Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 20:47:35 Player: dp-fld Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (343) 1715 Value Destroyed (12799) 12799 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (6617) 6617 TOTAL SCORE: 31591 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3244 Follower Combat Kills 1397 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1124 Friendly Fire -1548 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Particle Charger Advanced Force Field Advanced Dynamic Insulation System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Improved Heavy Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Vortex Rifle Nova Cannon Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Biometal Medium Treads Biometal Medium Treads Advanced Cooling System Advanced Sensor Array Improved Particle Charger Advanced Weapon Cycler Graphene Brace Advanced Force Field Advanced Dynamic Insulation System High-powered Tractor Beam Vortex Rifle Matter Neutralizer Railgun Vibroblade [Rating: 156] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Railgun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 500 | 8 28 41 9 . 15 53 2 23 2 . 3 12 47 1 14 10 . 15 4 24 5 21 1 2 5 6 149 Power 47 | 1 4 7 1 . 1 3 . 1 . . . 1 4 . . . . . . 6 . 2 . . 1 1 14 Engine 11 | 1 3 5 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Core 13 | . 1 2 . . 1 3 . 1 . . . 1 2 . . . . . . 2 . . . . . . . Reactor 23 | . . . . . . . . . . . . . 2 . . . . . . 3 . 2 . . 1 1 14 Propulsion 130 | 2 9 12 2 . 9 22 . 1 . . . 4 13 . 1 4 . 6 . 1 . 1 . 2 . 1 40 Treads 17 | . 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . 8 Leg 20 | 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . 12 Wheel 14 | . . 7 . . 6 . . . . . . . . . . . . . . . . . . . . . 1 Hover 57 | . . . . . . 15 . 1 . . . 4 13 . 1 4 . 6 . 1 . 1 . 1 . 1 9 Flight 22 | . . 1 . . 3 7 . . . . . . . . . . . . . . . . . 1 . . 10 Utility 177 | 2 9 6 . . 2 13 . 14 1 . . 2 20 1 9 1 . 5 1 8 2 14 . . 1 2 64 Device 119 | 1 6 1 . . 1 6 . 8 1 . . 2 11 . 6 1 . 3 1 7 2 8 . . . 1 53 Storage 10 | 1 3 1 . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . Processor 9 | . . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . 4 Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Protection 37 | . . 3 . . 1 2 . 3 . . . . 9 1 3 . . 1 . 1 . 5 . . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 3 6 16 6 . 3 15 2 7 1 . 3 5 10 . 4 5 . 4 3 9 3 4 1 . 3 2 31 Energy Gun 17 | 1 2 3 . . . . . . . . . . . . . . . 2 . 1 . . . . . . 8 Energy Cannon 30 | . . 3 . . . 1 . 3 1 . 1 . 5 . 1 2 . . 2 3 2 . . . . . 6 Ballistic Gun 61 | 2 4 9 4 . 3 10 1 . . . 2 3 5 . 2 1 . 1 . 4 1 3 . . 1 1 4 Ballistic Cannon 11 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 6 Launcher 13 | . . . 1 . . 1 . 1 . . . 1 . . 1 2 . 1 1 1 . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . 4 Slashing Weapon 6 | . . . . . . 1 1 3 . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 1 . . 2 . . . . . . . . . . . 6 . . . . . . 2 . 3 Parts Lost 77 | . 10 2 3 . . 1 . . . . . 2 2 . . . . . . 6 . 5 . . . . 46 Power 10 | . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 Propulsion 28 | . 3 2 2 . . . . . . . . . . . . . . . . 1 . 3 . . . . 17 Utility 22 | . 3 . . . . . . . . . . 1 1 . . . . . . 2 . 1 . . . . 14 Weapon 17 | . 2 . 1 . . 1 . . . . . 1 1 . . . . . . 1 . 1 . . . . 9 Highest Loss Streak 8 | . 3 1 2 . . 1 . . . . . 2 1 . . . . . . 4 . 2 . . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 99 99 100 100 95 93 93 93 93 74 93 99 100 99 100 100 100 100 98 100 98 78 84 86 95 87 Engine 3 | . 12 7 11 11 10 . . . . . . . . . . . . . . 2 . . . . . . . Core 1 | . 1 3 . . . 6 6 6 6 6 6 6 2 . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 10 9 5 5 7 10 7 Treads 4 | . 15 5 2 22 5 . . . . . . . . . . . . . . . . . . . . . 3 Leg 1 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 6 | . . 27 30 11 26 . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 20 33 33 33 33 33 33 35 35 35 35 35 35 35 30 31 30 21 24 26 30 11 Flight 1 | . . . . . . 16 . . . . . . . . . . . . . . . . . 3 5 1 1 Device 10 | . 12 3 . . . 13 6 6 6 6 6 6 15 11 11 11 11 11 11 17 26 19 15 15 15 15 18 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 8 | . . 2 . . . 6 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 11 15 15 15 15 15 Protection 5 | . . 4 11 11 10 1 6 5 6 6 6 6 6 11 10 11 11 10 11 8 . 4 5 5 5 5 1 Energy Gun 1 | . 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 5 . . . 3 5 3 3 6 . 3 2 5 5 4 5 2 4 2 1 . . . . . 4 Ballistic Gun 12 | . 14 22 23 22 22 9 11 13 13 13 1 11 14 11 10 11 11 10 11 12 14 10 1 . . . 1 Ballistic Cannon 2 | . . . 8 11 10 . . . . . . . . . . . . . . . . . 3 5 . 6 2 Peak Build Rating 156 | 7 13 24 25 25 35 75 75 79 78 78 78 86 104 96 101 101 100 113 112 128 132 132 96 106 113 121 156 Average Rating 72 | 5 9 20 24 25 24 64 75 75 78 78 64 79 98 95 97 99 100 106 111 120 129 125 95 102 102 112 128 On Entrance 77 | . 7 11 24 25 25 34 75 75 76 78 78 78 86 96 94 97 100 100 109 112 128 131 95 96 106 113 115 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 118 | 12 50 106 106 106 106 37 40 52 56 56 56 56 69 63 69 68 68 68 66 75 70 76 50 49 61 64 118 Greatest Support 240 | 20 40 60 36 12 36 65 65 65 65 65 65 68 78 69 69 71 71 76 76 76 76 76 51 62 62 68 240 Greatest Overweight (x) 8 | 2 1 7 8 8 8 1 . . . . . . . . 