Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.14 @ 22:09:24 Player: n8leveler Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (181) 905 Value Destroyed (6822) 6822 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 14628 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 72 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 285/300 Energy 67/125 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Triangulator Enhanced Optical Array Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Signal Interpreter Terrain Scan Processor Improved Armor Integrity Analyzer Advanced ECM Suite Improved Maneuvering Thrusters Antimissile System > --- WEAPON ----------- Tesla Rifle Quantum Rifle Matter Neutralizer KE Penetrator Advanced Remote Datajack > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Gravmag Array Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 15 | . 1 . . . 4 2 2 2 2 . . 2 Power 2 | . . . . . 1 . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 8 | . 1 . . . 1 1 1 2 1 . . 1 Weapon 3 | . . . . . 1 1 . . . . . 1 Parts Attached 232 | 7 7 2 6 . 34 32 26 38 7 15 3 55 Power 33 | 1 . . . . 4 3 3 8 2 1 . 11 Engine 12 | 1 . . . . 3 . 1 6 . . . 1 Core 13 | . . . . . 1 3 2 2 2 1 . 2 Reactor 8 | . . . . . . . . . . . . 8 Propulsion 49 | 2 1 . . . 12 12 6 2 . . . 14 Treads . | . . . . . . . . . . . . . Leg 28 | 2 1 . . . 12 5 4 . . . . 4 Wheel 7 | . . . . . . 6 . . . . . 1 Hover 10 | . . . . . . . 2 2 . . . 6 Flight 4 | . . . . . . 1 . . . . . 3 Utility 72 | 2 3 2 3 . 5 11 10 10 2 11 2 11 Device 47 | . 1 1 . . . 7 10 8 2 5 2 11 Storage 4 | . . . 2 . . 2 . . . . . . Processor 7 | . 1 1 . . 1 . . 1 . 3 . . Hackware . | . . . . . . . . . . . . . Protection 14 | 2 1 . 1 . 4 2 . 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 78 | 2 3 . 3 . 13 6 7 18 3 3 1 19 Energy Gun 21 | . . . 2 . 2 1 2 5 . . . 9 Energy Cannon 21 | . . . . . 1 2 2 9 1 2 . 4 Ballistic Gun 7 | 2 . . . . 1 . . . . . 1 3 Ballistic Cannon 13 | . 2 . . . 7 1 . 2 1 . . . Launcher 6 | . 1 . . . . 2 . 2 1 . . . Special Weapon 9 | . . . 1 . 2 . 3 . . . . 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 2 . 2 1 . . . 3 Parts Lost 63 | . 2 . . . . 2 4 4 . . 3 48 Power 8 | . . . . . . . . . . . . 8 Propulsion 13 | . 1 . . . . 1 1 1 . . . 9 Utility 18 | . 1 . . . . . . 1 . . 2 14 Weapon 24 | . . . . . . 1 3 2 . . 1 17 Highest Loss Streak 21 | . 2 . . . . 1 4 2 . . 2 21 Average Slot Usage (%) 88 | . 97 100 91 87 88 95 82 84 90 89 89 78 Engine 7 | . 12 12 12 12 14 6 4 7 5 4 . . Core 5 | . . . . . 1 7 7 3 10 10 15 7 Leg 9 | . 24 25 25 25 22 10 1 . . . . . Wheel 1 | . . . . . . 9 2 . . . . . Hover 5 | . . . . . . . 9 11 10 10 10 5 Device 9 | . . 11 3 . . 6 12 12 15 14 9 14 Storage 7 | . . . 7 12 8 10 12 11 10 7 5 2 Processor 16 | . 10 24 25 25 15 14 12 16 15 20 20 17 Protection 4 | . 24 . 1 . 7 2 . 2 5 2 10 4 Energy Gun 3 | . . . 7 12 7 2 5 3 . . . 5 Energy Cannon 5 | . . . . . . 13 9 6 13 9 2 3 Ballistic Gun 1 | . 21 . . . . . . . . . 2 3 Ballistic Cannon 4 | . 3 12 4 . 7 4 1 3 2 5 5 . Launcher 2 | . . 12 . . . 1 . 3 4 5 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 12 17 14 27 27 46 63 69 82 96 92 66 84 Greatest Support 62 | 10 20 20 20 20 51 55 56 56 56 56 56 62 Greatest Overweight (x) 18 | 1 1 . 1 1 15 18 2 1 1 1 1 5 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 1 . Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 4 4 4 7 10 10 10 10 10 10 10 10 7 Most Carried 10 | 4 4 4 10 10 10 10 10 10 10 10 8 10 Average Carried 8 | 3 3 3 5 10 9 9 9 9 9 9 6 5 Final Capacity 10 | 4 4 4 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 4 4 4 10 10 10 9 10 9 10 8 6 . Class Distribution -------------------- 25% | Mutant 16% | Gunner 15% | Skirmisher 11% | Tank 8% | Scavenger-Assassin 6% | Scavenger-Skirmisher 6% | Generator-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Gunner | -5/Factory Generator-Gunner | -4/Factory Generator-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 3975 | 200 142 . 220 . 599 468 162 941 155 212 287 589 Remotely . | . . . . . . . . . . . . . Salvage Created 7387 | . 166 . . . 1144 1451 413 2495 344 243 269 862 Parts 395 | . 17 . . . 68 70 16 139 13 15 9 48 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 121 | . 6 . . . 20 22 7 35 5 9 7 10 Melee 1 | . . . . . . . . . . . . 1 Guns 39 | . 6 . . . 16 3 4 8 . . . 2 Cannons 52 | . . . . . 4 18 2 15 3 3 3 4 AOE 22 | . . . . . . 1 1 9 2 5 4 . Classes Destroyed 14 | . 3 . . . 7 2 . 1 . 1 . . Worker 14 | . . . . . 1 5 . 6 . . . 2 Builder 19 | . . . . . 2 5 1 10 . . . 1 Recycler 6 | . . . . . 1 2 . 3 . . . . Carrier 1 | . . . . . . . . 1 . . . . Operator 4 | . . . . . 2 . 1 1 . . . . Watcher 16 | . 2 . . . 4 2 1 6 . . . 1 Swarmer 24 | . 4 . . . 3 2 . 7 . 3 5 . Grunt 44 | . 2 . . . 5 15 4 8 4 . 1 5 Brawler 4 | . . . . . 2 1 . . . . . 1 Duelist 2 | . . . . . 1 . 1 . . . . . Sentry 15 | . . . . . 9 2 . 2 1 . 1 . Hunter 11 | . . . . . . 1 . 10 . . . . Programmer 15 | . . . . . . 1 2 8 . . . 4 Master Thief 6 | . . . . . . . . . . 6 . . Best Kill Streak 8 | . 2 . . . 6 8 2 8 5 3 4 4 Combat Bots Only 5 | . 2 . . . 5 4 1 5 5 3 4 3 Max Kills in Single Turn 7 | . 1 . . . 2 3 1 7 2 2 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 2 1 2 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 9394 | . 399 . . . 190 895 280 1355 195 655 379 5046 Core 2163 | . 14 . . . 9 69 . 107 29 612 22 1301 Absorbed by Shields 733 | . . . . . . . 89 380 157 47 . 60 Core Remaining (%) 87 | 100 . . . 94 98 90 100 89 . . 42 . Volleys Fired 295 | . 21 . 1 . 33 46 28 82 11 24 10 39 Largest 5 | . 2 . 1 . 2 3 3 4 4 4 3 5 Hottest 380 | . 40 . 100 . 109 182 182 287 310 273 168 380 Shots Fired 833 | . 42 . 1 . 99 135 71 243 31 75 25 111 Gun 269 | . 42 . . . 66 14 22 54 . . 5 66 Cannon 499 | . . . . . 32 121 47 165 26 64 15 29 Launcher 50 | . . . . . . . . 24 5 11 5 5 Special 15 | . . . 1 . 1 . 2 . . . . 11 Kinetic 254 | . 42 . . . 30 29 18 61 10 22 15 27 Thermal 322 | . . . 1 . 69 60 36 91 9 19 . 37 Explosive 8 | . . . . . . . . 8 . . . . Electromagnetic 236 | . . . . . . 46 15 83 12 34 10 36 Robot Hit Streak 46 | . 24 . . . 36 31 14 46 9 12 6 33 Robot Miss Streak 4 | . 1 . . . 3 2 1 3 1 4 1 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Autonomous 155 | . . . . . 66 15 22 52 . . . . Shots Hit Robots 657 | . 30 . . . 88 100 59 192 24 55 16 93 Core Hits 292 | . 12 . . . 33 49 17 103 16 15 11 36 Critical Hits 3 | . . . . . . . . 2 1 . . . Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . Melee Attacks 6 | . . . . . . . . . . 3 . 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 3 . 3 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22379 | . 392 . . . 2393 3633 1636 8222 1325 1631 629 2518 Guns 5810 | . 303 . . . 1769 321 603 1414 . . 90 1310 Cannons 10928 | . . . . . 624 2575 981 3850 662 1171 198 867 Explosions 5449 | . 89 . . . . 737 52 2958 663 393 341 216 Melee 174 | . . . . . . . . . . 67 . 107 Ramming 18 | . . . . . . . . . . . . 18 Kinetic 4197 | . 303 . . . 569 394 373 1350 187 293 183 545 Thermal 9840 | . . . . . 1824 1973 883 2951 542 417 162 1088 Explosive 1839 | . 