Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 00:08:40 Player: dhtilly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (210) 1050 Value Destroyed (7382) 7382 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 14253 Bonus ------- High Alert Combat Kills 1025 Follower Combat Kills 111 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Battery (64) Improved Reaction Control System Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Improved Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Makeshift Transmission Jammer > --- WEAPON ----------- Beamcaster Cooled Plasma Rifle > --- INVENTORY -------- Improved Deuterium Engine Fission Core Cold Fusion Reactor Micro Fission Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit Advanced Heat Sink High-capacity Battery Hacking Suite Improved Hacking Suite Corruption Screen Lightning Gun Heavy Laser Heavy Plasma Cannon Cooled Plasma Cannon Heavy Machine Gun Heavy Missile Launcher Rocket Array Scythe Heavy Explosive Trap Heavy Explosive Trap [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 8 | . . . . . 3 2 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 260 | 6 10 . . 13 45 80 40 12 14 40 Power 18 | 1 1 . . 1 1 5 5 2 . 2 Engine 8 | 1 1 . . 1 1 1 1 2 . . Core 7 | . . . . . . 4 3 . . . Reactor 3 | . . . . . . . 1 . . 2 Propulsion 39 | 2 1 . . 2 7 12 3 2 . 10 Treads 20 | . . . . . 5 6 3 2 . 4 Leg 2 | . . . . . . 1 . . . 1 Wheel 11 | 2 1 . . 2 2 3 . . . 1 Hover 2 | . . . . . . 2 . . . . Flight 4 | . . . . . . . . . . 4 Utility 81 | 1 2 . . . 16 21 18 4 5 14 Device 43 | . . . . . 8 12 8 3 2 10 Storage 5 | 1 1 . . . . . 1 . 2 . Processor 12 | . 1 . . . 3 2 5 . . 1 Hackware 4 | . . . . . . 1 1 . . 2 Protection 17 | . . . . . 5 6 3 1 1 1 Artifact . | . . . . . . . . . . . Weapon 122 | 2 6 . . 10 21 42 14 4 9 14 Energy Gun 44 | 1 5 . . 6 6 14 3 . 1 8 Energy Cannon 14 | . . . . . 8 3 1 . . 2 Ballistic Gun 31 | 1 . . . 1 5 11 6 2 4 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 22 | . 1 . . 3 2 6 3 1 4 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 8 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 4 2 . . 1 Parts Lost 80 | . 1 . . 4 6 15 19 2 2 31 Power 5 | . . . . 1 . 2 1 . . 1 Propulsion 23 | . . . . 1 2 5 3 2 . 10 Utility 26 | . . . . . 2 2 12 . 1 9 Weapon 26 | . 1 . . 2 2 6 3 . 1 11 Highest Loss Streak 23 | . 1 . . 2 3 5 6 2 2 23 To Critical Strikes 3 | . . . . . . . 1 . . 2 Average Slot Usage (%) 96 | . 99 100 100 99 98 96 93 98 98 89 Engine 4 | . 14 14 14 13 9 . . 3 6 . Core 2 | . . . . . . 6 5 2 . . Treads 14 | . . . . . 13 19 19 19 20 14 Wheel 7 | . 28 28 28 27 13 . . . . 1 Device 10 | . . . . . 8 11 6 19 19 22 Storage 8 | . 14 14 14 14 9 7 6 6 6 4 Processor 21 | . 13 14 14 14 17 21 29 26 26 22 Protection 6 | . . . . . 9 11 6 5 5 1 Energy Gun 11 | . 27 28 28 25 6 9 5 6 5 9 Energy Cannon 1 | . . . . . 8 1 . . . . Ballistic Gun 2 | . . . . . 2 2 5 4 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 14 93 93 93 92 107 118 120 103 123 127 Greatest Support 90 | 20 20 20 20 20 84 84 60 62 62 90 Greatest Overweight (x) 33 | . 4 4 4 8 8 33 2 1 1 10 Average Overweight (x) 2 | . 2 4 4 4 4 2 1 1 . 2 Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 35 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 25 24 24 Most Carried 25 | 4 18 18 19 25 25 25 25 25 25 25 Average Carried 22 | 2 12 18 18 21 24 24 21 21 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 18 18 19 24 24 25 20 23 25 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 4195 | 260 80 . . 193 581 1042 1047 352 353 287 Remotely . | . . . . . . . . . . . Salvage Created 9216 | . 624 . . 99 1570 2406 2447 248 302 1520 Parts 410 | . 37 . . 16 72 136 85 1 21 42 Haulers Intercepted 11 | . 1 . . . 2 3 2 . . 3 Recyclers Shooed 5 | . . . . . . 2 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 1 14 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 157 | . 11 . . 