3 . . . . . . 1 . . . . 2 Average Overweight (x) . | . . 1 2 8 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 17 24 25 25 25 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 25 | 4 20 25 25 23 25 16 10 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 Average Carried 16 | 3 15 23 24 23 24 9 10 12 15 15 15 14 14 15 14 14 15 14 15 13 12 14 14 15 14 14 14 Final Capacity 25 | 8 20 25 25 25 25 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 4 18 25 23 23 17 10 10 15 15 15 15 14 15 15 14 15 15 15 15 12 13 15 15 15 15 15 5 Class Distribution -------------------- 28% | Tank 17% | Mutant 14% | Gunner 14% | Skirmisher 8% | Scout 7% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Mutant | -6/Factory Skirmisher | -6/Waste Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Gunner | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Skirmisher | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 13450 | 351 497 995 523 103 70 1054 30 695 30 40 . 311 1267 30 420 145 139 987 90 835 179 585 168 116 137 185 3468 Remotely 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Salvage Created 14977 | 105 1100 1657 1151 58 . 914 115 982 40 50 . 23 1263 . 212 55 63 404 39 1091 94 622 16 37 217 94 4575 Parts 782 | 17 73 122 72 2 . 46 8 47 3 7 . 1 84 . 3 6 2 18 5 57 4 23 . . 7 10 165 Haulers Intercepted 25 | . 2 6 4 . . 3 . 4 . . . . 2 . . . . . . . . . . . . . 4 Recyclers Shooed 7 | . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 3 7 . 21 . . . 1 . . 5 . . . . . 7 3 . Prevented 9 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 4 . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 232 | . 24 31 21 1 . 5 . 4 . 1 . . 14 . 4 8 . 13 4 19 1 7 . . . 4 71 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 122 | . 24 29 12 1 . 5 . 3 . . . . 13 . . . . 2 . 16 1 7 . . . . 9 Cannons 59 | . . 2 7 . . . . . . 1 . . . . . . . . . 1 . . . . . 3 45 AOE 38 | . . . 2 . . . . 1 . . . . 1 . 4 8 . 11 4 2 . . . . . 1 4 Classes Destroyed 22 | 1 6 4 2 . . 1 1 1 1 . . . . . 1 . . 1 . 1 . 1 . . . 1 . Worker 20 | . . 1 2 . . . . 4 . . . . 5 . . . . . . 1 . 3 . . . . 4 Builder 17 | . . 1 1 . . . . 6 . . . . 3 . . . . . . . . 1 . . . . 5 Tunneler 10 | 6 . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . Hauler 25 | . 2 6 4 . . 3 . 4 . . . . 2 . . . . . . . . . . . . . 4 Recycler 14 | . 1 2 2 . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . 4 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Operator 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 16 | . 2 . . . . 3 . 1 . . . 2 5 . 1 . . . . . . . . . . . 2 Swarmer 62 | . 5 10 5 . . 2 . 1 . . . . . . 4 8 . 5 4 4 1 . . . . . 13 Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 84 | . 18 11 7 . . . . 1 . . . . 5 . . . . 6 . 8 . 3 . . . 2 23 Brawler 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 25 | . . 10 7 1 . 2 . 1 . . . . 2 . . . . . . . . . . . . . 2 Hunter 13 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 10 Programmer 35 | . . . . . . 1 . . . 1 . . 6 . . . . 1 . 2 . 3 . . . . 21 Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 2 5 6 11 1 . 3 . 8 1 1 . 2 5 . 5 4 . 4 4 4 1 3 . . . 2 6 Combat Bots Only 6 | . 5 5 4 1 . 3 . 1 . 1 . . 3 . 4 4 . 4 4 4 1 2 . . . 2 6 Max Kills in Single Turn 10 | 1 2 2 2 1 . 2 1 10 1 1 . 1 3 . 5 2 1 4 3 3 1 2 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 4 | . . . 1 . . . . 1 . . . . 1 . 4 2 . 4 3 2 . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1604 | . 147 93 95 2 . 30 1 27 2 12 . 64 79 . 2 18 . 23 3 128 . 84 . . . 8 786 Missed 522 | . 30 19 22 . . 19 . 15 2 4 . 37 30 . 1 11 . 16 3 58 . 48 . . . 4 203 Damage Taken 18922 | . 1388 890 984 28 . 277 13 157 . 119 . 395 1325 . 13 105 . 183 30 1512 . 1130 . . . 79 10294 Core 2080 | . 241 127 122 . . 17 13 11 . . . . 124 . . . . 19 . 65 . 68 . . . 18 1255 Absorbed by Shields 1157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1157 Reduced by Siege Mode 718 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 718 Redirected to Shielding 105 | . . . . . . . . 3 . . . . . . . . . . . 102 . . . . . . . Ignored by Resistances 760 | . . . . . . . . . . . . . . . . . . . . 268 . . . . . . 492 Regen/Repaired (Parts) 641 | . . 87 . . . 14 68 . . . . . . . 96 . . 34 . . 204 138 . . . . . Core Remaining (%) 67 | 100 3 . . . 37 . . . . . . 95 . . . . . . 85 . . . . . . 86 . Volleys Fired 906 | 18 99 70 54 1 . 70 . 40 2 6 . 21 94 . 16 34 5 23 6 62 9 33 5 3 5 18 212 Largest 3 | 2 2 3 3 3 . 3 . 2 1 3 . 3 3 . 3 1 1 2 1 3 3 3 1 1 1 2 3 Hottest 323 | 60 110 145 92 85 . 118 . 85 85 151 . 151 155 . 166 98 98 70 98 166 101 166 60 60 35 108 323 Shots Fired 1786 | 36 193 198 162 3 . 77 . 61 2 14 . 41 203 . 25 35 6 30 6 148 13 63 6 4 5 22 433 Gun 1143 | 36 193 179 125 2 . 52 . 42 . 8 . 27 149 . 12 . . 14 . 127 6 61 3 . 5 . 102 Cannon 604 | . . 19 35 1 . 24 . 18 2 6 . 12 54 . 12 25 6 . 4 20 7 2 3 4 . 22 328 Launcher 39 | . . . 2 . . 1 . 1 . . . 2 . . 1 10 . 16 2 1 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1271 | 35 170 165 160 3 . 52 . 42 . 8 . 27 149 . 12 . . 14 . 127 6 61 6 4 5 22 203 Thermal 442 | . 13 29 . . . 24 . 18 2 6 . 12 54 . 12 25 6 . 4 20 7 2 . . . . 208 Explosive 36 | . . . 2 . . 1 . 1 . . . 2 . . 1 10 . 