Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.21 @ 14:53:48 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (252) 252 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1857 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 208/250 Matter 278/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Heavy Battle Rifle Grenade Launcher > --- INVENTORY (15) --- Ion Engine Small Storage Unit Targeting Computer Heavy Armor Plating Improved Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Heavy Battle Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Targeting Computer Heavy Armor Plating Improved Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Core Shielding Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 6 6 2 1 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 2 1 . . Device . | . . . . . Storage 2 | . 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 3 4 1 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 3 3 . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 81 100 100 . Engine 14 | . 14 14 14 . Treads 28 | . 28 28 28 . Storage 12 | . 7 14 14 . Protection 11 | . 3 14 14 . Ballistic Gun 17 | . 28 15 14 . Launcher 10 | . . 12 14 . Naked Turns . | . . . . . Heaviest Build 33 | 9 15 31 33 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 8 15 15 . Average Capacity 12 | 5 6 14 15 . Most Carried 9 | 3 4 9 9 . Average Carried 6 | 1 3 6 9 . Final Capacity 15 | 5 8 15 15 15 Final Carried 9 | 3 4 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 632 | 245 102 285 . . Remotely . | . . . . . Salvage Created 259 | . 181 78 . . Parts 17 | . 11 6 . . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 15 | . 4 11 . . Guns 4 | . 4 . . . AOE 11 | . . 11 . . Classes Destroyed 5 | . 2 3 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Watcher 1 | . 1 . . . Grunt 6 | . 4 2 . . Assembled 9 | . . 9 . . Best Kill Streak 8 | . 3 8 . . Combat Bots Only 6 | . 2 6 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 417 | . 305 101 11 . Core 42 | . 26 16 . . Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . 3 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 43 | . 24 15 4 . Largest 2 | . 2 1 1 . Hottest 40 | . 40 30 33 . Shots Fired 66 | . 47 15 4 . Gun 50 | . 46 . 4 . Cannon . | . . . . . Launcher 16 | . 1 15 . . Special . | . . . . . Kinetic 50 | . 46 . 4 . Thermal . | . . . . . Explosive 16 | . 1 15 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 1 . . Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | . 35 1 . . Core Hits 35 | . 10 25 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1054 | 7 475 572 . . Guns 470 | . 470 . . . Cannons . | . . . . . Explosions 546 | . 5 541 . . Melee . | . . . . . Ramming 38 | 7 . 31 . . Kinetic 470 | . 470 . . . Thermal . | . . . . . Explosive 546 | . 5 541 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . 5 9 . . Shots 2 | . 1 1 . . Rammed 5 | 1 . 4 . . Targets Rammed 5 | 1 . 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 2 | . 2 1 . . Average Temperature 1 | . 2 1 . . Received Heat Transfer 180 | . 168 12 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 188 | . 160 188 . . Initial 62 | . . 62 . . Average 48 | . 84 39 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 6 9 2 . Peak Tracking Total 9 | . 4 3 9 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 5 | . 2 1 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 10 1 2 . Successful 7 | . 4 1 2 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 11 | . 10 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Open Door 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Track 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 2030 | 71 371 1117 471 . Spaces Moved 1169 | 40 174 666 289 . Core 4 | 4 . . . . Treads 1165 | 36 174 666 289 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 159 | 149 160 160 160 . Slowest Speed 160 | 160 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 33 99 69 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 20 | . 10 10 . . Terrain Destroyed 104 | . 10 92 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 102 | . 10 92 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1257 | 48 217 699 293 . Wait 22 | . 12 10 . . Move 1165 | 39 173 665 288 . Hop . | . . . . . Pick Up 7 | 2 2 3 . . Fast Attach 6 | 5 1 . . . Attach 1 | . 1 . . . Detach . | . . . . . Swap 8 | 1 4 2 1 . Drop . | . . . . . Fire 43 | . 24 15 4 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | 1 . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 144 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 443 | -10/Materials | Entered Mines 444 | -10/Mines | Assembled infested the area 449 | -10/Mines | Assisted by a Guerilla fighting off Assembled 572 | -10/Mines | Discovered new exit (range 11) 616 | -10/Mines | Discovered new exit (range 9) 807 | -10/Mines | Discovered new exit (range 5) 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1015 | -10/Mines | Met a Derelict shopkeep closing up shop 1277 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1553 | -10/Mines | Discovered new exit (range 5) 1560 | -10/Mines | Entered Exiles 1584 | -10/Exiles | Discovered new exit (range 15) 1604 | -10/Exiles | Met 8R-AWN 1624 | -10/Exiles | Met EX-HEX 1685 | -10/Exiles | Met EX-DEC 1714 | -10/Exiles | Learned location of Zion (-6) 1815 | -10/Exiles | Met EX-BIN 1834 | -10/Exiles | Aligned with FarCom system 1836 | -10/Exiles | Given EX-Vault access code 1872 | -10/Exiles | Opened EX-Vault 1906 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1995 | -10/Exiles | Attacked by the Exiles 2018 | -10/Exiles | Discovered new exit (range 10) 2031 | -10/Exiles | Entered Mines 2031 | -9/Mines | Self-destructed Last Messages --------------- AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01988_ Machine disabled. 01995_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02018_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????##??????????????????????????? | | ?????? ### ??????????????????????????? | | ???? ??????????????????????????? | | ????? ??????????????????????????? | | ?????? ?????????????????????????? | | ??????? ?????????????????????????? | | ???????# ?????????????????????????? | | ??????## #????????????????????????? | | ?????## ##??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# ##?????????????????????? | | ??????# @ #?????????????????????? | | ???????# ### ??????????????????? | | ????????????##### ##?????????????????? | | ????????????????? ###??????????????????? | | ??????????????????#????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorFlakKatana Manual? 0 Play Time 00:06:45 Cumulative 452.6 hours Start 2023.10.21 @ 14:47:03 End 2023.10.21 @ 14:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 447 Adventurer 87 Explorer 0 Win Type - Total 25 Types 8/0/14/1/1/0/1/0/0 Lore% 89 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08e7a8c0-47e6-4026-a142-8701646ed3c1