Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 07:05:26 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (364) 364 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 3266 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 227/550 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Ion Engine Large Storage Unit Improved Terrain Scanner Seismic Analyzer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Ion Engine Nuclear Core Nuclear Core Light Fission Core Aluminum Leg Aluminum Leg Large Storage Unit Improved Terrain Scanner Seismic Analyzer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 20 | 7 9 . . . 4 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . . . 2 Treads 4 | 2 2 . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 3 . . . . Device 2 | 1 1 . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 3 . . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . 3 . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 1 . . 1 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 3 | . 1 . . . 2 Highest Loss Streak 3 | . 1 . . 1 3 Average Slot Usage (%) 91 | . 98 100 100 86 38 Engine 12 | . 13 14 14 14 2 Treads 24 | . 28 28 28 15 5 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Cannon 25 | . 27 28 28 28 4 Naked Turns . | . . . . . . Heaviest Build 46 | 14 46 46 46 46 46 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 2 | . 2 1 1 2 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 10 | 5 9 12 12 12 12 Most Carried 10 | 5 7 6 10 10 10 Average Carried 7 | 2 6 6 9 10 8 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 10 | 5 6 6 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 379 | 283 80 6 . . 10 Remotely . | . . . . . . Salvage Created 744 | 99 510 54 . 55 26 Parts 57 | 9 36 4 . 4 4 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 17 | . 10 3 . 3 1 Cannons 14 | . 8 3 . 3 . AOE 2 | . 1 . . . 1 Classes Destroyed 7 | 2 4 . . . 1 Tunneler 3 | 2 1 . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Operator 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 13 | . 6 3 . 3 1 Grunt 4 | . 4 . . . . Best Kill Streak 3 | 2 3 3 . 3 1 Combat Bots Only 3 | . 3 3 . 3 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1166 | . 261 93 . 147 665 Core 390 | . 16 14 . 37 323 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . . . 73 . Volleys Fired 60 | 7 30 4 . 11 8 Largest 2 | 2 2 2 . 2 2 Hottest 112 | 60 112 112 . 112 112 Shots Fired 88 | 14 44 6 . 13 11 Gun 14 | 14 . . . . . Cannon 69 | . 44 6 . 13 6 Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 7 | 7 . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 76 | 7 44 6 . 13 6 Robot Hit Streak 19 | 3 18 19 . 3 7 Robot Miss Streak 3 | 1 2 1 . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 6 32 4 . 7 8 Core Hits 28 | 4 16 3 . 3 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1319 | 138 817 100 . 96 168 Guns 127 | 127 . . . . . Cannons 992 | . 732 95 . 96 69 Explosions 168 | . 69 . . . 99 Melee . | . . . . . . Ramming 32 | 11 16 5 . . . Kinetic 77 | 77 . . . . . Thermal 168 | . 69 . . . 99 Explosive . | . . . . . . Electromagnetic 1042 | 50 732 95 . 96 69 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . . 16 Projectiles . | . . . . . . Explosions 16 | . . . . . 16 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . 36 . . . 39 Shots 2 | . 1 . . . 1 Rammed 6 | 2 3 1 . . . Targets Rammed 6 | 2 3 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 178 | . 178 134 . 166 63 Average Temperature 77 | . 73 74 . 111 28 Received Heat Transfer 246 | . 57 . . . 189 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 5 | . 5 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 50 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 314 | 15 314 192 . 60 57 Initial 122 | . 9 122 . . 23 Average 98 | 4 134 151 . 50 10 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 87 | 100 58 100 . 100 100 Level 1 12 | . 41 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 14 3 . 3 14 Peak Tracking Total 8 | . 3 3 . 3 8 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 . 5 . 1 Successful 8 | . 2 . 5 . 1 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 4 . 1 . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 5 . . Record 4 | . . . 