16 2 1 . . . . . . . Electromagnetic 18 | 1 10 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Robot Hit Streak 28 | 10 15 22 16 6 . 12 . 9 . 4 . 3 11 . 6 2 3 10 6 11 6 8 . . 3 7 28 Robot Miss Streak 8 | 3 8 3 5 . . 4 . 5 . 1 . 1 4 . 1 2 1 2 1 4 1 4 . . 1 1 3 Penetration Max 2 | . . . . . . . . 1 . . . . 2 . . . . 2 . 1 . 1 . . 1 . 2 Secondary Targets 14 | . 2 2 2 . . . . . . . . . . . . . . 2 . 6 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 1077 | 25 121 124 94 2 . 42 4 49 2 5 . 15 93 . 12 5 3 20 1 82 9 43 1 2 4 6 313 Core Hits 560 | 9 56 59 46 2 . 22 2 28 1 2 . 6 46 . 10 9 . 42 3 47 2 17 . . 3 5 143 Critical Kills 27 | . . . . . . 5 . 3 . . . . . . 1 . . . . 1 1 . . . . . 16 Critical Parts Destroyed 33 | . 1 1 . . . 6 . 4 . . . 2 . . . . . . . 1 . 4 1 . . . 13 Critical Strikes 71 | . 2 2 . . . 12 . 10 . . . 2 . . 1 . . . . 2 1 4 1 . . . 34 Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 14 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 12 Destroy 39 | . 1 1 . . . 12 . 7 . . . 2 . . . . . . . 2 . 1 . . . . 13 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Smash 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 4 Sever 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Melee Attacks 200 | . . . . . . 51 4 32 3 . . 3 . . . . . . . . . 22 2 6 . . 77 Impact 131 | . . . . . . 24 . . . . . . . . . . . . . . . 22 2 6 . . 77 Slashing 69 | . . . . . . 27 4 32 3 . . 3 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . 4 4 8 1 . . . . . . . . . . . . 5 1 2 . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37007 | 290 1413 2093 1968 27 . 810 335 2521 139 51 . 237 3114 . 1071 1091 102 2963 331 2559 256 1445 77 185 128 227 13574 Guns 13551 | 290 1273 1833 1349 27 . 283 . 122 . 15 . 84 2328 . 264 . . 432 . 2142 63 924 . . 128 . 1994 Cannons 11393 | . . 221 426 . . 117 . 32 . 36 . . 254 . 66 . 102 . . 233 193 31 . . . 227 9455 Explosions 8153 | . 140 39 193 . . . . 1092 . . . 153 532 . 741 1091 . 2531 331 184 . . . . . . 1126 Melee 3892 | . . . . . . 410 335 1275 139 . . . . . . . . . . . . 490 77 185 . . 981 Ramming 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 16299 | 275 1018 1621 1775 27 . 283 . 122 . 15 . 84 2328 . 264 . . 432 . 2142 63 924 . . 128 227 4571 Thermal 9196 | . 107 413 . . . 117 . 1038 . 36 . . 384 . 562 . 102 . . 233 193 31 . . . . 5980 Explosive 5866 | . . . 193 . . . . 86 . . . 153 402 . 245 1091 . 2531 331 184 . . . . . . 650 Electromagnetic 838 | 15 288 59 . . . . . . . . . . . . . . . . . . . . . . . . 476 Impact 1855 | . . . . . . 122 . . . . . . . . . . . . . . . 490 77 185 . . 981 Slashing 2037 | . . . . . . 288 335 1275 139 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 898 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 898 Highest Corruption 28 | . 1 . . . . . . . . 1 1 1 7 7 7 2 2 2 . 2 2 15 15 15 15 15 28 Average Corruption 5 | . 1 . . . . . . . . 1 1 1 2 7 3 2 2 2 . 1 2 4 15 15 15 15 11 Corruption Purged 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 267 | . 7 . . . . . . . . . . 4 32 5 13 8 6 . . . 1 21 9 15 3 18 125 Message Errors 52 | . 2 . . . . . . . . . . . 6 2 3 2 . . . . . 5 . 2 . 4 26 Matter Fused 56 | . 1 . . . . . . . . . . 1 10 1 4 1 4 . . . . 5 2 3 1 2 21 Heat Flow Errors 42 | . 2 . . . . . . . . . . 1 2 . 1 2 1 . . . 1 2 2 1 1 4 22 Energy Discharges 30 | . 1 . . . . . . . . . . . 3 1 1 2 . . . . . 3 3 2 1 4 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 36 | . . . . . . . . . . . . 2 3 1 2 . . . . . . 3 . 4 . 3 18 Data Loss (major) 7 | . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . 3 Misfires 13 | . 1 . . . . . . . . . . . 2 . 1 1 1 . . . . . 1 1 . . 5 Alerts 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . 1 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 16 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2422 | . . . . . . 54 123 231 46 . . . 24 . 35 85 74 88 62 16 12 431 77 160 . . 904 Projectiles 517 | . . . . . . . . 12 . . . . . . . . 74 . . . 12 1 . . . . 418 Explosions 425 | . . . . . . . . 89 . . . . 24 . 35 85 . 88 62 16 . . . . . . 26 Melee 1480 | . . . . . . 54 123 130 46 . . . . . . . . . . . . 430 77 160 . . 460 Knockbacks 27 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . 1 22 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Kinetic 21 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 19 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 443 | . 31 . . . . . . . . . . . 61 . . . . . 32 70 . 78 . . . . 171 Shots 10 | . 2 . . . . . . . . . . . 1 . . . . . 1 1 . 3 . . . . 2 Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 256 260 277 33 . 135 . 96 84 292 . 250 338 . 126 310 184 237 86 264 98 251 215 242 402 272 454 Average Temperature 76 | . 55 58 77 20 . 20 . 34 44 114 . 90 74 . 29 96 55 123 41 86 53 52 93 66 150 86 119 Received Heat Transfer 2865 | . 717 222 384 9 . . . 27 . . . 63 177 . . . . 36 . 153 . 42 . . . 12 1023 Effects 15 | . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 10 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Interference 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 9 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Total Turns 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 195 Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 12 Impact Corruptions 34 | . . . . . . . . . . . . . . . . . . . . . . 15 2 6 . . 