Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 18:21:04 Player: Pogmind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (762) 3810 Value Destroyed (36771) 36771 Prototype IDs (304) 6080 Alien Tech Used (15) 3000 Bonus (44429) 44429 TOTAL SCORE: 104790 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 18664 Follower Combat Kills 3245 Forged Quantum Companion 2000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 858 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -10838 Cogmind --------- Core Integrity 10/1850 Matter 201/300 Energy 1086/1100 System Corruption 1% Temperature Cool (11) Movement Treading (245) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (4) --- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Scrap Suit Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Energy Filter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (6) ------- Heavy Quantum Rifle Potential Cannon Potential Cannon Superquantum Companion > --- INVENTORY (29) --- Singularity Reactor Armored Heavy Treads Large Storage Unit Experimental Energy Well (600) Experimental Energy Well (600) Compact Matter Pod (150) Experimental Matter Compressor (0) Advanced Terrain Scan Processor Experimental Core Analyzer Precision Matter Filter Advanced Weapon Cycler Graphene Brace Experimental Focal Shield Advanced Force Field Long-range Tractor Beam Microwarp Drive Heavy Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon Overtuned Railgun Overtuned Railgun Overtuned Railgun Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor SHELL Armor Experimental Focal Shield Advanced Force Field Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Superquantum Companion > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Scrap Suit Experimental Energy Well Precision Matter Filter Energy Filter Energy Filter Experimental Phase Shifter Graphene Brace Advanced Thermal Defense Suite Experimental Shock Absorption System Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Integrity Redistributor Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Overtuned Railgun Overtuned Railgun Overtuned Railgun Overtuned Railgun Multirail Hypervelocity Multirail Hellfire Missile Launcher [Rating: 255] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Singularity Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Microactuators Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Overtuned Railgun Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Overtuned Railgun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Quantum Companion Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 5 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Parts Attached 1242 | 9 24 6 59 47 11 18 33 5 32 16 31 14 24 85 73 17 24 31 69 21 23 15 23 12 37 80 57 101 60 159 26 Power 70 | 1 3 . 3 1 . . 1 . 3 . 1 . 2 7 4 . 2 1 3 2 4 3 5 1 . 10 3 4 5 1 . Engine 21 | 1 3 . 3 1 . . 1 . 2 . 1 . 2 2 3 . 1 . . . . . . . . 1 . . . . . Core 15 | . . . . . . . . . 1 . . . . 4 1 . . 1 . 1 3 1 2 . . 1 . . . . . Reactor 34 | . . . . . . . . . . . . . . 1 . . 1 . 3 1 1 2 3 1 . 8 3 4 5 1 . Propulsion 145 | 2 2 1 11 4 3 5 5 . 10 2 3 1 4 20 10 2 2 5 13 2 2 6 7 1 1 . 2 12 . 5 2 Treads 53 | 2 2 1 10 4 3 5 4 . 4 . . . . . 3 . . . . . . . 3 1 1 . 2 1 . 5 2 Leg 82 | . . . . . . . . . 4 2 3 1 3 20 7 2 2 5 10 2 2 6 2 . . . . 11 . . . Wheel 8 | . . . . . . . 1 . 2 . . . 1 . . . . . 3 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 699 | 2 3 2 20 31 4 5 14 3 15 11 12 5 7 36 33 6 13 21 42 11 13 6 6 7 24 68 43 57 41 124 14 Device 480 | 1 . 2 10 14 . 2 5 2 6 7 6 5 3 26 28 5 11 14 33 8 12 4 6 4 20 49 32 35 28 94 8 Storage 25 | 1 3 . . 1 . . . . . . 2 . 2 . . . 2 . . . . 1 . . . 1 1 3 3 5 . Processor 39 | . . . . . . . 1 . 3 1 1 . 2 2 . . . . 3 1 . . . 1 . 1 4 3 3 13 . Hackware 12 | . . . . . . . 3 . . . . . . 2 . . . . 4 . . . . 1 . 1 . 1 . . . Protection 118 | . . . 10 16 4 3 5 1 6 3 3 . . 6 5 1 . 7 2 2 1 1 . 1 2 8 4 12 2 10 3 Artifact 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 2 3 5 2 3 Weapon 328 | 4 16 3 25 11 4 8 13 2 4 3 15 8 11 22 26 9 7 4 11 6 4 . 5 3 12 2 9 28 14 29 10 Energy Gun 29 | 2 4 1 2 2 . . . . . . . . 1 . 1 . 1 1 2 . . . 2 1 3 . . . . 1 5 Energy Cannon 124 | . 1 1 3 . . 2 4 1 2 1 1 1 6 7 13 6 3 2 5 3 2 . 1 . 3 1 8 21 10 12 4 Ballistic Gun 58 | 2 7 1 12 5 2 . . . . . . 1 . . 1 . . . . . . . . . . . . 6 4 16 1 Ballistic Cannon 5 | . . . . 1 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Launcher 32 | . 1 . . . . . 3 1 1 1 1 . . 5 6 2 1 . 1 2 2 . 2 . . 1 1 1 . . . Special Weapon 29 | . 3 . . . . 3 . . . . 7 3 . 2 3 . 2 1 2 1 . . . 1 1 . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Slashing Weapon 48 | . . . 8 3 1 2 6 . 1 1 6 1 4 7 2 . . . 1 . . . . 1 4 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . 2 . 3 3 . 2 . . . 1 . 2 . 2 2 . 6 1 3 . . 5 . . 4 5 . 15 2 11 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 102 | . 2 2 10 . 2 . 1 . 11 . 6 . 8 26 9 . . . 15 . . . 2 . 1 1 1 3 . 1 1 Power 14 | . . . 2 . . . . . 3 . . . 2 5 . . . . 2 . . . . . . . . . . . . Propulsion 28 | . 1 1 2 . . . . . 3 . 1 . 2 8 5 . . . 5 . . . . . . . . . . . . Utility 46 | . . . 2 . 2 . 1 . 5 . 4 . 4 12 2 . . . 6 . . . . . 1 1 1 3 . 1 1 Weapon 14 | . 1 1 4 . . . . . . . 1 . . 1 2 . . . 2 . . . 2 . . . . . . . . Highest Loss Streak 11 | . 1 2 3 . 1 . 1 . 5 . 4 . 3 10 5 . . . 11 . . . 2 . 1 1 1 1 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 99 99 99 82 83 80 86 99 90 99 99 98 98 99 99 99 96 99 100 99 94 84 83 79 83 90 83 72 69 Engine 5 | . 14 14 10 11 11 11 5 6 4 6 6 6 6 3 6 11 10 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 7 5 4 4 5 9 9 9 7 7 5 4 4 Treads 11 | . 28 28 32 33 32 32 13 13 9 . . . . . . . . . . . . . . 4 4 4 7 . . 7 8 Leg 10 | . . . . . . . . . 5 25 25 26 25 22 22 23 23 23 18 21 21 20 17 . . . . 15 16 . . Device 17 | . 14 14 8 8 . 4 13 12 22 19 12 12 22 17 27 25 28 28 18 26 26 25 26 22 21 19 16 15 18 21 11 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 4 4 Processor 10 | . . . . . . . 5 6 4 12 13 13 16 19 17 17 17 17 22 17 21 21 21 19 19 19 20 19 10 7 20 Protection 7 | . . . 13 13 21 17 5 . 7 13 15 20 6 1 1 2 . . 1 5 5 5 4 4 4 2 2 3 3 3 3 Energy Cannon 4 | . 5 13 1 . . 4 6 3 6 5 2 5 4 2 3 4 3 4 4 4 4 5 . . 2 4 14 16 19 2 6 Ballistic Gun 4 | . 18 14 11 17 3 . . . . . . . . . . . . . . . . . . . . . . . . 16 4 Slashing Weapon 4 | . . . 3 3 4 . 5 4 4 5 4 3 7 6 4 5 5 5 5 5 5 5 5 9 8 9 5 4 4 3 3 Peak Build Rating 255 | 7 9 11 24 26 24 43 73 76 78 75 78 77 84 98 101 99 114 116 135 135 130 140 143 148 173 175 203 230 255 252 246 Average Rating 108 | 4 7 10 19 22 23 24 68 74 70 72 66 72 79 89 91 96 98 109 121 129 125 130 135 142 150 158 185 202 238 235 233 On Entrance 99 | . 7 9 11 21 22 19 43 71 70 75 73 72 72 79 90 95 97 114 112 135 127 125 139 132 148 158 173 193 228 254 231 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 270 | 12 50 50 60 103 106 110 125 125 134 134 123 125 126 126 143 148 141 158 159 159 156 155 155 161 180 173 214 234 270 259 230 Greatest Support 160 | 40 40 40 60 60 63 66 20 20 80 80 80 80 80 88 70 70 80 80 90 85 85 115 110 20 20 20 140 140 128 160 160 Greatest Overweight (x) 14 | . 1 1 1 1 1 4 6 6 6 2 1 1 1 2 2 2 1 1 14 1 1 2 6 8 8 8 8 3 2 2 1 Average Overweight (x) 1 | . . 1 . . 1 1 5 5 4 1 . 1 . 1 1 1 1 1 1 1 1 1 1 7 7 7 1 1 1 1 1 Largest Inventory Capacity 35 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 35 25 25 25 25 25 25 25 25 29 29 29 29 29 29 Average Capacity 25 | 5 14 20 20 24 25 25 25 25 25 25 24 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 Most Carried 29 | 3 19 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 Average Carried 23 | 2 10 19 18 24 24 18 24 24 23 24 23 24 22 23 24 24 24 24 23 24 24 24 24 24 24 25 28 28 28 28 28 Final Capacity 29 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 Final Carried 29 | 2 19 20 20 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 24 25 29 29 29 29 27 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Mutant 14% | Alien-Executioner 7% | Derelict-Mutant 6% | Scavenger-Assassin 3% | Derelict-Gladiator 3% | Alien-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Assassin | -3/Proximity Caves Derelict-Gladiator | -3/Research Derelict-Gladiator | -3/Quarantine Alien-Gladiator | -3/Section 7 Alien-Gladiator | -2/Research Alien-Assassin | -2/Testing Alien-Assassin | -1/Access Alien-Executioner | -1/Command Alien-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 17678 | 286 692 56 1141 914 315 408 428 90 391 551 486 195 258 811 839 290 419 317 664 272 310 170 263 129 347 611 359 712 473 4054 427 Remotely 2885 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2552 328 Salvage Created 50424 | 97 828 135 1946 1353 405 . 