89 . . . . . . 1750 . . . . Electromagnetic 6311 | . . . . . . 1266 380 2171 596 854 284 760 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 174 | . . . . . . . . . . 67 . 107 Highest Corruption 19 | . . . . . 1 . 5 1 . . . 19 Average Corruption 3 | . . . . . 1 . 4 1 . . . 4 Corruption Purged 2 | . . . . . . . 1 1 . . . . Effects 32 | . . . . . . . 11 . . . . 21 Message Errors 4 | . . . . . . . 2 . . . . 2 Matter Fused 9 | . . . . . . . 3 . . . . 6 Energy Discharges 5 | . . . . . . . 2 . . . . 3 Data Loss (minor) 3 | . . . . . . . 1 . . . . 2 Data Loss (major) 3 | . . . . . . . 1 . . . . 2 Misfires 2 | . . . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Targeting Errors 4 | . . . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 993 | . 64 . . . 22 189 61 507 85 32 3 30 Projectiles 473 | . . . . . 22 85 61 243 13 29 . 20 Explosions 510 | . 64 . . . . 104 . 264 72 3 3 . Melee 10 | . . . . . . . . . . . . 10 Knockbacks 30 | . . . . . 4 7 6 6 . 7 . . Impact . | . . . . . . . . . . . . . Kinetic 30 | . . . . . 4 7 6 6 . 7 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 383 | . 90 . . . . 87 . 117 . 34 50 5 Shots 14 | . 2 . . . . 2 . 3 . 4 3 . Rammed 11 | . . . . . . . . . . . . 11 Targets Rammed 13 | . . . . . . . . . . . . 13 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 744 | . 80 . 32 . 84 390 232 361 349 744 243 628 Average Temperature 127 | . 31 . 19 . 24 121 65 97 122 229 93 186 Received Heat Transfer 2111 | . 102 . . . 72 642 34 203 86 . 57 915 Effects 50 | . . . . . . 8 . 1 3 24 . 14 Shutdowns 23 | . . . . . . 2 . . 1 11 . 9 Energy Bleed 7 | . . . . . . 1 . 1 1 3 . 1 Interference 8 | . . . . . . 5 . . . 3 . . Matter Decay 2 | . . . . . . . . . 1 1 . . Short Circuit 2 | . . . . . . . . . . 1 . 1 Damage (minor) 5 | . . . . . . . . . . 2 . 3 Damage (core) 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 3 . 1 . 3 Combat Hostiles 7 | . . . . . . . . 3 . 1 . 3 Parts Fried 38 | . . . . . . 4 2 10 3 9 3 7 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . . . . 5 1 1 2 . 2 . 2 Heat Transferred 11289 | . . . . . 2331 2215 1036 3451 446 444 150 1216 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . . 7 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 2 1 5 1 . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 569 | . 107 16 . . 236 389 226 569 233 . . 186 Average Influence 122 | . 52 11 . . 82 115 93 274 132 . . 44 Maximum Alert Level 2 | . . . . . 1 1 1 2 1 . . . Low Security (%) 78 | 100 100 100 . 100 97 88 89 25 88 . . 100 Level 1 17 | . . . . . 2 11 10 60 12 . . . Level 2 3 | . . . . . . . . 13 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . 1 7 7 9 6 . . 8 Investigation 14 | . . . . . . 4 2 2 3 . . 3 Extermination 10 | . . . . . . 1 2 4 1 . . 2 Reinforcement 8 | . . . . . 1 2 . 3 2 . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 6 | . . . . . 3 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 7 . . . 31 33 12 47 11 13 8 56 Peak Tracking Total 14 | . 2 . . . 4 5 3 4 4 3 3 14 Tactical Retreats 30 | . . . . . 2 3 2 3 2 . 2 16 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 11 | . . . . . 1 1 2 3 1 . . 3 Indirectly 2 | . . . . . . . . 1 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 32 | . 2 . . . . 5 2 21 1 . . 1 Max in Single Turn 8 | . 2 . . . . 3 2 8 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 47 | . 2 . 4 . 10 5 9 7 4 . . 6 Terminals 26 | . 1 . . . 7 2 5 2 4 . . 5 Fabricators 5 | . . . . . . 1 2 1 . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 9 | . 