4 . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Track 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Sabotage 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . . . . 4 Largest Group 2 | . . . . . 2 Highest-Rated Group 21 | . . . . . 21 Highest-Rated Ally 21 | . . . . . 21 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 101 | . . . . . 101 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Field Lobotomies 4 | . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1696 | 149 368 429 445 126 179 Spaces Moved 849 | 71 162 232 246 49 89 Core 3 | 3 . . . . . Treads 798 | 68 162 232 246 49 41 Legs 48 | . . . . . 48 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 150 Average Speed 174 | 155 165 180 180 199 167 Slowest Speed 200 | 160 200 180 180 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 37 48 60 11 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . 7 . . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . 7 . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 964 | 91 217 237 249 65 105 Wait 12 | . 5 1 . 6 . Move 844 | 70 161 231 245 48 89 Hop . | . . . . . . Pick Up 12 | 5 3 . 4 . . Fast Attach 11 | 7 4 . . . . Attach 7 | . 3 . . . 4 Detach 3 | . 2 . . . 1 Swap 2 | . 2 . . . . Drop 7 | . 4 . . . 3 Fire 60 | 7 30 4 . 11 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | 2 3 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Entered Mines 811 | -10/Mines | Discovered new exit (range 11) 940 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 940 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Entered Exiles 997 | -10/Exiles | Met 8R-AWN 1026 | -10/Exiles | Met EX-HEX 1082 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Aligned with FarCom system 1105 | -10/Exiles | Given EX-Vault access code 1147 | -10/Exiles | Opened EX-Vault 1165 | -10/Exiles | Found Field Lobotomy Kit 1202 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1221 | -10/Exiles | Exiles lab attacked by MAIN.C 1293 | -10/Exiles | Learned location of Zion (-7) 1373 | -10/Exiles | Discovered new exit (range 14) 1392 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1392 | -10/Exiles | Entered Mines 1490 | -9/Mines | Discovered new exit (range 14) 1518 | -9/Mines | Entered Materials 1518 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1572 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1575 | -8/Materials | Assimilated S-10 Pest with FLK Orb 1578 | -8/Materials | Assimilated S-10 Pest with FLK Orb 1586 | -8/Materials | Lost 3 parts (1p2w) 1676 | -8/Materials | Assimilated H-55 Commando with FLK Orb 1692 | -8/Materials | Core integrity fell below 50% 1697 | -8/Materials | Self-destructed Last Messages --------------- 01630_ U-05 Engineer lays Concrete. 01632_ Dropped Rigged Nuclear Core. 01632_ U-05 Engineer lays Concrete. 01634_ R-06 Scavenger collects Aluminum Leg. 01635_ U-05 Engineer builds a Wall. 01637_ R-06 Scavenger collects Imp. Heat Sink. 01639_ Rigged Nuclear Core explodes. 01639_ B-36 Bruiser destroyed. 01639_ U-05 Engineer lays Concrete. 01642_ U-05 Engineer builds a Wall. 01643_ R-06 Scavenger collects Lgt. Ion Engine. 01644_ Dropped Rigged Nuclear Core. 01647_ Rigged Nuclear Core explodes. 01669_ Dropped Rigged Lgt. Fission Core. 01673_ Rigged Lgt. Fission Core explodes. 01676_ Field Lobotomy Kit expended. 01676_ H-55 Commando assimilated. 01677_ Destroyed Lgt. Nuclear Core. 01680_ Commando 3a destroyed. 01692_ U-05 Engineer lays Concrete. 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""""" #???????? | | ??????????????????###### ""?"" #???????? | | ???????????????????????# ""?"" #???????? | | ???????????????????????" ?? #???????? | | ???????????????????????T ?? #???????? | | ???????????????????????" ? #???????? | | ???????????????????????# ??? #???????? | | ???????????????????????? ?????? ????????? | | ????????????????????????###w?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedMomentumPerforator Manual? 0 Play Time 00:10:09 Cumulative 228.9 hours Start 2021.05.20 @ 06:56:49 End 2021.05.20 @ 07:05:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 324 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f4049da-bdca-4336-96f0-365ab6b1d550