1127 520 920 400 1224 . 381 3042 1072 311 195 277 2146 393 970 204 202 254 1469 1193 1818 3565 4990 18346 641 Parts 1840 | 7 52 13 124 104 24 . 58 4 51 11 27 . 20 137 45 15 16 8 105 15 29 . 8 7 65 53 100 130 189 384 39 Haulers Intercepted 20 | . 2 . 4 6 . . 2 . 1 . . . . . 1 . . . . . . . . . . . . 3 1 . . Recyclers Shooed 17 | 1 2 . . 1 2 . . . 3 . . . . 2 . . . . 1 . . . . . 1 . 1 . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . . . . . . . . 8 18 6 18 . 21 11 . 11 . 30 25 . 8 . . . . . . . . Prevented 29 | . . . . . . . . . . . . . 4 . 23 . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 602 | . 17 5 35 25 8 . 20 2 13 4 10 . 11 38 18 10 9 4 24 5 14 . 7 1 20 12 27 35 40 180 8 Melee 86 | . . . 1 . . . 7 . 9 2 . . 9 19 6 . . 1 7 . 1 . 1 . 12 8 1 2 . . . Guns 259 | . 8 4 31 25 1 . . . . . . . . . . . . . 1 . . . 2 . 1 . . 7 8 166 5 Cannons 134 | . 5 1 2 . 7 . 4 . . . 1 . 2 4 2 1 2 3 4 3 4 . . . 1 2 20 22 28 13 3 AOE 91 | . 4 . 1 . . . 9 2 4 2 8 . . 10 6 9 7 . 9 2 9 . 4 . 1 . 4 . . . . Classes Destroyed 34 | 2 6 . 3 1 2 . 1 2 2 2 1 . 1 1 1 1 1 . . . . . . 1 . . 1 1 1 3 . Worker 31 | . 2 . 3 . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . . . 3 . 17 . Builder 29 | . . . 1 1 1 . 4 . . . . . . 4 . . . . 5 . . . . . . . 2 6 5 . . Tunneler 8 | 2 . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . . Hauler 20 | . 2 . 4 6 . . 2 . 1 . . . . . 1 . . . . . . . . . . . . 3 1 . . Recycler 37 | 1 2 . 2 1 2 . 1 . 1 . . . . 4 . . . . 7 . . . . . 1 2 . 2 7 4 . Carrier 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . Minesweeper 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Mechanic 10 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 8 . Operator 13 | . 2 . 4 2 . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . Drone 6 | . . . . . . . . . 1 . . . 3 . . . . . . . . . 2 . . . . . . . . Watcher 35 | . 1 . 5 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 1 7 2 5 5 . Swarmer 79 | . 6 3 4 6 1 . 11 . 4 . 2 . 3 . 9 4 4 . 5 1 5 . . . . 1 4 . . 6 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Saboteur 17 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 3 11 . Grunt 216 | . 11 2 22 12 1 . 5 . . 2 5 . 2 26 5 5 2 2 4 2 2 . 5 . 4 . 1 13 13 70 . Brawler 23 | . . . . . . . . . . 1 . . . 1 . . . . . 1 4 . . . . . . 2 1 13 . Duelist 29 | . . . 1 . . . 1 . . . 3 . . 3 . . . . . 1 2 . . . . . . 2 4 12 . Protector 18 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 16 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 38 | . . . 8 6 3 . 2 . 2 . . . . 4 2 . . 1 3 . . . . . 1 3 . . 2 1 . Demolisher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 38 | . . . . . . . . . 4 . . . 1 . 1 1 . . 4 . 1 . . . 5 . 2 7 5 7 . Programmer 98 | . . . . . 1 . 1 . 3 1 . . 1 3 . . 1 1 8 . 1 . . . 10 7 16 10 9 25 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Striker 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Scrapoid 12 | . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . . . . . . 8 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Assembled 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 49 | 2 5 2 4 3 4 . 7 1 5 3 8 . 3 13 7 5 7 2 13 5 7 . 4 1 6 3 6 9 8 49 3 Combat Bots Only 45 | . 5 2 4 3 2 . 4 1 4 3 8 . 3 10 7 5 7 2 12 5 7 . 4 1 6 3 5 8 7 45 3 Max Kills in Single Turn 5 | 1 2 1 2 2 2 . 3 1 2 2 3 . 1 4 2 3 2 1 5 3 5 . 2 1 1 1 2 2 2 5 1 Gunslinging 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploded 4 | . 2 . 1 . . . 3 1 2 2 3 . . 4 2 3 2 . 4 2 3 . 2 . 1 . 2 . . . . Melee 2 | . . . 1 . . . 1 . 1 1 . . 1 1 2 . . 1 1 . 1 . 1 . 1 1 1 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3364 | . 72 27 154 75 78 . 184 . 244 17 58 . 69 231 112 26 27 17 206 2 40 . 42 18 133 122 134 230 203 656 187 Missed 942 | . 18 2 34 24 15 . 62 . 62 3 16 . 20 58 31 7 9 2 58 . 9 . 22 7 46 40 36 68 48 194 51 Deflected 58 | . . . . . . . . . . . . . . 3 5 . . 1 8 . 1 . 1 . 1 9 4 3 5 14 3 Damage Taken 36283 | . 601 278 1654 666 985 . 1935 48 2604 356 1185 . 950 3901 1143 263 224 211 2658 41 257 . 135 64 1498 1377 1224 2830 1712 4995 2488 Core 6033 | . 188 6 211 60 120 . 399 . 188 50 122 . 73 654 124 27 30 22 450 . 14 . 12 12 370 491 228 793 489 342 558 Absorbed by Shields 12463 | . . . . . 13 . . . . . . . . . 71 123 8 107 492 40 136 . 132 67 726 924 814 900 1347 4607 1956 Reduced by Siege Mode 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . 790 179 Redirected to Core 218 | . . . . . . . . . . . . . . . . . . . . . . . . . 218 . . . . . . Redirected to Shielding 11 | . . . . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . . . Ignored by Resistances 4904 | . . . . . . . . . . . . . . . . . . . . . 129 . 118 61 116 7 530 540 727 2676 . Regen/Repaired (Parts) 6330 | . . . 118 . . . 20 . 21 . . . . . . . 171 . 215 . . . 10 23 54 234 . 613 547 4102 202 Core Remaining (%) 29 | 100 . 22 . . . 2 . . . . . . 2 . . . . 14 . . . . 58 . . 31 . 39 . . . Volleys Fired 1234 | 8 101 19 123 50 33 . 25 11 15 4 11 11 23 37 25 25 21 16 38 8 15 . 15 8 22 25 51 96 100 259 39 Largest 5 | 2 2 2 2 2 2 . 2 1 2 1 1 1 1 1 2 1 1 1 1 1 1 . 1 1 1 1 4 4 5 5 5 Hottest 600 | 40 100 100 83 50 78 . 170 43 170 85 85 5 94 94 171 90 43 90 90 90 90 . 90 88 113 113 466 480 600 600 560 Shots Fired 3089 | 16 193 38 241 101 56 . 35 12 22 7 13 11 23 39 26 25 21 16 38 9 15 . 15 8 22 25 164 274 349 1123 152 Gun 1802 | 16 146 19 233 101 23 . . . . . . . . . . . . . 12 . . . 9 7 9 . . 27 25 1068 107 Cannon 1163 | . 40 19 8 . 33 . 30 . 18 4 3 . 23 24 19 17 . 15 22 6 9 . 3 . 12 25 162 247 324 55 45 Launcher 70 | . 4 . . . . . 5 12 4 3 4 . . 6 6 8 4 . 2 1 6 . 3 . . . 2 . . . . Special 54 | . 3 . . . . . . . . . 6 11 . 9 1 . 17 1 2 2 . . . 1 1 . . . . . . Kinetic 1702 | 16 116 17 202 101 56 . . . . . . . . . . . . . . . . . . . . . . 27 25 1068 74 Thermal 1165 | . 47 19 39 . . . 30 . 18 4 3 . 15 9 8 15 . 15 11 6 9 . 6 7 13 25 162 247 324 55 78 Explosive 56 | . 4 . . . . . 5 12 4 3 4 . . . . 8 4 . . 1 6 . 3 . . . 2 . . . . Electromagnetic 87 | . 26 2 . . . . . . . . . . 8 21 17 2 . . 11 . . . . . . . . . . . . Impact 13 | . . . . . . . . . . . 6 . . 7 . . . . . . . . . . . . . . . . . Entropic 28 | . . . . . . . . . . . . . . . . . . . 14 . . . 6 . 8 . . . . . . Robot Hit Streak 59 | 9 13 13 15 10 13 . 7 4 5 3 8 11 2 11 12 10 31 38 39 6 7 . 3 5 10 7 23 12 25 59 22 Robot Miss Streak 6 | 1 4 3 4 5 3 . 3 1 4 1 1 4 4 1 2 . . . 3 2 1 . 1 1 2 1 2 3 4 6 2 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 4 4 . Secondary Targets 90 | . 2 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . 78 3 Max Gunslinging Chain 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autonomous 99 | . . . . . . . . . . . . . . 6 2 2 3 2 8 3 7 . . . 10 3 6 5 9 29 4 Shots Hit Robots 2629 | 14 113 25 202 87 46 . 68 8 55 13 38 7 23 132 35 7 21 14 68 9 14 4 10 11 76 47 105 182 196 903 96 Core Hits 1560 | 7 47 8 65 53 13 . 40 5 28 11 33 . 12 67 23 14 17 5 35 12 31 2 12 5 21 17 45 87 102 681 62 Critical Kills 158 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 10 15 124 3 Critical Parts Destroyed 243 | . . . 2 2 . . . . . . . . . 1 . . . . 3 . . . 1 . 1 . . 19 25 186 3 Critical Strikes 456 | . 2 . 6 2 1 . 4 . . . . . 1 5 1 . . . 5 . 2 . 1 . 5 2 5 34 40 333 7 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 4 1 . Destroy 409 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 29 36 332 7 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . Melee Attacks 937 | . . . 26 25 6 . 85 . 56 15 42 . 