10 27 34 36 3 17 19 Melee 1 | . . . . . . 1 . . . . Guns 91 | . 11 . . 3 11 18 26 1 9 12 Cannons 12 | . . . . . 8 4 . . . . AOE 44 | . . . . 7 3 9 8 2 8 7 Classes Destroyed 18 | . 6 . . 2 3 6 1 . . . Worker 15 | . 2 . . 1 . 4 3 . . 5 Builder 7 | . . . . . . 5 1 . . 1 Tunneler 1 | . . . . . . . 1 . . . Hauler 11 | . 1 . . . 2 3 2 . . 3 Recycler 8 | . . . . . . 5 2 . . 1 Mechanic 4 | . . . . . 1 . 2 . . 1 Operator 2 | . 2 . . . . . . . . . Watcher 8 | . 1 . . . 1 2 1 . . 3 Swarmer 39 | . 3 . . 8 . 5 6 . 13 4 Grunt 79 | . 8 . . . 18 17 23 3 . 10 Brawler 4 | . . . . . . 1 2 . . 1 Duelist 3 | . . . . . . 2 1 . . . Sentry 11 | . . . . . 8 1 2 . . . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 12 | . . . . . . 6 2 . . 4 Heavy 1 | . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . Wasp 3 | . . . . . . . . . 3 . Thug 1 | . . . . . . . . . 1 . Best Kill Streak 9 | . 4 . . 4 7 9 8 3 4 9 Combat Bots Only 6 | . 3 . . 4 6 4 5 3 4 6 Max Kills in Single Turn 7 | . 2 . . 3 3 3 7 2 3 5 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . . 3 2 2 4 2 3 3 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Damage Taken 11911 | . 249 . . 151 1486 2357 3278 229 448 3713 Core 2118 | . 22 . . 22 221 332 427 19 61 1014 Absorbed by Shields 377 | . . . . . . . 377 . . . Redirected to Shielding 136 | . . . . . . 38 . 73 . 25 Regen/Repaired (Parts) 15 | . . . . . . 15 . . . . Core Remaining (%) 66 | 100 . . . 82 59 52 . . 40 . Volleys Fired 547 | . 37 . . 10 75 161 152 5 26 81 Largest 2 | . 2 . . 2 2 2 2 2 2 2 Hottest 141 | . 100 . . 90 126 135 119 108 119 141 Shots Fired 912 | . 73 . . 15 140 219 267 12 34 152 Gun 798 | . 72 . . 10 73 196 262 10 29 146 Cannon 83 | . . . . . 65 15 . . . 3 Launcher 31 | . 1 . . 5 2 8 5 2 5 3 Special . | . . . . . . . . . . . Kinetic 259 | . . . . 1 33 42 144 7 20 12 Thermal 219 | . 2 . . . . 10 73 3 9 122 Explosive 31 | . 1 . . 5 2 8 5 2 5 3 Electromagnetic 403 | . 70 . . 9 105 159 45 . . 15 Robot Hit Streak 39 | . 13 . . 3 26 26 29 17 12 39 Robot Miss Streak 5 | . 3 . . 1 2 5 2 . 3 2 Penetration Max 1 | . . . . . . 1 1 . 1 . Secondary Targets 4 | . 1 . . . . . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 Shots Hit Robots 747 | . 39 . . 6 113 172 246 11 24 136 Core Hits 438 | . 18 . . 11 55 100 147 9 23 75 Critical Kills 3 | . . . . . . 1 2 . . . Critical Parts Destroyed 9 | . . . . . . 1 5 . 3 . Critical Strikes 26 | . . . . . 3 3 8 . 3 9 Burn 9 | . . . . . . . . . . 9 Destroy 12 | . . . . . . 2 7 . 3 . Corrupt 5 | . . . . . 3 1 1 . . . Melee Attacks 17 | . . . . . . 11 3 2 . 1 Impact . | . . . . . . . . . . . Slashing 17 | . . . . . . 11 3 2 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20070 | . 836 . . 384 2654 4107 6227 637 1182 4043 Guns 13124 | . 683 . . 58 914 2440 5413 180 539 2897 Cannons 1881 | . . . . . 1426 359 . . . 96 Explosions 4770 | . 153 . . 326 314 1122 814 348 643 1050 Melee 295 | . . . . . . 186 . 109 . . Ramming . | . . . . . . . . . . . Kinetic 4538 | . . . . . 386 689 2784 78 382 219 Thermal 6232 | . 165 . . . 145 873 2057 102 157 2733 Explosive 3431 | . . . . 326 169 373 667 348 643 905 Electromagnetic 5574 | . 671 . . 58 1954 1986 719 . . 186 Impact . | . . . . . . . . . . . Slashing 295 | . . . . . . 186 . 109 . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . 8 19 19 19 8 Average Corruption 9 | . . . . . . 5 5 19 19 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 10 | . . . . . . 3 5 . . 2 Effects 261 | . . . . . . 89 41 45 54 32 Message Errors 61 | . . . . . . 22 13 7 12 7 Matter Fused 66 | . . . . . . 22 7 14 15 8 Heat Flow Errors 34 | . . . . . . 15 4 7 6 2 Energy Discharges 28 | . . . . . . 8 4 2 8 6 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 4 | . . . . . . 1 . 1 1 1 Data Loss (minor) 32 | . . . . . . 11 7 7 5 2 Data Loss (major) 9 | . . . . . . 2 1 2 . 4 Misfires 14 | . . . . . . 4 3 4 3 . Alerts 3 | . . . . . . . 1 1 1 . Weapon Failures 9 | . . . . . . 3 1 . 