Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 19:44:09 Player: Megaknight51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3487) 3487 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 7890 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 1% Temperature Cool (27) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer > --- WEAPON (2) ------- Lance Lance > --- INVENTORY (5) ---- Deuterium Engine Advanced Terrain Scan Processor Gauss Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Deuterium Engine Advanced Terrain Scan Processor Gauss Rifle Lance [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . Parts Attached 87 | 6 9 14 32 12 . 3 7 4 Power 13 | 1 2 2 5 1 . . 2 . Engine 9 | 1 2 2 3 . . . 1 . Core 4 | . . . 2 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 25 | 2 1 1 13 7 . . 1 . Treads 1 | . . . 1 . . . . . Leg . | . . . . . . . . . Wheel 19 | 2 1 1 11 4 . . . . Hover . | . . . . . . . . . Flight 5 | . . . 1 3 . . 1 . Utility 23 | 1 2 5 7 1 . 2 3 2 Device 5 | . 1 1 1 . . 1 1 . Storage 3 | 1 1 1 . . . . . . Processor 3 | . . . 1 . . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 11 | . . 3 5 1 . . . 2 Artifact . | . . . . . . . . . Weapon 26 | 2 4 6 7 3 . 1 1 2 Energy Gun 3 | 1 1 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 13 | 1 1 5 5 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 2 . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 47 | . 5 2 17 12 . . 4 7 Power 3 | . 1 1 . . . . 1 . Propulsion 19 | . 1 1 8 7 . . 2 . Utility 14 | . . . 7 1 . . 1 5 Weapon 11 | . 3 . 2 4 . . . 2 Highest Loss Streak 10 | . 4 1 3 10 . . 4 3 To Critical Strikes . | . . . . . . . . . Average Backups 15 | . 8 19 24 24 5 4 4 4 Power 2 | . 1 1 3 2 1 1 1 1 Propulsion 4 | . 3 6 6 6 . . . . Utility 3 | . 1 3 4 5 1 1 1 1 Weapon 6 | . 1 7 10 8 2 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 2 2 9 12 . . . 2 Power 8 | . . . 6 2 . . . . Propulsion 5 | . 1 . . 4 . . . . Utility 7 | . . 1 . 5 . . . 1 Weapon 7 | . 1 1 3 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 65 | . 81 78 75 72 15 22 47 31 Engine 4 | . 12 10 3 . . . . . Core 2 | . . . 5 7 . . 3 . Wheel 17 | . 21 22 26 27 . . . . Flight 1 | . . . . . 7 5 8 . Device 1 | . 4 . . . . 4 11 . Storage 7 | . 14 11 9 6 . . . . Processor 2 | . . . . . . 4 11 6 Protection 9 | . . 13 12 12 7 1 . 11 Energy Gun 2 | . 13 2 . . . . . . Ballistic Gun 10 | . 6 19 16 14 . . . . Impact Weapon 1 | . . . 1 . . . 3 5 Piercing Weapon 1 | . . . . . . 5 2 6 Peak Build Rating 40 | 6 8 24 28 31 6 15 37 40 Average Rating 22 | 4 7 18 23 27 6 11 26 35 On Entrance 12 | . 6 8 24 22 10 6 15 18 Avg Prop Armor Cover (%) 4 | . . . 3 8 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 115 | 11 31 115 115 100 2 4 11 46 Greatest Support 52 | 26 26 26 52 48 5 5 11 3 Greatest Overweight (x) 38 | . 1 6 38 8 . . 3 15 Average Overweight (x) 1 | . . 3 3 1 . . . 7 Largest Inventory Capacity 25 | 8 15 25 25 25 5 5 5 5 Average Capacity 17 | 7 12 22 25 24 5 5 5 5 Most Carried 25 | 2 11 25 25 25 5 5 5 5 Average Carried 16 | . 8 20 24 24 4 4 4 4 Final Capacity 25 | 8 15 25 25 5 5 5 5 5 Final Carried 25 | 2 11 25 25 4 5 5 4 3 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Matter Collected 2896 | 106 344 356 1471 191 . 40 210 178 Remotely . | . . . . . . . . . Salvage Created 3784 | . 492 391 1961 369 . 40 163 368 Parts 230 | . 33 28 130 13 . 4 9 13 Haulers Intercepted 3 | . . . 2 1 . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 Prevented 8 | . . . . . . . . 8 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 82 | . 8 12 45 11 . . . 6 Melee 6 | . . . . . . . . 6 Guns 69 | . 7 12 45 5 . . . . Cannons 1 | . 1 . . . . . . . AOE 6 | . . . . 6 . . . . Classes Destroyed 16 | . 5 3 5 2 . . 1 . Worker 8 | . . 1 3 1 . 2 1 . Builder 11 | . 4 . 6 . . . 1 . Tunneler 1 | . 1 . . . . . . . Hauler 3 | . . . 2 1 . . . . Recycler 5 | . . . 4 . . . 1 . Mechanic 2 | . 1 . 1 . . . . . Operator 1 | . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 16 | . . 3 13 . . . . . Grunt 42 | . 8 3 21 5 . . . 