11 Robots Melted 17 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . 14 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Parts Melted 38 | . . 2 . . . . . . . . . . . . 3 . . . . . 1 . . . . . 32 Heat Transferred 9203 | . 333 938 . . . 148 . 737 . 37 . . 446 . 350 . 150 . . 350 300 50 . . . . 5364 Parts Sabotaged 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 1930 | 30 322 782 829 319 . 246 111 763 . . . . 964 337 362 . . . . 562 246 1562 . . . . 1930 Initial 337 | . 19 91 321 319 . . 31 77 . . . . 57 337 235 . . . . 56 196 172 . . . . 150 Average 433 | 10 172 400 608 130 . 99 69 508 . . . . 376 337 284 . . . . 185 226 1028 . . . . 928 Maximum Alert Level 5 | . 1 3 3 1 . 1 . 3 . . . . 3 1 1 . . . . 2 1 4 . . . . 5 Low Security (%) 36 | 100 49 22 . 70 . 96 100 1 . . . . 30 . . . . . . 71 37 4 . . . . 14 Level 1 27 | . 50 24 12 29 . 3 . 31 . . . . 32 100 99 . . . . 8 62 6 . . . . 16 Level 2 17 | . . 37 58 . . . . 48 . . . . 29 . . . . . . 20 . 2 . . . . 15 Level 3 8 | . . 15 28 . . . . 19 . . . . 8 . . . . . . . . 32 . . . . 11 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . 53 . . . . 21 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 4 2 3 . . 5 . 9 . . . 1 13 . 1 . . . . 4 . 7 . . . . 24 Investigation 17 | . 1 . . . . 3 . 2 . . . 1 5 . . . . . . . . 3 . . . . 2 Extermination 16 | . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . 8 Reinforcement 25 | . 3 2 . . . 1 . 5 . . . . 3 . . . . . . 3 . 1 . . . . 7 Assault 13 | . . . 1 . . . . . . . . . 3 . . . . . . . . 2 . . . . 7 Garrison 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 9 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 5 Haulers Reinforced 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 21 | . 3 2 4 . . 1 . 4 . . . 1 1 . 1 . . . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 42 51 31 1 . 14 1 31 1 1 . 9 37 . 6 6 . 43 4 35 1 36 . . . 4 122 Peak Tracking Total 17 | . 5 6 7 1 . 4 1 4 1 1 . 6 5 . 5 4 . 17 4 8 1 13 . . . 2 12 Tactical Retreats 56 | . 7 2 . . . 9 . 1 . . . 3 9 . . 1 . 2 . 4 . 9 . . . . 9 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 19 | . 2 1 . . . 7 . . . . . . 7 . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 62 | . 2 4 2 . . . . 8 . . . 2 14 . 6 1 1 . . 1 . 10 . . 1 . 10 Max in Single Turn 5 | . 2 2 1 . . . . 5 . . . 1 2 . 5 1 1 . . 1 . 3 . . 1 . 2 Garrison Access 6 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 124 | . 5 11 1 5 5 21 . 15 1 1 4 3 24 . 3 1 . 5 . 2 . 9 . . 4 . 4 Terminals 64 | . 3 9 1 5 . 12 . 8 1 . . 2 13 . 1 . . . . 1 . 5 . . . . 3 Fabricators 12 | . . . . . . 4 . 2 . . . 1 4 . . . . . . . . . . . . . 1 Repair Stations 10 | . 1 1 . . . . . . . . . . 4 . 2 . . . . . . 2 . . . . . Recycling Units 5 | . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . 2 . . . . . Total Hacks 347 | . 11 31 2 15 24 57 . 46 1 1 26 4 57 . 11 1 . 5 . 3 . 25 . . 17 . 10 Successful 197 | . 6 17 1 4 24 24 . 24 1 1 26 4 24 . 6 1 . 5 . 1 . 9 . . 17 . 2 Failed 149 | . 5 13 1 11 . 33 . 22 . . . . 33 . 5 . . . . 2 . 16 . . . . 8 Catastrophic 36 | . . 2 . 1 . 8 . 4 . . . . 8 . 2 . . . . 1 . 8 . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 9 21 1 2 . 27 . 21 . . . . 28 . 2 . . 1 . 1 . 14 . . . . 5 Terminals 182 | . 8 25 2 15 . 40 . 31 1 . . 2 32 . 3 . . . . 2 . 14 . . . . 7 Fabricators 28 | . . . . . . 8 . 5 . . . 2 10 . . . . . . . . . . . . . 3 Repair Stations 26 | . 2 3 . . . . . . . . . . 8 . 8 . . . . . . 5 . . . . . Recycling Units 9 | . 1 . . . . 4 . 1 . . . . 3 . . . . . . . . . . . . . . Scanalyzers 14 | . . 3 . . . 1 . 7 . . . . 3 . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 4 . 2 . . . . 1 . . . . . . 1 . 6 . . . . . Terminal Hacks 117 | . 2 5 1 4 24 10 . 9 1 1 26 2 4 . 1 1 . 5 . . . 3 . . 17 . 1 Record 39 | . . . . . 16 . . . 1 . 11 1 . . . . . 4 . . . . . . 5 . 1 Part Schematic 13 | . . . . . . 1 . . . . 8 . . . . . . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 19 | . 2 2 . 1 8 . . 1 . . . . 1 . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . . 1 . 1 . 1 . . . . 3 . . . . . . . . . . . . . 4 . . Open Door 5 | . . . 1 . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 3 . 2 . . . 2 4 . . . . . . . . . . . . . 1 Load Schematic 8 | . . . . . . 2 . 1 . . . 1 3 . . . . . . . . . . . . . 1 Build 4 | . . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Repair Station Hacks 14 | . 1 2 . . . . . . . . . . 3 . 5 . . . . . . 3 . . . . . Scan Component 12 | . 1 1 . . . . . . . . . . 3 . 4 . . . . . . 3 . . . . . Repair 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Insert Component 4 | . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Analyze 4 | . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 3 7 . . . 8 . 8 . . . . 11 . . . . . . 1 . 3 . . . . . Terminals 31 | . 2 7 . . . 6 . 6 . . . . 8 . . . . . . 1 . 1 . . . . . Botnet 6 | . . 1 . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 23 | . 2 6 . . . 5 . 5 . . . . 5 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 4 10 . 5 . 19 . 13 . . . 1 22 . 3 . . . . 2 . 9 . . . . 4 Full Trace Events 11 | . . . . . . 3 . 1 . . . 1 3 . . . . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . 1 . . . . 8 . . . . . . . . . . . . . 4 . . Parts Built 4 | . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . 47 . . . . . 84 84 . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . 10 . . . . . 6 6 . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 118 | . . 32 . . . . . . . . . . . . 86 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 6 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 52 | . . . . . . 3 20 2 . . . 6 1 . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . 3 20 17 . . . 6 7 . . . . . . . 20 19 . . . . . Highest-Rated Group 817 | . . . . . . 93 817 690 . . . 202 231 . . . . . . . 661 611 . . . . . Highest-Rated Ally 50 | . . . . . . 31 50 46 . . . 41 41 . . . . . . . 50 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 393 | . . . . . . 16 9 153 . . . 8 41 . . . . . . . 6 160 . . . . . Total Damage 7586 | . . . . . . 165 180 2868 . . . 246 926 . . . . . . . 118 3083 . . . . . Kills 50 | . . . . . . . 2 22 . . . 2 5 . . . . . . . . 19 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 19 | . 2 2 . 1 8 . . 1 . . . . 1 . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . . . . 2 . . . . 1 . 1 . . . 2 2 . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 25729 | 227 1945 2091 585 1371 2721 2164 271 1588 167 337 57 716 2109 184 932 531 254 760 338 783 206 964 278 287 141 443 3279 Spaces Moved 23882 | 126 709 1256 252 652 1986 3062 391 1984 264 377 92 784 2311 308 781 687 435 898 585 815 285 1255 403 349 169 495 2171 Core 23 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 858 | . 418 190 . . . . . . . . . . . . . . . . . . . . . . . . 250 Legs 798 | 115 291 . . . . . . . . . . . . . . . . . . . . . . . . . 392 Wheels 3955 | . . 1066 252 652 1985 . . . . . . . . . . . . . . . . . . . . . . Hover 16632 | . . . . . . 1659 391 1984 264 377 92 784 2311 308 781 687 435 898 585 815 285 1255 403 349 169 495 1305 Flight 1616 | . . . . . 1 1403 . . . . . . . . . . . . . . . . . . . . 212 Fastest Speed 22 | 50 120 120 120 210 120 23 56 56 56 56 56 49 45 53 48 48 56 48 53 48 48 48 62 56 56 50 22 Average Speed 75 | 118 207 126 126 210 134 38 56 56 56 56 56 55 55 53 52 53 56 54 53 51 48 48 62 58 56 51 84 Slowest Speed 450 | 150 240 195 210 210 450 101 56 56 56 56 56 56 61 53 241 56 56 58 53 54 48 127 62 62 56 56 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 6 91 88 37 96 94 68 95 49 52 50 70 75 56 94 10 90 56 91 68 16 89 40 71 48 62 65 53 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 12 | . 1 4 . . . 1 . 2 . . 1 . . . . . . . . . . . . . 3 . . Known Exits Taken 17 | . . 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 6 . . . 1 1 . 4 . . . 2 2 . . . . . . 1 . 2 . Spaces Dug 301 | . . . . . . 48 . 25 1 2 . 3 34 . 52 6 . 14 2 10 . 16 1 6 . 4 77 Terrain Destroyed 1052 | . 3 . 15 . . 67 . 67 2 6 . 16 197 . 56 118 2 113 44 53 1 35 5 8 . 16 228 Melee 123 | . . . . . . 38 . 8 . . . . . . . . . . . . . 15 1 4 . . 57 Projectile 398 | . . . 1 . . 20 . 16 2 5 . 16 100 . 13 25 2 . 4 47 1 20 4 4 . 16 102 AOE 527 | . 3 . 14 . . 8 . 42 . . . . 97 . 43 93 . 113 40 5 . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 29807 | 167 1021 1634 399 652 2039 3902 436 2346 275 491 97 1024 2973 328 1275 812 441 1135 604 1090 344 1520 421 415 208 661 3097 Wait 3677 | 12 143 194 72 . 12 598 38 249 1 108 . 147 427 19 453 81 . 169 10 178 43 147 9 56 25 139 347 Move 23850 | 125 708 1255 251 651 1985 3054 390 1983 263 376 91 783 2311 307 780 686 434 897 584 815 284 1254 402 348 168 494 2171 Hop 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 4 25 33 5 . 4 31 1 10 . . . 5 22 . 5 1 1 10 . 6 2 18 1 . 1 . 51 Fast Attach 126 | 7 6 13 1 . 2 14 . 1 . . 3 1 8 . . . . 5 . 3 . 1 . 2 4 4 51 Attach 87 | . 6 4 3 . 4 12 . . . . . 3 5 . 2 . . . . 7 . 3 . . 1 1 36 Detach 34 | . 1 3 . . 6 3 . . . . . . 1 . . . . 1 . . . 1 . . . 1 17 Swap 290 | 1 16 25 5 . 9 27 2 22 2 . . 8 34 1 12 10 . 10 4 14 5 17 1 . 1 1 63 Drop 293 | . 16 37 8 . 17 38 1 9 . . 3 6 30 1 7 . 1 17 . 5 1 23 1 . 3 3 66 Fire 906 | 18 99 70 54 1 . 70 . 40 2 6 . 21 94 . 16 34 5 23 6 62 9 33 5 3 5 18 212 Melee 200 | . . . . . . 51 4 32 3 . . 3 . . . . . . . . . 22 2 6 . . 77 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Rewire 83 | . . . . . . . . . . 1 . 47 31 . . . . 3 . . . 1 . . . . . Trap 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Waste -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Lost 3 parts (1p1n1w) 828 | -10/Materials | Derelicts attacked the area 1012 | -10/Materials | Lost 3 parts (1p1n1u) 1206 | -10/Materials | Discovered new exit (range 10) 1427 | -10/Materials | Core integrity fell below 20% 1598 | -10/Materials | Discovered new exit (range 13) 1892 | -10/Materials | Discovered new exit (range 15) 2173 | -10/Materials | Entered another Materials area 2173 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2468 | -9/Materials | Build established: Scavenger-Gunner 2601 | -9/Materials | Discovered new exit (range 10) 2648 | -9/Materials | Identified exit to Materials 2852 | -9/Materials | Build established: Gunner 3127 | -9/Materials | Discovered new exit (range 15) 3181 | -9/Materials | Identified exit to Storage 3292 | -9/Materials | Discovered exit to Materials (range 5) 3633 | -9/Materials | Repaired Autogun 3708 | -9/Materials | Build established: Tank 3895 | -9/Materials | Discovered exit to Materials (range 16) 3971 | -9/Materials | Learned Storage trap positions 3991 | -9/Materials | Learned location of Zion (-7) 4003 | -9/Materials | Learned Storage trap positions 4004 | -9/Materials | Identified exit to Mines 4006 | -9/Materials | Central database locked down 4020 | -9/Materials | Learned location of Mines (-9) 4264 | -9/Materials | Entered Storage 4265 | -9/Storage | Identified exit to Recycling 4266 | -9/Storage | Loaded intel: 18 trap records 4655 | -9/Storage | Garrison activated, responded to threat 4664 | -9/Storage | First assault squad dispatched 4687 | -9/Storage | Core integrity fell below 50% 4840 | -9/Storage | Used back door to open Recycling access 4849 | -9/Storage | Entered Recycling 5641 | -9/Recycling | Discovered new exit (range 16) 6151 | -9/Recycling | Scanned before Scraplab entrance 6199 | -9/Recycling | Entered Scraplab 6216 | -9/Recycling | Discovered new exit (range 2) 6220 | -9/Recycling | Entered Scraptown 6295 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6686 | -9/Scraptown | Discovered new exit (range 5) 6734 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6739 | -9/Scraptown | Learned Research garrison access intel 6740 | -9/Scraptown | Learned Research emergency access door positions 6784 | -9/Scraptown | Visited Scrapoid Research Area 6811 | -9/Scraptown | Visited Fellowship of the Rings 6832 | -9/Scraptown | Visited Cyclists 7211 | -9/Scraptown | Visited CPS Storage 7229 | -9/Scraptown | Visited Spacefarers 7360 | -9/Scraptown | Visited Awakened 7384 | -9/Scraptown | Visited The Evicted 7417 | -9/Scraptown | Visited UFD Registry 7417 | -9/Scraptown | Registered with UFD as "Protolauncher" 7474 | -9/Scraptown | Visited Abandonware Association 7492 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7553 | -9/Scraptown | Visited Analyses Database 7594 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7613 | -9/Scraptown | Found DCF Scrap (27 items) 7872 | -9/Scraptown | Visited Supply Room 7901 | -9/Scraptown | Visited LU-1G1's Boring Crew 7972 | -9/Scraptown | Visited Infowarlord's Domain 7979 | -9/Scraptown | Found Exp. Sensor Array 8090 | -9/Scraptown | Visited Supply Room 8112 | -9/Scraptown | Visited Botcube Research 8172 | -9/Scraptown | Visited Scrapoid Pod Storage 8188 | -9/Scraptown | Visited Cartography Club 8241 | -9/Scraptown | Discovered new exit (range 5) 8454 | -9/Scraptown | Entered Cyclist Reading Room 8869 | -9/Scraptown | Found Scrap Suit 8871 | -9/Scraptown | Found Scrap Suit 8941 | -9/Scraptown | Entered Factory 8941 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 9060 | -6/Factory | Discovered new exit (range 8) 9255 | -6/Factory | Build established: Sprinter 9547 | -6/Factory | Found Prototype Processor 9547 | -6/Factory | Identified Exp. Targeting Computer 9676 | -6/Factory | Discovered new exit (range 9) 9826 | -6/Factory | Spotted B-75 Beast 9829 | -6/Factory | Identified exit to Lower Caves 10034 | -6/Factory | Build established: Mutant 10070 | -6/Factory | Found Prototype Launcher 10291 | -6/Factory | Allied Derelicts emerged from ambush trap array 10468 | -6/Factory | Fabricated Cmb. Airjet (x2) 10495 | -6/Factory | Lost 3 allies 10507 | -6/Factory | Discovered new exit (range 3) 10508 | -6/Factory | Identified exit to Factory 10554 | -6/Factory | Discovered exit to Factory (range 8) 11105 | -6/Factory | Sucked down chute 11105 | -6/Factory | Entered Waste 11106 | -6/Waste | Joined by Warlord forces that had cleared the area 11246 | -6/Waste | Discovered new exit (range 15) 11365 | -6/Waste | Identified exit to Factory 11376 | -6/Waste | Entered Factory 11376 | -6/Factory | Accompanied by 17 allies 11668 | -6/Factory | Build established: Skirmisher 11677 | -6/Factory | Discovered exit to Lower Caves (range 6) 11761 | -6/Factory | Fabricated H-66 Slayer (x2) 11764 | -6/Factory | Discovered exit to Factory (range 15) 11944 | -6/Factory | Lost 3 allies 12150 | -6/Factory | Learned location of 1 exit from Cetus 12186 | -6/Factory | Learned location of Lower Caves (-6) 12251 | -6/Factory | Learned Extension stockpile data 12276 | -6/Factory | Learned Extension security intel 12431 | -6/Factory | Discovered exit to Lower Caves (range 4) 12693 | -6/Factory | Lost 5 allies 12832 | -6/Factory | Build established: Mutant 12964 | -6/Factory | Entered Lower Caves 13106 | -6/Lower Caves | Discovered new exit (range 14) 13131 | -6/Lower Caves | Identified exit to Lower Caves 13131 | -6/Lower Caves | Entered another Lower Caves area 13339 | -6/Lower Caves | Build established: Skirmisher 13379 | -6/Lower Caves | Learned 4 Factory zone layouts 13461 | -6/Lower Caves | Discovered new exit (range 5) 13462 | -6/Lower Caves | Identified exit to Data Miner 13468 | -6/Lower Caves | Entered Data Miner 13470 | -6/Data Miner | Discovered new exit (range 6) 13481 | -6/Data Miner | Met Data Miner 13496 | -6/Data Miner | Learned location of Section 7 (-2) 13496 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13501 | -6/Data Miner | Received God Mode back door access code from Data Miner 13525 | -6/Data Miner | Identified exit to Proximity Caves 13525 | -6/Data Miner | Entered Proximity Caves 13624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13727 | -5/Proximity Caves | Learned 4 Factory zone layouts 13810 | -5/Proximity Caves | Spotted B-75 Beast 13893 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13942 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 