3 2 Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 275 | . . . . 17 34 78 18 77 28 23 Projectiles 34 | . . . . . 34 . . . . . Explosions 142 | . . . . 17 . 56 18 . 28 23 Melee 99 | . . . . . . 22 . 77 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 548 | . 54 . . 25 85 96 59 30 15 184 Shots 16 | . 2 . . 1 2 3 1 1 1 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 471 | . 249 . . 42 357 471 226 78 124 56 Average Temperature 86 | . 66 . . 16 106 98 56 50 47 14 Received Heat Transfer 3711 | . 87 . . . 783 486 1136 99 63 1057 Effects 7 | . 1 . . . 3 3 . . . . Energy Bleed 3 | . 1 . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . 5 2 . . . . Combat Hostiles 7 | . . . . . 5 2 . . . . Parts Fried 36 | . 7 . . . 10 18 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 25 | . . . . . . . 5 . 1 19 Heat Transferred 11940 | . 237 . . . 200 950 4297 225 350 5681 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 3 . . . 2 5 2 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 1064 | . 222 40 . 210 583 1016 1064 . . 205 Initial 487 | . . 40 . . 15 238 487 . . 69 Average 374 | . 88 40 . 64 273 505 721 . . 75 Maximum Alert Level 3 | . 1 . . 1 2 3 3 . . 1 Low Security (%) 36 | 100 98 100 . 91 32 5 . . . 92 Level 1 25 | . 1 . . 8 44 48 . . . 7 Level 2 20 | . . . . . 23 22 45 . . . Level 3 17 | . . . . . . 22 54 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 3 12 13 . . 5 Investigation 10 | . . . . . 2 4 3 . . 1 Extermination 8 | . . . . . . 4 2 . . 2 Reinforcement 12 | . 2 . . . 1 3 4 . . 2 Assault 3 | . . . . . . 1 2 . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced 4 | . . . . . . . 3 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 12 | . . . . . 6 2 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 249 | . 21 . . 11 53 50 53 3 14 44 Peak Tracking Total 13 | . 4 . . 4 6 3 6 3 4 13 Tactical Retreats 15 | . . . . . 3 2 8 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 5 | . . . . . 1 2 1 . . 1 Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 1 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . 1 1 . . . . Triggered 5 | . . . . . 1 1 . . 3 . Most Traps Carried 5 | . . . . 5 4 3 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 31 | . 6 . . 1 1 18 5 . . . Max in Single Turn 9 | . 2 . . 1 1 9 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 38 | . 6 . 4 . 9 8 7 . . 4 Terminals 21 | . 6 . . . 6 3 3 . . 3 Fabricators 4 | . . . . . . 2 2 . . . Repair Stations 3 | . . . . . . 2 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 99 | . 15 . 4 . 32 21 17 . . 10 Successful 50 | . 8 . 4 . 22 10 6 . . . Failed 49 | . 7 . . . 10 11 11 . . 10 Catastrophic 11 | . 1 . . . 3 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . Manual 51 | . 11 . 2 . 18 7 8 . . 5 Terminals 57 | . 15 . . . 18 7 8 . . 9 Fabricators 13 | . . . . . . 7 6 . . . Repair Stations 7 | . . . . . . 5 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 16 | . . . . . 13 2 . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . Terminal Hacks 11 | . 3 . 4 . 3 . 1 . . . Record 4 | . . . 4 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . 7 3 . . . Load Schematic 4 | . . . . . . 3 1 . . . Build 6 | . . . . . . 4 2 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . . . 13 1 . . . . Insert Component 8 | . . . . . 7 1 . . . . Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Seal Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 11 | . 5 . . . 5 . 1 . . . Terminals 11 | . 5 . . . 5 . 1 . . . Botnet 11 | . 5 . . . 5 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 8 8 6 . . 4 Full Trace Events 10 | . . . . . 3 3 3 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . 3 1 . . . Authchips . | . . . . . . . . . . . Time 233 | . . . . . . 99 134 . . . Total Robot Build Rating 10 | . . . . . . 6 4 . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Built 4 | . . . . . . 3 1 . . . Authchips 1 | . . . . . . 