38 129 32 10 4 15 70 6 12 5 16 12 89 68 28 47 27 73 1 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 932 | . . . 26 25 6 . 85 . 56 15 42 . 38 129 32 10 4 15 70 6 12 5 16 12 84 68 28 47 27 73 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 138 | . . . 15 12 2 . 7 . 7 3 3 . 3 17 4 1 . . 14 3 1 . . 2 4 2 1 4 14 19 . Combat Hostiles 8 | . . . . . . . 1 . . . . . 2 3 . . . . . . . . . . 1 . . 1 . . . Follow-up Attacks 18 | . . . . . . . 1 . 1 . . . 4 9 1 . . . . . 1 . . . . . . . . 1 . Damage Inflicted 138367 | 114 1583 308 4241 2487 1086 . 3584 1247 2820 1056 3902 . 1089 9047 2355 1340 1376 729 6749 1148 3189 476 1304 570 5775 3563 6236 8373 11023 41794 9803 Guns 40339 | 114 825 133 2708 1591 301 . . . . . . . . . . . . . 327 . . . 213 137 441 . . 306 383 30662 2198 Cannons 36679 | . 404 157 123 . 523 . 438 . 395 30 65 . 274 1049 463 225 238 361 1032 409 775 . . . 1013 710 5286 6596 8593 3316 4204 Explosions 18167 | . 319 . 174 . . . 902 1247 445 374 1376 . . 1606 492 1010 1138 . 2019 343 1659 . 811 . 251 . 526 74 . . 3401 Melee 42061 | . . . 1176 896 262 . 2244 . 1980 652 1950 . 815 5923 1400 105 . 368 3371 396 755 476 280 433 4070 2853 424 1374 2042 7816 . Ramming 176 | . 35 18 60 . . . . . . . . . . 35 . . . . . . . . . . . . . 23 5 . . Kinetic 38485 | 114 575 121 2387 1591 824 . . . . . . . . . . . . . . . . . . . 211 . . 306 383 30662 1311 Thermal 33083 | . 471 157 618 . . . 688 . 395 30 65 . 63 374 91 . . 207 482 135 192 . 329 137 446 431 4745 6175 7847 883 8122 Explosive 10295 | . 296 . . . . . 652 1247 445 374 1376 . . 673 . 1010 1138 . . 343 1659 . 482 . . . 526 74 . . . Electromagnetic 2533 | . 206 12 . . . . . . . . . . 211 1101 673 73 . . 257 . . . . . . . . . . . . Impact 945 | . . . . . . . . . . . 511 . . 434 . . . . . . . . . . . . . . . . . Slashing 41850 | . . . 1176 896 262 . 2244 . 1980 652 1950 . 815 5923 1400 105 . 368 3371 396 755 476 280 433 3859 2853 424 1374 2042 7816 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2641 | . . . . . . . . . . . . . . . . . . . 1987 . . . 213 . 441 . . . . . . Phasic 8359 | . . . . . . . . . . . . . . 507 191 152 238 154 652 274 583 . . . 818 279 541 421 746 2433 370 Highest Corruption 45 | . . . . 3 4 . 1 27 26 20 24 24 2 9 4 . . 2 3 3 . . . . . . . . 3 45 1 Average Corruption 13 | . . . . 2 3 . 1 14 20 20 23 24 1 5 3 . . 1 2 3 . . . . . . . . 2 27 1 Corruption Purged 70 | . . . . . . . . . 10 . . . . 5 4 . . . 2 . . . . . . . . . . 49 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 743 | . . . . 20 41 . 4 10 51 103 83 3 18 40 21 . . 3 24 18 . . . . . . . . 15 283 6 Message Errors 174 | . . . . 5 11 . . 3 14 26 24 1 2 12 4 . . 1 5 2 . . . . . . . . 3 59 2 Matter Fused 144 | . . . . 4 4 . 1 2 4 26 19 . 5 9 3 . . . 6 5 . . . . . . . . 6 49 1 Heat Flow Errors 93 | . . . . 3 9 . . 1 6 20 6 . 2 2 3 . . . 3 4 . . . . . . . . 1 31 2 Energy Discharges 94 | . . . . 4 6 . 2 3 6 12 7 1 3 5 6 . . 1 5 3 . . . . . . . . 2 28 . Parts Rejected 9 | . . . . . . . . . 2 . 1 . 1 2 . . . . . . . . . . . . . . . 2 1 Parts Fused 5 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . Data Loss (minor) 84 | . . . . 3 7 . 1 . 9 8 10 . 3 5 4 . . 1 3 1 . . . . . . . . 2 27 . Data Loss (major) 35 | . . . . . 1 . . . 1 5 9 1 2 2 1 . . . 1 . . . . . . . . . 1 11 . Misfires 28 | . . . . 1 2 . . 1 3 3 2 . . 2 . . . . . 1 . . . . . . . . . 13 . Alerts 18 | . . . . . . . . . 2 3 3 . . 1 . . . . 1 1 . . . . . . . . . 7 . Misdirections 5 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 54 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 53 . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Overflow Damage 11057 | . 3 . 190 171 126 . 181 11 126 294 828 . 83 1007 283 140 60 57 933 . 396 95 88 167 634 451 756 409 742 2395 431 Projectiles 2745 | . . . . . 55 . 12 . . . 142 . 35 166 47 32 42 . 45 . 169 . . . 90 136 594 193 377 265 345 Explosions 675 | . 3 . 74 . . . . 11 . . . . . 99 . 15 18 . 168 . 40 . 88 . 39 . 10 24 . . 86 Melee 7637 | . . . 116 171 71 . 169 . 126 294 686 . 48 742 236 93 . 57 720 . 187 95 . 167 505 315 152 192 365 2130 . Knockbacks 8 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1290 | . 35 . 56 . . . 36 50 39 106 115 . . 234 7 52 . . 237 . . . . . . . 198 . 40 . 85 Shots 25 | . 2 . 1 . . . 1 1 1 2 3 . . 5 1 2 . . 2 . . . . . . . 2 . 1 . 1 Rammed 13 | . 7 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 8 2 6 . . . . . . . . . . 5 . . . . . . . . . . . . . 2 2 . . Kicked 9 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 2 . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 189 369 133 208 505 . 72 77 264 279 255 . 186 215 196 240 . 198 237 275 96 . 60 42 457 96 161 161 158 158 138 Average Temperature 90 | . 54 159 33 37 121 . 28 28 64 106 89 . 50 30 68 66 . 61 77 104 36 . 27 15 118 47 121 121 119 98 70 Received Heat Transfer 5198 | . 246 111 711 273 253 . 555 . 126 72 180 . 111 1115 147 . . . 180 4 14 . 68 20 100 28 16 158 112 598 . Effects 19 | . . 1 . . 9 . . . . 1 . . . . . . . . . 3 . . . . 5 . . . . . . Shutdowns 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Interference 7 | . . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 9 11 Total Turns 2158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . 1859 182 Longest Duration 1744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . 1744 60 Robots Corrupted 11 | . 1 . . . . . . . . . 1 . . 4 4 . . . 1 . . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . . 1 . . 4 4 . . . 1 . . . . . . . . . . . . Parts Fried 14 | . 1 . . . . . . . . . . . 2 4 6 . . . 1 . . . . . . . . . . . . Impact Corruptions 5 | . . . 1 . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 3 5 1 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 4 1 . Parts Melted 82 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 7 . 1 30 17 18 5 . Heat Transferred 24632 | . 1001 333 1284 . . . 681 . 481 37 74 . 74 400 50 . . 222 361 148 160 . 200 185 335 333 3848 5212 6187 660 2366 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 99 | . . . . . . . . . . . . . . 7 13 . . . 28 . . . . . 23 16 . 12 . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 6136 | 15 342 215 695 433 129 . 616 203 264 . . . . 1162 . . . . 846 . . . . 231 368 430 880 1572 2379 6136 . Initial 1522 | . 9 85 . 179 117 . . 203 91 . . . . 900 . . . . 18 . . . . 150 57 115 194 495 876 1522 . Average 1002 | 7 155 54 369 262 48 . 302 145 124 . . . . 822 . . . . 229 . . . . 150 213 240 317 1011 1454 5019 . Maximum Alert Level 5 | . 1 1 2 2 . . 2 1 1 . . . . 4 . . . . 3 . . . . 1 1 2 3 4 5 5 . Low Security (%) 24 | 100 59 83 14 19 100 . 35 79 79 . . . . . . . . . 69 . . . . 65 34 27 28 . . . . Level 1 21 | . 40 16 38 77 . . 23 20 20 . . . . . . . . . 6 . . . . 34 65 71 40 . . . . Level 2 8 | . . . 47 2 . . 41 . . . . . . 20 . . . . 12 . . . . . . 1 18 14 . . . Level 3 8 | . . . . . . . . . . . . . . 71 . . . . 11 . . . . . . . 12 51 24 . . Level 4 4 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 33 36 1 . Level 5 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 68 . High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 29 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 145 | . 4 . 5 4 . . 5 . 3 . 1 . 1 15 . . . . 11 . . . . 1 7 7 7 14 23 37 . Investigation 25 | . 3 . 2 . . . 2 . . . . . . 3 . . . . 5 . . . . 1 . 1 1 2 5 . . Extermination 31 | . . . . . . . 1 . 2 . . . . 3 . . . . 4 . . . . . 5 4 4 4 3 1 . Reinforcement 23 | . 1 . 3 2 . . 2 . 1 . . . . 2 . . . . 1 . . . . . 2 2 1 2 4 . . Assault 63 | . . . . 2 . . . . . . 1 . 1 5 . . . . 1 . . . . . . . 1 6 10 36 . Garrison 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 52 | . 5 2 11 1 . . 2 . 1 . . . . 1 . . . . 2 . . . . 1 2 4 1 1 . 18 . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . Distress Signals 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . Times Spotted 1055 | . 44 6 57 36 12 . 39 6 18 4 17 . 34 64 30 10 20 8 44 14 20 . 6 12 34 51 46 84 58 256 25 Peak Tracking Total 19 | . 7 3 6 6 6 . 5 2 5 3 9 . 10 7 9 5 10 3 7 9 9 . 5 5 5 8 6 9 7 19 4 Tactical Retreats 64 | . 4 1 4 1 . . 3 . 1 . . . 3 6 5 1 . 1 3 . . . . . 4 7 4 10 5 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 26 | . 