5 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 1 . . . . Protector 1 | . . . 1 . . . . . Sentry 15 | . . 6 8 . . . . 1 Specialist 2 | . . . . 2 . . . . Programmer 3 | . . . . 3 . . . . Best Kill Streak 7 | . 2 2 7 5 . 2 2 3 Combat Bots Only 6 | . 2 2 6 5 . . . 3 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Hostile Shots Fired 914 | . 56 69 214 216 1 2 121 235 Missed 316 | . 10 23 51 96 1 1 62 72 Hits 598 | . 46 46 163 120 . 1 59 163 Melee 2 | . . . 2 . . . . . Projectile 596 | . 46 46 161 120 . 1 59 163 AOE 1 | . . . . 1 . . . . Critical Strikes 19 | . 1 2 3 3 . . 1 9 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 8226 | . 638 579 2339 1820 . 24 570 2256 Core 1877 | . 149 74 224 557 . 14 359 500 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . . . . 67 . . . . Core Remaining (%) 59 | 100 40 81 59 . . 18 . . Volleys Fired 270 | . 62 38 139 31 . . . . Largest 2 | . 2 2 2 2 . . . . Hottest 125 | . 125 88 56 72 . . . . Shots Fired 529 | . 117 76 275 61 . . . . Gun 506 | . 100 76 275 55 . . . . Cannon 15 | . 15 . . . . . . . Launcher 6 | . . . . 6 . . . . Special 2 | . 2 . . . . . . . Kinetic 440 | . 41 69 275 55 . . . . Thermal 83 | . 76 7 . . . . . . Explosive 6 | . . . . 6 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 9 8 10 9 . . . . Robot Miss Streak 9 | . 3 3 9 4 . . . . Penetration Max 1 | . . . 1 . . . . . Secondary Targets 6 | . . 1 5 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 405 | . 78 62 189 43 . 2 7 24 Core Hits 211 | . 24 21 114 35 . 2 4 11 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 7 | . . 1 2 . . . 1 3 Burn 1 | . . 1 . . . . . . Destroy 2 | . . . 2 . . . . . Smash 2 | . . . . . . . 1 1 Impale 2 | . . . . . . . . 2 Melee Attacks 77 | . . . 12 2 . 3 33 27 Impact 40 | . . . 12 2 . . 18 8 Slashing . | . . . . . . . . . Piercing 37 | . . . . . . 3 15 19 Sneak Attacks 6 | . . . . . . 2 3 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 9607 | . 973 1079 3677 2331 . 168 406 973 Guns 6484 | . 867 1079 3677 861 . . . . Cannons 106 | . 106 . . . . . . . Explosions 1470 | . . . . 1470 . . . . Melee 1526 | . . . . . . 147 406 973 Ramming 21 | . . . . . . 21 . . Kinetic 5939 | . 389 1012 3677 861 . . . . Thermal 651 | . 584 67 . . . . . . Explosive 1470 | . . . . 1470 . . . . Electromagnetic . | . . . . . . . . . Impact 403 | . . . . . . . 39 364 Slashing . | . . . . . . . . . Piercing 1123 | . . . . . . 147 367 609 Highest Corruption 2 | . . . 1 2 2 2 1 1 Average Corruption 1 | . . . 1 1 2 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . 2 . 2 1 9 Message Errors 6 | . . . . 1 . 1 . 4 Matter Fused 4 | . . . . . . 1 1 2 Heat Flow Errors 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 199 | . 9 . . 20 . . 81 89 Projectiles 9 | . 9 . . . . . . . Explosions 20 | . . . . 20 . . . . Melee 170 | . . . . . . . 81 89 Knockbacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . . Shots . | . . . . . . . . . Rammed 3 | . . . . . . 3 . . Targets Rammed 3 | . . . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 218 | . 218 126 117 27 . . . 181 Average Temperature 46 | . 89 28 22 9 . . . 46 Received Heat Transfer 3169 | . 375 240 1035 318 . . 162 1039 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . 3 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1586 | . 1364 222 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 75 | 100 100 100 52 47 100 100 100 . Level 1 11 | . . . 10 52 . . . . Level 2 13 | . . . 37 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 617 | . 96 63 617 275 62 36 158 . Initial 267 | . . . 18 267 62 36 . . Average 138 | . 27 26 274 195 57 14 25 . Influence Increases 2848 | . 285 394 1330 374 . 25 255 185 Destroy 0b10 Robot/C 1620 | . 160 240 880 220 . . . 120 Destroy 0b10 Robot/NC 165 | . 35 5 85 10 . 10 20 . Destroy Leader 358 | . 42 80 174 42 . . . 20 Successful Hack 55 | . . 8 2 22 . . 23 . Select Force Hacks 90 | . 30 30 30 . . . . . Disable Machine 135 | . . 15 60 30 . 15 15 . Destroy Structure 80 | . 3 1 24 35 . . 17 . Partial Spotted 45 | . . . 15 . . . 30 . Lose Combat Pursuer 300 | . 15 15 60 15 . . 