1 . . . . Time 292 | . . . . . . 219 73 . . . Total Part Build Rating 12 | . . . . . . 9 3 . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 7 | . . . . 3 . 3 1 . . . Largest Group 3 | . . . . 3 . 3 1 . . . Highest-Rated Group 54 | . . . . 40 . 54 40 . . . Highest-Rated Ally 40 | . . . . 16 . 18 40 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . 6 . 18 . . . . Total Damage 530 | . . . . 70 . 460 . . . . Kills 4 | . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 13705 | 38 943 33 741 963 1638 3644 1996 1132 1210 1367 Spaces Moved 5603 | 33 646 24 529 632 676 1135 549 439 455 485 Core 8 | 5 . . . . . 2 . . . 1 Treads 2933 | . . . . . 144 1024 549 439 455 322 Legs . | . . . . . . . . . . . Wheels 2589 | 28 646 24 529 632 532 109 . . . 89 Hover . | . . . . . . . . . . . Flight 73 | . . . . . . . . . . 73 Fastest Speed 35 | 50 80 140 140 140 125 215 250 241 161 35 Average Speed 200 | 75 120 140 140 141 179 260 250 248 240 212 Slowest Speed 1700 | 80 140 140 140 200 400 1700 330 250 241 465 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 92 12 91 92 55 30 14 63 48 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 8 | . . . . 2 . . . 4 2 . Spaces Dug 30 | . . . . . . 17 13 . . . Terrain Destroyed 350 | . 20 . . 24 28 62 111 19 62 24 Melee 11 | . . . . . . 8 3 . . . Projectile 2 | . . . . . . . 1 . 1 . AOE 337 | . 20 . . 24 28 54 107 19 61 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Total 7120 | 42 738 23 529 688 968 1587 882 465 535 663 Wait 407 | . 21 . . 16 110 117 113 . . 30 Move 5593 | 32 645 23 528 631 675 1134 548 438 454 485 Hop . | . . . . . . . . . . . Pick Up 165 | 4 16 . 1 13 29 36 16 7 29 14 Fast Attach 61 | 6 4 . . . 7 22 4 2 6 10 Attach 74 | . 1 . . 4 10 16 17 4 . 22 Detach 16 | . 2 . . . 2 7 1 . 1 3 Swap 125 | . 5 . . 9 28 42 19 6 8 8 Drop 113 | . 7 . . 5 31 40 9 1 11 9 Fire 547 | . 37 . . 10 75 161 152 5 26 81 Melee 17 | . . . . . . 11 3 2 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . 1 1 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 39 | -11/Junkyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 721 | -10/Materials | Discovered new exit (range 8) 819 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Entered Mines 1008 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1009 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Entered Exiles 1015 | -10/Exiles | Found Exiles lab abandoned 1732 | -10/Exiles | Discovered new exit (range 14) 1756 | -10/Exiles | Entered Mines 1983 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2024 | -9/Mines | Assembled infested the area 2156 | -9/Mines | Found a hidden stash of uninstalled traps 2706 | -9/Mines | Discovered new exit (range 5) 2719 | -9/Mines | Entered Materials 2719 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3229 | -8/Materials | Lost 3 parts (1n1u1w) 4216 | -8/Materials | Identified exit to Factory 4357 | -8/Materials | Entered Factory 4357 | -7/Factory | Evolved 2 slots: Utility x2 4358 | -7/Factory | Identified exit to Lower Caves 4410 | -7/Factory | Discovered new exit (range 11) 4989 | -7/Factory | Fabricated L-31 Rogue (x3) 5005 | -7/Factory | Fabricated Hacking Suite (x1) 5070 | -7/Factory | Fabricated Hacking Suite (x1) 5153 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 5264 | -7/Factory | P-60 Hacker assimilated allied Rogue 4a 5363 | -7/Factory | Repaired Imp. Terrain Scanner 6309 | -7/Factory | Lost 5 parts (1p2n1u1w) 6390 | -7/Factory | Found Corrupted Prototype Device 7218 | -7/Factory | Found Prototype Launcher 7218 | -7/Factory | Identified Rocket Array 7858 | -7/Factory | Discovered new exit (range 14) 7957 | -7/Factory | First assault squad dispatched 8001 | -7/Factory | Entered another Factory area 8001 | -6/Factory | Evolved 2 slots: Utility x2 8105 | -6/Factory | Discovered new exit (range 15) 8427 | -6/Factory | Garrison activated, responded to threat 8574 | -6/Factory | Lost 3 parts (1p1n1u) 8701 | -6/Factory | First assault squad dispatched 9166 | -6/Factory | Fabricated I-36 Angel (x1) 9241 | -6/Factory | Fabricated Adv. Targeting Computer? 