1 . . . 2 2 2 2 . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 165 | . 6 . 48 . 23 17 23 20 14 . . 14 Successful 124 | . 4 . 48 . 19 10 14 15 5 . . 9 Failed 41 | . 2 . . . 4 7 9 5 9 . . 5 Catastrophic 5 | . 1 . . . . . 1 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . Terminals 74 | . 3 . . . 16 7 16 7 14 . . 11 Fabricators 11 | . . . . . . 3 2 3 . . . 3 Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 19 | . 3 . . . 2 7 5 2 . . . . Scanalyzers 11 | . . . . . 5 . . 6 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 91 | . 1 . 48 . 12 5 9 4 5 . . 7 Record 48 | . . . 48 . . . . . . . . . Part Schematic 2 | . . . . . . . . 1 1 . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 6 | . . . . . . 2 1 . 1 . . 2 Branch Access Points 2 | . . . . . 1 . . . . . . 1 Machine Index 1 | . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . . . . . 1 . 1 . 1 . . . Unreport Threat 3 | . . . . . . 1 . 1 1 . . . Locate Traps 4 | . 1 . . . . 1 1 . . . . 1 Disarm Traps 1 | . . . . . . . 1 . . . . . Security Status 2 | . . . . . . . . . 1 . . 1 Surveillance Status 1 | . . . . . 1 . . . . . . . Investigation Status 2 | . . . . . . . 1 . . . . 1 Extermination Status 1 | . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . 1 Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 7 | . . . . . 3 1 2 1 . . . . Fabricator Hacks 7 | . . . . . . 2 2 1 . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 6 | . . . . . . 2 2 1 . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 13 | . 3 . . . 2 3 3 2 . . . . Process 2 | . 1 . . . . . 1 . . . . . Report Inventory 8 | . 1 . . . 2 2 1 2 . . . . Retrieve Matter 2 | . 1 . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 11 | . . . . . 5 . . 6 . . . . Insert Component 6 | . . . . . 3 . . 3 . . . . Analyze 5 | . . . . . 2 . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 32 | . 2 . . . 6 5 7 3 3 . . 6 Full Trace Events 17 | . 1 . . . 2 4 2 2 3 . . 3 Feedback Events 3 | . . . . . 1 . 1 . . . . 1 Corruption 3 | . . . . . 1 . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . . 4 1 . . . Parts Built 9 | . . . . . . 4 4 1 . . . . Matter 1389 | . . . . . . 424 424 351 . . . 190 Time 429 | . . . . . . 106 105 187 . . . 31 Total Part Build Rating 55 | . . . . . . 24 24 7 . . . . Parts Repaired . | . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 613 | . 305 . . . . . 308 . . . . . Retrieved Matter 689 | . 339 . . . . . 350 . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . 3 . . . . Part Schematics Acquired 5 | . . . . . 2 . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . Highest-Rated Group 44 | . . . . 44 44 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . . Total Damage 146 | . . . . . 146 . . . . . . . Kills 2 | . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 10136 | 73 530 542 807 20 1377 1163 1065 1918 275 985 167 1214 Spaces Moved 6602 | 46 339 25 587 14 840 784 792 1305 217 628 117 908 Core 92 | 6 . . . . 5 4 . . . . . 77 Treads . | . . . . . . . . . . . . . Legs 2226 | 40 339 25 587 14 835 327 20 . . . . 39 Wheels 565 | . . . . . . 453 112 . . . . . Hover 3405 | . . . . . . . 660 1305 217 628 117 478 Flight 314 | . . . . . . . . . . . . 314 Fastest Speed 37 | 50 120 120 120 150 120 90 56 106 106 106 106 37 Average Speed 114 | 125 122 120 133 150 140 121 104 106 106 106 106 100 Slowest Speed 950 | 150 150 120 150 150 800 950 155 106 106 106 106 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . Exploration Rate (%) 32 | 3 67 9 74 7 82 26 21 33 6 61 15 24 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . . Spaces Dug 1 | . . . 