | . 13 14 14 . 5 4 7 5 Core 2 | . . . . 7 . 2 . . Treads 13 | . . . . 17 21 22 10 7 Wheel 7 | . 28 28 16 5 1 . . . Device 7 | . 4 14 14 6 7 7 6 7 Storage 9 | . 14 14 14 9 7 7 7 7 Processor 6 | . . . . 12 7 7 7 7 Protection 11 | . 7 . . 13 14 14 13 6 Energy Gun 11 | . 14 14 8 6 14 15 14 12 Ballistic Gun 8 | . 14 14 3 6 6 7 14 13 Ballistic Cannon 4 | . . . 16 4 7 7 . . Peak Build Rating 50 | 7 10 10 12 35 49 49 50 48 Average Rating 31 | 5 8 10 10 28 45 48 42 44 On Entrance 23 | . 7 10 10 12 25 48 49 48 Avg Prop Armor Cover (%) 8 | . . . . 6 . . . 23 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 13 32 30 32 63 72 78 86 86 Greatest Support 65 | 32 32 32 32 60 65 65 63 20 Greatest Overweight (x) 25 | . 1 . 1 17 1 3 25 16 Average Overweight (x) . | . . . . . . 1 2 4 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 19 20 20 20 20 Most Carried 20 | 6 15 15 15 20 20 20 20 20 Average Carried 17 | 1 11 15 14 17 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 15 20 20 20 20 17 Class Distribution -------------------- 28% | Mutant 24% | Tank 23% | Scavenger-Mutant 11% | Scavenger-Tank 8% | Derelict-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Gunner | -7/Data Miner Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Matter Collected 3039 | 286 216 . 160 1204 627 293 253 . Remotely . | . . . . . . . . . Salvage Created 5381 | 133 737 . 116 2768 855 235 537 . Parts 283 | 14 43 . 12 145 42 5 22 . Haulers Intercepted 6 | . . . . 5 1 . . . Recyclers Shooed 9 | . . . . 7 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 37 | . . . 10 . . 5 22 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Combat Hostiles Destroyed 89 | . 17 . 4 36 10 8 14 . Guns 66 | . 17 . . 27 3 7 12 . Cannons 22 | . . . 4 9 6 1 2 . Classes Destroyed 19 | 2 6 . 1 6 1 1 2 . Worker 12 | . 1 . . 10 1 . . . Builder 3 | . 1 . . 2 . . . . Tunneler 6 | 4 1 . . 1 . . . . Hauler 6 | . . . . 5 1 . . . Recycler 16 | 1 . . . 10 5 . . . Mechanic 1 | . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . Watcher 2 | . . . . 2 . . . . Swarmer 17 | . 2 . . 6 . 7 2 . Grunt 47 | . 15 . . 20 4 . 8 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 8 | . . . . 4 3 . 1 . Specialist 2 | . . . . 2 . . . . Hunter 6 | . . . . 3 2 . 1 . Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . Subdweller 4 | . . . 4 . . . . . Packrat 1 | . . . . . . 1 . . Best Kill Streak 9 | 5 4 . 3 9 6 4 5 . Combat Bots Only 9 | . 4 . 3 9 5 4 5 . Max Kills in Single Turn 2 | 1 1 . 1 2 1 1 2 . Gunslinging 1 | . . . . 1 . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Hostile Shots Fired 722 | . 105 2 15 260 108 53 117 62 Missed 218 | . 29 . 4 69 43 11 41 21 Hits 504 | . 76 2 11 191 65 42 76 41 Melee 2 | . . . . . . . 2 . Projectile 502 | . 76 2 11 191 65 42 74 41 Critical Strikes 15 | . 2 . . 5 1 3 4 . Actively Blocked 2 | . . . . . 1 . 1 . Damage Taken 8684 | . 848 29 227 3000 797 811 1082 1890 Core 1200 | . 149 13 36 279 71 56 182 414 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 248 | . . . . 104 53 43 48 . Core Remaining (%) 56 | 100 . . 20 49 . . . . Volleys Fired 379 | 16 86 1 17 184 34 17 18 6 Largest 4 | 2 2 2 2 2 4 4 4 3 Hottest 216 | 60 85 85 98 122 175 200 216 143 Shots Fired 855 | 32 172 2 34 351 112 68 67 17 Gun 704 | 32 172 2 11 276 80 51 63 17 Cannon 151 | . . . 23 75 32 17 4 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 476 | 16 86 1 32 200 64 34 30 13 Thermal 376 | 16 86 1 2 148 48 34 37 4 Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . 3 . . . . Robot Hit Streak 43 | 5 14 1 10 33 15 43 24 16 Robot Miss Streak 8 | 2 8 1 2 5 4 8 6 3 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 10 | . 