9887 | -6/Factory | System corruption reached 10% 9891 | -6/Factory | Core integrity fell below 50% 9928 | -6/Factory | Lost 6 parts (6u) 9997 | -6/Factory | Identified exit to Lower Caves 9997 | -6/Factory | Entered Lower Caves 10229 | -6/Lower Caves | Learned location of Zion (-6) 11110 | -6/Lower Caves | Discovered new exit (range 9) 11127 | -6/Lower Caves | Identified exit to Lower Caves 11129 | -6/Lower Caves | Entered another Lower Caves area 11293 | -6/Lower Caves | Discovered new exit (range 16) 11331 | -6/Lower Caves | Identified exit to Factory 11415 | -6/Lower Caves | Encountered a Warlord checkpoint 12242 | -6/Lower Caves | Ambushed by wild Derelicts 12339 | -6/Lower Caves | Entered Factory 12339 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12623 | -5/Factory | Build established: Scavenger-Mutant 12625 | -5/Factory | Lost 3 parts (2u1w) 13277 | -5/Factory | Lost 4 parts (2n1u1w) 13668 | -5/Factory | Core integrity fell below 50% 13674 | -5/Factory | Released all parts (6) 13675 | -5/Factory | Core integrity fell below 20% 13706 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13674_ Released Scythe. 13674_ Acquired Cesium-ion Thruster. 13675_ Slug penetrates L-41 Fighter. 13676_ The unstable cave ceiling collapses. 13676_ Cesium-ion Thruster crushed. 13676_ Acquired Mak. Flight Unit. 13678_ Penetrated by Slug. 13678_ Critical hit (Destroy). 13678_ Cesium-ion Thruster destroyed. 13678_ Penetrated by Slug. 13679_ System corrupted: Component data lost. 13681_ Penetrated by Slug. 13690_ Cesium-ion Thruster destroyed. 13690_ Penetrated by Slug. 13698_ Acquired Imp. Reaction Control System. 13700_ Connecting with Terminal... 13700_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 13705_ Penetrated by Slug. 13705_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | #+############???????????????????????????????????? | | #[[ #???????????????????????????????????? | | #% [ #???????????????????????????????????? | | #[[ ! #???????????????????????????????????? | | # [! =#???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | +] #???????????????????????????????????? | | # #???????????????????????????????????? | | ##+###+#######???????????????????????????????????? | | ^#?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | % ##????????????????????????????????????????? | | #????????????????????????????????????????? | | #####????????????????????????????????????? | | # ###???####???????????????????????????? | | * ####T ########+###### ?????????? | | * = [% k u A????????? | | % % b ????????? | | g @ ????????? | | = g h ????????? | | ????????? | | g ?????????? | | l ^ ?????????? | | ####+#################g??????????? | | # #???????????????????? | | # """"""""" #???????????????????? | | # #???????????????????? | | # """"""""" #???????????????????? | | # #???????????????????? | | # """"""""" #???????????????????? | | # #???????????????????? | | # """"""""" #???????????????????? | | ################# #???????????????????? | | ????????????????# ""T"" #???????????????????? | | ????????????????# """"" #???????????????????? | | ????????????????# #???????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Power Amplification 20 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 750 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 32 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory | Authchip Adv. Targeting Computer | x1 | -7/Factory I-36 Angel | x1 | -6/Factory | Preloaded Adv. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakCompositeLog Manual? 0 Play Time 02:24:56 Cumulative 104.8 hours Start 2023.03.14 @ 02:26:24 End 2023.03.15 @ 00:08:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a73451b6-dc97-4457-b2fe-9fe1f1c15ceb