Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.30 @ 18:03:26 Player: Karp Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1058) 1058 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 4968 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Signal Interpreter Targeting Computer Improved Particle Charger Improved Particle Charger > --- WEAPON ----------- High-powered Shock Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 7 | . 1 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . 1 2 2 . . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 56 | 7 7 8 12 4 3 7 3 5 Power 5 | 1 1 1 1 . . 1 . . Engine 5 | 1 1 1 1 . . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 4 1 3 1 . 2 1 . Treads . | . . . . . . . . . Leg 12 | 2 2 1 3 1 . 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . 2 . . . . . . . Utility 15 | 2 1 2 5 2 . 2 . 1 Device 8 | . 1 1 2 2 . 2 . . Storage 1 | 1 . . . . . . . . Processor 3 | . . 1 2 . . . . . Hackware . | . . . . . . . . . Protection 3 | 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 1 4 3 1 3 2 2 4 Energy Gun 7 | . 1 1 2 . 1 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 1 . 1 1 . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 2 1 . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . . . 5 . 9 6 . 2 Power 2 | . . . . . 1 1 . . Propulsion 5 | . . . . . 2 3 . . Utility 6 | . . . 4 . 2 . . . Weapon 9 | . . . 1 . 4 2 . 2 Highest Loss Streak 8 | . . . 4 . 8 3 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 72 | . 99 98 97 89 97 50 . 4 Engine 6 | . 12 10 8 7 6 1 . . Leg 15 | . 24 20 16 20 20 12 . . Device 11 | . 12 19 21 4 13 7 . . Storage 6 | . 12 10 8 7 7 5 . . Processor 11 | . . 9 17 21 21 16 . . Protection 5 | . 12 10 8 7 6 . . . Energy Gun 4 | . 2 13 9 7 6 1 . . Ballistic Gun 7 | . 22 4 . 7 7 5 . 1 Launcher 2 | . . 2 6 7 6 . . 1 Naked Turns 943 | . . . . . . 113 715 115 Heaviest Build 31 | 19 24 26 31 27 27 24 . 2 Greatest Support 52 | 20 20 20 36 52 52 40 3 3 Greatest Overweight (x) 7 | . 5 1 1 . . 7 . . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 8 10 10 10 10 10 8 5 5 Most Carried 10 | 4 10 10 10 6 6 2 5 5 Average Carried 5 | 1 6 8 9 5 5 . 3 1 Final Capacity 10 | 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 9 10 7 5 3 . 5 2 Class Distribution -------------------- 64% | Hacker-Mutant 27% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Matter Collected 806 | 248 97 116 166 . 66 6 97 10 Remotely . | . . . . . . . . . Salvage Created 1060 | . 92 358 450 . . 40 . 120 Parts 79 | . 10 37 27 . . 2 . 3 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 28 | . 1 12 9 . . 1 . 5 Guns 11 | . 1 7 3 . . . . . AOE 16 | . . 5 6 . . . . 5 Classes Destroyed 10 | . 2 5 2 . . . . 1 Worker 4 | . . 2 2 . . . . . Builder 2 | . . 1 1 . . . . . Hauler 3 | . . 2 1 . . . . . Watcher 5 | . 2 . 3 . . . . . Swarmer 11 | . . 6 2 . . . . 3 Grunt 13 | . 1 5 5 . . 1 . 1 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . Sentry 1 | . . . 1 . . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 8 | . 1 8 6 . . 1 . 5 Combat Bots Only 5 | . 1 5 3 . . 1 . 5 Max Kills in Single Turn 5 | . 1 5 4 . . 1 . 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 3 3 . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Damage Taken 2677 | . 40 185 662 . 559 542 . 689 Core 788 | . . 14 73 . 96 125 . 480 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . 11 . 40 . . . Core Remaining (%) 95 | 100 100 96 86 . . . . . Volleys Fired 78 | . 9 15 26 . 15 6 . 7 Largest 2 | . 2 2 2 . 2 2 . 2 Hottest 90 | . 45 90 90 . 60 80 . 72 Shots Fired 131 | . 17 28 42 . 29 7 . 8 Gun 111 | . 17 25 31 . 29 7 . 2 Cannon . | . . . . . . . . . Launcher 20 | . . 3 11 . . . . 6 Special . | . . . . . . . . . Kinetic 39 | . 16 2 . . 15 4 . 2 Thermal 25 | . . . 11 . 14 . . . Explosive 20 | . . 3 11 . . . . 6 Electromagnetic 47 | . 1 23 20 . . 3 . . Robot Hit Streak 20 | . 9 10 20 . 19 15 . 6 Robot Miss Streak 4 | . 2 1 4 . 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 109 | . 14 20 34 . 28 7 . 6 Core Hits 91 | . 6 27 36 . 4 2 . 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3741 | . 140 999 1332 . 334 83 . 853 Guns 1299 | . 140 240 455 . 334 83 . 47 Cannons . | . . . . . . . . . Explosions 2421 | . . 759 877 . . . . 