1 . . 5 . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . Shots Hit Robots 610 | 22 112 1 24 261 80 48 47 15 Core Hits 318 | 7 41 1 7 120 52 29 52 9 Critical Kills 2 | . 1 . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . 1 1 . . . Critical Strikes 15 | . 3 . . 6 4 1 1 . Burn 8 | . 1 . . 3 2 1 1 . Destroy 5 | . 2 . . 1 2 . . . Blast 2 | . . . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10187 | 226 1138 7 406 4507 1492 1104 1059 248 Guns 8009 | 226 1138 7 69 3506 971 855 989 248 Cannons 2169 | . . . 337 992 521 249 70 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 9 | . . . . 9 . . . . Kinetic 5206 | 89 474 7 406 2258 943 458 395 176 Thermal 4905 | 137 664 . . 2173 549 646 664 72 Explosive . | . . . . . . . . . Electromagnetic 67 | . . . . 67 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 6 1 1 5 5 Average Corruption 3 | . . . . 5 1 1 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . . . . 38 . 12 33 2 Message Errors 24 | . . . . 9 . 6 9 . Matter Fused 15 | . . . . 6 . 2 6 1 Heat Flow Errors 7 | . . . . 4 . 2 1 . Energy Discharges 11 | . . . . 5 . 2 4 . Parts Rejected 2 | . . . . 2 . . . . Data Loss (minor) 6 | . . . . 3 . . 3 . Data Loss (major) 1 | . . . . 1 . . . . Misfires 10 | . . . . 4 . . 5 1 Alerts 5 | . . . . 1 . . 4 . Weapon Failures 4 | . . . . 3 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . 4 . . . . Projectiles 4 | . . . . 4 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 36 | . . . 2 20 9 2 3 . Impact . | . . . . . . . . . Kinetic 32 | . . . 1 17 9 2 3 . Secondary 4 | . . . 1 3 . . . . Self-Inflicted Damage 4 | . . . . 4 . . . . Shots . | . . . . . . . . . Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 540 | 80 307 44 . 239 352 288 540 . Average Temperature 88 | 42 99 23 . 43 119 117 160 . Received Heat Transfer 2130 | . 432 18 48 891 324 36 381 . Effects 9 | . 1 . . . . . 8 . Energy Bleed 1 | . 1 . . . . . . . Interference 6 | . . . . . . . 6 . Short Circuit 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 16 | . 3 . 1 9 1 1 1 . Heat Transferred 11272 | 300 1594 . . 5032 1184 1405 1507 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 85 | 100 100 100 . 73 91 . . . Level 1 8 | . . . . 14 8 . . . Level 2 5 | . . . . 11 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 449 | 10 147 52 . 449 216 . . . Initial 198 | . . 52 . . 198 . . . Average 88 | 1 57 9 . 120 93 . . . Influence Increases 2584 | 25 535 30 . 1095 384 205 310 . Destroy 0b10 Robot/C 1700 | . 340 . . 720 200 160 280 . Destroy 0b10 Robot/NC 240 | 25 25 . . 150 40 . . . Destroy Leader 376 | . 80 . . 164 72 30 30 . Allied During Kill 2 | . . . . 2 . . . . Successful Hack 20 | . . . . 20 . . . . Disable Machine 45 | . . . . 15 30 . . . Destroy Structure 51 | . . . . 9 42 . . . Lose Combat Pursuer 150 | . 90 30 . 15 . 15 . . Influence Decreases 2584 | 25 400 165 . 658 624 368 344 . Entered New Map 403 | . . 83 . . 239 74 7 . Time Decay 1870 | 25 340 82 . 487 365 294 277 . Lost Part 301 | . 60 . . 161 20 . 60 . Lost Ally 10 | . . . . 10 . . . . Squads Dispatched 10 | . 4 . . 5 1 . . . Investigation 3 | . 2 . . 1 . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . 2 . . 3 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Distress Signals 9 | . 3 . . 3 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 29 2 4 55 17 9 13 4 Peak Tracking Total 8 | . 5 2 3 8 6 3 5 4 Tactical Retreats 6 | . 3 1 . 1 . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Traps Triggered 5 | . 2 . . 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Machines Disabled 5 | . . . 1 1 2 . . 