150 45 Influence Decreases 2835 | . 283 351 786 784 127 77 167 260 Entered New Map 518 | . . 2 27 322 117 16 . 34 Time Decay 1847 | . 233 329 589 342 10 61 127 156 Lost Part 470 | . 50 20 170 120 . . 40 70 Squads Dispatched 16 | . 1 1 7 1 . 1 5 . Investigation 3 | . 1 1 1 . . . . . Extermination 4 | . . . . 1 . 1 2 . Reinforcement 7 | . . . 4 . . . 3 . Assault 1 | . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Distress Signals 12 | . 1 4 5 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 15 24 71 32 5 1 17 10 Peak Tracking Total 13 | . 5 5 7 13 5 1 9 4 Tactical Retreats 11 | . 1 1 4 1 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 4 | . . . . 1 . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 9 | . . 1 4 2 . 1 1 . Max in Single Turn 1 | . . 1 1 1 . 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 24 | . 2 4 3 4 . 2 8 1 Terminals 13 | . 1 3 1 2 . 1 5 . Fabricators 2 | . . . . . . 1 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 1 . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 3 | . . . . 1 . . 2 . Total Hacks 54 | . 2 9 5 17 . 7 13 1 Successful 26 | . 1 4 3 10 . 1 6 1 Failed 25 | . 1 5 1 5 . 6 7 . Catastrophic 8 | . . 3 1 2 . . 2 . Database Lockouts 3 | . . . 1 2 . . . . Manual 26 | . 2 3 3 4 . 6 8 . Terminals 36 | . 1 8 2 11 . 6 8 . Fabricators 3 | . . . . . . 1 2 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 1 . . . . . Scanalyzers 6 | . . . 2 4 . . . . Garrison Access 5 | . . . . 2 . . 3 . Terminal Hacks 13 | . . 3 1 6 . . 2 1 Record 3 | . . . . 3 . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . Open Door 1 | . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . Branch Access Points 3 | . . 1 . 1 . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 1 2 . . . . Retrieve Study 3 | . . . 1 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 8 | . 1 1 1 2 . 1 2 . Terminals 5 | . . . . 2 . 1 2 . Botnet 5 | . . . . 2 . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 1 . . . . . Tunnel 3 | . 1 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 3 2 2 . 2 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 1 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Active Infowar (turns) 1788 | . 230 . . . . 135 500 923 Sensors 650 | . . . . . . 135 500 15 Terrain 414 | . 230 . . . . . 184 . Machine Analysis 1320 | . . . . . . . 397 923 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Turns Passed 6111 | 56 783 1004 1841 761 34 209 500 923 Spaces Moved 4340 | 52 538 576 896 453 91 515 1008 211 Core 304 | 4 . . 1 . . 49 39 211 Treads 2 | . . . 2 . . . . . Legs . | . . . . . . . . . Wheels 2497 | 48 538 576 893 442 . . . . Hover . | . . . . . . . . . Flight 1537 | . . . . 11 91 466 969 . Fastest Speed 34 | 50 90 105 115 34 35 35 34 50 Average Speed 105 | 86 102 135 137 117 35 36 38 403 Slowest Speed 1950 | 90 115 190 1950 210 35 50 200 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . 2 5 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 69 55 66 15 70 13 34 24 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 31 | . 2 . 10 1 . . 18 . Terrain Destroyed 75 | . 2 . 13 42 . . 18 . Melee 29 | . . . 10 1 . . 18 . Projectile 5 | . 2 . 3 . . . . . AOE 41 | . . . . 41 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total 5195 | 59 651 728 1215 616 93 531 1059 243 Wait 281 | . 24 72 84 98 . . . 3 Move 4322 | 51 537 575 895 453 90 510 1000 211 Hop 4 | . . . . . . 2 2 . Pick Up 53 | 2 11 16 17 . 1 5 . 1 Fast Attach 42 | 6 5 5 16 3 . . 4 3 Attach 23 | . 1 2 5 6 . 4 3 2 Detach 10 | . 1 3 1 1 1 1 2 . Swap 50 | . 6 7 21 16 . . . . Drop 49 | . 4 10 25 6 1 3 . . Fire 270 | . 62 38 139 31 . . . . Melee 73 | . . . 12 2 . 3 33 23 Ram 3 | . . . . . . 