785 Melee . | . . . . . . . . . Ramming 21 | . . . . . . . . 21 Kinetic 384 | . 122 15 . . 178 22 . 47 Thermal 650 | . . 344 150 . 156 . . . Explosive 2025 | . . 415 825 . . . . 785 Electromagnetic 661 | . 18 225 357 . . 61 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 102 | . . 81 21 . . . . . Projectiles . | . . . . . . . . . Explosions 102 | . . 81 21 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . . . 23 . . . . 40 Shots 3 | . . . 2 . . . . 1 Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 174 | . 18 174 88 . 4 12 . . Average Temperature 37 | . 7 62 27 . 4 6 . . Received Heat Transfer 945 | . 36 81 198 . 108 339 . 183 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . 2 4 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 850 | . . 200 325 . 325 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Peak Influence 381 | . 74 380 381 69 . . . . Initial 114 | . . 1 114 54 . . . . Average 102 | . 12 160 222 63 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 78 | 100 100 53 55 100 . . . . Level 1 21 | . . 46 44 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 2 3 1 . . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . 2 3 1 . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 6 15 18 1 2 8 . 24 Peak Tracking Total 12 | . 3 7 4 1 1 3 . 12 Tactical Retreats 10 | . 1 . . . 1 4 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 3 | . . 2 . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 10 | . 6 . 1 2 . 1 . . Terminals 7 | . 5 . 1 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 20 . 7 4 . 1 . . Successful 28 | . 17 . 7 3 . 1 . . Failed 4 | . 3 . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . . 3 . Terminals 26 | . 16 . 7 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 13 . 7 3 . 1 . . Record 13 | . 5 . 5 3 . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . Dispatch Records 2 | . 2 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 3 . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 112 | . 112 . . . . . . . Retrieved Matter 112 | . 112 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 . Highest-Rated Group 343 | . . . . . . . 343 . Highest-Rated Ally 96 | . . . . . . . 96 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Turns Passed 4332 | 72 711 347 468 99 1245 509 718 163 Spaces Moved 4072 | 55 341 142 298 79 997 519 1388 253 Core 1882 | 11 . . . . . 230 1388 253 Treads . | . . . . . . . . . Legs 2189 | 44 340 142 298 79 997 289 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . 1 . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 50 50 50 Average Speed 96 | 106 188 190 122 120 120 93 50 50 Slowest Speed 435 | 120 435 190 190 120 120 400 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 52 18 35 3 95 86 91 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 3 | . . . . . 1 . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 147 | . . 40 68 . . . . 39 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 147 | . . 40 68 . . . . 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Total 4326 | 65 395 191 359 82 1016 535 1411 272 Wait 72 | . 27 17 14 . . . 13 1 Move 4064 | 54 340 141 297 78 996 518 1387 253 Hop . | . . . . . . . . . Pick Up 32 | 4 7 6 4 . 1 4 5 1 Fast Attach 15 | 7 2 . 1 2 . . 2 1 Attach 27 | . 3 2 5 2 3 7 1 4 Detach 3 | . 2 . . . . . 1 . Swap 14 | . 2 6 6 . . . . . Drop 15 | . 3 4 6 . . . 2 . Fire 78 | . 9 15 26 . 15 6 . 7 Melee 1 | . . . . . 1 . . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Identified exit to Materials 13 | -11/Junkyard | Discovered exit to Materials (range 15) 73 | -11/Junkyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 754 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Discovered exit to Materials (range 9) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Identified exit to Materials 1073 | -9/Materials | Discovered exit to Materials (range 13) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Utility x2 1504 | -8/Materials | Identified exit to Factory 1504 | -8/Materials | Discovered exit to Factory (range 13) 1576 | -8/Materials | Lost 4 parts (3u1w) 1599 | -8/Materials | Entered Factory 1599 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1634 | -7/Factory | Identified exit to Lower Caves 1634 | -7/Factory | Discovered exit