1 . . 3 . . 2 . 2 . . . . 3 . . . . . . . . . . 1 . 3 3 1 7 . Indirectly 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . . . . 1 . 2 . 2 . 4 . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . 1 . 2 . 2 . 6 . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 1 . 2 . 4 . 14 . . . . . . . . . . . . . . Most Traps Carried 12 | . . . . . . 3 3 3 3 3 3 2 2 . 12 6 6 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 84 | . 4 . 2 3 . . 4 . 2 1 2 3 1 10 2 . 1 . 6 2 2 . . . 6 6 1 10 7 7 2 Max in Single Turn 2 | . 1 . 2 1 . . 2 . 1 1 2 1 1 2 1 . 1 . 1 . 1 . . . 1 1 1 2 2 2 1 Garrison Access 9 | . . . . 1 . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 145 | . 8 1 11 8 10 4 16 . 6 1 . . . 8 . 3 4 . 11 . 1 5 . 5 12 6 4 11 10 . . Terminals 80 | . 6 . 7 7 6 . 9 . 5 . . . . 3 . . . . 4 . . . . 3 10 5 3 6 6 . . Fabricators 10 | . . . . . . . 3 . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . Repair Stations 5 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Recycling Units 17 | . 2 . 2 . 4 . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Garrison Access 10 | . . . . 1 . . 3 . . . . . . 1 . . . . 1 . . . . . 1 1 . 1 1 . . Total Hacks 364 | . 23 1 32 20 27 10 50 . 13 1 . . . 29 . 5 10 . 25 . 1 18 . 12 20 15 11 22 19 . . Successful 198 | . 10 1 20 10 15 10 25 . . 1 . . . 14 . 5 10 . 19 . 1 18 . 4 6 5 2 15 7 . . Failed 165 | . 13 . 12 10 11 . 25 . 13 . . . . 15 . . . . 6 . . . . 8 14 10 9 7 12 . . Catastrophic 38 | . 2 . 1 1 1 . 1 . 4 . . . . 5 . . . . 3 . . . . 2 5 1 4 3 5 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 211 | . 23 . 24 15 25 . 32 . 10 . . . 1 12 . . . . 12 . . . . 7 12 10 5 11 12 . . Terminals 226 | . 21 . 26 19 23 . 32 . 10 . . . . 18 . . . . 9 . . . . 3 18 13 10 12 12 . . Fabricators 35 | . . . . . . . 11 . 3 . . . . 6 . . . . 8 . . . . 6 . . 1 . . . . Repair Stations 11 | . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . 4 . . . Recycling Units 23 | . 2 . 2 . 4 . 2 . . . . . . 2 . . . . 2 . . . . 3 . . . . 6 . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Garrison Access 15 | . . . . 1 . . 5 . . . . . . 3 . . . . 1 . . . . . 1 2 . 1 1 . . Terminal Hacks 78 | . . 1 6 3 4 10 5 . . 1 . . . 5 . 5 10 . 2 . 1 18 . . 1 2 1 2 1 . . Record 27 | . . . . . . 8 . . . 1 . . . . . 3 9 . . . . 6 . . . . . . . . . Part Schematic 8 | . . . . . 2 . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Open Door 11 | . . 1 . 2 . 1 . . . . . . . . . 2 1 . . . 1 . . . . 2 . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . . . . . . . . 3 . . . . . . . . . . 1 . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . 4 . . . . . . 3 . . . . 4 . . . . 3 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 7 | . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Build 5 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . Scan Component 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Repair 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . Seal Access 8 | . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . Unauthorized Hacks 86 | . 10 . 10 6 11 . 14 . . . . . . 5 . . . . 8 . . . . 1 5 2 1 8 5 . . Terminals 62 | . 8 . 8 6 7 . 12 . . . . . . 3 . . . . 2 . . . . . 4 2 1 6 3 . . Assimilate 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 32 | . 2 . 2 3 2 . 5 . . . . . . 3 . . . . 1 . . . . . 4 2 1 4 3 . . Operators 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . 5 3 5 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 5 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recompile 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 1 . . . . . . 2 . . . . 3 . . . . . . . . 1 2 . . Patch 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 8 | . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 7 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 6 . 9 7 6 . 15 . 6 . . . . 5 . . . . 6 . . . . 5 12 3 4 9 8 . . Full Trace Events 9 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 2 . 1 . . . . . . . . . . . 1 . . 4 . . . . . 4 . . . Parts Built 8 | . . . . . . . 3 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . Authchips 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Time 251 | . . . . . . . 92 . . . . . . 84 . . . . 29 . . . . 46 . . . . . . . Total Part Build Rating 45 | . . . . . . . 16 . . . . . . 8 . . . . 14 . . . . 7 . . . . . . . Parts Repaired 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Time 138 | . . . 26 . . . . . . . . . . . . . . . 81 . . . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . 6 . 1 . . . 1 . . . . . 1 . . . . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . parse_system 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Relay Couplers Released 14 | . . . . . . . 4 . 4 . . . . 3 . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Programmers 11 | . . . . . . . 4 . 4 . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 12 . 1 . . . 1 . . . 1 . 5 . . 2 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 117 | . . . . 2 12 1 6 . . . 1 . . 10 1 2 5 . 11 2 2 . . . . . . . 10 52 . Largest Group 23 | . . . . 2 10 1 5 2 . . 1 1 1 6 1 2 5 5 10 7 5 . . . . . . . 5 23 . Highest-Rated Group 470 | . . . . 62 117 87 143 56 . . 20 20 20 282 41 45 220 220 470 329 238 . . . . . . . 329 324 . Highest-Rated Ally 87 | . . . . 31 34 87 87 28 . . 20 20 20 50 41 25 49 49 47 48 49 . . . . . . . 67 15 . Total Orders 56 | . . . . 3 1 . . 6 11 . . 4 . 8 . . . . 5 1 . . . . . 11 1 . 5 . . STAY 8 | . . . . . . . . 1 . . . 1 . 4 . . . . 1 . . . . . . . . . 1 . . FOLLOW 8 | . . . . . . . . . . . . 1 . 2 . . . . 4 1 . . . . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 15 | . . . . 3 . . . 3 8 . . . . . . . . . . . . . . . . 1 . . . . . RETURN 24 | . . . . . . . . 2 3 . . 2 . 2 . . . . . . . . . . . 10 1 . 4 . . Ally Attacks 886 | . . . . 29 2 . 41 42 . . 2 . 3 124 5 . 34 34 66 70 43 . . . . 48 . . 78 265 . Total Damage 19301 | . . . . 530 63 . 919 539 . . 77 . 62 2777 145 . 1268 1193 1305 1509 1193 . . . . 960 . . 1812 4949 . Kills 99 | . . . . 5 1 . 10 1 . . 1 . 1 19 1 . 8 4 8 10 4 . . . . 6 . . 8 12 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 8 | . . . 3 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 3 1 . . 1 1 . . . 2 1 . . . . . . . . . . Drone Launches 67 | . . . . 14 . . . 18 8 . . 1 . 7 . . . . . . . . . . . 13 . . 6 . . Drone Recoveries 31 | . . . . . . . . 2 5 . . 1 . 4 . . . . . . . . . . . 11 2 . 6 . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 88316 | 118 2754 1391 3328 3262 1858 12009 1726 231 1019 2333 1946 4025 2965 2186 3451 3407 1590 4291 2281 1840 2373 533 2687 612 2013 1697 1570 2227 1713 14413 467 Spaces Moved 36591 | 54 1055 550 1498 1112 658 5004 1053 145 590 1191 973 2049 1307 851 1546 1422 769 1048 996 908 1073 260 781 364 1007 1043 573 1129 737 4676 169 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14951 | 48 1055 550 1498 1112 658 5004 . . 1 . . . . . . . . . . . . . . . . . 447 61 . 4462 55 Legs 16437 | . . . . . . . . . 102 1191 973 2049 1307 851 1546 1422 769 1048 798 908 1073 260 739 . . . . 723 548 130 . Wheels 4167 | . . . . . . . 1053 145 487 . . . . . . . . . 198 . . . 42 364 1007 822 49 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 240 225 120 120 110 190 120 190 120 190 190 190 190 190 138 184 190 190 130 140 140 130 150 190 190 190 245 Average Speed 200 | 147 178 240 160 235 240 235 122 121 135 190 182 190 179 190 196 220 190 190 179 184 190 190 186 140 141 147 233 195 208 248 245 Slowest Speed 490 | 160 240 240 240 240 240 465 130 130 330 260 190 190 190 260 260 260 190 190 490 190 190 260 260 150 150 150 250 340 260 260 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 Microwarps 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 7 27 16 4 10 Exploration Rate (%) 69 | 5 98 98 77 95 97 94 35 86 28 95 99 86 92 31 91 98 91 82 25 96 87 61 81 12 88 60 15 83 24 92 13 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 13 | . 2 . 2 . 4 . . . . . . 1 . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 . . . 1 1 1 . . 1 . . . 1 1 . . . 1 . . . . 1 . . . Unknown Exits Taken 18 | 1 1 1 . . . 1 . . . . . 