1 . . . . . . . . . Terrain Destroyed 319 | . 42 . 1 . 5 59 6 169 9 13 9 6 Melee . | . . . . . . . . . . . . . Projectile 50 | . . . 1 . 5 2 3 14 4 13 4 4 AOE 269 | . 42 . . . . 57 3 155 5 . 5 2 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 8595 | 59 415 537 607 13 1010 900 986 1681 240 884 139 1124 Wait 1138 | . 38 509 . . 40 . 90 206 . 204 7 44 Move 6590 | 45 338 24 586 13 839 783 791 1304 216 627 116 908 Hop . | . . . . . . . . . . . . . Pick Up 143 | 7 5 1 7 . 25 13 16 22 3 8 2 34 Fast Attach 70 | 4 4 . 4 . 16 8 10 6 1 2 . 15 Attach 95 | 3 1 1 1 . 13 5 7 20 2 5 3 34 Detach 9 | . . . 1 . . 2 1 2 1 . . 2 Swap 67 | . 2 1 1 . 5 19 9 12 4 8 . 6 Drop 152 | . 6 1 6 . 39 24 23 27 2 3 1 20 Fire 295 | . 21 . 1 . 33 46 28 82 11 24 10 39 Melee 6 | . . . . . . . . . . 3 . 3 Ram 3 | . . . . . . . . . . . . 3 Kick 10 | . . . . . . . . . . . . 10 Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 11 . . . . 6 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 159 | -10/Materials | Crushed by falling debris 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Discovered exit to Materials (range 18) 511 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Discovered exit to Mines (range 15) 604 | -10/Materials | Entered Mines 1140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1140 | -10/Mines | Identified exit to Exiles 1140 | -10/Mines | Discovered exit to Exiles (range 5) 1146 | -10/Mines | Entered Exiles 1167 | -10/Exiles | Identified exit to Mines 1167 | -10/Exiles | Discovered exit to Mines (range 14) 1198 | -10/Exiles | Met 8R-AWN 1220 | -10/Exiles | Met EX-HEX 1280 | -10/Exiles | Met EX-DEC 1315 | -10/Exiles | Learned location of Zion (-7) 1333 | -10/Exiles | Met EX-BIN 1361 | -10/Exiles | Aligned with FarCom system 1363 | -10/Exiles | Given EX-Vault access code 1441 | -10/Exiles | Opened EX-Vault 1448 | -10/Exiles | Found Prototype Energy Gun 1448 | -10/Exiles | Identified AWS/Thermal 1454 | -10/Exiles | Found Prototype Storage 1454 | -10/Exiles | Identified Superbattery 1490 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1880 | -10/Exiles | Discovered exit to Mines (range 14) 1953 | -10/Exiles | Stole two prototypes: AWS/Thermal, Superbattery 1953 | -10/Exiles | Entered Mines 1955 | -9/Mines | Identified exit to Materials 1955 | -9/Mines | Discovered exit to Materials (range 11) 1973 | -9/Mines | Entered Materials 1973 | -8/Materials | Accompanied by 2 allies 1973 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1978 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2658 | -8/Materials | Identified exit to Factory 2658 | -8/Materials | Discovered exit to Factory (range 11) 3035 | -8/Materials | Discovered exit to Factory (range 12) 3046 | -8/Materials | Build established: Skirmisher 3305 | -8/Materials | Discovered exit to Factory (range 12) 3350 | -8/Materials | Entered Factory 3350 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3352 | -7/Factory | FarCom data flow suspended 3747 | -7/Factory | Fabricated Nuclear Pulse Array? 