3 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 450 | -10/Materials | Core integrity fell below 50% 452 | -10/Materials | Lost 4 parts (1p1n2w) 489 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Utility x2 1282 | -9/Materials | Discovered new exit (range 8) 1321 | -9/Materials | Identified exit to Mines 1844 | -9/Materials | Entered another Materials area 1844 | -8/Materials | Evolved 2 slots: Propulsion x2 2141 | -8/Materials | Central database locked down 2152 | -8/Materials | Identified exit to Factory 2254 | -8/Materials | Build established: Scavenger-Mutant 2807 | -8/Materials | Garrison activated, responded to threat 2962 | -8/Materials | Lost 3 parts (2n1u) 3084 | -8/Materials | Build established: Mutant 3444 | -8/Materials | First assault squad dispatched 3685 | -8/Materials | Entered Factory 3685 | -7/Factory | Evolved 2 slots: Utility x2 3708 | -7/Factory | Central database locked down 3751 | -7/Factory | Identified exit to Storage 3751 | -7/Factory | Identified exit to Lower Caves 3784 | -7/Factory | Central database locked down 4414 | -7/Factory | Cargo convoy interrupted 4435 | -7/Factory | Core integrity fell below 50% 4446 | -7/Factory | Sucked down chute 4446 | -7/Factory | Entered Waste 4450 | -7/Waste | Spotted C-40 Crusher 4450 | -7/Waste | Spotted C-40 Crusher 4458 | -7/Waste | Spotted C-40 Crusher 4459 | -7/Waste | Spotted C-40 Crusher 4474 | -7/Waste | Spotted C-40 Crusher 4475 | -7/Waste | Lost 10 parts (7n1u2w) 4475 | -7/Waste | Discovered new exit (range 12) 4475 | -7/Waste | Spotted C-40 Crusher 4480 | -7/Waste | Entered Factory 4655 | -7/Factory | Discovered new exit (range 6) 4657 | -7/Factory | Identified exit to Factory 4681 | -7/Factory | Core integrity fell below 20% 4689 | -7/Factory | Entered another Factory area 4689 | -6/Factory | Evolved 2 slots: Utility x2 5091 | -6/Factory | Build established: Scout 5173 | -6/Factory | Identified exit to Lower Caves 5189 | -6/Factory | Entered Lower Caves 5194 | -6/Lower Caves | Lost 4 parts (1p2n1u) 5201 | -6/Lower Caves | Core integrity fell below 50% 5239 | -6/Lower Caves | Lost 3 parts (3u) 5502 | -6/Lower Caves | Build established: Mutant 5598 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6099 | -6/Lower Caves | Core integrity fell below 20% 6112 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05940_ ZV 06101_ Lyr. Heavy Armor Plating destroyed. 06102_ Lance follow-up attack on G-50 Soldier. 06108_ Lance destroyed. 06109_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ??????????????????????????????????????###?????## | | ?????????????????????????????????????## ##????# | | ?????????????????????????????????????# ##???## | | ???????????????#?????????????????????# ##???## | | ???????????????# ????????????????????# #????## | | ???????????????# ???????????????????# #?????# | | ???????????????# #????####?????????## ##?????? | | ???????????????# ##??# ##?????#### #????### | | ???????????????# ### #?????# ##???## | | ????????????????# #????## #?#### | | ??????????????????# #????# #?# | | ??????????????????# g #???## #?# | | ???????????????????# #???# #?### | | ???????????????????### g #??## ##??## | | ?????????????????????# @##### ##??## | | ?????????????????????# ### ##### | | ????????????????????## ## % # | | ????????????????????# % % # | | ??????????????????# ## | | ?????????????????# ?# #### ] # | | ?????????????????# ## #??# % ## | | ?????????????????## #### #?# ## | | ??????????????????# ##??# ### ##?# | | ??????????????????# ##???###?####??# | | ??????????????????# ##?????????????# | | ????????????????? #???????????????# | | ???????????????#! ## ????????????????## ### | | ??????????????? ?# ?????????????????# #?# # | | ??????????????? ??# ????????????????? ?## ### | | ??????????????? ???# ???????????????? ???##?# | | ??????????????????? #???????????????? ??????# | | ????????????????????#???????????????? ??????# | | ???????????????????????????????????? ???????# | | ????????????????????????????????????? ???????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 1200 Power Shielding 66 Evasion (%) 63 Recoil Reduction 1 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Com. Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisConstructShearcannon Manual? 0 Play Time 00:45:11 Cumulative 105.2 hours Start 2026.03.03 @ 19:00:54 End 2026.03.03 @ 19:44:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a0cb9f-0327-48b5-8a9a-a1c32ba73350