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 41 | . . 1 . . . 10 . . . 6 3 2 4 . 3 3 . 1 . 3 4 . 1 . . . . . . . . Spaces Dug 563 | . 16 . . 4 . . 31 . 5 2 15 . 15 25 16 80 . 13 23 17 42 . 51 7 21 28 30 42 34 26 20 Terrain Destroyed 1804 | . 29 . 42 4 1 . 70 83 36 40 49 . 22 83 27 129 30 14 78 19 79 . 80 7 53 29 66 142 124 259 209 Melee 240 | . . . . 4 . . 18 . 4 2 15 . 9 16 9 9 . 5 16 2 4 . 9 7 17 19 22 28 12 13 . Projectile 583 | . 3 . . . 1 . 14 . 4 3 2 . 13 9 8 15 . 9 21 2 3 . 13 . 16 10 43 71 95 166 62 AOE 959 | . 26 . 42 . . . 38 83 28 35 32 . . 58 10 105 30 . 41 15 72 . 58 . 20 . 1 40 16 62 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 49787 | 77 1739 583 2146 1617 875 5299 1341 188 744 1249 1119 2123 1880 1236 1897 1643 877 3305 1389 1065 1387 301 1987 449 1547 1267 778 1274 886 7223 296 Wait 9079 | 1 528 3 363 339 19 98 90 17 19 10 7 4 463 65 165 157 9 2187 167 85 233 . 1130 48 343 166 100 102 57 1974 130 Move 35606 | 53 1054 549 1497 1111 657 5003 1053 144 589 1190 972 2048 1306 850 1545 1421 768 1047 995 907 1072 259 780 363 1006 841 502 811 563 4586 64 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 481 | 6 18 3 36 11 4 79 20 5 17 3 20 5 17 34 21 4 10 1 25 7 3 5 5 2 9 12 8 25 16 38 12 Fast Attach 457 | 3 3 . 6 10 1 12 8 . 14 7 12 9 4 27 17 3 16 4 18 5 3 9 9 3 13 54 28 57 35 59 8 Attach 254 | 4 2 2 23 2 5 6 6 3 14 1 17 2 8 29 14 1 2 1 21 9 . 1 4 3 6 16 5 16 10 13 8 Detach 170 | . 2 . 6 2 2 9 3 1 7 . 14 . 1 9 7 . 2 . 7 5 . . 4 1 3 13 11 14 14 24 9 Swap 550 | 2 19 4 30 35 5 . 19 2 4 9 2 3 12 29 42 13 6 26 30 7 20 6 10 6 22 20 24 28 15 89 11 Drop 737 | . 4 1 30 25 4 92 24 5 10 10 17 14 11 32 28 9 24 8 18 12 11 17 14 3 19 52 21 73 47 88 14 Fire 1234 | 8 101 19 123 50 33 . 25 11 15 4 11 11 23 37 25 25 21 16 38 8 15 . 15 8 22 25 51 96 100 259 39 Melee 916 | . . . 26 25 6 . 84 . 55 15 42 . 33 119 31 10 4 15 70 6 11 4 16 12 89 68 28 47 27 72 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 2 . . Crush 16 | . 8 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 4 . 18 . Rewire 193 | . . . . . 139 . 9 . . . 3 . . . . . 1 . . 14 19 . . . 7 . . . . 1 . Trap 11 | . . . . . . . . . . . 1 . 2 . 2 . 6 . . . . . . . . . . . . . . Miscellaneous 43 | . . . . 7 . . . . . . 1 27 . . . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: [*Sur] / [*Com]) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 12) 926 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Discovered new exit (range 5) 1557 | -10/Materials | Discovered new exit (range 13) 1882 | -10/Materials | Core integrity fell below 50% 2873 | -10/Materials | Entered Mines 3444 | -10/Mines | Learned 2 Materials zone layouts 3493 | -10/Mines | Found the Drone Emporium 3505 | -10/Mines | Found Prototype Device 3779 | -10/Mines | Discovered new exit (range 15) 4180 | -10/Mines | Discovered new exit (range 10) 4264 | -10/Mines | Entered Materials 4264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4265 | -9/Materials | Identified exit to Storage 4347 | -9/Materials | Repaired Lgt. Treads 4451 | -9/Materials | Identified Bomb Drone Bay 4561 | -9/Materials | Build established: Scavenger-Mutant 4748 | -9/Materials | Discovered new exit (range 8) 5321 | -9/Materials | Lost 3 parts (1u2w) 6248 | -9/Materials | Discovered new exit (range 16) 6441 | -9/Materials | Learned 2 Storage zone layouts 6449 | -9/Materials | Core integrity fell below 50% 6566 | -9/Materials | Identified exit to Materials 6607 | -9/Materials | Loaded intel: 14 trap records 7592 | -9/Materials | Entered Storage 7593 | -9/Storage | Identified exit to Recycling 7786 | -9/Storage | Build established: Mutant 8242 | -9/Storage | Build established: Scavenger-Mutant 8943 | -9/Storage | Met a pair of Derelict thieves 9424 | -9/Storage | Discovered exit to Materials (range 15) 9675 | -9/Storage | Used back door to open Recycling access 10133 | -9/Storage | Build established: Mutant 10854 | -9/Storage | Entered Recycling 11853 | -9/Recycling | Learned Storage trap positions 11928 | -9/Recycling | Build established: Commander-Mutant 11931 | -9/Recycling | Learned Materials emergency access door positions 11978 | -9/Recycling | Core integrity fell below 20% 11984 | -9/Recycling | Lost 9 allies 11997 | -9/Recycling | Learned Materials terminal intel 12104 | -9/Recycling | Identified exit to Factory 12143 | -9/Recycling | Learned Materials stockpile data 12211 | -9/Recycling | Identified exit to Scraptown 12255 | -9/Recycling | Build established: Mutant 12319 | -9/Recycling | Learned location of 1 exit from Recycling 12340 | -9/Recycling | Lost 3 allies 12389 | -9/Recycling | Learned Materials repair station intel 12645 | -9/Recycling | Scanned before Scraplab entrance 12691 | -9/Recycling | Entered Scraplab 12712 | -9/Recycling | Entered Scraptown 12712 | -9/Scraptown | System corruption cleaned by C-Scrubber 13092 | -9/Scraptown | Visited Bundlers 13161 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13880 | -9/Scraptown | Discovered new exit (range 3) 14156 | -9/Scraptown | Visited Symbiants 14195 | -9/Scraptown | Visited Awakened 14305 | -9/Scraptown | Visited Assassins FH 14334 | -9/Scraptown | Visited Cyclists 14452 | -9/Scraptown | Visited UFD Registry 14452 | -9/Scraptown | Registered with UFD as "Bioripper" 14538 | -9/Scraptown | Visited Science Guys 14684 | -9/Scraptown | Entered Cyclist Reading Room 14814 | -9/Scraptown | Visited Junk Cannon Lab 14826 | -9/Scraptown | Found Prototype Special Weapon 14826 | -9/Scraptown | Identified Junk Cannon 14869 | -9/Scraptown | Visited Scrapoid Pod Storage 15258 | -9/Scraptown | Visited Abandonware Association 15306 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 15306 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 15378 | -9/Scraptown | Visited Derelict Rescue Squad 15464 | -9/Scraptown | Visited Junk Repository 15524 | -9/Scraptown | Visited Modified Component R&D 15615 | -9/Scraptown | Visited Supply Room 15678 | -9/Scraptown | Visited Sword Containment 15735 | -9/Scraptown | Visited Botcube Research 15879 | -9/Scraptown | Discovered new exit (range 5) 18161 | -9/Scraptown | Found DRS Beacon 18872 | -9/Scraptown | Found Lrg. Botcube 19462 | -9/Scraptown | Found Scrap Suit 22521 | -9/Scraptown | Found Scrap Suit 23002 | -9/Scraptown | Lrg. Botcube activated 24721 | -9/Scraptown | Entered Factory 24721 | -6/Factory | Accompanied by 1 ally 24721 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 25136 | -6/Factory | Identified exit to Lower Caves 25244 | -6/Factory | Fabricated Com. HERF Cannon? 25284 | -6/Factory | Build established: Hacker-Mutant 26134 | -6/Factory | Scrapoids reinforcements arrived? 26155 | -6/Factory | Found Scrap Suit 26202 | -6/Factory | Discovered new exit (range 14) 26431 | -6/Factory | Fabricated Microactuators (x2) 26447 | -6/Factory | Sucked down chute 26447 | -6/Factory | Entered Waste 26455 | -6/Waste | Build established: Scavenger-Mutant 26462 | -6/Waste | EMP discharged 26462 | -6/Waste | System corruption reached 10% 26471 | -6/Waste | Spotted C-40 Crusher 26485 | -6/Waste | Spotted C-40 Crusher 26493 | -6/Waste | Spotted C-40 Crusher 26515 | -6/Waste | Destroyed C-40 Crusher 26516 | -6/Waste | Allies destroyed C-40 Crusher 26527 | -6/Waste | 3 allies followed down the chute 26528 | -6/Waste | Spotted C-40 Crusher 26539 | -6/Waste | Destroyed C-40 Crusher 26548 | -6/Waste | Spotted C-40 Crusher 26562 | -6/Waste | EMP discharged 26568 | -6/Waste | Lost 18 allies 26575 | -6/Waste | Spotted C-40 Crusher 26662 | -6/Waste | EMP discharged 26662 | -6/Waste | Discovered new exit (range 11) 26678 | -6/Waste | Entered Factory 26867 | -6/Factory | Core integrity fell below 50% 26910 | -6/Factory | Lost 5 parts (2p1n2u) 27125 | -6/Factory | Lost 4 parts (1p1n2u) 27218 | -6/Factory | Discovered exit to Lower Caves (range 34) 27697 | -6/Factory | Entered Lower Caves 27753 | -6/Lower Caves | Build established: Mutant 28999 | -6/Lower Caves | Discovered new exit (range 13) 29579 | -6/Lower Caves | Found Alien Artifact 29579 | -6/Lower Caves | Identified Dimensional Node Initializer 29579 | -6/Lower Caves | Initialized slip node 30013 | -6/Lower Caves | Identified exit to Lower Caves 30030 | -6/Lower Caves | Entered another Lower Caves area 30032 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 30053 | -6/Lower Caves | Core integrity fell below 20% 30061 | -6/Lower Caves | Destroyed 8 combat bots 30078 | -6/Lower Caves | Lost 4 parts (3u1w) 30102 | -6/Lower Caves | Activated DRS Beacon 30282 | -6/Lower Caves | Discovered new exit (range 6) 30787 | -6/Lower Caves | Learned Factory stockpile data 31605 | -6/Lower Caves | Discovered new exit (range 11) 31610 | -6/Lower Caves | Spotted B-75 Beast 31628 | -6/Lower Caves | Allies destroyed B-75 Beast 31637 | -6/Lower Caves | Learned 8 Factory zone layouts 31928 | -6/Lower Caves | Identified exit to Zion 31976 | -6/Lower Caves | Entered Zion 31976 | -6/Zion | Accompanied by 1 ally 32043 | -6/Zion | System corruption cleaned by Quarantine Array 32158 | -6/Zion | Discovered new exit (range 12) 32245 | -6/Zion | Build established: Derelict-Mutant 32724 | -6/Zion | Learned location of Quarantine (-3) 32872 | -6/Zion | Turned away by Imprinter 33168 | -6/Zion | Learned Factory trap positions 33250 | -6/Zion | Given the Hacking Drone Bay 33420 | -6/Zion | Found Prototype Device 33420 | -6/Zion | Identified Bomb Factory No. 2 33979 | -6/Zion | Found Prototype Device 33979 | -6/Zion | Identified Hacking Drone Bay 34193 | -6/Zion | Discovered new exit (range 3) 34193 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 36001 | -6/Zion | Entered Proximity Caves 36001 | -5/Proximity Caves | Accompanied by 1 ally 36004 | -5/Proximity Caves | Spotter reported a threat 36004 | -5/Proximity Caves | Spotter reported a threat 36100 | -5/Proximity Caves | Lost 3 parts (1p2u) 36246 | -5/Proximity Caves | Spotter reported a threat 36321 | -5/Proximity Caves | Spotter reported a threat 36359 | -5/Proximity Caves | Spotted B-75 Beast 36785 | -5/Proximity Caves | Spotter reported a threat 36871 | -5/Proximity Caves | Spotter reported a threat 36923 | -5/Proximity Caves | Spotter reported a threat 37088 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 37102 | -5/Proximity Caves | Found Prototype Special Weapon 37306 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 37586 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 37948 | -5/Proximity Caves | Build established: Derelict-Gladiator 38115 | -5/Proximity Caves | Spotter reported a threat 38357 | -5/Proximity Caves | Discovered new exit (range 17) 38418 | -5/Proximity Caves | Build established: Derelict-Mutant 38966 | -5/Proximity Caves | Entered Factory 38966 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 38967 | -5/Factory | Identified exit to Upper Caves 38968 | -5/Factory | Identified exit to Factory 38969 | -5/Factory | Loaded intel: 96 trap records 39112 | -5/Factory | Identified exit to DSF 39266 | -5/Factory | Search patrols dispatched 39287 | -5/Factory | Scrapoids reinforcements arrived? 39447 | -5/Factory | Scrapoid reinforcements arrived 39473 | -5/Factory | Found Corrupted Scrap Suit 39566 | -5/Factory | First assault squad dispatched 39603 | -5/Factory | Lost 3 allies 39841 | -5/Factory | Lost 10 parts (2p3n5u) 39849 | -5/Factory | Destroyed 7 combat bots 39937 | -5/Factory | Garrison activated, responded to threat 40069 | -5/Factory | Lost 3 parts (1p1n1u) 40204 | -5/Factory | Forged Quantum Companion 40204 | -5/Factory | Build established: Scavenger-Mutant 40625 | -5/Factory | Core integrity fell below 50% 40674 | -5/Factory | Fabricated Microactuators? 40964 | -5/Factory | Destroyed 10 combat bots 40966 | -5/Factory | Lost 4 parts (1p1n2u) 41152 | -5/Factory | Entered Upper Caves 41996 | -5/Upper Caves | Lost 4 parts (3n1w) 42148 | -5/Upper Caves | Identified Molecular Deconstructor 42389 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 42436 | -5/Upper Caves | Lost 5 parts (2n2u1w) 42440 | -5/Upper Caves | Destroyed 7 combat bots 42902 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42975 | -5/Upper Caves | Build established: Trapper-Mutant 43151 | -5/Upper Caves | Learned Factory garrison access intel 43309 | -5/Upper Caves | Discovered new exit (range 20) 43464 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 43757 | -5/Upper Caves | Build established: Scavenger-Mutant 44603 | -5/Upper Caves | Entered another Upper Caves area 44603 | -5/Upper Caves | Discovered exit to Factory (range 8) 45495 | -5/Upper Caves | Encountered a Warlord checkpoint 46368 | -5/Upper Caves | Learned Factory stockpile data 46450 | -5/Upper Caves | Core integrity fell below 20% 47013 | -5/Upper Caves | A Commander dispatched an escort 47032 | -5/Upper Caves | Learned Research garrison access intel 47383 | -5/Upper Caves | Discovered new exit (range 3) 48010 | -5/Upper Caves | Entered Warlord 48010 | -5/Warlord | Accompanied by 2 allies 48011 | -5/Warlord | Commander's escort returned to base 48011 | -5/Warlord | Commander's escort returned to base 48455 | -5/Warlord | Found Prototype Device 48455 | -5/Warlord | Identified Minesniffer Drone Bay 48710 | -5/Warlord | Warlord's base attacked by MAIN.C 48858 | -5/Warlord | Rebuked by Warlord 48897 | -5/Warlord | Found Prototype Device 48897 | -5/Warlord | Identified System Purifier 48916 | -5/Warlord | Found Prototype Device 48916 | -5/Warlord | Identified Exp. Phase Shifter 48949 | -5/Warlord | Found Prototype Reactor 49060 | -5/Warlord | Warlord forces counterattacked 49212 | -5/Warlord | Found Prototype Energy Gun 49212 | -5/Warlord | Identified Vortex Rail 49217 | -5/Warlord | Found Prototype Launcher 49223 | -5/Warlord | Found Vortex Rail 49385 | -5/Warlord | Warlord base infiltrated, sounded retreat 49394 | -5/Warlord | Spotted Executioner 49404 | -5/Warlord | Allies destroyed Executioner 49519 | -5/Warlord | Spotted Striker 49528 | -5/Warlord | Destroyed Striker 49549 | -5/Warlord | Destroyed 7 combat bots 49583 | -5/Warlord | Discovered new exit (range 9) 49600 | -5/Warlord | Entered Proximity Caves 49600 | -4/Proximity Caves | Accompanied by 5 allies 49602 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50234 | -4/Proximity Caves | Spotted B-86 Titan 50285 | -4/Proximity Caves | Lost 3 allies 53891 | -4/Proximity Caves | Entered Factory 53891 | -4/Factory | Evolved 2 slots: Utility x2 53892 | -4/Factory | Identified exit to Research 53894 | -4/Factory | Loaded intel: 4 garrison access locations 53947 | -4/Factory | Repaired Lrn. Terrain Scanner 54316 | -4/Factory | Identified exit to Upper Caves 54316 | -4/Factory | Identified exit to Extension 54316 | -4/Factory | Identified exit to Armory 54511 | -4/Factory | Discovered exit to Research (range 21) 54719 | -4/Factory | Build established: Scavenger-Assassin 55148 | -4/Factory | Repaired Flexi-carbon Leg 55306 | -4/Factory | Fabricated Nanoactuators (x2) 55464 | -4/Factory | Identified Vortex Chain Reactor 55474 | -4/Factory | Identified Vortex Catalyst Activator 55506 | -4/Factory | Destroyed 12 combat bots 55507 | -4/Factory | Lost 11 parts (2p3n4u2w) 55588 | -4/Factory | Build established: Scavenger-Mutant 55784 | -4/Factory | Scrapoid reinforcements arrived 55848 | -4/Factory | Scrapoid reinforcements arrived 55887 | -4/Factory | Found Scrap Suit 56141 | -4/Factory | First assault squad dispatched 56172 | -4/Factory | Entered Upper Caves 56172 | -4/Upper Caves | Accompanied by 7 allies 56687 | -4/Upper Caves | Build established: Scavenger-Assassin 57011 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 57066 | -4/Upper Caves | Discovered new exit (range 17) 57179 | -4/Upper Caves | Learned 12 Research zone layouts 57734 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 57835 | -4/Upper Caves | Found Scrap Suit 58007 | -4/Upper Caves | Build established: Scavenger-Mutant 58012 | -4/Upper Caves | Entered another Upper Caves area 58012 | -4/Upper Caves | Accompanied by 5 allies 58014 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 58045 | -4/Upper Caves | Discovered exit to Research (range 24) 58047 | -4/Upper Caves | Destroyed 7 combat bots 58325 | -4/Upper Caves | Build established: Scavenger-Assassin 58922 | -4/Upper Caves | Discovered new exit (range 13) 58966 | -4/Upper Caves | Lost 5 allies 59049 | -4/Upper Caves | Encountered a Warlord checkpoint 59242 | -4/Upper Caves | Learned Research security intel 60385 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 60385 | -4/Upper Caves | Entered Zhirov 60385 | -4/Zhirov | Discovered new exit (range 3) 60420 | -4/Zhirov | Met Zhirov 60461 | -4/Zhirov | Learned location of Command (-1) 60473 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 60504 | -4/Zhirov | Found Alien Artifact 60504 | -4/Zhirov | Identified Integrated Dissipator 60504 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 60617 | -4/Zhirov | Found Alien Artifact 60918 | -4/Zhirov | Entered Proximity Caves 61106 | -3/Proximity Caves | Spotter reported a threat 61416 | -3/Proximity Caves | Build established: Assassin 62115 | -3/Proximity Caves | Build established: Scavenger-Assassin 63117 | -3/Proximity Caves | Discovered exit to Research (range 20) 63148 | -3/Proximity Caves | Found DCF Scrap (14 items) 63450 | -3/Proximity Caves | Build established: Derelict-Assassin 63605 | -3/Proximity Caves | Entered Research 63605 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 63608 | -3/Research | Loaded intel: 4 garrison access locations 63798 | -3/Research | Spotted B-86 Titan 63908 | -3/Research | Build established: Derelict-Gladiator 63916 | -3/Research | Fabricated Assault Drone Bay (x1) 64130 | -3/Research | Spotted B-90 Cyclops 64142 | -3/Research | Discovered new exit (range 23) 64190 | -3/Research | Destroyed B-90 Cyclops 64217 | -3/Research | Entered Quarantine 64864 | -3/Quarantine | Found Alien Artifact 64865 | -3/Quarantine | Identified Subatomic Replicator 64865 | -3/Quarantine | Forged Prototype Slashing Weapon 65088 | -3/Quarantine | Cryocooling Duct disabled 65103 | -3/Quarantine | Ambient heat levels rising (+20) 65103 | -3/Quarantine | Non-combat units ordered to evacuate 65137 | -3/Quarantine | Found Alien Artifact 65137 | -3/Quarantine | Identified Phase Redirector 65423 | -3/Quarantine | Found Dimensional Node Initializer 65423 | -3/Quarantine | Initialized slip node 65448 | -3/Quarantine | Discovered new exit (range 6) 65574 | -3/Quarantine | Found Alien Artifact 65589 | -3/Quarantine | Found Alien Artifact 65762 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 65762 | -3/Quarantine | Warped through subspace to slip node 65763 | -3/Quarantine | Identified Core Reset Matrix 65763 | -3/Quarantine | Used Core Reset Matrix 65765 | -3/Quarantine | Found Core Stripper 65767 | -3/Quarantine | Detected hypermatrix surge 65767 | -3/Quarantine | Sensed 8 artifacts in vicinity 65786 | -3/Quarantine | Found Dimensional Node Initializer 65933 | -3/Quarantine | Spotted Fortress 66047 | -3/Quarantine | Build established: Alien-Gladiator 66059 | -3/Quarantine | Discovered new exit (range 5) 66230 | -3/Quarantine | Entered Section 7 66231 | -3/Section 7 | Sensed 21 artifacts in vicinity 66370 | -3/Section 7 | Found Microwarp Drive 66444 | -3/Section 7 | Spotted B-86 Titan 66466 | -3/Section 7 | Found Integrated Dissipator 66466 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 66582 | -3/Section 7 | Build established: Derelict-Gladiator 66656 | -3/Section 7 | Found Integrated Mediator 66656 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 66799 | -3/Section 7 | Spotted S7 Guard 66818 | -3/Section 7 | Destroyed S7 Guard 66850 | -3/Section 7 | Found Integrated Thermoelectric Network 66850 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 66885 | -3/Section 7 | Found Prototype Launcher 66885 | -3/Section 7 | Identified Hellfire Missile Launcher 66999 | -3/Section 7 | Build established: Alien-Gladiator 67320 | -3/Section 7 | Found Integrated Reactor 67320 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 67350 | -3/Section 7 | Initialized slip node 67406 | -3/Section 7 | Found Prototype Device 67406 | -3/Section 7 | Identified Adv. EM Disruption Field 67444 | -3/Section 7 | Core integrity fell below 50% 67444 | -3/Section 7 | Spotted Alpha 7 67449 | -3/Section 7 | Spotted B-99 Colossus 67526 | -3/Section 7 | Found LRC Armor 67526 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 67536 | -3/Section 7 | Found LRC Storage 67536 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 67539 | -3/Section 7 | Found LRC Storage 67539 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 67666 | -3/Section 7 | Found Integrity Redistributor 67785 | -3/Section 7 | Found Transdimensional Reconstructor 67787 | -3/Section 7 | Found Transdimensional Reconstructor 67788 | -3/Section 7 | Warped through subspace to slip node 67816 | -3/Section 7 | Spotted Alpha 7 67868 | -3/Section 7 | Warped through subspace to slip node 67915 | -3/Section 7 | Discovered new exit (range 9) 67927 | -3/Section 7 | Entered Research 67927 | -2/Research | Accompanied by 2 allies 67927 | -2/Research | Evolved 2 slots: Weapon x2 67949 | -2/Research | Discovered new exit (range 22) 68625 | -2/Research | Discovered new exit (range 12) 69171 | -2/Research | Discovered new exit (range 19) 69297 | -2/Research | Identified exit to Access 69419 | -2/Research | Build established: Alien-Tank 69427 | -2/Research | First assault squad dispatched 69497 | -2/Research | Entered Testing 69747 | -2/Testing | First assault squad dispatched 69848 | -2/Testing | Build established: Alien-Assassin 69863 | -2/Testing | Discovered exit to Access (range 24) 69989 | -2/Testing | Found Prototype Ballistic Gun 69989 | -2/Testing | Identified Hyp. Multirail 70162 | -2/Testing | Found Prototype Device 70162 | -2/Testing | Identified Exp. Shock Absorption System 70429 | -2/Testing | Found Prototype Energy Cannon 70429 | -2/Testing | Identified Hpw. Disruptor Cannon 70545 | -2/Testing | Found Prototype Processor 70545 | -2/Testing | Identified Exp. Targeting Computer 70646 | -2/Testing | Found Prototype Device 70646 | -2/Testing | Identified Exp. Transmission Jammer 70663 | -2/Testing | Spotted Striker 70667 | -2/Testing | Spotted Striker 70688 | -2/Testing | Found Unknown Launcher 70688 | -2/Testing | Identified Gamma Bomb Array 70693 | -2/Testing | Found Prototype Device 70693 | -2/Testing | Identified Exp. Focal Shield 70716 | -2/Testing | Found Exp. Focal Shield 70806 | -2/Testing | Found Prototype Protection 70806 | -2/Testing | Identified Hvy. Regenerative Plating 70813 | -2/Testing | Found Prototype Protection 70813 | -2/Testing | Identified SHELL Armor 71020 | -2/Testing | Destroyed 8 combat bots 71027 | -2/Testing | Found Prototype Energy Cannon 71027 | -2/Testing | Identified Potential Cannon 71175 | -2/Testing | Found Prototype Reactor 71274 | -2/Testing | Identified Singularity Reactor 71461 | -2/Testing | Found Potential Cannon 71527 | -2/Testing | Core integrity fell below 50% 71586 | -2/Testing | Repaired Broken Adv. Force Field 71656 | -2/Testing | Build established: Alien-Tank 71724 | -2/Testing | Entered Access 71724 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 71974 | -1/Access | First assault squad dispatched 72152 | -1/Access | Garrison activated, responded to threat 72295 | -1/Access | Spotted B-99 Colossus 72295 | -1/Access | Spotted B-99 Colossus 72296 | -1/Access | Discovered new exit (range 9) 72298 | -1/Access | Destroyed B-99 Colossus 72312 | -1/Access | Destroyed B-99 Colossus 72321 | -1/Access | Found Prototype Ballistic Gun 72321 | -1/Access | Identified Multirail 72366 | -1/Access | Found Multirail 72388 | -1/Access | Build established: Alien-Assassin 72580 | -1/Access | Scrapoids reinforcements arrived? 72640 | -1/Access | Murdered 4 allies 72659 | -1/Access | Destroyed 7 combat bots 72664 | -1/Access | Found Scrap Suit 73302 | -1/Access | Scrapoids reinforcements arrived? 