13953 | -5/Proximity Caves | Discovered exit to Factory (range 8) 14031 | -5/Proximity Caves | Lost 6 allies 14149 | -5/Proximity Caves | Fabricated Cld. Gravmag System (x1) 14241 | -5/Proximity Caves | Entered Factory 14241 | -5/Factory | Accompanied by 6 allies 14241 | -5/Factory | Evolved 2 slots: Utility x2 14242 | -5/Factory | Identified exit to Upper Caves 14424 | -5/Factory | Lost 4 allies 14691 | -5/Factory | Build established: Tank 15220 | -5/Factory | Discovered new exit (range 5) 15223 | -5/Factory | Identified exit to Factory 15488 | -5/Factory | Build established: Gunner 15741 | -5/Factory | First assault squad dispatched 15931 | -5/Factory | Learned 4 Upper Caves zone layouts 15957 | -5/Factory | Learned 8 Factory zone layouts 15973 | -5/Factory | Learned Research non-interactive machine intel 15978 | -5/Factory | Learned Extension emergency access door positions 15979 | -5/Factory | Learned location of 1 exit from Armory 15980 | -5/Factory | Learned 4 Quarantine zone layouts 15981 | -5/Factory | Learned Armory trap positions 15982 | -5/Factory | Learned Research trap positions 16159 | -5/Factory | Fabricated Cld. Gravmag System? 16350 | -5/Factory | Sucked down chute 16350 | -5/Factory | Entered Waste 16350 | -5/Waste | The area was eerily silent 16380 | -5/Waste | Discovered new exit (range 13) 16398 | -5/Waste | Identified exit to Factory 16407 | -5/Waste | Build established: Skirmisher 16534 | -5/Waste | Entered Factory 16538 | -5/Factory | Discovered exit to Upper Caves (range 14) 16989 | -5/Factory | Repaired Broken Railgun 17466 | -5/Factory | Entered Upper Caves 17646 | -5/Upper Caves | Learned location of 1 exit from Factory 17835 | -5/Upper Caves | Build established: Gunner 17843 | -5/Upper Caves | Learned Factory garrison access intel 17950 | -5/Upper Caves | Discovered new exit (range 8) 17954 | -5/Upper Caves | Identified exit to Upper Caves 17997 | -5/Upper Caves | Entered another Upper Caves area 17999 | -5/Upper Caves | Learned 4 Factory zone layouts 18008 | -5/Upper Caves | Discovered exit to Factory (range 13) 18079 | -5/Upper Caves | Encountered a Warlord checkpoint 18088 | -5/Upper Caves | Learned location of 1 exit from Factory 18205 | -5/Upper Caves | Discovered new exit (range 5) 18209 | -5/Upper Caves | Identified exit to Warlord 18231 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18251 | -5/Upper Caves | Entered Warlord 18279 | -5/Warlord | System corruption cleaned by Quarantine Array 18518 | -5/Warlord | Rebuked by Warlord 18524 | -5/Warlord | Opened Warlord's prototype stash 18538 | -5/Warlord | Found Prototype Device 18538 | -5/Warlord | Identified Exp. Focal Shield 18543 | -5/Warlord | Warlord's base attacked by MAIN.C 18545 | -5/Warlord | Found Exp. Targeting Computer 18611 | -5/Warlord | Found Prototype Energy Gun 18611 | -5/Warlord | Identified Vortex Rail 18616 | -5/Warlord | Found Vortex Rail 18620 | -5/Warlord | Found Prototype Energy Gun 18621 | -5/Warlord | Identified Vortex Rifle 18623 | -5/Warlord | Found Vortex Rifle 18788 | -5/Warlord | Lost 3 allies 18817 | -5/Warlord | Build established: Tank 18893 | -5/Warlord | Warlord forces counterattacked 18910 | -5/Warlord | Spotted Striker 18943 | -5/Warlord | Spotted Executioner 18953 | -5/Warlord | Lost 3 allies 19006 | -5/Warlord | Discovered new exit (range 12) 19011 | -5/Warlord | Identified exit to Proximity Caves 19011 | -5/Warlord | Entered Proximity Caves 19017 | -4/Proximity Caves | Lost 15 allies 19291 | -4/Proximity Caves | Learned 4 Research zone layouts 19298 | -4/Proximity Caves | Learned Research stockpile data 19321 | -4/Proximity Caves | Discovered exit to Factory (range 15) 19349 | -4/Proximity Caves | Entered Factory 19349 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19350 | -4/Factory | Identified exit to Armory 19350 | -4/Factory | Identified exit to Upper Caves 19352 | -4/Factory | Loaded intel: 4 garrison access locations 19890 | -4/Factory | Lost 4 parts (2p1n1w) 20132 | -4/Factory | Sucked down chute 20132 | -4/Factory | Entered Waste 20133 | -4/Waste | Joined by Warlord forces that had cleared the area 20221 | -4/Waste | Discovered new exit (range 16) 20289 | -4/Waste | Identified exit to Factory 20338 | -4/Waste | Entered Factory 20338 | -4/Factory | Accompanied by 19 allies 20487 | -4/Factory | Identified exit to Extension 20498 | -4/Factory | Build established: Skirmisher 20507 | -4/Factory | Lost 8 allies 20654 | -4/Factory | Found Prototype Launcher 20723 | -4/Factory | Identified Tesla Bomb Launcher 20838 | -4/Factory | First assault squad dispatched 20903 | -4/Factory | Lost 3 allies 21011 | -4/Factory | Build established: Scout 21181 | -4/Factory | System corruption reached 10% 21262 | -4/Factory | Discovered new exit (range 18) 21302 | -4/Factory | Entered Upper Caves 21509 | -4/Upper Caves | Learned Research emergency access door positions 21522 | -4/Upper Caves | Discovered new exit (range 12) 21528 | -4/Upper Caves | Identified exit to Upper Caves 21580 | -4/Upper Caves | Entered another Upper Caves area 21581 | -4/Upper Caves | Encountered a Warlord checkpoint 21865 | -4/Upper Caves | Discovered new exit (range 3) 21866 | -4/Upper Caves | Identified exit to Zhirov 21867 | -4/Upper Caves | Entered Zhirov 21867 | -4/Zhirov | Discovered new exit (range 3) 21869 | -4/Zhirov | Identified exit to Proximity Caves 21879 | -4/Zhirov | Met Zhirov 21889 | -4/Zhirov | Learned location of Quarantine (-2) 21889 | -4/Zhirov | Learned location of Testing (-3) 21889 | -4/Zhirov | Learned location of Command (-1) 21894 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21914 | -4/Zhirov | Found Alien Artifact 21914 | -4/Zhirov | Identified Integrated Reactor 21914 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21960 | -4/Zhirov | Found Alien Artifact 22008 | -4/Zhirov | Entered Proximity Caves 22088 | -3/Proximity Caves | Spotter reported a threat 22432 | -3/Proximity Caves | Discovered new exit (range 15) 22451 | -3/Proximity Caves | Identified exit to Research 22451 | -3/Proximity Caves | Entered Research 22451 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22452 | -3/Research | Identified exit to Testing 22453 | -3/Research | Loaded intel: 63 trap records 22456 | -3/Research | Loaded intel: 76 non-interactive machine locations 22457 | -3/Research | Loaded intel: 3 garrison access locations 23324 | -3/Research | Lost 3 parts (1n1u1w) 23382 | -3/Research | Lost 8 parts (2p5n1u) 23425 | -3/Research | Discovered new exit (range 15) 23431 | -3/Research | Identified exit to Research 23693 | -3/Research | Spotted B-86 Titan 23722 | -3/Research | Build established: Mutant 23809 | -3/Research | Lost 5 parts (1p4u) 23884 | -3/Research | System corruption reached 10% 23920 | -3/Research | Lost 4 parts (1p2u1w) 23938 | -3/Research | Found Gamma Bomb Array 23989 | -3/Research | First assault squad dispatched 24052 | -3/Research | Identified Transdimensional Reconstructor 24052 | -3/Research | Warped through subspace 24084 | -3/Research | Lost 7 parts (3n4w) 24252 | -3/Research | Core integrity fell below 50% 24372 | -3/Research | Found Prototype Processor 24375 | -3/Research | Found Prototype Hackware 24558 | -3/Research | Lost 6 parts (1p2n2u1w) 24766 | -3/Research | Incoming assault squad redirected 24817 | -3/Research | Build established: Scavenger-Mutant 25060 | -3/Research | Lost 5 parts (1p3n1w) 25475 | -3/Research | Build established: Scavenger-Gunner 25530 | -3/Research | Incoming assault squad redirected 25555 | -3/Research | High security lockdown imminent 25565 | -3/Research | Identified Exp. System Shield 25567 | -3/Research | Identified Exp. Target Analyzer 25635 | -3/Research | High security lockdown engaged 25720 | -3/Research | Released all parts (13) 25722 | -3/Research | Core integrity fell below 20% 25730 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25720_ Released Adv. Heavy Treads. 25720_ Released Biometal Medium Treads. 25720_ Released Imp. Heavy Armor Plating. 25720_ Released Linear Accelerator. 25720_ Released Imp. Heavy Siege Treads. 25720_ Released Arm. Heavy Treads. 25720_ Released Rnf. Antimatter Reactor. 25720_ Released Exp. Power Amplifier. 25720_ Released Adv. Cooling System. 25720_ Released Lgt. Antimatter Reactor. 25720_ Released Adv. Cooling System. 25720_ Released Vortex Rifle. 25720_ Slammed into Y-72 Warden. 25721_ System corrupted: Component data lost. 25721_ Slammed into Y-72 Warden. 25722_ Acquired 7 matter. 25726_ Acquired 93 matter. 25727_ Slammed into G-73 Enforcer. 25728_ Penetrated by Slug. 25728_ Slammed into G-73 Enforcer. 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""=!!"" #???? | | # #??????????????????# #??#" " ""]!==* #???? | | # #??????#?????#######@#### " """ =! #???# | | # #???? + g + * #??#? | | # #?? #?????############ #??? | | ### # #????????????????# !!! ##??? | | %! ??????????????# !!! #???# | | # ##=#* #????????????????# !!! #???# | | #?#|########????????????????#################???? | | # ## #???????????????????????????????????????????? | | # #??????????????????????????????????????????#? | | ## #???????????????????????????????????????????? | | ##%#???????????????????????????????????????????# | | # ???????????????????????????????????????????? | | + ???????????????????????????????????????????? | | ###% #??????????????????????????????????????????? | | ???#/##??????????????????????????????????????????? | | ?# ###+######????####???????????????????????? | | ?# #?# #????# ???????????????????????? | | ?# #?# #????# ???????????????????????? | | ?# #?# #????# ???????????????????????? | | ?# ### #????# ???????????????????????? | | ?# + # #????# ???????????????????????? | | ?##+##### # #????# ???????????????????????? | | ?## ##### ################???????????????????????? | | ? ??????????"""??????????? | | ?################# #######??????????"""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 59 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Power Amplification 40 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 32 Target Analysis 10 Recoil Reduction 7 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Cld. Gravmag System | x1 | -5/Proximity Caves Cld. Gravmag System | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneVoltaicWartreads Manual? 0 Play Time 08:01:07 Cumulative 514.2 hours Start 2024.08.08 @ 20:20:32 End 2024.08.13 @ 20:47:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 113 Adventurer 0 Explorer 39 Win Type - Total 14 Types 11/1/1/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4ac4f69-17b7-483d-936a-0e2b79d9b008