3908 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 4058 | -7/Factory | Identified exit to Factory 4058 | -7/Factory | Discovered exit to Factory (range 9) 4513 | -7/Factory | Entered another Factory area 4513 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4647 | -6/Factory | Lost 4 parts (1n3w) 4797 | -6/Factory | Fabricated Force Field (x2) 4899 | -6/Factory | Identified exit to Factory 4899 | -6/Factory | Discovered exit to Factory (range 4) 5102 | -6/Factory | Build established: Tank 5167 | -6/Factory | Garrison activated, responded to threat 5491 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 5578 | -6/Factory | Entered another Factory area 5578 | -5/Factory | Evolved 2 slots: Utility x2 5880 | -5/Factory | Build established: Gunner 6881 | -5/Factory | Fabricated Exp. Cooling System (x1) 7249 | -5/Factory | Identified exit to Factory 7249 | -5/Factory | Discovered exit to Factory (range 16) 7496 | -5/Factory | Entered another Factory area 7496 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7753 | -4/Factory | Identified exit to Upper Caves 7753 | -4/Factory | Discovered exit to Upper Caves (range 5) 7771 | -4/Factory | Entered Upper Caves 8075 | -4/Upper Caves | Build established: Generator-Skirmisher 8308 | -4/Upper Caves | Spotted HK-STO(f) 8309 | -4/Upper Caves | Encountered a Master Thief 8310 | -4/Upper Caves | Spotted OS-PFF(f) 8311 | -4/Upper Caves | Encountered a Master Thief 8316 | -4/Upper Caves | Destroyed HK-STO(f) 8321 | -4/Upper Caves | Superbattery stolen by Master Thief 8372 | -4/Upper Caves | Spotted KE-B6U(f) 8373 | -4/Upper Caves | Encountered a Master Thief 8377 | -4/Upper Caves | Exp. Cooling System stolen by Master Thief 8380 | -4/Upper Caves | Destroyed KE-B6U(f) 8417 | -4/Upper Caves | Spotted WH-64J(f) 8418 | -4/Upper Caves | Encountered a Master Thief 8421 | -4/Upper Caves | Destroyed WH-64J(f) 8511 | -4/Upper Caves | Spotted 2B-I4Q(f) 8512 | -4/Upper Caves | Encountered a Master Thief 8513 | -4/Upper Caves | Exp. Cooling System stolen by Master Thief 8513 | -4/Upper Caves | Spotted FF-C8D(f) 8514 | -4/Upper Caves | Encountered a Master Thief 8521 | -4/Upper Caves | Imp. Force Field stolen by Master Thief 8525 | -4/Upper Caves | Destroyed FF-C8D(f) 8572 | -4/Upper Caves | Spotted PM-D9H(f) 8573 | -4/Upper Caves | Encountered a Master Thief 8580 | -4/Upper Caves | Destroyed PM-D9H(f) 8580 | -4/Upper Caves | Spotted M6-AKP(f) 8581 | -4/Upper Caves | Encountered a Master Thief 8583 | -4/Upper Caves | Core integrity fell below 50% 8591 | -4/Upper Caves | Imp. Force Field stolen by Master Thief 8598 | -4/Upper Caves | Destroyed M6-AKP(f) 8655 | -4/Upper Caves | Identified exit to Upper Caves 8655 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 8718 | -4/Upper Caves | Spotted 1T-QYX(f) 8718 | -4/Upper Caves | Spotted GQ-ESL(f) 8719 | -4/Upper Caves | Encountered a Master Thief 8719 | -4/Upper Caves | Encountered a Master Thief 8722 | -4/Upper Caves | Imp. Force Field stolen by Master Thief 8723 | -4/Upper Caves | Matter Neutralizer stolen by Master Thief 8756 | -4/Upper Caves | Entered another Upper Caves area 8785 | -4/Upper Caves | Spotted B-86 Titan 8828 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8881 | -4/Upper Caves | Identified exit to Research 8881 | -4/Upper Caves | Discovered exit to Research (range 10) 8885 | -4/Upper Caves | Build established: Scavenger-Assassin 8923 | -4/Upper Caves | Entered Research 8923 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9143 | -3/Research | Garrison activated, responded to threat 9275 | -3/Research | Lost 5 parts (1p1n3w) 9458 | -3/Research | Found Antimissile System 9501 | -3/Research | Lost 4 parts (1p2u1w) 9656 | -3/Research | Lost 8 parts (1p4u3w) 9789 | -3/Research | Identified exit to Armory 9789 | -3/Research | Identified exit to Quarantine 9802 | -3/Research | Spotted B-86 Titan 9896 | -3/Research | Build established: Scavenger-Gunner 9981 | -3/Research | Garrison activated, responded to threat 9994 | -3/Research | System corruption reached 10% 10072 | -3/Research | Lost 21 parts (4p4n7u6w) 10076 | -3/Research | Core integrity fell below 50% 10122 | -3/Research | Core integrity fell below 20% 10135 | -3/Research | Lost 4 parts (2n1u1w) 10137 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10120_ Field strength at 88. 