73308 | -1/Access | High security lockdown imminent 73374 | -1/Access | Murdered 3 allies 73388 | -1/Access | High security lockdown engaged 73432 | -1/Access | Discovered new exit (range 10) 73437 | -1/Access | Entered Command 73724 | -1/Command | High security lockdown imminent 73776 | -1/Command | Build established: Alien-Executioner 73804 | -1/Command | High security lockdown engaged 73996 | -1/Command | Destroyed 18 combat bots 74003 | -1/Command | Spotted Investigator 74007 | -1/Command | Destroyed Investigator 74065 | -1/Command | Destroyed 18 combat bots 74117 | -1/Command | Spotted Investigator 74117 | -1/Command | Destroyed Investigator 74155 | -1/Command | Spotted Executioner 74155 | -1/Command | Destroyed Executioner 74193 | -1/Command | Destroyed 26 combat bots 74331 | -1/Command | Scanned by Researcher 74346 | -1/Command | Destroyed Executioner 74346 | -1/Command | Destroyed Investigator 74381 | -1/Command | Spotted Striker 74391 | -1/Command | Destroyed Striker 74397 | -1/Command | Spotted Striker 74406 | -1/Command | System corruption reached 10% 74407 | -1/Command | Destroyed Striker 74442 | -1/Command | Destroyed 35 combat bots 74616 | -1/Command | Spotted Executioner 74619 | -1/Command | Spotted Executioner 74623 | -1/Command | Destroyed Executioner 74633 | -1/Command | Spotted Striker 74633 | -1/Command | Spotted Striker 74634 | -1/Command | Spotted Investigator 74635 | -1/Command | Spotted Executioner 74640 | -1/Command | Destroyed Investigator 74642 | -1/Command | Destroyed Striker 74645 | -1/Command | Destroyed Executioner 74650 | -1/Command | Destroyed Striker 74654 | -1/Command | Destroyed Executioner 74680 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-404) 74681 | -1/Command | Core integrity fell below 50% 74694 | -1/Command | Destroyed 45 combat bots 74940 | -1/Command | Spotted Striker 74940 | -1/Command | Spotted Executioner 74949 | -1/Command | Destroyed Executioner 74949 | -1/Command | Destroyed Striker 74950 | -1/Command | Destroyed Executioner 74951 | -1/Command | System corruption reached 30% 74975 | -1/Command | Destroyed 14 combat bots 75627 | -1/Command | Found Prototype Processor 75627 | -1/Command | Identified Exp. Targeting Computer 75926 | -1/Command | Found Prototype Device 75926 | -1/Command | Identified Adv. Kinecellerator 76555 | -1/Command | Found Unknown Device 76555 | -1/Command | Identified Launcher Loader 76828 | -1/Command | Spotted M Guard 76828 | -1/Command | Spotted M Guard 76828 | -1/Command | Spotted Combat Programmer 76831 | -1/Command | Spotted Combat Programmer 76857 | -1/Command | Destroyed M Guard 76870 | -1/Command | Emitted hypermatrix ping 76875 | -1/Command | Assembled emerged from beneath the floor 76883 | -1/Command | Destroyed M Guard 76886 | -1/Command | Destroyed Combat Programmer 76888 | -1/Command | Destroyed Combat Programmer 76888 | -1/Command | All MAIN.C guards destroyed 76914 | -1/Command | Lost 6 allies 76960 | -1/Command | Found Prototype Device 76960 | -1/Command | Identified Thermal Barrier 76977 | -1/Command | Found Prototype Protection 76977 | -1/Command | Identified Hvy. Regenerative Plating 76981 | -1/Command | Found Prototype Device 76981 | -1/Command | Identified AEGIS Remote Shield 77005 | -1/Command | Found Prototype Energy Cannon 77005 | -1/Command | Identified Cld. Nova Cannon 77328 | -1/Command | Assembled emerged from beneath the floor 77412 | -1/Command | Assembled emerged from beneath the floor 77741 | -1/Command | Lost 5 allies 77742 | -1/Command | Assembled emerged from beneath the floor 77951 | -1/Command | Met MAIN.C 77957 | -1/Command | 0b10 Conduit disabled 77965 | -1/Command | Destroyed MAIN.C Shell 77967 | -1/Command | MAIN.C activated Command garrisons 77981 | -1/Command | Allies destroyed MAIN.C 78010 | -1/Command | Lost 9 allies 78015 | -1/Command | Discovered new exit (range 33) 78015 | -1/Command | Discovered new exit (range 97) 78015 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 78093 | -1/Command | Lost 4 allies 78183 | -1/Command | Spotted B-99 Colossus 78205 | -1/Command | Destroyed B-99 Colossus 78257 | -1/Command | Found Exp. System Purifier 80563 | -1/Command | Assembled emerged from beneath the floor 80727 | -1/Command | Assembled emerged from beneath the floor 82278 | -1/Command | Assembled emerged from beneath the floor 82405 | -1/Command | Lost 6 allies 82471 | -1/Command | Phase Generator disabled 82872 | -1/Command | Found Exp. Core Analyzer 82876 | -1/Command | Found Adv. Kinecellerator 83259 | -1/Command | Found Corrupted Exp. Targeting Computer 83331 | -1/Command | Found Exp. Targeting Computer 84105 | -1/Command | Found Singularity Reactor 84264 | -1/Command | Murdered 13 allies 85440 | -1/Command | Found Exp. Core Analyzer 85730 | -1/Command | Build established: Scavenger-Executioner 87081 | -1/Command | Found Corrupted Adv. Kinecellerator 87831 | -1/Command | Found Vortex Chain Reactor 87837 | -1/Command | Warped through subspace to slip node 87837 | -1/Command | Discovered new exit (range 5) 87850 | -1/Command | Entered Access_0 87851 | -1/Access_0 | Sensed 1 artifact in vicinity 87852 | -1/Access_0 | Met Architect 87857 | -1/Access_0 | Architect warped through subspace 87860 | -1/Access_0 | Destroyed A8 87905 | -1/Access_0 | Architect warped through subspace 87933 | -1/Access_0 | Core integrity fell below 20% 87938 | -1/Access_0 | Subspace Access Node disabled 87955 | -1/Access_0 | Architect warped through subspace 87965 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 87987 | -1/Access_0 | Architect warped through subspace 88009 | -1/Access_0 | Architect warped through subspace 88041 | -1/Access_0 | Architect warped through subspace 88073 | -1/Access_0 | Architect warped through subspace 88094 | -1/Access_0 | Architect warped through subspace 88123 | -1/Access_0 | Architect warped through subspace 88143 | -1/Access_0 | Architect warped through subspace 88191 | -1/Access_0 | Architect warped through subspace 88199 | -1/Access_0 | Build established: Alien-Executioner 88222 | -1/Access_0 | Architect warped through subspace 88244 | -1/Access_0 | Architect warped through subspace 88265 | -1/Access_0 | Architect warped through subspace 88295 | -1/Access_0 | Warped through subspace to slip node 88295 | -1/Access_0 | Discovered new exit (range 8) 88317 | *** | Heading to fleet! Last Messages --------------- 88254_ Ended siege mode. 88257_ Quantum Shear penetrates Wall. 88259_ System corrupted: Matter fused (-9). 88259_ Penetrated by Quantum Shear. 88264_ Activated siege mode. 88264_ Destroyed Exp. Phase Shifter. 88264_ Quantum Shear penetrates Wall. 88264_ Penetrated by Quantum Shear. Architect warps through subspace. 88274_ Ended siege mode. 88281_ Activated siege mode. 88287_ Energy Filter destroyed. 88289_ System corrupted: AEGIS Remote Shield rejected. 88289_ Penetrated by Quantum Shear. 88294_ Acquired AEGIS Remote Shield. 88295_ Warped through subspace, drawn to slip node. 88295_ EXIT=FOUND 88296_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 88302_ Ended siege mode. 88309_ T SCLWZXFLUGGG 6R2OUKCY ODP/R Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 85 Energy Capacity 1600 Matter Stores 324 Matter Capacity 350 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Corruption Containment 12 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 50 Core Shielding 20 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 16 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Thermal Defense Suite | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Microactuators | x2 | -6/Factory | Authchip Microactuators | x2 | -5/Factory Nanoactuators | x2 | -4/Factory | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Subatomic Replicator Phase Redirector Transdimensional Reconstructor Core Reset Matrix Core Stripper Integrated Mediator Integrated Thermoelectric Network Microwarp Drive Integrated Reactor LRC Armor LRC Storage Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingScanScanner Manual? 0 Play Time 12:08:55 Cumulative 788.7 hours Start 2024.09.07 @ 12:10:46 End 2024.09.16 @ 18:21:04 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 83 Adventurer 5 Explorer 10 Win Type 2 Total 32 Types 6/7/10/0/3/1/4/0/1 Lore% 78 Gallery% 93 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 130x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ef04652-ffc6-4131-a570-b38a8b53fefb