to Lower Caves (range 16) 1698 | -7/Factory | Entered Lower Caves 1733 | -7/Lower Caves | Learned Factory interactive machine intel 1880 | -7/Lower Caves | Build established: Scavenger-Gunner 1923 | -7/Lower Caves | Learned Factory garrison access intel 1924 | -7/Lower Caves | Encountered a Warlord checkpoint 1930 | -7/Lower Caves | Spotted B-75 Beast 2566 | -7/Lower Caves | Identified exit to Lower Caves 2566 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 2943 | -7/Lower Caves | Entered another Lower Caves area 2959 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 3068 | -7/Lower Caves | Spotted B-75 Beast 3289 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3339 | -7/Lower Caves | Released all parts (9) 3351 | -7/Lower Caves | Lost 3 parts (2n1w) 3397 | -7/Lower Caves | Build established: Hacker-Mutant 3434 | -7/Lower Caves | Encountered a Warlord checkpoint 3447 | -7/Lower Caves | Identified exit to Zion 3447 | -7/Lower Caves | Discovered exit to Zion (range 9) 3452 | -7/Lower Caves | Entered Zion 3460 | -7/Zion | Visited the Megawrench Repair Shop 3474 | -7/Zion | Given A8's code to call for help 3533 | -7/Zion | Learned location of Warlord (-4) 3817 | -7/Zion | Imprinted 3819 | -7/Zion | Declared Zion's savior 3998 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4007 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4161 | -7/Zion | Identified exit to Proximity Caves 4161 | -7/Zion | Discovered exit to Proximity Caves (range 14) 4170 | -7/Zion | Entered Proximity Caves 4190 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4202 | -6/Proximity Caves | Core integrity fell below 50% 4220 | -6/Proximity Caves | Released all parts (3) 4264 | -6/Proximity Caves | Spotter reported a threat 4309 | -6/Proximity Caves | Core integrity fell below 20% 4324 | -6/Proximity Caves | Spotted B-75 Beast 4333 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. System corrupted: Matter fused (-7). Critical hit (Burn: +37). Slammed into Y6-SUX(S). E-15 Imp sneak attacks. Y6-SUX(S) Neutrino Core blown off. Y6-SUX(S) Med. Treads blown off. Y6-SUX(S) Neutrino Core blown off. Y6-SUX(S) Med. Treads blown off. E-15 Imp destroyed. Y6-SUX(S) destroyed. Searching scrap... Found Arm. Leg. Found Hacking Suite. Found 25 Matter. Acquired Hacking Suite. Acquired 4 matter. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? #?????????????????????????? | | ????????????????????? # #????????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????###?# #??????????????????????? | | ??????????????????## ## #??????????????????????? | | ????????????????### # #######????????????????? | | ???????????????## @ ##???????????????? | | ???????????????# #???????????????? | | ??????????????## ##???????????????? | | ??????????????# ##????????????????? | | ??????????????## s######?????????????????? | | ?????????####??## ##??????????????????????? | | ????????## ##??## ##??????????????????????? | | ??????### #???# ##?????????????????????? | | ?????## ##??# s #?????????????????????? | | ????## ##?## #?????????????????????? | | ????# % #####s ## #????????????????????? | | ????# = ## ### #???????????????????? | | ????# ####### ## #??## #??????????????????? | | ####### ###?????# ## #???? #??????????????????? | | #???????# ## #????# ##??????????????????? | | #########???????# ## #????? #???????????????????? | | ????????????## # # ##???? #???????????????????? | | #???????????# #?????#???????????????????? | | ##??????????# % #?????????????????????????? | | #??????????# #????????????????????????? | | #??????????# ??????????????????????? | | #????????? ????????????????????? | | #??????? #" ### ###???????????????????? | | ##????? ### #?? #?????????????????????? | | ??????# ## ##?? #???#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 59 Targeting Accuracy 5 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mass Driver | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Beamcaster | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed TacticalDirtyWell Manual? 0 Play Time 01:37:33 Cumulative 4.8 hours Start 2023.09.30 @ 15:44:15 End 2023.09.30 @ 18:03:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 2 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91ff4675-5f17-4018-b79c-201c26dcaa89