10121_ Field strength at 74. 10122_ Field strength at 60. 10123_ Field strength at 46. 10124_ Field strength at 32. 10125_ Field strength at 6. 10126_ Stasis field depleted. 10126_ U-05 Engineer repairs door. 10131_ U-05 Engineer lays Concrete. 10131_ U-05 Engineer destroyed. 10131_ K-01 Serf collects debris. 10132_ Acquired Lgt. Ion Engine. 10133_ Acquired 16 matter. 10134_ Acquired Wheel. 10134_ P-80 Master resets S-43 Plague, system corruption cleaned. 10135_ K-01 Serf collects debris. 10136_ Wheel destroyed. 10137_ K-01 Serf destroyed. 10137_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##########????? | | ????????????????????????????????????[ #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????#""" #????? | | ???????????????????????????????????#""" #????? | | ???????????????????????????????????#""" #????? | | ???????????????????????????????????#""" #???? | | ???????????????????????????????????#""" #???? | | ???????????????????????????????????? #??? | | ???????????# ????????????????????????? ???? | | ???????????# ########################;###### | | ???????????# |% g | | ???????????# !!! spg g | | ???????????# @% u s p | | ???????????# s p g u | | ???????????# k####+############+######A ###### | | ???????????# ?????????????????? ??????# #?? ! | | ?????????????????????????????# ???????# # | | ?????????????????????????????#?????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #?? | | ?????????????????????????############### #?? | | ?????????????????????????# # #??? | | ?????????????????????????# / #??? | | ?????????????????????????# "" # #???? | | ?????????????????????????# "" # #????? | | ?????????????????????????# "" # #????? | | ?????????????????????????# S # #????? | | ?????????????????????????# "" # #????? | | ?????????????????????????# "" # +????? | | ?????????????????????????# " # #????? | | ?????????????########????# # """ #????? | | ?????????????# #????# # """ #????? | | ?????????????# #????# # """ #????? | | ?????????????# #????# # ""? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 57 Energy Capacity 2500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Cloak Strength 3 EM Shielding 3 Corruption Prevention 12 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 72 Armor Integrity Analysis 50 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Imp. System Backup Module | -5/Factory | Scanalyzed Imp. Core Shielding | -5/Factory | Scanalyzed Gravmag Array | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Enh. Force Lance | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory | Preloaded Nuclear Pulse Array | x2 | -7/Factory | Preloaded Force Field | x2 | -6/Factory | Preloaded Imp. Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Exp. Cooling System | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Preemptive Strike Challenges ------------ None Game ------ Seed PhasingPropulsionMallet Manual? 0 Play Time 03:42:33 Cumulative 59.0 hours Start 2019.11.13 @ 21:38:00 End 2019.11.14 @ 22:09:24 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 43 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01073839-0207-4f02-8344-682bf7f659e6