1 Max in Single Turn 2 | . . . 1 1 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Machines Accessed 11 | . . . 1 7 2 . 1 . Terminals 8 | . . . . 6 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . . . 1 21 4 . 1 . Successful 9 | . . . 1 7 . . 1 . Failed 17 | . . . . 13 4 . . . Catastrophic 4 | . . . . 2 2 . . . Database Lockouts 1 | . . . . 1 . . . . Manual 22 | . . . . 18 4 . . . Terminals 22 | . . . . 18 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . 1 4 . . 1 . Part Schematic 2 | . . . . 2 . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 8 | . . . . 6 2 . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 4 1 . . . . Highest-Rated Group 71 | . . 71 71 16 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . 24 6 . . . . Total Damage 406 | . . . 332 74 . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Active Infowar (turns) 2144 | 29 314 457 745 599 . . . . Terrain 56 | . . . . 56 . . . . Seismic 2088 | 29 314 457 745 543 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Turns Passed 9293 | 136 1098 457 745 2349 994 1965 1420 129 Spaces Moved 4288 | 76 675 422 539 1037 373 784 361 21 Core 8 | 1 . . . 4 . . 2 1 Treads 2156 | . . . . 663 330 784 359 20 Legs . | . . . . . . . . . Wheels 2124 | 75 675 422 539 370 43 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 101 101 238 246 480 Average Speed 175 | 99 101 100 112 156 217 239 368 497 Slowest Speed 1300 | 100 115 100 115 900 238 400 1300 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 5 78 69 29 62 10 84 45 48 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 1 . . 7 4 . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 55 | . . . . 8 47 . . . Melee . | . . . . . . . . . Projectile 8 | . . . . 8 . . . . AOE 47 | . . . . . 47 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Total 5320 | 104 937 455 648 1420 484 832 409 31 Wait 340 | . 138 33 75 55 34 . 4 1 Move 4280 | 75 674 421 538 1036 372 783 360 21 Hop . | . . . . . . . . . Pick Up 92 | 6 12 . 5 37 17 9 6 . Fast Attach 42 | 7 5 . 2 25 . 2 1 . Attach 34 | . 5 . . 10 6 3 7 3 Detach 6 | . 3 . . 1 . . 2 . Swap 51 | . 6 . 2 25 7 6 5 . Drop 94 | . 8 . 9 45 14 12 6 . Fire 379 | 16 86 1 17 184 34 17 18 6 Melee . | . . . . . . . . . Ram 2 | . . . . 2 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Lost 3 parts (1p1n1u) 956 | -10/Materials | Discovered new exit (range 15) 1123 | -10/Materials | Discovered new exit (range 8) 1175 | -10/Materials | Core integrity fell below 50% 1201 | -10/Materials | Lost 3 parts (1p1n1u) 1235 | -10/Materials | Entered Mines 1427 | -10/Mines | Discovered new exit (range 9) 1501 | -10/Mines | Discovered new exit (range 15) 1505 | -10/Mines | Build established: Scavenger-Mutant 1551 | -10/Mines | Received a Mining Laser from a helpful Derelict 1612 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1649 | -10/Mines | Learned location of Zion (-6) 1676 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Entered Subcaves 1692 | -10/Subcaves | Accompanied by 4 allies 1693 | -10/Subcaves | Approached by a straggling Scientist 1817 | -10/Subcaves | Visited 4L-MR0's lab 1898 | -10/Subcaves | Found Tower Shield 1965 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2126 | -10/Subcaves | Build established: Mutant 2165 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2178 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2421 | -10/Subcaves | Discovered new exit (range 14) 2437 | -10/Subcaves | Entered Materials 2437 | -8/Materials | Accompanied by 1 ally 2437 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2875 | -8/Materials | Build established: Scavenger-Mutant 3639 | -8/Materials | Build established: Mutant 3943 | -8/Materials | Lost 3 parts (2n1u) 4010 | -8/Materials | Lost 5 parts (1p1n2u1w) 4203 | -8/Materials | Destroyed 9 combat bots 4293 | -8/Materials | Lost 3 parts (2n1u) 4636 | -8/Materials | Build established: Scavenger-Mutant 4701 | -8/Materials | Discovered new exit (range 14) 4733 | -8/Materials | Central database locked down 4761 | -8/Materials | Garrison activated, responded to threat 4780 | -8/Materials | Core integrity fell below 50% 4786 | -8/Materials | Entered Factory 4786 | -7/Factory | Evolved 2 slots: Weapon x2 5148 | -7/Factory | Build established: Tank 5726 | -7/Factory | Discovered new exit (range 14) 5780 | -7/Factory | Entered Lower Caves 5781 | -7/Lower Caves | Encountered a Warlord checkpoint 6115 | -7/Lower Caves | Spotted B-75 Beast 6137 | -7/Lower Caves | Destroyed B-75 Beast 6600 | -7/Lower Caves | Found DCF Scrap (14 items) 7410 | -7/Lower Caves | Build established: Derelict-Tank 7713 | -7/Lower Caves | Discovered new exit (range 12) 7745 | -7/Lower Caves | Entered another Lower Caves area 8086 | -7/Lower Caves | Lost 4 parts (2n2u) 8209 | -7/Lower Caves | Build established: Scavenger-Tank 8445 | -7/Lower Caves | Learned Factory non-interactive machine intel 8477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8549 | -7/Lower Caves | Lost 3 parts (1u2w) 8661 | -7/Lower Caves | Learned location of 1 exit from Factory 9098 | -7/Lower Caves | Discovered new exit (range 15) 9165 | -7/Lower Caves | Entered Data Miner 9165 | -7/Data Miner | Discovered new exit (range 6) 9240 | -7/Data Miner | Build established: Gunner 9256 | -7/Data Miner | Data Conduit disabled 9266 | -7/Data Miner | Core integrity fell below 50% 9292 | -7/Data Miner | Core integrity fell below 20% 9294 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 09256_ Slug penetrates Data Miner. 09256_ Data Miner disappears through a trap door. 09262_ Gatling Laser destroyed. 09263_ Slug penetrates Data Conduit. 09263_ HV Slug penetrates Enhanced Grunt. 09263_ HV Slug penetrates Wall. 09263_ Imp. Deuterium Engine destroyed. 09266_ HV Slug penetrates Enhanced Grunt. 09275_ Gatling Laser destroyed. 09276_ Coil Gun destroyed. 09278_ Lgt. Treads destroyed. 09279_ HV Slug penetrates Enhanced Grunt. 09279_ HV Slug penetrates Wall. 09282_ System corrupted: Matter fused (-10). 09282_ HV Slug penetrates Enhanced Grunt. 09283_ Hyp. Gauss Rifle destroyed. 09283_ Imp. Heavy Armor Plating destroyed. 09285_ Flak Gun destroyed. 09289_ Broken Arm. Treads destroyed. 09291_ Hvy. Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????####???????? | | ??????????????######??????##?#?????### #???????? | | ???????????"""""""""###### # #?#??## #???????? | | ???????????"" """"""" ; # # # ## < ##???????? | | ?????????"""" g ######??? | | ?????????" gg g #??? | | ?????????" #??? | | ???????? @ #??? | | ?????????" ##??? | | ?????????" """"""""""""""#####???? | | ?????????"" ###############???????? | | ??????????" " "###?????????????????????? | | ??????????""" #####???????????????????????? | | ???????????#"## "????????????????????????????? | | ??????????????#; ?????????????????????????????? | | ??????????????## ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????#?????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Targeting Computer | -8/Materials | Hacked Thermal Generator | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingCatalystAutocannon Manual? 0 Play Time 00:59:17 Cumulative 132.8 hours Start 2026.05.29 @ 16:43:46 End 2026.05.29 @ 21:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04156499-b2ac-4f5f-a3e9-4128930399a2